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Constants ¶
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const ( Dir = "SIMULATOR_DIR" FileName = "config.yaml" )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct {
Name string `yaml:"name"`
Bucket string `yaml:"bucket"`
BaseDir string `yaml:"baseDir,omitempty"`
Cli `yaml:"cli,omitempty"`
Container `yaml:"container"`
}
func (*Config) AdminBundleDir ¶
func (*Config) ContainerUser ¶
func (*Config) PlayerBundleDir ¶
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