Documentation
¶
Overview ¶
Package takingdoms implements games.Game for Total Annihilation: Kingdoms.
TA:K has no global palette: gamedata/sidedata.tdf assigns each playable side a name prefix and palette files, terrain uses a per-kingdom table, and sound events live in per-class files under gamedata/soundclasses/. Every resolver here is driven from that shipped data, so expansion sides (Iron Plague's Creon) appear automatically.
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var Game games.Game = game{}
Game is the TA: Kingdoms singleton.
Functions ¶
This section is empty.
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.