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Index ¶
Constants ¶
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const DefaultSeedValue = 42
Variables ¶
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var ( FlagGenesisFileValue string FlagParamsFileValue string FlagExportParamsPathValue string FlagExportParamsHeightValue int FlagExportStatePathValue string FlagExportStatsPathValue string FlagSeedValue int64 FlagInitialBlockHeightValue int FlagNumBlocksValue int FlagBlockSizeValue int FlagLeanValue bool FlagCommitValue bool FlagDBBackendValue string FlagVerboseValue bool FlagGenesisTimeValue int64 FlagSigverifyTxValue bool FlagFauxMerkle bool // Deprecated: This flag is unused and will be removed in a future release. FlagPeriodValue uint // Deprecated: This flag is unused and will be removed in a future release. FlagEnabledValue bool // Deprecated: This flag is unused and will be removed in a future release. FlagOnOperationValue bool // Deprecated: This flag is unused and will be removed in a future release. FlagAllInvariantsValue bool )
List of available flags for the simulator
Functions ¶
func GetDeprecatedFlagUsed ¶ added in v0.53.0
func GetDeprecatedFlagUsed() []string
GetDeprecatedFlagUsed return list of deprecated flag names that are being used. This function is for internal usage only and may be removed with the deprecated fields.
func GetSimulatorFlags ¶
func GetSimulatorFlags()
GetSimulatorFlags gets the values of all the available simulation flags
func NewConfigFromFlags ¶
func NewConfigFromFlags() simulation.Config
NewConfigFromFlags creates a simulation from the retrieved values of the flags.
Types ¶
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