Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
var VerifyBeforeLoad func(path string) error
VerifyBeforeLoad, when non-nil, is called with the resolved library path immediately before the native library is opened via dlopen/LoadLibrary. The embedded package sets this to a BLAKE2b-256 integrity check so that libraries replaced on disk after extraction are detected before loading.
Functions ¶
func AppWindow ¶
func AppWindow(opts AppOptions) error
AppWindow creates a native window backed by a local HTTP server.
It starts the server on a random loopback port (or the address specified in opts.Addr), opens a webview pointing to it, and runs the UI event loop. When the user closes the window, the server is shut down and AppWindow returns.
This is the recommended way to wrap a full devengine application as a desktop app — pass the configured http.ServeMux as opts.Handler and everything (templates, assets, routes) works unmodified.
func BindMethods ¶
BindMethods binds all exported methods of obj as JavaScript functions. Each method is exposed as window.{prefix}_{MethodName}(args...). Methods must follow the same signature rules as Bind:
- Return either nothing, a value, an error, or (value, error).
Returns the list of bound function names and the first error encountered.
func Init ¶ added in v0.0.8
func Init() error
Init prepares the glaze runtime: loads the native webview library and resolves all required symbols. It is safe to call multiple times; only the first call has effect. New and NewWindow call Init automatically, but callers may invoke it earlier to fail fast (e.g. verify that the native library is available before building the rest of the UI).
Types ¶
type AppOptions ¶
type AppOptions struct {
// Title is the window title.
Title string
// Width and Height set the initial window dimensions.
Width int
Height int
// Hint controls window resize behaviour (HintNone, HintMin, HintMax, HintFixed).
Hint Hint
// Debug enables the browser developer tools.
Debug bool
// Transport selects the backend transport.
// Defaults to AppTransportAuto.
Transport AppTransport
// Addr is the listen address for the local HTTP server.
// Used by AppTransportTCP and defaults to "127.0.0.1:0".
Addr string
// UnixSocketPath is an optional socket path used when Transport is unix.
// If empty, a temporary socket path is generated automatically.
UnixSocketPath string
// Handler is the HTTP handler to serve (typically an http.ServeMux).
Handler http.Handler
// OnReady is called once listeners are up, with the navigable base URL.
// Use it to log the address or perform additional setup.
OnReady func(addr string)
// OnReadyInfo is called once listeners are up, with transport details.
// This is useful to inspect whether backend transport is tcp or unix.
OnReadyInfo func(info AppReadyInfo)
}
AppOptions configures an AppWindow.
type AppReadyInfo ¶ added in v0.0.6
type AppReadyInfo struct {
// URL is the navigable URL used by the embedded browser.
URL string
// Transport is the resolved backend transport in use.
Transport AppTransport
// Backend is the backend listener endpoint.
// - tcp: "ip:port"
// - unix: "/path/to/socket"
Backend string
// Gateway is the loopback gateway endpoint when unix transport is used.
// For tcp transport this matches Backend.
Gateway string
}
AppReadyInfo contains transport details once AppWindow listeners are ready.
type AppTransport ¶ added in v0.0.6
type AppTransport string
AppTransport selects how AppWindow serves HTTP to the embedded browser.
const ( // AppTransportAuto chooses the recommended platform default. // - macOS/Linux: unix backend socket with loopback HTTP gateway. // - Windows: loopback TCP. AppTransportAuto AppTransport = "auto" // AppTransportTCP serves directly over loopback TCP. AppTransportTCP AppTransport = "tcp" // AppTransportUnix serves the application handler over a Unix domain socket. // A lightweight loopback HTTP gateway is created so the embedded browser can // still navigate with a standard http:// URL. AppTransportUnix AppTransport = "unix" )
type WebView ¶
type WebView interface {
// Run runs the main loop until it's terminated. After this function exits -
// you must destroy the webview.
Run()
// Terminate stops the main loop. It is safe to call this function from
// a background thread.
Terminate()
// Dispatch posts a function to be executed on the main thread. You normally
// do not need to call this function, unless you want to tweak the native
// window.
Dispatch(f func())
// Destroy destroys a webview and closes the native window.
Destroy()
// Window returns a native window handle pointer. When using GTK backend the
// pointer is GtkWindow pointer, when using Cocoa backend the pointer is
// NSWindow pointer, when using Win32 backend the pointer is HWND pointer.
Window() unsafe.Pointer
// SetTitle updates the title of the native window. Must be called from the UI
// thread.
SetTitle(title string)
// SetSize updates native window size. See Hint constants.
SetSize(w, h int, hint Hint)
// URI. Examples:
// w.Navigate("https://github.com/webview/webview")
// w.Navigate("data:text/html,%3Ch1%3EHello%3C%2Fh1%3E")
// w.Navigate("data:text/html;base64,PGgxPkhlbGxvPC9oMT4=")
Navigate(url string)
// SetHtml sets the webview HTML directly.
// Example: w.SetHtml(w, "<h1>Hello</h1>");
SetHtml(html string)
// Init injects JavaScript code at the initialization of the new page. Every
// time the webview will open a the new page - this initialization code will
// be executed. It is guaranteed that code is executed before window.onload.
Init(js string)
// Eval evaluates arbitrary JavaScript code. Evaluation happens asynchronously,
// also the result of the expression is ignored. Use RPC bindings if you want
// to receive notifications about the results of the evaluation.
Eval(js string)
// Bind binds a callback function so that it will appear under the given name
// as a global JavaScript function. Internally it uses webview_init().
// Callback receives a request string and a user-provided argument pointer.
// Request string is a JSON array of all the arguments passed to the
// JavaScript function.
//
// f must be a function
// f must return either value and error or just error
Bind(name string, f any) error
// Removes a callback that was previously set by Bind.
Unbind(name string) error
}
func New ¶
New calls NewWindow to create a new window and a new webview instance. If debug is non-zero - developer tools will be enabled (if the platform supports them).
func NewWindow ¶
NewWindow creates a new webview instance. If debug is non-zero - developer tools will be enabled (if the platform supports them). Window parameter can be a pointer to the native window handle. If it's non-null - then child WebView is embedded into the given parent window. Otherwise a new window is created. Depending on the platform, a GtkWindow, NSWindow or HWND pointer can be passed here.
