connection

package
v0.13.0 Latest Latest
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Published: Aug 12, 2025 License: Apache-2.0 Imports: 15 Imported by: 0

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Types

type Connection

type Connection struct {
	sync.Mutex

	Client       *grpc.ClientConn
	Capabilities []*identity.Capability
	Namespace    string
	Name         string
	NodeID       string
	DriverName   string
	Timeout      time.Duration
	// contains filtered or unexported fields
}

Connection struct consists of to NodeID, DriverName, Capabilities for the controller to pick sidecar connection and grpc Client to connect to the sidecar.

func NewConnection

func NewConnection(ctx context.Context, endpoint, nodeID, driverName, namespace, podName string, enableAuth bool) (*Connection, error)

NewConnection establishes connection with sidecar, fetches capability and returns Connection object filled with required information.

func (*Connection) Close

func (c *Connection) Close() error

Close tears down the gRPC connection and terminates the goroutines monitoring the idle timeout by calling cancelIdle()

func (*Connection) Connect added in v0.13.0

func (c *Connection) Connect() error

Connect creates a new grpc.ClientConn object and sets it as the client property on Connection struct. If a connection is already connected, it is reused as is. It also spawns a go routine to tear down the connection if it has been idling for a specified threshold.

In cases where a new connection is created from the scratch Connect also calls fetchCapabilities on the connection object.

func (*Connection) HasControllerService added in v0.8.0

func (c *Connection) HasControllerService() bool

type ConnectionPool

type ConnectionPool struct {
	// contains filtered or unexported fields
}

ConnectionPool consists of map of Connection objects and methods Put, Get & Delete which operates with required rw locks to ensure consistency. CSIAddonsNode controller will use Put and Delete methods whereas other controllers will make use of Get to choose and connect to sidecar.

func NewConnectionPool

func NewConnectionPool() *ConnectionPool

NewConntionPool initializes and returns ConnectionPool object.

func (*ConnectionPool) Delete

func (cp *ConnectionPool) Delete(key string)

Delete deletes connection object corresponding to given key.

func (*ConnectionPool) GetByNodeID

func (cp *ConnectionPool) GetByNodeID(driverName, nodeID string) (map[string]*Connection, error)

GetByNodeID returns map of connections, filtered with given driverName and optional nodeID.

func (*ConnectionPool) GetLeaderByDriver added in v0.8.0

func (cp *ConnectionPool) GetLeaderByDriver(ctx context.Context, reconciler client.Client, driverName string) (*Connection, error)

GetLeaderByDriver finds the holder of the lease for the driver, and returns the connection to that particular CSI-Addons sidecar.

func (*ConnectionPool) Put

func (cp *ConnectionPool) Put(key string, conn *Connection)

Put adds connection object into map.

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