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Overview ¶
package wm implements platform specific windows and GPU contexts.
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ErrDeviceLost = errors.New("GPU device lost")
ErrDeviceLost is returned from Context.Present when the underlying GPU device is gone and should be recreated.
Functions ¶
Types ¶
type Driver ¶
type Driver interface {
// SetAnimating sets the animation flag. When the window is animating,
// FrameEvents are delivered as fast as the display can handle them.
SetAnimating(anim bool)
// ShowTextInput updates the virtual keyboard state.
ShowTextInput(show bool)
NewContext() (Context, error)
// ReadClipboard requests the clipboard content.
ReadClipboard()
// WriteClipboard requests a clipboard write.
WriteClipboard(s string)
// Option processes option changes.
Option(opts *Options)
// SetCursor updates the current cursor to name.
SetCursor(name pointer.CursorName)
// Close the window.
Close()
}
Driver is the interface for the platform implementation of a window.
type FrameEvent ¶
type FrameEvent struct {
system.FrameEvent
Sync bool
}
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