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Constants ¶
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const (
	RuntimeWorkdirPath = "/scratch"
)
    Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Loader ¶
type Loader struct {
	// contains filtered or unexported fields
}
    func (*Loader) SDKForModule ¶
func (l *Loader) SDKForModule( ctx context.Context, query *core.Query, sdk *core.SDKConfig, parentSrc *core.ModuleSource, ) (_ core.SDK, rerr error)
SDKForModule loads an SDK module based on the given SDK configuration.
If it's a builtin SDK, it will load it from the engine container. Otherwise, it will load it from the given source either from a URL or from a local path.
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