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Constants ¶
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const ( ClusterType = "cluster" NodeType = "node" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Duration ¶
func (*Duration) DecodeString ¶
type Settings ¶
type Settings struct {
// The Redis host
Host string `mapstructure:"redisHost"`
// The Redis password
Password string `mapstructure:"redisPassword"`
// The Redis username
Username string `mapstructure:"redisUsername"`
// Database to be selected after connecting to the server.
DB int `mapstructure:"redisDB"`
// The redis type node or cluster
RedisType string `mapstructure:"redisType"`
// Maximum number of retries before giving up.
// A value of -1 (not 0) disables retries
// Default is 3 retries
RedisMaxRetries int `mapstructure:"redisMaxRetries"`
// Minimum backoff between each retry.
// Default is 8 milliseconds; -1 disables backoff.
RedisMinRetryInterval Duration `mapstructure:"redisMinRetryInterval"`
// Maximum backoff between each retry.
// Default is 512 milliseconds; -1 disables backoff.
RedisMaxRetryInterval Duration `mapstructure:"redisMaxRetryInterval"`
// Dial timeout for establishing new connections.
DialTimeout Duration `mapstructure:"dialTimeout"`
// Timeout for socket reads. If reached, commands will fail
// with a timeout instead of blocking. Use value -1 for no timeout and 0 for default.
ReadTimeout Duration `mapstructure:"readTimeout"`
// Timeout for socket writes. If reached, commands will fail
WriteTimeout Duration `mapstructure:"writeTimeout"`
// Maximum number of socket connections.
PoolSize int `mapstructure:"poolSize"`
// Minimum number of idle connections which is useful when establishing
// new connection is slow.
MinIdleConns int `mapstructure:"minIdleConns"`
// Connection age at which client retires (closes) the connection.
// Default is to not close aged connections.
MaxConnAge Duration `mapstructure:"maxConnAge"`
// Amount of time client waits for connection if all connections
// are busy before returning an error.
// Default is ReadTimeout + 1 second.
PoolTimeout Duration `mapstructure:"poolTimeout"`
// Amount of time after which client closes idle connections.
// Should be less than server's timeout.
// Default is 5 minutes. -1 disables idle timeout check.
IdleTimeout Duration `mapstructure:"idleTimeout"`
// Frequency of idle checks made by idle connections reaper.
// Default is 1 minute. -1 disables idle connections reaper,
// but idle connections are still discarded by the client
// if IdleTimeout is set.
IdleCheckFrequency Duration `mapstructure:"idleCheckFrequency"`
// The master name
SentinelMasterName string `mapstructure:"sentinelMasterName"`
// Use Redis Sentinel for automatic failover.
Failover bool `mapstructure:"failover"`
// A flag to enables TLS by setting InsecureSkipVerify to true
EnableTLS bool `mapstructure:"enableTLS"`
}
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