Documentation
¶
Index ¶
- Variables
- type Client
- type Config
- type ConfigOpt
- func WithLogger(logger log.Logger) ConfigOpt
- func WithOAuth2(oauth2 rest.OAuth2) ConfigOpt
- func WithRestClient(restClient rest.Client) ConfigOpt
- func WithRestClientConfigOpts(opts ...rest.ConfigOpt) ConfigOpt
- func WithSessionController(sessionController SessionController) ConfigOpt
- func WithStateController(stateController StateController) ConfigOpt
- func WithStateControllerOpts(opts ...StateControllerConfigOpt) ConfigOpt
- type Session
- type SessionController
- type StateController
- type StateControllerConfig
- type StateControllerConfigOpt
Constants ¶
This section is empty.
Variables ¶
var ( // ErrStateNotFound is returned when the state is not found in the SessionController. ErrStateNotFound = errors.New("state could not be found") // ErrAccessTokenExpired is returned when the access token has expired. ErrAccessTokenExpired = errors.New("access token expired. refresh the session") // ErrMissingOAuth2Scope is returned when a specific OAuth2 scope is missing. ErrMissingOAuth2Scope = func(scope discord.OAuth2Scope) error { return fmt.Errorf("missing '%s' scope", scope) } )
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client interface {
// ID returns the configured client ID
ID() snowflake.ID
// Secret returns the configured client secret
Secret() string
// Rest returns the underlying rest.OAuth2
Rest() rest.OAuth2
// SessionController returns the configured SessionController
SessionController() SessionController
// StateController returns the configured StateController
StateController() StateController
// GenerateAuthorizationURL generates an authorization URL with the given redirect URI, permissions, guildID, disableGuildSelect & scopes. State is automatically generated
GenerateAuthorizationURL(redirectURI string, permissions discord.Permissions, guildID snowflake.ID, disableGuildSelect bool, scopes ...discord.OAuth2Scope) string
// GenerateAuthorizationURLState generates an authorization URL with the given redirect URI, permissions, guildID, disableGuildSelect & scopes. State is automatically generated & returned
GenerateAuthorizationURLState(redirectURI string, permissions discord.Permissions, guildID snowflake.ID, disableGuildSelect bool, scopes ...discord.OAuth2Scope) (string, string)
// StartSession starts a new Session with the given authorization code & state
StartSession(code string, state string, identifier string, opts ...rest.RequestOpt) (Session, error)
// RefreshSession refreshes the given Session with the refresh token
RefreshSession(identifier string, session Session, opts ...rest.RequestOpt) (Session, error)
// GetUser returns the discord.OAuth2User associated with the given Session. Fields filled in the struct depend on the Session.Scopes
GetUser(session Session, opts ...rest.RequestOpt) (*discord.OAuth2User, error)
// GetMember returns the discord.Member associated with the given Session in a specific guild.
GetMember(session Session, guildID snowflake.ID, opts ...rest.RequestOpt) (*discord.Member, error)
// GetGuilds returns the discord.OAuth2Guild(s) the user is a member of. This requires the discord.OAuth2ScopeGuilds scope in the Session
GetGuilds(session Session, opts ...rest.RequestOpt) ([]discord.OAuth2Guild, error)
// GetConnections returns the discord.Connection(s) the user has connected. This requires the discord.OAuth2ScopeConnections scope in the Session
GetConnections(session Session, opts ...rest.RequestOpt) ([]discord.Connection, error)
}
Client is a high level wrapper around Discord's OAuth2 API.
type Config ¶
type Config struct {
Logger log.Logger
RestClient rest.Client
RestClientConfigOpts []rest.ConfigOpt
OAuth2 rest.OAuth2
SessionController SessionController
StateController StateController
StateControllerConfigOpts []StateControllerConfigOpt
}
Config is the configuration for the OAuth2 client
func DefaultConfig ¶
func DefaultConfig() *Config
DefaultConfig is the configuration which is used by default
type ConfigOpt ¶
type ConfigOpt func(config *Config)
ConfigOpt can be used to supply optional parameters to New
func WithLogger ¶
WithLogger applies a custom logger to the OAuth2 client
func WithOAuth2 ¶
WithOAuth2 applies a custom rest.OAuth2 to the OAuth2 client
func WithRestClient ¶
WithRestClient applies a custom rest.Client to the OAuth2 client
func WithRestClientConfigOpts ¶
WithRestClientConfigOpts applies rest.ConfigOpt for the rest.Client to the OAuth2 client
func WithSessionController ¶
func WithSessionController(sessionController SessionController) ConfigOpt
WithSessionController applies a custom SessionController to the OAuth2 client
func WithStateController ¶
func WithStateController(stateController StateController) ConfigOpt
WithStateController applies a custom StateController to the OAuth2 client
func WithStateControllerOpts ¶
func WithStateControllerOpts(opts ...StateControllerConfigOpt) ConfigOpt
WithStateControllerOpts applies all StateControllerConfigOpt(s) to the StateController
type Session ¶
type Session interface {
// AccessToken allows requesting user information
AccessToken() string
// RefreshToken allows refreshing the AccessToken
RefreshToken() string
// Scopes returns the discord.OAuth2Scope(s) of the Session
Scopes() []discord.OAuth2Scope
// TokenType returns the discord.TokenType of the AccessToken
TokenType() discord.TokenType
// Expiration returns the time.Time when the AccessToken expires and needs to be refreshed
Expiration() time.Time
// Webhook returns the discord.IncomingWebhook when the discord.OAuth2ScopeWebhookIncoming is set
Webhook() *discord.IncomingWebhook
}
Session represents a discord access token response (https://discord.com/developers/docs/topics/oauth2#authorization-code-grant-access-token-response)
type SessionController ¶
type SessionController interface {
// GetSession returns the Session for the given identifier or nil if none was found
GetSession(identifier string) Session
// CreateSession creates a new Session from the given identifier, access token, refresh token, scope, token type, expiration and webhook
CreateSession(identifier string, accessToken string, refreshToken string, scopes []discord.OAuth2Scope, tokenType discord.TokenType, expiration time.Time, webhook *discord.IncomingWebhook) Session
// CreateSessionFromResponse creates a new Session from the given identifier and discord.AccessTokenResponse payload
CreateSessionFromResponse(identifier string, response discord.AccessTokenResponse) Session
}
SessionController lets you manage your Session(s)
func NewSessionController ¶
func NewSessionController() SessionController
NewSessionController returns a new empty SessionController
func NewSessionControllerWithSessions ¶
func NewSessionControllerWithSessions(sessions map[string]Session) SessionController
NewSessionControllerWithSessions returns a new SessionController with the given Session(s)
type StateController ¶
type StateController interface {
// GenerateNewState generates a new random state to be used as a state.
GenerateNewState(redirectURI string) string
// ConsumeState validates a state and returns the redirect url or nil if it is invalid.
ConsumeState(state string) string
}
StateController is responsible for generating, storing and validating states.
func NewStateController ¶
func NewStateController(opts ...StateControllerConfigOpt) StateController
NewStateController returns a new empty StateController.
type StateControllerConfig ¶
type StateControllerConfig struct {
States map[string]string
NewStateFunc func() string
MaxTTL time.Duration
}
StateControllerConfig is the configuration for the StateController
func DefaultStateControllerConfig ¶
func DefaultStateControllerConfig() *StateControllerConfig
DefaultStateControllerConfig is the default configuration for the StateController
func (*StateControllerConfig) Apply ¶
func (c *StateControllerConfig) Apply(opts []StateControllerConfigOpt)
Apply applies the given StateControllerConfigOpt(s) to the StateControllerConfig
type StateControllerConfigOpt ¶
type StateControllerConfigOpt func(config *StateControllerConfig)
StateControllerConfigOpt is used to pass optional parameters to NewStateController
func WithMaxTTL ¶
func WithMaxTTL(maxTTL time.Duration) StateControllerConfigOpt
WithMaxTTL sets the maximum time to live for a state
func WithNewStateFunc ¶
func WithNewStateFunc(newStateFunc func() string) StateControllerConfigOpt
WithNewStateFunc sets the function which is used to generate a new random state
func WithStates ¶
func WithStates(states map[string]string) StateControllerConfigOpt
WithStates loads states from an existing map