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Index ¶
Constants ¶
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const ( // Name ... Name = "node" // TopicPluginNode ... TopicPluginNode = "system/plugins/node" )
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const ( // AttrThread ... AttrThread = "thread" // AttrRps ... AttrRps = "rps" // AttrMin ... AttrMin = "min" // AttrMax ... AttrMax = "max" // AttrLatency ... AttrLatency = "latency" // AttrStartedAt ... AttrStartedAt = "started_at" // AttrNodeLogin ... AttrNodeLogin = "node_login" // AttrNodePass ... AttrNodePass = "node_pass" )
Variables ¶
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var F embed.FS
Functions ¶
Types ¶
type Actor ¶
type Actor struct {
*supervisor.BaseActor
// contains filtered or unexported fields
}
Actor ...
type MessageRequest ¶
type MessageRequest struct {
EntityId commonPkg.EntityId `json:"entity_id"`
DeviceType DeviceType `json:"device_type"`
Properties json.RawMessage `json:"properties"`
Command json.RawMessage `json:"command"`
}
MessageRequest ...
type MessageResponse ¶
type MessageResponse struct {
EntityId commonPkg.EntityId `json:"entity_id"`
DeviceType DeviceType `json:"device_type"`
Properties json.RawMessage `json:"properties"`
Response json.RawMessage `json:"response"`
Status string `json:"status"`
}
MessageResponse ...
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