proto

package
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Published: Aug 20, 2025 License: AGPL-3.0 Imports: 2 Imported by: 0

Documentation ¶

Overview ¶

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Index ¶

Constants ¶

This section is empty.

Variables ¶

View Source
var (
	AccountState_name = map[int32]string{
		0: "WaitingSignIn",
		1: "Normal",
		2: "Dormant",
		3: "Comeback",
		4: "Newbie",
	}
	AccountState_value = map[string]int32{
		"WaitingSignIn": 0,
		"Normal":        1,
		"Dormant":       2,
		"Comeback":      3,
		"Newbie":        4,
	}
)
View Source
var (
	AssistRelation_name = map[int32]string{
		0: "None",
		1: "Clan",
		2: "Friend",
		4: "Cheat",
		8: "Stranger",
	}
	AssistRelation_value = map[string]int32{
		"None":     0,
		"Clan":     1,
		"Friend":   2,
		"Cheat":    4,
		"Stranger": 8,
	}
)
View Source
var (
	AttendanceCountRule_name = map[int32]string{
		0: "Accumulation",
		1: "Date",
	}
	AttendanceCountRule_value = map[string]int32{
		"Accumulation": 0,
		"Date":         1,
	}
)
View Source
var (
	AttendanceResetType_name = map[int32]string{
		0: "User",
		1: "Server",
	}
	AttendanceResetType_value = map[string]int32{
		"User":   0,
		"Server": 1,
	}
)
View Source
var (
	AttendanceType_name = map[int32]string{
		0: "Basic",
		1: "Event",
		2: "Newbie",
		3: "EventCountDown",
		4: "Event20Days",
	}
	AttendanceType_value = map[string]int32{
		"Basic":          0,
		"Event":          1,
		"Newbie":         2,
		"EventCountDown": 3,
		"Event20Days":    4,
	}
)
View Source
var (
	BattleEndType_name = map[int32]string{
		0: "None",
		1: "AllNearlyDead",
		2: "TimeOut",
		3: "EscortFailed",
		4: "Clear",
	}
	BattleEndType_value = map[string]int32{
		"None":          0,
		"AllNearlyDead": 1,
		"TimeOut":       2,
		"EscortFailed":  3,
		"Clear":         4,
	}
)
View Source
var (
	BattleEntityType_name = map[int32]string{
		0:           "None",
		16777216:    "Character",
		33554432:    "SkillActor",
		67108864:    "Obstacle",
		134217728:   "Point",
		268435456:   "Projectile",
		536870912:   "EffectArea",
		1073741824:  "Supporter",
		-2147483648: "BattleItem",
	}
	BattleEntityType_value = map[string]int32{
		"None":       0,
		"Character":  16777216,
		"SkillActor": 33554432,
		"Obstacle":   67108864,
		"Point":      134217728,
		"Projectile": 268435456,
		"EffectArea": 536870912,
		"Supporter":  1073741824,
		"BattleItem": -2147483648,
	}
)
View Source
var (
	BattleLogCategory_name = map[int32]string{
		0: "None",
		1: "Damage",
		2: "Heal",
	}
	BattleLogCategory_value = map[string]int32{
		"None":   0,
		"Damage": 1,
		"Heal":   2,
	}
)
View Source
var (
	BattleLogSourceType_name = map[int32]string{
		0: "None",
		1: "Normal",
		2: "Ex",
		3: "Public",
		4: "Passive",
		5: "ExtraPassive",
		6: "Etc",
	}
	BattleLogSourceType_value = map[string]int32{
		"None":         0,
		"Normal":       1,
		"Ex":           2,
		"Public":       3,
		"Passive":      4,
		"ExtraPassive": 5,
		"Etc":          6,
	}
)
View Source
var (
	BattleTypes_name = map[int32]string{
		0:           "None",
		1:           "Adventure",
		2:           "ScenarioMode",
		4:           "WeekDungeonChaserA",
		8:           "WeekDungeonBlood",
		16:          "WeekDungeonChaserB",
		32:          "WeekDungeonChaserC",
		64:          "WeekDungeonFindGift",
		128:         "EventContent",
		256:         "TutorialAdventure",
		512:         "Profiling",
		2048:        "SingleRaid",
		4096:        "MultiRaid",
		8192:        "PracticeRaid",
		16384:       "EliminateRaid",
		32768:       "MultiFloorRaid",
		1048576:     "MinigameDefense",
		2097152:     "Arena",
		8388608:     "TimeAttack",
		33554432:    "SchoolDungeonA",
		67108864:    "SchoolDungeonB",
		134217728:   "SchoolDungeonC",
		268435456:   "WorldRaid",
		536870912:   "Conquest",
		1073741824:  "FieldStory",
		-2147483648: "FieldContent",
		-301988865:  "PvE",
		124:         "WeekDungeon",
		234881024:   "SchoolDungeon",
		30720:       "Raid",
		-1:          "All",
	}
	BattleTypes_value = map[string]int32{
		"None":                0,
		"Adventure":           1,
		"ScenarioMode":        2,
		"WeekDungeonChaserA":  4,
		"WeekDungeonBlood":    8,
		"WeekDungeonChaserB":  16,
		"WeekDungeonChaserC":  32,
		"WeekDungeonFindGift": 64,
		"EventContent":        128,
		"TutorialAdventure":   256,
		"Profiling":           512,
		"SingleRaid":          2048,
		"MultiRaid":           4096,
		"PracticeRaid":        8192,
		"EliminateRaid":       16384,
		"MultiFloorRaid":      32768,
		"MinigameDefense":     1048576,
		"Arena":               2097152,
		"TimeAttack":          8388608,
		"SchoolDungeonA":      33554432,
		"SchoolDungeonB":      67108864,
		"SchoolDungeonC":      134217728,
		"WorldRaid":           268435456,
		"Conquest":            536870912,
		"FieldStory":          1073741824,
		"FieldContent":        -2147483648,
		"PvE":                 -301988865,
		"WeekDungeon":         124,
		"SchoolDungeon":       234881024,
		"Raid":                30720,
		"PvP":                 2097152,
		"All":                 -1,
	}
)
View Source
var (
	BillingTransactionEndType_name = map[int32]string{
		0: "None",
		1: "Success",
		2: "Cancel",
	}
	BillingTransactionEndType_value = map[string]int32{
		"None":    0,
		"Success": 1,
		"Cancel":  2,
	}
)
View Source
var (
	CallingConventions_name = map[int32]string{
		1:  "Standard",
		2:  "VarArgs",
		3:  "Any",
		32: "HasThis",
		64: "ExplicitThis",
	}
	CallingConventions_value = map[string]int32{
		"Standard":     1,
		"VarArgs":      2,
		"Any":          3,
		"HasThis":      32,
		"ExplicitThis": 64,
	}
)
View Source
var (
	CampaignEndBattle_name = map[int32]string{
		0: "None",
		1: "Win",
		2: "Lose",
	}
	CampaignEndBattle_value = map[string]int32{
		"None": 0,
		"Win":  1,
		"Lose": 2,
	}
)
View Source
var (
	CampaignState_name = map[int32]string{
		0: "BeforeStart",
		1: "BeginPlayerPhase",
		2: "PlayerPhase",
		3: "EndPlayerPhase",
		4: "BeginEnemyPhase",
		5: "EnemyPhase",
		6: "EndEnemyPhase",
		7: "Win",
		8: "Lose",
		9: "StrategySkip",
	}
	CampaignState_value = map[string]int32{
		"BeforeStart":      0,
		"BeginPlayerPhase": 1,
		"PlayerPhase":      2,
		"EndPlayerPhase":   3,
		"BeginEnemyPhase":  4,
		"EnemyPhase":       5,
		"EndEnemyPhase":    6,
		"Win":              7,
		"Lose":             8,
		"StrategySkip":     9,
	}
)
View Source
var (
	CharSet_name = map[int32]string{
		1: "None",
		2: "Ansi",
		3: "Unicode",
		4: "Auto",
	}
	CharSet_value = map[string]int32{
		"None":    1,
		"Ansi":    2,
		"Unicode": 3,
		"Auto":    4,
	}
)
View Source
var (
	CheatFlags_name = map[int32]string{
		0: "None",
		1: "Conquest",
		2: "Mission",
	}
	CheatFlags_value = map[string]int32{
		"None":     0,
		"Conquest": 1,
		"Mission":  2,
	}
)
View Source
var (
	ClanJoinOption_name = map[int32]string{
		0: "Free",
		1: "Permission",
		2: "All",
	}
	ClanJoinOption_value = map[string]int32{
		"Free":       0,
		"Permission": 1,
		"All":        2,
	}
)
View Source
var (
	ClanSocialGrade_name = map[int32]string{
		0: "None",
		1: "President",
		2: "Manager",
		3: "Member",
		4: "Applicant",
		5: "Refused",
		6: "Kicked",
		7: "Quit",
		8: "VicePredisident",
	}
	ClanSocialGrade_value = map[string]int32{
		"None":            0,
		"President":       1,
		"Manager":         2,
		"Member":          3,
		"Applicant":       4,
		"Refused":         5,
		"Kicked":          6,
		"Quit":            7,
		"VicePredisident": 8,
	}
)
View Source
var (
	ConquestDisplayType_name = map[int32]string{
		0:  "None",
		1:  "TileConquered",
		2:  "TileUpgraded",
		3:  "UnexpectedEvent",
		4:  "BossOpen",
		5:  "PropAnimation",
		6:  "PropAnimationAndBlock",
		7:  "PropAnimationHoldAndPlay",
		8:  "Operator",
		9:  "StepComplete",
		10: "MassErosion",
		11: "Erosion",
		12: "ErosionRemove",
		13: "CheckTileErosion",
		14: "StepOpen",
		15: "BossClear",
		16: "HideConquestUI",
		17: "ShowConquestUI",
		18: "HideHexaUI",
		19: "ShowHexaUI",
		20: "StepObjectComplete",
		21: "CameraSetting",
		22: "PlayMapEnterScenario",
		23: "ShowTileConquerReward",
	}
	ConquestDisplayType_value = map[string]int32{
		"None":                     0,
		"TileConquered":            1,
		"TileUpgraded":             2,
		"UnexpectedEvent":          3,
		"BossOpen":                 4,
		"PropAnimation":            5,
		"PropAnimationAndBlock":    6,
		"PropAnimationHoldAndPlay": 7,
		"Operator":                 8,
		"StepComplete":             9,
		"MassErosion":              10,
		"Erosion":                  11,
		"ErosionRemove":            12,
		"CheckTileErosion":         13,
		"StepOpen":                 14,
		"BossClear":                15,
		"HideConquestUI":           16,
		"ShowConquestUI":           17,
		"HideHexaUI":               18,
		"ShowHexaUI":               19,
		"StepObjectComplete":       20,
		"CameraSetting":            21,
		"PlayMapEnterScenario":     22,
		"ShowTileConquerReward":    23,
	}
)
View Source
var (
	ConquestEventObjectType_name = map[int32]string{
		0: "None",
		1: "UnexpectedEnemy",
		2: "TreasureBox",
		3: "Erosion",
		4: "End",
	}
	ConquestEventObjectType_value = map[string]int32{
		"None":            0,
		"UnexpectedEnemy": 1,
		"TreasureBox":     2,
		"Erosion":         3,
		"End":             4,
	}
)
View Source
var (
	ConquestTileType_name = map[int32]string{
		0: "None",
		1: "Start",
		2: "Normal",
		3: "Battle",
		4: "Base",
	}
	ConquestTileType_value = map[string]int32{
		"None":   0,
		"Start":  1,
		"Normal": 2,
		"Battle": 3,
		"Base":   4,
	}
)
View Source
var (
	ConquestTriggerType_name = map[int32]string{
		0:  "None",
		1:  "TileConquer",
		2:  "TileUpgrade",
		3:  "MapEnter",
		4:  "SyncState",
		5:  "AcquireCalculateReward",
		6:  "UnexpectedEvent",
		7:  "MassErosion",
		8:  "MassErosionEnd",
		9:  "TileErosion",
		10: "TileErosionEnd",
	}
	ConquestTriggerType_value = map[string]int32{
		"None":                   0,
		"TileConquer":            1,
		"TileUpgrade":            2,
		"MapEnter":               3,
		"SyncState":              4,
		"AcquireCalculateReward": 5,
		"UnexpectedEvent":        6,
		"MassErosion":            7,
		"MassErosionEnd":         8,
		"TileErosion":            9,
		"TileErosionEnd":         10,
	}
)
View Source
var (
	ConsumeCondition_name = map[int32]string{
		0: "And",
		1: "Or",
	}
	ConsumeCondition_value = map[string]int32{
		"And": 0,
		"Or":  1,
	}
)
View Source
var (
	ContentType_name = map[int32]string{
		0:  "None",
		1:  "CampaignMainStage",
		2:  "CampaignSubStage",
		3:  "WeekDungeon",
		4:  "EventContentMainStage",
		5:  "EventContentSubStage",
		6:  "CampaignTutorialStage",
		7:  "EventContentMainGroundStage",
		8:  "SchoolDungeon",
		9:  "TimeAttackDungeon",
		10: "Raid",
		11: "Conquest",
		12: "EventContentStoryStage",
		13: "CampaignExtraStage",
		14: "StoryStrategyStage",
		15: "ScenarioMode",
		16: "EventContent",
		17: "WorldRaid",
		18: "EliminateRaid",
		19: "Chaser",
		20: "FieldContentStage",
		21: "MultiFloorRaid",
		22: "MinigameDefense",
	}
	ContentType_value = map[string]int32{
		"None":                        0,
		"CampaignMainStage":           1,
		"CampaignSubStage":            2,
		"WeekDungeon":                 3,
		"EventContentMainStage":       4,
		"EventContentSubStage":        5,
		"CampaignTutorialStage":       6,
		"EventContentMainGroundStage": 7,
		"SchoolDungeon":               8,
		"TimeAttackDungeon":           9,
		"Raid":                        10,
		"Conquest":                    11,
		"EventContentStoryStage":      12,
		"CampaignExtraStage":          13,
		"StoryStrategyStage":          14,
		"ScenarioMode":                15,
		"EventContent":                16,
		"WorldRaid":                   17,
		"EliminateRaid":               18,
		"Chaser":                      19,
		"FieldContentStage":           20,
		"MultiFloorRaid":              21,
		"MinigameDefense":             22,
	}
)
View Source
var (
	ContentsChangeType_name = map[int32]string{
		0: "None",
		1: "WorldRaidBossDamageRatio",
		2: "WorldRaidBossGroupDate",
	}
	ContentsChangeType_value = map[string]int32{
		"None":                     0,
		"WorldRaidBossDamageRatio": 1,
		"WorldRaidBossGroupDate":   2,
	}
)
View Source
var (
	CraftNodeTier_name = map[int32]string{
		0: "Base",
		1: "Node01",
		2: "Node02",
		3: "Node03",
		4: "Max",
	}
	CraftNodeTier_value = map[string]int32{
		"Base":   0,
		"Node01": 1,
		"Node02": 2,
		"Node03": 3,
		"Max":    4,
	}
)
View Source
var (
	CurrencyTypes_name = map[int32]string{
		0:  "Invalid",
		1:  "Gold",
		2:  "GemPaid",
		3:  "GemBonus",
		4:  "Gem",
		5:  "ActionPoint",
		6:  "AcademyTicket",
		7:  "ArenaTicket",
		8:  "RaidTicket",
		9:  "WeekDungeonChaserATicket",
		10: "WeekDungeonFindGiftTicket",
		11: "WeekDungeonBloodTicket",
		12: "WeekDungeonChaserBTicket",
		13: "WeekDungeonChaserCTicket",
		14: "SchoolDungeonATicket",
		15: "SchoolDungeonBTicket",
		16: "SchoolDungeonCTicket",
		17: "TimeAttackDungeonTicket",
		18: "MasterCoin",
		19: "WorldRaidTicketA",
		20: "WorldRaidTicketB",
		21: "WorldRaidTicketC",
		22: "ChaserTotalTicket",
		23: "SchoolDungeonTotalTicket",
		24: "EliminateTicketA",
		25: "EliminateTicketB",
		26: "EliminateTicketC",
		27: "EliminateTicketD",
		28: "Max",
	}
	CurrencyTypes_value = map[string]int32{
		"Invalid":                   0,
		"Gold":                      1,
		"GemPaid":                   2,
		"GemBonus":                  3,
		"Gem":                       4,
		"ActionPoint":               5,
		"AcademyTicket":             6,
		"ArenaTicket":               7,
		"RaidTicket":                8,
		"WeekDungeonChaserATicket":  9,
		"WeekDungeonFindGiftTicket": 10,
		"WeekDungeonBloodTicket":    11,
		"WeekDungeonChaserBTicket":  12,
		"WeekDungeonChaserCTicket":  13,
		"SchoolDungeonATicket":      14,
		"SchoolDungeonBTicket":      15,
		"SchoolDungeonCTicket":      16,
		"TimeAttackDungeonTicket":   17,
		"MasterCoin":                18,
		"WorldRaidTicketA":          19,
		"WorldRaidTicketB":          20,
		"WorldRaidTicketC":          21,
		"ChaserTotalTicket":         22,
		"SchoolDungeonTotalTicket":  23,
		"EliminateTicketA":          24,
		"EliminateTicketB":          25,
		"EliminateTicketC":          26,
		"EliminateTicketD":          27,
		"Max":                       28,
	}
)
View Source
var (
	Difficulty_name = map[int32]string{
		0: "Normal",
		1: "Hard",
		2: "VeryHard",
		3: "Hardcore",
		4: "Extreme",
		5: "Insane",
		6: "Torment",
		7: "Lunatic",
	}
	Difficulty_value = map[string]int32{
		"Normal":   0,
		"Hard":     1,
		"VeryHard": 2,
		"Hardcore": 3,
		"Extreme":  4,
		"Insane":   5,
		"Torment":  6,
		"Lunatic":  7,
	}
)
View Source
var (
	DreamMakerParameterType_name = map[int32]string{
		0: "None",
		1: "Param01",
		2: "Param02",
		3: "Param03",
		4: "Param04",
	}
	DreamMakerParameterType_value = map[string]int32{
		"None":    0,
		"Param01": 1,
		"Param02": 2,
		"Param03": 3,
		"Param04": 4,
	}
)
View Source
var (
	EchelonExtensionType_name = map[int32]string{
		0: "Base",
		1: "Extension",
	}
	EchelonExtensionType_value = map[string]int32{
		"Base":      0,
		"Extension": 1,
	}
)
View Source
var (
	EchelonStatusFlag_name = map[int32]string{
		0: "None",
		1: "BeforeDeploy",
		2: "OnDuty",
	}
	EchelonStatusFlag_value = map[string]int32{
		"None":         0,
		"BeforeDeploy": 1,
		"OnDuty":       2,
	}
)
View Source
var (
	EchelonType_name = map[int32]string{
		0:  "None",
		1:  "Adventure",
		2:  "Raid",
		3:  "ArenaAttack",
		4:  "ArenaDefence",
		5:  "WeekDungeonChaserA",
		6:  "Scenario",
		7:  "WeekDungeonBlood",
		8:  "WeekDungeonChaserB",
		9:  "WeekDungeonChaserC",
		10: "WeekDungeonFindGift",
		11: "EventContent",
		12: "SchoolDungeonA",
		13: "SchoolDungeonB",
		14: "SchoolDungeonC",
		15: "TimeAttack",
		16: "WorldRaid",
		17: "Conquest",
		18: "ConquestManage",
		19: "StoryStrategyStage",
		20: "EliminateRaid01",
		21: "EliminateRaid02",
		22: "EliminateRaid03",
		23: "Field",
		24: "MultiFloorRaid",
		25: "MinigameDefense",
	}
	EchelonType_value = map[string]int32{
		"None":                0,
		"Adventure":           1,
		"Raid":                2,
		"ArenaAttack":         3,
		"ArenaDefence":        4,
		"WeekDungeonChaserA":  5,
		"Scenario":            6,
		"WeekDungeonBlood":    7,
		"WeekDungeonChaserB":  8,
		"WeekDungeonChaserC":  9,
		"WeekDungeonFindGift": 10,
		"EventContent":        11,
		"SchoolDungeonA":      12,
		"SchoolDungeonB":      13,
		"SchoolDungeonC":      14,
		"TimeAttack":          15,
		"WorldRaid":           16,
		"Conquest":            17,
		"ConquestManage":      18,
		"StoryStrategyStage":  19,
		"EliminateRaid01":     20,
		"EliminateRaid02":     21,
		"EliminateRaid03":     22,
		"Field":               23,
		"MultiFloorRaid":      24,
		"MinigameDefense":     25,
	}
)
View Source
var (
	EventAttributes_name = map[int32]string{
		0:    "None",
		512:  "SpecialName",
		1024: "RTSpecialName",
	}
	EventAttributes_value = map[string]int32{
		"None":          0,
		"SpecialName":   512,
		"RTSpecialName": 1024,
		"ReservedMask":  1024,
	}
)
View Source
var (
	EventContentDiceRaceResultType_name = map[int32]string{
		0:  "DiceResult1",
		1:  "DiceResult2",
		2:  "DiceResult3",
		3:  "DiceResult4",
		4:  "DiceResult5",
		5:  "DiceResult6",
		6:  "MoveForward",
		7:  "LapFinish",
		8:  "EventOccur",
		9:  "DiceResultFixed1",
		10: "DiceResultFixed2",
		11: "DiceResultFixed3",
		12: "DiceResultFixed4",
		13: "DiceResultFixed5",
		14: "DiceResultFixed6",
		15: "SpecialReward",
	}
	EventContentDiceRaceResultType_value = map[string]int32{
		"DiceResult1":      0,
		"DiceResult2":      1,
		"DiceResult3":      2,
		"DiceResult4":      3,
		"DiceResult5":      4,
		"DiceResult6":      5,
		"MoveForward":      6,
		"LapFinish":        7,
		"EventOccur":       8,
		"DiceResultFixed1": 9,
		"DiceResultFixed2": 10,
		"DiceResultFixed3": 11,
		"DiceResultFixed4": 12,
		"DiceResultFixed5": 13,
		"DiceResultFixed6": 14,
		"SpecialReward":    15,
	}
)
View Source
var (
	EventTargetType_name = map[int32]string{
		0:  "WeekDungeon",
		1:  "Chaser",
		2:  "Campaign_Normal",
		3:  "Campaign_Hard",
		4:  "SchoolDungeon",
		5:  "AcademySchedule",
		6:  "TimeAttackDungeon",
		7:  "AccountLevelExpIncrease",
		8:  "Raid",
		9:  "EliminateRaid",
		10: "MultiFloorRaid",
	}
	EventTargetType_value = map[string]int32{
		"WeekDungeon":             0,
		"Chaser":                  1,
		"Campaign_Normal":         2,
		"Campaign_Hard":           3,
		"SchoolDungeon":           4,
		"AcademySchedule":         5,
		"TimeAttackDungeon":       6,
		"AccountLevelExpIncrease": 7,
		"Raid":                    8,
		"EliminateRaid":           9,
		"MultiFloorRaid":          10,
	}
)
View Source
var (
	FieldAttributes_name = map[int32]string{
		7:     "FieldAccessMask",
		0:     "PrivateScope",
		1:     "Private",
		2:     "FamANDAssem",
		3:     "Assembly",
		4:     "Family",
		5:     "FamORAssem",
		6:     "Public",
		16:    "Static",
		32:    "InitOnly",
		64:    "Literal",
		128:   "NotSerialized",
		512:   "SpecialName",
		8192:  "PinvokeImpl",
		1024:  "RTSpecialName",
		4096:  "HasFieldMarshal",
		32768: "HasDefault",
		256:   "HasFieldRVA",
		38144: "ReservedMask",
	}
	FieldAttributes_value = map[string]int32{
		"FieldAccessMask": 7,
		"PrivateScope":    0,
		"Private":         1,
		"FamANDAssem":     2,
		"Assembly":        3,
		"Family":          4,
		"FamORAssem":      5,
		"Public":          6,
		"Static":          16,
		"InitOnly":        32,
		"Literal":         64,
		"NotSerialized":   128,
		"SpecialName":     512,
		"PinvokeImpl":     8192,
		"RTSpecialName":   1024,
		"HasFieldMarshal": 4096,
		"HasDefault":      32768,
		"HasFieldRVA":     256,
		"ReservedMask":    38144,
	}
)
View Source
var (
	FriendSearchLevelOption_name = map[int32]string{
		0: "Recommend",
		1: "All",
		2: "Level1To30",
		3: "Level31To40",
		4: "Level41To50",
		5: "Level51To60",
		6: "Level61To70",
		7: "Level71To80",
		8: "Level81To90",
		9: "Level91To100",
	}
	FriendSearchLevelOption_value = map[string]int32{
		"Recommend":    0,
		"All":          1,
		"Level1To30":   2,
		"Level31To40":  3,
		"Level41To50":  4,
		"Level51To60":  5,
		"Level61To70":  6,
		"Level71To80":  7,
		"Level81To90":  8,
		"Level91To100": 9,
	}
)
View Source
var (
	FurnitureLocation_name = map[int32]string{
		0: "None",
		1: "Inventory",
		2: "Floor",
		3: "WallLeft",
		4: "WallRight",
	}
	FurnitureLocation_value = map[string]int32{
		"None":      0,
		"Inventory": 1,
		"Floor":     2,
		"WallLeft":  3,
		"WallRight": 4,
	}
)
View Source
var (
	GenericParameterAttributes_name = map[int32]string{
		0:  "None",
		3:  "VarianceMask",
		1:  "Covariant",
		2:  "Contravariant",
		28: "SpecialConstraintMask",
		4:  "ReferenceTypeConstraint",
		8:  "NotNullableValueTypeConstraint",
		16: "DefaultConstructorConstraint",
	}
	GenericParameterAttributes_value = map[string]int32{
		"None":                           0,
		"VarianceMask":                   3,
		"Covariant":                      1,
		"Contravariant":                  2,
		"SpecialConstraintMask":          28,
		"ReferenceTypeConstraint":        4,
		"NotNullableValueTypeConstraint": 8,
		"DefaultConstructorConstraint":   16,
	}
)
View Source
var (
	GroupTag_name = map[int32]string{
		0:     "None",
		1:     "Group01",
		2:     "Group02",
		4:     "Group03",
		8:     "Group04",
		16:    "Group05",
		32:    "Group06",
		64:    "Group07",
		128:   "Group08",
		256:   "Group09",
		512:   "Group10",
		1024:  "Group11",
		2048:  "Group12",
		4096:  "Group13",
		8192:  "Group14",
		16384: "Group15",
		32768: "Group16",
	}
	GroupTag_value = map[string]int32{
		"None":    0,
		"Group01": 1,
		"Group02": 2,
		"Group03": 4,
		"Group04": 8,
		"Group05": 16,
		"Group06": 32,
		"Group07": 64,
		"Group08": 128,
		"Group09": 256,
		"Group10": 512,
		"Group11": 1024,
		"Group12": 2048,
		"Group13": 4096,
		"Group14": 8192,
		"Group15": 16384,
		"Group16": 32768,
	}
)
View Source
var (
	HeroSummaryDetailFlag_name = map[int32]string{
		0:  "None",
		2:  "BattleProperty",
		4:  "BattleStatistics",
		8:  "NumericLogs",
		16: "StatSnapshot",
		14: "Default",
		30: "All",
	}
	HeroSummaryDetailFlag_value = map[string]int32{
		"None":             0,
		"BattleProperty":   2,
		"BattleStatistics": 4,
		"NumericLogs":      8,
		"StatSnapshot":     16,
		"Default":          14,
		"All":              30,
	}
)
View Source
var (
	HexaDisplayType_name = map[int32]string{
		0:  "None",
		1:  "EndBattle",
		2:  "PlayScenario",
		3:  "SpawnUnitFromUniqueId",
		4:  "StatBuff",
		5:  "DieUnit",
		6:  "HideStrategy",
		7:  "SpawnUnit",
		8:  "SpawnStrategy",
		9:  "SpawnTile",
		10: "HideTile",
		11: "ClearFogOfWar",
		12: "MoveUnit",
		13: "WarpUnit",
		14: "SetTileMovablity",
		15: "WarpUnitFromHideTile",
		16: "BossExile",
	}
	HexaDisplayType_value = map[string]int32{
		"None":                  0,
		"EndBattle":             1,
		"PlayScenario":          2,
		"SpawnUnitFromUniqueId": 3,
		"StatBuff":              4,
		"DieUnit":               5,
		"HideStrategy":          6,
		"SpawnUnit":             7,
		"SpawnStrategy":         8,
		"SpawnTile":             9,
		"HideTile":              10,
		"ClearFogOfWar":         11,
		"MoveUnit":              12,
		"WarpUnit":              13,
		"SetTileMovablity":      14,
		"WarpUnitFromHideTile":  15,
		"BossExile":             16,
	}
)
View Source
var (
	IssueAlertTypeCode_name = map[int32]string{
		1: "All",
		2: "File_Target",
		3: "AllButFile_Exception",
	}
	IssueAlertTypeCode_value = map[string]int32{
		"All":                  1,
		"File_Target":          2,
		"AllButFile_Exception": 3,
	}
)
View Source
var (
	JudgeGrade_name = map[int32]string{
		0: "None",
		1: "Miss",
		2: "Attack",
		3: "Critical",
	}
	JudgeGrade_value = map[string]int32{
		"None":     0,
		"Miss":     1,
		"Attack":   2,
		"Critical": 3,
	}
)
View Source
var (
	LayoutKind_name = map[int32]string{
		0: "Sequential",
		2: "Explicit",
		3: "Auto",
	}
	LayoutKind_value = map[string]int32{
		"Sequential": 0,
		"Explicit":   2,
		"Auto":       3,
	}
)
View Source
var (
	MailType_name = map[int32]string{
		0:  "System",
		1:  "Attendance",
		2:  "Event",
		3:  "MassTrade",
		4:  "InventoryFull",
		5:  "ArenaDefenseVictory",
		6:  "CouponUsageReward",
		7:  "ArenaSeasonClose",
		8:  "ProductReward",
		9:  "MonthlyProductReward",
		10: "ExpiryChangeItem",
		11: "ClanAttendance",
		12: "AccountLink",
		13: "NewUserBonus",
		14: "LeftClanAssistReward",
		15: "AttendanceImmediately",
		16: "WeeklyProductReward",
		17: "BiweeklyProductReward",
		18: "Temp_1",
		19: "Temp_2",
		20: "Temp_3",
		21: "CouponCompleteReward",
		22: "BirthdayMail",
		23: "FromCS",
		24: "ExpiryChangeCurrency",
	}
	MailType_value = map[string]int32{
		"System":                0,
		"Attendance":            1,
		"Event":                 2,
		"MassTrade":             3,
		"InventoryFull":         4,
		"ArenaDefenseVictory":   5,
		"CouponUsageReward":     6,
		"ArenaSeasonClose":      7,
		"ProductReward":         8,
		"MonthlyProductReward":  9,
		"ExpiryChangeItem":      10,
		"ClanAttendance":        11,
		"AccountLink":           12,
		"NewUserBonus":          13,
		"LeftClanAssistReward":  14,
		"AttendanceImmediately": 15,
		"WeeklyProductReward":   16,
		"BiweeklyProductReward": 17,
		"Temp_1":                18,
		"Temp_2":                19,
		"Temp_3":                20,
		"CouponCompleteReward":  21,
		"BirthdayMail":          22,
		"FromCS":                23,
		"ExpiryChangeCurrency":  24,
	}
)
View Source
var (
	MemberTypes_name = map[int32]string{
		1:   "Constructor",
		2:   "Event",
		4:   "Field",
		8:   "Method",
		16:  "Property",
		32:  "TypeInfo",
		64:  "Custom",
		128: "NestedType",
		191: "All",
	}
	MemberTypes_value = map[string]int32{
		"Constructor": 1,
		"Event":       2,
		"Field":       4,
		"Method":      8,
		"Property":    16,
		"TypeInfo":    32,
		"Custom":      64,
		"NestedType":  128,
		"All":         191,
	}
)
View Source
var (
	MethodAttributes_name = map[int32]string{
		7:     "MemberAccessMask",
		0:     "PrivateScope",
		1:     "Private",
		2:     "FamANDAssem",
		3:     "Assembly",
		4:     "Family",
		5:     "FamORAssem",
		6:     "Public",
		16:    "Static",
		32:    "Final",
		64:    "Virtual",
		128:   "HideBySig",
		512:   "CheckAccessOnOverride",
		256:   "VtableLayoutMask",
		1024:  "Abstract",
		2048:  "SpecialName",
		8192:  "PinvokeImpl",
		8:     "UnmanagedExport",
		4096:  "RTSpecialName",
		16384: "HasSecurity",
		32768: "RequireSecObject",
		53248: "ReservedMask",
	}
	MethodAttributes_value = map[string]int32{
		"MemberAccessMask":      7,
		"PrivateScope":          0,
		"Private":               1,
		"FamANDAssem":           2,
		"Assembly":              3,
		"Family":                4,
		"FamORAssem":            5,
		"Public":                6,
		"Static":                16,
		"Final":                 32,
		"Virtual":               64,
		"HideBySig":             128,
		"CheckAccessOnOverride": 512,
		"VtableLayoutMask":      256,
		"ReuseSlot":             0,
		"NewSlot":               256,
		"Abstract":              1024,
		"SpecialName":           2048,
		"PinvokeImpl":           8192,
		"UnmanagedExport":       8,
		"RTSpecialName":         4096,
		"HasSecurity":           16384,
		"RequireSecObject":      32768,
		"ReservedMask":          53248,
	}
)
View Source
var (
	MethodImplAttributes_name = map[int32]string{
		0:     "IL",
		1:     "Native",
		2:     "OPTIL",
		3:     "Runtime",
		4:     "ManagedMask",
		16:    "ForwardRef",
		128:   "PreserveSig",
		4096:  "InternalCall",
		32:    "Synchronized",
		8:     "NoInlining",
		256:   "AggressiveInlining",
		64:    "NoOptimization",
		512:   "AggressiveOptimization",
		65535: "MaxMethodImplVal",
	}
	MethodImplAttributes_value = map[string]int32{
		"CodeTypeMask":           3,
		"IL":                     0,
		"Native":                 1,
		"OPTIL":                  2,
		"Runtime":                3,
		"ManagedMask":            4,
		"Unmanaged":              4,
		"Managed":                0,
		"ForwardRef":             16,
		"PreserveSig":            128,
		"InternalCall":           4096,
		"Synchronized":           32,
		"NoInlining":             8,
		"AggressiveInlining":     256,
		"NoOptimization":         64,
		"AggressiveOptimization": 512,
		"MaxMethodImplVal":       65535,
	}
)
View Source
var (
	MiniGameCCGCampOption_name = map[int32]string{
		0: "Invalid",
		1: "Heal",
		2: "Revive",
		3: "RemoveCard",
		4: "Skip",
	}
	MiniGameCCGCampOption_value = map[string]int32{
		"Invalid":    0,
		"Heal":       1,
		"Revive":     2,
		"RemoveCard": 3,
		"Skip":       4,
	}
)
View Source
var (
	MiniGameCCGStageRewardType_name = map[int32]string{
		0: "Invalid",
		1: "All",
		2: "Select",
	}
	MiniGameCCGStageRewardType_value = map[string]int32{
		"Invalid": 0,
		"All":     1,
		"Select":  2,
	}
)
View Source
var (
	MissionCategory_name = map[int32]string{
		0:  "Challenge",
		1:  "Daily",
		2:  "Weekly",
		3:  "Achievement",
		4:  "GuideMission",
		5:  "All",
		6:  "MiniGameScore",
		7:  "MiniGameEvent",
		8:  "EventAchievement",
		9:  "DailySudden",
		10: "DailyFixed",
		11: "EventFixed",
	}
	MissionCategory_value = map[string]int32{
		"Challenge":        0,
		"Daily":            1,
		"Weekly":           2,
		"Achievement":      3,
		"GuideMission":     4,
		"All":              5,
		"MiniGameScore":    6,
		"MiniGameEvent":    7,
		"EventAchievement": 8,
		"DailySudden":      9,
		"DailyFixed":       10,
		"EventFixed":       11,
	}
)
View Source
var (
	MissionCompleteConditionType_name = map[int32]string{}/* 175 elements not displayed */

	MissionCompleteConditionType_value = map[string]int32{}/* 175 elements not displayed */

)
View Source
var (
	MissionResetType_name = map[int32]string{
		0: "None",
		1: "Daily",
		2: "Weekly",
		3: "Limit",
	}
	MissionResetType_value = map[string]int32{
		"None":   0,
		"Daily":  1,
		"Weekly": 2,
		"Limit":  3,
	}
)
View Source
var (
	MissionToastDisplayConditionType_name = map[int32]string{
		0: "Always",
		1: "Complete",
		2: "Never",
	}
	MissionToastDisplayConditionType_value = map[string]int32{
		"Always":   0,
		"Complete": 1,
		"Never":    2,
	}
)
View Source
var (
	MultipleConditionCheckType_name = map[int32]string{
		0: "And",
		1: "Or",
	}
	MultipleConditionCheckType_value = map[string]int32{
		"And": 0,
		"Or":  1,
	}
)
View Source
var (
	NotificationEventReddot_name = map[int32]string{
		0: "StagePointReward",
		1: "MissionComplete",
		2: "MiniGameMissionComplete",
		3: "WorldRaidReward",
		4: "ConquestCalculateReward",
		5: "DiceRaceLapReward",
	}
	NotificationEventReddot_value = map[string]int32{
		"StagePointReward":        0,
		"MissionComplete":         1,
		"MiniGameMissionComplete": 2,
		"WorldRaidReward":         3,
		"ConquestCalculateReward": 4,
		"DiceRaceLapReward":       5,
	}
)
View Source
var (
	OpenConditionContent_name = map[int32]string{
		0:  "Shop",
		1:  "Gacha",
		2:  "LobbyIllust",
		3:  "Raid",
		4:  "Cafe",
		5:  "Unit_Growth_Skill",
		6:  "Unit_Growth_LevelUp",
		7:  "Unit_Growth_Transcendence",
		8:  "Arena",
		9:  "Academy",
		10: "Equip",
		11: "Item",
		12: "Favor",
		13: "Prologue",
		14: "Mission",
		15: "WeekDungeon_Chase",
		16: "__Deprecated_WeekDungeon_FindGift",
		17: "__Deprecated_WeekDungeon_Blood",
		18: "Story_Sub",
		19: "Story_Replay",
		20: "WeekDungeon",
		21: "None",
		22: "Shop_Gem",
		23: "Craft",
		24: "Student",
		25: "GuideMission",
		26: "Clan",
		27: "Echelon",
		28: "Campaign",
		29: "EventContent",
		30: "Guild",
		31: "EventStage_1",
		32: "EventStage_2",
		33: "Talk",
		34: "Billing",
		35: "Schedule",
		36: "Story",
		37: "Tactic_Speed",
		38: "Cafe_Invite",
		39: "EventMiniGame_1",
		40: "SchoolDungeon",
		41: "TimeAttackDungeon",
		42: "ShiftingCraft",
		43: "WorldRaid",
		44: "Tactic_Skip",
		45: "Mulligan",
		46: "EventPermanent",
		47: "Main_L_1_2",
		48: "Main_L_1_3",
		49: "Main_L_1_4",
		50: "EliminateRaid",
		51: "Cafe_2",
		52: "Cafe_Invite_2",
		53: "MultiFloorRaid",
		54: "StrategySkip",
		55: "MinigameDreamMaker",
		56: "MiniGameDefense",
	}
	OpenConditionContent_value = map[string]int32{
		"Shop":                              0,
		"Gacha":                             1,
		"LobbyIllust":                       2,
		"Raid":                              3,
		"Cafe":                              4,
		"Unit_Growth_Skill":                 5,
		"Unit_Growth_LevelUp":               6,
		"Unit_Growth_Transcendence":         7,
		"Arena":                             8,
		"Academy":                           9,
		"Equip":                             10,
		"Item":                              11,
		"Favor":                             12,
		"Prologue":                          13,
		"Mission":                           14,
		"WeekDungeon_Chase":                 15,
		"__Deprecated_WeekDungeon_FindGift": 16,
		"__Deprecated_WeekDungeon_Blood":    17,
		"Story_Sub":                         18,
		"Story_Replay":                      19,
		"WeekDungeon":                       20,
		"None":                              21,
		"Shop_Gem":                          22,
		"Craft":                             23,
		"Student":                           24,
		"GuideMission":                      25,
		"Clan":                              26,
		"Echelon":                           27,
		"Campaign":                          28,
		"EventContent":                      29,
		"Guild":                             30,
		"EventStage_1":                      31,
		"EventStage_2":                      32,
		"Talk":                              33,
		"Billing":                           34,
		"Schedule":                          35,
		"Story":                             36,
		"Tactic_Speed":                      37,
		"Cafe_Invite":                       38,
		"EventMiniGame_1":                   39,
		"SchoolDungeon":                     40,
		"TimeAttackDungeon":                 41,
		"ShiftingCraft":                     42,
		"WorldRaid":                         43,
		"Tactic_Skip":                       44,
		"Mulligan":                          45,
		"EventPermanent":                    46,
		"Main_L_1_2":                        47,
		"Main_L_1_3":                        48,
		"Main_L_1_4":                        49,
		"EliminateRaid":                     50,
		"Cafe_2":                            51,
		"Cafe_Invite_2":                     52,
		"MultiFloorRaid":                    53,
		"StrategySkip":                      54,
		"MinigameDreamMaker":                55,
		"MiniGameDefense":                   56,
	}
)
View Source
var (
	OpenConditionLockReason_name = map[int32]string{
		0:  "None",
		1:  "Level",
		2:  "StageClear",
		4:  "Time",
		8:  "Day",
		16: "CafeRank",
		32: "ScenarioModeClear",
		64: "CafeOpen",
	}
	OpenConditionLockReason_value = map[string]int32{
		"None":              0,
		"Level":             1,
		"StageClear":        2,
		"Time":              4,
		"Day":               8,
		"CafeRank":          16,
		"ScenarioModeClear": 32,
		"CafeOpen":          64,
	}
)
View Source
var (
	ParameterAttributes_name = map[int32]string{
		0:     "None",
		1:     "In",
		2:     "Out",
		4:     "Lcid",
		8:     "Retval",
		16:    "Optional",
		4096:  "HasDefault",
		8192:  "HasFieldMarshal",
		16384: "Reserved3",
		32768: "Reserved4",
		61440: "ReservedMask",
	}
	ParameterAttributes_value = map[string]int32{
		"None":            0,
		"In":              1,
		"Out":             2,
		"Lcid":            4,
		"Retval":          8,
		"Optional":        16,
		"HasDefault":      4096,
		"HasFieldMarshal": 8192,
		"Reserved3":       16384,
		"Reserved4":       32768,
		"ReservedMask":    61440,
	}
)
View Source
var (
	ParcelChangeType_name = map[int32]string{
		0: "NoChange",
		1: "Terminated",
		2: "MailSend",
		3: "Converted",
	}
	ParcelChangeType_value = map[string]int32{
		"NoChange":   0,
		"Terminated": 1,
		"MailSend":   2,
		"Converted":  3,
	}
)
View Source
var (
	ParcelProcessActionType_name = map[int32]string{
		0: "None",
		1: "Cost",
		2: "Reward",
	}
	ParcelProcessActionType_value = map[string]int32{
		"None":   0,
		"Cost":   1,
		"Reward": 2,
	}
)
View Source
var (
	ParcelType_name = map[int32]string{
		0:  "None",
		1:  "Character",
		2:  "Currency",
		3:  "Equipment",
		4:  "Item",
		5:  "GachaGroup",
		6:  "Product",
		7:  "Shop",
		8:  "MemoryLobby",
		9:  "AccountExp",
		10: "CharacterExp",
		11: "FavorExp",
		12: "TSS",
		13: "Furniture",
		14: "ShopRefresh",
		15: "LocationExp",
		16: "Recipe",
		17: "CharacterWeapon",
		18: "CharacterGear",
		19: "IdCardBackground",
		20: "Emblem",
		21: "Sticker",
		22: "Costume",
	}
	ParcelType_value = map[string]int32{
		"None":             0,
		"Character":        1,
		"Currency":         2,
		"Equipment":        3,
		"Item":             4,
		"GachaGroup":       5,
		"Product":          6,
		"Shop":             7,
		"MemoryLobby":      8,
		"AccountExp":       9,
		"CharacterExp":     10,
		"FavorExp":         11,
		"TSS":              12,
		"Furniture":        13,
		"ShopRefresh":      14,
		"LocationExp":      15,
		"Recipe":           16,
		"CharacterWeapon":  17,
		"CharacterGear":    18,
		"IdCardBackground": 19,
		"Emblem":           20,
		"Sticker":          21,
		"Costume":          22,
	}
)
View Source
var (
	PotentialStatBonusRateType_name = map[int32]string{
		0: "None",
		1: "MaxHP",
		2: "AttackPower",
		3: "HealPower",
	}
	PotentialStatBonusRateType_value = map[string]int32{
		"None":        0,
		"MaxHP":       1,
		"AttackPower": 2,
		"HealPower":   3,
	}
)
View Source
var (
	ProductTagType_name = map[int32]string{
		0: "Monthly",
		1: "Weekly",
		2: "Biweekly",
	}
	ProductTagType_value = map[string]int32{
		"Monthly":  0,
		"Weekly":   1,
		"Biweekly": 2,
	}
)
View Source
var (
	PropertyAttributes_name = map[int32]string{
		0:     "None",
		512:   "SpecialName",
		1024:  "RTSpecialName",
		4096:  "HasDefault",
		8192:  "Reserved2",
		16384: "Reserved3",
		32768: "Reserved4",
		62464: "ReservedMask",
	}
	PropertyAttributes_value = map[string]int32{
		"None":          0,
		"SpecialName":   512,
		"RTSpecialName": 1024,
		"HasDefault":    4096,
		"Reserved2":     8192,
		"Reserved3":     16384,
		"Reserved4":     32768,
		"ReservedMask":  62464,
	}
)
View Source
var (
	Protocol_name = map[int32]string{}/* 463 elements not displayed */

	Protocol_value = map[string]int32{}/* 463 elements not displayed */

)
View Source
var (
	PurchaseServerTag_name = map[int32]string{
		0:  "Audit",
		1:  "PreAudit",
		2:  "Production",
		3:  "Hotfix",
		4:  "Standby2",
		5:  "Standby1",
		6:  "Major",
		7:  "Minor",
		8:  "Temp",
		9:  "Test",
		10: "TestIn",
	}
	PurchaseServerTag_value = map[string]int32{
		"Audit":      0,
		"PreAudit":   1,
		"Production": 2,
		"Hotfix":     3,
		"Standby2":   4,
		"Standby1":   5,
		"Major":      6,
		"Minor":      7,
		"Temp":       8,
		"Test":       9,
		"TestIn":     10,
	}
)
View Source
var (
	PurchaseStatusCode_name = map[int32]string{
		0: "None",
		1: "Start",
		2: "PublishSuccess",
		3: "End",
		4: "Error",
		5: "DuplicateOrder",
		6: "Refund",
	}
	PurchaseStatusCode_value = map[string]int32{
		"None":           0,
		"Start":          1,
		"PublishSuccess": 2,
		"End":            3,
		"Error":          4,
		"DuplicateOrder": 5,
		"Refund":         6,
	}
)
View Source
var (
	RaidRoomSortOption_name = map[int32]string{
		0: "HPHigh",
		1: "HPLow",
		2: "RemainTimeHigh",
		3: "RemainTimeLow",
	}
	RaidRoomSortOption_value = map[string]int32{
		"HPHigh":         0,
		"HPLow":          1,
		"RemainTimeHigh": 2,
		"RemainTimeLow":  3,
	}
)
View Source
var (
	RaidSeasonType_name = map[int32]string{
		0: "None",
		1: "Open",
		2: "Close",
		3: "Settlement",
	}
	RaidSeasonType_value = map[string]int32{
		"None":       0,
		"Open":       1,
		"Close":      2,
		"Settlement": 3,
	}
)
View Source
var (
	RaidStatus_name = map[int32]string{
		0: "None",
		1: "Playing",
		2: "Clear",
		3: "Close",
	}
	RaidStatus_value = map[string]int32{
		"None":    0,
		"Playing": 1,
		"Clear":   2,
		"Close":   3,
	}
)
View Source
var (
	RankingSearchType_name = map[int32]string{
		0: "None",
		1: "Rank",
		2: "Score",
	}
	RankingSearchType_value = map[string]int32{
		"None":  0,
		"Rank":  1,
		"Score": 2,
	}
)
View Source
var (
	Rarity_name = map[int32]string{
		0: "N",
		1: "R",
		2: "SR",
		3: "SSR",
	}
	Rarity_value = map[string]int32{
		"N":   0,
		"R":   1,
		"SR":  2,
		"SSR": 3,
	}
)
View Source
var (
	ResetContentType_name = map[int32]string{
		0: "None",
		1: "HardStagePlay",
		2: "StarategyMapHeal",
		3: "ShopRefresh",
		4: "ArenaDefenseVictoryReward",
		5: "WeeklyMasterCoin",
		6: "WorldRaidGemEnterCount",
		7: "ConquestDailyErosionCheck",
		8: "MiniEventToken",
	}
	ResetContentType_value = map[string]int32{
		"None":                      0,
		"HardStagePlay":             1,
		"StarategyMapHeal":          2,
		"ShopRefresh":               3,
		"ArenaDefenseVictoryReward": 4,
		"WeeklyMasterCoin":          5,
		"WorldRaidGemEnterCount":    6,
		"ConquestDailyErosionCheck": 7,
		"MiniEventToken":            8,
	}
)
View Source
var (
	RewardTag_name = map[int32]string{
		0:  "Default",
		1:  "FirstClear",
		2:  "StrategyObject",
		3:  "Event",
		4:  "ThreeStar",
		5:  "ProductMonthly",
		6:  "Rare",
		7:  "EventBonus",
		8:  "TimeWeight",
		9:  "ProductWeekly",
		10: "ProductBiweekly",
		11: "EventPermanentReward",
		12: "ConquestManageEvent",
		13: "ConquestManageDefault",
		14: "ConquestCalculateDefault",
		15: "ConquestCalculateLevel2",
		16: "ConquestCalculateLevel3",
		17: "ConquestFootholdUpgrade2",
		18: "ConquestFootholdUpgrade3",
		19: "ConquestErosionPenalty",
		20: "GemBonus",
		21: "GemPaid",
		22: "ConquestTileConquer",
	}
	RewardTag_value = map[string]int32{
		"Default":                  0,
		"FirstClear":               1,
		"StrategyObject":           2,
		"Event":                    3,
		"ThreeStar":                4,
		"ProductMonthly":           5,
		"Rare":                     6,
		"EventBonus":               7,
		"TimeWeight":               8,
		"ProductWeekly":            9,
		"ProductBiweekly":          10,
		"EventPermanentReward":     11,
		"ConquestManageEvent":      12,
		"ConquestManageDefault":    13,
		"ConquestCalculateDefault": 14,
		"ConquestCalculateLevel2":  15,
		"ConquestCalculateLevel3":  16,
		"ConquestFootholdUpgrade2": 17,
		"ConquestFootholdUpgrade3": 18,
		"ConquestErosionPenalty":   19,
		"GemBonus":                 20,
		"GemPaid":                  21,
		"ConquestTileConquer":      22,
	}
)
View Source
var (
	RoadPuzzleRailTileType_name = map[int32]string{
		0: "None",
		1: "Straight",
		2: "CurveBig",
		3: "CurveSmall",
	}
	RoadPuzzleRailTileType_value = map[string]int32{
		"None":       0,
		"Straight":   1,
		"CurveBig":   2,
		"CurveSmall": 3,
	}
)
View Source
var (
	SecurityRuleSet_name = map[int32]string{
		0: "None",
		1: "Level1",
		2: "Level2",
	}
	SecurityRuleSet_value = map[string]int32{
		"None":   0,
		"Level1": 1,
		"Level2": 2,
	}
)
View Source
var (
	ServerNotificationFlag_name = map[int32]string{
		0:     "None",
		4:     "NewMailArrived",
		8:     "HasUnreadMail",
		16:    "NewToastDetected",
		32:    "CanReceiveArenaDailyReward",
		64:    "CanReceiveRaidReward",
		256:   "ServerMaintenance",
		512:   "CannotReceiveMail",
		1024:  "InventoryFullRewardMail",
		2048:  "CanReceiveClanAttendanceReward",
		4096:  "HasClanApplicant",
		8192:  "HasFriendRequest",
		16384: "CheckConquest",
		32768: "CanReceiveEliminateRaidReward",
		65536: "CanReceiveMultiFloorRaidReward",
	}
	ServerNotificationFlag_value = map[string]int32{
		"None":                           0,
		"NewMailArrived":                 4,
		"HasUnreadMail":                  8,
		"NewToastDetected":               16,
		"CanReceiveArenaDailyReward":     32,
		"CanReceiveRaidReward":           64,
		"ServerMaintenance":              256,
		"CannotReceiveMail":              512,
		"InventoryFullRewardMail":        1024,
		"CanReceiveClanAttendanceReward": 2048,
		"HasClanApplicant":               4096,
		"HasFriendRequest":               8192,
		"CheckConquest":                  16384,
		"CanReceiveEliminateRaidReward":  32768,
		"CanReceiveMultiFloorRaidReward": 65536,
	}
)
View Source
var (
	ShopCashBlockType_name = map[int64]string{
		-1:    "All",
		-2:    "AppStore",
		-3:    "GooglePlay",
		-9999: "None",
	}
	ShopCashBlockType_value = map[string]int64{
		"All":        -1,
		"AppStore":   -2,
		"GooglePlay": -3,
		"None":       -9999,
	}
)
View Source
var (
	ShopCategoryType_name = map[int32]string{
		0:  "General",
		1:  "SecretStone",
		2:  "Raid",
		3:  "Gold",
		4:  "Ap",
		5:  "PickupGacha",
		6:  "NormalGacha",
		7:  "PointGacha",
		8:  "EventGacha",
		9:  "ArenaTicket",
		10: "Arena",
		11: "TutoGacha",
		12: "RecruitSellection",
		13: "EventContent_0",
		14: "EventContent_1",
		15: "EventContent_2",
		16: "EventContent_3",
		17: "EventContent_4",
		18: "_Obsolete",
		19: "LimitedGacha",
		20: "MasterCoin",
		21: "SecretStoneGrowth",
		22: "TicketGacha",
		23: "DirectPayGacha",
		24: "FesGacha",
		25: "TimeAttack",
		26: "Chaser",
		27: "ChaserTicket",
		28: "SchoolDungeonTicket",
		29: "AcademyTicket",
		30: "Special",
		31: "Care",
		32: "BeforehandGacha",
		33: "EliminateRaid",
		34: "GlobalSpecialGacha",
	}
	ShopCategoryType_value = map[string]int32{
		"General":             0,
		"SecretStone":         1,
		"Raid":                2,
		"Gold":                3,
		"Ap":                  4,
		"PickupGacha":         5,
		"NormalGacha":         6,
		"PointGacha":          7,
		"EventGacha":          8,
		"ArenaTicket":         9,
		"Arena":               10,
		"TutoGacha":           11,
		"RecruitSellection":   12,
		"EventContent_0":      13,
		"EventContent_1":      14,
		"EventContent_2":      15,
		"EventContent_3":      16,
		"EventContent_4":      17,
		"_Obsolete":           18,
		"LimitedGacha":        19,
		"MasterCoin":          20,
		"SecretStoneGrowth":   21,
		"TicketGacha":         22,
		"DirectPayGacha":      23,
		"FesGacha":            24,
		"TimeAttack":          25,
		"Chaser":              26,
		"ChaserTicket":        27,
		"SchoolDungeonTicket": 28,
		"AcademyTicket":       29,
		"Special":             30,
		"Care":                31,
		"BeforehandGacha":     32,
		"EliminateRaid":       33,
		"GlobalSpecialGacha":  34,
	}
)
View Source
var (
	ShopProductType_name = map[int32]string{
		0: "None",
		1: "General",
		2: "Refresh",
	}
	ShopProductType_value = map[string]int32{
		"None":    0,
		"General": 1,
		"Refresh": 2,
	}
)
View Source
var (
	SkillSlot_name = map[int32]string{}/* 110 elements not displayed */

	SkillSlot_value = map[string]int32{}/* 110 elements not displayed */

)
View Source
var (
	SquadType_name = map[int32]string{
		0: "None",
		1: "Main",
		2: "Support",
		3: "TSS",
	}
	SquadType_value = map[string]int32{
		"None":    0,
		"Main":    1,
		"Support": 2,
		"TSS":     3,
	}
)
View Source
var (
	StageDifficulty_name = map[int32]string{
		0: "None",
		1: "Normal",
		2: "Hard",
		3: "VeryHard",
		4: "VeryHard_Ex",
	}
	StageDifficulty_value = map[string]int32{
		"None":        0,
		"Normal":      1,
		"Hard":        2,
		"VeryHard":    3,
		"VeryHard_Ex": 4,
	}
)
View Source
var (
	StarGoalType_name = map[int32]string{
		0: "None",
		1: "AllAlive",
		2: "Clear",
		3: "GetBoxes",
		4: "ClearTimeInSec",
		5: "AllyBaseDamage",
	}
	StarGoalType_value = map[string]int32{
		"None":           0,
		"AllAlive":       1,
		"Clear":          2,
		"GetBoxes":       3,
		"ClearTimeInSec": 4,
		"AllyBaseDamage": 5,
	}
)
View Source
var (
	StatType_name = map[int32]string{
		0:  "None",
		1:  "MaxHP",
		2:  "AttackPower",
		3:  "DefensePower",
		4:  "HealPower",
		5:  "AccuracyPoint",
		6:  "AccuracyRate",
		7:  "DodgePoint",
		8:  "DodgeRate",
		9:  "CriticalPoint",
		10: "CriticalChanceRate",
		11: "CriticalResistChanceRate",
		12: "CriticalDamageRate",
		13: "MoveSpeed",
		14: "SightRange",
		15: "ActiveGauge",
		16: "StabilityPoint",
		17: "StabilityRate",
		18: "ReloadTime",
		19: "MaxBulletCount",
		20: "IgnoreDelayCount",
		21: "WeaponRange",
		22: "BlockRate",
		23: "BodyRadius",
		24: "ActionCount",
		25: "StrategyMobility",
		26: "StrategySightRange",
		27: "StreetBattleAdaptation",
		28: "OutdoorBattleAdaptation",
		29: "IndoorBattleAdaptation",
		30: "HealEffectivenessRate",
		31: "CriticalChanceResistPoint",
		32: "CriticalDamageResistRate",
		33: "LifeRecoverOnHit",
		34: "NormalAttackSpeed",
		35: "AmmoCost",
		36: "GroggyGauge",
		37: "GroggyTime",
		38: "DamageRatio",
		39: "DamagedRatio",
		40: "OppressionPower",
		41: "OppressionResist",
		42: "RegenCost",
		43: "InitialWeaponRangeRate",
		44: "DefensePenetration",
		45: "DefensePenetrationResisit",
		46: "ExtendBuffDuration",
		47: "ExtendDebuffDuration",
		48: "ExtendCrowdControlDuration",
		49: "EnhanceExplosionRate",
		50: "EnhancePierceRate",
		51: "EnhanceMysticRate",
		52: "EnhanceLightArmorRate",
		53: "EnhanceHeavyArmorRate",
		54: "EnhanceUnarmedRate",
		55: "EnhanceSiegeRate",
		56: "EnhanceNormalRate",
		57: "EnhanceStructureRate",
		58: "EnhanceNormalArmorRate",
		59: "DamageRatio2Increase",
		60: "DamageRatio2Decrease",
		61: "DamagedRatio2Increase",
		62: "DamagedRatio2Decrease",
		63: "EnhanceSonicRate",
		64: "EnhanceElasticArmorRate",
		65: "ExDamagedRatioIncrease",
		66: "ExDamagedRatioDecrease",
		67: "EnhanceExDamageRate",
		68: "ReduceExDamagedRate",
		69: "HealRate",
		70: "HealLightArmorRate",
		71: "HealHeavyArmorRate",
		72: "HealUnarmedRate",
		73: "HealElasticArmorRate",
		74: "HealNormalArmorRate",
		75: "HealedExplosionRate",
		76: "HealedPierceRate",
		77: "HealedMysticRate",
		78: "HealedSonicRate",
		79: "HealedNormalRate",
		80: "Max",
	}
	StatType_value = map[string]int32{
		"None":                       0,
		"MaxHP":                      1,
		"AttackPower":                2,
		"DefensePower":               3,
		"HealPower":                  4,
		"AccuracyPoint":              5,
		"AccuracyRate":               6,
		"DodgePoint":                 7,
		"DodgeRate":                  8,
		"CriticalPoint":              9,
		"CriticalChanceRate":         10,
		"CriticalResistChanceRate":   11,
		"CriticalDamageRate":         12,
		"MoveSpeed":                  13,
		"SightRange":                 14,
		"ActiveGauge":                15,
		"StabilityPoint":             16,
		"StabilityRate":              17,
		"ReloadTime":                 18,
		"MaxBulletCount":             19,
		"IgnoreDelayCount":           20,
		"WeaponRange":                21,
		"BlockRate":                  22,
		"BodyRadius":                 23,
		"ActionCount":                24,
		"StrategyMobility":           25,
		"StrategySightRange":         26,
		"StreetBattleAdaptation":     27,
		"OutdoorBattleAdaptation":    28,
		"IndoorBattleAdaptation":     29,
		"HealEffectivenessRate":      30,
		"CriticalChanceResistPoint":  31,
		"CriticalDamageResistRate":   32,
		"LifeRecoverOnHit":           33,
		"NormalAttackSpeed":          34,
		"AmmoCost":                   35,
		"GroggyGauge":                36,
		"GroggyTime":                 37,
		"DamageRatio":                38,
		"DamagedRatio":               39,
		"OppressionPower":            40,
		"OppressionResist":           41,
		"RegenCost":                  42,
		"InitialWeaponRangeRate":     43,
		"DefensePenetration":         44,
		"DefensePenetrationResisit":  45,
		"ExtendBuffDuration":         46,
		"ExtendDebuffDuration":       47,
		"ExtendCrowdControlDuration": 48,
		"EnhanceExplosionRate":       49,
		"EnhancePierceRate":          50,
		"EnhanceMysticRate":          51,
		"EnhanceLightArmorRate":      52,
		"EnhanceHeavyArmorRate":      53,
		"EnhanceUnarmedRate":         54,
		"EnhanceSiegeRate":           55,
		"EnhanceNormalRate":          56,
		"EnhanceStructureRate":       57,
		"EnhanceNormalArmorRate":     58,
		"DamageRatio2Increase":       59,
		"DamageRatio2Decrease":       60,
		"DamagedRatio2Increase":      61,
		"DamagedRatio2Decrease":      62,
		"EnhanceSonicRate":           63,
		"EnhanceElasticArmorRate":    64,
		"ExDamagedRatioIncrease":     65,
		"ExDamagedRatioDecrease":     66,
		"EnhanceExDamageRate":        67,
		"ReduceExDamagedRate":        68,
		"HealRate":                   69,
		"HealLightArmorRate":         70,
		"HealHeavyArmorRate":         71,
		"HealUnarmedRate":            72,
		"HealElasticArmorRate":       73,
		"HealNormalArmorRate":        74,
		"HealedExplosionRate":        75,
		"HealedPierceRate":           76,
		"HealedMysticRate":           77,
		"HealedSonicRate":            78,
		"HealedNormalRate":           79,
		"Max":                        80,
	}
)
View Source
var (
	SuddenMissionContentType_name = map[int32]string{
		0: "OrdinaryState",
		1: "CampaignNormalStage",
		2: "CampaignHardStage",
		3: "EventStage",
		4: "WeekDungeon",
		5: "Chaser",
		6: "SchoolDungeon",
		7: "TimeAttackDungeon",
		8: "Raid",
	}
	SuddenMissionContentType_value = map[string]int32{
		"OrdinaryState":       0,
		"CampaignNormalStage": 1,
		"CampaignHardStage":   2,
		"EventStage":          3,
		"WeekDungeon":         4,
		"Chaser":              5,
		"SchoolDungeon":       6,
		"TimeAttackDungeon":   7,
		"Raid":                8,
	}
)
View Source
var (
	TBGDiceRollResult_name = map[int32]string{
		0: "Failure",
		1: "Success",
		2: "CriticalSuccess",
	}
	TBGDiceRollResult_value = map[string]int32{
		"Failure":         0,
		"Success":         1,
		"CriticalSuccess": 2,
	}
)
View Source
var (
	TBGEncounterState_name = map[int32]string{
		0: "None",
		1: "Active",
		2: "Disposing",
	}
	TBGEncounterState_value = map[string]int32{
		"None":      0,
		"Active":    1,
		"Disposing": 2,
	}
)
View Source
var (
	TBGHexaObjectSpawnRule_name = map[int32]string{
		0: "Nothing",
		1: "ObjectId",
		2: "ObjectType",
	}
	TBGHexaObjectSpawnRule_value = map[string]int32{
		"Nothing":    0,
		"ObjectId":   1,
		"ObjectType": 2,
	}
)
View Source
var (
	TBGItemEffectType_name = map[int32]string{
		0: "None",
		1: "PermanentContinuity",
		2: "TemporaryContinuation",
		3: "Immediately",
	}
	TBGItemEffectType_value = map[string]int32{
		"None":                  0,
		"PermanentContinuity":   1,
		"TemporaryContinuation": 2,
		"Immediately":           3,
	}
)
View Source
var (
	TBGItemType_name = map[int32]string{
		0: "None",
		1: "Dice",
		2: "Heal",
		3: "HealExpansion",
		4: "Defence",
		5: "Guide",
		6: "DiceResultValue",
		7: "DefenceCritical",
		8: "DiceResultConfirm",
	}
	TBGItemType_value = map[string]int32{
		"None":              0,
		"Dice":              1,
		"Heal":              2,
		"HealExpansion":     3,
		"Defence":           4,
		"Guide":             5,
		"DiceResultValue":   6,
		"DefenceCritical":   7,
		"DiceResultConfirm": 8,
	}
)
View Source
var (
	TBGObjectInteractionType_name = map[int32]string{
		0: "None",
		1: "Encounter",
		2: "Portal",
	}
	TBGObjectInteractionType_value = map[string]int32{
		"None":      0,
		"Encounter": 1,
		"Portal":    2,
	}
)
View Source
var (
	TBGObjectType_name = map[int32]string{
		0: "None",
		1: "EnemyBoss",
		2: "EnemyMinion",
		3: "Random",
		4: "Facility",
		5: "TreasureBox",
		6: "Start",
		7: "Portal",
	}
	TBGObjectType_value = map[string]int32{
		"None":        0,
		"EnemyBoss":   1,
		"EnemyMinion": 2,
		"Random":      3,
		"Facility":    4,
		"TreasureBox": 5,
		"Start":       6,
		"Portal":      7,
	}
)
View Source
var (
	TBGProbModifyCondition_name = map[int32]string{
		0: "None",
		1: "AllyRevive",
		2: "DicePlayFail",
	}
	TBGProbModifyCondition_value = map[string]int32{
		"None":         0,
		"AllyRevive":   1,
		"DicePlayFail": 2,
	}
)
View Source
var (
	TBGThemaType_name = map[int32]string{
		0: "None",
		1: "Normal",
		2: "Hidden",
	}
	TBGThemaType_value = map[string]int32{
		"None":   0,
		"Normal": 1,
		"Hidden": 2,
	}
)
View Source
var (
	TBGTileType_name = map[int32]string{
		0: "None",
		1: "Start",
		2: "Movable",
		3: "UnMovable",
	}
	TBGTileType_value = map[string]int32{
		"None":      0,
		"Start":     1,
		"Movable":   2,
		"UnMovable": 3,
	}
)
View Source
var (
	TacticEntityType_name = map[int32]string{
		0:    "None",
		1:    "Student",
		2:    "Minion",
		4:    "Elite",
		8:    "Champion",
		16:   "Boss",
		32:   "Obstacle",
		64:   "Servant",
		128:  "Vehicle",
		256:  "Summoned",
		512:  "Hallucination",
		1024: "DestructibleProjectile",
	}
	TacticEntityType_value = map[string]int32{
		"None":                   0,
		"Student":                1,
		"Minion":                 2,
		"Elite":                  4,
		"Champion":               8,
		"Boss":                   16,
		"Obstacle":               32,
		"Servant":                64,
		"Vehicle":                128,
		"Summoned":               256,
		"Hallucination":          512,
		"DestructibleProjectile": 1024,
	}
)
View Source
var (
	TileState_name = map[int32]string{
		0: "None",
		1: "PartiallyConquested",
		2: "FullyConquested",
	}
	TileState_value = map[string]int32{
		"None":                0,
		"PartiallyConquested": 1,
		"FullyConquested":     2,
	}
)
View Source
var (
	TimeAttackDungeonType_name = map[int32]string{
		0: "None",
		1: "Defense",
		2: "Shooting",
		3: "Destruction",
		4: "Escort",
	}
	TimeAttackDungeonType_value = map[string]int32{
		"None":        0,
		"Defense":     1,
		"Shooting":    2,
		"Destruction": 3,
		"Escort":      4,
	}
)
View Source
var (
	TypeAttributes_name = map[int32]string{
		0:        "NotPublic",
		1:        "Public",
		2:        "NestedPublic",
		3:        "NestedPrivate",
		4:        "NestedFamily",
		5:        "NestedAssembly",
		6:        "NestedFamANDAssem",
		7:        "NestedFamORAssem",
		24:       "LayoutMask",
		8:        "SequentialLayout",
		16:       "ExplicitLayout",
		32:       "ClassSemanticsMask",
		128:      "Abstract",
		256:      "Sealed",
		1024:     "SpecialName",
		4096:     "Import",
		8192:     "Serializable",
		16384:    "WindowsRuntime",
		65536:    "UnicodeClass",
		131072:   "AutoClass",
		196608:   "CustomFormatClass",
		12582912: "CustomFormatMask",
		1048576:  "BeforeFieldInit",
		2048:     "RTSpecialName",
		262144:   "HasSecurity",
		264192:   "ReservedMask",
	}
	TypeAttributes_value = map[string]int32{
		"VisibilityMask":     7,
		"NotPublic":          0,
		"Public":             1,
		"NestedPublic":       2,
		"NestedPrivate":      3,
		"NestedFamily":       4,
		"NestedAssembly":     5,
		"NestedFamANDAssem":  6,
		"NestedFamORAssem":   7,
		"LayoutMask":         24,
		"AutoLayout":         0,
		"SequentialLayout":   8,
		"ExplicitLayout":     16,
		"ClassSemanticsMask": 32,
		"Class":              0,
		"Interface":          32,
		"Abstract":           128,
		"Sealed":             256,
		"SpecialName":        1024,
		"Import":             4096,
		"Serializable":       8192,
		"WindowsRuntime":     16384,
		"StringFormatMask":   196608,
		"AnsiClass":          0,
		"UnicodeClass":       65536,
		"AutoClass":          131072,
		"CustomFormatClass":  196608,
		"CustomFormatMask":   12582912,
		"BeforeFieldInit":    1048576,
		"RTSpecialName":      2048,
		"HasSecurity":        262144,
		"ReservedMask":       264192,
	}
)
View Source
var (
	WebAPIErrorCode_name = map[int32]string{}/* 593 elements not displayed */

	WebAPIErrorCode_value = map[string]int32{}/* 593 elements not displayed */

)
View Source
var (
	WeekDay_name = map[int32]string{
		0: "Sunday",
		1: "Monday",
		2: "Tuesday",
		3: "Wednesday",
		4: "Thursday",
		5: "Friday",
		6: "Saturday",
		7: "All",
	}
	WeekDay_value = map[string]int32{
		"Sunday":    0,
		"Monday":    1,
		"Tuesday":   2,
		"Wednesday": 3,
		"Thursday":  4,
		"Friday":    5,
		"Saturday":  6,
		"All":       7,
	}
)
View Source
var (
	WeekDungeonType_name = map[int32]string{
		0: "None",
		1: "ChaserA",
		2: "ChaserB",
		3: "ChaserC",
		4: "FindGift",
		5: "Blood",
	}
	WeekDungeonType_value = map[string]int32{
		"None":     0,
		"ChaserA":  1,
		"ChaserB":  2,
		"ChaserC":  3,
		"FindGift": 4,
		"Blood":    5,
	}
)

Functions ¶

This section is empty.

Types ¶

type AcademyAttendScheduleRequest ¶

type AcademyAttendScheduleRequest struct {
	*RequestPacket

	ZoneId int64
}

func (*AcademyAttendScheduleRequest) SetPacket ¶

func (x *AcademyAttendScheduleRequest) SetPacket(packet mx.Message)

func (*AcademyAttendScheduleRequest) String ¶

type AcademyAttendScheduleResponse ¶

type AcademyAttendScheduleResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	AcademyDB      *AcademyDB
	ExtraRewards   []*ParcelInfo
}

func (*AcademyAttendScheduleResponse) SetPacket ¶

func (x *AcademyAttendScheduleResponse) SetPacket(packet mx.Message)

func (*AcademyAttendScheduleResponse) String ¶

type AcademyDB ¶

type AcademyDB struct {
	LastUpdate               mx.MxTime
	ZoneVisitCharacterDBs    map[int64][]*VisitingCharacterDB
	ZoneScheduleGroupRecords map[int64][]int64
}

func (*AcademyDB) String ¶

func (x *AcademyDB) String() string

type AcademyGetInfoRequest ¶

type AcademyGetInfoRequest struct {
	*RequestPacket
}

func (*AcademyGetInfoRequest) SetPacket ¶

func (x *AcademyGetInfoRequest) SetPacket(packet mx.Message)

func (*AcademyGetInfoRequest) String ¶

func (x *AcademyGetInfoRequest) String() string

type AcademyGetInfoResponse ¶

type AcademyGetInfoResponse struct {
	*ResponsePacket

	AcademyDB          *AcademyDB
	AcademyLocationDBs []*AcademyLocationDB
}

func (*AcademyGetInfoResponse) SetPacket ¶

func (x *AcademyGetInfoResponse) SetPacket(packet mx.Message)

func (*AcademyGetInfoResponse) String ¶

func (x *AcademyGetInfoResponse) String() string

type AcademyLocationDB ¶

type AcademyLocationDB struct {
	LocationId int64
	Rank       int64
	Exp        int64
}

func (*AcademyLocationDB) String ¶

func (x *AcademyLocationDB) String() string

type AccountAttachmentDB ¶

type AccountAttachmentDB struct {
	AccountId      int64
	EmblemUniqueId int64
}

func (*AccountAttachmentDB) String ¶

func (x *AccountAttachmentDB) String() string

type AccountAuth2Request ¶

type AccountAuth2Request struct {
	*RequestPacket

	AccountAuthRequest
}

func (*AccountAuth2Request) SetPacket ¶

func (x *AccountAuth2Request) SetPacket(packet mx.Message)

func (*AccountAuth2Request) String ¶

func (x *AccountAuth2Request) String() string

type AccountAuth2Response ¶

type AccountAuth2Response struct {
	*ResponsePacket

	AccountAuthResponse
}

func (*AccountAuth2Response) SetPacket ¶

func (x *AccountAuth2Response) SetPacket(packet mx.Message)

func (*AccountAuth2Response) String ¶

func (x *AccountAuth2Response) String() string

type AccountAuthRequest ¶

type AccountAuthRequest struct {
	*RequestPacket

	Version                int64
	DevId                  string
	IMEI                   int64
	AccessIP               string
	MarketId               string
	UserType               string
	AdvertisementId        string
	OSType                 string
	OSVersion              string
	DeviceUniqueId         string
	DeviceModel            string
	DeviceSystemMemorySize int32
}

func (*AccountAuthRequest) SetPacket ¶

func (x *AccountAuthRequest) SetPacket(packet mx.Message)

func (*AccountAuthRequest) String ¶

func (x *AccountAuthRequest) String() string

type AccountAuthResponse ¶

type AccountAuthResponse struct {
	*ResponsePacket

	CurrentVersion                      int64
	MinimumVersion                      int64
	IsDevelopment                       bool
	BattleValidation                    bool
	UpdateRequired                      bool
	TTSCdnUri                           string
	AccountDB                           *AccountDB
	AttendanceBookRewards               []*AttendanceBookReward
	AttendanceHistoryDBs                []*AttendanceHistoryDB
	RepurchasableMonthlyProductCountDBs []*PurchaseCountDB
	MonthlyProductParcel                []*ParcelInfo
	MonthlyProductMail                  []*ParcelInfo
	BiweeklyProductParcel               []*ParcelInfo
	BiweeklyProductMail                 []*ParcelInfo
	WeeklyProductParcel                 []*ParcelInfo
	WeeklyProductMail                   []*ParcelInfo
	EncryptedUID                        string
	AccountRestrictionsDB               *AccountRestrictionsDB
	IssueAlertInfos                     []*IssueAlertInfoDB
}

func (*AccountAuthResponse) SetPacket ¶

func (x *AccountAuthResponse) SetPacket(packet mx.Message)

func (*AccountAuthResponse) String ¶

func (x *AccountAuthResponse) String() string

type AccountBanErrorPacket ¶

type AccountBanErrorPacket struct {
	*ResponsePacket

	ErrorCode WebAPIErrorCode
	BanReason string
}

func (*AccountBanErrorPacket) SetPacket ¶

func (x *AccountBanErrorPacket) SetPacket(packet mx.Message)

func (*AccountBanErrorPacket) String ¶

func (x *AccountBanErrorPacket) String() string

type AccountBirthDayRequest ¶

type AccountBirthDayRequest struct {
	*RequestPacket

	BirthDay mx.MxTime
}

func (*AccountBirthDayRequest) SetPacket ¶

func (x *AccountBirthDayRequest) SetPacket(packet mx.Message)

func (*AccountBirthDayRequest) String ¶

func (x *AccountBirthDayRequest) String() string

type AccountBirthDayResponse ¶

type AccountBirthDayResponse struct {
	*ResponsePacket

	AccountDB *AccountDB
}

func (*AccountBirthDayResponse) SetPacket ¶

func (x *AccountBirthDayResponse) SetPacket(packet mx.Message)

func (*AccountBirthDayResponse) String ¶

func (x *AccountBirthDayResponse) String() string

type AccountCallNameRequest ¶

type AccountCallNameRequest struct {
	*RequestPacket

	CallName string
}

func (*AccountCallNameRequest) SetPacket ¶

func (x *AccountCallNameRequest) SetPacket(packet mx.Message)

func (*AccountCallNameRequest) String ¶

func (x *AccountCallNameRequest) String() string

type AccountCallNameResponse ¶

type AccountCallNameResponse struct {
	*ResponsePacket

	AccountDB *AccountDB
}

func (*AccountCallNameResponse) SetPacket ¶

func (x *AccountCallNameResponse) SetPacket(packet mx.Message)

func (*AccountCallNameResponse) String ¶

func (x *AccountCallNameResponse) String() string

type AccountCheckYostarRequest ¶

type AccountCheckYostarRequest struct {
	*RequestPacket

	UID              int64
	YostarToken      string
	EnterTicket      string
	PassCookieResult bool
	Cookie           string
}

func (*AccountCheckYostarRequest) SetPacket ¶

func (x *AccountCheckYostarRequest) SetPacket(packet mx.Message)

func (*AccountCheckYostarRequest) String ¶

func (x *AccountCheckYostarRequest) String() string

type AccountCheckYostarResponse ¶

type AccountCheckYostarResponse struct {
	*ResponsePacket

	ResultState  int32
	ResultMessag string
	Birth        string
}

func (*AccountCheckYostarResponse) SetPacket ¶

func (x *AccountCheckYostarResponse) SetPacket(packet mx.Message)

func (*AccountCheckYostarResponse) String ¶

func (x *AccountCheckYostarResponse) String() string

type AccountCreateRequest ¶

type AccountCreateRequest struct {
	*RequestPacket

	DevId           string
	Version         int64
	IMEI            int64
	AccessIP        string
	MarketId        string
	UserType        string
	AdvertisementId string
	OSType          string
	OSVersion       string
}

func (*AccountCreateRequest) SetPacket ¶

func (x *AccountCreateRequest) SetPacket(packet mx.Message)

func (*AccountCreateRequest) String ¶

func (x *AccountCreateRequest) String() string

type AccountCreateResponse ¶

type AccountCreateResponse struct {
	*ResponsePacket
}

func (*AccountCreateResponse) SetPacket ¶

func (x *AccountCreateResponse) SetPacket(packet mx.Message)

func (*AccountCreateResponse) String ¶

func (x *AccountCreateResponse) String() string

type AccountCurrencyDB ¶

type AccountCurrencyDB struct {
	AccountLevel           int64
	AcademyLocationRankSum int64
	CurrencyDict           map[string]int64
	UpdateTimeDict         map[string]mx.MxTime
}

func (*AccountCurrencyDB) String ¶

func (x *AccountCurrencyDB) String() string

type AccountCurrencySyncRequest ¶

type AccountCurrencySyncRequest struct {
	*RequestPacket
}

func (*AccountCurrencySyncRequest) SetPacket ¶

func (x *AccountCurrencySyncRequest) SetPacket(packet mx.Message)

func (*AccountCurrencySyncRequest) String ¶

func (x *AccountCurrencySyncRequest) String() string

type AccountCurrencySyncResponse ¶

type AccountCurrencySyncResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ExpiredCurrency   map[CurrencyTypes]int64
}

func (*AccountCurrencySyncResponse) SetPacket ¶

func (x *AccountCurrencySyncResponse) SetPacket(packet mx.Message)

func (*AccountCurrencySyncResponse) String ¶

func (x *AccountCurrencySyncResponse) String() string

type AccountDB ¶

type AccountDB struct {
	ServerId                   int64
	Nickname                   string
	CallName                   string
	DevId                      string
	State                      AccountState
	Level                      int32
	Exp                        int64
	Comment                    string
	LobbyMode                  int32
	RepresentCharacterServerId int64
	MemoryLobbyUniqueId        int64
	LastConnectTime            mx.MxTime
	BirthDay                   mx.MxTime
	CallNameUpdateTime         mx.MxTime
	PublisherAccountId         int64
	RetentionDays              int32
	VIPLevel                   int32
	CreateDate                 mx.MxTime
	UnReadMailCount            int32
	LinkRewardDate             mx.MxTime
}

func (*AccountDB) String ¶

func (x *AccountDB) String() string

type AccountDismissRepurchasablePopupRequest ¶

type AccountDismissRepurchasablePopupRequest struct {
	*RequestPacket

	ProductIds []int64
}

func (*AccountDismissRepurchasablePopupRequest) SetPacket ¶

func (x *AccountDismissRepurchasablePopupRequest) SetPacket(packet mx.Message)

func (*AccountDismissRepurchasablePopupRequest) String ¶

type AccountDismissRepurchasablePopupResponse ¶

type AccountDismissRepurchasablePopupResponse struct {
	*ResponsePacket
}

func (*AccountDismissRepurchasablePopupResponse) SetPacket ¶

func (*AccountDismissRepurchasablePopupResponse) String ¶

type AccountGetTutorialRequest ¶

type AccountGetTutorialRequest struct {
	*RequestPacket
}

func (*AccountGetTutorialRequest) SetPacket ¶

func (x *AccountGetTutorialRequest) SetPacket(packet mx.Message)

func (*AccountGetTutorialRequest) String ¶

func (x *AccountGetTutorialRequest) String() string

type AccountGetTutorialResponse ¶

type AccountGetTutorialResponse struct {
	*ResponsePacket

	TutorialIds []int64
}

func (*AccountGetTutorialResponse) SetPacket ¶

func (x *AccountGetTutorialResponse) SetPacket(packet mx.Message)

func (*AccountGetTutorialResponse) String ¶

func (x *AccountGetTutorialResponse) String() string

type AccountInvalidateTokenRequest ¶

type AccountInvalidateTokenRequest struct {
	*RequestPacket
}

func (*AccountInvalidateTokenRequest) SetPacket ¶

func (x *AccountInvalidateTokenRequest) SetPacket(packet mx.Message)

func (*AccountInvalidateTokenRequest) String ¶

type AccountInvalidateTokenResponse ¶

type AccountInvalidateTokenResponse struct {
	*ResponsePacket
}

func (*AccountInvalidateTokenResponse) SetPacket ¶

func (x *AccountInvalidateTokenResponse) SetPacket(packet mx.Message)

func (*AccountInvalidateTokenResponse) String ¶

type AccountLinkRewardRequest ¶

type AccountLinkRewardRequest struct {
	*RequestPacket
}

func (*AccountLinkRewardRequest) SetPacket ¶

func (x *AccountLinkRewardRequest) SetPacket(packet mx.Message)

func (*AccountLinkRewardRequest) String ¶

func (x *AccountLinkRewardRequest) String() string

type AccountLinkRewardResponse ¶

type AccountLinkRewardResponse struct {
	*ResponsePacket
}

func (*AccountLinkRewardResponse) SetPacket ¶

func (x *AccountLinkRewardResponse) SetPacket(packet mx.Message)

func (*AccountLinkRewardResponse) String ¶

func (x *AccountLinkRewardResponse) String() string

type AccountLoginSyncRequest ¶

type AccountLoginSyncRequest struct {
	*RequestPacket

	SyncProtocols    []Protocol
	SkillCutInOption string
}

func (*AccountLoginSyncRequest) SetPacket ¶

func (x *AccountLoginSyncRequest) SetPacket(packet mx.Message)

func (*AccountLoginSyncRequest) String ¶

func (x *AccountLoginSyncRequest) String() string

type AccountLoginSyncResponse ¶

type AccountLoginSyncResponse struct {
	*ResponsePacket

	Responses                                *ResponsePacket
	CafeGetInfoResponse                      *CafeGetInfoResponse
	AccountCurrencySyncResponse              *AccountCurrencySyncResponse
	CharacterListResponse                    *CharacterListResponse
	EquipmentItemListResponse                *EquipmentItemListResponse
	CharacterGearListResponse                *CharacterGearListResponse
	ItemListResponse                         *ItemListResponse
	EchelonListResponse                      *EchelonListResponse
	MemoryLobbyListResponse                  *MemoryLobbyListResponse
	CampaignListResponse                     *CampaignListResponse
	ArenaLoginResponse                       *ArenaLoginResponse
	RaidLoginResponse                        *RaidLoginResponse
	EliminateRaidLoginResponse               *EliminateRaidLoginResponse
	CraftInfoListResponse                    *CraftInfoListResponse
	ClanLoginResponse                        *ClanLoginResponse
	MomotalkOutlineResponse                  *MomoTalkOutLineResponse
	ScenarioListResponse                     *ScenarioListResponse
	ShopGachaRecruitListResponse             *ShopGachaRecruitListResponse
	TimeAttackDungeonLoginResponse           *TimeAttackDungeonLoginResponse
	BillingPurchaseListByYostarResponse      *BillingPurchaseListByYostarResponse
	EventContentPermanentListResponse        *EventContentPermanentListResponse
	AttachmentGetResponse                    *AttachmentGetResponse
	AttachmentEmblemListResponse             *AttachmentEmblemListResponse
	ContentSweepMultiSweepPresetListResponse *ContentSweepMultiSweepPresetListResponse
	StickerListResponse                      *StickerLoginResponse
	MultiFloorRaidSyncResponse               *MultiFloorRaidSyncResponse
	FriendCount                              int64
	FriendCode                               string
}

func (*AccountLoginSyncResponse) SetPacket ¶

func (x *AccountLoginSyncResponse) SetPacket(packet mx.Message)

func (*AccountLoginSyncResponse) String ¶

func (x *AccountLoginSyncResponse) String() string

type AccountNicknameRequest ¶

type AccountNicknameRequest struct {
	*RequestPacket

	Nickname string
}

func (*AccountNicknameRequest) SetPacket ¶

func (x *AccountNicknameRequest) SetPacket(packet mx.Message)

func (*AccountNicknameRequest) String ¶

func (x *AccountNicknameRequest) String() string

type AccountNicknameResponse ¶

type AccountNicknameResponse struct {
	*ResponsePacket

	AccountDB *AccountDB
}

func (*AccountNicknameResponse) SetPacket ¶

func (x *AccountNicknameResponse) SetPacket(packet mx.Message)

func (*AccountNicknameResponse) String ¶

func (x *AccountNicknameResponse) String() string

type AccountPassCheckRequest ¶

type AccountPassCheckRequest struct {
	*RequestPacket

	DevId         string
	OnlyAccountId bool
}

func (*AccountPassCheckRequest) SetPacket ¶

func (x *AccountPassCheckRequest) SetPacket(packet mx.Message)

func (*AccountPassCheckRequest) String ¶

func (x *AccountPassCheckRequest) String() string

type AccountPassCheckResponse ¶

type AccountPassCheckResponse struct {
	*ResponsePacket
}

func (*AccountPassCheckResponse) SetPacket ¶

func (x *AccountPassCheckResponse) SetPacket(packet mx.Message)

func (*AccountPassCheckResponse) String ¶

func (x *AccountPassCheckResponse) String() string

type AccountReportXignCodeCheaterRequest ¶

type AccountReportXignCodeCheaterRequest struct {
	*RequestPacket

	ErrorCode string
}

func (*AccountReportXignCodeCheaterRequest) SetPacket ¶

func (x *AccountReportXignCodeCheaterRequest) SetPacket(packet mx.Message)

func (*AccountReportXignCodeCheaterRequest) String ¶

type AccountReportXignCodeCheaterResponse ¶

type AccountReportXignCodeCheaterResponse struct {
	*ResponsePacket
}

func (*AccountReportXignCodeCheaterResponse) SetPacket ¶

func (x *AccountReportXignCodeCheaterResponse) SetPacket(packet mx.Message)

func (*AccountReportXignCodeCheaterResponse) String ¶

type AccountRequestBirthdayMailRequest ¶

type AccountRequestBirthdayMailRequest struct {
	*RequestPacket

	Birthday mx.MxTime
}

func (*AccountRequestBirthdayMailRequest) SetPacket ¶

func (x *AccountRequestBirthdayMailRequest) SetPacket(packet mx.Message)

func (*AccountRequestBirthdayMailRequest) String ¶

type AccountRequestBirthdayMailResponse ¶

type AccountRequestBirthdayMailResponse struct {
	*ResponsePacket
}

func (*AccountRequestBirthdayMailResponse) SetPacket ¶

func (x *AccountRequestBirthdayMailResponse) SetPacket(packet mx.Message)

func (*AccountRequestBirthdayMailResponse) String ¶

type AccountResetRequest ¶

type AccountResetRequest struct {
	*RequestPacket

	DevId string
}

func (*AccountResetRequest) SetPacket ¶

func (x *AccountResetRequest) SetPacket(packet mx.Message)

func (*AccountResetRequest) String ¶

func (x *AccountResetRequest) String() string

type AccountResetResponse ¶

type AccountResetResponse struct {
	*ResponsePacket
}

func (*AccountResetResponse) SetPacket ¶

func (x *AccountResetResponse) SetPacket(packet mx.Message)

func (*AccountResetResponse) String ¶

func (x *AccountResetResponse) String() string

type AccountRestrictionsDB ¶

type AccountRestrictionsDB struct {
	NicknameRestriction bool
	CommentRestriction  bool
	CallnameRestriction bool
}

func (*AccountRestrictionsDB) String ¶

func (x *AccountRestrictionsDB) String() string

type AccountSetRepresentCharacterAndCommentRequest ¶

type AccountSetRepresentCharacterAndCommentRequest struct {
	*RequestPacket

	RepresentCharacterServerId int64
	Comment                    string
}

func (*AccountSetRepresentCharacterAndCommentRequest) SetPacket ¶

func (*AccountSetRepresentCharacterAndCommentRequest) String ¶

type AccountSetRepresentCharacterAndCommentResponse ¶

type AccountSetRepresentCharacterAndCommentResponse struct {
	*ResponsePacket

	AccountDB            *AccountDB
	RepresentCharacterDB *CharacterDB
}

func (*AccountSetRepresentCharacterAndCommentResponse) SetPacket ¶

func (*AccountSetRepresentCharacterAndCommentResponse) String ¶

type AccountSetTutorialRequest ¶

type AccountSetTutorialRequest struct {
	*RequestPacket

	TutorialIds []int64
}

func (*AccountSetTutorialRequest) SetPacket ¶

func (x *AccountSetTutorialRequest) SetPacket(packet mx.Message)

func (*AccountSetTutorialRequest) String ¶

func (x *AccountSetTutorialRequest) String() string

type AccountSetTutorialResponse ¶

type AccountSetTutorialResponse struct {
	*ResponsePacket
}

func (*AccountSetTutorialResponse) SetPacket ¶

func (x *AccountSetTutorialResponse) SetPacket(packet mx.Message)

func (*AccountSetTutorialResponse) String ¶

func (x *AccountSetTutorialResponse) String() string

type AccountState ¶

type AccountState int32
const (
	AccountState_WaitingSignIn AccountState = 0
	AccountState_Normal        AccountState = 1
	AccountState_Dormant       AccountState = 2
	AccountState_Comeback      AccountState = 3
	AccountState_Newbie        AccountState = 4
)

func (AccountState) String ¶

func (x AccountState) String() string

func (AccountState) Value ¶

func (x AccountState) Value(sr string) AccountState

type Action ¶

type Action struct {
	*MulticastDelegate
}

func (*Action) SetPacket ¶

func (x *Action) SetPacket(packet mx.Message)

func (*Action) String ¶

func (x *Action) String() string

type ArenaBattleDB ¶

type ArenaBattleDB struct {
	ArenaBattleServerId int64
	Season              int64
	Group               int64
	BattleStartTime     mx.MxTime
	BattleEndTime       mx.MxTime
	Seed                int64
	AttackingUserDB     *ArenaUserDB
	DefendingUserDB     *ArenaUserDB
	BattleSummary       *BattleSummary
}

func (*ArenaBattleDB) String ¶

func (x *ArenaBattleDB) String() string

type ArenaBattleResultRequest ¶

type ArenaBattleResultRequest struct {
	*RequestPacket

	ArenaBattleDB *ArenaBattleDB
}

func (*ArenaBattleResultRequest) SetPacket ¶

func (x *ArenaBattleResultRequest) SetPacket(packet mx.Message)

func (*ArenaBattleResultRequest) String ¶

func (x *ArenaBattleResultRequest) String() string

type ArenaBattleResultResponse ¶

type ArenaBattleResultResponse struct {
	*ResponsePacket
}

func (*ArenaBattleResultResponse) SetPacket ¶

func (x *ArenaBattleResultResponse) SetPacket(packet mx.Message)

func (*ArenaBattleResultResponse) String ¶

func (x *ArenaBattleResultResponse) String() string

type ArenaCharacterDB ¶

type ArenaCharacterDB struct {
	ServerId               int64
	UniqueId               int64
	StarGrade              int32
	Level                  int32
	PublicSkillLevel       int32
	ExSkillLevel           int32
	PassiveSkillLevel      int32
	ExtraPassiveSkillLevel int32
	LeaderSkillLevel       int32
	EquipmentDBs           []*EquipmentDB
	FavorRankInfo          map[int64]int64
	PotentialStats         map[int32]int32
	CombatStyleIndex       int32
	WeaponDB               *WeaponDB
	GearDB                 *GearDB
	CostumeDB              *CostumeDB
}

func (*ArenaCharacterDB) String ¶

func (x *ArenaCharacterDB) String() string

type ArenaCheckSeasonCloseRewardRequest ¶

type ArenaCheckSeasonCloseRewardRequest struct {
	*RequestPacket
}

func (*ArenaCheckSeasonCloseRewardRequest) SetPacket ¶

func (x *ArenaCheckSeasonCloseRewardRequest) SetPacket(packet mx.Message)

func (*ArenaCheckSeasonCloseRewardRequest) String ¶

type ArenaCheckSeasonCloseRewardResponse ¶

type ArenaCheckSeasonCloseRewardResponse struct {
	*ResponsePacket
}

func (*ArenaCheckSeasonCloseRewardResponse) SetPacket ¶

func (x *ArenaCheckSeasonCloseRewardResponse) SetPacket(packet mx.Message)

func (*ArenaCheckSeasonCloseRewardResponse) String ¶

type ArenaCumulativeTimeRewardRequest ¶

type ArenaCumulativeTimeRewardRequest struct {
	*RequestPacket
}

func (*ArenaCumulativeTimeRewardRequest) SetPacket ¶

func (x *ArenaCumulativeTimeRewardRequest) SetPacket(packet mx.Message)

func (*ArenaCumulativeTimeRewardRequest) String ¶

type ArenaCumulativeTimeRewardResponse ¶

type ArenaCumulativeTimeRewardResponse struct {
	*ResponsePacket

	TimeRewardAmount         int64
	TimeRewardLastUpdateTime mx.MxTime
	ParcelResult             *ParcelResultDB
}

func (*ArenaCumulativeTimeRewardResponse) SetPacket ¶

func (x *ArenaCumulativeTimeRewardResponse) SetPacket(packet mx.Message)

func (*ArenaCumulativeTimeRewardResponse) String ¶

type ArenaDailyRewardRequest ¶

type ArenaDailyRewardRequest struct {
	*RequestPacket
}

func (*ArenaDailyRewardRequest) SetPacket ¶

func (x *ArenaDailyRewardRequest) SetPacket(packet mx.Message)

func (*ArenaDailyRewardRequest) String ¶

func (x *ArenaDailyRewardRequest) String() string

type ArenaDailyRewardResponse ¶

type ArenaDailyRewardResponse struct {
	*ResponsePacket

	ParcelResult          *ParcelResultDB
	DailyRewardActiveTime mx.MxTime
}

func (*ArenaDailyRewardResponse) SetPacket ¶

func (x *ArenaDailyRewardResponse) SetPacket(packet mx.Message)

func (*ArenaDailyRewardResponse) String ¶

func (x *ArenaDailyRewardResponse) String() string

type ArenaDamageReportDB ¶

type ArenaDamageReportDB struct {
	ArenaBattleServerId   int64
	WinnerAccountServerId int64
	AttackerUserDB        *ArenaUserDB
	DefenderUserDB        *ArenaUserDB
	BattleEndTime         mx.MxTime
	AttackerDamageReport  map[int64]int64
	DefenderDamageReport  map[int64]int64
}

func (*ArenaDamageReportDB) String ¶

func (x *ArenaDamageReportDB) String() string

type ArenaEnterBattlePart1Request ¶

type ArenaEnterBattlePart1Request struct {
	*RequestPacket

	OpponentAccountServerId int64
	OpponentRank            int64
	OpponentIndex           int32
}

func (*ArenaEnterBattlePart1Request) SetPacket ¶

func (x *ArenaEnterBattlePart1Request) SetPacket(packet mx.Message)

func (*ArenaEnterBattlePart1Request) String ¶

type ArenaEnterBattlePart1Response ¶

type ArenaEnterBattlePart1Response struct {
	*ResponsePacket

	ArenaBattleDB *ArenaBattleDB
}

func (*ArenaEnterBattlePart1Response) SetPacket ¶

func (x *ArenaEnterBattlePart1Response) SetPacket(packet mx.Message)

func (*ArenaEnterBattlePart1Response) String ¶

type ArenaEnterBattlePart2Request ¶

type ArenaEnterBattlePart2Request struct {
	*RequestPacket

	ArenaBattleDB *ArenaBattleDB
}

func (*ArenaEnterBattlePart2Request) SetPacket ¶

func (x *ArenaEnterBattlePart2Request) SetPacket(packet mx.Message)

func (*ArenaEnterBattlePart2Request) String ¶

type ArenaEnterBattlePart2Response ¶

type ArenaEnterBattlePart2Response struct {
	*ResponsePacket

	ArenaBattleDB     *ArenaBattleDB
	ArenaPlayerInfoDB *ArenaPlayerInfoDB
	AccountCurrencyDB *AccountCurrencyDB
	VictoryRewards    *ParcelResultDB
	SeasonRewards     *ParcelResultDB
	AllTimeRewards    *ParcelResultDB
}

func (*ArenaEnterBattlePart2Response) SetPacket ¶

func (x *ArenaEnterBattlePart2Response) SetPacket(packet mx.Message)

func (*ArenaEnterBattlePart2Response) String ¶

type ArenaEnterBattleRequest ¶

type ArenaEnterBattleRequest struct {
	*RequestPacket

	OpponentAccountServerId int64
	OpponentIndex           int64
}

func (*ArenaEnterBattleRequest) SetPacket ¶

func (x *ArenaEnterBattleRequest) SetPacket(packet mx.Message)

func (*ArenaEnterBattleRequest) String ¶

func (x *ArenaEnterBattleRequest) String() string

type ArenaEnterBattleResponse ¶

type ArenaEnterBattleResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ArenaBattleDB     *ArenaBattleDB
	ArenaPlayerInfoDB *ArenaPlayerInfoDB
	VictoryRewards    *ParcelResultDB
	SeasonRewards     *ParcelResultDB
	AllTimeRewards    *ParcelResultDB
}

func (*ArenaEnterBattleResponse) SetPacket ¶

func (x *ArenaEnterBattleResponse) SetPacket(packet mx.Message)

func (*ArenaEnterBattleResponse) String ¶

func (x *ArenaEnterBattleResponse) String() string

type ArenaEnterLobbyRequest ¶

type ArenaEnterLobbyRequest struct {
	*RequestPacket
}

func (*ArenaEnterLobbyRequest) SetPacket ¶

func (x *ArenaEnterLobbyRequest) SetPacket(packet mx.Message)

func (*ArenaEnterLobbyRequest) String ¶

func (x *ArenaEnterLobbyRequest) String() string

type ArenaEnterLobbyResponse ¶

type ArenaEnterLobbyResponse struct {
	*ResponsePacket

	ArenaPlayerInfoDB *ArenaPlayerInfoDB
	OpponentUserDBs   []*ArenaUserDB
	MapId             int64
	AutoRefreshTime   mx.MxTime
}

func (*ArenaEnterLobbyResponse) SetPacket ¶

func (x *ArenaEnterLobbyResponse) SetPacket(packet mx.Message)

func (*ArenaEnterLobbyResponse) String ¶

func (x *ArenaEnterLobbyResponse) String() string

type ArenaHistoryDB ¶

type ArenaHistoryDB struct {
	ArenaBattleDB         *ArenaBattleDB
	BattleEndTime         mx.MxTime
	BattleSummary         *BattleSummary
	AttackingUserDB       *ArenaUserDB
	DefendingUserDB       *ArenaUserDB
	WinnerAccountServerId int64
}

func (*ArenaHistoryDB) String ¶

func (x *ArenaHistoryDB) String() string

type ArenaHistoryRequest ¶

type ArenaHistoryRequest struct {
	*RequestPacket

	SearchStartDate mx.MxTime
	Count           int32
}

func (*ArenaHistoryRequest) SetPacket ¶

func (x *ArenaHistoryRequest) SetPacket(packet mx.Message)

func (*ArenaHistoryRequest) String ¶

func (x *ArenaHistoryRequest) String() string

type ArenaHistoryResponse ¶

type ArenaHistoryResponse struct {
	*ResponsePacket

	ArenaHistoryDBs     []*ArenaHistoryDB
	ArenaDamageReportDB []*ArenaDamageReportDB
}

func (*ArenaHistoryResponse) SetPacket ¶

func (x *ArenaHistoryResponse) SetPacket(packet mx.Message)

func (*ArenaHistoryResponse) String ¶

func (x *ArenaHistoryResponse) String() string

type ArenaLoginRequest ¶

type ArenaLoginRequest struct {
	*RequestPacket
}

func (*ArenaLoginRequest) SetPacket ¶

func (x *ArenaLoginRequest) SetPacket(packet mx.Message)

func (*ArenaLoginRequest) String ¶

func (x *ArenaLoginRequest) String() string

type ArenaLoginResponse ¶

type ArenaLoginResponse struct {
	*ResponsePacket

	ArenaPlayerInfoDB *ArenaPlayerInfoDB
}

func (*ArenaLoginResponse) SetPacket ¶

func (x *ArenaLoginResponse) SetPacket(packet mx.Message)

func (*ArenaLoginResponse) String ¶

func (x *ArenaLoginResponse) String() string

type ArenaOpponentListRequest ¶

type ArenaOpponentListRequest struct {
	*RequestPacket
}

func (*ArenaOpponentListRequest) SetPacket ¶

func (x *ArenaOpponentListRequest) SetPacket(packet mx.Message)

func (*ArenaOpponentListRequest) String ¶

func (x *ArenaOpponentListRequest) String() string

type ArenaOpponentListResponse ¶

type ArenaOpponentListResponse struct {
	*ResponsePacket

	PlayerRank      int64
	OpponentUserDBs []*ArenaUserDB
	AutoRefreshTime mx.MxTime
}

func (*ArenaOpponentListResponse) SetPacket ¶

func (x *ArenaOpponentListResponse) SetPacket(packet mx.Message)

func (*ArenaOpponentListResponse) String ¶

func (x *ArenaOpponentListResponse) String() string

type ArenaPlayerInfoDB ¶

type ArenaPlayerInfoDB struct {
	CurrentSeasonId          int64
	PlayerGroupId            int64
	CurrentRank              int64
	SeasonRecord             int64
	AllTimeRecord            int64
	CumulativeTimeReward     int64
	TimeRewardLastUpdateTime mx.MxTime
	BattleEnterActiveTime    mx.MxTime
	DailyRewardActiveTime    mx.MxTime
}

func (*ArenaPlayerInfoDB) String ¶

func (x *ArenaPlayerInfoDB) String() string

type ArenaRankListRequest ¶

type ArenaRankListRequest struct {
	*RequestPacket

	StartIndex int32
	Count      int32
}

func (*ArenaRankListRequest) SetPacket ¶

func (x *ArenaRankListRequest) SetPacket(packet mx.Message)

func (*ArenaRankListRequest) String ¶

func (x *ArenaRankListRequest) String() string

type ArenaRankListResponse ¶

type ArenaRankListResponse struct {
	*ResponsePacket

	TopRankedUserDBs []*ArenaUserDB
}

func (*ArenaRankListResponse) SetPacket ¶

func (x *ArenaRankListResponse) SetPacket(packet mx.Message)

func (*ArenaRankListResponse) String ¶

func (x *ArenaRankListResponse) String() string

type ArenaSettingChangeRequest ¶

type ArenaSettingChangeRequest struct {
	*RequestPacket

	MapId int64
}

func (*ArenaSettingChangeRequest) SetPacket ¶

func (x *ArenaSettingChangeRequest) SetPacket(packet mx.Message)

func (*ArenaSettingChangeRequest) String ¶

func (x *ArenaSettingChangeRequest) String() string

type ArenaSettingChangeResponse ¶

type ArenaSettingChangeResponse struct {
	*ResponsePacket
}

func (*ArenaSettingChangeResponse) SetPacket ¶

func (x *ArenaSettingChangeResponse) SetPacket(packet mx.Message)

func (*ArenaSettingChangeResponse) String ¶

func (x *ArenaSettingChangeResponse) String() string

type ArenaSummary ¶

type ArenaSummary struct {
	ArenaMapId        int64
	EnemyAccountId    int64
	EnemyAccountLevel int64
}

func (*ArenaSummary) String ¶

func (x *ArenaSummary) String() string

type ArenaSyncEchelonSettingTimeRequest ¶

type ArenaSyncEchelonSettingTimeRequest struct {
	*RequestPacket
}

func (*ArenaSyncEchelonSettingTimeRequest) SetPacket ¶

func (x *ArenaSyncEchelonSettingTimeRequest) SetPacket(packet mx.Message)

func (*ArenaSyncEchelonSettingTimeRequest) String ¶

type ArenaSyncEchelonSettingTimeResponse ¶

type ArenaSyncEchelonSettingTimeResponse struct {
	*ResponsePacket

	EchelonSettingTime mx.MxTime
}

func (*ArenaSyncEchelonSettingTimeResponse) SetPacket ¶

func (x *ArenaSyncEchelonSettingTimeResponse) SetPacket(packet mx.Message)

func (*ArenaSyncEchelonSettingTimeResponse) String ¶

type ArenaTeamSettingDB ¶

type ArenaTeamSettingDB struct {
	EchelonType                     EchelonType
	LeaderCharacterId               int64
	TSSInteractionCharacterId       int64
	TSSInteractionCharacterServerId int64
	MainCharacters                  []*ArenaCharacterDB
	SupportCharacters               []*ArenaCharacterDB
	TSSCharacterDB                  *ArenaCharacterDB
	SquadCount                      int32
	MapId                           int64
}

func (*ArenaTeamSettingDB) String ¶

func (x *ArenaTeamSettingDB) String() string

type ArenaUserDB ¶

type ArenaUserDB struct {
	AccountServerId             int64
	RepresentCharacterUniqueId  int64
	RepresentCharacterCostumeId int64
	NickName                    string
	Rank                        int64
	Level                       int64
	Exp                         int64
	TeamSettingDB               *ArenaTeamSettingDB
	AccountAttachmentDB         *AccountAttachmentDB
	UserName                    string
}

func (*ArenaUserDB) String ¶

func (x *ArenaUserDB) String() string

type Assembly ¶

type Assembly struct {
	DefinedTypes        []*TypeInfo
	ExportedTypes       []*Type
	CodeBase            string
	EntryPoint          *MethodInfo
	FullName            string
	ImageRuntimeVersion string
	IsDynamic           bool
	Location            string
	ReflectionOnly      bool
	IsCollectible       bool
	IsFullyTrusted      bool
	CustomAttributes    []*CustomAttributeData
	EscapedCodeBase     string
	ManifestModule      *Module
	Modules             []*Module
	GlobalAssemblyCache bool
	HostContext         int64
	SecurityRuleSet     SecurityRuleSet
}

func (*Assembly) String ¶

func (x *Assembly) String() string

type AssistCharacterDB ¶

type AssistCharacterDB struct {
	*CharacterDB

	EchelonType             EchelonType
	SlotNumber              int32
	AccountId               int64
	AssistRelation          AssistRelation
	AssistCharacterServerId int64
	NickName                string
	EquipmentDBs            []*EquipmentDB
	WeaponDB                *WeaponDB
	GearDB                  *GearDB
	CostumeId               int64
	CostumeDB               *CostumeDB
	IsMulligan              bool
	IsTSAInteraction        bool
	CombatStyleIndex        int32
	HasWeapon               bool
	HasGear                 bool
}

func (*AssistCharacterDB) SetPacket ¶

func (x *AssistCharacterDB) SetPacket(packet mx.Message)

func (*AssistCharacterDB) String ¶

func (x *AssistCharacterDB) String() string

type AssistRelation ¶

type AssistRelation int32
const (
	AssistRelation_None     AssistRelation = 0
	AssistRelation_Clan     AssistRelation = 1
	AssistRelation_Friend   AssistRelation = 2
	AssistRelation_Cheat    AssistRelation = 4
	AssistRelation_Stranger AssistRelation = 8
)

func (AssistRelation) String ¶

func (x AssistRelation) String() string

func (AssistRelation) Value ¶

func (x AssistRelation) Value(sr string) AssistRelation

type AttachmentEmblemAcquireRequest ¶

type AttachmentEmblemAcquireRequest struct {
	*RequestPacket

	UniqueIds []int64
}

func (*AttachmentEmblemAcquireRequest) SetPacket ¶

func (x *AttachmentEmblemAcquireRequest) SetPacket(packet mx.Message)

func (*AttachmentEmblemAcquireRequest) String ¶

type AttachmentEmblemAcquireResponse ¶

type AttachmentEmblemAcquireResponse struct {
	*ResponsePacket

	EmblemDBs []*EmblemDB
}

func (*AttachmentEmblemAcquireResponse) SetPacket ¶

func (x *AttachmentEmblemAcquireResponse) SetPacket(packet mx.Message)

func (*AttachmentEmblemAcquireResponse) String ¶

type AttachmentEmblemAttachRequest ¶

type AttachmentEmblemAttachRequest struct {
	*RequestPacket

	UniqueId int64
}

func (*AttachmentEmblemAttachRequest) SetPacket ¶

func (x *AttachmentEmblemAttachRequest) SetPacket(packet mx.Message)

func (*AttachmentEmblemAttachRequest) String ¶

type AttachmentEmblemAttachResponse ¶

type AttachmentEmblemAttachResponse struct {
	*ResponsePacket

	AttachmentDB *AccountAttachmentDB
}

func (*AttachmentEmblemAttachResponse) SetPacket ¶

func (x *AttachmentEmblemAttachResponse) SetPacket(packet mx.Message)

func (*AttachmentEmblemAttachResponse) String ¶

type AttachmentEmblemListRequest ¶

type AttachmentEmblemListRequest struct {
	*RequestPacket
}

func (*AttachmentEmblemListRequest) SetPacket ¶

func (x *AttachmentEmblemListRequest) SetPacket(packet mx.Message)

func (*AttachmentEmblemListRequest) String ¶

func (x *AttachmentEmblemListRequest) String() string

type AttachmentEmblemListResponse ¶

type AttachmentEmblemListResponse struct {
	*ResponsePacket

	EmblemDBs []*EmblemDB
}

func (*AttachmentEmblemListResponse) SetPacket ¶

func (x *AttachmentEmblemListResponse) SetPacket(packet mx.Message)

func (*AttachmentEmblemListResponse) String ¶

type AttachmentGetRequest ¶

type AttachmentGetRequest struct {
	*RequestPacket
}

func (*AttachmentGetRequest) SetPacket ¶

func (x *AttachmentGetRequest) SetPacket(packet mx.Message)

func (*AttachmentGetRequest) String ¶

func (x *AttachmentGetRequest) String() string

type AttachmentGetResponse ¶

type AttachmentGetResponse struct {
	*ResponsePacket

	AccountAttachmentDB *AccountAttachmentDB
}

func (*AttachmentGetResponse) SetPacket ¶

func (x *AttachmentGetResponse) SetPacket(packet mx.Message)

func (*AttachmentGetResponse) String ¶

func (x *AttachmentGetResponse) String() string

type AttendanceBookReward ¶

type AttendanceBookReward struct {
	UniqueId          int64
	Type              AttendanceType
	AccountType       AccountState
	DisplayOrder      int64
	AccountLevelLimit int64
	Title             string
	TitleImagePath    string
	CountRule         AttendanceCountRule
	CountReset        AttendanceResetType
	BookSize          int64
	StartDate         mx.MxTime
	StartableEndDate  mx.MxTime
	EndDate           mx.MxTime
	ExpiryDate        int64
	MailType          MailType
	DailyRewardIcons  map[int64]string
	DailyRewards      map[int64][]*ParcelInfo
}

func (*AttendanceBookReward) String ¶

func (x *AttendanceBookReward) String() string

type AttendanceCountRule ¶

type AttendanceCountRule int32
const (
	AttendanceCountRule_Accumulation AttendanceCountRule = 0
	AttendanceCountRule_Date         AttendanceCountRule = 1
)

func (AttendanceCountRule) String ¶

func (x AttendanceCountRule) String() string

func (AttendanceCountRule) Value ¶

type AttendanceHistoryDB ¶

type AttendanceHistoryDB struct {
	ServerId               int64
	AttendanceBookUniqueId int64
	AttendedDay            map[int64]mx.MxTime
	Expired                bool
	LastAttendedDay        int64
	LastAttendedDate       mx.MxTime
	AttendedDayNullable    map[int64]mx.MxTime
}

func (*AttendanceHistoryDB) String ¶

func (x *AttendanceHistoryDB) String() string

type AttendanceResetType ¶

type AttendanceResetType int32
const (
	AttendanceResetType_User   AttendanceResetType = 0
	AttendanceResetType_Server AttendanceResetType = 1
)

func (AttendanceResetType) String ¶

func (x AttendanceResetType) String() string

func (AttendanceResetType) Value ¶

type AttendanceRewardRequest ¶

type AttendanceRewardRequest struct {
	*RequestPacket

	DayByBookUniqueId      map[int64]int64
	AttendanceBookUniqueId int64
	Day                    int64
}

func (*AttendanceRewardRequest) SetPacket ¶

func (x *AttendanceRewardRequest) SetPacket(packet mx.Message)

func (*AttendanceRewardRequest) String ¶

func (x *AttendanceRewardRequest) String() string

type AttendanceRewardResponse ¶

type AttendanceRewardResponse struct {
	*ResponsePacket

	AttendanceBookRewards []*AttendanceBookReward
	AttendanceHistoryDBs  []*AttendanceHistoryDB
	ParcelResultDB        *ParcelResultDB
}

func (*AttendanceRewardResponse) SetPacket ¶

func (x *AttendanceRewardResponse) SetPacket(packet mx.Message)

func (*AttendanceRewardResponse) String ¶

func (x *AttendanceRewardResponse) String() string

type AttendanceType ¶

type AttendanceType int32
const (
	AttendanceType_Basic          AttendanceType = 0
	AttendanceType_Event          AttendanceType = 1
	AttendanceType_Newbie         AttendanceType = 2
	AttendanceType_EventCountDown AttendanceType = 3
	AttendanceType_Event20Days    AttendanceType = 4
)

func (AttendanceType) String ¶

func (x AttendanceType) String() string

func (AttendanceType) Value ¶

func (x AttendanceType) Value(sr string) AttendanceType

type Attribute ¶

type Attribute struct {
	TypeId *Object
}

func (*Attribute) SetPacket ¶

func (x *Attribute) SetPacket(packet mx.Message)

func (*Attribute) String ¶

func (x *Attribute) String() string

type AuditGachaStatisticsRequest ¶

type AuditGachaStatisticsRequest struct {
	*RequestPacket

	MerchandiseUniqueId int64
	ShopUniqueId        int64
	Count               int64
}

func (*AuditGachaStatisticsRequest) SetPacket ¶

func (x *AuditGachaStatisticsRequest) SetPacket(packet mx.Message)

func (*AuditGachaStatisticsRequest) String ¶

func (x *AuditGachaStatisticsRequest) String() string

type AuditGachaStatisticsResponse ¶

type AuditGachaStatisticsResponse struct {
	*ResponsePacket

	GachaResult map[int64]int64
}

func (*AuditGachaStatisticsResponse) SetPacket ¶

func (x *AuditGachaStatisticsResponse) SetPacket(packet mx.Message)

func (*AuditGachaStatisticsResponse) String ¶

type BasePacket ¶

type BasePacket struct {
	SessionKey *SessionKey
	Protocol   Protocol
	AccountId  int64
}

func (*BasePacket) SetPacket ¶

func (x *BasePacket) SetPacket(packet mx.Message)

func (*BasePacket) String ¶

func (x *BasePacket) String() string

type BasisPoint ¶

type BasisPoint struct {
	*ValueType

	RawValue int64 `json:"rawValue"`
}

func (*BasisPoint) SetPacket ¶

func (x *BasisPoint) SetPacket(packet mx.Message)

func (*BasisPoint) String ¶

func (x *BasisPoint) String() string

type BattleEndType ¶

type BattleEndType int32
const (
	BattleEndType_None          BattleEndType = 0
	BattleEndType_AllNearlyDead BattleEndType = 1
	BattleEndType_TimeOut       BattleEndType = 2
	BattleEndType_EscortFailed  BattleEndType = 3
	BattleEndType_Clear         BattleEndType = 4
)

func (BattleEndType) String ¶

func (x BattleEndType) String() string

func (BattleEndType) Value ¶

func (x BattleEndType) Value(sr string) BattleEndType

type BattleEntityType ¶

type BattleEntityType int32
const (
	BattleEntityType_None       BattleEntityType = 0
	BattleEntityType_Character  BattleEntityType = 16777216
	BattleEntityType_SkillActor BattleEntityType = 33554432
	BattleEntityType_Obstacle   BattleEntityType = 67108864
	BattleEntityType_Point      BattleEntityType = 134217728
	BattleEntityType_Projectile BattleEntityType = 268435456
	BattleEntityType_EffectArea BattleEntityType = 536870912
	BattleEntityType_Supporter  BattleEntityType = 1073741824
	BattleEntityType_BattleItem BattleEntityType = -2147483648
)

func (BattleEntityType) String ¶

func (x BattleEntityType) String() string

func (BattleEntityType) Value ¶

type BattleLogCategory ¶

type BattleLogCategory int32
const (
	BattleLogCategory_None   BattleLogCategory = 0
	BattleLogCategory_Damage BattleLogCategory = 1
	BattleLogCategory_Heal   BattleLogCategory = 2
)

func (BattleLogCategory) String ¶

func (x BattleLogCategory) String() string

func (BattleLogCategory) Value ¶

type BattleLogSourceType ¶

type BattleLogSourceType int32
const (
	BattleLogSourceType_None         BattleLogSourceType = 0
	BattleLogSourceType_Normal       BattleLogSourceType = 1
	BattleLogSourceType_Ex           BattleLogSourceType = 2
	BattleLogSourceType_Public       BattleLogSourceType = 3
	BattleLogSourceType_Passive      BattleLogSourceType = 4
	BattleLogSourceType_ExtraPassive BattleLogSourceType = 5
	BattleLogSourceType_Etc          BattleLogSourceType = 6
)

func (BattleLogSourceType) String ¶

func (x BattleLogSourceType) String() string

func (BattleLogSourceType) Value ¶

type BattleNumericLog ¶

type BattleNumericLog struct {
	EntityType            string
	Category              BattleLogCategory
	Source                BattleLogSourceType
	CalculatedSum         int64
	AppliedSum            int64
	Count                 int64
	CriticalMultiplierMax int64
	CriticalCount         int64
	CalculatedMin         int64
	CalculatedMax         int64
	AppliedMin            int64
	AppliedMax            int64
}

func (*BattleNumericLog) String ¶

func (x *BattleNumericLog) String() string

type BattlePassBuyLevelRequest ¶

type BattlePassBuyLevelRequest struct {
	*RequestPacket
	BattlePassId            int64
	BattlePassBuyLevelCount int32
}

func (*BattlePassBuyLevelRequest) SetPacket ¶

func (x *BattlePassBuyLevelRequest) SetPacket(packet mx.Message)

func (*BattlePassBuyLevelRequest) String ¶

func (x *BattlePassBuyLevelRequest) String() string

type BattlePassBuyLevelResponse ¶

type BattlePassBuyLevelResponse struct {
	*ResponsePacket
	BattlePassInfo    *BattlePassInfoDB
	AccountCurrencyDB *AccountCurrencyDB
}

func (*BattlePassBuyLevelResponse) SetPacket ¶

func (x *BattlePassBuyLevelResponse) SetPacket(packet mx.Message)

func (*BattlePassBuyLevelResponse) String ¶

func (x *BattlePassBuyLevelResponse) String() string

type BattlePassCheckRequest ¶

type BattlePassCheckRequest struct {
	*RequestPacket
	BattlePassId int64
}

func (*BattlePassCheckRequest) SetPacket ¶

func (x *BattlePassCheckRequest) SetPacket(packet mx.Message)

func (*BattlePassCheckRequest) String ¶

func (x *BattlePassCheckRequest) String() string

type BattlePassCheckResponse ¶

type BattlePassCheckResponse struct {
	*ResponsePacket
	HasNotReceiveReward bool
	HasCompleteMission  bool
}

func (*BattlePassCheckResponse) SetPacket ¶

func (x *BattlePassCheckResponse) SetPacket(packet mx.Message)

func (*BattlePassCheckResponse) String ¶

func (x *BattlePassCheckResponse) String() string

type BattlePassGetInfoRequest ¶

type BattlePassGetInfoRequest struct {
	*RequestPacket
	BattlePassId int64
}

func (*BattlePassGetInfoRequest) SetPacket ¶

func (x *BattlePassGetInfoRequest) SetPacket(packet mx.Message)

func (*BattlePassGetInfoRequest) String ¶

func (x *BattlePassGetInfoRequest) String() string

type BattlePassGetInfoResponse ¶

type BattlePassGetInfoResponse struct {
	*ResponsePacket
	BattlePassInfo *BattlePassInfoDB
}

func (*BattlePassGetInfoResponse) SetPacket ¶

func (x *BattlePassGetInfoResponse) SetPacket(packet mx.Message)

func (*BattlePassGetInfoResponse) String ¶

func (x *BattlePassGetInfoResponse) String() string

type BattlePassInfoDB ¶

type BattlePassInfoDB struct {
	BattlePassId                      int64
	PassLevel                         int32
	PassExp                           int64
	PurchaseGroupId                   int64
	ReceiveRewardLevel                int32
	ReceivePurchaseRewardLevel        int32
	WeeklyPassExp                     int64
	LastWeeklyPassExpLimitRefreshDate mx.MxTime
}

func (*BattlePassInfoDB) String ¶

func (x *BattlePassInfoDB) String() string

type BattlePassMissionListRequest ¶

type BattlePassMissionListRequest struct {
	*RequestPacket
	BattlePassId int64
}

func (*BattlePassMissionListRequest) SetPacket ¶

func (x *BattlePassMissionListRequest) SetPacket(packet mx.Message)

func (*BattlePassMissionListRequest) String ¶

type BattlePassMissionListResponse ¶

type BattlePassMissionListResponse struct {
	*ResponsePacket
	MissionHistoryUniqueIds []int64
	ProgressDBs             []*MissionProgressDB
}

func (*BattlePassMissionListResponse) SetPacket ¶

func (x *BattlePassMissionListResponse) SetPacket(packet mx.Message)

func (*BattlePassMissionListResponse) String ¶

type BattlePassMissionMultipleRewardRequest ¶

type BattlePassMissionMultipleRewardRequest struct {
	*RequestPacket
	MissionCategory MissionCategory
	BattlePassId    int64
}

func (*BattlePassMissionMultipleRewardRequest) SetPacket ¶

func (x *BattlePassMissionMultipleRewardRequest) SetPacket(packet mx.Message)

func (*BattlePassMissionMultipleRewardRequest) String ¶

type BattlePassMissionMultipleRewardResponse ¶

type BattlePassMissionMultipleRewardResponse struct {
	*ResponsePacket
	AddedHistoryDBs []*MissionHistoryDB
	ParcelResultDB  *ParcelResultDB
	BattlePassInfo  *BattlePassInfoDB
}

func (*BattlePassMissionMultipleRewardResponse) SetPacket ¶

func (x *BattlePassMissionMultipleRewardResponse) SetPacket(packet mx.Message)

func (*BattlePassMissionMultipleRewardResponse) String ¶

type BattlePassMissionSingleRewardRequest ¶

type BattlePassMissionSingleRewardRequest struct {
	*RequestPacket
	BattlePassId    int64
	MissionUniqueId int64
}

func (*BattlePassMissionSingleRewardRequest) SetPacket ¶

func (x *BattlePassMissionSingleRewardRequest) SetPacket(packet mx.Message)

func (*BattlePassMissionSingleRewardRequest) String ¶

type BattlePassMissionSingleRewardResponse ¶

type BattlePassMissionSingleRewardResponse struct {
	*ResponsePacket
	AddedHistoryDB *MissionHistoryDB
	ParcelResultDB *ParcelResultDB
	BattlePassInfo *BattlePassInfoDB
}

func (*BattlePassMissionSingleRewardResponse) SetPacket ¶

func (x *BattlePassMissionSingleRewardResponse) SetPacket(packet mx.Message)

func (*BattlePassMissionSingleRewardResponse) String ¶

type BattlePassReceiveRewardRequest ¶

type BattlePassReceiveRewardRequest struct {
	*RequestPacket
	BattlePassId int64
}

func (*BattlePassReceiveRewardRequest) SetPacket ¶

func (x *BattlePassReceiveRewardRequest) SetPacket(packet mx.Message)

func (*BattlePassReceiveRewardRequest) String ¶

type BattlePassReceiveRewardResponse ¶

type BattlePassReceiveRewardResponse struct {
	*ResponsePacket
	BattlePassInfo *BattlePassInfoDB
	ParcelResult   *ParcelResultDB
}

func (*BattlePassReceiveRewardResponse) SetPacket ¶

func (x *BattlePassReceiveRewardResponse) SetPacket(packet mx.Message)

func (*BattlePassReceiveRewardResponse) String ¶

type BattleSummary ¶

type BattleSummary struct {
	HashKey            int64
	IsBossBattle       bool
	BattleType         BattleTypes
	StageId            int64
	GroundId           int64
	Winner             string
	IsPlayerWin        bool
	EndType            BattleEndType
	EndFrame           int32
	Group01Summary     *GroupSummary
	Group02Summary     *GroupSummary
	WeekDungeonSummary *WeekDungeonSummary
	RaidSummary        *RaidSummary
	TouchCountSummary  *ExcessiveTouch
	ArenaSummary       *ArenaSummary
	EndTime            *TimeSpan
	ContinueCount      int32
	ElapsedRealtime    float32
	FindGiftClearText  string
	EventContentId     int64
	FixedEchelonId     int64
	IsAbort            bool
	IsDefeatBattle     bool
	IsDefeatFailure    bool
}

func (*BattleSummary) String ¶

func (x *BattleSummary) String() string

type BattleTypes ¶

type BattleTypes int32
const (
	BattleTypes_None                BattleTypes = 0
	BattleTypes_Adventure           BattleTypes = 1
	BattleTypes_ScenarioMode        BattleTypes = 2
	BattleTypes_WeekDungeonChaserA  BattleTypes = 4
	BattleTypes_WeekDungeonBlood    BattleTypes = 8
	BattleTypes_WeekDungeonChaserB  BattleTypes = 16
	BattleTypes_WeekDungeonChaserC  BattleTypes = 32
	BattleTypes_WeekDungeonFindGift BattleTypes = 64
	BattleTypes_EventContent        BattleTypes = 128
	BattleTypes_TutorialAdventure   BattleTypes = 256
	BattleTypes_Profiling           BattleTypes = 512
	BattleTypes_SingleRaid          BattleTypes = 2048
	BattleTypes_MultiRaid           BattleTypes = 4096
	BattleTypes_PracticeRaid        BattleTypes = 8192
	BattleTypes_EliminateRaid       BattleTypes = 16384
	BattleTypes_MultiFloorRaid      BattleTypes = 32768
	BattleTypes_MinigameDefense     BattleTypes = 1048576
	BattleTypes_Arena               BattleTypes = 2097152
	BattleTypes_TimeAttack          BattleTypes = 8388608
	BattleTypes_SchoolDungeonA      BattleTypes = 33554432
	BattleTypes_SchoolDungeonB      BattleTypes = 67108864
	BattleTypes_SchoolDungeonC      BattleTypes = 134217728
	BattleTypes_WorldRaid           BattleTypes = 268435456
	BattleTypes_Conquest            BattleTypes = 536870912
	BattleTypes_FieldStory          BattleTypes = 1073741824
	BattleTypes_FieldContent        BattleTypes = -2147483648
	BattleTypes_PvE                 BattleTypes = -301988865
	BattleTypes_WeekDungeon         BattleTypes = 124
	BattleTypes_SchoolDungeon       BattleTypes = 234881024
	BattleTypes_Raid                BattleTypes = 30720
	BattleTypes_PvP                 BattleTypes = 2097152
	BattleTypes_All                 BattleTypes = -1
)

func (BattleTypes) String ¶

func (x BattleTypes) String() string

func (BattleTypes) Value ¶

func (x BattleTypes) Value(sr string) BattleTypes

type BeforehandGachaSnapshotDB ¶

type BeforehandGachaSnapshotDB struct {
	ShopUniqueId int64
	GoodsId      int64
	LastIndex    int64
	LastResults  []int64
	SavedIndex   int64
	SavedResults []int64
	PickedIndex  int64
}

func (*BeforehandGachaSnapshotDB) String ¶

func (x *BeforehandGachaSnapshotDB) String() string

type BillingPurchaseFreeProductRequest ¶

type BillingPurchaseFreeProductRequest struct {
	*RequestPacket
	ShopCashId int64
}

func (*BillingPurchaseFreeProductRequest) SetPacket ¶

func (x *BillingPurchaseFreeProductRequest) SetPacket(packet mx.Message)

func (*BillingPurchaseFreeProductRequest) String ¶

type BillingPurchaseFreeProductResponse ¶

type BillingPurchaseFreeProductResponse struct {
	*ResponsePacket
	ParcelResult    *ParcelResultDB
	MailDB          *MailDB
	PurchaseProduct *PurchaseCountDB
}

func (*BillingPurchaseFreeProductResponse) SetPacket ¶

func (x *BillingPurchaseFreeProductResponse) SetPacket(packet mx.Message)

func (*BillingPurchaseFreeProductResponse) String ¶

type BillingPurchaseListByYostarRequest ¶

type BillingPurchaseListByYostarRequest struct {
	*RequestPacket
}

func (*BillingPurchaseListByYostarRequest) SetPacket ¶

func (x *BillingPurchaseListByYostarRequest) SetPacket(packet mx.Message)

func (*BillingPurchaseListByYostarRequest) String ¶

type BillingPurchaseListByYostarResponse ¶

type BillingPurchaseListByYostarResponse struct {
	*ResponsePacket

	CountList          []*PurchaseCountDB
	OrderList          []*PurchaseOrderDB
	MonthlyProductList []*MonthlyProductPurchaseDB
	BlockedProductDBs  []*BlockedProductDB
}

func (*BillingPurchaseListByYostarResponse) SetPacket ¶

func (x *BillingPurchaseListByYostarResponse) SetPacket(packet mx.Message)

func (*BillingPurchaseListByYostarResponse) String ¶

type BillingTransactionEndByYostarRequest ¶

type BillingTransactionEndByYostarRequest struct {
	*RequestPacket

	PurchaseOrderId int64
	EndType         BillingTransactionEndType
}

func (*BillingTransactionEndByYostarRequest) SetPacket ¶

func (x *BillingTransactionEndByYostarRequest) SetPacket(packet mx.Message)

func (*BillingTransactionEndByYostarRequest) String ¶

type BillingTransactionEndByYostarResponse ¶

type BillingTransactionEndByYostarResponse struct {
	*ResponsePacket

	ParcelResult       *ParcelResultDB
	MailDB             *MailDB
	CountList          []*PurchaseCountDB
	PurchaseCount      int32
	MonthlyProductList []*MonthlyProductPurchaseDB
}

func (*BillingTransactionEndByYostarResponse) SetPacket ¶

func (x *BillingTransactionEndByYostarResponse) SetPacket(packet mx.Message)

func (*BillingTransactionEndByYostarResponse) String ¶

type BillingTransactionEndType ¶

type BillingTransactionEndType int32
const (
	BillingTransactionEndType_None    BillingTransactionEndType = 0
	BillingTransactionEndType_Success BillingTransactionEndType = 1
	BillingTransactionEndType_Cancel  BillingTransactionEndType = 2
)

func (BillingTransactionEndType) String ¶

func (x BillingTransactionEndType) String() string

func (BillingTransactionEndType) Value ¶

type BillingTransactionStartByYostarRequest ¶

type BillingTransactionStartByYostarRequest struct {
	*RequestPacket

	ShopCashId     int64
	VirtualPayment bool
}

func (*BillingTransactionStartByYostarRequest) SetPacket ¶

func (x *BillingTransactionStartByYostarRequest) SetPacket(packet mx.Message)

func (*BillingTransactionStartByYostarRequest) String ¶

type BillingTransactionStartByYostarResponse ¶

type BillingTransactionStartByYostarResponse struct {
	*ResponsePacket

	PurchaseCount             int64
	PurchaseResetDate         mx.MxTime
	PurchaseOrderId           int64
	MXSeedKey                 string
	PurchaseServerTag         PurchaseServerTag
	PurchaseServerCallbackUrl string
}

func (*BillingTransactionStartByYostarResponse) SetPacket ¶

func (x *BillingTransactionStartByYostarResponse) SetPacket(packet mx.Message)

func (*BillingTransactionStartByYostarResponse) String ¶

type Binder ¶

type Binder struct {
}

func (*Binder) String ¶

func (x *Binder) String() string

type BlockedProductDB ¶

type BlockedProductDB struct {
	CashProductId   int64
	MarketBlockType ShopCashBlockType
	BeginDate       mx.MxTime
	EndDate         mx.MxTime
}

func (*BlockedProductDB) String ¶

func (x *BlockedProductDB) String() string

type CafeAckRequest ¶

type CafeAckRequest struct {
	*RequestPacket

	CafeDBId int64
}

func (*CafeAckRequest) SetPacket ¶

func (x *CafeAckRequest) SetPacket(packet mx.Message)

func (*CafeAckRequest) String ¶

func (x *CafeAckRequest) String() string

type CafeAckResponse ¶

type CafeAckResponse struct {
	*ResponsePacket

	CafeDB *CafeDB
}

func (*CafeAckResponse) SetPacket ¶

func (x *CafeAckResponse) SetPacket(packet mx.Message)

func (*CafeAckResponse) String ¶

func (x *CafeAckResponse) String() string

type CafeApplyPresetRequest ¶

type CafeApplyPresetRequest struct {
	*RequestPacket

	SlotId                int32
	CafeDBId              int64
	UseOtherCafeFurniture bool
}

func (*CafeApplyPresetRequest) SetPacket ¶

func (x *CafeApplyPresetRequest) SetPacket(packet mx.Message)

func (*CafeApplyPresetRequest) String ¶

func (x *CafeApplyPresetRequest) String() string

type CafeApplyPresetResponse ¶

type CafeApplyPresetResponse struct {
	*ResponsePacket

	CafeDBs      []*CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeApplyPresetResponse) SetPacket ¶

func (x *CafeApplyPresetResponse) SetPacket(packet mx.Message)

func (*CafeApplyPresetResponse) String ¶

func (x *CafeApplyPresetResponse) String() string

type CafeApplyTemplateRequest ¶

type CafeApplyTemplateRequest struct {
	*RequestPacket

	TemplateId            int64
	CafeDBId              int64
	UseOtherCafeFurniture bool
}

func (*CafeApplyTemplateRequest) SetPacket ¶

func (x *CafeApplyTemplateRequest) SetPacket(packet mx.Message)

func (*CafeApplyTemplateRequest) String ¶

func (x *CafeApplyTemplateRequest) String() string

type CafeApplyTemplateResponse ¶

type CafeApplyTemplateResponse struct {
	*ResponsePacket

	CafeDBs      []*CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeApplyTemplateResponse) SetPacket ¶

func (x *CafeApplyTemplateResponse) SetPacket(packet mx.Message)

func (*CafeApplyTemplateResponse) String ¶

func (x *CafeApplyTemplateResponse) String() string

type CafeCharacterDB ¶

type CafeCharacterDB struct {
	*VisitingCharacterDB

	IsSummon         bool
	LastInteractTime mx.MxTime
}

func (*CafeCharacterDB) SetPacket ¶

func (x *CafeCharacterDB) SetPacket(packet mx.Message)

func (*CafeCharacterDB) String ¶

func (x *CafeCharacterDB) String() string

type CafeClearPresetRequest ¶

type CafeClearPresetRequest struct {
	*RequestPacket

	SlotId int32
}

func (*CafeClearPresetRequest) SetPacket ¶

func (x *CafeClearPresetRequest) SetPacket(packet mx.Message)

func (*CafeClearPresetRequest) String ¶

func (x *CafeClearPresetRequest) String() string

type CafeClearPresetResponse ¶

type CafeClearPresetResponse struct {
	*ResponsePacket
}

func (*CafeClearPresetResponse) SetPacket ¶

func (x *CafeClearPresetResponse) SetPacket(packet mx.Message)

func (*CafeClearPresetResponse) String ¶

func (x *CafeClearPresetResponse) String() string

type CafeDB ¶

type CafeDB struct {
	CafeDBId                int64
	CafeId                  int64
	AccountId               int64
	CafeRank                int32
	LastUpdate              mx.MxTime
	LastSummonDate          mx.MxTime
	IsNew                   bool
	CafeVisitCharacterDBs   map[int64]*CafeCharacterDB
	FurnitureDBs            []*FurnitureDB
	ProductionAppliedTime   mx.MxTime
	ProductionDB            *CafeProductionDB
	CurrencyDict_Obsolete   map[CurrencyTypes]int64
	UpdateTimeDict_Obsolete map[CurrencyTypes]mx.MxTime
}

func (*CafeDB) String ¶

func (x *CafeDB) String() string

type CafeDeployFurnitureRequest ¶

type CafeDeployFurnitureRequest struct {
	*RequestPacket

	CafeDBId    int64
	FurnitureDB *FurnitureDB
}

func (*CafeDeployFurnitureRequest) SetPacket ¶

func (x *CafeDeployFurnitureRequest) SetPacket(packet mx.Message)

func (*CafeDeployFurnitureRequest) String ¶

func (x *CafeDeployFurnitureRequest) String() string

type CafeDeployFurnitureResponse ¶

type CafeDeployFurnitureResponse struct {
	*ResponsePacket

	CafeDB               *CafeDB
	NewFurnitureServerId int64
	ChangedFurnitureDBs  []*FurnitureDB
}

func (*CafeDeployFurnitureResponse) SetPacket ¶

func (x *CafeDeployFurnitureResponse) SetPacket(packet mx.Message)

func (*CafeDeployFurnitureResponse) String ¶

func (x *CafeDeployFurnitureResponse) String() string

type CafeGetInfoRequest ¶

type CafeGetInfoRequest struct {
	*RequestPacket

	AccountServerId int64
}

func (*CafeGetInfoRequest) SetPacket ¶

func (x *CafeGetInfoRequest) SetPacket(packet mx.Message)

func (*CafeGetInfoRequest) String ¶

func (x *CafeGetInfoRequest) String() string

type CafeGetInfoResponse ¶

type CafeGetInfoResponse struct {
	*ResponsePacket

	CafeDB       *CafeDB
	CafeDBs      []*CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeGetInfoResponse) SetPacket ¶

func (x *CafeGetInfoResponse) SetPacket(packet mx.Message)

func (*CafeGetInfoResponse) String ¶

func (x *CafeGetInfoResponse) String() string

type CafeGiveGiftRequest ¶

type CafeGiveGiftRequest struct {
	*RequestPacket

	CafeDBId          int64
	CharacterUniqueId int64
	ConsumeRequestDB  *ConsumeRequestDB
}

func (*CafeGiveGiftRequest) SetPacket ¶

func (x *CafeGiveGiftRequest) SetPacket(packet mx.Message)

func (*CafeGiveGiftRequest) String ¶

func (x *CafeGiveGiftRequest) String() string

type CafeGiveGiftResponse ¶

type CafeGiveGiftResponse struct {
	*ResponsePacket

	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
}

func (*CafeGiveGiftResponse) SetPacket ¶

func (x *CafeGiveGiftResponse) SetPacket(packet mx.Message)

func (*CafeGiveGiftResponse) String ¶

func (x *CafeGiveGiftResponse) String() string

type CafeInteractWithCharacterRequest ¶

type CafeInteractWithCharacterRequest struct {
	*RequestPacket

	CafeDBId    int64
	CharacterId int64
}

func (*CafeInteractWithCharacterRequest) SetPacket ¶

func (x *CafeInteractWithCharacterRequest) SetPacket(packet mx.Message)

func (*CafeInteractWithCharacterRequest) String ¶

type CafeInteractWithCharacterResponse ¶

type CafeInteractWithCharacterResponse struct {
	*ResponsePacket

	CafeDB         *CafeDB
	CharacterDB    *CharacterDB
	ParcelResultDB *ParcelResultDB
}

func (*CafeInteractWithCharacterResponse) SetPacket ¶

func (x *CafeInteractWithCharacterResponse) SetPacket(packet mx.Message)

func (*CafeInteractWithCharacterResponse) String ¶

type CafeListPresetRequest ¶

type CafeListPresetRequest struct {
	*RequestPacket
}

func (*CafeListPresetRequest) SetPacket ¶

func (x *CafeListPresetRequest) SetPacket(packet mx.Message)

func (*CafeListPresetRequest) String ¶

func (x *CafeListPresetRequest) String() string

type CafeListPresetResponse ¶

type CafeListPresetResponse struct {
	*ResponsePacket

	CafePresetDBs []*CafePresetDB
}

func (*CafeListPresetResponse) SetPacket ¶

func (x *CafeListPresetResponse) SetPacket(packet mx.Message)

func (*CafeListPresetResponse) String ¶

func (x *CafeListPresetResponse) String() string

type CafeOpenRequest ¶

type CafeOpenRequest struct {
	*RequestPacket

	CafeId int64
}

func (*CafeOpenRequest) SetPacket ¶

func (x *CafeOpenRequest) SetPacket(packet mx.Message)

func (*CafeOpenRequest) String ¶

func (x *CafeOpenRequest) String() string

type CafeOpenResponse ¶

type CafeOpenResponse struct {
	*ResponsePacket

	OpenedCafeDB *CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeOpenResponse) SetPacket ¶

func (x *CafeOpenResponse) SetPacket(packet mx.Message)

func (*CafeOpenResponse) String ¶

func (x *CafeOpenResponse) String() string

type CafePresetDB ¶

type CafePresetDB struct {
	ServerId   int64
	SlotId     int32
	PresetName string
	IsEmpty    bool
}

func (*CafePresetDB) String ¶

func (x *CafePresetDB) String() string

type CafeProductionDB ¶

type CafeProductionDB struct {
	CafeDBId              int64
	ComfortValue          int64
	AppliedDate           mx.MxTime
	ProductionParcelInfos []*CafeProductionParcelInfo
}

func (*CafeProductionDB) String ¶

func (x *CafeProductionDB) String() string

type CafeProductionParcelInfo ¶

type CafeProductionParcelInfo struct {
	Key    *ParcelKeyPair
	Amount int64
}

func (*CafeProductionParcelInfo) String ¶

func (x *CafeProductionParcelInfo) String() string

type CafeRankUpRequest ¶

type CafeRankUpRequest struct {
	*RequestPacket

	AccountServerId  int64
	CafeDBId         int64
	ConsumeRequestDB *ConsumeRequestDB
}

func (*CafeRankUpRequest) SetPacket ¶

func (x *CafeRankUpRequest) SetPacket(packet mx.Message)

func (*CafeRankUpRequest) String ¶

func (x *CafeRankUpRequest) String() string

type CafeRankUpResponse ¶

type CafeRankUpResponse struct {
	*ResponsePacket

	CafeDB          *CafeDB
	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
}

func (*CafeRankUpResponse) SetPacket ¶

func (x *CafeRankUpResponse) SetPacket(packet mx.Message)

func (*CafeRankUpResponse) String ¶

func (x *CafeRankUpResponse) String() string

type CafeReceiveCurrencyRequest ¶

type CafeReceiveCurrencyRequest struct {
	*RequestPacket

	AccountServerId int64
	CafeDBId        int64
}

func (*CafeReceiveCurrencyRequest) SetPacket ¶

func (x *CafeReceiveCurrencyRequest) SetPacket(packet mx.Message)

func (*CafeReceiveCurrencyRequest) String ¶

func (x *CafeReceiveCurrencyRequest) String() string

type CafeReceiveCurrencyResponse ¶

type CafeReceiveCurrencyResponse struct {
	*ResponsePacket

	CafeDB         *CafeDB
	CafeDBs        []*CafeDB
	ParcelResultDB *ParcelResultDB
}

func (*CafeReceiveCurrencyResponse) SetPacket ¶

func (x *CafeReceiveCurrencyResponse) SetPacket(packet mx.Message)

func (*CafeReceiveCurrencyResponse) String ¶

func (x *CafeReceiveCurrencyResponse) String() string

type CafeRelocateFurnitureRequest ¶

type CafeRelocateFurnitureRequest struct {
	*RequestPacket

	CafeDBId    int64
	FurnitureDB *FurnitureDB
}

func (*CafeRelocateFurnitureRequest) SetPacket ¶

func (x *CafeRelocateFurnitureRequest) SetPacket(packet mx.Message)

func (*CafeRelocateFurnitureRequest) String ¶

type CafeRelocateFurnitureResponse ¶

type CafeRelocateFurnitureResponse struct {
	*ResponsePacket

	CafeDB               *CafeDB
	RelocatedFurnitureDB *FurnitureDB
}

func (*CafeRelocateFurnitureResponse) SetPacket ¶

func (x *CafeRelocateFurnitureResponse) SetPacket(packet mx.Message)

func (*CafeRelocateFurnitureResponse) String ¶

type CafeRemoveAllFurnitureRequest ¶

type CafeRemoveAllFurnitureRequest struct {
	*RequestPacket

	CafeDBId int64
}

func (*CafeRemoveAllFurnitureRequest) SetPacket ¶

func (x *CafeRemoveAllFurnitureRequest) SetPacket(packet mx.Message)

func (*CafeRemoveAllFurnitureRequest) String ¶

type CafeRemoveAllFurnitureResponse ¶

type CafeRemoveAllFurnitureResponse struct {
	*ResponsePacket

	CafeDB       *CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeRemoveAllFurnitureResponse) SetPacket ¶

func (x *CafeRemoveAllFurnitureResponse) SetPacket(packet mx.Message)

func (*CafeRemoveAllFurnitureResponse) String ¶

type CafeRemoveFurnitureRequest ¶

type CafeRemoveFurnitureRequest struct {
	*RequestPacket

	CafeDBId           int64
	FurnitureServerIds []int64
}

func (*CafeRemoveFurnitureRequest) SetPacket ¶

func (x *CafeRemoveFurnitureRequest) SetPacket(packet mx.Message)

func (*CafeRemoveFurnitureRequest) String ¶

func (x *CafeRemoveFurnitureRequest) String() string

type CafeRemoveFurnitureResponse ¶

type CafeRemoveFurnitureResponse struct {
	*ResponsePacket

	CafeDB       *CafeDB
	FurnitureDBs []*FurnitureDB
}

func (*CafeRemoveFurnitureResponse) SetPacket ¶

func (x *CafeRemoveFurnitureResponse) SetPacket(packet mx.Message)

func (*CafeRemoveFurnitureResponse) String ¶

func (x *CafeRemoveFurnitureResponse) String() string

type CafeRenamePresetRequest ¶

type CafeRenamePresetRequest struct {
	*RequestPacket

	SlotId     int32
	PresetName string
}

func (*CafeRenamePresetRequest) SetPacket ¶

func (x *CafeRenamePresetRequest) SetPacket(packet mx.Message)

func (*CafeRenamePresetRequest) String ¶

func (x *CafeRenamePresetRequest) String() string

type CafeRenamePresetResponse ¶

type CafeRenamePresetResponse struct {
	*ResponsePacket
}

func (*CafeRenamePresetResponse) SetPacket ¶

func (x *CafeRenamePresetResponse) SetPacket(packet mx.Message)

func (*CafeRenamePresetResponse) String ¶

func (x *CafeRenamePresetResponse) String() string

type CafeSummonCharacterRequest ¶

type CafeSummonCharacterRequest struct {
	*RequestPacket

	CafeDBId          int64
	CharacterServerId int64
}

func (*CafeSummonCharacterRequest) SetPacket ¶

func (x *CafeSummonCharacterRequest) SetPacket(packet mx.Message)

func (*CafeSummonCharacterRequest) String ¶

func (x *CafeSummonCharacterRequest) String() string

type CafeSummonCharacterResponse ¶

type CafeSummonCharacterResponse struct {
	*ResponsePacket

	CafeDB  *CafeDB
	CafeDBs []*CafeDB
}

func (*CafeSummonCharacterResponse) SetPacket ¶

func (x *CafeSummonCharacterResponse) SetPacket(packet mx.Message)

func (*CafeSummonCharacterResponse) String ¶

func (x *CafeSummonCharacterResponse) String() string

type CafeTravelRequest ¶

type CafeTravelRequest struct {
	*RequestPacket

	TargetAccountId          int64
	CurrentVisitingAccountId int64
}

func (*CafeTravelRequest) SetPacket ¶

func (x *CafeTravelRequest) SetPacket(packet mx.Message)

func (*CafeTravelRequest) String ¶

func (x *CafeTravelRequest) String() string

type CafeTravelResponse ¶

type CafeTravelResponse struct {
	*ResponsePacket

	FriendDB *FriendDB
	CafeDBs  []*CafeDB
}

func (*CafeTravelResponse) SetPacket ¶

func (x *CafeTravelResponse) SetPacket(packet mx.Message)

func (*CafeTravelResponse) String ¶

func (x *CafeTravelResponse) String() string

type CafeTrophyHistoryRequest ¶

type CafeTrophyHistoryRequest struct {
	*RequestPacket
}

func (*CafeTrophyHistoryRequest) SetPacket ¶

func (x *CafeTrophyHistoryRequest) SetPacket(packet mx.Message)

func (*CafeTrophyHistoryRequest) String ¶

func (x *CafeTrophyHistoryRequest) String() string

type CafeTrophyHistoryResponse ¶

type CafeTrophyHistoryResponse struct {
	*ResponsePacket

	RaidSeasonRankingHistoryDBs []*RaidSeasonRankingHistoryDB
}

func (*CafeTrophyHistoryResponse) SetPacket ¶

func (x *CafeTrophyHistoryResponse) SetPacket(packet mx.Message)

func (*CafeTrophyHistoryResponse) String ¶

func (x *CafeTrophyHistoryResponse) String() string

type CafeUpdatePresetFurnitureRequest ¶

type CafeUpdatePresetFurnitureRequest struct {
	*RequestPacket

	CafeDBId int64
	SlotId   int32
}

func (*CafeUpdatePresetFurnitureRequest) SetPacket ¶

func (x *CafeUpdatePresetFurnitureRequest) SetPacket(packet mx.Message)

func (*CafeUpdatePresetFurnitureRequest) String ¶

type CafeUpdatePresetFurnitureResponse ¶

type CafeUpdatePresetFurnitureResponse struct {
	*ResponsePacket
}

func (*CafeUpdatePresetFurnitureResponse) SetPacket ¶

func (x *CafeUpdatePresetFurnitureResponse) SetPacket(packet mx.Message)

func (*CafeUpdatePresetFurnitureResponse) String ¶

type CallingConventions ¶

type CallingConventions int32
const (
	CallingConventions_Standard     CallingConventions = 1
	CallingConventions_VarArgs      CallingConventions = 2
	CallingConventions_Any          CallingConventions = 3
	CallingConventions_HasThis      CallingConventions = 32
	CallingConventions_ExplicitThis CallingConventions = 64
)

func (CallingConventions) String ¶

func (x CallingConventions) String() string

func (CallingConventions) Value ¶

type CampaignChapterClearRewardHistoryDB ¶

type CampaignChapterClearRewardHistoryDB struct {
	ChapterUniqueId int64
	RewardType      StageDifficulty
	ReceiveDate     mx.MxTime
}

func (*CampaignChapterClearRewardHistoryDB) String ¶

type CampaignChapterClearRewardRequest ¶

type CampaignChapterClearRewardRequest struct {
	*RequestPacket

	CampaignChapterUniqueId int64
	StageDifficulty         StageDifficulty
}

func (*CampaignChapterClearRewardRequest) SetPacket ¶

func (x *CampaignChapterClearRewardRequest) SetPacket(packet mx.Message)

func (*CampaignChapterClearRewardRequest) String ¶

type CampaignChapterClearRewardResponse ¶

type CampaignChapterClearRewardResponse struct {
	*ResponsePacket

	CampaignChapterClearRewardHistoryDB *CampaignChapterClearRewardHistoryDB
	ParcelResultDB                      *ParcelResultDB
}

func (*CampaignChapterClearRewardResponse) SetPacket ¶

func (x *CampaignChapterClearRewardResponse) SetPacket(packet mx.Message)

func (*CampaignChapterClearRewardResponse) String ¶

type CampaignConfirmMainStageRequest ¶

type CampaignConfirmMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignConfirmMainStageRequest) SetPacket ¶

func (x *CampaignConfirmMainStageRequest) SetPacket(packet mx.Message)

func (*CampaignConfirmMainStageRequest) String ¶

type CampaignConfirmMainStageResponse ¶

type CampaignConfirmMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *CampaignMainStageSaveDB
}

func (*CampaignConfirmMainStageResponse) SetPacket ¶

func (x *CampaignConfirmMainStageResponse) SetPacket(packet mx.Message)

func (*CampaignConfirmMainStageResponse) String ¶

type CampaignConfirmTutorialStageRequest ¶

type CampaignConfirmTutorialStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignConfirmTutorialStageRequest) SetPacket ¶

func (x *CampaignConfirmTutorialStageRequest) SetPacket(packet mx.Message)

func (*CampaignConfirmTutorialStageRequest) String ¶

type CampaignConfirmTutorialStageResponse ¶

type CampaignConfirmTutorialStageResponse struct {
	*ResponsePacket

	SaveDataDB *CampaignMainStageSaveDB
}

func (*CampaignConfirmTutorialStageResponse) SetPacket ¶

func (x *CampaignConfirmTutorialStageResponse) SetPacket(packet mx.Message)

func (*CampaignConfirmTutorialStageResponse) String ¶

type CampaignDeployEchelonRequest ¶

type CampaignDeployEchelonRequest struct {
	*RequestPacket

	StageUniqueId    int64
	DeployedEchelons []*HexaUnit
}

func (*CampaignDeployEchelonRequest) SetPacket ¶

func (x *CampaignDeployEchelonRequest) SetPacket(packet mx.Message)

func (*CampaignDeployEchelonRequest) String ¶

type CampaignDeployEchelonResponse ¶

type CampaignDeployEchelonResponse struct {
	*ResponsePacket

	SaveDataDB *CampaignMainStageSaveDB
}

func (*CampaignDeployEchelonResponse) SetPacket ¶

func (x *CampaignDeployEchelonResponse) SetPacket(packet mx.Message)

func (*CampaignDeployEchelonResponse) String ¶

type CampaignEndBattle ¶

type CampaignEndBattle int32
const (
	CampaignEndBattle_None CampaignEndBattle = 0
	CampaignEndBattle_Win  CampaignEndBattle = 1
	CampaignEndBattle_Lose CampaignEndBattle = 2
)

func (CampaignEndBattle) String ¶

func (x CampaignEndBattle) String() string

func (CampaignEndBattle) Value ¶

type CampaignEndTurnRequest ¶

type CampaignEndTurnRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignEndTurnRequest) SetPacket ¶

func (x *CampaignEndTurnRequest) SetPacket(packet mx.Message)

func (*CampaignEndTurnRequest) String ¶

func (x *CampaignEndTurnRequest) String() string

type CampaignEndTurnResponse ¶

type CampaignEndTurnResponse struct {
	*ResponsePacket

	SaveDataDB        *CampaignMainStageSaveDB
	AccountCurrencyDB *AccountCurrencyDB
}

func (*CampaignEndTurnResponse) SetPacket ¶

func (x *CampaignEndTurnResponse) SetPacket(packet mx.Message)

func (*CampaignEndTurnResponse) String ¶

func (x *CampaignEndTurnResponse) String() string

type CampaignEnterMainStageRequest ¶

type CampaignEnterMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignEnterMainStageRequest) SetPacket ¶

func (x *CampaignEnterMainStageRequest) SetPacket(packet mx.Message)

func (*CampaignEnterMainStageRequest) String ¶

type CampaignEnterMainStageResponse ¶

type CampaignEnterMainStageResponse struct {
	*ResponsePacket

	SaveDataDB *CampaignMainStageSaveDB
}

func (*CampaignEnterMainStageResponse) SetPacket ¶

func (x *CampaignEnterMainStageResponse) SetPacket(packet mx.Message)

func (*CampaignEnterMainStageResponse) String ¶

type CampaignEnterMainStageStrategySkipRequest ¶

type CampaignEnterMainStageStrategySkipRequest struct {
	*RequestPacket

	StageUniqueId               int64
	LastEnterStageEchelonNumber int64
}

func (*CampaignEnterMainStageStrategySkipRequest) SetPacket ¶

func (*CampaignEnterMainStageStrategySkipRequest) String ¶

type CampaignEnterMainStageStrategySkipResponse ¶

type CampaignEnterMainStageStrategySkipResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*CampaignEnterMainStageStrategySkipResponse) SetPacket ¶

func (*CampaignEnterMainStageStrategySkipResponse) String ¶

type CampaignEnterSubStageRequest ¶

type CampaignEnterSubStageRequest struct {
	*RequestPacket

	StageUniqueId               int64
	LastEnterStageEchelonNumber int64
}

func (*CampaignEnterSubStageRequest) SetPacket ¶

func (x *CampaignEnterSubStageRequest) SetPacket(packet mx.Message)

func (*CampaignEnterSubStageRequest) String ¶

type CampaignEnterSubStageResponse ¶

type CampaignEnterSubStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *CampaignSubStageSaveDB
}

func (*CampaignEnterSubStageResponse) SetPacket ¶

func (x *CampaignEnterSubStageResponse) SetPacket(packet mx.Message)

func (*CampaignEnterSubStageResponse) String ¶

type CampaignEnterTacticRequest ¶

type CampaignEnterTacticRequest struct {
	*RequestPacket

	StageUniqueId int64
	EchelonIndex  int64
	EnemyIndex    int64
}

func (*CampaignEnterTacticRequest) SetPacket ¶

func (x *CampaignEnterTacticRequest) SetPacket(packet mx.Message)

func (*CampaignEnterTacticRequest) String ¶

func (x *CampaignEnterTacticRequest) String() string

type CampaignEnterTacticResponse ¶

type CampaignEnterTacticResponse struct {
	*ResponsePacket
}

func (*CampaignEnterTacticResponse) SetPacket ¶

func (x *CampaignEnterTacticResponse) SetPacket(packet mx.Message)

func (*CampaignEnterTacticResponse) String ¶

func (x *CampaignEnterTacticResponse) String() string

type CampaignEnterTutorialStageRequest ¶

type CampaignEnterTutorialStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignEnterTutorialStageRequest) SetPacket ¶

func (x *CampaignEnterTutorialStageRequest) SetPacket(packet mx.Message)

func (*CampaignEnterTutorialStageRequest) String ¶

type CampaignEnterTutorialStageResponse ¶

type CampaignEnterTutorialStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *CampaignTutorialStageSaveDB
}

func (*CampaignEnterTutorialStageResponse) SetPacket ¶

func (x *CampaignEnterTutorialStageResponse) SetPacket(packet mx.Message)

func (*CampaignEnterTutorialStageResponse) String ¶

type CampaignHealRequest ¶

type CampaignHealRequest struct {
	*RequestPacket

	CampaignStageUniqueId int64
	EchelonIndex          int64
	CharacterServerId     int64
}

func (*CampaignHealRequest) SetPacket ¶

func (x *CampaignHealRequest) SetPacket(packet mx.Message)

func (*CampaignHealRequest) String ¶

func (x *CampaignHealRequest) String() string

type CampaignHealResponse ¶

type CampaignHealResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	SaveDataDB        *CampaignMainStageSaveDB
}

func (*CampaignHealResponse) SetPacket ¶

func (x *CampaignHealResponse) SetPacket(packet mx.Message)

func (*CampaignHealResponse) String ¶

func (x *CampaignHealResponse) String() string

type CampaignListRequest ¶

type CampaignListRequest struct {
	*RequestPacket
}

func (*CampaignListRequest) SetPacket ¶

func (x *CampaignListRequest) SetPacket(packet mx.Message)

func (*CampaignListRequest) String ¶

func (x *CampaignListRequest) String() string

type CampaignListResponse ¶

type CampaignListResponse struct {
	*ResponsePacket

	CampaignChapterClearRewardHistoryDBs []*CampaignChapterClearRewardHistoryDB
	StageHistoryDBs                      []*CampaignStageHistoryDB
	StrategyObjecthistoryDBs             []*StrategyObjectHistoryDB
}

func (*CampaignListResponse) SetPacket ¶

func (x *CampaignListResponse) SetPacket(packet mx.Message)

func (*CampaignListResponse) String ¶

func (x *CampaignListResponse) String() string

type CampaignMainStageSaveDB ¶

type CampaignMainStageSaveDB struct {
	*ContentSaveDB

	ContentType                      ContentType
	CampaignState                    CampaignState
	CurrentTurn                      int32
	EnemyClearCount                  int32
	LastEnemyEntityId                int32
	TacticRankSCount                 int32
	EnemyInfos                       map[int64]*HexaUnit
	EchelonInfos                     map[int64]*HexaUnit
	WithdrawInfos                    map[int64][]int64
	StrategyObjects                  map[int64]*Strategy
	StrategyObjectRewards            map[int64][]*ParcelInfo
	StrategyObjectHistory            []int64
	ActivatedHexaEventsAndConditions map[int64][]int64
	HexaEventDelayedExecutions       map[int64][]int64
	TileMapStates                    map[int32]*HexaTileState
	DisplayInfos                     []*HexaDisplayInfo
	DeployedEchelonInfos             []*HexaUnit
}

func (*CampaignMainStageSaveDB) SetPacket ¶

func (x *CampaignMainStageSaveDB) SetPacket(packet mx.Message)

func (*CampaignMainStageSaveDB) String ¶

func (x *CampaignMainStageSaveDB) String() string

type CampaignMainStageStrategySkipResultRequest ¶

type CampaignMainStageStrategySkipResultRequest struct {
	*RequestPacket

	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*CampaignMainStageStrategySkipResultRequest) SetPacket ¶

func (*CampaignMainStageStrategySkipResultRequest) String ¶

type CampaignMainStageStrategySkipResultResponse ¶

type CampaignMainStageStrategySkipResultResponse struct {
	*ResponsePacket

	TacticRank             int64
	CampaignStageHistoryDB *CampaignStageHistoryDB
	LevelUpCharacterDBs    []*CharacterDB
	ParcelResultDB         *ParcelResultDB
	FirstClearReward       []*ParcelInfo
	ThreeStarReward        []*ParcelInfo
}

func (*CampaignMainStageStrategySkipResultResponse) SetPacket ¶

func (*CampaignMainStageStrategySkipResultResponse) String ¶

type CampaignMapMoveRequest ¶

type CampaignMapMoveRequest struct {
	*RequestPacket

	StageUniqueId   int64
	EchelonEntityId int64
	DestPosition    *HexLocation
}

func (*CampaignMapMoveRequest) SetPacket ¶

func (x *CampaignMapMoveRequest) SetPacket(packet mx.Message)

func (*CampaignMapMoveRequest) String ¶

func (x *CampaignMapMoveRequest) String() string

type CampaignMapMoveResponse ¶

type CampaignMapMoveResponse struct {
	*ResponsePacket

	SaveDataDB                *CampaignMainStageSaveDB
	EchelonEntityId           int64
	StrategyObject            *Strategy
	StrategyObjectParcelInfos []*ParcelInfo
}

func (*CampaignMapMoveResponse) SetPacket ¶

func (x *CampaignMapMoveResponse) SetPacket(packet mx.Message)

func (*CampaignMapMoveResponse) String ¶

func (x *CampaignMapMoveResponse) String() string

type CampaignPortalRequest ¶

type CampaignPortalRequest struct {
	*RequestPacket

	StageUniqueId   int64
	EchelonEntityId int64
}

func (*CampaignPortalRequest) SetPacket ¶

func (x *CampaignPortalRequest) SetPacket(packet mx.Message)

func (*CampaignPortalRequest) String ¶

func (x *CampaignPortalRequest) String() string

type CampaignPortalResponse ¶

type CampaignPortalResponse struct {
	*ResponsePacket

	CampaignMainStageSaveDB *CampaignMainStageSaveDB
}

func (*CampaignPortalResponse) SetPacket ¶

func (x *CampaignPortalResponse) SetPacket(packet mx.Message)

func (*CampaignPortalResponse) String ¶

func (x *CampaignPortalResponse) String() string

type CampaignPurchasePlayCountHardStageRequest ¶

type CampaignPurchasePlayCountHardStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignPurchasePlayCountHardStageRequest) SetPacket ¶

func (*CampaignPurchasePlayCountHardStageRequest) String ¶

type CampaignPurchasePlayCountHardStageResponse ¶

type CampaignPurchasePlayCountHardStageResponse struct {
	*ResponsePacket

	AccountCurrencyDB      *AccountCurrencyDB
	CampaignStageHistoryDB *CampaignStageHistoryDB
}

func (*CampaignPurchasePlayCountHardStageResponse) SetPacket ¶

func (*CampaignPurchasePlayCountHardStageResponse) String ¶

type CampaignRestartMainStageRequest ¶

type CampaignRestartMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignRestartMainStageRequest) SetPacket ¶

func (x *CampaignRestartMainStageRequest) SetPacket(packet mx.Message)

func (*CampaignRestartMainStageRequest) String ¶

type CampaignRestartMainStageResponse ¶

type CampaignRestartMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *CampaignMainStageSaveDB
}

func (*CampaignRestartMainStageResponse) SetPacket ¶

func (x *CampaignRestartMainStageResponse) SetPacket(packet mx.Message)

func (*CampaignRestartMainStageResponse) String ¶

type CampaignRetreatRequest ¶

type CampaignRetreatRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*CampaignRetreatRequest) SetPacket ¶

func (x *CampaignRetreatRequest) SetPacket(packet mx.Message)

func (*CampaignRetreatRequest) String ¶

func (x *CampaignRetreatRequest) String() string

type CampaignRetreatResponse ¶

type CampaignRetreatResponse struct {
	*ResponsePacket

	ReleasedEchelonNumbers []int64
	ParcelResultDB         *ParcelResultDB
}

func (*CampaignRetreatResponse) SetPacket ¶

func (x *CampaignRetreatResponse) SetPacket(packet mx.Message)

func (*CampaignRetreatResponse) String ¶

func (x *CampaignRetreatResponse) String() string

type CampaignStageHistoryDB ¶

type CampaignStageHistoryDB struct {
	StoryUniqueId                   int64
	ChapterUniqueId                 int64
	StageUniqueId                   int64
	TacticClearCountWithRankSRecord int64
	ClearTurnRecord                 int64
	BestStarRecord                  int64
	Star1Flag                       bool
	Star2Flag                       bool
	Star3Flag                       bool
	LastPlay                        mx.MxTime
	TodayPlayCount                  int64
	TodayPurchasePlayCountHardStage int64
	FirstClearRewardReceive         mx.MxTime
	StarRewardReceive               mx.MxTime
	IsClearedEver                   bool
	TodayPlayCountForUI             int64
}

func (*CampaignStageHistoryDB) String ¶

func (x *CampaignStageHistoryDB) String() string

type CampaignState ¶

type CampaignState int32
const (
	CampaignState_BeforeStart      CampaignState = 0
	CampaignState_BeginPlayerPhase CampaignState = 1
	CampaignState_PlayerPhase      CampaignState = 2
	CampaignState_EndPlayerPhase   CampaignState = 3
	CampaignState_BeginEnemyPhase  CampaignState = 4
	CampaignState_EnemyPhase       CampaignState = 5
	CampaignState_EndEnemyPhase    CampaignState = 6
	CampaignState_Win              CampaignState = 7
	CampaignState_Lose             CampaignState = 8
	CampaignState_StrategySkip     CampaignState = 9
)

func (CampaignState) String ¶

func (x CampaignState) String() string

func (CampaignState) Value ¶

func (x CampaignState) Value(sr string) CampaignState

type CampaignSubStageResultRequest ¶

type CampaignSubStageResultRequest struct {
	*RequestPacket

	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*CampaignSubStageResultRequest) SetPacket ¶

func (x *CampaignSubStageResultRequest) SetPacket(packet mx.Message)

func (*CampaignSubStageResultRequest) String ¶

type CampaignSubStageResultResponse ¶

type CampaignSubStageResultResponse struct {
	*ResponsePacket

	TacticRank             int64
	CampaignStageHistoryDB *CampaignStageHistoryDB
	LevelUpCharacterDBs    []*CharacterDB
	ParcelResultDB         *ParcelResultDB
	FirstClearReward       []*ParcelInfo
	ThreeStarReward        []*ParcelInfo
}

func (*CampaignSubStageResultResponse) SetPacket ¶

func (x *CampaignSubStageResultResponse) SetPacket(packet mx.Message)

func (*CampaignSubStageResultResponse) String ¶

type CampaignSubStageSaveDB ¶

type CampaignSubStageSaveDB struct {
	*ContentSaveDB

	ContentType ContentType
}

func (*CampaignSubStageSaveDB) SetPacket ¶

func (x *CampaignSubStageSaveDB) SetPacket(packet mx.Message)

func (*CampaignSubStageSaveDB) String ¶

func (x *CampaignSubStageSaveDB) String() string

type CampaignTacticResultRequest ¶

type CampaignTacticResultRequest struct {
	*RequestPacket

	PassCheckCharacter bool
	Summary            *BattleSummary
	Hand               *SkillCardHand
	SkipSummary        *TacticSkipSummary
}

func (*CampaignTacticResultRequest) SetPacket ¶

func (x *CampaignTacticResultRequest) SetPacket(packet mx.Message)

func (*CampaignTacticResultRequest) String ¶

func (x *CampaignTacticResultRequest) String() string

type CampaignTacticResultResponse ¶

type CampaignTacticResultResponse struct {
	*ResponsePacket

	TacticRank             int64
	CampaignStageHistoryDB *CampaignStageHistoryDB
	LevelUpCharacterDBs    []*CharacterDB
	FirstClearReward       []*ParcelInfo
	ThreeStarReward        []*ParcelInfo
	StrategyObject         *Strategy
	StrategyObjectRewards  map[int64][]*ParcelInfo
	ParcelResultDB         *ParcelResultDB
	SaveDataDB             *CampaignMainStageSaveDB
}

func (*CampaignTacticResultResponse) SetPacket ¶

func (x *CampaignTacticResultResponse) SetPacket(packet mx.Message)

func (*CampaignTacticResultResponse) String ¶

type CampaignTutorialStageResultRequest ¶

type CampaignTutorialStageResultRequest struct {
	*RequestPacket

	Summary *BattleSummary
}

func (*CampaignTutorialStageResultRequest) SetPacket ¶

func (x *CampaignTutorialStageResultRequest) SetPacket(packet mx.Message)

func (*CampaignTutorialStageResultRequest) String ¶

type CampaignTutorialStageResultResponse ¶

type CampaignTutorialStageResultResponse struct {
	*ResponsePacket

	CampaignStageHistoryDB *CampaignStageHistoryDB
	ParcelResultDB         *ParcelResultDB
	ClearReward            []*ParcelInfo
	FirstClearReward       []*ParcelInfo
}

func (*CampaignTutorialStageResultResponse) SetPacket ¶

func (x *CampaignTutorialStageResultResponse) SetPacket(packet mx.Message)

func (*CampaignTutorialStageResultResponse) String ¶

type CampaignTutorialStageSaveDB ¶

type CampaignTutorialStageSaveDB struct {
	*ContentSaveDB

	ContentType ContentType
}

func (*CampaignTutorialStageSaveDB) SetPacket ¶

func (x *CampaignTutorialStageSaveDB) SetPacket(packet mx.Message)

func (*CampaignTutorialStageSaveDB) String ¶

func (x *CampaignTutorialStageSaveDB) String() string

type CampaignWithdrawEchelonRequest ¶

type CampaignWithdrawEchelonRequest struct {
	*RequestPacket

	StageUniqueId           int64
	WithdrawEchelonEntityId []int64
}

func (*CampaignWithdrawEchelonRequest) SetPacket ¶

func (x *CampaignWithdrawEchelonRequest) SetPacket(packet mx.Message)

func (*CampaignWithdrawEchelonRequest) String ¶

type CampaignWithdrawEchelonResponse ¶

type CampaignWithdrawEchelonResponse struct {
	*ResponsePacket

	SaveDataDB         *CampaignMainStageSaveDB
	WithdrawEchelonDBs []*EchelonDB
}

func (*CampaignWithdrawEchelonResponse) SetPacket ¶

func (x *CampaignWithdrawEchelonResponse) SetPacket(packet mx.Message)

func (*CampaignWithdrawEchelonResponse) String ¶

type CardShopElementDB ¶

type CardShopElementDB struct {
	EventContentId    int64
	SlotNumber        int32
	CardShopElementId int64
	SoldOut           bool
}

func (*CardShopElementDB) String ¶

func (x *CardShopElementDB) String() string

type CardShopPurchaseHistoryDB ¶

type CardShopPurchaseHistoryDB struct {
	EventContentId int64
	Rarity         Rarity
	PurchaseCount  int64
}

func (*CardShopPurchaseHistoryDB) String ¶

func (x *CardShopPurchaseHistoryDB) String() string

type CharSet ¶

type CharSet int32
const (
	CharSet_None    CharSet = 1
	CharSet_Ansi    CharSet = 2
	CharSet_Unicode CharSet = 3
	CharSet_Auto    CharSet = 4
)

func (CharSet) String ¶

func (x CharSet) String() string

func (CharSet) Value ¶

func (x CharSet) Value(sr string) CharSet

type CharacterBatchSkillLevelUpdateRequest ¶

type CharacterBatchSkillLevelUpdateRequest struct {
	*RequestPacket

	TargetCharacterDBId        int64
	SkillLevelUpdateRequestDBs []*SkillLevelBatchGrowthRequestDB
}

func (*CharacterBatchSkillLevelUpdateRequest) SetPacket ¶

func (x *CharacterBatchSkillLevelUpdateRequest) SetPacket(packet mx.Message)

func (*CharacterBatchSkillLevelUpdateRequest) String ¶

type CharacterBatchSkillLevelUpdateResponse ¶

type CharacterBatchSkillLevelUpdateResponse struct {
	*ResponsePacket

	CharacterDB    *CharacterDB
	ParcelResultDB *ParcelResultDB
}

func (*CharacterBatchSkillLevelUpdateResponse) SetPacket ¶

func (x *CharacterBatchSkillLevelUpdateResponse) SetPacket(packet mx.Message)

func (*CharacterBatchSkillLevelUpdateResponse) String ¶

type CharacterDB ¶

type CharacterDB struct {
	*ParcelBase

	Type                   ParcelType
	ParcelInfos            []*ParcelInfo
	ServerId               int64
	UniqueId               int64
	StarGrade              int32
	Level                  int32
	Exp                    int64
	FavorRank              int32
	FavorExp               int64
	PublicSkillLevel       int32
	ExSkillLevel           int32
	PassiveSkillLevel      int32
	ExtraPassiveSkillLevel int32
	LeaderSkillLevel       int32
	IsFavorite             bool
	EquipmentServerIds     []int64
	PotentialStats         map[int32]int32
	EquipmentSlotAndDBIds  map[int32]int64
}

func (*CharacterDB) SetPacket ¶

func (x *CharacterDB) SetPacket(packet mx.Message)

func (*CharacterDB) String ¶

func (x *CharacterDB) String() string

type CharacterExpGrowthRequest ¶

type CharacterExpGrowthRequest struct {
	*RequestPacket

	TargetCharacterServerId int64
	ConsumeRequestDB        *ConsumeRequestDB
}

func (*CharacterExpGrowthRequest) SetPacket ¶

func (x *CharacterExpGrowthRequest) SetPacket(packet mx.Message)

func (*CharacterExpGrowthRequest) String ¶

func (x *CharacterExpGrowthRequest) String() string

type CharacterExpGrowthResponse ¶

type CharacterExpGrowthResponse struct {
	*ResponsePacket

	CharacterDB       *CharacterDB
	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
}

func (*CharacterExpGrowthResponse) SetPacket ¶

func (x *CharacterExpGrowthResponse) SetPacket(packet mx.Message)

func (*CharacterExpGrowthResponse) String ¶

func (x *CharacterExpGrowthResponse) String() string

type CharacterFavorGrowthRequest ¶

type CharacterFavorGrowthRequest struct {
	*RequestPacket

	TargetCharacterDBId       int64
	ConsumeItemDBIdsAndCounts map[int64]int32
}

func (*CharacterFavorGrowthRequest) SetPacket ¶

func (x *CharacterFavorGrowthRequest) SetPacket(packet mx.Message)

func (*CharacterFavorGrowthRequest) String ¶

func (x *CharacterFavorGrowthRequest) String() string

type CharacterFavorGrowthResponse ¶

type CharacterFavorGrowthResponse struct {
	*ResponsePacket

	CharacterDB                  *CharacterDB
	ConsumeStackableItemDBResult []*ItemDB
	ParcelResultDB               *ParcelResultDB
}

func (*CharacterFavorGrowthResponse) SetPacket ¶

func (x *CharacterFavorGrowthResponse) SetPacket(packet mx.Message)

func (*CharacterFavorGrowthResponse) String ¶

type CharacterGearListRequest ¶

type CharacterGearListRequest struct {
	*RequestPacket
}

func (*CharacterGearListRequest) SetPacket ¶

func (x *CharacterGearListRequest) SetPacket(packet mx.Message)

func (*CharacterGearListRequest) String ¶

func (x *CharacterGearListRequest) String() string

type CharacterGearListResponse ¶

type CharacterGearListResponse struct {
	*ResponsePacket

	GearDBs []*GearDB
}

func (*CharacterGearListResponse) SetPacket ¶

func (x *CharacterGearListResponse) SetPacket(packet mx.Message)

func (*CharacterGearListResponse) String ¶

func (x *CharacterGearListResponse) String() string

type CharacterGearTierUpRequest ¶

type CharacterGearTierUpRequest struct {
	*RequestPacket

	GearServerId int64
	ReplaceInfos []*SelectTicketReplaceInfo
}

func (*CharacterGearTierUpRequest) SetPacket ¶

func (x *CharacterGearTierUpRequest) SetPacket(packet mx.Message)

func (*CharacterGearTierUpRequest) String ¶

func (x *CharacterGearTierUpRequest) String() string

type CharacterGearTierUpResponse ¶

type CharacterGearTierUpResponse struct {
	*ResponsePacket

	GearDB          *GearDB
	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
}

func (*CharacterGearTierUpResponse) SetPacket ¶

func (x *CharacterGearTierUpResponse) SetPacket(packet mx.Message)

func (*CharacterGearTierUpResponse) String ¶

func (x *CharacterGearTierUpResponse) String() string

type CharacterGearUnlockRequest ¶

type CharacterGearUnlockRequest struct {
	*RequestPacket

	CharacterServerId int64
	SlotIndex         int32
}

func (*CharacterGearUnlockRequest) SetPacket ¶

func (x *CharacterGearUnlockRequest) SetPacket(packet mx.Message)

func (*CharacterGearUnlockRequest) String ¶

func (x *CharacterGearUnlockRequest) String() string

type CharacterGearUnlockResponse ¶

type CharacterGearUnlockResponse struct {
	*ResponsePacket

	GearDB      *GearDB
	CharacterDB *CharacterDB
}

func (*CharacterGearUnlockResponse) SetPacket ¶

func (x *CharacterGearUnlockResponse) SetPacket(packet mx.Message)

func (*CharacterGearUnlockResponse) String ¶

func (x *CharacterGearUnlockResponse) String() string

type CharacterListRequest ¶

type CharacterListRequest struct {
	*RequestPacket
}

func (*CharacterListRequest) SetPacket ¶

func (x *CharacterListRequest) SetPacket(packet mx.Message)

func (*CharacterListRequest) String ¶

func (x *CharacterListRequest) String() string

type CharacterListResponse ¶

type CharacterListResponse struct {
	*ResponsePacket

	CharacterDBs    []*CharacterDB
	TSSCharacterDBs []*CharacterDB
	WeaponDBs       []*WeaponDB
	CostumeDBs      []*CostumeDB
}

func (*CharacterListResponse) SetPacket ¶

func (x *CharacterListResponse) SetPacket(packet mx.Message)

func (*CharacterListResponse) String ¶

func (x *CharacterListResponse) String() string

type CharacterPotentialGrowthRequest ¶

type CharacterPotentialGrowthRequest struct {
	*RequestPacket

	TargetCharacterDBId       int64
	PotentialGrowthRequestDBs []*PotentialGrowthRequestDB
	ReplaceInfos              []*SelectTicketReplaceInfo
}

func (*CharacterPotentialGrowthRequest) SetPacket ¶

func (x *CharacterPotentialGrowthRequest) SetPacket(packet mx.Message)

func (*CharacterPotentialGrowthRequest) String ¶

type CharacterPotentialGrowthResponse ¶

type CharacterPotentialGrowthResponse struct {
	*ResponsePacket

	CharacterDB    *CharacterDB
	ParcelResultDB *ParcelResultDB
}

func (*CharacterPotentialGrowthResponse) SetPacket ¶

func (x *CharacterPotentialGrowthResponse) SetPacket(packet mx.Message)

func (*CharacterPotentialGrowthResponse) String ¶

type CharacterSetCostumeRequest ¶

type CharacterSetCostumeRequest struct {
	*RequestPacket

	CharacterUniqueId int64
	CostumeIdToSet    int64
}

func (*CharacterSetCostumeRequest) SetPacket ¶

func (x *CharacterSetCostumeRequest) SetPacket(packet mx.Message)

func (*CharacterSetCostumeRequest) String ¶

func (x *CharacterSetCostumeRequest) String() string

type CharacterSetCostumeResponse ¶

type CharacterSetCostumeResponse struct {
	*ResponsePacket

	SetCostumeDB   *CostumeDB
	UnsetCostumeDB *CostumeDB
}

func (*CharacterSetCostumeResponse) SetPacket ¶

func (x *CharacterSetCostumeResponse) SetPacket(packet mx.Message)

func (*CharacterSetCostumeResponse) String ¶

func (x *CharacterSetCostumeResponse) String() string

type CharacterSetFavoritesRequest ¶

type CharacterSetFavoritesRequest struct {
	*RequestPacket

	ActivateByServerIds map[int64]bool
}

func (*CharacterSetFavoritesRequest) SetPacket ¶

func (x *CharacterSetFavoritesRequest) SetPacket(packet mx.Message)

func (*CharacterSetFavoritesRequest) String ¶

type CharacterSetFavoritesResponse ¶

type CharacterSetFavoritesResponse struct {
	*ResponsePacket

	CharacterDBs []*CharacterDB
}

func (*CharacterSetFavoritesResponse) SetPacket ¶

func (x *CharacterSetFavoritesResponse) SetPacket(packet mx.Message)

func (*CharacterSetFavoritesResponse) String ¶

type CharacterSkillLevelUpdateRequest ¶

type CharacterSkillLevelUpdateRequest struct {
	*RequestPacket

	TargetCharacterDBId int64
	SkillSlot           string
	Level               int32
	ReplaceInfos        []*SelectTicketReplaceInfo
}

func (*CharacterSkillLevelUpdateRequest) SetPacket ¶

func (x *CharacterSkillLevelUpdateRequest) SetPacket(packet mx.Message)

func (*CharacterSkillLevelUpdateRequest) String ¶

type CharacterSkillLevelUpdateResponse ¶

type CharacterSkillLevelUpdateResponse struct {
	*ResponsePacket

	CharacterDB    *CharacterDB
	ParcelResultDB *ParcelResultDB
}

func (*CharacterSkillLevelUpdateResponse) SetPacket ¶

func (x *CharacterSkillLevelUpdateResponse) SetPacket(packet mx.Message)

func (*CharacterSkillLevelUpdateResponse) String ¶

type CharacterTranscendenceRequest ¶

type CharacterTranscendenceRequest struct {
	*RequestPacket

	TargetCharacterServerId int64
}

func (*CharacterTranscendenceRequest) SetPacket ¶

func (x *CharacterTranscendenceRequest) SetPacket(packet mx.Message)

func (*CharacterTranscendenceRequest) String ¶

type CharacterTranscendenceResponse ¶

type CharacterTranscendenceResponse struct {
	*ResponsePacket

	CharacterDB    *CharacterDB
	ParcelResultDB *ParcelResultDB
}

func (*CharacterTranscendenceResponse) SetPacket ¶

func (x *CharacterTranscendenceResponse) SetPacket(packet mx.Message)

func (*CharacterTranscendenceResponse) String ¶

type CharacterUnlockWeaponRequest ¶

type CharacterUnlockWeaponRequest struct {
	*RequestPacket

	TargetCharacterServerId int64
}

func (*CharacterUnlockWeaponRequest) SetPacket ¶

func (x *CharacterUnlockWeaponRequest) SetPacket(packet mx.Message)

func (*CharacterUnlockWeaponRequest) String ¶

type CharacterUnlockWeaponResponse ¶

type CharacterUnlockWeaponResponse struct {
	*ResponsePacket

	WeaponDB *WeaponDB
}

func (*CharacterUnlockWeaponResponse) SetPacket ¶

func (x *CharacterUnlockWeaponResponse) SetPacket(packet mx.Message)

func (*CharacterUnlockWeaponResponse) String ¶

type CharacterWeaponExpGrowthRequest ¶

type CharacterWeaponExpGrowthRequest struct {
	*RequestPacket

	TargetCharacterServerId  int64
	ConsumeUniqueIdAndCounts map[int64]int64
}

func (*CharacterWeaponExpGrowthRequest) SetPacket ¶

func (x *CharacterWeaponExpGrowthRequest) SetPacket(packet mx.Message)

func (*CharacterWeaponExpGrowthRequest) String ¶

type CharacterWeaponExpGrowthResponse ¶

type CharacterWeaponExpGrowthResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*CharacterWeaponExpGrowthResponse) SetPacket ¶

func (x *CharacterWeaponExpGrowthResponse) SetPacket(packet mx.Message)

func (*CharacterWeaponExpGrowthResponse) String ¶

type CharacterWeaponTranscendenceRequest ¶

type CharacterWeaponTranscendenceRequest struct {
	*RequestPacket

	TargetCharacterServerId int64
}

func (*CharacterWeaponTranscendenceRequest) SetPacket ¶

func (x *CharacterWeaponTranscendenceRequest) SetPacket(packet mx.Message)

func (*CharacterWeaponTranscendenceRequest) String ¶

type CharacterWeaponTranscendenceResponse ¶

type CharacterWeaponTranscendenceResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*CharacterWeaponTranscendenceResponse) SetPacket ¶

func (x *CharacterWeaponTranscendenceResponse) SetPacket(packet mx.Message)

func (*CharacterWeaponTranscendenceResponse) String ¶

type CheatCharacterCustomPreset ¶

type CheatCharacterCustomPreset struct {
	UniqueId            int64
	StarGrade           int32
	Level               int32
	ExSkillLevel        int32
	PublicSkillLevel    int32
	PassiveSkillLevel   int32
	ExPassiveSkillLevel int32
	Equipments          []*CheatEquipmentCustomPreset
	Weapon              *CheatWeaponCustomPreset
}

func (*CheatCharacterCustomPreset) String ¶

func (x *CheatCharacterCustomPreset) String() string

type CheatEquipmentCustomPreset ¶

type CheatEquipmentCustomPreset struct {
	Tier  int32
	Level int32
}

func (*CheatEquipmentCustomPreset) String ¶

func (x *CheatEquipmentCustomPreset) String() string

type CheatFlags ¶

type CheatFlags int32
const (
	CheatFlags_None     CheatFlags = 0
	CheatFlags_Conquest CheatFlags = 1
	CheatFlags_Mission  CheatFlags = 2
)

func (CheatFlags) String ¶

func (x CheatFlags) String() string

func (CheatFlags) Value ¶

func (x CheatFlags) Value(sr string) CheatFlags

type CheatWeaponCustomPreset ¶

type CheatWeaponCustomPreset struct {
	StarGrade int32
	Level     int32
}

func (*CheatWeaponCustomPreset) String ¶

func (x *CheatWeaponCustomPreset) String() string

type ClanAllAssistListRequest ¶

type ClanAllAssistListRequest struct {
	*RequestPacket

	EchelonType          EchelonType
	PendingAssistUseInfo []*ClanAssistUseInfo
	IsPractice           bool
}

func (*ClanAllAssistListRequest) SetPacket ¶

func (x *ClanAllAssistListRequest) SetPacket(packet mx.Message)

func (*ClanAllAssistListRequest) String ¶

func (x *ClanAllAssistListRequest) String() string

type ClanAllAssistListResponse ¶

type ClanAllAssistListResponse struct {
	*ResponsePacket

	AssistCharacterDBs            []*AssistCharacterDB
	AssistCharacterRentHistoryDBs []*ClanAssistRentHistoryDB
	ClanDBId                      int64
}

func (*ClanAllAssistListResponse) SetPacket ¶

func (x *ClanAllAssistListResponse) SetPacket(packet mx.Message)

func (*ClanAllAssistListResponse) String ¶

func (x *ClanAllAssistListResponse) String() string

type ClanApplicantRequest ¶

type ClanApplicantRequest struct {
	*RequestPacket

	OffSet int64
}

func (*ClanApplicantRequest) SetPacket ¶

func (x *ClanApplicantRequest) SetPacket(packet mx.Message)

func (*ClanApplicantRequest) String ¶

func (x *ClanApplicantRequest) String() string

type ClanApplicantResponse ¶

type ClanApplicantResponse struct {
	*ResponsePacket

	ClanMemberDBs []*ClanMemberDB
}

func (*ClanApplicantResponse) SetPacket ¶

func (x *ClanApplicantResponse) SetPacket(packet mx.Message)

func (*ClanApplicantResponse) String ¶

func (x *ClanApplicantResponse) String() string

type ClanAssistRentHistoryDB ¶

type ClanAssistRentHistoryDB struct {
	AssistCharacterAccountId int64
	AssistCharacterDBId      int64
	RentDate                 mx.MxTime
	AssistCharacterId        int64
}

func (*ClanAssistRentHistoryDB) String ¶

func (x *ClanAssistRentHistoryDB) String() string

type ClanAssistRewardInfo ¶

type ClanAssistRewardInfo struct {
	CharacterDBId            int64
	DeployDate               mx.MxTime
	RentCount                int64
	CumultativeRewardParcels []*ParcelInfo
	RentRewardParcels        []*ParcelInfo
}

func (*ClanAssistRewardInfo) String ¶

func (x *ClanAssistRewardInfo) String() string

type ClanAssistSlotDB ¶

type ClanAssistSlotDB struct {
	EchelonType      EchelonType
	SlotNumber       int64
	CharacterDBId    int64
	DeployDate       mx.MxTime
	TotalRentCount   int64
	CombatStyleIndex int32
}

func (*ClanAssistSlotDB) String ¶

func (x *ClanAssistSlotDB) String() string

type ClanAssistUseInfo ¶

type ClanAssistUseInfo struct {
	CharacterAccountId   int64
	CharacterDBId        int64
	EchelonType          EchelonType
	SlotNumber           int32
	AssistRelation       AssistRelation
	EchelonSlotType      int32
	EchelonSlotIndex     int32
	CombatStyleIndex     int32
	DecodedShardId       int64
	DecodedCharacterDBId int64
	IsMulligan           bool
	IsTSAInteraction     bool
}

func (*ClanAssistUseInfo) String ¶

func (x *ClanAssistUseInfo) String() string

type ClanAutoJoinRequest ¶

type ClanAutoJoinRequest struct {
	*RequestPacket
}

func (*ClanAutoJoinRequest) SetPacket ¶

func (x *ClanAutoJoinRequest) SetPacket(packet mx.Message)

func (*ClanAutoJoinRequest) String ¶

func (x *ClanAutoJoinRequest) String() string

type ClanAutoJoinResponse ¶

type ClanAutoJoinResponse struct {
	*ResponsePacket

	IrcConfig    *IrcServerConfig
	ClanDB       *ClanDB
	ClanMemberDB *ClanMemberDB
}

func (*ClanAutoJoinResponse) SetPacket ¶

func (x *ClanAutoJoinResponse) SetPacket(packet mx.Message)

func (*ClanAutoJoinResponse) String ¶

func (x *ClanAutoJoinResponse) String() string

type ClanCancelApplyRequest ¶

type ClanCancelApplyRequest struct {
	*RequestPacket
}

func (*ClanCancelApplyRequest) SetPacket ¶

func (x *ClanCancelApplyRequest) SetPacket(packet mx.Message)

func (*ClanCancelApplyRequest) String ¶

func (x *ClanCancelApplyRequest) String() string

type ClanCancelApplyResponse ¶

type ClanCancelApplyResponse struct {
	*ResponsePacket
}

func (*ClanCancelApplyResponse) SetPacket ¶

func (x *ClanCancelApplyResponse) SetPacket(packet mx.Message)

func (*ClanCancelApplyResponse) String ¶

func (x *ClanCancelApplyResponse) String() string

type ClanChatLogRequest ¶

type ClanChatLogRequest struct {
	*RequestPacket

	Channel  string
	FromDate mx.MxTime
}

func (*ClanChatLogRequest) SetPacket ¶

func (x *ClanChatLogRequest) SetPacket(packet mx.Message)

func (*ClanChatLogRequest) String ¶

func (x *ClanChatLogRequest) String() string

type ClanChatLogResponse ¶

type ClanChatLogResponse struct {
	*ResponsePacket

	ClanChatLog string
}

func (*ClanChatLogResponse) SetPacket ¶

func (x *ClanChatLogResponse) SetPacket(packet mx.Message)

func (*ClanChatLogResponse) String ¶

func (x *ClanChatLogResponse) String() string

type ClanCheckRequest ¶

type ClanCheckRequest struct {
	*RequestPacket
}

func (*ClanCheckRequest) SetPacket ¶

func (x *ClanCheckRequest) SetPacket(packet mx.Message)

func (*ClanCheckRequest) String ¶

func (x *ClanCheckRequest) String() string

type ClanCheckResponse ¶

type ClanCheckResponse struct {
	*ResponsePacket
}

func (*ClanCheckResponse) SetPacket ¶

func (x *ClanCheckResponse) SetPacket(packet mx.Message)

func (*ClanCheckResponse) String ¶

func (x *ClanCheckResponse) String() string

type ClanConferRequest ¶

type ClanConferRequest struct {
	*RequestPacket

	MemberAccountId int64
	ConferingGrade  ClanSocialGrade
}

func (*ClanConferRequest) SetPacket ¶

func (x *ClanConferRequest) SetPacket(packet mx.Message)

func (*ClanConferRequest) String ¶

func (x *ClanConferRequest) String() string

type ClanConferResponse ¶

type ClanConferResponse struct {
	*ResponsePacket

	ClanMemberDB            *ClanMemberDB
	AccountClanMemberDB     *ClanMemberDB
	ClanDB                  *ClanDB
	ClanMemberDescriptionDB *ClanMemberDescriptionDB
}

func (*ClanConferResponse) SetPacket ¶

func (x *ClanConferResponse) SetPacket(packet mx.Message)

func (*ClanConferResponse) String ¶

func (x *ClanConferResponse) String() string

type ClanCreateRequest ¶

type ClanCreateRequest struct {
	*RequestPacket

	ClanNickName   string
	ClanJoinOption ClanJoinOption
}

func (*ClanCreateRequest) SetPacket ¶

func (x *ClanCreateRequest) SetPacket(packet mx.Message)

func (*ClanCreateRequest) String ¶

func (x *ClanCreateRequest) String() string

type ClanCreateResponse ¶

type ClanCreateResponse struct {
	*ResponsePacket

	ClanDB            *ClanDB
	ClanMemberDB      *ClanMemberDB
	AccountCurrencyDB *AccountCurrencyDB
}

func (*ClanCreateResponse) SetPacket ¶

func (x *ClanCreateResponse) SetPacket(packet mx.Message)

func (*ClanCreateResponse) String ¶

func (x *ClanCreateResponse) String() string

type ClanDB ¶

type ClanDB struct {
	ClanDBId                                 int64
	ClanName                                 string
	ClanChannelName                          string
	ClanPresidentNickName                    string
	ClanPresidentRepresentCharacterUniqueId  int64
	ClanPresidentRepresentCharacterCostumeId int64
	ClanNotice                               string
	ClanMemberCount                          int64
	ClanJoinOption                           ClanJoinOption
}

func (*ClanDB) String ¶

func (x *ClanDB) String() string

type ClanDismissRequest ¶

type ClanDismissRequest struct {
	*RequestPacket
}

func (*ClanDismissRequest) SetPacket ¶

func (x *ClanDismissRequest) SetPacket(packet mx.Message)

func (*ClanDismissRequest) String ¶

func (x *ClanDismissRequest) String() string

type ClanDismissResponse ¶

type ClanDismissResponse struct {
	*ResponsePacket
}

func (*ClanDismissResponse) SetPacket ¶

func (x *ClanDismissResponse) SetPacket(packet mx.Message)

func (*ClanDismissResponse) String ¶

func (x *ClanDismissResponse) String() string

type ClanJoinOption ¶

type ClanJoinOption int32
const (
	ClanJoinOption_Free       ClanJoinOption = 0
	ClanJoinOption_Permission ClanJoinOption = 1
	ClanJoinOption_All        ClanJoinOption = 2
)

func (ClanJoinOption) String ¶

func (x ClanJoinOption) String() string

func (ClanJoinOption) Value ¶

func (x ClanJoinOption) Value(sr string) ClanJoinOption

type ClanJoinRequest ¶

type ClanJoinRequest struct {
	*RequestPacket

	ClanDBId int64
}

func (*ClanJoinRequest) SetPacket ¶

func (x *ClanJoinRequest) SetPacket(packet mx.Message)

func (*ClanJoinRequest) String ¶

func (x *ClanJoinRequest) String() string

type ClanJoinResponse ¶

type ClanJoinResponse struct {
	*ResponsePacket

	IrcConfig    *IrcServerConfig
	ClanDB       *ClanDB
	ClanMemberDB *ClanMemberDB
}

func (*ClanJoinResponse) SetPacket ¶

func (x *ClanJoinResponse) SetPacket(packet mx.Message)

func (*ClanJoinResponse) String ¶

func (x *ClanJoinResponse) String() string

type ClanKickRequest ¶

type ClanKickRequest struct {
	*RequestPacket

	MemberAccountId int64
}

func (*ClanKickRequest) SetPacket ¶

func (x *ClanKickRequest) SetPacket(packet mx.Message)

func (*ClanKickRequest) String ¶

func (x *ClanKickRequest) String() string

type ClanKickResponse ¶

type ClanKickResponse struct {
	*ResponsePacket
}

func (*ClanKickResponse) SetPacket ¶

func (x *ClanKickResponse) SetPacket(packet mx.Message)

func (*ClanKickResponse) String ¶

func (x *ClanKickResponse) String() string

type ClanLobbyRequest ¶

type ClanLobbyRequest struct {
	*RequestPacket
}

func (*ClanLobbyRequest) SetPacket ¶

func (x *ClanLobbyRequest) SetPacket(packet mx.Message)

func (*ClanLobbyRequest) String ¶

func (x *ClanLobbyRequest) String() string

type ClanLobbyResponse ¶

type ClanLobbyResponse struct {
	*ResponsePacket

	IrcConfig             *IrcServerConfig
	AccountClanDB         *ClanDB
	DefaultExposedClanDBs []*ClanDB
	AccountClanMemberDB   *ClanMemberDB
	ClanMemberDBs         []*ClanMemberDB
}

func (*ClanLobbyResponse) SetPacket ¶

func (x *ClanLobbyResponse) SetPacket(packet mx.Message)

func (*ClanLobbyResponse) String ¶

func (x *ClanLobbyResponse) String() string

type ClanLoginRequest ¶

type ClanLoginRequest struct {
	*RequestPacket
}

func (*ClanLoginRequest) SetPacket ¶

func (x *ClanLoginRequest) SetPacket(packet mx.Message)

func (*ClanLoginRequest) String ¶

func (x *ClanLoginRequest) String() string

type ClanLoginResponse ¶

type ClanLoginResponse struct {
	*ResponsePacket

	AccountClanDB       *ClanDB
	AccountClanMemberDB *ClanMemberDB
	ClanAssistSlotDBs   []*ClanAssistSlotDB
}

func (*ClanLoginResponse) SetPacket ¶

func (x *ClanLoginResponse) SetPacket(packet mx.Message)

func (*ClanLoginResponse) String ¶

func (x *ClanLoginResponse) String() string

type ClanMemberDB ¶

type ClanMemberDB struct {
	AccountId                   int64
	AccountLevel                int64
	AccountNickName             string
	ClanDBId                    int64
	RepresentCharacterUniqueId  int64
	RepresentCharacterCostumeId int64
	AttendanceCount             int64
	CafeComfortValue            int64
	ClanSocialGrade             ClanSocialGrade
	JoinDate                    mx.MxTime
	SocialGradeUpdateTime       mx.MxTime
	LastLoginDate               mx.MxTime
	GameLoginDate               mx.MxTime
	AppliedDate                 mx.MxTime
	AttachmentDB                *AccountAttachmentDB
}

func (*ClanMemberDB) String ¶

func (x *ClanMemberDB) String() string

type ClanMemberDescriptionDB ¶

type ClanMemberDescriptionDB struct {
	Exp                       int64
	Comment                   string
	CollectedCharactersCount  int32
	ArenaSeasonBestRanking    int64
	ArenaSeasonCurrentRanking int64
}

func (*ClanMemberDescriptionDB) String ¶

func (x *ClanMemberDescriptionDB) String() string

type ClanMemberListRequest ¶

type ClanMemberListRequest struct {
	*RequestPacket

	ClanDBId int64
}

func (*ClanMemberListRequest) SetPacket ¶

func (x *ClanMemberListRequest) SetPacket(packet mx.Message)

func (*ClanMemberListRequest) String ¶

func (x *ClanMemberListRequest) String() string

type ClanMemberListResponse ¶

type ClanMemberListResponse struct {
	*ResponsePacket

	ClanDB        *ClanDB
	ClanMemberDBs []*ClanMemberDB
}

func (*ClanMemberListResponse) SetPacket ¶

func (x *ClanMemberListResponse) SetPacket(packet mx.Message)

func (*ClanMemberListResponse) String ¶

func (x *ClanMemberListResponse) String() string

type ClanMemberRequest ¶

type ClanMemberRequest struct {
	*RequestPacket

	ClanDBId        int64
	MemberAccountId int64
}

func (*ClanMemberRequest) SetPacket ¶

func (x *ClanMemberRequest) SetPacket(packet mx.Message)

func (*ClanMemberRequest) String ¶

func (x *ClanMemberRequest) String() string

type ClanMemberResponse ¶

type ClanMemberResponse struct {
	*ResponsePacket

	ClanDB                *ClanDB
	ClanMemberDB          *ClanMemberDB
	DetailedAccountInfoDB *DetailedAccountInfoDB
}

func (*ClanMemberResponse) SetPacket ¶

func (x *ClanMemberResponse) SetPacket(packet mx.Message)

func (*ClanMemberResponse) String ¶

func (x *ClanMemberResponse) String() string

type ClanMyAssistListRequest ¶

type ClanMyAssistListRequest struct {
	*RequestPacket
}

func (*ClanMyAssistListRequest) SetPacket ¶

func (x *ClanMyAssistListRequest) SetPacket(packet mx.Message)

func (*ClanMyAssistListRequest) String ¶

func (x *ClanMyAssistListRequest) String() string

type ClanMyAssistListResponse ¶

type ClanMyAssistListResponse struct {
	*ResponsePacket

	ClanAssistSlotDBs []*ClanAssistSlotDB
}

func (*ClanMyAssistListResponse) SetPacket ¶

func (x *ClanMyAssistListResponse) SetPacket(packet mx.Message)

func (*ClanMyAssistListResponse) String ¶

func (x *ClanMyAssistListResponse) String() string

type ClanPermitRequest ¶

type ClanPermitRequest struct {
	*RequestPacket

	ApplicantAccountId int64
	IsPerMit           bool
}

func (*ClanPermitRequest) SetPacket ¶

func (x *ClanPermitRequest) SetPacket(packet mx.Message)

func (*ClanPermitRequest) String ¶

func (x *ClanPermitRequest) String() string

type ClanPermitResponse ¶

type ClanPermitResponse struct {
	*ResponsePacket

	ClanDB       *ClanDB
	ClanMemberDB *ClanMemberDB
}

func (*ClanPermitResponse) SetPacket ¶

func (x *ClanPermitResponse) SetPacket(packet mx.Message)

func (*ClanPermitResponse) String ¶

func (x *ClanPermitResponse) String() string

type ClanQuitRequest ¶

type ClanQuitRequest struct {
	*RequestPacket
}

func (*ClanQuitRequest) SetPacket ¶

func (x *ClanQuitRequest) SetPacket(packet mx.Message)

func (*ClanQuitRequest) String ¶

func (x *ClanQuitRequest) String() string

type ClanQuitResponse ¶

type ClanQuitResponse struct {
	*ResponsePacket
}

func (*ClanQuitResponse) SetPacket ¶

func (x *ClanQuitResponse) SetPacket(packet mx.Message)

func (*ClanQuitResponse) String ¶

func (x *ClanQuitResponse) String() string

type ClanSearchRequest ¶

type ClanSearchRequest struct {
	*RequestPacket

	SearchString   string
	ClanJoinOption ClanJoinOption
	ClanUniqueCode string
}

func (*ClanSearchRequest) SetPacket ¶

func (x *ClanSearchRequest) SetPacket(packet mx.Message)

func (*ClanSearchRequest) String ¶

func (x *ClanSearchRequest) String() string

type ClanSearchResponse ¶

type ClanSearchResponse struct {
	*ResponsePacket

	ClanDBs []*ClanDB
}

func (*ClanSearchResponse) SetPacket ¶

func (x *ClanSearchResponse) SetPacket(packet mx.Message)

func (*ClanSearchResponse) String ¶

func (x *ClanSearchResponse) String() string

type ClanSetAssistRequest ¶

type ClanSetAssistRequest struct {
	*RequestPacket

	EchelonType      EchelonType
	SlotNumber       int32
	CharacterDBId    int64
	CombatStyleIndex int32
}

func (*ClanSetAssistRequest) SetPacket ¶

func (x *ClanSetAssistRequest) SetPacket(packet mx.Message)

func (*ClanSetAssistRequest) String ¶

func (x *ClanSetAssistRequest) String() string

type ClanSetAssistResponse ¶

type ClanSetAssistResponse struct {
	*ResponsePacket

	ClanAssistSlotDB *ClanAssistSlotDB
	ParcelResultDB   *ParcelResultDB
	RewardInfo       *ClanAssistRewardInfo
}

func (*ClanSetAssistResponse) SetPacket ¶

func (x *ClanSetAssistResponse) SetPacket(packet mx.Message)

func (*ClanSetAssistResponse) String ¶

func (x *ClanSetAssistResponse) String() string

type ClanSettingRequest ¶

type ClanSettingRequest struct {
	*RequestPacket

	ChangedClanName string
	ChangedNotice   string
	ClanJoinOption  ClanJoinOption
}

func (*ClanSettingRequest) SetPacket ¶

func (x *ClanSettingRequest) SetPacket(packet mx.Message)

func (*ClanSettingRequest) String ¶

func (x *ClanSettingRequest) String() string

type ClanSettingResponse ¶

type ClanSettingResponse struct {
	*ResponsePacket

	ClanDB *ClanDB
}

func (*ClanSettingResponse) SetPacket ¶

func (x *ClanSettingResponse) SetPacket(packet mx.Message)

func (*ClanSettingResponse) String ¶

func (x *ClanSettingResponse) String() string

type ClanSocialGrade ¶

type ClanSocialGrade int32
const (
	ClanSocialGrade_None            ClanSocialGrade = 0
	ClanSocialGrade_President       ClanSocialGrade = 1
	ClanSocialGrade_Manager         ClanSocialGrade = 2
	ClanSocialGrade_Member          ClanSocialGrade = 3
	ClanSocialGrade_Applicant       ClanSocialGrade = 4
	ClanSocialGrade_Refused         ClanSocialGrade = 5
	ClanSocialGrade_Kicked          ClanSocialGrade = 6
	ClanSocialGrade_Quit            ClanSocialGrade = 7
	ClanSocialGrade_VicePredisident ClanSocialGrade = 8
)

func (ClanSocialGrade) String ¶

func (x ClanSocialGrade) String() string

func (ClanSocialGrade) Value ¶

type ClearDeckCharacterDB ¶

type ClearDeckCharacterDB struct {
	UniqueId         int64
	StarGrade        int32
	Level            int32
	SlotNumber       int32
	HasWeapon        bool
	SquadType        SquadType
	WeaponStarGrade  int32
	CombatStyleIndex int32
}

func (*ClearDeckCharacterDB) String ¶

func (x *ClearDeckCharacterDB) String() string

type ClearDeckDB ¶

type ClearDeckDB struct {
	ClearDeckCharacterDBs  []*ClearDeckCharacterDB
	MulliganUniqueIds      []int64
	LeaderUniqueId         int64
	TSSInteractionUniqueId int64
	EchelonType            EchelonType
	EchelonExtensionType   int64
}

func (*ClearDeckDB) String ¶

func (x *ClearDeckDB) String() string

type ClearDeckKey ¶

type ClearDeckKey struct {
	*ValueType

	ContentType ContentType
	Arguments   []int64
}

func (*ClearDeckKey) SetPacket ¶

func (x *ClearDeckKey) SetPacket(packet mx.Message)

func (*ClearDeckKey) String ¶

func (x *ClearDeckKey) String() string

type ClearDeckListRequest ¶

type ClearDeckListRequest struct {
	*RequestPacket

	ClearDeckKey *ClearDeckKey
}

func (*ClearDeckListRequest) SetPacket ¶

func (x *ClearDeckListRequest) SetPacket(packet mx.Message)

func (*ClearDeckListRequest) String ¶

func (x *ClearDeckListRequest) String() string

type ClearDeckListResponse ¶

type ClearDeckListResponse struct {
	*ResponsePacket

	ClearDeckDBs []*ClearDeckDB
}

func (*ClearDeckListResponse) SetPacket ¶

func (x *ClearDeckListResponse) SetPacket(packet mx.Message)

func (*ClearDeckListResponse) String ¶

func (x *ClearDeckListResponse) String() string

type CommonCheatRequest ¶

type CommonCheatRequest struct {
	*RequestPacket

	Cheat                 string
	CharacterCustomPreset []*CheatCharacterCustomPreset
}

func (*CommonCheatRequest) SetPacket ¶

func (x *CommonCheatRequest) SetPacket(packet mx.Message)

func (*CommonCheatRequest) String ¶

func (x *CommonCheatRequest) String() string

type CommonCheatResponse ¶

type CommonCheatResponse struct {
	*ResponsePacket

	Account                 *AccountDB
	AccountCurrency         *AccountCurrencyDB
	CharacterDBs            []*CharacterDB
	EquipmentDBs            []*EquipmentDB
	WeaponDBs               []*WeaponDB
	GearDBs                 []*GearDB
	CostumeDBs              []*CostumeDB
	ItemDBs                 []*ItemDB
	ScenarioHistoryDBs      []*ScenarioHistoryDB
	ScenarioGroupHistoryDBs []*ScenarioGroupHistoryDB
	EmblemDBs               []*EmblemDB
	AttendanceBookRewards   []*AttendanceBookReward
	AttendanceHistoryDBs    []*AttendanceHistoryDB
	StickerDBs              []*StickerDB
	MemoryLobbyDBs          []*MemoryLobbyDB
	ScenarioCollectionDBs   []*ScenarioCollectionDB
	CheatFlags              CheatFlags
}

func (*CommonCheatResponse) SetPacket ¶

func (x *CommonCheatResponse) SetPacket(packet mx.Message)

func (*CommonCheatResponse) String ¶

func (x *CommonCheatResponse) String() string

type ConquestCheckRequest ¶

type ConquestCheckRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*ConquestCheckRequest) SetPacket ¶

func (x *ConquestCheckRequest) SetPacket(packet mx.Message)

func (*ConquestCheckRequest) String ¶

func (x *ConquestCheckRequest) String() string

type ConquestCheckResponse ¶

type ConquestCheckResponse struct {
	*ResponsePacket

	CanReceiveCalculateReward    bool
	AlarmPhaseToShow             int32
	ParcelConsumeCumulatedAmount int64
	ConquestSummary              *ConquestSummary
}

func (*ConquestCheckResponse) SetPacket ¶

func (x *ConquestCheckResponse) SetPacket(packet mx.Message)

func (*ConquestCheckResponse) String ¶

func (x *ConquestCheckResponse) String() string

type ConquestConquerDeployEchelonRequest ¶

type ConquestConquerDeployEchelonRequest struct {
	*RequestPacket

	EventContentId    int64
	Difficulty        StageDifficulty
	TileUniqueId      int64
	EchelonDB         *EchelonDB
	ClanAssistUseInfo *ClanAssistUseInfo
}

func (*ConquestConquerDeployEchelonRequest) SetPacket ¶

func (x *ConquestConquerDeployEchelonRequest) SetPacket(packet mx.Message)

func (*ConquestConquerDeployEchelonRequest) String ¶

type ConquestConquerDeployEchelonResponse ¶

type ConquestConquerDeployEchelonResponse struct {
	*ResponsePacket

	ConquestEchelonDBs []*ConquestEchelonDB
	ConquestInfoDB     *ConquestInfoDB
}

func (*ConquestConquerDeployEchelonResponse) SetPacket ¶

func (x *ConquestConquerDeployEchelonResponse) SetPacket(packet mx.Message)

func (*ConquestConquerDeployEchelonResponse) String ¶

type ConquestConquerRequest ¶

type ConquestConquerRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
	TileRewardId   int64
}

func (*ConquestConquerRequest) SetPacket ¶

func (x *ConquestConquerRequest) SetPacket(packet mx.Message)

func (*ConquestConquerRequest) String ¶

func (x *ConquestConquerRequest) String() string

type ConquestConquerResponse ¶

type ConquestConquerResponse struct {
	*ResponsePacket

	ParcelResultDB               *ParcelResultDB
	ConquestTileDB               *ConquestTileDB
	ConquestInfoDB               *ConquestInfoDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	DisplayInfos                 []*ConquestDisplayInfo
}

func (*ConquestConquerResponse) SetPacket ¶

func (x *ConquestConquerResponse) SetPacket(packet mx.Message)

func (*ConquestConquerResponse) String ¶

func (x *ConquestConquerResponse) String() string

type ConquestConquerWithBattleResultRequest ¶

type ConquestConquerWithBattleResultRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
	BattleSummary  *BattleSummary
}

func (*ConquestConquerWithBattleResultRequest) SetPacket ¶

func (x *ConquestConquerWithBattleResultRequest) SetPacket(packet mx.Message)

func (*ConquestConquerWithBattleResultRequest) String ¶

type ConquestConquerWithBattleResultResponse ¶

type ConquestConquerWithBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB               *ParcelResultDB
	ConquestTileDB               *ConquestTileDB
	ConquestInfoDB               *ConquestInfoDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	DisplayInfos                 []*ConquestDisplayInfo
	StepAfterBattle              int32
	DisplayParcelByRewardTag     map[RewardTag][]*ParcelInfo
}

func (*ConquestConquerWithBattleResultResponse) SetPacket ¶

func (x *ConquestConquerWithBattleResultResponse) SetPacket(packet mx.Message)

func (*ConquestConquerWithBattleResultResponse) String ¶

type ConquestConquerWithBattleStartRequest ¶

type ConquestConquerWithBattleStartRequest struct {
	*RequestPacket

	EventContentId    int64
	Difficulty        StageDifficulty
	TileUniqueId      int64
	EchelonNumber     int64
	ClanAssistUseInfo *ClanAssistUseInfo
}

func (*ConquestConquerWithBattleStartRequest) SetPacket ¶

func (x *ConquestConquerWithBattleStartRequest) SetPacket(packet mx.Message)

func (*ConquestConquerWithBattleStartRequest) String ¶

type ConquestConquerWithBattleStartResponse ¶

type ConquestConquerWithBattleStartResponse struct {
	*ResponsePacket

	ParcelResultDB      *ParcelResultDB
	ConquestStageSaveDB *ConquestStageSaveDB
}

func (*ConquestConquerWithBattleStartResponse) SetPacket ¶

func (x *ConquestConquerWithBattleStartResponse) SetPacket(packet mx.Message)

func (*ConquestConquerWithBattleStartResponse) String ¶

type ConquestDisplayInfo ¶

type ConquestDisplayInfo struct {
	TriggerType  ConquestTriggerType
	Type         ConquestDisplayType
	EntityId     int64
	TileUniqueId int64
	Parameter    string
	DisplayOrder int32
	DisplayOnce  bool
}

func (*ConquestDisplayInfo) String ¶

func (x *ConquestDisplayInfo) String() string

type ConquestDisplayType ¶

type ConquestDisplayType int32
const (
	ConquestDisplayType_None                     ConquestDisplayType = 0
	ConquestDisplayType_TileConquered            ConquestDisplayType = 1
	ConquestDisplayType_TileUpgraded             ConquestDisplayType = 2
	ConquestDisplayType_UnexpectedEvent          ConquestDisplayType = 3
	ConquestDisplayType_BossOpen                 ConquestDisplayType = 4
	ConquestDisplayType_PropAnimation            ConquestDisplayType = 5
	ConquestDisplayType_PropAnimationAndBlock    ConquestDisplayType = 6
	ConquestDisplayType_PropAnimationHoldAndPlay ConquestDisplayType = 7
	ConquestDisplayType_Operator                 ConquestDisplayType = 8
	ConquestDisplayType_StepComplete             ConquestDisplayType = 9
	ConquestDisplayType_MassErosion              ConquestDisplayType = 10
	ConquestDisplayType_Erosion                  ConquestDisplayType = 11
	ConquestDisplayType_ErosionRemove            ConquestDisplayType = 12
	ConquestDisplayType_CheckTileErosion         ConquestDisplayType = 13
	ConquestDisplayType_StepOpen                 ConquestDisplayType = 14
	ConquestDisplayType_BossClear                ConquestDisplayType = 15
	ConquestDisplayType_HideConquestUI           ConquestDisplayType = 16
	ConquestDisplayType_ShowConquestUI           ConquestDisplayType = 17
	ConquestDisplayType_HideHexaUI               ConquestDisplayType = 18
	ConquestDisplayType_ShowHexaUI               ConquestDisplayType = 19
	ConquestDisplayType_StepObjectComplete       ConquestDisplayType = 20
	ConquestDisplayType_CameraSetting            ConquestDisplayType = 21
	ConquestDisplayType_PlayMapEnterScenario     ConquestDisplayType = 22
	ConquestDisplayType_ShowTileConquerReward    ConquestDisplayType = 23
)

func (ConquestDisplayType) String ¶

func (x ConquestDisplayType) String() string

func (ConquestDisplayType) Value ¶

type ConquestEchelonDB ¶

type ConquestEchelonDB struct {
	EventContentId          int64
	Difficulty              StageDifficulty
	TileUniqueId            int64
	EchelonDB               *EchelonDB
	AssistCharacterUniqueId int64
	AssistUseInfo           *ClanAssistUseInfo
}

func (*ConquestEchelonDB) String ¶

func (x *ConquestEchelonDB) String() string

type ConquestErosionBattleResultRequest ¶

type ConquestErosionBattleResultRequest struct {
	*RequestPacket

	EventContentId     int64
	ConquestObjectDBId int64
	BattleSummary      *BattleSummary
}

func (*ConquestErosionBattleResultRequest) SetPacket ¶

func (x *ConquestErosionBattleResultRequest) SetPacket(packet mx.Message)

func (*ConquestErosionBattleResultRequest) String ¶

type ConquestErosionBattleResultResponse ¶

type ConquestErosionBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB               *ParcelResultDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	ConquestInfoDB               *ConquestInfoDB
	DisplayInfos                 []*ConquestDisplayInfo
}

func (*ConquestErosionBattleResultResponse) SetPacket ¶

func (x *ConquestErosionBattleResultResponse) SetPacket(packet mx.Message)

func (*ConquestErosionBattleResultResponse) String ¶

type ConquestErosionBattleStartRequest ¶

type ConquestErosionBattleStartRequest struct {
	*RequestPacket

	EventContentId     int64
	ConquestObjectDBId int64
	UseManageEchelon   bool
	EchelonNumber      int64
	ClanAssistUseInfo  *ClanAssistUseInfo
}

func (*ConquestErosionBattleStartRequest) SetPacket ¶

func (x *ConquestErosionBattleStartRequest) SetPacket(packet mx.Message)

func (*ConquestErosionBattleStartRequest) String ¶

type ConquestErosionBattleStartResponse ¶

type ConquestErosionBattleStartResponse struct {
	*ResponsePacket

	ParcelResultDB      *ParcelResultDB
	ConquestStageSaveDB *ConquestStageSaveDB
}

func (*ConquestErosionBattleStartResponse) SetPacket ¶

func (x *ConquestErosionBattleStartResponse) SetPacket(packet mx.Message)

func (*ConquestErosionBattleStartResponse) String ¶

type ConquestEventObjectBattleResultRequest ¶

type ConquestEventObjectBattleResultRequest struct {
	*RequestPacket

	EventContentId     int64
	ConquestObjectDBId int64
	BattleSummary      *BattleSummary
}

func (*ConquestEventObjectBattleResultRequest) SetPacket ¶

func (x *ConquestEventObjectBattleResultRequest) SetPacket(packet mx.Message)

func (*ConquestEventObjectBattleResultRequest) String ¶

type ConquestEventObjectBattleResultResponse ¶

type ConquestEventObjectBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB               *ParcelResultDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	ConquestInfoDB               *ConquestInfoDB
	ConquestTileDB               *ConquestTileDB
	DisplayInfos                 []*ConquestDisplayInfo
}

func (*ConquestEventObjectBattleResultResponse) SetPacket ¶

func (x *ConquestEventObjectBattleResultResponse) SetPacket(packet mx.Message)

func (*ConquestEventObjectBattleResultResponse) String ¶

type ConquestEventObjectBattleStartRequest ¶

type ConquestEventObjectBattleStartRequest struct {
	*RequestPacket

	EventContentId     int64
	ConquestObjectDBId int64
	EchelonNumber      int64
	ClanAssistUseInfo  *ClanAssistUseInfo
}

func (*ConquestEventObjectBattleStartRequest) SetPacket ¶

func (x *ConquestEventObjectBattleStartRequest) SetPacket(packet mx.Message)

func (*ConquestEventObjectBattleStartRequest) String ¶

type ConquestEventObjectBattleStartResponse ¶

type ConquestEventObjectBattleStartResponse struct {
	*ResponsePacket

	ParcelResultDB      *ParcelResultDB
	ConquestStageSaveDB *ConquestStageSaveDB
}

func (*ConquestEventObjectBattleStartResponse) SetPacket ¶

func (x *ConquestEventObjectBattleStartResponse) SetPacket(packet mx.Message)

func (*ConquestEventObjectBattleStartResponse) String ¶

type ConquestEventObjectDB ¶

type ConquestEventObjectDB struct {
	ConquestObjectDBId int64
	EventContentId     int64
	Difficulty         StageDifficulty
	TileUniqueId       int64
	ObjectId           int64
	ObjectType         ConquestEventObjectType
	IsAlive            bool
}

func (*ConquestEventObjectDB) String ¶

func (x *ConquestEventObjectDB) String() string

type ConquestEventObjectType ¶

type ConquestEventObjectType int32
const (
	ConquestEventObjectType_None            ConquestEventObjectType = 0
	ConquestEventObjectType_UnexpectedEnemy ConquestEventObjectType = 1
	ConquestEventObjectType_TreasureBox     ConquestEventObjectType = 2
	ConquestEventObjectType_Erosion         ConquestEventObjectType = 3
	ConquestEventObjectType_End             ConquestEventObjectType = 4
)

func (ConquestEventObjectType) String ¶

func (x ConquestEventObjectType) String() string

func (ConquestEventObjectType) Value ¶

type ConquestGetInfoRequest ¶

type ConquestGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*ConquestGetInfoRequest) SetPacket ¶

func (x *ConquestGetInfoRequest) SetPacket(packet mx.Message)

func (*ConquestGetInfoRequest) String ¶

func (x *ConquestGetInfoRequest) String() string

type ConquestGetInfoResponse ¶

type ConquestGetInfoResponse struct {
	*ResponsePacket

	ConquestInfoDB           *ConquestInfoDB
	ConquestedTileDBs        []*ConquestTileDB
	ConquestObjectDBsWrapper []*ConquestEventObjectDB
	ConquestEchelonDBs       []*ConquestEchelonDB
	DifficultyToStepDict     map[StageDifficulty]int32
	IsFirstEnter             bool
	DisplayInfos             []*ConquestDisplayInfo
}

func (*ConquestGetInfoResponse) SetPacket ¶

func (x *ConquestGetInfoResponse) SetPacket(packet mx.Message)

func (*ConquestGetInfoResponse) String ¶

func (x *ConquestGetInfoResponse) String() string

type ConquestInfoDB ¶

type ConquestInfoDB struct {
	EventContentId                         int64
	EventGauge                             int32
	EventSpawnCount                        int32
	EchelonChangeCount                     int32
	TodayConquestRentCount                 int32
	TodayOperationRentCount                int32
	CumulatedConditionValue                int64
	ReceivedCalculateRewardConditionAmount int64
	CalculateRewardConditionValue          int64
	AlertMassErosionId                     int64
}

func (*ConquestInfoDB) String ¶

func (x *ConquestInfoDB) String() string

type ConquestMainStoryCheckRequest ¶

type ConquestMainStoryCheckRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*ConquestMainStoryCheckRequest) SetPacket ¶

func (x *ConquestMainStoryCheckRequest) SetPacket(packet mx.Message)

func (*ConquestMainStoryCheckRequest) String ¶

type ConquestMainStoryCheckResponse ¶

type ConquestMainStoryCheckResponse struct {
	*ResponsePacket

	ConquestMainStorySummary *ConquestMainStorySummary
}

func (*ConquestMainStoryCheckResponse) SetPacket ¶

func (x *ConquestMainStoryCheckResponse) SetPacket(packet mx.Message)

func (*ConquestMainStoryCheckResponse) String ¶

type ConquestMainStoryConquerRequest ¶

type ConquestMainStoryConquerRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
	TileRewardId   int64
}

func (*ConquestMainStoryConquerRequest) SetPacket ¶

func (x *ConquestMainStoryConquerRequest) SetPacket(packet mx.Message)

func (*ConquestMainStoryConquerRequest) String ¶

type ConquestMainStoryConquerResponse ¶

type ConquestMainStoryConquerResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	ConquestTileDB *ConquestTileDB
	ConquestInfoDB *ConquestInfoDB
	DisplayInfos   []*ConquestDisplayInfo
}

func (*ConquestMainStoryConquerResponse) SetPacket ¶

func (x *ConquestMainStoryConquerResponse) SetPacket(packet mx.Message)

func (*ConquestMainStoryConquerResponse) String ¶

type ConquestMainStoryConquerWithBattleResultRequest ¶

type ConquestMainStoryConquerWithBattleResultRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
	BattleSummary  *BattleSummary
}

func (*ConquestMainStoryConquerWithBattleResultRequest) SetPacket ¶

func (*ConquestMainStoryConquerWithBattleResultRequest) String ¶

type ConquestMainStoryConquerWithBattleResultResponse ¶

type ConquestMainStoryConquerWithBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB           *ParcelResultDB
	ConquestTileDB           *ConquestTileDB
	ConquestInfoDB           *ConquestInfoDB
	DisplayInfos             []*ConquestDisplayInfo
	StepAfterBattle          int32
	DisplayParcelByRewardTag map[RewardTag][]*ParcelInfo
}

func (*ConquestMainStoryConquerWithBattleResultResponse) SetPacket ¶

func (*ConquestMainStoryConquerWithBattleResultResponse) String ¶

type ConquestMainStoryConquerWithBattleStartRequest ¶

type ConquestMainStoryConquerWithBattleStartRequest struct {
	*RequestPacket

	EventContentId    int64
	Difficulty        StageDifficulty
	TileUniqueId      int64
	EchelonNumber     int64
	ClanAssistUseInfo *ClanAssistUseInfo
}

func (*ConquestMainStoryConquerWithBattleStartRequest) SetPacket ¶

func (*ConquestMainStoryConquerWithBattleStartRequest) String ¶

type ConquestMainStoryConquerWithBattleStartResponse ¶

type ConquestMainStoryConquerWithBattleStartResponse struct {
	*ResponsePacket

	ParcelResultDB      *ParcelResultDB
	ConquestStageSaveDB *ConquestStageSaveDB
}

func (*ConquestMainStoryConquerWithBattleStartResponse) SetPacket ¶

func (*ConquestMainStoryConquerWithBattleStartResponse) String ¶

type ConquestMainStoryGetInfoRequest ¶

type ConquestMainStoryGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*ConquestMainStoryGetInfoRequest) SetPacket ¶

func (x *ConquestMainStoryGetInfoRequest) SetPacket(packet mx.Message)

func (*ConquestMainStoryGetInfoRequest) String ¶

type ConquestMainStoryGetInfoResponse ¶

type ConquestMainStoryGetInfoResponse struct {
	*ResponsePacket

	ConquestInfoDB       *ConquestInfoDB
	ConquestedTileDBs    []*ConquestTileDB
	DifficultyToStepDict map[StageDifficulty]int32
	IsFirstEnter         bool
}

func (*ConquestMainStoryGetInfoResponse) SetPacket ¶

func (x *ConquestMainStoryGetInfoResponse) SetPacket(packet mx.Message)

func (*ConquestMainStoryGetInfoResponse) String ¶

type ConquestMainStoryStepSummary ¶

type ConquestMainStoryStepSummary struct {
	ConqueredTileCount int64
	AllTileCount       int64
	IsStepOpen         bool
}

func (*ConquestMainStoryStepSummary) String ¶

type ConquestMainStorySummary ¶

type ConquestMainStorySummary struct {
	EventContentId          int64
	Difficulty              StageDifficulty
	ConquestStepSummaryDict map[int32]*ConquestMainStoryStepSummary
}

func (*ConquestMainStorySummary) String ¶

func (x *ConquestMainStorySummary) String() string

type ConquestManageBaseRequest ¶

type ConquestManageBaseRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
	ManageCount    int32
}

func (*ConquestManageBaseRequest) SetPacket ¶

func (x *ConquestManageBaseRequest) SetPacket(packet mx.Message)

func (*ConquestManageBaseRequest) String ¶

func (x *ConquestManageBaseRequest) String() string

type ConquestManageBaseResponse ¶

type ConquestManageBaseResponse struct {
	*ResponsePacket

	ClearParcels                 [][]*ParcelInfo
	ConquerBonusParcels          [][]*ParcelInfo
	BonusParcels                 []*ParcelInfo
	ParcelResultDB               *ParcelResultDB
	ConquestInfoDB               *ConquestInfoDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	DisplayInfos                 []*ConquestDisplayInfo
}

func (*ConquestManageBaseResponse) SetPacket ¶

func (x *ConquestManageBaseResponse) SetPacket(packet mx.Message)

func (*ConquestManageBaseResponse) String ¶

func (x *ConquestManageBaseResponse) String() string

type ConquestNormalizeEchelonRequest ¶

type ConquestNormalizeEchelonRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
}

func (*ConquestNormalizeEchelonRequest) SetPacket ¶

func (x *ConquestNormalizeEchelonRequest) SetPacket(packet mx.Message)

func (*ConquestNormalizeEchelonRequest) String ¶

type ConquestNormalizeEchelonResponse ¶

type ConquestNormalizeEchelonResponse struct {
	*ResponsePacket

	ConquestEchelonDB *ConquestEchelonDB
}

func (*ConquestNormalizeEchelonResponse) SetPacket ¶

func (x *ConquestNormalizeEchelonResponse) SetPacket(packet mx.Message)

func (*ConquestNormalizeEchelonResponse) String ¶

type ConquestReceiveRewardsRequest ¶

type ConquestReceiveRewardsRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	Step           int32
}

func (*ConquestReceiveRewardsRequest) SetPacket ¶

func (x *ConquestReceiveRewardsRequest) SetPacket(packet mx.Message)

func (*ConquestReceiveRewardsRequest) String ¶

type ConquestReceiveRewardsResponse ¶

type ConquestReceiveRewardsResponse struct {
	*ResponsePacket

	ParcelResultDB  *ParcelResultDB
	ConquestInfoDB  *ConquestInfoDB
	ConquestTileDBs []*ConquestTileDB
}

func (*ConquestReceiveRewardsResponse) SetPacket ¶

func (x *ConquestReceiveRewardsResponse) SetPacket(packet mx.Message)

func (*ConquestReceiveRewardsResponse) String ¶

type ConquestStageSaveDB ¶

type ConquestStageSaveDB struct {
	*ContentSaveDB

	ContentType             ContentType
	ConquestEventObjectDBId int64
	EventContentId          int64
	Difficulty              StageDifficulty
	TileUniqueId            int64
	TilePresetId            int64
	ConquestTileType        ConquestTileType
	UseManageEchelon        bool
	AssistCharacterDB       *AssistCharacterDB
	EchelonSlotType         int32
	EchelonSlotIndex        int32
}

func (*ConquestStageSaveDB) SetPacket ¶

func (x *ConquestStageSaveDB) SetPacket(packet mx.Message)

func (*ConquestStageSaveDB) String ¶

func (x *ConquestStageSaveDB) String() string

type ConquestStepSummary ¶

type ConquestStepSummary struct {
	ConqueredTileCount    int64
	AllTileCount          int64
	ErosionRemainingCount int64
	HasPhaseComplete      bool
	IsErosionPhaseStart   bool
	IsStepOpen            bool
}

func (*ConquestStepSummary) String ¶

func (x *ConquestStepSummary) String() string

type ConquestSummary ¶

type ConquestSummary struct {
	EventContentId          int64
	Difficulty              StageDifficulty
	ConquestStepSummaryDict map[int32]*ConquestStepSummary
}

func (*ConquestSummary) String ¶

func (x *ConquestSummary) String() string

type ConquestTakeEventObjectRequest ¶

type ConquestTakeEventObjectRequest struct {
	*RequestPacket

	EventContentId     int64
	ConquestObjectDBId int64
}

func (*ConquestTakeEventObjectRequest) SetPacket ¶

func (x *ConquestTakeEventObjectRequest) SetPacket(packet mx.Message)

func (*ConquestTakeEventObjectRequest) String ¶

type ConquestTakeEventObjectResponse ¶

type ConquestTakeEventObjectResponse struct {
	*ResponsePacket

	ParcelResultDB               *ParcelResultDB
	ConquestEventObjectDBWrapper *ConquestEventObjectDB
}

func (*ConquestTakeEventObjectResponse) SetPacket ¶

func (x *ConquestTakeEventObjectResponse) SetPacket(packet mx.Message)

func (*ConquestTakeEventObjectResponse) String ¶

type ConquestTileDB ¶

type ConquestTileDB struct {
	EventContentId   int64
	Difficulty       StageDifficulty
	TileUniqueId     int64
	TileState        TileState
	Level            int64
	StarFlags        []bool
	CreateTime       mx.MxTime
	IsThreeStarClear bool
	IsAnyStarClear   bool
	BestStarRecord   int64
}

func (*ConquestTileDB) String ¶

func (x *ConquestTileDB) String() string

type ConquestTileType ¶

type ConquestTileType int32
const (
	ConquestTileType_None   ConquestTileType = 0
	ConquestTileType_Start  ConquestTileType = 1
	ConquestTileType_Normal ConquestTileType = 2
	ConquestTileType_Battle ConquestTileType = 3
	ConquestTileType_Base   ConquestTileType = 4
)

func (ConquestTileType) String ¶

func (x ConquestTileType) String() string

func (ConquestTileType) Value ¶

type ConquestTriggerType ¶

type ConquestTriggerType int32
const (
	ConquestTriggerType_None                   ConquestTriggerType = 0
	ConquestTriggerType_TileConquer            ConquestTriggerType = 1
	ConquestTriggerType_TileUpgrade            ConquestTriggerType = 2
	ConquestTriggerType_MapEnter               ConquestTriggerType = 3
	ConquestTriggerType_SyncState              ConquestTriggerType = 4
	ConquestTriggerType_AcquireCalculateReward ConquestTriggerType = 5
	ConquestTriggerType_UnexpectedEvent        ConquestTriggerType = 6
	ConquestTriggerType_MassErosion            ConquestTriggerType = 7
	ConquestTriggerType_MassErosionEnd         ConquestTriggerType = 8
	ConquestTriggerType_TileErosion            ConquestTriggerType = 9
	ConquestTriggerType_TileErosionEnd         ConquestTriggerType = 10
)

func (ConquestTriggerType) String ¶

func (x ConquestTriggerType) String() string

func (ConquestTriggerType) Value ¶

type ConquestUpgradeBaseRequest ¶

type ConquestUpgradeBaseRequest struct {
	*RequestPacket

	EventContentId int64
	Difficulty     StageDifficulty
	TileUniqueId   int64
}

func (*ConquestUpgradeBaseRequest) SetPacket ¶

func (x *ConquestUpgradeBaseRequest) SetPacket(packet mx.Message)

func (*ConquestUpgradeBaseRequest) String ¶

func (x *ConquestUpgradeBaseRequest) String() string

type ConquestUpgradeBaseResponse ¶

type ConquestUpgradeBaseResponse struct {
	*ResponsePacket

	UpgradeRewards               []*ParcelInfo
	ParcelResultDB               *ParcelResultDB
	ConquestTileDB               *ConquestTileDB
	ConquestInfoDB               *ConquestInfoDB
	ConquestEventObjectDBWrapper []*ConquestEventObjectDB
	DisplayInfos                 []*ConquestDisplayInfo
}

func (*ConquestUpgradeBaseResponse) SetPacket ¶

func (x *ConquestUpgradeBaseResponse) SetPacket(packet mx.Message)

func (*ConquestUpgradeBaseResponse) String ¶

func (x *ConquestUpgradeBaseResponse) String() string

type ConstructorInfo ¶

type ConstructorInfo struct {
	*MethodBase

	MemberType MemberTypes
}

func (*ConstructorInfo) SetPacket ¶

func (x *ConstructorInfo) SetPacket(packet mx.Message)

func (*ConstructorInfo) String ¶

func (x *ConstructorInfo) String() string

type ConsumableItemBaseDB ¶

type ConsumableItemBaseDB struct {
	*ParcelBase

	Key        *ParcelKeyPair
	ServerId   int64
	UniqueId   int64
	StackCount int64
	CanConsume bool
}

func (*ConsumableItemBaseDB) SetPacket ¶

func (x *ConsumableItemBaseDB) SetPacket(packet mx.Message)

func (*ConsumableItemBaseDB) String ¶

func (x *ConsumableItemBaseDB) String() string

type ConsumeCondition ¶

type ConsumeCondition int32
const (
	ConsumeCondition_And ConsumeCondition = 0
	ConsumeCondition_Or  ConsumeCondition = 1
)

func (ConsumeCondition) String ¶

func (x ConsumeCondition) String() string

func (ConsumeCondition) Value ¶

type ConsumeRequestDB ¶

type ConsumeRequestDB struct {
	ConsumeItemServerIdAndCounts      map[int64]int64
	ConsumeEquipmentServerIdAndCounts map[int64]int64
	ConsumeFurnitureServerIdAndCounts map[int64]int64
	IsItemsValid                      bool
	IsEquipmentsValid                 bool
	IsFurnituresValid                 bool
	IsValid                           bool
}

func (*ConsumeRequestDB) String ¶

func (x *ConsumeRequestDB) String() string

type ConsumeResultDB ¶

type ConsumeResultDB struct {
	RemovedItemServerIds                    []int64
	RemovedEquipmentServerIds               []int64
	RemovedFurnitureServerIds               []int64
	UsedItemServerIdAndRemainingCounts      map[int64]int64
	UsedEquipmentServerIdAndRemainingCounts map[int64]int64
	UsedFurnitureServerIdAndRemainingCounts map[int64]int64
}

func (*ConsumeResultDB) String ¶

func (x *ConsumeResultDB) String() string

type ContentSaveDB ¶

type ContentSaveDB struct {
	ContentType                 ContentType
	AccountServerId             int64
	CreateTime                  mx.MxTime
	StageUniqueId               int64
	LastEnterStageEchelonNumber int64
	StageEntranceFee            []*ParcelInfo
	EnemyKillCountByUniqueId    map[int64]int64
	TacticClearTimeMscSum       int64
	AccountLevelWhenCreateDB    int64
	BIEchelon                   string
	BIEchelon1                  string
	BIEchelon2                  string
	BIEchelon3                  string
	BIEchelon4                  string
}

func (*ContentSaveDB) SetPacket ¶

func (x *ContentSaveDB) SetPacket(packet mx.Message)

func (*ContentSaveDB) String ¶

func (x *ContentSaveDB) String() string

type ContentSaveDiscardRequest ¶

type ContentSaveDiscardRequest struct {
	*RequestPacket

	ContentType   ContentType
	StageUniqueId int64
}

func (*ContentSaveDiscardRequest) SetPacket ¶

func (x *ContentSaveDiscardRequest) SetPacket(packet mx.Message)

func (*ContentSaveDiscardRequest) String ¶

func (x *ContentSaveDiscardRequest) String() string

type ContentSaveDiscardResponse ¶

type ContentSaveDiscardResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*ContentSaveDiscardResponse) SetPacket ¶

func (x *ContentSaveDiscardResponse) SetPacket(packet mx.Message)

func (*ContentSaveDiscardResponse) String ¶

func (x *ContentSaveDiscardResponse) String() string

type ContentSaveGetRequest ¶

type ContentSaveGetRequest struct {
	*RequestPacket
}

func (*ContentSaveGetRequest) SetPacket ¶

func (x *ContentSaveGetRequest) SetPacket(packet mx.Message)

func (*ContentSaveGetRequest) String ¶

func (x *ContentSaveGetRequest) String() string

type ContentSaveGetResponse ¶

type ContentSaveGetResponse struct {
	*ResponsePacket

	HasValidData         bool
	ContentSaveDB        *ContentSaveDB
	EventContentChangeDB *EventContentChangeDB
}

func (*ContentSaveGetResponse) SetPacket ¶

func (x *ContentSaveGetResponse) SetPacket(packet mx.Message)

func (*ContentSaveGetResponse) String ¶

func (x *ContentSaveGetResponse) String() string

type ContentSweepMultiSweepPresetListRequest ¶

type ContentSweepMultiSweepPresetListRequest struct {
	*RequestPacket
}

func (*ContentSweepMultiSweepPresetListRequest) SetPacket ¶

func (x *ContentSweepMultiSweepPresetListRequest) SetPacket(packet mx.Message)

func (*ContentSweepMultiSweepPresetListRequest) String ¶

type ContentSweepMultiSweepPresetListResponse ¶

type ContentSweepMultiSweepPresetListResponse struct {
	*ResponsePacket

	MultiSweepPresetDBs []*MultiSweepPresetDB
}

func (*ContentSweepMultiSweepPresetListResponse) SetPacket ¶

func (*ContentSweepMultiSweepPresetListResponse) String ¶

type ContentSweepMultiSweepRequest ¶

type ContentSweepMultiSweepRequest struct {
	*RequestPacket

	MultiSweepParameters []*MultiSweepParameter
}

func (*ContentSweepMultiSweepRequest) SetPacket ¶

func (x *ContentSweepMultiSweepRequest) SetPacket(packet mx.Message)

func (*ContentSweepMultiSweepRequest) String ¶

type ContentSweepMultiSweepResponse ¶

type ContentSweepMultiSweepResponse struct {
	*ResponsePacket

	ClearParcels             [][]*ParcelInfo
	BonusParcels             []*ParcelInfo
	EventContentBonusParcels [][]*ParcelInfo
	ParcelResult             *ParcelResultDB
	CampaignStageHistoryDBs  []*CampaignStageHistoryDB
}

func (*ContentSweepMultiSweepResponse) SetPacket ¶

func (x *ContentSweepMultiSweepResponse) SetPacket(packet mx.Message)

func (*ContentSweepMultiSweepResponse) String ¶

type ContentSweepRequest ¶

type ContentSweepRequest struct {
	*RequestPacket

	Content        ContentType
	StageId        int64
	EventContentId int64
	Count          int64
}

func (*ContentSweepRequest) SetPacket ¶

func (x *ContentSweepRequest) SetPacket(packet mx.Message)

func (*ContentSweepRequest) String ¶

func (x *ContentSweepRequest) String() string

type ContentSweepResponse ¶

type ContentSweepResponse struct {
	*ResponsePacket

	ClearParcels             [][]*ParcelInfo
	BonusParcels             []*ParcelInfo
	EventContentBonusParcels [][]*ParcelInfo
	ParcelResult             *ParcelResultDB
	CampaignStageHistoryDB   *CampaignStageHistoryDB
}

func (*ContentSweepResponse) SetPacket ¶

func (x *ContentSweepResponse) SetPacket(packet mx.Message)

func (*ContentSweepResponse) String ¶

func (x *ContentSweepResponse) String() string

type ContentSweepSetMultiSweepPresetNameRequest ¶

type ContentSweepSetMultiSweepPresetNameRequest struct {
	*RequestPacket

	PresetId   int64
	PresetName string
}

func (*ContentSweepSetMultiSweepPresetNameRequest) SetPacket ¶

func (*ContentSweepSetMultiSweepPresetNameRequest) String ¶

type ContentSweepSetMultiSweepPresetNameResponse ¶

type ContentSweepSetMultiSweepPresetNameResponse struct {
	*ResponsePacket

	MultiSweepPresetDBs []*MultiSweepPresetDB
}

func (*ContentSweepSetMultiSweepPresetNameResponse) SetPacket ¶

func (*ContentSweepSetMultiSweepPresetNameResponse) String ¶

type ContentSweepSetMultiSweepPresetRequest ¶

type ContentSweepSetMultiSweepPresetRequest struct {
	*RequestPacket

	PresetId   int64
	PresetName string
	StageIds   []int64
	ParcelIds  []*ParcelKeyPair
}

func (*ContentSweepSetMultiSweepPresetRequest) SetPacket ¶

func (x *ContentSweepSetMultiSweepPresetRequest) SetPacket(packet mx.Message)

func (*ContentSweepSetMultiSweepPresetRequest) String ¶

type ContentSweepSetMultiSweepPresetResponse ¶

type ContentSweepSetMultiSweepPresetResponse struct {
	*ResponsePacket

	MultiSweepPresetDBs []*MultiSweepPresetDB
}

func (*ContentSweepSetMultiSweepPresetResponse) SetPacket ¶

func (x *ContentSweepSetMultiSweepPresetResponse) SetPacket(packet mx.Message)

func (*ContentSweepSetMultiSweepPresetResponse) String ¶

type ContentType ¶

type ContentType int32
const (
	ContentType_None                        ContentType = 0
	ContentType_CampaignMainStage           ContentType = 1
	ContentType_CampaignSubStage            ContentType = 2
	ContentType_WeekDungeon                 ContentType = 3
	ContentType_EventContentMainStage       ContentType = 4
	ContentType_EventContentSubStage        ContentType = 5
	ContentType_CampaignTutorialStage       ContentType = 6
	ContentType_EventContentMainGroundStage ContentType = 7
	ContentType_SchoolDungeon               ContentType = 8
	ContentType_TimeAttackDungeon           ContentType = 9
	ContentType_Raid                        ContentType = 10
	ContentType_Conquest                    ContentType = 11
	ContentType_EventContentStoryStage      ContentType = 12
	ContentType_CampaignExtraStage          ContentType = 13
	ContentType_StoryStrategyStage          ContentType = 14
	ContentType_ScenarioMode                ContentType = 15
	ContentType_EventContent                ContentType = 16
	ContentType_WorldRaid                   ContentType = 17
	ContentType_EliminateRaid               ContentType = 18
	ContentType_Chaser                      ContentType = 19
	ContentType_FieldContentStage           ContentType = 20
	ContentType_MultiFloorRaid              ContentType = 21
	ContentType_MinigameDefense             ContentType = 22
)

func (ContentType) String ¶

func (x ContentType) String() string

func (ContentType) Value ¶

func (x ContentType) Value(sr string) ContentType

type ContentsChangeType ¶

type ContentsChangeType int32
const (
	ContentsChangeType_None                     ContentsChangeType = 0
	ContentsChangeType_WorldRaidBossDamageRatio ContentsChangeType = 1
	ContentsChangeType_WorldRaidBossGroupDate   ContentsChangeType = 2
)

func (ContentsChangeType) String ¶

func (x ContentsChangeType) String() string

func (ContentsChangeType) Value ¶

type ContentsValueChangeDB ¶

type ContentsValueChangeDB struct {
	ContentsChangeType ContentsChangeType
}

func (*ContentsValueChangeDB) SetPacket ¶

func (x *ContentsValueChangeDB) SetPacket(packet mx.Message)

func (*ContentsValueChangeDB) String ¶

func (x *ContentsValueChangeDB) String() string

type CostRegenSnapshotCollection ¶

type CostRegenSnapshotCollection struct {
	Frame int64
	Regen float32
}

func (*CostRegenSnapshotCollection) SetPacket ¶

func (x *CostRegenSnapshotCollection) SetPacket(packet mx.Message)

func (*CostRegenSnapshotCollection) String ¶

func (x *CostRegenSnapshotCollection) String() string

type CostumeDB ¶

type CostumeDB struct {
	*ParcelBase

	Type                   ParcelType
	ParcelInfos            []*ParcelInfo
	UniqueId               int64
	BoundCharacterServerId int64
}

func (*CostumeDB) SetPacket ¶

func (x *CostumeDB) SetPacket(packet mx.Message)

func (*CostumeDB) String ¶

func (x *CostumeDB) String() string

type CraftAutoBeginProcessRequest ¶

type CraftAutoBeginProcessRequest struct {
	*RequestPacket

	PresetSlotDB *CraftPresetSlotDB
	Count        int64
}

func (*CraftAutoBeginProcessRequest) SetPacket ¶

func (x *CraftAutoBeginProcessRequest) SetPacket(packet mx.Message)

func (*CraftAutoBeginProcessRequest) String ¶

type CraftAutoBeginProcessResponse ¶

type CraftAutoBeginProcessResponse struct {
	*ResponsePacket

	CraftInfoDBs   []*CraftInfoDB
	ParcelResultDB *ParcelResultDB
}

func (*CraftAutoBeginProcessResponse) SetPacket ¶

func (x *CraftAutoBeginProcessResponse) SetPacket(packet mx.Message)

func (*CraftAutoBeginProcessResponse) String ¶

type CraftBeginProcessRequest ¶

type CraftBeginProcessRequest struct {
	*RequestPacket

	SlotId int64
}

func (*CraftBeginProcessRequest) SetPacket ¶

func (x *CraftBeginProcessRequest) SetPacket(packet mx.Message)

func (*CraftBeginProcessRequest) String ¶

func (x *CraftBeginProcessRequest) String() string

type CraftBeginProcessResponse ¶

type CraftBeginProcessResponse struct {
	*ResponsePacket

	CraftInfoDB *CraftInfoDB
}

func (*CraftBeginProcessResponse) SetPacket ¶

func (x *CraftBeginProcessResponse) SetPacket(packet mx.Message)

func (*CraftBeginProcessResponse) String ¶

func (x *CraftBeginProcessResponse) String() string

type CraftCompleteProcessAllRequest ¶

type CraftCompleteProcessAllRequest struct {
	*RequestPacket
}

func (*CraftCompleteProcessAllRequest) SetPacket ¶

func (x *CraftCompleteProcessAllRequest) SetPacket(packet mx.Message)

func (*CraftCompleteProcessAllRequest) String ¶

type CraftCompleteProcessAllResponse ¶

type CraftCompleteProcessAllResponse struct {
	*ResponsePacket

	CraftInfoDBs []*CraftInfoDB
	TicketItemDB *ItemDB
}

func (*CraftCompleteProcessAllResponse) SetPacket ¶

func (x *CraftCompleteProcessAllResponse) SetPacket(packet mx.Message)

func (*CraftCompleteProcessAllResponse) String ¶

type CraftCompleteProcessRequest ¶

type CraftCompleteProcessRequest struct {
	*RequestPacket

	SlotId int64
}

func (*CraftCompleteProcessRequest) SetPacket ¶

func (x *CraftCompleteProcessRequest) SetPacket(packet mx.Message)

func (*CraftCompleteProcessRequest) String ¶

func (x *CraftCompleteProcessRequest) String() string

type CraftCompleteProcessResponse ¶

type CraftCompleteProcessResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	CraftInfoDB       *CraftInfoDB
	TicketItemDB      *ItemDB
}

func (*CraftCompleteProcessResponse) SetPacket ¶

func (x *CraftCompleteProcessResponse) SetPacket(packet mx.Message)

func (*CraftCompleteProcessResponse) String ¶

type CraftInfoDB ¶

type CraftInfoDB struct {
	SlotSequence      int64
	StartTime         mx.MxTime
	EndTime           mx.MxTime
	CraftSlotOpenDate mx.MxTime
	Nodes             []*CraftNodeDB
	ResultIds         []int64
	RewardParcelInfos []*ParcelInfo
}

func (*CraftInfoDB) String ¶

func (x *CraftInfoDB) String() string

type CraftInfoListRequest ¶

type CraftInfoListRequest struct {
	*RequestPacket
}

func (*CraftInfoListRequest) SetPacket ¶

func (x *CraftInfoListRequest) SetPacket(packet mx.Message)

func (*CraftInfoListRequest) String ¶

func (x *CraftInfoListRequest) String() string

type CraftInfoListResponse ¶

type CraftInfoListResponse struct {
	*ResponsePacket

	CraftInfos         []*CraftInfoDB
	ShiftingCraftInfos []*ShiftingCraftInfoDB
}

func (*CraftInfoListResponse) SetPacket ¶

func (x *CraftInfoListResponse) SetPacket(packet mx.Message)

func (*CraftInfoListResponse) String ¶

func (x *CraftInfoListResponse) String() string

type CraftNodeDB ¶

type CraftNodeDB struct {
	NodeTier           CraftNodeTier
	SlotSequence       int64
	NodeId             int64
	NodeQuality        int64
	NodeLevel          int64
	NodeRandomSeed     int32
	NodeRandomSequence int32
	LeafNodeIds        []int64
	ResultId           int64
	CraftNodeResult    *CraftNodeResult
	RewardParcelInfo   *ParcelInfo
}

func (*CraftNodeDB) String ¶

func (x *CraftNodeDB) String() string

type CraftNodeResult ¶

type CraftNodeResult struct {
	NodeTier   CraftNodeTier
	ParcelInfo *ParcelInfo
}

func (*CraftNodeResult) String ¶

func (x *CraftNodeResult) String() string

type CraftNodeTier ¶

type CraftNodeTier int32
const (
	CraftNodeTier_Base   CraftNodeTier = 0
	CraftNodeTier_Node01 CraftNodeTier = 1
	CraftNodeTier_Node02 CraftNodeTier = 2
	CraftNodeTier_Node03 CraftNodeTier = 3
	CraftNodeTier_Max    CraftNodeTier = 4
)

func (CraftNodeTier) String ¶

func (x CraftNodeTier) String() string

func (CraftNodeTier) Value ¶

func (x CraftNodeTier) Value(sr string) CraftNodeTier

type CraftPresetNodeDB ¶

type CraftPresetNodeDB struct {
	NodeTier         CraftNodeTier
	IsActivated      bool
	PriortyNodeId    int64
	ConsumeRequestDB *ConsumeRequestDB
}

func (*CraftPresetNodeDB) String ¶

func (x *CraftPresetNodeDB) String() string

type CraftPresetSlotDB ¶

type CraftPresetSlotDB struct {
	PresetNodeDBs []*CraftPresetNodeDB
}

func (*CraftPresetSlotDB) String ¶

func (x *CraftPresetSlotDB) String() string

type CraftRewardAllRequest ¶

type CraftRewardAllRequest struct {
	*RequestPacket
}

func (*CraftRewardAllRequest) SetPacket ¶

func (x *CraftRewardAllRequest) SetPacket(packet mx.Message)

func (*CraftRewardAllRequest) String ¶

func (x *CraftRewardAllRequest) String() string

type CraftRewardAllResponse ¶

type CraftRewardAllResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	CraftInfos     []*CraftInfoDB
}

func (*CraftRewardAllResponse) SetPacket ¶

func (x *CraftRewardAllResponse) SetPacket(packet mx.Message)

func (*CraftRewardAllResponse) String ¶

func (x *CraftRewardAllResponse) String() string

type CraftRewardRequest ¶

type CraftRewardRequest struct {
	*RequestPacket

	SlotId int64
}

func (*CraftRewardRequest) SetPacket ¶

func (x *CraftRewardRequest) SetPacket(packet mx.Message)

func (*CraftRewardRequest) String ¶

func (x *CraftRewardRequest) String() string

type CraftRewardResponse ¶

type CraftRewardResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	CraftInfos     []*CraftInfoDB
}

func (*CraftRewardResponse) SetPacket ¶

func (x *CraftRewardResponse) SetPacket(packet mx.Message)

func (*CraftRewardResponse) String ¶

func (x *CraftRewardResponse) String() string

type CraftSelectNodeRequest ¶

type CraftSelectNodeRequest struct {
	*RequestPacket

	SlotId        int64
	LeafNodeIndex int64
}

func (*CraftSelectNodeRequest) SetPacket ¶

func (x *CraftSelectNodeRequest) SetPacket(packet mx.Message)

func (*CraftSelectNodeRequest) String ¶

func (x *CraftSelectNodeRequest) String() string

type CraftSelectNodeResponse ¶

type CraftSelectNodeResponse struct {
	*ResponsePacket

	SelectedNodeDB *CraftNodeDB
}

func (*CraftSelectNodeResponse) SetPacket ¶

func (x *CraftSelectNodeResponse) SetPacket(packet mx.Message)

func (*CraftSelectNodeResponse) String ¶

func (x *CraftSelectNodeResponse) String() string

type CraftShiftingBeginProcessRequest ¶

type CraftShiftingBeginProcessRequest struct {
	*RequestPacket

	SlotId           int64
	RecipeId         int64
	ConsumeRequestDB *ConsumeRequestDB
}

func (*CraftShiftingBeginProcessRequest) SetPacket ¶

func (x *CraftShiftingBeginProcessRequest) SetPacket(packet mx.Message)

func (*CraftShiftingBeginProcessRequest) String ¶

type CraftShiftingBeginProcessResponse ¶

type CraftShiftingBeginProcessResponse struct {
	*ResponsePacket

	CraftInfoDB    *ShiftingCraftInfoDB
	ParcelResultDB *ParcelResultDB
}

func (*CraftShiftingBeginProcessResponse) SetPacket ¶

func (x *CraftShiftingBeginProcessResponse) SetPacket(packet mx.Message)

func (*CraftShiftingBeginProcessResponse) String ¶

type CraftShiftingCompleteProcessAllRequest ¶

type CraftShiftingCompleteProcessAllRequest struct {
	*RequestPacket
}

func (*CraftShiftingCompleteProcessAllRequest) SetPacket ¶

func (x *CraftShiftingCompleteProcessAllRequest) SetPacket(packet mx.Message)

func (*CraftShiftingCompleteProcessAllRequest) String ¶

type CraftShiftingCompleteProcessAllResponse ¶

type CraftShiftingCompleteProcessAllResponse struct {
	*ResponsePacket

	CraftInfoDBs   []*ShiftingCraftInfoDB
	ParcelResultDB *ParcelResultDB
}

func (*CraftShiftingCompleteProcessAllResponse) SetPacket ¶

func (x *CraftShiftingCompleteProcessAllResponse) SetPacket(packet mx.Message)

func (*CraftShiftingCompleteProcessAllResponse) String ¶

type CraftShiftingCompleteProcessRequest ¶

type CraftShiftingCompleteProcessRequest struct {
	*RequestPacket

	SlotId int64
}

func (*CraftShiftingCompleteProcessRequest) SetPacket ¶

func (x *CraftShiftingCompleteProcessRequest) SetPacket(packet mx.Message)

func (*CraftShiftingCompleteProcessRequest) String ¶

type CraftShiftingCompleteProcessResponse ¶

type CraftShiftingCompleteProcessResponse struct {
	*ResponsePacket

	CraftInfoDB    *ShiftingCraftInfoDB
	ParcelResultDB *ParcelResultDB
}

func (*CraftShiftingCompleteProcessResponse) SetPacket ¶

func (x *CraftShiftingCompleteProcessResponse) SetPacket(packet mx.Message)

func (*CraftShiftingCompleteProcessResponse) String ¶

type CraftShiftingRewardAllRequest ¶

type CraftShiftingRewardAllRequest struct {
	*RequestPacket
}

func (*CraftShiftingRewardAllRequest) SetPacket ¶

func (x *CraftShiftingRewardAllRequest) SetPacket(packet mx.Message)

func (*CraftShiftingRewardAllRequest) String ¶

type CraftShiftingRewardAllResponse ¶

type CraftShiftingRewardAllResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	CraftInfoDBs   []*ShiftingCraftInfoDB
}

func (*CraftShiftingRewardAllResponse) SetPacket ¶

func (x *CraftShiftingRewardAllResponse) SetPacket(packet mx.Message)

func (*CraftShiftingRewardAllResponse) String ¶

type CraftShiftingRewardRequest ¶

type CraftShiftingRewardRequest struct {
	*RequestPacket

	SlotId int64
}

func (*CraftShiftingRewardRequest) SetPacket ¶

func (x *CraftShiftingRewardRequest) SetPacket(packet mx.Message)

func (*CraftShiftingRewardRequest) String ¶

func (x *CraftShiftingRewardRequest) String() string

type CraftShiftingRewardResponse ¶

type CraftShiftingRewardResponse struct {
	*ResponsePacket

	ParcelResultDB   *ParcelResultDB
	TargetCraftInfos []*ShiftingCraftInfoDB
}

func (*CraftShiftingRewardResponse) SetPacket ¶

func (x *CraftShiftingRewardResponse) SetPacket(packet mx.Message)

func (*CraftShiftingRewardResponse) String ¶

func (x *CraftShiftingRewardResponse) String() string

type CraftUpdateNodeLevelRequest ¶

type CraftUpdateNodeLevelRequest struct {
	*RequestPacket

	ConsumeRequestDB  *ConsumeRequestDB
	ConsumeGoldAmount int64
	SlotId            int64
	CraftNodeType     CraftNodeTier
}

func (*CraftUpdateNodeLevelRequest) SetPacket ¶

func (x *CraftUpdateNodeLevelRequest) SetPacket(packet mx.Message)

func (*CraftUpdateNodeLevelRequest) String ¶

func (x *CraftUpdateNodeLevelRequest) String() string

type CraftUpdateNodeLevelResponse ¶

type CraftUpdateNodeLevelResponse struct {
	*ResponsePacket

	CraftInfoDB       *CraftInfoDB
	CraftNodeDB       *CraftNodeDB
	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
}

func (*CraftUpdateNodeLevelResponse) SetPacket ¶

func (x *CraftUpdateNodeLevelResponse) SetPacket(packet mx.Message)

func (*CraftUpdateNodeLevelResponse) String ¶

type CurrencyTransaction ¶

type CurrencyTransaction struct {
	*ParcelBase

	Type                      ParcelType
	ParcelInfos               []*ParcelInfo
	CurrencyValues            CurrencyTypes
	Inverse                   *CurrencyTransaction
	IsEmpty                   bool
	Gold                      int64
	Gem                       int64
	GemBonus                  int64
	GemPaid                   int64
	ActionPoint               int64
	ArenaTicket               int64
	RaidTicket                int64
	WeekDungeonChaserATicket  int64
	WeekDungeonChaserBTicket  int64
	WeekDungeonChaserCTicket  int64
	WeekDungeonFindGiftTicket int64
	WeekDungeonBloodTicket    int64
	AcademyTicket             int64
	SchoolDungeonATicket      int64
	SchoolDungeonBTicket      int64
	SchoolDungeonCTicket      int64
	TimeAttackDungeonTicket   int64
	MasterCoin                int64
	WorldRaidTicketA          int64
	WorldRaidTicketB          int64
	WorldRaidTicketC          int64
	ChaserTotalTicket         int64
	SchoolDungeonTotalTicket  int64
	EliminateTicketA          int64
	EliminateTicketB          int64
	EliminateTicketC          int64
	EliminateTicketD          int64
	// contains filtered or unexported fields
}

func (*CurrencyTransaction) SetPacket ¶

func (x *CurrencyTransaction) SetPacket(packet mx.Message)

func (*CurrencyTransaction) String ¶

func (x *CurrencyTransaction) String() string

type CurrencyTypes ¶

type CurrencyTypes int32
const (
	CurrencyTypes_Invalid                   CurrencyTypes = 0
	CurrencyTypes_Gold                      CurrencyTypes = 1
	CurrencyTypes_GemPaid                   CurrencyTypes = 2
	CurrencyTypes_GemBonus                  CurrencyTypes = 3
	CurrencyTypes_Gem                       CurrencyTypes = 4
	CurrencyTypes_ActionPoint               CurrencyTypes = 5
	CurrencyTypes_AcademyTicket             CurrencyTypes = 6
	CurrencyTypes_ArenaTicket               CurrencyTypes = 7
	CurrencyTypes_RaidTicket                CurrencyTypes = 8
	CurrencyTypes_WeekDungeonChaserATicket  CurrencyTypes = 9
	CurrencyTypes_WeekDungeonFindGiftTicket CurrencyTypes = 10
	CurrencyTypes_WeekDungeonBloodTicket    CurrencyTypes = 11
	CurrencyTypes_WeekDungeonChaserBTicket  CurrencyTypes = 12
	CurrencyTypes_WeekDungeonChaserCTicket  CurrencyTypes = 13
	CurrencyTypes_SchoolDungeonATicket      CurrencyTypes = 14
	CurrencyTypes_SchoolDungeonBTicket      CurrencyTypes = 15
	CurrencyTypes_SchoolDungeonCTicket      CurrencyTypes = 16
	CurrencyTypes_TimeAttackDungeonTicket   CurrencyTypes = 17
	CurrencyTypes_MasterCoin                CurrencyTypes = 18
	CurrencyTypes_WorldRaidTicketA          CurrencyTypes = 19
	CurrencyTypes_WorldRaidTicketB          CurrencyTypes = 20
	CurrencyTypes_WorldRaidTicketC          CurrencyTypes = 21
	CurrencyTypes_ChaserTotalTicket         CurrencyTypes = 22
	CurrencyTypes_SchoolDungeonTotalTicket  CurrencyTypes = 23
	CurrencyTypes_EliminateTicketA          CurrencyTypes = 24
	CurrencyTypes_EliminateTicketB          CurrencyTypes = 25
	CurrencyTypes_EliminateTicketC          CurrencyTypes = 26
	CurrencyTypes_EliminateTicketD          CurrencyTypes = 27
	CurrencyTypes_Max                       CurrencyTypes = 28
)

func (CurrencyTypes) String ¶

func (x CurrencyTypes) String() string

func (CurrencyTypes) Value ¶

func (x CurrencyTypes) Value(sr string) CurrencyTypes

type CurrencyValue ¶

type CurrencyValue struct {
	Values                    map[CurrencyTypes]int64
	Tickets                   map[CurrencyTypes]int64
	Property                  map[CurrencyTypes]int64
	Gold                      int64
	Gem                       int64
	GemBonus                  int64
	GemPaid                   int64
	ActionPoint               int64
	ArenaTicket               int64
	RaidTicket                int64
	WeekDungeonChaserATicket  int64
	WeekDungeonChaserBTicket  int64
	WeekDungeonChaserCTicket  int64
	WeekDungeonFindGiftTicket int64
	WeekDungeonBloodTicket    int64
	AcademyTicket             int64
	SchoolDungeonATicket      int64
	SchoolDungeonBTicket      int64
	SchoolDungeonCTicket      int64
	TimeAttackDungeonTicket   int64
	MasterCoin                int64
	WorldRaidTicketA          int64
	WorldRaidTicketB          int64
	WorldRaidTicketC          int64
	ChaserTotalTicket         int64
	SchoolDungeonTotalTicket  int64
	EliminateTicketA          int64
	EliminateTicketB          int64
	EliminateTicketC          int64
	EliminateTicketD          int64
	IsEmpty                   bool
}

func (*CurrencyValue) String ¶

func (x *CurrencyValue) String() string

type CustomAttributeData ¶

type CustomAttributeData struct {
	AttributeType        *Type
	Constructor          *ConstructorInfo
	ConstructorArguments []*CustomAttributeTypedArgument
	NamedArguments       []*CustomAttributeNamedArgument
}

func (*CustomAttributeData) String ¶

func (x *CustomAttributeData) String() string

type CustomAttributeNamedArgument ¶

type CustomAttributeNamedArgument struct {
	*ValueType

	ArgumentType *Type
	MemberInfo   *MemberInfo
	TypedValue   *CustomAttributeTypedArgument
	MemberName   string
	IsField      bool
}

func (*CustomAttributeNamedArgument) SetPacket ¶

func (x *CustomAttributeNamedArgument) SetPacket(packet mx.Message)

func (*CustomAttributeNamedArgument) String ¶

type CustomAttributeTypedArgument ¶

type CustomAttributeTypedArgument struct {
	*ValueType

	ArgumentType *Type
	Value        *Object
}

func (*CustomAttributeTypedArgument) SetPacket ¶

func (x *CustomAttributeTypedArgument) SetPacket(packet mx.Message)

func (*CustomAttributeTypedArgument) String ¶

type DebuffDescription ¶

type DebuffDescription struct {
	*ValueType

	AccountId             int64
	LogicEffectTemplateId string
	LogicEffectGroupId    string
	LogicEffectLevel      int32
	DurationFrame         int32
	SkillSlot             SkillSlot
	IssuedTimestamp       int32
}

func (*DebuffDescription) SetPacket ¶

func (x *DebuffDescription) SetPacket(packet mx.Message)

func (*DebuffDescription) String ¶

func (x *DebuffDescription) String() string

type Delegate ¶

type Delegate struct {
	Target *Object
	Method *MethodInfo
}

func (*Delegate) SetPacket ¶

func (x *Delegate) SetPacket(packet mx.Message)

func (*Delegate) String ¶

func (x *Delegate) String() string

type DetailedAccountInfoDB ¶

type DetailedAccountInfoDB struct {
	AccountId                      int64
	Nickname                       string
	Level                          int64
	ClanName                       string
	Comment                        string
	FriendCount                    int64
	FriendCode                     string
	RepresentCharacterUniqueId     int64
	CharacterCount                 int64
	LastNormalCampaignClearStageId int64
	LastHardCampaignClearStageId   int64
	ArenaRanking                   int64
	RaidRanking                    int64
	RaidTier                       int32
	EliminateRaidRanking           int64
	EliminateRaidTier              int32
	AssistCharacterDBs             []*AssistCharacterDB
}

func (*DetailedAccountInfoDB) String ¶

func (x *DetailedAccountInfoDB) String() string

type Difficulty ¶

type Difficulty int32
const (
	Difficulty_Normal   Difficulty = 0
	Difficulty_Hard     Difficulty = 1
	Difficulty_VeryHard Difficulty = 2
	Difficulty_Hardcore Difficulty = 3
	Difficulty_Extreme  Difficulty = 4
	Difficulty_Insane   Difficulty = 5
	Difficulty_Torment  Difficulty = 6
	Difficulty_Lunatic  Difficulty = 7
)

func (Difficulty) String ¶

func (x Difficulty) String() string

func (Difficulty) Value ¶

func (x Difficulty) Value(sr string) Difficulty

type DreamMakerParameterType ¶

type DreamMakerParameterType int32
const (
	DreamMakerParameterType_None    DreamMakerParameterType = 0
	DreamMakerParameterType_Param01 DreamMakerParameterType = 1
	DreamMakerParameterType_Param02 DreamMakerParameterType = 2
	DreamMakerParameterType_Param03 DreamMakerParameterType = 3
	DreamMakerParameterType_Param04 DreamMakerParameterType = 4
)

func (DreamMakerParameterType) String ¶

func (x DreamMakerParameterType) String() string

func (DreamMakerParameterType) Value ¶

type EchelonDB ¶

type EchelonDB struct {
	AccountServerId                 int64
	EchelonType                     EchelonType
	EchelonNumber                   int64
	ExtensionType                   EchelonExtensionType
	LeaderServerId                  int64
	MainSlotCount                   int32
	SupportSlotCount                int32
	MainSlotServerIds               []int64
	SupportSlotServerIds            []int64
	TSSInteractionServerId          int64
	UsingFlag                       EchelonStatusFlag
	IsUsing                         bool
	AllCharacterServerIds           []int64
	AllCharacterWithoutTSSServerIds []int64
	AllCharacterWithEmptyServerIds  []int64
	BattleCharacterServerIds        []int64
	SkillCardMulliganCharacterIds   []int64
	CombatStyleIndex                []int32
}

func (*EchelonDB) String ¶

func (x *EchelonDB) String() string

type EchelonExtensionType ¶

type EchelonExtensionType int32
const (
	EchelonExtensionType_Base      EchelonExtensionType = 0
	EchelonExtensionType_Extension EchelonExtensionType = 1
)

func (EchelonExtensionType) String ¶

func (x EchelonExtensionType) String() string

func (EchelonExtensionType) Value ¶

type EchelonListRequest ¶

type EchelonListRequest struct {
	*RequestPacket
}

func (*EchelonListRequest) SetPacket ¶

func (x *EchelonListRequest) SetPacket(packet mx.Message)

func (*EchelonListRequest) String ¶

func (x *EchelonListRequest) String() string

type EchelonListResponse ¶

type EchelonListResponse struct {
	*ResponsePacket

	EchelonDBs     []*EchelonDB
	ArenaEchelonDB *EchelonDB
}

func (*EchelonListResponse) SetPacket ¶

func (x *EchelonListResponse) SetPacket(packet mx.Message)

func (*EchelonListResponse) String ¶

func (x *EchelonListResponse) String() string

type EchelonPresetDB ¶

type EchelonPresetDB struct {
	GroupIndex             int32
	Index                  int32
	Label                  string
	LeaderUniqueId         int64
	TSSInteractionUniqueId int64
	StrikerUniqueIds       []int64
	SpecialUniqueIds       []int64
	CombatStyleIndex       []int32
	MulliganUniqueIds      []int64
	ExtensionType          EchelonExtensionType
	StrikerSlotCount       int32
	SpecialSlotCount       int32
}

func (*EchelonPresetDB) String ¶

func (x *EchelonPresetDB) String() string

type EchelonPresetGroupDB ¶

type EchelonPresetGroupDB struct {
	GroupIndex    int32
	ExtensionType EchelonExtensionType
	GroupLabel    string
	PresetDBs     map[int32]*EchelonPresetDB
	Item          *EchelonPresetDB
}

func (*EchelonPresetGroupDB) String ¶

func (x *EchelonPresetGroupDB) String() string

type EchelonPresetGroupRenameRequest ¶

type EchelonPresetGroupRenameRequest struct {
	*RequestPacket

	PresetGroupIndex int32
	ExtensionType    EchelonExtensionType
	PresetGroupLabel string
}

func (*EchelonPresetGroupRenameRequest) SetPacket ¶

func (x *EchelonPresetGroupRenameRequest) SetPacket(packet mx.Message)

func (*EchelonPresetGroupRenameRequest) String ¶

type EchelonPresetGroupRenameResponse ¶

type EchelonPresetGroupRenameResponse struct {
	*ResponsePacket

	PresetGroupDB *EchelonPresetGroupDB
}

func (*EchelonPresetGroupRenameResponse) SetPacket ¶

func (x *EchelonPresetGroupRenameResponse) SetPacket(packet mx.Message)

func (*EchelonPresetGroupRenameResponse) String ¶

type EchelonPresetListRequest ¶

type EchelonPresetListRequest struct {
	*RequestPacket

	EchelonExtensionType EchelonExtensionType
}

func (*EchelonPresetListRequest) SetPacket ¶

func (x *EchelonPresetListRequest) SetPacket(packet mx.Message)

func (*EchelonPresetListRequest) String ¶

func (x *EchelonPresetListRequest) String() string

type EchelonPresetListResponse ¶

type EchelonPresetListResponse struct {
	*ResponsePacket

	PresetGroupDBs []*EchelonPresetGroupDB
}

func (*EchelonPresetListResponse) SetPacket ¶

func (x *EchelonPresetListResponse) SetPacket(packet mx.Message)

func (*EchelonPresetListResponse) String ¶

func (x *EchelonPresetListResponse) String() string

type EchelonPresetSaveRequest ¶

type EchelonPresetSaveRequest struct {
	*RequestPacket

	PresetDB *EchelonPresetDB
}

func (*EchelonPresetSaveRequest) SetPacket ¶

func (x *EchelonPresetSaveRequest) SetPacket(packet mx.Message)

func (*EchelonPresetSaveRequest) String ¶

func (x *EchelonPresetSaveRequest) String() string

type EchelonPresetSaveResponse ¶

type EchelonPresetSaveResponse struct {
	*ResponsePacket

	PresetDB *EchelonPresetDB
}

func (*EchelonPresetSaveResponse) SetPacket ¶

func (x *EchelonPresetSaveResponse) SetPacket(packet mx.Message)

func (*EchelonPresetSaveResponse) String ¶

func (x *EchelonPresetSaveResponse) String() string

type EchelonSaveRequest ¶

type EchelonSaveRequest struct {
	*RequestPacket

	EchelonDB      *EchelonDB
	AssistUseInfos []*ClanAssistUseInfo
	IsPractice     bool
}

func (*EchelonSaveRequest) SetPacket ¶

func (x *EchelonSaveRequest) SetPacket(packet mx.Message)

func (*EchelonSaveRequest) String ¶

func (x *EchelonSaveRequest) String() string

type EchelonSaveResponse ¶

type EchelonSaveResponse struct {
	*ResponsePacket

	EchelonDB *EchelonDB
}

func (*EchelonSaveResponse) SetPacket ¶

func (x *EchelonSaveResponse) SetPacket(packet mx.Message)

func (*EchelonSaveResponse) String ¶

func (x *EchelonSaveResponse) String() string

type EchelonStatusFlag ¶

type EchelonStatusFlag int32
const (
	EchelonStatusFlag_None         EchelonStatusFlag = 0
	EchelonStatusFlag_BeforeDeploy EchelonStatusFlag = 1
	EchelonStatusFlag_OnDuty       EchelonStatusFlag = 2
)

func (EchelonStatusFlag) String ¶

func (x EchelonStatusFlag) String() string

func (EchelonStatusFlag) Value ¶

type EchelonType ¶

type EchelonType int32
const (
	EchelonType_None                EchelonType = 0
	EchelonType_Adventure           EchelonType = 1
	EchelonType_Raid                EchelonType = 2
	EchelonType_ArenaAttack         EchelonType = 3
	EchelonType_ArenaDefence        EchelonType = 4
	EchelonType_WeekDungeonChaserA  EchelonType = 5
	EchelonType_Scenario            EchelonType = 6
	EchelonType_WeekDungeonBlood    EchelonType = 7
	EchelonType_WeekDungeonChaserB  EchelonType = 8
	EchelonType_WeekDungeonChaserC  EchelonType = 9
	EchelonType_WeekDungeonFindGift EchelonType = 10
	EchelonType_EventContent        EchelonType = 11
	EchelonType_SchoolDungeonA      EchelonType = 12
	EchelonType_SchoolDungeonB      EchelonType = 13
	EchelonType_SchoolDungeonC      EchelonType = 14
	EchelonType_TimeAttack          EchelonType = 15
	EchelonType_WorldRaid           EchelonType = 16
	EchelonType_Conquest            EchelonType = 17
	EchelonType_ConquestManage      EchelonType = 18
	EchelonType_StoryStrategyStage  EchelonType = 19
	EchelonType_EliminateRaid01     EchelonType = 20
	EchelonType_EliminateRaid02     EchelonType = 21
	EchelonType_EliminateRaid03     EchelonType = 22
	EchelonType_Field               EchelonType = 23
	EchelonType_MultiFloorRaid      EchelonType = 24
	EchelonType_MinigameDefense     EchelonType = 25
)

func (EchelonType) String ¶

func (x EchelonType) String() string

func (EchelonType) Value ¶

func (x EchelonType) Value(sr string) EchelonType

type EliminateRaidCreateBattleRequest ¶

type EliminateRaidCreateBattleRequest struct {
	*RequestPacket

	RaidUniqueId  int64
	IsPractice    bool
	AssistUseInfo *ClanAssistUseInfo
}

func (*EliminateRaidCreateBattleRequest) SetPacket ¶

func (x *EliminateRaidCreateBattleRequest) SetPacket(packet mx.Message)

func (*EliminateRaidCreateBattleRequest) String ¶

type EliminateRaidCreateBattleResponse ¶

type EliminateRaidCreateBattleResponse struct {
	*ResponsePacket

	RaidDB            *RaidDB
	RaidBattleDB      *RaidBattleDB
	AccountCurrencyDB *AccountCurrencyDB
	AssistCharacterDB *AssistCharacterDB
}

func (*EliminateRaidCreateBattleResponse) SetPacket ¶

func (x *EliminateRaidCreateBattleResponse) SetPacket(packet mx.Message)

func (*EliminateRaidCreateBattleResponse) String ¶

type EliminateRaidEndBattleRequest ¶

type EliminateRaidEndBattleRequest struct {
	*RequestPacket

	EchelonId       int32
	RaidServerId    int64
	IsPractice      bool
	LastBossIndex   int32
	RaidBossDamages []*RaidDamage
	RaidBossResults *RaidBossResultCollection
	Summary         *BattleSummary
	AssistUseInfo   *ClanAssistUseInfo
}

func (*EliminateRaidEndBattleRequest) SetPacket ¶

func (x *EliminateRaidEndBattleRequest) SetPacket(packet mx.Message)

func (*EliminateRaidEndBattleRequest) String ¶

type EliminateRaidEndBattleResponse ¶

type EliminateRaidEndBattleResponse struct {
	*ResponsePacket

	RankingPoint        int64
	BestRankingPoint    int64
	ClearTimePoint      int64
	HPPercentScorePoint int64
	DefaultClearPoint   int64
	ParcelResultDB      *ParcelResultDB
}

func (*EliminateRaidEndBattleResponse) SetPacket ¶

func (x *EliminateRaidEndBattleResponse) SetPacket(packet mx.Message)

func (*EliminateRaidEndBattleResponse) String ¶

type EliminateRaidEnterBattleRequest ¶

type EliminateRaidEnterBattleRequest struct {
	*RequestPacket

	RaidServerId  int64
	RaidUniqueId  int64
	IsPractice    bool
	EchelonId     int64
	AssistUseInfo *ClanAssistUseInfo
}

func (*EliminateRaidEnterBattleRequest) SetPacket ¶

func (x *EliminateRaidEnterBattleRequest) SetPacket(packet mx.Message)

func (*EliminateRaidEnterBattleRequest) String ¶

type EliminateRaidEnterBattleResponse ¶

type EliminateRaidEnterBattleResponse struct {
	*ResponsePacket

	RaidDB            *RaidDB
	RaidBattleDB      *RaidBattleDB
	AccountCurrencyDB *AccountCurrencyDB
	AssistCharacterDB *AssistCharacterDB
}

func (*EliminateRaidEnterBattleResponse) SetPacket ¶

func (x *EliminateRaidEnterBattleResponse) SetPacket(packet mx.Message)

func (*EliminateRaidEnterBattleResponse) String ¶

type EliminateRaidGetBestTeamRequest ¶

type EliminateRaidGetBestTeamRequest struct {
	*RequestPacket

	SearchAccountId int64
}

func (*EliminateRaidGetBestTeamRequest) SetPacket ¶

func (x *EliminateRaidGetBestTeamRequest) SetPacket(packet mx.Message)

func (*EliminateRaidGetBestTeamRequest) String ¶

type EliminateRaidGetBestTeamResponse ¶

type EliminateRaidGetBestTeamResponse struct {
	*ResponsePacket

	RaidTeamSettingDBsDict map[string][]*RaidTeamSettingDB
}

func (*EliminateRaidGetBestTeamResponse) SetPacket ¶

func (x *EliminateRaidGetBestTeamResponse) SetPacket(packet mx.Message)

func (*EliminateRaidGetBestTeamResponse) String ¶

type EliminateRaidGiveUpRequest ¶

type EliminateRaidGiveUpRequest struct {
	*RequestPacket

	RaidServerId int64
	IsPractice   bool
}

func (*EliminateRaidGiveUpRequest) SetPacket ¶

func (x *EliminateRaidGiveUpRequest) SetPacket(packet mx.Message)

func (*EliminateRaidGiveUpRequest) String ¶

func (x *EliminateRaidGiveUpRequest) String() string

type EliminateRaidGiveUpResponse ¶

type EliminateRaidGiveUpResponse struct {
	*ResponsePacket

	Tier           int32
	RaidGiveUpDB   *RaidGiveUpDB
	ParcelResultDB *ParcelResultDB
}

func (*EliminateRaidGiveUpResponse) SetPacket ¶

func (x *EliminateRaidGiveUpResponse) SetPacket(packet mx.Message)

func (*EliminateRaidGiveUpResponse) String ¶

func (x *EliminateRaidGiveUpResponse) String() string

type EliminateRaidLimitedRewardRequest ¶

type EliminateRaidLimitedRewardRequest struct {
	*RequestPacket
}

func (*EliminateRaidLimitedRewardRequest) SetPacket ¶

func (x *EliminateRaidLimitedRewardRequest) SetPacket(packet mx.Message)

func (*EliminateRaidLimitedRewardRequest) String ¶

type EliminateRaidLimitedRewardResponse ¶

type EliminateRaidLimitedRewardResponse struct {
	*ResponsePacket

	ParcelResultDB   *ParcelResultDB
	ReceiveRewardIds []int64
}

func (*EliminateRaidLimitedRewardResponse) SetPacket ¶

func (x *EliminateRaidLimitedRewardResponse) SetPacket(packet mx.Message)

func (*EliminateRaidLimitedRewardResponse) String ¶

type EliminateRaidLobbyInfoDB ¶

type EliminateRaidLobbyInfoDB struct {
	*RaidLobbyInfoDB

	OpenedBossGroups             []string
	BestRankingPointPerBossGroup map[string]int64
}

func (*EliminateRaidLobbyInfoDB) SetPacket ¶

func (x *EliminateRaidLobbyInfoDB) SetPacket(packet mx.Message)

func (*EliminateRaidLobbyInfoDB) String ¶

func (x *EliminateRaidLobbyInfoDB) String() string

type EliminateRaidLobbyRequest ¶

type EliminateRaidLobbyRequest struct {
	*RequestPacket
}

func (*EliminateRaidLobbyRequest) SetPacket ¶

func (x *EliminateRaidLobbyRequest) SetPacket(packet mx.Message)

func (*EliminateRaidLobbyRequest) String ¶

func (x *EliminateRaidLobbyRequest) String() string

type EliminateRaidLobbyResponse ¶

type EliminateRaidLobbyResponse struct {
	*ResponsePacket

	SeasonType        RaidSeasonType
	RaidGiveUpDB      *RaidGiveUpDB
	RaidLobbyInfoDB   *EliminateRaidLobbyInfoDB
	AccountCurrencyDB *AccountCurrencyDB
	ParcelResultDB    *ParcelResultDB
}

func (*EliminateRaidLobbyResponse) SetPacket ¶

func (x *EliminateRaidLobbyResponse) SetPacket(packet mx.Message)

func (*EliminateRaidLobbyResponse) String ¶

func (x *EliminateRaidLobbyResponse) String() string

type EliminateRaidLoginRequest ¶

type EliminateRaidLoginRequest struct {
	*RequestPacket
}

func (*EliminateRaidLoginRequest) SetPacket ¶

func (x *EliminateRaidLoginRequest) SetPacket(packet mx.Message)

func (*EliminateRaidLoginRequest) String ¶

func (x *EliminateRaidLoginRequest) String() string

type EliminateRaidLoginResponse ¶

type EliminateRaidLoginResponse struct {
	*ResponsePacket

	SeasonType               RaidSeasonType
	CanReceiveRankingReward  bool
	ReceiveLimitedRewardIds  []int64
	SweepPointByRaidUniqueId map[int64]int64
	LastSettledRanking       int64
	LastSettledTier          int32
}

func (*EliminateRaidLoginResponse) SetPacket ¶

func (x *EliminateRaidLoginResponse) SetPacket(packet mx.Message)

func (*EliminateRaidLoginResponse) String ¶

func (x *EliminateRaidLoginResponse) String() string

type EliminateRaidOpponentListRequest ¶

type EliminateRaidOpponentListRequest struct {
	*RequestPacket

	Rank           int64
	Score          int64
	BossGroupIndex int32
	IsUpper        bool
	IsFirstRequest bool
	SearchType     RankingSearchType
}

func (*EliminateRaidOpponentListRequest) SetPacket ¶

func (x *EliminateRaidOpponentListRequest) SetPacket(packet mx.Message)

func (*EliminateRaidOpponentListRequest) String ¶

type EliminateRaidOpponentListResponse ¶

type EliminateRaidOpponentListResponse struct {
	*ResponsePacket

	OpponentUserDBs []*EliminateRaidUserDB
}

func (*EliminateRaidOpponentListResponse) SetPacket ¶

func (x *EliminateRaidOpponentListResponse) SetPacket(packet mx.Message)

func (*EliminateRaidOpponentListResponse) String ¶

type EliminateRaidRankingRewardRequest ¶

type EliminateRaidRankingRewardRequest struct {
	*RequestPacket
}

func (*EliminateRaidRankingRewardRequest) SetPacket ¶

func (x *EliminateRaidRankingRewardRequest) SetPacket(packet mx.Message)

func (*EliminateRaidRankingRewardRequest) String ¶

type EliminateRaidRankingRewardResponse ¶

type EliminateRaidRankingRewardResponse struct {
	*ResponsePacket

	ReceivedRankingRewardId int64
	ParcelResultDB          *ParcelResultDB
}

func (*EliminateRaidRankingRewardResponse) SetPacket ¶

func (x *EliminateRaidRankingRewardResponse) SetPacket(packet mx.Message)

func (*EliminateRaidRankingRewardResponse) String ¶

type EliminateRaidSeasonRewardRequest ¶

type EliminateRaidSeasonRewardRequest struct {
	*RequestPacket
}

func (*EliminateRaidSeasonRewardRequest) SetPacket ¶

func (x *EliminateRaidSeasonRewardRequest) SetPacket(packet mx.Message)

func (*EliminateRaidSeasonRewardRequest) String ¶

type EliminateRaidSeasonRewardResponse ¶

type EliminateRaidSeasonRewardResponse struct {
	*ResponsePacket

	ParcelResultDB   *ParcelResultDB
	ReceiveRewardIds []int64
}

func (*EliminateRaidSeasonRewardResponse) SetPacket ¶

func (x *EliminateRaidSeasonRewardResponse) SetPacket(packet mx.Message)

func (*EliminateRaidSeasonRewardResponse) String ¶

type EliminateRaidSweepRequest ¶

type EliminateRaidSweepRequest struct {
	*RequestPacket

	UniqueId   int64
	SweepCount int32
}

func (*EliminateRaidSweepRequest) SetPacket ¶

func (x *EliminateRaidSweepRequest) SetPacket(packet mx.Message)

func (*EliminateRaidSweepRequest) String ¶

func (x *EliminateRaidSweepRequest) String() string

type EliminateRaidSweepResponse ¶

type EliminateRaidSweepResponse struct {
	*ResponsePacket

	TotalSeasonPoint int64
	Rewards          [][]*ParcelInfo
	ParcelResultDB   *ParcelResultDB
}

func (*EliminateRaidSweepResponse) SetPacket ¶

func (x *EliminateRaidSweepResponse) SetPacket(packet mx.Message)

func (*EliminateRaidSweepResponse) String ¶

func (x *EliminateRaidSweepResponse) String() string

type EliminateRaidUserDB ¶

type EliminateRaidUserDB struct {
	*RaidUserDB

	BossGroupToRankingPoint map[string]int64
}

func (*EliminateRaidUserDB) SetPacket ¶

func (x *EliminateRaidUserDB) SetPacket(packet mx.Message)

func (*EliminateRaidUserDB) String ¶

func (x *EliminateRaidUserDB) String() string

type EmblemDB ¶

type EmblemDB struct {
	*ParcelBase

	Type        ParcelType
	UniqueId    int64
	ReceiveDate mx.MxTime
	ParcelInfos []*ParcelInfo
}

func (*EmblemDB) SetPacket ¶

func (x *EmblemDB) SetPacket(packet mx.Message)

func (*EmblemDB) String ¶

func (x *EmblemDB) String() string

type EntityId ¶

type EntityId struct {
	*ValueType

	Invalid    *EntityId
	EntityType BattleEntityType
	InstanceId int32
	UniqueId   int32 `json:"uniqueId"`
	IsValid    bool
}

func (*EntityId) SetPacket ¶

func (x *EntityId) SetPacket(packet mx.Message)

func (*EntityId) String ¶

func (x *EntityId) String() string

type EquipmentBatchGrowthRequest ¶

type EquipmentBatchGrowthRequest struct {
	*RequestPacket

	EquipmentBatchGrowthRequestDBs []*EquipmentBatchGrowthRequestDB
	GearTierUpRequestDB            *GearTierUpRequestDB
}

func (*EquipmentBatchGrowthRequest) SetPacket ¶

func (x *EquipmentBatchGrowthRequest) SetPacket(packet mx.Message)

func (*EquipmentBatchGrowthRequest) String ¶

func (x *EquipmentBatchGrowthRequest) String() string

type EquipmentBatchGrowthRequestDB ¶

type EquipmentBatchGrowthRequestDB struct {
	TargetServerId    int64
	ConsumeRequestDBs []*ConsumeRequestDB
	AfterTier         int64
	AfterLevel        int64
	AfterExp          int64
	ReplaceInfos      []*SelectTicketReplaceInfo
}

func (*EquipmentBatchGrowthRequestDB) String ¶

type EquipmentBatchGrowthResponse ¶

type EquipmentBatchGrowthResponse struct {
	*ResponsePacket

	EquipmentDBs    []*EquipmentDB
	GearDB          *GearDB
	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
}

func (*EquipmentBatchGrowthResponse) SetPacket ¶

func (x *EquipmentBatchGrowthResponse) SetPacket(packet mx.Message)

func (*EquipmentBatchGrowthResponse) String ¶

type EquipmentDB ¶

type EquipmentDB struct {
	*ConsumableItemBaseDB

	Type                   ParcelType
	ParcelInfos            []*ParcelInfo
	Level                  int32
	Exp                    int64
	Tier                   int32
	BoundCharacterServerId int64
	CanConsume             bool
}

func (*EquipmentDB) SetPacket ¶

func (x *EquipmentDB) SetPacket(packet mx.Message)

func (*EquipmentDB) String ¶

func (x *EquipmentDB) String() string

type EquipmentItemEquipRequest ¶

type EquipmentItemEquipRequest struct {
	*RequestPacket

	CharacterServerId  int64
	EquipmentServerIds []int64
	EquipmentServerId  int64
	SlotIndex          int32
}

func (*EquipmentItemEquipRequest) SetPacket ¶

func (x *EquipmentItemEquipRequest) SetPacket(packet mx.Message)

func (*EquipmentItemEquipRequest) String ¶

func (x *EquipmentItemEquipRequest) String() string

type EquipmentItemEquipResponse ¶

type EquipmentItemEquipResponse struct {
	*ResponsePacket

	CharacterDB  *CharacterDB
	EquipmentDBs []*EquipmentDB
}

func (*EquipmentItemEquipResponse) SetPacket ¶

func (x *EquipmentItemEquipResponse) SetPacket(packet mx.Message)

func (*EquipmentItemEquipResponse) String ¶

func (x *EquipmentItemEquipResponse) String() string

type EquipmentItemLevelUpRequest ¶

type EquipmentItemLevelUpRequest struct {
	*RequestPacket

	TargetServerId   int64
	ConsumeServerIds []int64
	ConsumeRequestDB *ConsumeRequestDB
}

func (*EquipmentItemLevelUpRequest) SetPacket ¶

func (x *EquipmentItemLevelUpRequest) SetPacket(packet mx.Message)

func (*EquipmentItemLevelUpRequest) String ¶

func (x *EquipmentItemLevelUpRequest) String() string

type EquipmentItemLevelUpResponse ¶

type EquipmentItemLevelUpResponse struct {
	*ResponsePacket

	EquipmentDB       *EquipmentDB
	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
}

func (*EquipmentItemLevelUpResponse) SetPacket ¶

func (x *EquipmentItemLevelUpResponse) SetPacket(packet mx.Message)

func (*EquipmentItemLevelUpResponse) String ¶

type EquipmentItemListRequest ¶

type EquipmentItemListRequest struct {
	*RequestPacket
}

func (*EquipmentItemListRequest) SetPacket ¶

func (x *EquipmentItemListRequest) SetPacket(packet mx.Message)

func (*EquipmentItemListRequest) String ¶

func (x *EquipmentItemListRequest) String() string

type EquipmentItemListResponse ¶

type EquipmentItemListResponse struct {
	*ResponsePacket

	EquipmentDBs []*EquipmentDB
}

func (*EquipmentItemListResponse) SetPacket ¶

func (x *EquipmentItemListResponse) SetPacket(packet mx.Message)

func (*EquipmentItemListResponse) String ¶

func (x *EquipmentItemListResponse) String() string

type EquipmentItemLockRequest ¶

type EquipmentItemLockRequest struct {
	*RequestPacket

	TargetServerId int64
	IsLocked       bool
}

func (*EquipmentItemLockRequest) SetPacket ¶

func (x *EquipmentItemLockRequest) SetPacket(packet mx.Message)

func (*EquipmentItemLockRequest) String ¶

func (x *EquipmentItemLockRequest) String() string

type EquipmentItemLockResponse ¶

type EquipmentItemLockResponse struct {
	*ResponsePacket

	EquipmentDB *EquipmentDB
}

func (*EquipmentItemLockResponse) SetPacket ¶

func (x *EquipmentItemLockResponse) SetPacket(packet mx.Message)

func (*EquipmentItemLockResponse) String ¶

func (x *EquipmentItemLockResponse) String() string

type EquipmentItemSellRequest ¶

type EquipmentItemSellRequest struct {
	*RequestPacket

	TargetServerIds []int64
}

func (*EquipmentItemSellRequest) SetPacket ¶

func (x *EquipmentItemSellRequest) SetPacket(packet mx.Message)

func (*EquipmentItemSellRequest) String ¶

func (x *EquipmentItemSellRequest) String() string

type EquipmentItemSellResponse ¶

type EquipmentItemSellResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
}

func (*EquipmentItemSellResponse) SetPacket ¶

func (x *EquipmentItemSellResponse) SetPacket(packet mx.Message)

func (*EquipmentItemSellResponse) String ¶

func (x *EquipmentItemSellResponse) String() string

type EquipmentItemTierUpRequest ¶

type EquipmentItemTierUpRequest struct {
	*RequestPacket

	TargetEquipmentServerId int64
	ReplaceInfos            []*SelectTicketReplaceInfo
}

func (*EquipmentItemTierUpRequest) SetPacket ¶

func (x *EquipmentItemTierUpRequest) SetPacket(packet mx.Message)

func (*EquipmentItemTierUpRequest) String ¶

func (x *EquipmentItemTierUpRequest) String() string

type EquipmentItemTierUpResponse ¶

type EquipmentItemTierUpResponse struct {
	*ResponsePacket

	EquipmentDB     *EquipmentDB
	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
}

func (*EquipmentItemTierUpResponse) SetPacket ¶

func (x *EquipmentItemTierUpResponse) SetPacket(packet mx.Message)

func (*EquipmentItemTierUpResponse) String ¶

func (x *EquipmentItemTierUpResponse) String() string

type EquipmentSetting ¶

type EquipmentSetting struct {
	*ValueType

	IsValid  bool
	ServerId int64
	UniqueId int64
	Level    int32
	Tier     int32
}

func (*EquipmentSetting) SetPacket ¶

func (x *EquipmentSetting) SetPacket(packet mx.Message)

func (*EquipmentSetting) String ¶

func (x *EquipmentSetting) String() string

type ErrorPacket ¶

type ErrorPacket struct {
	*ResponsePacket

	Reason    string
	ErrorCode WebAPIErrorCode
}

func (*ErrorPacket) SetPacket ¶

func (x *ErrorPacket) SetPacket(packet mx.Message)

func (*ErrorPacket) String ¶

func (x *ErrorPacket) String() string

type EventAttributes ¶

type EventAttributes int32
const (
	EventAttributes_None          EventAttributes = 0
	EventAttributes_SpecialName   EventAttributes = 512
	EventAttributes_RTSpecialName EventAttributes = 1024
	EventAttributes_ReservedMask  EventAttributes = 1024
)

func (EventAttributes) String ¶

func (x EventAttributes) String() string

func (EventAttributes) Value ¶

type EventContentAdventureListRequest ¶

type EventContentAdventureListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentAdventureListRequest) SetPacket ¶

func (x *EventContentAdventureListRequest) SetPacket(packet mx.Message)

func (*EventContentAdventureListRequest) String ¶

type EventContentAdventureListResponse ¶

type EventContentAdventureListResponse struct {
	*ResponsePacket

	StageHistoryDBs            []*CampaignStageHistoryDB
	StrategyObjecthistoryDBs   []*StrategyObjectHistoryDB
	EventContentBonusRewardDBs []*EventContentBonusRewardDB
	AlreadyReceiveRewardId     []int64
	StagePoint                 int64
}

func (*EventContentAdventureListResponse) SetPacket ¶

func (x *EventContentAdventureListResponse) SetPacket(packet mx.Message)

func (*EventContentAdventureListResponse) String ¶

type EventContentBonusRewardDB ¶

type EventContentBonusRewardDB struct {
	EventContentId     int64
	EventStageUniqueId int64
	BonusPercentage    int64
	BonusParcelInfo    *ParcelInfo
}

func (*EventContentBonusRewardDB) String ¶

func (x *EventContentBonusRewardDB) String() string

type EventContentBoxGachaDB ¶

type EventContentBoxGachaDB struct {
	EventContentId int64
	Seed           int64
	Round          int64
	PurchaseCount  int32
}

func (*EventContentBoxGachaDB) String ¶

func (x *EventContentBoxGachaDB) String() string

type EventContentBoxGachaElement ¶

type EventContentBoxGachaElement struct {
	EventContentId int64
	VariationId    int64
	Round          int64
	GroupId        int64
	UniqueId       int64
	IsPrize        bool
	Rewards        []*ParcelInfo
}

func (*EventContentBoxGachaElement) String ¶

func (x *EventContentBoxGachaElement) String() string

type EventContentBoxGachaShopListRequest ¶

type EventContentBoxGachaShopListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentBoxGachaShopListRequest) SetPacket ¶

func (x *EventContentBoxGachaShopListRequest) SetPacket(packet mx.Message)

func (*EventContentBoxGachaShopListRequest) String ¶

type EventContentBoxGachaShopListResponse ¶

type EventContentBoxGachaShopListResponse struct {
	*ResponsePacket

	BoxGachaDB             *EventContentBoxGachaDB
	BoxGachaGroupIdByCount map[int64]int64
}

func (*EventContentBoxGachaShopListResponse) SetPacket ¶

func (x *EventContentBoxGachaShopListResponse) SetPacket(packet mx.Message)

func (*EventContentBoxGachaShopListResponse) String ¶

type EventContentBoxGachaShopPurchaseRequest ¶

type EventContentBoxGachaShopPurchaseRequest struct {
	*RequestPacket

	EventContentId int64
	PurchaseCount  int64
	PurchaseAll    bool
}

func (*EventContentBoxGachaShopPurchaseRequest) SetPacket ¶

func (x *EventContentBoxGachaShopPurchaseRequest) SetPacket(packet mx.Message)

func (*EventContentBoxGachaShopPurchaseRequest) String ¶

type EventContentBoxGachaShopPurchaseResponse ¶

type EventContentBoxGachaShopPurchaseResponse struct {
	*ResponsePacket

	ParcelResultDB         *ParcelResultDB
	BoxGachaDB             *EventContentBoxGachaDB
	BoxGachaGroupIdByCount map[int64]int64
	BoxGachaElements       []*EventContentBoxGachaElement
}

func (*EventContentBoxGachaShopPurchaseResponse) SetPacket ¶

func (*EventContentBoxGachaShopPurchaseResponse) String ¶

type EventContentBoxGachaShopRefreshRequest ¶

type EventContentBoxGachaShopRefreshRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentBoxGachaShopRefreshRequest) SetPacket ¶

func (x *EventContentBoxGachaShopRefreshRequest) SetPacket(packet mx.Message)

func (*EventContentBoxGachaShopRefreshRequest) String ¶

type EventContentBoxGachaShopRefreshResponse ¶

type EventContentBoxGachaShopRefreshResponse struct {
	*ResponsePacket

	BoxGachaDB             *EventContentBoxGachaDB
	BoxGachaGroupIdByCount map[int64]int64
}

func (*EventContentBoxGachaShopRefreshResponse) SetPacket ¶

func (x *EventContentBoxGachaShopRefreshResponse) SetPacket(packet mx.Message)

func (*EventContentBoxGachaShopRefreshResponse) String ¶

type EventContentCardShopListRequest ¶

type EventContentCardShopListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentCardShopListRequest) SetPacket ¶

func (x *EventContentCardShopListRequest) SetPacket(packet mx.Message)

func (*EventContentCardShopListRequest) String ¶

type EventContentCardShopListResponse ¶

type EventContentCardShopListResponse struct {
	*ResponsePacket

	CardShopElementDBs []*CardShopElementDB
	RewardHistory      map[int64][]*ParcelInfo
}

func (*EventContentCardShopListResponse) SetPacket ¶

func (x *EventContentCardShopListResponse) SetPacket(packet mx.Message)

func (*EventContentCardShopListResponse) String ¶

type EventContentCardShopPurchaseAllRequest ¶

type EventContentCardShopPurchaseAllRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentCardShopPurchaseAllRequest) SetPacket ¶

func (x *EventContentCardShopPurchaseAllRequest) SetPacket(packet mx.Message)

func (*EventContentCardShopPurchaseAllRequest) String ¶

type EventContentCardShopPurchaseAllResponse ¶

type EventContentCardShopPurchaseAllResponse struct {
	*ResponsePacket

	ParcelResultDB             *ParcelResultDB
	CardShopElementDBs         []*CardShopElementDB
	CardShopPurchaseHistoryDBs []*CardShopPurchaseHistoryDB
	RewardHistory              map[int64][]*ParcelInfo
}

func (*EventContentCardShopPurchaseAllResponse) SetPacket ¶

func (x *EventContentCardShopPurchaseAllResponse) SetPacket(packet mx.Message)

func (*EventContentCardShopPurchaseAllResponse) String ¶

type EventContentCardShopPurchaseRequest ¶

type EventContentCardShopPurchaseRequest struct {
	*RequestPacket

	EventContentId int64
	SlotNumber     int32
}

func (*EventContentCardShopPurchaseRequest) SetPacket ¶

func (x *EventContentCardShopPurchaseRequest) SetPacket(packet mx.Message)

func (*EventContentCardShopPurchaseRequest) String ¶

type EventContentCardShopPurchaseResponse ¶

type EventContentCardShopPurchaseResponse struct {
	*ResponsePacket

	ParcelResultDB             *ParcelResultDB
	CardShopElementDB          *CardShopElementDB
	CardShopPurchaseHistoryDBs []*CardShopPurchaseHistoryDB
}

func (*EventContentCardShopPurchaseResponse) SetPacket ¶

func (x *EventContentCardShopPurchaseResponse) SetPacket(packet mx.Message)

func (*EventContentCardShopPurchaseResponse) String ¶

type EventContentCardShopShuffleRequest ¶

type EventContentCardShopShuffleRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentCardShopShuffleRequest) SetPacket ¶

func (x *EventContentCardShopShuffleRequest) SetPacket(packet mx.Message)

func (*EventContentCardShopShuffleRequest) String ¶

type EventContentCardShopShuffleResponse ¶

type EventContentCardShopShuffleResponse struct {
	*ResponsePacket

	CardShopElementDBs []*CardShopElementDB
}

func (*EventContentCardShopShuffleResponse) SetPacket ¶

func (x *EventContentCardShopShuffleResponse) SetPacket(packet mx.Message)

func (*EventContentCardShopShuffleResponse) String ¶

type EventContentChangeDB ¶

type EventContentChangeDB struct {
	EventContentId        int64
	UseAmount             int64
	ChangeCount           int64
	AccumulateChangeCount int64
	LastUpdateDate        mx.MxTime
	ChangeFlag            bool
}

func (*EventContentChangeDB) String ¶

func (x *EventContentChangeDB) String() string

type EventContentCollectionDB ¶

type EventContentCollectionDB struct {
	EventContentId int64
	GroupId        int64
	UniqueId       int64
	ReceiveDate    mx.MxTime
}

func (*EventContentCollectionDB) String ¶

func (x *EventContentCollectionDB) String() string

type EventContentCollectionForMissionRequest ¶

type EventContentCollectionForMissionRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentCollectionForMissionRequest) SetPacket ¶

func (x *EventContentCollectionForMissionRequest) SetPacket(packet mx.Message)

func (*EventContentCollectionForMissionRequest) String ¶

type EventContentCollectionForMissionResponse ¶

type EventContentCollectionForMissionResponse struct {
	*ResponsePacket

	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentCollectionForMissionResponse) SetPacket ¶

func (*EventContentCollectionForMissionResponse) String ¶

type EventContentCollectionListRequest ¶

type EventContentCollectionListRequest struct {
	*RequestPacket

	EventContentId int64
	GroupId        int64
}

func (*EventContentCollectionListRequest) SetPacket ¶

func (x *EventContentCollectionListRequest) SetPacket(packet mx.Message)

func (*EventContentCollectionListRequest) String ¶

type EventContentCollectionListResponse ¶

type EventContentCollectionListResponse struct {
	*ResponsePacket

	EventContentUnlockCGDBs []*EventContentCollectionDB
}

func (*EventContentCollectionListResponse) SetPacket ¶

func (x *EventContentCollectionListResponse) SetPacket(packet mx.Message)

func (*EventContentCollectionListResponse) String ¶

type EventContentConfirmMainStageRequest ¶

type EventContentConfirmMainStageRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentConfirmMainStageRequest) SetPacket ¶

func (x *EventContentConfirmMainStageRequest) SetPacket(packet mx.Message)

func (*EventContentConfirmMainStageRequest) String ¶

type EventContentConfirmMainStageResponse ¶

type EventContentConfirmMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *EventContentMainStageSaveDB
}

func (*EventContentConfirmMainStageResponse) SetPacket ¶

func (x *EventContentConfirmMainStageResponse) SetPacket(packet mx.Message)

func (*EventContentConfirmMainStageResponse) String ¶

type EventContentDeployEchelonRequest ¶

type EventContentDeployEchelonRequest struct {
	*RequestPacket

	EventContentId   int64
	StageUniqueId    int64
	DeployedEchelons []*HexaUnit
}

func (*EventContentDeployEchelonRequest) SetPacket ¶

func (x *EventContentDeployEchelonRequest) SetPacket(packet mx.Message)

func (*EventContentDeployEchelonRequest) String ¶

type EventContentDeployEchelonResponse ¶

type EventContentDeployEchelonResponse struct {
	*ResponsePacket

	SaveDataDB *EventContentMainStageSaveDB
}

func (*EventContentDeployEchelonResponse) SetPacket ¶

func (x *EventContentDeployEchelonResponse) SetPacket(packet mx.Message)

func (*EventContentDeployEchelonResponse) String ¶

type EventContentDiceRaceDB ¶

type EventContentDiceRaceDB struct {
	EventContentId        int64
	Node                  int64
	LapCount              int64
	DiceRollCount         int64
	ReceiveRewardLapCount int64
}

func (*EventContentDiceRaceDB) String ¶

func (x *EventContentDiceRaceDB) String() string

type EventContentDiceRaceLapRewardRequest ¶

type EventContentDiceRaceLapRewardRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentDiceRaceLapRewardRequest) SetPacket ¶

func (x *EventContentDiceRaceLapRewardRequest) SetPacket(packet mx.Message)

func (*EventContentDiceRaceLapRewardRequest) String ¶

type EventContentDiceRaceLapRewardResponse ¶

type EventContentDiceRaceLapRewardResponse struct {
	*ResponsePacket

	DiceRaceDB     *EventContentDiceRaceDB
	ParcelResultDB *ParcelResultDB
}

func (*EventContentDiceRaceLapRewardResponse) SetPacket ¶

func (x *EventContentDiceRaceLapRewardResponse) SetPacket(packet mx.Message)

func (*EventContentDiceRaceLapRewardResponse) String ¶

type EventContentDiceRaceLobbyRequest ¶

type EventContentDiceRaceLobbyRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentDiceRaceLobbyRequest) SetPacket ¶

func (x *EventContentDiceRaceLobbyRequest) SetPacket(packet mx.Message)

func (*EventContentDiceRaceLobbyRequest) String ¶

type EventContentDiceRaceLobbyResponse ¶

type EventContentDiceRaceLobbyResponse struct {
	*ResponsePacket

	DiceRaceDB *EventContentDiceRaceDB
}

func (*EventContentDiceRaceLobbyResponse) SetPacket ¶

func (x *EventContentDiceRaceLobbyResponse) SetPacket(packet mx.Message)

func (*EventContentDiceRaceLobbyResponse) String ¶

type EventContentDiceRaceResultType ¶

type EventContentDiceRaceResultType int32
const (
	EventContentDiceRaceResultType_DiceResult1      EventContentDiceRaceResultType = 0
	EventContentDiceRaceResultType_DiceResult2      EventContentDiceRaceResultType = 1
	EventContentDiceRaceResultType_DiceResult3      EventContentDiceRaceResultType = 2
	EventContentDiceRaceResultType_DiceResult4      EventContentDiceRaceResultType = 3
	EventContentDiceRaceResultType_DiceResult5      EventContentDiceRaceResultType = 4
	EventContentDiceRaceResultType_DiceResult6      EventContentDiceRaceResultType = 5
	EventContentDiceRaceResultType_MoveForward      EventContentDiceRaceResultType = 6
	EventContentDiceRaceResultType_LapFinish        EventContentDiceRaceResultType = 7
	EventContentDiceRaceResultType_EventOccur       EventContentDiceRaceResultType = 8
	EventContentDiceRaceResultType_DiceResultFixed1 EventContentDiceRaceResultType = 9
	EventContentDiceRaceResultType_DiceResultFixed2 EventContentDiceRaceResultType = 10
	EventContentDiceRaceResultType_DiceResultFixed3 EventContentDiceRaceResultType = 11
	EventContentDiceRaceResultType_DiceResultFixed4 EventContentDiceRaceResultType = 12
	EventContentDiceRaceResultType_DiceResultFixed5 EventContentDiceRaceResultType = 13
	EventContentDiceRaceResultType_DiceResultFixed6 EventContentDiceRaceResultType = 14
	EventContentDiceRaceResultType_SpecialReward    EventContentDiceRaceResultType = 15
)

func (EventContentDiceRaceResultType) String ¶

func (EventContentDiceRaceResultType) Value ¶

type EventContentDiceRaceRollRequest ¶

type EventContentDiceRaceRollRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentDiceRaceRollRequest) SetPacket ¶

func (x *EventContentDiceRaceRollRequest) SetPacket(packet mx.Message)

func (*EventContentDiceRaceRollRequest) String ¶

type EventContentDiceRaceRollResponse ¶

type EventContentDiceRaceRollResponse struct {
	*ResponsePacket

	ParcelResultDB            *ParcelResultDB
	DiceRaceDB                *EventContentDiceRaceDB
	DiceResults               []*EventContentDiceResult
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentDiceRaceRollResponse) SetPacket ¶

func (x *EventContentDiceRaceRollResponse) SetPacket(packet mx.Message)

func (*EventContentDiceRaceRollResponse) String ¶

type EventContentDiceRaceUseItemRequest ¶

type EventContentDiceRaceUseItemRequest struct {
	*RequestPacket

	EventContentId     int64
	DiceRaceResultType EventContentDiceRaceResultType
}

func (*EventContentDiceRaceUseItemRequest) SetPacket ¶

func (x *EventContentDiceRaceUseItemRequest) SetPacket(packet mx.Message)

func (*EventContentDiceRaceUseItemRequest) String ¶

type EventContentDiceRaceUseItemResponse ¶

type EventContentDiceRaceUseItemResponse struct {
	*ResponsePacket

	ParcelResultDB            *ParcelResultDB
	DiceRaceDB                *EventContentDiceRaceDB
	DiceResults               []*EventContentDiceResult
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentDiceRaceUseItemResponse) SetPacket ¶

func (x *EventContentDiceRaceUseItemResponse) SetPacket(packet mx.Message)

func (*EventContentDiceRaceUseItemResponse) String ¶

type EventContentDiceResult ¶

type EventContentDiceResult struct {
	Index      int32
	MoveAmount int32
	Rewards    []*ParcelInfo
}

func (*EventContentDiceResult) String ¶

func (x *EventContentDiceResult) String() string

type EventContentEndTurnRequest ¶

type EventContentEndTurnRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentEndTurnRequest) SetPacket ¶

func (x *EventContentEndTurnRequest) SetPacket(packet mx.Message)

func (*EventContentEndTurnRequest) String ¶

func (x *EventContentEndTurnRequest) String() string

type EventContentEndTurnResponse ¶

type EventContentEndTurnResponse struct {
	*ResponsePacket

	SaveDataDB        *EventContentMainStageSaveDB
	AccountCurrencyDB *AccountCurrencyDB
}

func (*EventContentEndTurnResponse) SetPacket ¶

func (x *EventContentEndTurnResponse) SetPacket(packet mx.Message)

func (*EventContentEndTurnResponse) String ¶

func (x *EventContentEndTurnResponse) String() string

type EventContentEnterMainGroundStageRequest ¶

type EventContentEnterMainGroundStageRequest struct {
	*RequestPacket

	EventContentId              int64
	StageUniqueId               int64
	LastEnterStageEchelonNumber int64
}

func (*EventContentEnterMainGroundStageRequest) SetPacket ¶

func (x *EventContentEnterMainGroundStageRequest) SetPacket(packet mx.Message)

func (*EventContentEnterMainGroundStageRequest) String ¶

type EventContentEnterMainGroundStageResponse ¶

type EventContentEnterMainGroundStageResponse struct {
	*ResponsePacket

	ParcelResultDB         *ParcelResultDB
	SaveDataDB             *EventContentMainGroundStageSaveDB
	CampaignStageHistoryDB *CampaignStageHistoryDB
}

func (*EventContentEnterMainGroundStageResponse) SetPacket ¶

func (*EventContentEnterMainGroundStageResponse) String ¶

type EventContentEnterMainStageRequest ¶

type EventContentEnterMainStageRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentEnterMainStageRequest) SetPacket ¶

func (x *EventContentEnterMainStageRequest) SetPacket(packet mx.Message)

func (*EventContentEnterMainStageRequest) String ¶

type EventContentEnterMainStageResponse ¶

type EventContentEnterMainStageResponse struct {
	*ResponsePacket

	SaveDataDB   *EventContentMainStageSaveDB
	IsOnSubEvent bool
}

func (*EventContentEnterMainStageResponse) SetPacket ¶

func (x *EventContentEnterMainStageResponse) SetPacket(packet mx.Message)

func (*EventContentEnterMainStageResponse) String ¶

type EventContentEnterStoryStageRequest ¶

type EventContentEnterStoryStageRequest struct {
	*RequestPacket

	StageUniqueId  int64
	EventContentId int64
}

func (*EventContentEnterStoryStageRequest) SetPacket ¶

func (x *EventContentEnterStoryStageRequest) SetPacket(packet mx.Message)

func (*EventContentEnterStoryStageRequest) String ¶

type EventContentEnterStoryStageResponse ¶

type EventContentEnterStoryStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *EventContentStoryStageSaveDB
}

func (*EventContentEnterStoryStageResponse) SetPacket ¶

func (x *EventContentEnterStoryStageResponse) SetPacket(packet mx.Message)

func (*EventContentEnterStoryStageResponse) String ¶

type EventContentEnterSubStageRequest ¶

type EventContentEnterSubStageRequest struct {
	*RequestPacket

	EventContentId              int64
	StageUniqueId               int64
	LastEnterStageEchelonNumber int64
}

func (*EventContentEnterSubStageRequest) SetPacket ¶

func (x *EventContentEnterSubStageRequest) SetPacket(packet mx.Message)

func (*EventContentEnterSubStageRequest) String ¶

type EventContentEnterSubStageResponse ¶

type EventContentEnterSubStageResponse struct {
	*ResponsePacket

	ParcelResultDB         *ParcelResultDB
	SaveDataDB             *EventContentSubStageSaveDB
	CampaignStageHistoryDB *CampaignStageHistoryDB
}

func (*EventContentEnterSubStageResponse) SetPacket ¶

func (x *EventContentEnterSubStageResponse) SetPacket(packet mx.Message)

func (*EventContentEnterSubStageResponse) String ¶

type EventContentEnterTacticRequest ¶

type EventContentEnterTacticRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
	EchelonIndex   int64
	EnemyIndex     int64
}

func (*EventContentEnterTacticRequest) SetPacket ¶

func (x *EventContentEnterTacticRequest) SetPacket(packet mx.Message)

func (*EventContentEnterTacticRequest) String ¶

type EventContentEnterTacticResponse ¶

type EventContentEnterTacticResponse struct {
	*ResponsePacket
}

func (*EventContentEnterTacticResponse) SetPacket ¶

func (x *EventContentEnterTacticResponse) SetPacket(packet mx.Message)

func (*EventContentEnterTacticResponse) String ¶

type EventContentFortuneGachaPurchaseRequest ¶

type EventContentFortuneGachaPurchaseRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentFortuneGachaPurchaseRequest) SetPacket ¶

func (x *EventContentFortuneGachaPurchaseRequest) SetPacket(packet mx.Message)

func (*EventContentFortuneGachaPurchaseRequest) String ¶

type EventContentFortuneGachaPurchaseResponse ¶

type EventContentFortuneGachaPurchaseResponse struct {
	*ResponsePacket

	ParcelResultDB           *ParcelResultDB
	FortuneGachaShopUniqueId int64
}

func (*EventContentFortuneGachaPurchaseResponse) SetPacket ¶

func (*EventContentFortuneGachaPurchaseResponse) String ¶

type EventContentLocationAttendScheduleRequest ¶

type EventContentLocationAttendScheduleRequest struct {
	*RequestPacket

	EventContentId int64
	ZoneId         int64
	Count          int64
}

func (*EventContentLocationAttendScheduleRequest) SetPacket ¶

func (*EventContentLocationAttendScheduleRequest) String ¶

type EventContentLocationAttendScheduleResponse ¶

type EventContentLocationAttendScheduleResponse struct {
	*ResponsePacket

	EventContentLocationDB    *EventContentLocationDB
	EventContentCollectionDBs []*EventContentCollectionDB
	ParcelResultDB            *ParcelResultDB
	ExtraRewards              []*ParcelInfo
}

func (*EventContentLocationAttendScheduleResponse) SetPacket ¶

func (*EventContentLocationAttendScheduleResponse) String ¶

type EventContentLocationDB ¶

type EventContentLocationDB struct {
	LocationId            int64
	Rank                  int64
	Exp                   int64
	ScheduleCount         int64
	ZoneVisitCharacterDBs map[int64][]*VisitingCharacterDB
}

func (*EventContentLocationDB) String ¶

func (x *EventContentLocationDB) String() string

type EventContentLocationGetInfoRequest ¶

type EventContentLocationGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentLocationGetInfoRequest) SetPacket ¶

func (x *EventContentLocationGetInfoRequest) SetPacket(packet mx.Message)

func (*EventContentLocationGetInfoRequest) String ¶

type EventContentLocationGetInfoResponse ¶

type EventContentLocationGetInfoResponse struct {
	*ResponsePacket

	EventContentLocationDB *EventContentLocationDB
}

func (*EventContentLocationGetInfoResponse) SetPacket ¶

func (x *EventContentLocationGetInfoResponse) SetPacket(packet mx.Message)

func (*EventContentLocationGetInfoResponse) String ¶

type EventContentMainGroundStageResultRequest ¶

type EventContentMainGroundStageResultRequest struct {
	*RequestPacket

	EventContentId     int64
	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*EventContentMainGroundStageResultRequest) SetPacket ¶

func (*EventContentMainGroundStageResultRequest) String ¶

type EventContentMainGroundStageResultResponse ¶

type EventContentMainGroundStageResultResponse struct {
	*ResponsePacket

	TacticRank                int64
	CampaignStageHistoryDB    *CampaignStageHistoryDB
	LevelUpCharacterDBs       []*CharacterDB
	ParcelResultDB            *ParcelResultDB
	FirstClearReward          []*ParcelInfo
	ThreeStarReward           []*ParcelInfo
	BonusReward               []*ParcelInfo
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentMainGroundStageResultResponse) SetPacket ¶

func (*EventContentMainGroundStageResultResponse) String ¶

type EventContentMainGroundStageSaveDB ¶

type EventContentMainGroundStageSaveDB struct {
	*CampaignSubStageSaveDB

	ContentType ContentType
}

func (*EventContentMainGroundStageSaveDB) SetPacket ¶

func (x *EventContentMainGroundStageSaveDB) SetPacket(packet mx.Message)

func (*EventContentMainGroundStageSaveDB) String ¶

type EventContentMainStageSaveDB ¶

type EventContentMainStageSaveDB struct {
	*CampaignMainStageSaveDB

	ContentType                ContentType
	SelectedBuffDict           map[int64]int64
	IsBuffSelectPopupOpen      bool
	CurrentAppearedBuffGroupId int64
}

func (*EventContentMainStageSaveDB) SetPacket ¶

func (x *EventContentMainStageSaveDB) SetPacket(packet mx.Message)

func (*EventContentMainStageSaveDB) String ¶

func (x *EventContentMainStageSaveDB) String() string

type EventContentMapMoveRequest ¶

type EventContentMapMoveRequest struct {
	*RequestPacket

	EventContentId  int64
	StageUniqueId   int64
	EchelonEntityId int64
	DestPosition    *HexLocation
}

func (*EventContentMapMoveRequest) SetPacket ¶

func (x *EventContentMapMoveRequest) SetPacket(packet mx.Message)

func (*EventContentMapMoveRequest) String ¶

func (x *EventContentMapMoveRequest) String() string

type EventContentMapMoveResponse ¶

type EventContentMapMoveResponse struct {
	*ResponsePacket

	SaveDataDB                *EventContentMainStageSaveDB
	EchelonEntityId           int64
	StrategyObject            *Strategy
	StrategyObjectParcelInfos []*ParcelInfo
}

func (*EventContentMapMoveResponse) SetPacket ¶

func (x *EventContentMapMoveResponse) SetPacket(packet mx.Message)

func (*EventContentMapMoveResponse) String ¶

func (x *EventContentMapMoveResponse) String() string

type EventContentPermanentDB ¶

type EventContentPermanentDB struct {
	EventContentId            int64
	IsStageAllClear           bool
	IsReceivedCharacterReward bool
}

func (*EventContentPermanentDB) String ¶

func (x *EventContentPermanentDB) String() string

type EventContentPermanentListRequest ¶

type EventContentPermanentListRequest struct {
	*RequestPacket
}

func (*EventContentPermanentListRequest) SetPacket ¶

func (x *EventContentPermanentListRequest) SetPacket(packet mx.Message)

func (*EventContentPermanentListRequest) String ¶

type EventContentPermanentListResponse ¶

type EventContentPermanentListResponse struct {
	*ResponsePacket

	PermanentDBs []*EventContentPermanentDB
}

func (*EventContentPermanentListResponse) SetPacket ¶

func (x *EventContentPermanentListResponse) SetPacket(packet mx.Message)

func (*EventContentPermanentListResponse) String ¶

type EventContentPortalRequest ¶

type EventContentPortalRequest struct {
	*RequestPacket

	EventContentId  int64
	StageUniqueId   int64
	EchelonEntityId int64
}

func (*EventContentPortalRequest) SetPacket ¶

func (x *EventContentPortalRequest) SetPacket(packet mx.Message)

func (*EventContentPortalRequest) String ¶

func (x *EventContentPortalRequest) String() string

type EventContentPortalResponse ¶

type EventContentPortalResponse struct {
	*ResponsePacket

	SaveDataDB *EventContentMainStageSaveDB
}

func (*EventContentPortalResponse) SetPacket ¶

func (x *EventContentPortalResponse) SetPacket(packet mx.Message)

func (*EventContentPortalResponse) String ¶

func (x *EventContentPortalResponse) String() string

type EventContentPurchasePlayCountHardStageRequest ¶

type EventContentPurchasePlayCountHardStageRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentPurchasePlayCountHardStageRequest) SetPacket ¶

func (*EventContentPurchasePlayCountHardStageRequest) String ¶

type EventContentPurchasePlayCountHardStageResponse ¶

type EventContentPurchasePlayCountHardStageResponse struct {
	*ResponsePacket

	AccountCurrencyDB      *AccountCurrencyDB
	CampaignStageHistoryDB *CampaignStageHistoryDB
}

func (*EventContentPurchasePlayCountHardStageResponse) SetPacket ¶

func (*EventContentPurchasePlayCountHardStageResponse) String ¶

type EventContentReceiveStageTotalRewardRequest ¶

type EventContentReceiveStageTotalRewardRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentReceiveStageTotalRewardRequest) SetPacket ¶

func (*EventContentReceiveStageTotalRewardRequest) String ¶

type EventContentReceiveStageTotalRewardResponse ¶

type EventContentReceiveStageTotalRewardResponse struct {
	*ResponsePacket

	EventContentId         int64
	AlreadyReceiveRewardId []int64
	ParcelResultDB         *ParcelResultDB
}

func (*EventContentReceiveStageTotalRewardResponse) SetPacket ¶

func (*EventContentReceiveStageTotalRewardResponse) String ¶

type EventContentRestartMainStageRequest ¶

type EventContentRestartMainStageRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentRestartMainStageRequest) SetPacket ¶

func (x *EventContentRestartMainStageRequest) SetPacket(packet mx.Message)

func (*EventContentRestartMainStageRequest) String ¶

type EventContentRestartMainStageResponse ¶

type EventContentRestartMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *EventContentMainStageSaveDB
}

func (*EventContentRestartMainStageResponse) SetPacket ¶

func (x *EventContentRestartMainStageResponse) SetPacket(packet mx.Message)

func (*EventContentRestartMainStageResponse) String ¶

type EventContentRetreatRequest ¶

type EventContentRetreatRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentRetreatRequest) SetPacket ¶

func (x *EventContentRetreatRequest) SetPacket(packet mx.Message)

func (*EventContentRetreatRequest) String ¶

func (x *EventContentRetreatRequest) String() string

type EventContentRetreatResponse ¶

type EventContentRetreatResponse struct {
	*ResponsePacket

	ReleasedEchelonNumbers []int64
	ParcelResultDB         *ParcelResultDB
}

func (*EventContentRetreatResponse) SetPacket ¶

func (x *EventContentRetreatResponse) SetPacket(packet mx.Message)

func (*EventContentRetreatResponse) String ¶

func (x *EventContentRetreatResponse) String() string

type EventContentScenarioGroupHistoryUpdateRequest ¶

type EventContentScenarioGroupHistoryUpdateRequest struct {
	*RequestPacket

	ScenarioGroupUniqueId int64
	ScenarioType          int64
	EventContentId        int64
}

func (*EventContentScenarioGroupHistoryUpdateRequest) SetPacket ¶

func (*EventContentScenarioGroupHistoryUpdateRequest) String ¶

type EventContentScenarioGroupHistoryUpdateResponse ¶

type EventContentScenarioGroupHistoryUpdateResponse struct {
	*ResponsePacket

	ScenarioGroupHistoryDBs   []*ScenarioGroupHistoryDB
	EventContentCollectionDBs []*EventContentCollectionDB
	ParcelResultDB            *ParcelResultDB
}

func (*EventContentScenarioGroupHistoryUpdateResponse) SetPacket ¶

func (*EventContentScenarioGroupHistoryUpdateResponse) String ¶

type EventContentSelectBuffRequest ¶

type EventContentSelectBuffRequest struct {
	*RequestPacket

	SelectedBuffId int64
}

func (*EventContentSelectBuffRequest) SetPacket ¶

func (x *EventContentSelectBuffRequest) SetPacket(packet mx.Message)

func (*EventContentSelectBuffRequest) String ¶

type EventContentSelectBuffResponse ¶

type EventContentSelectBuffResponse struct {
	*ResponsePacket

	SaveDataDB *EventContentMainStageSaveDB
}

func (*EventContentSelectBuffResponse) SetPacket ¶

func (x *EventContentSelectBuffResponse) SetPacket(packet mx.Message)

func (*EventContentSelectBuffResponse) String ¶

type EventContentShopBuyMerchandiseRequest ¶

type EventContentShopBuyMerchandiseRequest struct {
	*RequestPacket

	EventContentId       int64
	IsRefreshMerchandise bool
	ShopUniqueId         int64
	GoodsUniqueId        int64
	PurchaseCount        int64
}

func (*EventContentShopBuyMerchandiseRequest) SetPacket ¶

func (x *EventContentShopBuyMerchandiseRequest) SetPacket(packet mx.Message)

func (*EventContentShopBuyMerchandiseRequest) String ¶

type EventContentShopBuyMerchandiseResponse ¶

type EventContentShopBuyMerchandiseResponse struct {
	*ResponsePacket

	AccountCurrencyDB         *AccountCurrencyDB
	ConsumeResultDB           *ConsumeResultDB
	ParcelResultDB            *ParcelResultDB
	MailDB                    *MailDB
	ShopProductDB             *ShopProductDB
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentShopBuyMerchandiseResponse) SetPacket ¶

func (x *EventContentShopBuyMerchandiseResponse) SetPacket(packet mx.Message)

func (*EventContentShopBuyMerchandiseResponse) String ¶

type EventContentShopBuyRefreshMerchandiseRequest ¶

type EventContentShopBuyRefreshMerchandiseRequest struct {
	*RequestPacket

	EventContentId int64
	ShopUniqueIds  []int64
}

func (*EventContentShopBuyRefreshMerchandiseRequest) SetPacket ¶

func (*EventContentShopBuyRefreshMerchandiseRequest) String ¶

type EventContentShopBuyRefreshMerchandiseResponse ¶

type EventContentShopBuyRefreshMerchandiseResponse struct {
	*ResponsePacket

	AccountCurrencyDB         *AccountCurrencyDB
	ConsumeResultDB           *ConsumeResultDB
	ParcelResultDB            *ParcelResultDB
	MailDB                    *MailDB
	ShopProductDB             []*ShopProductDB
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentShopBuyRefreshMerchandiseResponse) SetPacket ¶

func (*EventContentShopBuyRefreshMerchandiseResponse) String ¶

type EventContentShopListRequest ¶

type EventContentShopListRequest struct {
	*RequestPacket

	EventContentId int64
	CategoryList   []ShopCategoryType
}

func (*EventContentShopListRequest) SetPacket ¶

func (x *EventContentShopListRequest) SetPacket(packet mx.Message)

func (*EventContentShopListRequest) String ¶

func (x *EventContentShopListRequest) String() string

type EventContentShopListResponse ¶

type EventContentShopListResponse struct {
	*ResponsePacket

	ShopInfos            []*ShopInfoDB
	ShopEligmaHistoryDBs []*ShopEligmaHistoryDB
}

func (*EventContentShopListResponse) SetPacket ¶

func (x *EventContentShopListResponse) SetPacket(packet mx.Message)

func (*EventContentShopListResponse) String ¶

type EventContentShopRefreshRequest ¶

type EventContentShopRefreshRequest struct {
	*RequestPacket

	EventContentId   int64
	ShopCategoryType ShopCategoryType
}

func (*EventContentShopRefreshRequest) SetPacket ¶

func (x *EventContentShopRefreshRequest) SetPacket(packet mx.Message)

func (*EventContentShopRefreshRequest) String ¶

type EventContentShopRefreshResponse ¶

type EventContentShopRefreshResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	ShopInfoDB     *ShopInfoDB
}

func (*EventContentShopRefreshResponse) SetPacket ¶

func (x *EventContentShopRefreshResponse) SetPacket(packet mx.Message)

func (*EventContentShopRefreshResponse) String ¶

type EventContentStoryStageResultRequest ¶

type EventContentStoryStageResultRequest struct {
	*RequestPacket

	EventContentId int64
	StageUniqueId  int64
}

func (*EventContentStoryStageResultRequest) SetPacket ¶

func (x *EventContentStoryStageResultRequest) SetPacket(packet mx.Message)

func (*EventContentStoryStageResultRequest) String ¶

type EventContentStoryStageResultResponse ¶

type EventContentStoryStageResultResponse struct {
	*ResponsePacket

	CampaignStageHistoryDB    *CampaignStageHistoryDB
	ParcelResultDB            *ParcelResultDB
	FirstClearReward          []*ParcelInfo
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentStoryStageResultResponse) SetPacket ¶

func (x *EventContentStoryStageResultResponse) SetPacket(packet mx.Message)

func (*EventContentStoryStageResultResponse) String ¶

type EventContentStoryStageSaveDB ¶

type EventContentStoryStageSaveDB struct {
	*CampaignSubStageSaveDB

	ContentType ContentType
}

func (*EventContentStoryStageSaveDB) SetPacket ¶

func (x *EventContentStoryStageSaveDB) SetPacket(packet mx.Message)

func (*EventContentStoryStageSaveDB) String ¶

type EventContentSubEventLobbyRequest ¶

type EventContentSubEventLobbyRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentSubEventLobbyRequest) SetPacket ¶

func (x *EventContentSubEventLobbyRequest) SetPacket(packet mx.Message)

func (*EventContentSubEventLobbyRequest) String ¶

type EventContentSubEventLobbyResponse ¶

type EventContentSubEventLobbyResponse struct {
	*ResponsePacket

	EventContentChangeDB *EventContentChangeDB
	IsOnSubEvent         bool
}

func (*EventContentSubEventLobbyResponse) SetPacket ¶

func (x *EventContentSubEventLobbyResponse) SetPacket(packet mx.Message)

func (*EventContentSubEventLobbyResponse) String ¶

type EventContentSubStageResultRequest ¶

type EventContentSubStageResultRequest struct {
	*RequestPacket

	EventContentId     int64
	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*EventContentSubStageResultRequest) SetPacket ¶

func (x *EventContentSubStageResultRequest) SetPacket(packet mx.Message)

func (*EventContentSubStageResultRequest) String ¶

type EventContentSubStageResultResponse ¶

type EventContentSubStageResultResponse struct {
	*ResponsePacket

	TacticRank                int64
	CampaignStageHistoryDB    *CampaignStageHistoryDB
	LevelUpCharacterDBs       []*CharacterDB
	ParcelResultDB            *ParcelResultDB
	FirstClearReward          []*ParcelInfo
	BonusReward               []*ParcelInfo
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentSubStageResultResponse) SetPacket ¶

func (x *EventContentSubStageResultResponse) SetPacket(packet mx.Message)

func (*EventContentSubStageResultResponse) String ¶

type EventContentSubStageSaveDB ¶

type EventContentSubStageSaveDB struct {
	*CampaignSubStageSaveDB

	ContentType ContentType
}

func (*EventContentSubStageSaveDB) SetPacket ¶

func (x *EventContentSubStageSaveDB) SetPacket(packet mx.Message)

func (*EventContentSubStageSaveDB) String ¶

func (x *EventContentSubStageSaveDB) String() string

type EventContentTacticResultRequest ¶

type EventContentTacticResultRequest struct {
	*RequestPacket

	EventContentId     int64
	PassCheckCharacter bool
	Summary            *BattleSummary
	Hand               *SkillCardHand
	SkipSummary        *TacticSkipSummary
}

func (*EventContentTacticResultRequest) SetPacket ¶

func (x *EventContentTacticResultRequest) SetPacket(packet mx.Message)

func (*EventContentTacticResultRequest) String ¶

type EventContentTacticResultResponse ¶

type EventContentTacticResultResponse struct {
	*ResponsePacket

	TacticRank                int64
	CampaignStageHistoryDB    *CampaignStageHistoryDB
	LevelUpCharacterDBs       []*CharacterDB
	FirstClearReward          []*ParcelInfo
	StrategyObject            *Strategy
	StrategyObjectRewards     map[int64][]*ParcelInfo
	BonusReward               []*ParcelInfo
	ParcelResultDB            *ParcelResultDB
	SaveDataDB                *EventContentMainStageSaveDB
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*EventContentTacticResultResponse) SetPacket ¶

func (x *EventContentTacticResultResponse) SetPacket(packet mx.Message)

func (*EventContentTacticResultResponse) String ¶

type EventContentTreasureBoardHistory ¶

type EventContentTreasureBoardHistory struct {
	TreasureIds []int64
	NormalCells []*EventContentTreasureCell
	Treasures   []*EventContentTreasureObject
}

func (*EventContentTreasureBoardHistory) String ¶

type EventContentTreasureCell ¶

type EventContentTreasureCell struct {
	X int32
	Y int32
}

func (*EventContentTreasureCell) String ¶

func (x *EventContentTreasureCell) String() string

type EventContentTreasureFlipRequest ¶

type EventContentTreasureFlipRequest struct {
	*RequestPacket

	EventContentId int64
	Round          int32
	Cells          []*EventContentTreasureCell
}

func (*EventContentTreasureFlipRequest) SetPacket ¶

func (x *EventContentTreasureFlipRequest) SetPacket(packet mx.Message)

func (*EventContentTreasureFlipRequest) String ¶

type EventContentTreasureFlipResponse ¶

type EventContentTreasureFlipResponse struct {
	*ResponsePacket

	BoardHistoryDB *EventContentTreasureHistoryDB
	ParcelResultDB *ParcelResultDB
}

func (*EventContentTreasureFlipResponse) SetPacket ¶

func (x *EventContentTreasureFlipResponse) SetPacket(packet mx.Message)

func (*EventContentTreasureFlipResponse) String ¶

type EventContentTreasureHistoryDB ¶

type EventContentTreasureHistoryDB struct {
	EventContentId    int64
	Round             int32
	Board             *EventContentTreasureBoardHistory
	IsComplete        bool
	HintTreasures     []*EventContentTreasureObject
	MetaRound         int32
	CanComplete       bool
	CanFlip           bool
	TreasureInfo      *EventContentTreasureInfo
	TreasureRoundInfo *EventContentTreasureRoundInfo
}

func (*EventContentTreasureHistoryDB) String ¶

type EventContentTreasureInfo ¶

type EventContentTreasureInfo struct {
	EventContentId      int64
	LoopRound           int32
	TitleLocalize       string
	UsePregabName       string
	TreasureBGImagePath string
}

func (*EventContentTreasureInfo) String ¶

func (x *EventContentTreasureInfo) String() string

type EventContentTreasureItem ¶

type EventContentTreasureItem struct {
	RewardId      int64
	Amount        int32
	Width         int32
	Weight        int32
	IsHiddenImage bool
	IsSquare      bool
}

func (*EventContentTreasureItem) String ¶

func (x *EventContentTreasureItem) String() string

type EventContentTreasureLobbyRequest ¶

type EventContentTreasureLobbyRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*EventContentTreasureLobbyRequest) SetPacket ¶

func (x *EventContentTreasureLobbyRequest) SetPacket(packet mx.Message)

func (*EventContentTreasureLobbyRequest) String ¶

type EventContentTreasureLobbyResponse ¶

type EventContentTreasureLobbyResponse struct {
	*ResponsePacket

	BoardHistoryDB *EventContentTreasureHistoryDB
	HiddenImage    *EventContentTreasureCell
	VariationId    int64
}

func (*EventContentTreasureLobbyResponse) SetPacket ¶

func (x *EventContentTreasureLobbyResponse) SetPacket(packet mx.Message)

func (*EventContentTreasureLobbyResponse) String ¶

type EventContentTreasureNextRoundRequest ¶

type EventContentTreasureNextRoundRequest struct {
	*RequestPacket

	EventContentId int64
	Round          int32
}

func (*EventContentTreasureNextRoundRequest) SetPacket ¶

func (x *EventContentTreasureNextRoundRequest) SetPacket(packet mx.Message)

func (*EventContentTreasureNextRoundRequest) String ¶

type EventContentTreasureNextRoundResponse ¶

type EventContentTreasureNextRoundResponse struct {
	*ResponsePacket

	BoardHistoryDB *EventContentTreasureHistoryDB
	HiddenImage    *EventContentTreasureCell
}

func (*EventContentTreasureNextRoundResponse) SetPacket ¶

func (x *EventContentTreasureNextRoundResponse) SetPacket(packet mx.Message)

func (*EventContentTreasureNextRoundResponse) String ¶

type EventContentTreasureObject ¶

type EventContentTreasureObject struct {
	ServerId      int64
	RewardId      int64
	Rotation      int32
	IsHiddenImage bool
	Cells         []*EventContentTreasureCell
}

func (*EventContentTreasureObject) String ¶

func (x *EventContentTreasureObject) String() string

type EventContentTreasureRoundInfo ¶

type EventContentTreasureRoundInfo struct {
	EventContentId         int64
	Round                  int32
	CostGoodsId            int64
	CellRewardId           int64
	BoardSizeX             int32
	BoardSizeY             int32
	Treasures              []*EventContentTreasureItem
	CellRewards            []*ParcelInfo
	CellCosts              []*ParcelInfo
	IsVisualSortUnstructed bool
	TreasureTotalCount     int32
}

func (*EventContentTreasureRoundInfo) String ¶

type EventContentWithdrawEchelonRequest ¶

type EventContentWithdrawEchelonRequest struct {
	*RequestPacket

	EventContentId          int64
	StageUniqueId           int64
	WithdrawEchelonEntityId []int64
}

func (*EventContentWithdrawEchelonRequest) SetPacket ¶

func (x *EventContentWithdrawEchelonRequest) SetPacket(packet mx.Message)

func (*EventContentWithdrawEchelonRequest) String ¶

type EventContentWithdrawEchelonResponse ¶

type EventContentWithdrawEchelonResponse struct {
	*ResponsePacket

	SaveDataDB         *EventContentMainStageSaveDB
	WithdrawEchelonDBs []*EchelonDB
}

func (*EventContentWithdrawEchelonResponse) SetPacket ¶

func (x *EventContentWithdrawEchelonResponse) SetPacket(packet mx.Message)

func (*EventContentWithdrawEchelonResponse) String ¶

type EventImageRequest ¶

type EventImageRequest struct {
	*RequestPacket

	EventId int64
}

func (*EventImageRequest) SetPacket ¶

func (x *EventImageRequest) SetPacket(packet mx.Message)

func (*EventImageRequest) String ¶

func (x *EventImageRequest) String() string

type EventImageResponse ¶

type EventImageResponse struct {
	*ResponsePacket

	ImageBytes []byte
}

func (*EventImageResponse) SetPacket ¶

func (x *EventImageResponse) SetPacket(packet mx.Message)

func (*EventImageResponse) String ¶

func (x *EventImageResponse) String() string

type EventInfo ¶

type EventInfo struct {
	*MemberInfo

	MemberType       MemberTypes
	Attributes       EventAttributes
	IsSpecialName    bool
	AddMethod        *MethodInfo
	RemoveMethod     *MethodInfo
	RaiseMethod      *MethodInfo
	IsMulticast      bool
	EventHandlerType *Type
}

func (*EventInfo) SetPacket ¶

func (x *EventInfo) SetPacket(packet mx.Message)

func (*EventInfo) String ¶

func (x *EventInfo) String() string

type EventInfoDB ¶

type EventInfoDB struct {
	EventId       int64
	ImageNameHash uint32
}

func (*EventInfoDB) String ¶

func (x *EventInfoDB) String() string

type EventListRequest ¶

type EventListRequest struct {
	*RequestPacket
}

func (*EventListRequest) SetPacket ¶

func (x *EventListRequest) SetPacket(packet mx.Message)

func (*EventListRequest) String ¶

func (x *EventListRequest) String() string

type EventListResponse ¶

type EventListResponse struct {
	*ResponsePacket

	EventInfoDBs []*EventInfoDB
}

func (*EventListResponse) SetPacket ¶

func (x *EventListResponse) SetPacket(packet mx.Message)

func (*EventListResponse) String ¶

func (x *EventListResponse) String() string

type EventRewardIncreaseDB ¶

type EventRewardIncreaseDB struct {
	EventTargetType EventTargetType
	Multiplier      *BasisPoint
	BeginDate       mx.MxTime
	EndDate         mx.MxTime
}

func (*EventRewardIncreaseDB) String ¶

func (x *EventRewardIncreaseDB) String() string

type EventRewardIncreaseRequest ¶

type EventRewardIncreaseRequest struct {
	*RequestPacket
}

func (*EventRewardIncreaseRequest) SetPacket ¶

func (x *EventRewardIncreaseRequest) SetPacket(packet mx.Message)

func (*EventRewardIncreaseRequest) String ¶

func (x *EventRewardIncreaseRequest) String() string

type EventRewardIncreaseResponse ¶

type EventRewardIncreaseResponse struct {
	*ResponsePacket

	EventRewardIncreaseDBs []*EventRewardIncreaseDB
}

func (*EventRewardIncreaseResponse) SetPacket ¶

func (x *EventRewardIncreaseResponse) SetPacket(packet mx.Message)

func (*EventRewardIncreaseResponse) String ¶

func (x *EventRewardIncreaseResponse) String() string

type EventTargetType ¶

type EventTargetType int32
const (
	EventTargetType_WeekDungeon             EventTargetType = 0
	EventTargetType_Chaser                  EventTargetType = 1
	EventTargetType_Campaign_Normal         EventTargetType = 2
	EventTargetType_Campaign_Hard           EventTargetType = 3
	EventTargetType_SchoolDungeon           EventTargetType = 4
	EventTargetType_AcademySchedule         EventTargetType = 5
	EventTargetType_TimeAttackDungeon       EventTargetType = 6
	EventTargetType_AccountLevelExpIncrease EventTargetType = 7
	EventTargetType_Raid                    EventTargetType = 8
	EventTargetType_EliminateRaid           EventTargetType = 9
	EventTargetType_MultiFloorRaid          EventTargetType = 10
)

func (EventTargetType) String ¶

func (x EventTargetType) String() string

func (EventTargetType) Value ¶

type ExcessiveTouch ¶

type ExcessiveTouch struct {
	*ValueType

	ExcessiveTouchFrameList  []int32
	ExcessiveTouchCount      int32
	TotalExcessiveTouchFound int32
}

func (*ExcessiveTouch) SetPacket ¶

func (x *ExcessiveTouch) SetPacket(packet mx.Message)

func (*ExcessiveTouch) String ¶

func (x *ExcessiveTouch) String() string

type FieldAttributes ¶

type FieldAttributes int32
const (
	FieldAttributes_FieldAccessMask FieldAttributes = 7
	FieldAttributes_PrivateScope    FieldAttributes = 0
	FieldAttributes_Private         FieldAttributes = 1
	FieldAttributes_FamANDAssem     FieldAttributes = 2
	FieldAttributes_Assembly        FieldAttributes = 3
	FieldAttributes_Family          FieldAttributes = 4
	FieldAttributes_FamORAssem      FieldAttributes = 5
	FieldAttributes_Public          FieldAttributes = 6
	FieldAttributes_Static          FieldAttributes = 16
	FieldAttributes_InitOnly        FieldAttributes = 32
	FieldAttributes_Literal         FieldAttributes = 64
	FieldAttributes_NotSerialized   FieldAttributes = 128
	FieldAttributes_SpecialName     FieldAttributes = 512
	FieldAttributes_PinvokeImpl     FieldAttributes = 8192
	FieldAttributes_RTSpecialName   FieldAttributes = 1024
	FieldAttributes_HasFieldMarshal FieldAttributes = 4096
	FieldAttributes_HasDefault      FieldAttributes = 32768
	FieldAttributes_HasFieldRVA     FieldAttributes = 256
	FieldAttributes_ReservedMask    FieldAttributes = 38144
)

func (FieldAttributes) String ¶

func (x FieldAttributes) String() string

func (FieldAttributes) Value ¶

type FieldInfo ¶

type FieldInfo struct {
	*MemberInfo

	MemberType             MemberTypes
	Attributes             FieldAttributes
	FieldType              *Type
	IsInitOnly             bool
	IsLiteral              bool
	IsNotSerialized        bool
	IsPinvokeImpl          bool
	IsSpecialName          bool
	IsStatic               bool
	IsAssembly             bool
	IsFamily               bool
	IsFamilyAndAssembly    bool
	IsFamilyOrAssembly     bool
	IsPrivate              bool
	IsPublic               bool
	IsSecurityCritical     bool
	IsSecuritySafeCritical bool
	IsSecurityTransparent  bool
	FieldHandle            *RuntimeFieldHandle
}

func (*FieldInfo) SetPacket ¶

func (x *FieldInfo) SetPacket(packet mx.Message)

func (*FieldInfo) String ¶

func (x *FieldInfo) String() string

type FindGiftSummary ¶

type FindGiftSummary struct {
	UniqueName string
	ClearCount int32
}

func (*FindGiftSummary) String ¶

func (x *FindGiftSummary) String() string

type FriendAcceptFriendRequestRequest ¶

type FriendAcceptFriendRequestRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendAcceptFriendRequestRequest) SetPacket ¶

func (x *FriendAcceptFriendRequestRequest) SetPacket(packet mx.Message)

func (*FriendAcceptFriendRequestRequest) String ¶

type FriendAcceptFriendRequestResponse ¶

type FriendAcceptFriendRequestResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendAcceptFriendRequestResponse) SetPacket ¶

func (x *FriendAcceptFriendRequestResponse) SetPacket(packet mx.Message)

func (*FriendAcceptFriendRequestResponse) String ¶

type FriendBlockRequest ¶

type FriendBlockRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendBlockRequest) SetPacket ¶

func (x *FriendBlockRequest) SetPacket(packet mx.Message)

func (*FriendBlockRequest) String ¶

func (x *FriendBlockRequest) String() string

type FriendBlockResponse ¶

type FriendBlockResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendBlockResponse) SetPacket ¶

func (x *FriendBlockResponse) SetPacket(packet mx.Message)

func (*FriendBlockResponse) String ¶

func (x *FriendBlockResponse) String() string

type FriendCancelFriendRequestRequest ¶

type FriendCancelFriendRequestRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendCancelFriendRequestRequest) SetPacket ¶

func (x *FriendCancelFriendRequestRequest) SetPacket(packet mx.Message)

func (*FriendCancelFriendRequestRequest) String ¶

type FriendCancelFriendRequestResponse ¶

type FriendCancelFriendRequestResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendCancelFriendRequestResponse) SetPacket ¶

func (x *FriendCancelFriendRequestResponse) SetPacket(packet mx.Message)

func (*FriendCancelFriendRequestResponse) String ¶

type FriendCheckRequest ¶

type FriendCheckRequest struct {
	*RequestPacket
}

func (*FriendCheckRequest) SetPacket ¶

func (x *FriendCheckRequest) SetPacket(packet mx.Message)

func (*FriendCheckRequest) String ¶

func (x *FriendCheckRequest) String() string

type FriendCheckResponse ¶

type FriendCheckResponse struct {
	*ResponsePacket
}

func (*FriendCheckResponse) SetPacket ¶

func (x *FriendCheckResponse) SetPacket(packet mx.Message)

func (*FriendCheckResponse) String ¶

func (x *FriendCheckResponse) String() string

type FriendDB ¶

type FriendDB struct {
	AccountId                   int64
	Level                       int32
	Nickname                    string
	LastConnectTime             mx.MxTime
	RepresentCharacterUniqueId  int64
	RepresentCharacterCostumeId int64
	ComfortValue                int64
	FriendCount                 int64
	AttachmentDB                *AccountAttachmentDB
}

func (*FriendDB) String ¶

func (x *FriendDB) String() string

type FriendDeclineFriendRequestRequest ¶

type FriendDeclineFriendRequestRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendDeclineFriendRequestRequest) SetPacket ¶

func (x *FriendDeclineFriendRequestRequest) SetPacket(packet mx.Message)

func (*FriendDeclineFriendRequestRequest) String ¶

type FriendDeclineFriendRequestResponse ¶

type FriendDeclineFriendRequestResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendDeclineFriendRequestResponse) SetPacket ¶

func (x *FriendDeclineFriendRequestResponse) SetPacket(packet mx.Message)

func (*FriendDeclineFriendRequestResponse) String ¶

type FriendGetFriendDetailedInfoRequest ¶

type FriendGetFriendDetailedInfoRequest struct {
	*RequestPacket

	FriendAccountId int64
}

func (*FriendGetFriendDetailedInfoRequest) SetPacket ¶

func (x *FriendGetFriendDetailedInfoRequest) SetPacket(packet mx.Message)

func (*FriendGetFriendDetailedInfoRequest) String ¶

type FriendGetFriendDetailedInfoResponse ¶

type FriendGetFriendDetailedInfoResponse struct {
	*ResponsePacket

	Nickname                       string
	Level                          int64
	ClanName                       string
	Comment                        string
	FriendCount                    int64
	FriendCode                     string
	RepresentCharacterUniqueId     int64
	RepresentCharacterCostumeId    int64
	CharacterCount                 int64
	LastNormalCampaignClearStageId int64
	LastHardCampaignClearStageId   int64
	ArenaRanking                   int64
	RaidRanking                    int64
	RaidTier                       int32
	DetailedAccountInfoDB          *DetailedAccountInfoDB
	AttachmentDB                   *AccountAttachmentDB
	AssistCharacterDBs             []*AssistCharacterDB
}

func (*FriendGetFriendDetailedInfoResponse) SetPacket ¶

func (x *FriendGetFriendDetailedInfoResponse) SetPacket(packet mx.Message)

func (*FriendGetFriendDetailedInfoResponse) String ¶

type FriendGetIdCardRequest ¶

type FriendGetIdCardRequest struct {
	*RequestPacket
}

func (*FriendGetIdCardRequest) SetPacket ¶

func (x *FriendGetIdCardRequest) SetPacket(packet mx.Message)

func (*FriendGetIdCardRequest) String ¶

func (x *FriendGetIdCardRequest) String() string

type FriendGetIdCardResponse ¶

type FriendGetIdCardResponse struct {
	*ResponsePacket

	FriendIdCardDB *FriendIdCardDB
}

func (*FriendGetIdCardResponse) SetPacket ¶

func (x *FriendGetIdCardResponse) SetPacket(packet mx.Message)

func (*FriendGetIdCardResponse) String ¶

func (x *FriendGetIdCardResponse) String() string

type FriendIdCardDB ¶

type FriendIdCardDB struct {
	Level                       int32
	FriendCode                  string
	Comment                     string
	LastConnectTime             mx.MxTime
	RepresentCharacterUniqueId  int64
	RepresentCharacterCostumeId int64
	SearchPermission            bool
	AutoAcceptFriendRequest     bool
	CardBackgroundId            int64
	ShowAccountLevel            bool
	ShowFriendCode              bool
	ShowRaidRanking             bool
	ShowArenaRanking            bool
	ShowEliminateRaidRanking    bool
	ArenaRanking                int64
	RaidRanking                 int64
	RaidTier                    int32
	EliminateRaidRanking        int64
	EliminateRaidTier           int32
	EmblemId                    int64
}

func (*FriendIdCardDB) String ¶

func (x *FriendIdCardDB) String() string

type FriendListByIdsRequest ¶

type FriendListByIdsRequest struct {
	*RequestPacket

	TargetAccountIds []int64
}

func (*FriendListByIdsRequest) SetPacket ¶

func (x *FriendListByIdsRequest) SetPacket(packet mx.Message)

func (*FriendListByIdsRequest) String ¶

func (x *FriendListByIdsRequest) String() string

type FriendListByIdsResponse ¶

type FriendListByIdsResponse struct {
	*ResponsePacket

	ListResult []*FriendDB
}

func (*FriendListByIdsResponse) SetPacket ¶

func (x *FriendListByIdsResponse) SetPacket(packet mx.Message)

func (*FriendListByIdsResponse) String ¶

func (x *FriendListByIdsResponse) String() string

type FriendListRequest ¶

type FriendListRequest struct {
	*RequestPacket
}

func (*FriendListRequest) SetPacket ¶

func (x *FriendListRequest) SetPacket(packet mx.Message)

func (*FriendListRequest) String ¶

func (x *FriendListRequest) String() string

type FriendListResponse ¶

type FriendListResponse struct {
	*ResponsePacket

	IdCardBackgroundDBs      []*IdCardBackgroundDB
	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
	FriendIdCardDB           *FriendIdCardDB
}

func (*FriendListResponse) SetPacket ¶

func (x *FriendListResponse) SetPacket(packet mx.Message)

func (*FriendListResponse) String ¶

func (x *FriendListResponse) String() string

type FriendRemoveRequest ¶

type FriendRemoveRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendRemoveRequest) SetPacket ¶

func (x *FriendRemoveRequest) SetPacket(packet mx.Message)

func (*FriendRemoveRequest) String ¶

func (x *FriendRemoveRequest) String() string

type FriendRemoveResponse ¶

type FriendRemoveResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendRemoveResponse) SetPacket ¶

func (x *FriendRemoveResponse) SetPacket(packet mx.Message)

func (*FriendRemoveResponse) String ¶

func (x *FriendRemoveResponse) String() string

type FriendSearchLevelOption ¶

type FriendSearchLevelOption int32
const (
	FriendSearchLevelOption_Recommend    FriendSearchLevelOption = 0
	FriendSearchLevelOption_All          FriendSearchLevelOption = 1
	FriendSearchLevelOption_Level1To30   FriendSearchLevelOption = 2
	FriendSearchLevelOption_Level31To40  FriendSearchLevelOption = 3
	FriendSearchLevelOption_Level41To50  FriendSearchLevelOption = 4
	FriendSearchLevelOption_Level51To60  FriendSearchLevelOption = 5
	FriendSearchLevelOption_Level61To70  FriendSearchLevelOption = 6
	FriendSearchLevelOption_Level71To80  FriendSearchLevelOption = 7
	FriendSearchLevelOption_Level81To90  FriendSearchLevelOption = 8
	FriendSearchLevelOption_Level91To100 FriendSearchLevelOption = 9
)

func (FriendSearchLevelOption) String ¶

func (x FriendSearchLevelOption) String() string

func (FriendSearchLevelOption) Value ¶

type FriendSearchRequest ¶

type FriendSearchRequest struct {
	*RequestPacket

	FriendCode  string
	LevelOption FriendSearchLevelOption
}

func (*FriendSearchRequest) SetPacket ¶

func (x *FriendSearchRequest) SetPacket(packet mx.Message)

func (*FriendSearchRequest) String ¶

func (x *FriendSearchRequest) String() string

type FriendSearchResponse ¶

type FriendSearchResponse struct {
	*ResponsePacket

	SearchResult []*FriendDB
}

func (*FriendSearchResponse) SetPacket ¶

func (x *FriendSearchResponse) SetPacket(packet mx.Message)

func (*FriendSearchResponse) String ¶

func (x *FriendSearchResponse) String() string

type FriendSendFriendRequestRequest ¶

type FriendSendFriendRequestRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendSendFriendRequestRequest) SetPacket ¶

func (x *FriendSendFriendRequestRequest) SetPacket(packet mx.Message)

func (*FriendSendFriendRequestRequest) String ¶

type FriendSendFriendRequestResponse ¶

type FriendSendFriendRequestResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendSendFriendRequestResponse) SetPacket ¶

func (x *FriendSendFriendRequestResponse) SetPacket(packet mx.Message)

func (*FriendSendFriendRequestResponse) String ¶

type FriendSetIdCardRequest ¶

type FriendSetIdCardRequest struct {
	*RequestPacket

	Comment                    string
	RepresentCharacterUniqueId int64
	EmblemId                   int64
	SearchPermission           bool
	AutoAcceptFriendRequest    bool
	ShowAccountLevel           bool
	ShowFriendCode             bool
	ShowRaidRanking            bool
	ShowArenaRanking           bool
	ShowEliminateRaidRanking   bool
	BackgroundId               int64
}

func (*FriendSetIdCardRequest) SetPacket ¶

func (x *FriendSetIdCardRequest) SetPacket(packet mx.Message)

func (*FriendSetIdCardRequest) String ¶

func (x *FriendSetIdCardRequest) String() string

type FriendSetIdCardResponse ¶

type FriendSetIdCardResponse struct {
	*ResponsePacket
}

func (*FriendSetIdCardResponse) SetPacket ¶

func (x *FriendSetIdCardResponse) SetPacket(packet mx.Message)

func (*FriendSetIdCardResponse) String ¶

func (x *FriendSetIdCardResponse) String() string

type FriendUnblockRequest ¶

type FriendUnblockRequest struct {
	*RequestPacket

	TargetAccountId int64
}

func (*FriendUnblockRequest) SetPacket ¶

func (x *FriendUnblockRequest) SetPacket(packet mx.Message)

func (*FriendUnblockRequest) String ¶

func (x *FriendUnblockRequest) String() string

type FriendUnblockResponse ¶

type FriendUnblockResponse struct {
	*ResponsePacket

	FriendDBs                []*FriendDB
	SentRequestFriendDBs     []*FriendDB
	ReceivedRequestFriendDBs []*FriendDB
	BlockedUserDBs           []*FriendDB
}

func (*FriendUnblockResponse) SetPacket ¶

func (x *FriendUnblockResponse) SetPacket(packet mx.Message)

func (*FriendUnblockResponse) String ¶

func (x *FriendUnblockResponse) String() string

type FurnitureDB ¶

type FurnitureDB struct {
	*ConsumableItemBaseDB

	Type               ParcelType
	ParcelInfos        []*ParcelInfo
	Location           FurnitureLocation
	CafeDBId           int64
	PositionX          float32
	PositionY          float32
	Rotation           float32
	ItemDeploySequence int64
	CanConsume         bool
}

func (*FurnitureDB) SetPacket ¶

func (x *FurnitureDB) SetPacket(packet mx.Message)

func (*FurnitureDB) String ¶

func (x *FurnitureDB) String() string

type FurnitureLocation ¶

type FurnitureLocation int32
const (
	FurnitureLocation_None      FurnitureLocation = 0
	FurnitureLocation_Inventory FurnitureLocation = 1
	FurnitureLocation_Floor     FurnitureLocation = 2
	FurnitureLocation_WallLeft  FurnitureLocation = 3
	FurnitureLocation_WallRight FurnitureLocation = 4
)

func (FurnitureLocation) String ¶

func (x FurnitureLocation) String() string

func (FurnitureLocation) Value ¶

type GachaResult ¶

type GachaResult struct {
	CharacterId int64
	Character   *CharacterDB
	Stone       *ItemDB
}

func (*GachaResult) String ¶

func (x *GachaResult) String() string

type GachaSimulateCheatResponse ¶

type GachaSimulateCheatResponse struct {
	*ResponsePacket

	CharacterIdAndCount map[int64]int32
	SimulationCount     int64
	GoodsUniqueId       int64
	GoodsDevName        string
}

func (*GachaSimulateCheatResponse) SetPacket ¶

func (x *GachaSimulateCheatResponse) SetPacket(packet mx.Message)

func (*GachaSimulateCheatResponse) String ¶

func (x *GachaSimulateCheatResponse) String() string

type GearDB ¶

type GearDB struct {
	*ParcelBase

	Type                   ParcelType
	ParcelInfos            []*ParcelInfo
	ServerId               int64
	UniqueId               int64
	Level                  int32
	Exp                    int64
	Tier                   int32
	SlotIndex              int64
	BoundCharacterServerId int64
	ToEquipmentDB          *EquipmentDB
}

func (*GearDB) SetPacket ¶

func (x *GearDB) SetPacket(packet mx.Message)

func (*GearDB) String ¶

func (x *GearDB) String() string

type GearSetting ¶

type GearSetting struct {
	*ValueType

	IsValid  bool
	UniqueId int64
	Tier     int32
	Level    int32
}

func (*GearSetting) SetPacket ¶

func (x *GearSetting) SetPacket(packet mx.Message)

func (*GearSetting) String ¶

func (x *GearSetting) String() string

type GearTierUpRequestDB ¶

type GearTierUpRequestDB struct {
	TargetServerId int64
	AfterTier      int64
	ReplaceInfos   []*SelectTicketReplaceInfo
}

func (*GearTierUpRequestDB) String ¶

func (x *GearTierUpRequestDB) String() string

type GenericParameterAttributes ¶

type GenericParameterAttributes int32
const (
	GenericParameterAttributes_None                           GenericParameterAttributes = 0
	GenericParameterAttributes_VarianceMask                   GenericParameterAttributes = 3
	GenericParameterAttributes_Covariant                      GenericParameterAttributes = 1
	GenericParameterAttributes_Contravariant                  GenericParameterAttributes = 2
	GenericParameterAttributes_SpecialConstraintMask          GenericParameterAttributes = 28
	GenericParameterAttributes_ReferenceTypeConstraint        GenericParameterAttributes = 4
	GenericParameterAttributes_NotNullableValueTypeConstraint GenericParameterAttributes = 8
	GenericParameterAttributes_DefaultConstructorConstraint   GenericParameterAttributes = 16
)

func (GenericParameterAttributes) String ¶

func (GenericParameterAttributes) Value ¶

type GetArenaTeamCheatResponse ¶

type GetArenaTeamCheatResponse struct {
	*ResponsePacket

	Opponent *ArenaUserDB
}

func (*GetArenaTeamCheatResponse) SetPacket ¶

func (x *GetArenaTeamCheatResponse) SetPacket(packet mx.Message)

func (*GetArenaTeamCheatResponse) String ¶

func (x *GetArenaTeamCheatResponse) String() string

type GmTalkRequest ¶

type GmTalkRequest struct {
	*RequestPacket

	TestType int
}

func (*GmTalkRequest) SetPacket ¶

func (x *GmTalkRequest) SetPacket(packet mx.Message)

func (*GmTalkRequest) String ¶

func (x *GmTalkRequest) String() string

type GmTalkResponse ¶

type GmTalkResponse struct {
	*ResponsePacket
}

func (*GmTalkResponse) SetPacket ¶

func (x *GmTalkResponse) SetPacket(packet mx.Message)

func (*GmTalkResponse) String ¶

func (x *GmTalkResponse) String() string

type GroupSummary ¶

type GroupSummary struct {
	TeamId                  int64
	LeaderEntityId          *EntityId
	LeaderCharacterId       int64
	Heroes                  []*HeroSummary
	Supporters              []*HeroSummary
	AliveCount              int32
	UseAutoSkill            bool
	TSSInteractionServerId  int64
	TSSInteractionUniqueId  int64
	AssistRelations         map[int64]AssistRelation
	StrikerMaxLevel         int32
	SupporterMaxLevel       int32
	StrikerMinLevel         int32
	SupporterMinLevel       int32
	MaxCharacterLevel       int32
	MinCharacterLevel       int32
	TotalDamageGivenApplied int64
	SkillCostSummary        *SkillCostSummary
}

func (*GroupSummary) String ¶

func (x *GroupSummary) String() string

type GroupTag ¶

type GroupTag int32
const (
	GroupTag_None    GroupTag = 0
	GroupTag_Group01 GroupTag = 1
	GroupTag_Group02 GroupTag = 2
	GroupTag_Group03 GroupTag = 4
	GroupTag_Group04 GroupTag = 8
	GroupTag_Group05 GroupTag = 16
	GroupTag_Group06 GroupTag = 32
	GroupTag_Group07 GroupTag = 64
	GroupTag_Group08 GroupTag = 128
	GroupTag_Group09 GroupTag = 256
	GroupTag_Group10 GroupTag = 512
	GroupTag_Group11 GroupTag = 1024
	GroupTag_Group12 GroupTag = 2048
	GroupTag_Group13 GroupTag = 4096
	GroupTag_Group14 GroupTag = 8192
	GroupTag_Group15 GroupTag = 16384
	GroupTag_Group16 GroupTag = 32768
)

func (GroupTag) String ¶

func (x GroupTag) String() string

func (GroupTag) Value ¶

func (x GroupTag) Value(sr string) GroupTag

type Guid ¶

type Guid struct {
	*ValueType
}

func (*Guid) SetPacket ¶

func (x *Guid) SetPacket(packet mx.Message)

func (*Guid) String ¶

func (x *Guid) String() string

type GuideMissionSeasonDB ¶

type GuideMissionSeasonDB struct {
	SeasonId                  int64
	LoginCount                int64
	StartDate                 mx.MxTime
	LoginDate                 mx.MxTime
	IsComplete                bool
	IsFinalMissionComplete    bool
	CollectionItemReceiveDate mx.MxTime
}

func (*GuideMissionSeasonDB) String ¶

func (x *GuideMissionSeasonDB) String() string

type GuideMissionSeasonListRequest ¶

type GuideMissionSeasonListRequest struct {
	*RequestPacket
}

func (*GuideMissionSeasonListRequest) SetPacket ¶

func (x *GuideMissionSeasonListRequest) SetPacket(packet mx.Message)

func (*GuideMissionSeasonListRequest) String ¶

type GuideMissionSeasonListResponse ¶

type GuideMissionSeasonListResponse struct {
	*ResponsePacket

	GuideMissionSeasonDBs []*GuideMissionSeasonDB
}

func (*GuideMissionSeasonListResponse) SetPacket ¶

func (x *GuideMissionSeasonListResponse) SetPacket(packet mx.Message)

func (*GuideMissionSeasonListResponse) String ¶

type HeroSummary ¶

type HeroSummary struct {
	ServerId                          int64
	OwnerAccountId                    int64
	BattleEntityId                    *EntityId
	CharacterId                       int64
	CostumeId                         int64
	Grade                             int32
	Level                             int32
	PotentialStatLevel                map[string]int64 // StatType:0
	ExSkillLevel                      int32
	PublicSkillLevel                  int32
	PassiveSkillLevel                 int32
	ExtraPassiveSkillLevel            int32
	FavorRank                         int32
	StatSnapshotCollection            []*StatSnapshotCollection
	HPRateBefore                      int64
	HPRateAfter                       int64
	CrowdControlCount                 int32
	CrowdControlDuration              int32
	EvadeCount                        int32
	DamageImmuneCount                 int32
	CrowdControlImmuneCount           int32
	MaxAttackPower                    int64
	AverageCriticalRate               int32
	AverageStabilityRate              int32
	AverageAccuracyRate               int32
	DeadFrame                         int32
	DamageGivenAbsorbedSum            int64
	TacticEntityType                  TacticEntityType
	DetailFlag                        HeroSummaryDetailFlag
	IsDead                            bool
	GivenNumericLogs                  []*BattleNumericLog
	TakenNumericLogs                  []*BattleNumericLog
	ObstacleBattleNumericLogs         []*BattleNumericLog
	Equipments                        []*EquipmentSetting
	CharacterWeapon                   *WeaponSetting
	CharacterGear                     *GearSetting
	HitPointByFrame                   int32
	SkillCount                        map[string]int64
	ExSkillUseCount                   int32
	KillLog                           map[BattleEntityType]int64
	KillCount                         int32
	FullSnapshot                      map[int32]string
	HeroSummaryAlmostEqualityComparer *HeroSummary
}

func (*HeroSummary) String ¶

func (x *HeroSummary) String() string

type HeroSummaryDetailFlag ¶

type HeroSummaryDetailFlag int32
const (
	HeroSummaryDetailFlag_None             HeroSummaryDetailFlag = 0
	HeroSummaryDetailFlag_BattleProperty   HeroSummaryDetailFlag = 2
	HeroSummaryDetailFlag_BattleStatistics HeroSummaryDetailFlag = 4
	HeroSummaryDetailFlag_NumericLogs      HeroSummaryDetailFlag = 8
	HeroSummaryDetailFlag_StatSnapshot     HeroSummaryDetailFlag = 16
	HeroSummaryDetailFlag_Default          HeroSummaryDetailFlag = 14
	HeroSummaryDetailFlag_All              HeroSummaryDetailFlag = 30
)

func (HeroSummaryDetailFlag) String ¶

func (x HeroSummaryDetailFlag) String() string

func (HeroSummaryDetailFlag) Value ¶

type HexLocation ¶

type HexLocation struct {
	*ValueType

	Zero    *HexLocation
	Invalid *HexLocation
	// contains filtered or unexported fields
}

func (*HexLocation) SetPacket ¶

func (x *HexLocation) SetPacket(packet mx.Message)

func (*HexLocation) String ¶

func (x *HexLocation) String() string

type HexaDisplayInfo ¶

type HexaDisplayInfo struct {
	Type            HexaDisplayType
	EntityId        int64
	UniqueId        int64
	Location        *HexLocation
	Parameter       int64
	StageRewardInfo *StrategyClearRewardInfo
}

func (*HexaDisplayInfo) String ¶

func (x *HexaDisplayInfo) String() string

type HexaDisplayType ¶

type HexaDisplayType int32
const (
	HexaDisplayType_None                  HexaDisplayType = 0
	HexaDisplayType_EndBattle             HexaDisplayType = 1
	HexaDisplayType_PlayScenario          HexaDisplayType = 2
	HexaDisplayType_SpawnUnitFromUniqueId HexaDisplayType = 3
	HexaDisplayType_StatBuff              HexaDisplayType = 4
	HexaDisplayType_DieUnit               HexaDisplayType = 5
	HexaDisplayType_HideStrategy          HexaDisplayType = 6
	HexaDisplayType_SpawnUnit             HexaDisplayType = 7
	HexaDisplayType_SpawnStrategy         HexaDisplayType = 8
	HexaDisplayType_SpawnTile             HexaDisplayType = 9
	HexaDisplayType_HideTile              HexaDisplayType = 10
	HexaDisplayType_ClearFogOfWar         HexaDisplayType = 11
	HexaDisplayType_MoveUnit              HexaDisplayType = 12
	HexaDisplayType_WarpUnit              HexaDisplayType = 13
	HexaDisplayType_SetTileMovablity      HexaDisplayType = 14
	HexaDisplayType_WarpUnitFromHideTile  HexaDisplayType = 15
	HexaDisplayType_BossExile             HexaDisplayType = 16
)

func (HexaDisplayType) String ¶

func (x HexaDisplayType) String() string

func (HexaDisplayType) Value ¶

type HexaTileState ¶

type HexaTileState struct {
	Id         int32
	IsHide     bool
	IsFog      bool
	CanNotMove bool
}

func (*HexaTileState) String ¶

func (x *HexaTileState) String() string

type HexaUnit ¶

type HexaUnit struct {
	EntityId int64
	Id       int64
	Rotate   *Vector3
	Location *Vector3

	BuffGroupIds  []string
	SkillCardHand *SkillCardHand
	PlayAnimation bool
	RewardItems   map[TacticEntityType][]int64
}

type ICustomAttributeProvider ¶

type ICustomAttributeProvider struct {
}

func (*ICustomAttributeProvider) String ¶

func (x *ICustomAttributeProvider) String() string

type ITBGDiceInfo ¶

type ITBGDiceInfo struct {
	EventContentId int64
	UniqueId       int64
	DiceGroup      int32
	DiceResult     int32
	Prob           int32
	ProbModifies   TBGProbModifyCondition
}

func (*ITBGDiceInfo) String ¶

func (x *ITBGDiceInfo) String() string

type ITBGEncounterInfo ¶

type ITBGEncounterInfo struct {
	EventContentId             int64
	UniqueId                   int64
	AllThema                   bool
	ThemaId                    int32
	ThemaType                  TBGThemaType
	ObjectType                 TBGObjectType
	OptionGroupId              int64
	HasBeforeStory             bool
	EnemyNameLocalize          string
	EnemyPrefabName            string
	EncounterTitleLocalize     string
	BeforeStoryLocalize        string
	BeforeStoryOption1Localize string
	BeforeStoryOption2Localize string
	BeforeStoryOption3Localize string
	AllyAttackLocalize         string
	EnemyAttackLocalize        string
	AttackDefenceLocalize      string
	ClearStoryLocalize         string
	DefeatStoryLocalize        string
	RunAwayStoryLocalize       string
	RewardHide                 bool
}

func (*ITBGEncounterInfo) String ¶

func (x *ITBGEncounterInfo) String() string

type ITBGItemInfo ¶

type ITBGItemInfo struct {
	UniqueId           int64
	ItemType           TBGItemType
	ItemEffectType     TBGItemEffectType
	ItemParameter      int32
	EncounterCount     int32
	LocalizeEtcId      string
	Icon               string
	BuffIcon           string
	DiceEffectAniClip  string
	BuffIconHUDVisible bool
}

func (*ITBGItemInfo) String ¶

func (x *ITBGItemInfo) String() string

type ITBGObjectInfo ¶

type ITBGObjectInfo struct {
	UniqueId        int64
	ObjectType      TBGObjectType
	Cost            *ParcelInfo
	Disposable      bool
	ReEncounterCost bool
	Key             string
	PrefabName      string
}

func (*ITBGObjectInfo) String ¶

func (x *ITBGObjectInfo) String() string

type ITBGSeasonInfo ¶

type ITBGSeasonInfo struct {
	EventContentId          int64
	ItemSlotCount           int32
	DefaultItemDiceId       int64
	DefaultEchelonHP        int32
	HitPointUpperLimit      int32
	MaxDicePlus             int32
	EchelonSlotCharacterIds []int64
	EchelonSlotPortraits    []string
	EchelonRevivalCost      *ParcelInfo
	EnemyBossHitPoint       int32
	EnemyMinionHitPoint     int32
	AttackDamage            int32
	CriticalAttackDamage    int32
	RoundItemSelectLimit    int32
	InstantClearRound       int32
	EventUseCostId          int64
	EventUseCostType        ParcelType
	StartThemaIndex         int32
	LoopThemaIndex          int32
	MapImagePath            string
	MapNameLocalize         string
}

func (*ITBGSeasonInfo) String ¶

func (x *ITBGSeasonInfo) String() string

type IdCardBackgroundDB ¶

type IdCardBackgroundDB struct {
	*ParcelBase

	Type        ParcelType
	ServerId    int64
	UniqueId    int64
	ParcelInfos []*ParcelInfo
}

func (*IdCardBackgroundDB) SetPacket ¶

func (x *IdCardBackgroundDB) SetPacket(packet mx.Message)

func (*IdCardBackgroundDB) String ¶

func (x *IdCardBackgroundDB) String() string

type IntPtr ¶

type IntPtr struct {
	*ValueType

	Size     int32
	MaxValue *IntPtr
	MinValue *IntPtr
}

func (*IntPtr) SetPacket ¶

func (x *IntPtr) SetPacket(packet mx.Message)

func (*IntPtr) String ¶

func (x *IntPtr) String() string

type InventoryFullErrorPacket ¶

type InventoryFullErrorPacket struct {
	*ResponsePacket

	ErrorCode   WebAPIErrorCode
	ParcelInfos []*ParcelInfo
}

func (*InventoryFullErrorPacket) SetPacket ¶

func (x *InventoryFullErrorPacket) SetPacket(packet mx.Message)

func (*InventoryFullErrorPacket) String ¶

func (x *InventoryFullErrorPacket) String() string

type IrcServerConfig ¶

type IrcServerConfig struct {
	HostAddress string
	Port        int32
	Password    string
	IsValid     bool
}

func (*IrcServerConfig) String ¶

func (x *IrcServerConfig) String() string

type IssueAlertInfoDB ¶

type IssueAlertInfoDB struct {
	IssueAlertId   int32
	IssueAlertType IssueAlertTypeCode
	StartDate      mx.MxTime
	EndDate        mx.MxTime
	DisplayOrder   byte
	PublishId      int32
	Url            string
	Subject        string
}

func (*IssueAlertInfoDB) String ¶

func (x *IssueAlertInfoDB) String() string

type IssueAlertTypeCode ¶

type IssueAlertTypeCode int32
const (
	IssueAlertTypeCode_All                  IssueAlertTypeCode = 1
	IssueAlertTypeCode_File_Target          IssueAlertTypeCode = 2
	IssueAlertTypeCode_AllButFile_Exception IssueAlertTypeCode = 3
)

func (IssueAlertTypeCode) String ¶

func (x IssueAlertTypeCode) String() string

func (IssueAlertTypeCode) Value ¶

type ItemAutoSynthRequest ¶

type ItemAutoSynthRequest struct {
	*RequestPacket

	TargetParcels []*ParcelKeyPair
}

func (*ItemAutoSynthRequest) SetPacket ¶

func (x *ItemAutoSynthRequest) SetPacket(packet mx.Message)

func (*ItemAutoSynthRequest) String ¶

func (x *ItemAutoSynthRequest) String() string

type ItemAutoSynthResponse ¶

type ItemAutoSynthResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*ItemAutoSynthResponse) SetPacket ¶

func (x *ItemAutoSynthResponse) SetPacket(packet mx.Message)

func (*ItemAutoSynthResponse) String ¶

func (x *ItemAutoSynthResponse) String() string

type ItemBulkConsumeRequest ¶

type ItemBulkConsumeRequest struct {
	*RequestPacket

	TargetItemServerId int64
	ConsumeCount       int32
}

func (*ItemBulkConsumeRequest) SetPacket ¶

func (x *ItemBulkConsumeRequest) SetPacket(packet mx.Message)

func (*ItemBulkConsumeRequest) String ¶

func (x *ItemBulkConsumeRequest) String() string

type ItemBulkConsumeResponse ¶

type ItemBulkConsumeResponse struct {
	*ResponsePacket

	UsedItemDB           *ItemDB
	ParcelInfosInMailBox []*ParcelInfo
}

func (*ItemBulkConsumeResponse) SetPacket ¶

func (x *ItemBulkConsumeResponse) SetPacket(packet mx.Message)

func (*ItemBulkConsumeResponse) String ¶

func (x *ItemBulkConsumeResponse) String() string

type ItemConsumeRequest ¶

type ItemConsumeRequest struct {
	*RequestPacket

	TargetItemServerId int64
	ConsumeCount       int32
}

func (*ItemConsumeRequest) SetPacket ¶

func (x *ItemConsumeRequest) SetPacket(packet mx.Message)

func (*ItemConsumeRequest) String ¶

func (x *ItemConsumeRequest) String() string

type ItemConsumeResponse ¶

type ItemConsumeResponse struct {
	*ResponsePacket

	UsedItemDB        *ItemDB
	NewParcelResultDB *ParcelResultDB
}

func (*ItemConsumeResponse) SetPacket ¶

func (x *ItemConsumeResponse) SetPacket(packet mx.Message)

func (*ItemConsumeResponse) String ¶

func (x *ItemConsumeResponse) String() string

type ItemDB ¶

type ItemDB struct {
	*ConsumableItemBaseDB

	Type        ParcelType
	ParcelInfos []*ParcelInfo
	CanConsume  bool
}

func (*ItemDB) SetPacket ¶

func (x *ItemDB) SetPacket(packet mx.Message)

func (*ItemDB) String ¶

func (x *ItemDB) String() string

type ItemListRequest ¶

type ItemListRequest struct {
	*RequestPacket
}

func (*ItemListRequest) SetPacket ¶

func (x *ItemListRequest) SetPacket(packet mx.Message)

func (*ItemListRequest) String ¶

func (x *ItemListRequest) String() string

type ItemListResponse ¶

type ItemListResponse struct {
	*ResponsePacket

	ItemDBs       []*ItemDB
	ExpiryItemDBs []*ItemDB
}

func (*ItemListResponse) SetPacket ¶

func (x *ItemListResponse) SetPacket(packet mx.Message)

func (*ItemListResponse) String ¶

func (x *ItemListResponse) String() string

type ItemLockRequest ¶

type ItemLockRequest struct {
	*RequestPacket

	TargetServerId int64
	IsLocked       bool
}

func (*ItemLockRequest) SetPacket ¶

func (x *ItemLockRequest) SetPacket(packet mx.Message)

func (*ItemLockRequest) String ¶

func (x *ItemLockRequest) String() string

type ItemLockResponse ¶

type ItemLockResponse struct {
	*ResponsePacket

	ItemDB *ItemDB
}

func (*ItemLockResponse) SetPacket ¶

func (x *ItemLockResponse) SetPacket(packet mx.Message)

func (*ItemLockResponse) String ¶

func (x *ItemLockResponse) String() string

type ItemSelectTicketRequest ¶

type ItemSelectTicketRequest struct {
	*RequestPacket

	TicketItemServerId int64
	SelectItemUniqueId int64
	ConsumeCount       int32
}

func (*ItemSelectTicketRequest) SetPacket ¶

func (x *ItemSelectTicketRequest) SetPacket(packet mx.Message)

func (*ItemSelectTicketRequest) String ¶

func (x *ItemSelectTicketRequest) String() string

type ItemSelectTicketResponse ¶

type ItemSelectTicketResponse struct {
	*ResponsePacket

	UsedItemDB     *ItemDB
	ParcelResultDB *ParcelResultDB
}

func (*ItemSelectTicketResponse) SetPacket ¶

func (x *ItemSelectTicketResponse) SetPacket(packet mx.Message)

func (*ItemSelectTicketResponse) String ¶

func (x *ItemSelectTicketResponse) String() string

type ItemSellRequest ¶

type ItemSellRequest struct {
	*RequestPacket

	TargetServerIds []int64
}

func (*ItemSellRequest) SetPacket ¶

func (x *ItemSellRequest) SetPacket(packet mx.Message)

func (*ItemSellRequest) String ¶

func (x *ItemSellRequest) String() string

type ItemSellResponse ¶

type ItemSellResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
}

func (*ItemSellResponse) SetPacket ¶

func (x *ItemSellResponse) SetPacket(packet mx.Message)

func (*ItemSellResponse) String ¶

func (x *ItemSellResponse) String() string

type JudgeGrade ¶

type JudgeGrade int32
const (
	JudgeGrade_None     JudgeGrade = 0
	JudgeGrade_Miss     JudgeGrade = 1
	JudgeGrade_Attack   JudgeGrade = 2
	JudgeGrade_Critical JudgeGrade = 3
)

func (JudgeGrade) String ¶

func (x JudgeGrade) String() string

func (JudgeGrade) Value ¶

func (x JudgeGrade) Value(sr string) JudgeGrade

type KillLog ¶

type KillLog struct {
	*ValueType

	Frame    int32
	EntityId *EntityId
}

func (*KillLog) SetPacket ¶

func (x *KillLog) SetPacket(packet mx.Message)

func (*KillLog) String ¶

func (x *KillLog) String() string

type KillLogCollection ¶

type KillLogCollection struct {
	*KillLog
}

func (*KillLogCollection) SetPacket ¶

func (x *KillLogCollection) SetPacket(packet mx.Message)

func (*KillLogCollection) String ¶

func (x *KillLogCollection) String() string

type LayoutKind ¶

type LayoutKind int32
const (
	LayoutKind_Sequential LayoutKind = 0
	LayoutKind_Explicit   LayoutKind = 2
	LayoutKind_Auto       LayoutKind = 3
)

func (LayoutKind) String ¶

func (x LayoutKind) String() string

func (LayoutKind) Value ¶

func (x LayoutKind) Value(sr string) LayoutKind

type MailBoxFullErrorPacket ¶

type MailBoxFullErrorPacket struct {
	*ResponsePacket

	ErrorCode WebAPIErrorCode
}

func (*MailBoxFullErrorPacket) SetPacket ¶

func (x *MailBoxFullErrorPacket) SetPacket(packet mx.Message)

func (*MailBoxFullErrorPacket) String ¶

func (x *MailBoxFullErrorPacket) String() string

type MailCheckRequest ¶

type MailCheckRequest struct {
	*RequestPacket
}

func (*MailCheckRequest) SetPacket ¶

func (x *MailCheckRequest) SetPacket(packet mx.Message)

func (*MailCheckRequest) String ¶

func (x *MailCheckRequest) String() string

type MailCheckResponse ¶

type MailCheckResponse struct {
	*ResponsePacket

	Count int64
}

func (*MailCheckResponse) SetPacket ¶

func (x *MailCheckResponse) SetPacket(packet mx.Message)

func (*MailCheckResponse) String ¶

func (x *MailCheckResponse) String() string

type MailDB ¶

type MailDB struct {
	ServerId          int64
	AccountServerId   int64
	Type              MailType
	UniqueId          int64
	Sender            string
	Comment           string
	SendDate          mx.MxTime
	ReceiptDate       mx.MxTime
	ExpireDate        mx.MxTime
	ParcelInfos       []*ParcelInfo
	RemainParcelInfos []*ParcelInfo
}

func (*MailDB) String ¶

func (x *MailDB) String() string

type MailListRequest ¶

type MailListRequest struct {
	*RequestPacket

	IsReadMail   bool
	PivotTime    mx.MxTime
	PivotIndex   int64
	IsDescending bool
}

func (*MailListRequest) SetPacket ¶

func (x *MailListRequest) SetPacket(packet mx.Message)

func (*MailListRequest) String ¶

func (x *MailListRequest) String() string

type MailListResponse ¶

type MailListResponse struct {
	*ResponsePacket

	MailDBs []*MailDB
	Count   int64
}

func (*MailListResponse) SetPacket ¶

func (x *MailListResponse) SetPacket(packet mx.Message)

func (*MailListResponse) String ¶

func (x *MailListResponse) String() string

type MailReceiveRequest ¶

type MailReceiveRequest struct {
	*RequestPacket

	MailServerIds []int64
}

func (*MailReceiveRequest) SetPacket ¶

func (x *MailReceiveRequest) SetPacket(packet mx.Message)

func (*MailReceiveRequest) String ¶

func (x *MailReceiveRequest) String() string

type MailReceiveResponse ¶

type MailReceiveResponse struct {
	*ResponsePacket

	MailServerIds  []int64
	ParcelResultDB *ParcelResultDB
}

func (*MailReceiveResponse) SetPacket ¶

func (x *MailReceiveResponse) SetPacket(packet mx.Message)

func (*MailReceiveResponse) String ¶

func (x *MailReceiveResponse) String() string

type MailType ¶

type MailType int32
const (
	MailType_System                MailType = 0
	MailType_Attendance            MailType = 1
	MailType_Event                 MailType = 2
	MailType_MassTrade             MailType = 3
	MailType_InventoryFull         MailType = 4
	MailType_ArenaDefenseVictory   MailType = 5
	MailType_CouponUsageReward     MailType = 6
	MailType_ArenaSeasonClose      MailType = 7
	MailType_ProductReward         MailType = 8
	MailType_MonthlyProductReward  MailType = 9
	MailType_ExpiryChangeItem      MailType = 10
	MailType_ClanAttendance        MailType = 11
	MailType_AccountLink           MailType = 12
	MailType_NewUserBonus          MailType = 13
	MailType_LeftClanAssistReward  MailType = 14
	MailType_AttendanceImmediately MailType = 15
	MailType_WeeklyProductReward   MailType = 16
	MailType_BiweeklyProductReward MailType = 17
	MailType_Temp_1                MailType = 18
	MailType_Temp_2                MailType = 19
	MailType_Temp_3                MailType = 20
	MailType_CouponCompleteReward  MailType = 21
	MailType_BirthdayMail          MailType = 22
	MailType_FromCS                MailType = 23
	MailType_ExpiryChangeCurrency  MailType = 24
)

func (MailType) String ¶

func (x MailType) String() string

func (MailType) Value ¶

func (x MailType) Value(sr string) MailType

type MemberInfo ¶

type MemberInfo struct {
	MemberType       MemberTypes
	Name             string
	DeclaringType    *Type
	ReflectedType    *Type
	Module           *Module
	CustomAttributes []*CustomAttributeData
	IsCollectible    bool
	MetadataToken    int32
}

func (*MemberInfo) SetPacket ¶

func (x *MemberInfo) SetPacket(packet mx.Message)

func (*MemberInfo) String ¶

func (x *MemberInfo) String() string

type MemberTypes ¶

type MemberTypes int32
const (
	MemberTypes_Constructor MemberTypes = 1
	MemberTypes_Event       MemberTypes = 2
	MemberTypes_Field       MemberTypes = 4
	MemberTypes_Method      MemberTypes = 8
	MemberTypes_Property    MemberTypes = 16
	MemberTypes_TypeInfo    MemberTypes = 32
	MemberTypes_Custom      MemberTypes = 64
	MemberTypes_NestedType  MemberTypes = 128
	MemberTypes_All         MemberTypes = 191
)

func (MemberTypes) String ¶

func (x MemberTypes) String() string

func (MemberTypes) Value ¶

func (x MemberTypes) Value(sr string) MemberTypes

type MemoryLobbyDB ¶

type MemoryLobbyDB struct {
	*ParcelBase

	Type                ParcelType
	ParcelInfos         []*ParcelInfo
	MemoryLobbyUniqueId int64
}

func (*MemoryLobbyDB) SetPacket ¶

func (x *MemoryLobbyDB) SetPacket(packet mx.Message)

func (*MemoryLobbyDB) String ¶

func (x *MemoryLobbyDB) String() string

type MemoryLobbyInteractRequest ¶

type MemoryLobbyInteractRequest struct {
	*RequestPacket
}

func (*MemoryLobbyInteractRequest) SetPacket ¶

func (x *MemoryLobbyInteractRequest) SetPacket(packet mx.Message)

func (*MemoryLobbyInteractRequest) String ¶

func (x *MemoryLobbyInteractRequest) String() string

type MemoryLobbyInteractResponse ¶

type MemoryLobbyInteractResponse struct {
	*ResponsePacket
}

func (*MemoryLobbyInteractResponse) SetPacket ¶

func (x *MemoryLobbyInteractResponse) SetPacket(packet mx.Message)

func (*MemoryLobbyInteractResponse) String ¶

func (x *MemoryLobbyInteractResponse) String() string

type MemoryLobbyListRequest ¶

type MemoryLobbyListRequest struct {
	*RequestPacket
}

func (*MemoryLobbyListRequest) SetPacket ¶

func (x *MemoryLobbyListRequest) SetPacket(packet mx.Message)

func (*MemoryLobbyListRequest) String ¶

func (x *MemoryLobbyListRequest) String() string

type MemoryLobbyListResponse ¶

type MemoryLobbyListResponse struct {
	*ResponsePacket

	MemoryLobbyDBs []*MemoryLobbyDB
}

func (*MemoryLobbyListResponse) SetPacket ¶

func (x *MemoryLobbyListResponse) SetPacket(packet mx.Message)

func (*MemoryLobbyListResponse) String ¶

func (x *MemoryLobbyListResponse) String() string

type MemoryLobbySetMainRequest ¶

type MemoryLobbySetMainRequest struct {
	*RequestPacket

	MemoryLobbyId int64
}

func (*MemoryLobbySetMainRequest) SetPacket ¶

func (x *MemoryLobbySetMainRequest) SetPacket(packet mx.Message)

func (*MemoryLobbySetMainRequest) String ¶

func (x *MemoryLobbySetMainRequest) String() string

type MemoryLobbySetMainResponse ¶

type MemoryLobbySetMainResponse struct {
	*ResponsePacket

	AccountDB *AccountDB
}

func (*MemoryLobbySetMainResponse) SetPacket ¶

func (x *MemoryLobbySetMainResponse) SetPacket(packet mx.Message)

func (*MemoryLobbySetMainResponse) String ¶

func (x *MemoryLobbySetMainResponse) String() string

type MemoryLobbyUpdateLobbyModeRequest ¶

type MemoryLobbyUpdateLobbyModeRequest struct {
	*RequestPacket

	IsMemoryLobbyMode bool
}

func (*MemoryLobbyUpdateLobbyModeRequest) SetPacket ¶

func (x *MemoryLobbyUpdateLobbyModeRequest) SetPacket(packet mx.Message)

func (*MemoryLobbyUpdateLobbyModeRequest) String ¶

type MemoryLobbyUpdateLobbyModeResponse ¶

type MemoryLobbyUpdateLobbyModeResponse struct {
	*ResponsePacket
}

func (*MemoryLobbyUpdateLobbyModeResponse) SetPacket ¶

func (x *MemoryLobbyUpdateLobbyModeResponse) SetPacket(packet mx.Message)

func (*MemoryLobbyUpdateLobbyModeResponse) String ¶

type MethodAttributes ¶

type MethodAttributes int32
const (
	MethodAttributes_MemberAccessMask      MethodAttributes = 7
	MethodAttributes_PrivateScope          MethodAttributes = 0
	MethodAttributes_Private               MethodAttributes = 1
	MethodAttributes_FamANDAssem           MethodAttributes = 2
	MethodAttributes_Assembly              MethodAttributes = 3
	MethodAttributes_Family                MethodAttributes = 4
	MethodAttributes_FamORAssem            MethodAttributes = 5
	MethodAttributes_Public                MethodAttributes = 6
	MethodAttributes_Static                MethodAttributes = 16
	MethodAttributes_Final                 MethodAttributes = 32
	MethodAttributes_Virtual               MethodAttributes = 64
	MethodAttributes_HideBySig             MethodAttributes = 128
	MethodAttributes_CheckAccessOnOverride MethodAttributes = 512
	MethodAttributes_VtableLayoutMask      MethodAttributes = 256
	MethodAttributes_ReuseSlot             MethodAttributes = 0
	MethodAttributes_NewSlot               MethodAttributes = 256
	MethodAttributes_Abstract              MethodAttributes = 1024
	MethodAttributes_SpecialName           MethodAttributes = 2048
	MethodAttributes_PinvokeImpl           MethodAttributes = 8192
	MethodAttributes_UnmanagedExport       MethodAttributes = 8
	MethodAttributes_RTSpecialName         MethodAttributes = 4096
	MethodAttributes_HasSecurity           MethodAttributes = 16384
	MethodAttributes_RequireSecObject      MethodAttributes = 32768
	MethodAttributes_ReservedMask          MethodAttributes = 53248
)

func (MethodAttributes) String ¶

func (x MethodAttributes) String() string

func (MethodAttributes) Value ¶

type MethodBase ¶

type MethodBase struct {
	*MemberInfo

	Attributes                 MethodAttributes
	MethodImplementationFlags  MethodImplAttributes
	CallingConvention          CallingConventions
	IsAbstract                 bool
	IsConstructor              bool
	IsFinal                    bool
	IsHideBySig                bool
	IsSpecialName              bool
	IsStatic                   bool
	IsVirtual                  bool
	IsAssembly                 bool
	IsFamily                   bool
	IsFamilyAndAssembly        bool
	IsFamilyOrAssembly         bool
	IsPrivate                  bool
	IsPublic                   bool
	IsConstructedGenericMethod bool
	IsGenericMethod            bool
	IsGenericMethodDefinition  bool
	ContainsGenericParameters  bool
	MethodHandle               *RuntimeMethodHandle
	IsSecurityCritical         bool
	IsSecuritySafeCritical     bool
	IsSecurityTransparent      bool
}

func (*MethodBase) SetPacket ¶

func (x *MethodBase) SetPacket(packet mx.Message)

func (*MethodBase) String ¶

func (x *MethodBase) String() string

type MethodImplAttributes ¶

type MethodImplAttributes int32
const (
	MethodImplAttributes_CodeTypeMask           MethodImplAttributes = 3
	MethodImplAttributes_IL                     MethodImplAttributes = 0
	MethodImplAttributes_Native                 MethodImplAttributes = 1
	MethodImplAttributes_OPTIL                  MethodImplAttributes = 2
	MethodImplAttributes_Runtime                MethodImplAttributes = 3
	MethodImplAttributes_ManagedMask            MethodImplAttributes = 4
	MethodImplAttributes_Unmanaged              MethodImplAttributes = 4
	MethodImplAttributes_Managed                MethodImplAttributes = 0
	MethodImplAttributes_ForwardRef             MethodImplAttributes = 16
	MethodImplAttributes_PreserveSig            MethodImplAttributes = 128
	MethodImplAttributes_InternalCall           MethodImplAttributes = 4096
	MethodImplAttributes_Synchronized           MethodImplAttributes = 32
	MethodImplAttributes_NoInlining             MethodImplAttributes = 8
	MethodImplAttributes_AggressiveInlining     MethodImplAttributes = 256
	MethodImplAttributes_NoOptimization         MethodImplAttributes = 64
	MethodImplAttributes_AggressiveOptimization MethodImplAttributes = 512
	MethodImplAttributes_MaxMethodImplVal       MethodImplAttributes = 65535
)

func (MethodImplAttributes) String ¶

func (x MethodImplAttributes) String() string

func (MethodImplAttributes) Value ¶

type MethodInfo ¶

type MethodInfo struct {
	*MethodBase

	MemberType                 MemberTypes
	ReturnParameter            *ParameterInfo
	ReturnType                 *Type
	ReturnTypeCustomAttributes *ICustomAttributeProvider
	GenericParameterCount      int32
}

func (*MethodInfo) SetPacket ¶

func (x *MethodInfo) SetPacket(packet mx.Message)

func (*MethodInfo) String ¶

func (x *MethodInfo) String() string

type MiniGameCCGBuyPerkRequest ¶

type MiniGameCCGBuyPerkRequest struct {
	*RequestPacket
	EventContentId int64
	PerkId         int64
}

func (*MiniGameCCGBuyPerkRequest) SetPacket ¶

func (x *MiniGameCCGBuyPerkRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGBuyPerkRequest) String ¶

func (x *MiniGameCCGBuyPerkRequest) String() string

type MiniGameCCGBuyPerkResponse ¶

type MiniGameCCGBuyPerkResponse struct {
	*ResponsePacket
	Perks                     []int64
	ParcelResultDB            *ParcelResultDB
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*MiniGameCCGBuyPerkResponse) SetPacket ¶

func (x *MiniGameCCGBuyPerkResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGBuyPerkResponse) String ¶

func (x *MiniGameCCGBuyPerkResponse) String() string

type MiniGameCCGCampOption ¶

type MiniGameCCGCampOption int32
const (
	MiniGameCCGCampOption_Invalid    MiniGameCCGCampOption = 0
	MiniGameCCGCampOption_Heal       MiniGameCCGCampOption = 1
	MiniGameCCGCampOption_Revive     MiniGameCCGCampOption = 2
	MiniGameCCGCampOption_RemoveCard MiniGameCCGCampOption = 3
	MiniGameCCGCampOption_Skip       MiniGameCCGCampOption = 4
)

func (MiniGameCCGCampOption) String ¶

func (x MiniGameCCGCampOption) String() string

func (MiniGameCCGCampOption) Value ¶

type MiniGameCCGCardDB ¶

type MiniGameCCGCardDB struct {
	CardDBId int32
	CardId   int64
}

func (*MiniGameCCGCardDB) String ¶

func (x *MiniGameCCGCardDB) String() string

type MiniGameCCGCharacterDB ¶

type MiniGameCCGCharacterDB struct {
	SlotIndex   int32
	CharacterId int64
	Health      int32
}

func (*MiniGameCCGCharacterDB) String ¶

func (x *MiniGameCCGCharacterDB) String() string

type MiniGameCCGCompleteGameRequest ¶

type MiniGameCCGCompleteGameRequest struct {
	*RequestPacket
	EventContentId int64
}

func (*MiniGameCCGCompleteGameRequest) SetPacket ¶

func (x *MiniGameCCGCompleteGameRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGCompleteGameRequest) String ¶

type MiniGameCCGCompleteGameResponse ¶

type MiniGameCCGCompleteGameResponse struct {
	*ResponsePacket
	OldSaveDB      *MiniGameCCGSaveDB
	ParcelResultDB *ParcelResultDB
	RewardParcels  []*ParcelInfo
}

func (*MiniGameCCGCompleteGameResponse) SetPacket ¶

func (x *MiniGameCCGCompleteGameResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGCompleteGameResponse) String ¶

type MiniGameCCGCreateGameRequest ¶

type MiniGameCCGCreateGameRequest struct {
	*RequestPacket
	EventContentId   int64
	ForceDiscardSave bool
	DisablePerk      bool
}

func (*MiniGameCCGCreateGameRequest) SetPacket ¶

func (x *MiniGameCCGCreateGameRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGCreateGameRequest) String ¶

type MiniGameCCGCreateGameResponse ¶

type MiniGameCCGCreateGameResponse struct {
	*ResponsePacket
	CCGSaveDB *MiniGameCCGSaveDB
}

func (*MiniGameCCGCreateGameResponse) SetPacket ¶

func (x *MiniGameCCGCreateGameResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGCreateGameResponse) String ¶

type MiniGameCCGEndStageDualRequest ¶

type MiniGameCCGEndStageDualRequest struct {
	*RequestPacket
	EventContentId int64
	Summary        *MiniGameCCGSummary
}

func (*MiniGameCCGEndStageDualRequest) SetPacket ¶

func (x *MiniGameCCGEndStageDualRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGEndStageDualRequest) String ¶

type MiniGameCCGEndStageDualResponse ¶

type MiniGameCCGEndStageDualResponse struct {
	*ResponsePacket
	StageDB *MiniGameCCGStagePlayDB
	SaveDB  *MiniGameCCGSaveDB
}

func (*MiniGameCCGEndStageDualResponse) SetPacket ¶

func (x *MiniGameCCGEndStageDualResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGEndStageDualResponse) String ¶

type MiniGameCCGEndStageEventRequest ¶

type MiniGameCCGEndStageEventRequest struct {
	*RequestPacket
	EventContentId int64
}

func (*MiniGameCCGEndStageEventRequest) SetPacket ¶

func (x *MiniGameCCGEndStageEventRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGEndStageEventRequest) String ¶

type MiniGameCCGEndStageEventResponse ¶

type MiniGameCCGEndStageEventResponse struct {
	*ResponsePacket
	StageDB *MiniGameCCGStagePlayDB
	SaveDB  *MiniGameCCGSaveDB
}

func (*MiniGameCCGEndStageEventResponse) SetPacket ¶

func (x *MiniGameCCGEndStageEventResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGEndStageEventResponse) String ¶

type MiniGameCCGEnterStageRequest ¶

type MiniGameCCGEnterStageRequest struct {
	*RequestPacket
	EventContentId int64
	NodeId         int64
}

func (*MiniGameCCGEnterStageRequest) SetPacket ¶

func (x *MiniGameCCGEnterStageRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGEnterStageRequest) String ¶

type MiniGameCCGEnterStageResponse ¶

type MiniGameCCGEnterStageResponse struct {
	*ResponsePacket
	StageDB *MiniGameCCGStagePlayDB
}

func (*MiniGameCCGEnterStageResponse) SetPacket ¶

func (x *MiniGameCCGEnterStageResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGEnterStageResponse) String ¶

type MiniGameCCGGiveupGameRequest ¶

type MiniGameCCGGiveupGameRequest struct {
	*RequestPacket
	EventContentId int64
}

func (*MiniGameCCGGiveupGameRequest) SetPacket ¶

func (x *MiniGameCCGGiveupGameRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGGiveupGameRequest) String ¶

type MiniGameCCGGiveupGameResponse ¶

type MiniGameCCGGiveupGameResponse struct {
	*ResponsePacket
	SaveDB *MiniGameCCGSaveDB
}

func (*MiniGameCCGGiveupGameResponse) SetPacket ¶

func (x *MiniGameCCGGiveupGameResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGGiveupGameResponse) String ¶

type MiniGameCCGLobbyRequest ¶

type MiniGameCCGLobbyRequest struct {
	*RequestPacket
	EventContentId int64
}

func (*MiniGameCCGLobbyRequest) SetPacket ¶

func (x *MiniGameCCGLobbyRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGLobbyRequest) String ¶

func (x *MiniGameCCGLobbyRequest) String() string

type MiniGameCCGLobbyResponse ¶

type MiniGameCCGLobbyResponse struct {
	*ResponsePacket
	CCGSaveDB   *MiniGameCCGSaveDB
	Perks       []int64
	RewardPoint int32
	CanSweep    bool
}

func (*MiniGameCCGLobbyResponse) SetPacket ¶

func (x *MiniGameCCGLobbyResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGLobbyResponse) String ¶

func (x *MiniGameCCGLobbyResponse) String() string

type MiniGameCCGPlayHistory ¶

type MiniGameCCGPlayHistory struct {
	*ValueType
	LevelId     int64
	NodeId      int64
	StagePlayDB *MiniGameCCGStagePlayDB
}

func (*MiniGameCCGPlayHistory) String ¶

func (x *MiniGameCCGPlayHistory) String() string

type MiniGameCCGReplaceCharacterRequest ¶

type MiniGameCCGReplaceCharacterRequest struct {
	*RequestPacket
	EventContentId int64
	SlotIndex      int32
	CharacterId    int64
	IsStriker      bool
}

func (*MiniGameCCGReplaceCharacterRequest) SetPacket ¶

func (x *MiniGameCCGReplaceCharacterRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGReplaceCharacterRequest) String ¶

type MiniGameCCGReplaceCharacterResponse ¶

type MiniGameCCGReplaceCharacterResponse struct {
	*ResponsePacket
	SaveDB         *MiniGameCCGSaveDB
	CCGCharacterDB *MiniGameCCGCharacterDB
}

func (*MiniGameCCGReplaceCharacterResponse) SetPacket ¶

func (x *MiniGameCCGReplaceCharacterResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGReplaceCharacterResponse) String ¶

type MiniGameCCGRerollRewardRequest ¶

type MiniGameCCGRerollRewardRequest struct {
	*RequestPacket
	EventContentId int64
}

func (*MiniGameCCGRerollRewardRequest) SetPacket ¶

func (x *MiniGameCCGRerollRewardRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGRerollRewardRequest) String ¶

type MiniGameCCGRerollRewardResponse ¶

type MiniGameCCGRerollRewardResponse struct {
	*ResponsePacket
	StageDB *MiniGameCCGStagePlayDB
}

func (*MiniGameCCGRerollRewardResponse) SetPacket ¶

func (x *MiniGameCCGRerollRewardResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGRerollRewardResponse) String ¶

type MiniGameCCGSaveDB ¶

type MiniGameCCGSaveDB struct {
	EventContentId       int64
	CCGId                int64
	GameOver             bool
	Clear                bool
	Strikers             []*MiniGameCCGCharacterDB
	Specials             []*MiniGameCCGCharacterDB
	OverflowedStrikerIds []int64
	OverflowedSpecialIds []int64
	Deck                 []*MiniGameCCGCardDB
	LevelId              int64
	CurrentNodeId        int64
	RewardPoint          int32
	CurrentStageDB       *MiniGameCCGStagePlayDB
	ClearedHistoryDBs    []*MiniGameCCGPlayHistory
	Perks                []int64
	TotalUsedCost        int32
	TotalDamageAmount    int32
	TotalKillCount       int32
	TotalSkillCount      map[int64]int32
	CurrentStageIndex    int32
	LastStageIndex       int32
}

func (*MiniGameCCGSaveDB) String ¶

func (x *MiniGameCCGSaveDB) String() string

type MiniGameCCGSelectCampActionRequest ¶

type MiniGameCCGSelectCampActionRequest struct {
	*RequestPacket
	EventContentId  int64
	SelectedOption  MiniGameCCGCampOption
	RemoveCardDBIds []int32
}

func (*MiniGameCCGSelectCampActionRequest) SetPacket ¶

func (x *MiniGameCCGSelectCampActionRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGSelectCampActionRequest) String ¶

type MiniGameCCGSelectCampActionResponse ¶

type MiniGameCCGSelectCampActionResponse struct {
	*ResponsePacket
	StageDB *MiniGameCCGStagePlayDB
	SaveDB  *MiniGameCCGSaveDB
}

func (*MiniGameCCGSelectCampActionResponse) SetPacket ¶

func (x *MiniGameCCGSelectCampActionResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGSelectCampActionResponse) String ¶

type MiniGameCCGSelectRewardCardRequest ¶

type MiniGameCCGSelectRewardCardRequest struct {
	*RequestPacket
	EventContentId int64
	SelectedIndex  int32
	RewardIndex    int32
}

func (*MiniGameCCGSelectRewardCardRequest) SetPacket ¶

func (x *MiniGameCCGSelectRewardCardRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGSelectRewardCardRequest) String ¶

type MiniGameCCGSelectRewardCardResponse ¶

type MiniGameCCGSelectRewardCardResponse struct {
	*ResponsePacket
	StageDB           *MiniGameCCGStagePlayDB
	SaveDB            *MiniGameCCGSaveDB
	ReceivedRewardIds []int64
}

func (*MiniGameCCGSelectRewardCardResponse) SetPacket ¶

func (x *MiniGameCCGSelectRewardCardResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGSelectRewardCardResponse) String ¶

type MiniGameCCGStagePlayDB ¶

type MiniGameCCGStagePlayDB struct {
	StageId      int64
	EnemyGroupId int64
	IsClear      bool
	RewardDBs    []*MiniGameCCGStageRewardDB
	RerollPoint  int32
}

func (*MiniGameCCGStagePlayDB) String ¶

func (x *MiniGameCCGStagePlayDB) String() string

type MiniGameCCGStageRewardDB ¶

type MiniGameCCGStageRewardDB struct {
	Type        MiniGameCCGStageRewardType
	RewardIndex int32
	RewardIds   *[]int64
}

func (*MiniGameCCGStageRewardDB) String ¶

func (x *MiniGameCCGStageRewardDB) String() string

type MiniGameCCGStageRewardType ¶

type MiniGameCCGStageRewardType int32
const (
	MiniGameCCGStageRewardType_Invalid MiniGameCCGStageRewardType = 0
	MiniGameCCGStageRewardType_All     MiniGameCCGStageRewardType = 1
	MiniGameCCGStageRewardType_Select  MiniGameCCGStageRewardType = 2
)

func (MiniGameCCGStageRewardType) String ¶

func (MiniGameCCGStageRewardType) Value ¶

type MiniGameCCGSummary ¶

type MiniGameCCGSummary struct {
	RandomSeed        int32
	IsPlayerWin       bool
	Strikers          []*MiniGameCCGCharacterDB
	TotalUsedCost     int32
	TotalDamageAmount int32
	TotalKillCount    int32
	TotalSkillCount   map[int64]int32
	InputLogs         []string
}

func (*MiniGameCCGSummary) String ¶

func (x *MiniGameCCGSummary) String() string

type MiniGameCCGSweepRequest ¶

type MiniGameCCGSweepRequest struct {
	*RequestPacket
	EventContentId int64
	SweepCount     int32
}

func (*MiniGameCCGSweepRequest) SetPacket ¶

func (x *MiniGameCCGSweepRequest) SetPacket(packet mx.Message)

func (*MiniGameCCGSweepRequest) String ¶

func (x *MiniGameCCGSweepRequest) String() string

type MiniGameCCGSweepResponse ¶

type MiniGameCCGSweepResponse struct {
	*ResponsePacket
	Rewards        []*[]*ParcelInfo
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameCCGSweepResponse) SetPacket ¶

func (x *MiniGameCCGSweepResponse) SetPacket(packet mx.Message)

func (*MiniGameCCGSweepResponse) String ¶

func (x *MiniGameCCGSweepResponse) String() string

type MiniGameDefenseBattleResultRequest ¶

type MiniGameDefenseBattleResultRequest struct {
	*RequestPacket

	EventContentId int64
	StageId        int64
	Multiplier     int32
	IsPlayerWin    bool
	BaseDamage     int32
	HeroCount      int32
	AliveCount     int32
	ClearSecond    int32
	Summary        *BattleSummary
}

func (*MiniGameDefenseBattleResultRequest) SetPacket ¶

func (x *MiniGameDefenseBattleResultRequest) SetPacket(packet mx.Message)

func (*MiniGameDefenseBattleResultRequest) String ¶

type MiniGameDefenseBattleResultResponse ¶

type MiniGameDefenseBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	StageHistoryDB *MiniGameDefenseStageHistoryDB
}

func (*MiniGameDefenseBattleResultResponse) SetPacket ¶

func (x *MiniGameDefenseBattleResultResponse) SetPacket(packet mx.Message)

func (*MiniGameDefenseBattleResultResponse) String ¶

type MiniGameDefenseEnterBattleRequest ¶

type MiniGameDefenseEnterBattleRequest struct {
	*RequestPacket

	EventContentId int64
	StageId        int64
}

func (*MiniGameDefenseEnterBattleRequest) SetPacket ¶

func (x *MiniGameDefenseEnterBattleRequest) SetPacket(packet mx.Message)

func (*MiniGameDefenseEnterBattleRequest) String ¶

type MiniGameDefenseEnterBattleResponse ¶

type MiniGameDefenseEnterBattleResponse struct {
	*ResponsePacket
}

func (*MiniGameDefenseEnterBattleResponse) SetPacket ¶

func (x *MiniGameDefenseEnterBattleResponse) SetPacket(packet mx.Message)

func (*MiniGameDefenseEnterBattleResponse) String ¶

type MiniGameDefenseGetInfoRequest ¶

type MiniGameDefenseGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameDefenseGetInfoRequest) SetPacket ¶

func (x *MiniGameDefenseGetInfoRequest) SetPacket(packet mx.Message)

func (*MiniGameDefenseGetInfoRequest) String ¶

type MiniGameDefenseGetInfoResponse ¶

type MiniGameDefenseGetInfoResponse struct {
	*ResponsePacket

	EventPointAmount       int64
	DefenseStageHistoryDBs []*MiniGameDefenseStageHistoryDB
}

func (*MiniGameDefenseGetInfoResponse) SetPacket ¶

func (x *MiniGameDefenseGetInfoResponse) SetPacket(packet mx.Message)

func (*MiniGameDefenseGetInfoResponse) String ¶

type MiniGameDefenseStageHistoryDB ¶

type MiniGameDefenseStageHistoryDB struct {
	StageId                 int64
	Star1Flag               bool
	Star2Flag               bool
	Star3Flag               bool
	FirstClearRewardReceive bool
	StarRewardReceive       bool
	IsThreeStar             bool
	IsFirstClear            bool
}

func (*MiniGameDefenseStageHistoryDB) String ¶

type MiniGameDreamMakerAttendScheduleRequest ¶

type MiniGameDreamMakerAttendScheduleRequest struct {
	*RequestPacket

	EventContentId  int64
	ScheduleGroupId int64
}

func (*MiniGameDreamMakerAttendScheduleRequest) SetPacket ¶

func (x *MiniGameDreamMakerAttendScheduleRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerAttendScheduleRequest) String ¶

type MiniGameDreamMakerAttendScheduleResponse ¶

type MiniGameDreamMakerAttendScheduleResponse struct {
	*ResponsePacket

	InfoDB                    *MiniGameDreamMakerInfoDB
	ParameterDBs              []*MiniGameDreamMakerParameterDB
	ParcelResultDB            *ParcelResultDB
	ScheduleResultId          int64
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*MiniGameDreamMakerAttendScheduleResponse) SetPacket ¶

func (*MiniGameDreamMakerAttendScheduleResponse) String ¶

type MiniGameDreamMakerDailyClosingRequest ¶

type MiniGameDreamMakerDailyClosingRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameDreamMakerDailyClosingRequest) SetPacket ¶

func (x *MiniGameDreamMakerDailyClosingRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerDailyClosingRequest) String ¶

type MiniGameDreamMakerDailyClosingResponse ¶

type MiniGameDreamMakerDailyClosingResponse struct {
	*ResponsePacket

	InfoDB                       *MiniGameDreamMakerInfoDB
	ParameterDBs                 []*MiniGameDreamMakerParameterDB
	ParcelResultDB               *ParcelResultDB
	EventPointAmount             int64
	AlreadyReceivePointRewardIds []int64
}

func (*MiniGameDreamMakerDailyClosingResponse) SetPacket ¶

func (x *MiniGameDreamMakerDailyClosingResponse) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerDailyClosingResponse) String ¶

type MiniGameDreamMakerEndingDB ¶

type MiniGameDreamMakerEndingDB struct {
	EventContentId int64
	EndingId       int64
	ClearCount     int64
	ClearDate      mx.MxTime
}

func (*MiniGameDreamMakerEndingDB) String ¶

func (x *MiniGameDreamMakerEndingDB) String() string

type MiniGameDreamMakerEndingRequest ¶

type MiniGameDreamMakerEndingRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameDreamMakerEndingRequest) SetPacket ¶

func (x *MiniGameDreamMakerEndingRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerEndingRequest) String ¶

type MiniGameDreamMakerEndingResponse ¶

type MiniGameDreamMakerEndingResponse struct {
	*ResponsePacket

	InfoDB         *MiniGameDreamMakerInfoDB
	ParameterDBs   []*MiniGameDreamMakerParameterDB
	EndingDB       *MiniGameDreamMakerEndingDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameDreamMakerEndingResponse) SetPacket ¶

func (x *MiniGameDreamMakerEndingResponse) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerEndingResponse) String ¶

type MiniGameDreamMakerGetInfoRequest ¶

type MiniGameDreamMakerGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameDreamMakerGetInfoRequest) SetPacket ¶

func (x *MiniGameDreamMakerGetInfoRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerGetInfoRequest) String ¶

type MiniGameDreamMakerGetInfoResponse ¶

type MiniGameDreamMakerGetInfoResponse struct {
	*ResponsePacket

	InfoDB                       *MiniGameDreamMakerInfoDB
	ParameterDBs                 []*MiniGameDreamMakerParameterDB
	EndingDBs                    []*MiniGameDreamMakerEndingDB
	EventContentCollectionDBs    []*EventContentCollectionDB
	EventPointAmount             int64
	AlreadyReceivePointRewardIds []int64
}

func (*MiniGameDreamMakerGetInfoResponse) SetPacket ¶

func (x *MiniGameDreamMakerGetInfoResponse) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerGetInfoResponse) String ¶

type MiniGameDreamMakerInfoDB ¶

type MiniGameDreamMakerInfoDB struct {
	EventContentId         int64
	Round                  int64
	Multiplier             int64
	DayOfNumber            int64
	ActionCount            int64
	CurrentRoundEndingId   int64
	EndingRewardReceived   bool
	CanStartNewGame        bool
	CanReceiveEndingReward bool
}

func (*MiniGameDreamMakerInfoDB) String ¶

func (x *MiniGameDreamMakerInfoDB) String() string

type MiniGameDreamMakerNewGameRequest ¶

type MiniGameDreamMakerNewGameRequest struct {
	*RequestPacket

	EventContentId int64
	Multiplier     int64
}

func (*MiniGameDreamMakerNewGameRequest) SetPacket ¶

func (x *MiniGameDreamMakerNewGameRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerNewGameRequest) String ¶

type MiniGameDreamMakerNewGameResponse ¶

type MiniGameDreamMakerNewGameResponse struct {
	*ResponsePacket

	InfoDB       *MiniGameDreamMakerInfoDB
	ParameterDBs []*MiniGameDreamMakerParameterDB
}

func (*MiniGameDreamMakerNewGameResponse) SetPacket ¶

func (x *MiniGameDreamMakerNewGameResponse) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerNewGameResponse) String ¶

type MiniGameDreamMakerParameterDB ¶

type MiniGameDreamMakerParameterDB struct {
	ParameterType DreamMakerParameterType
	BaseAmount    int64
	CurrentAmount int64
}

func (*MiniGameDreamMakerParameterDB) String ¶

type MiniGameDreamMakerResetRequest ¶

type MiniGameDreamMakerResetRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameDreamMakerResetRequest) SetPacket ¶

func (x *MiniGameDreamMakerResetRequest) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerResetRequest) String ¶

type MiniGameDreamMakerResetResponse ¶

type MiniGameDreamMakerResetResponse struct {
	*ResponsePacket

	InfoDB       *MiniGameDreamMakerInfoDB
	ParameterDBs []*MiniGameDreamMakerParameterDB
}

func (*MiniGameDreamMakerResetResponse) SetPacket ¶

func (x *MiniGameDreamMakerResetResponse) SetPacket(packet mx.Message)

func (*MiniGameDreamMakerResetResponse) String ¶

type MiniGameEnterStageRequest ¶

type MiniGameEnterStageRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
}

func (*MiniGameEnterStageRequest) SetPacket ¶

func (x *MiniGameEnterStageRequest) SetPacket(packet mx.Message)

func (*MiniGameEnterStageRequest) String ¶

func (x *MiniGameEnterStageRequest) String() string

type MiniGameEnterStageResponse ¶

type MiniGameEnterStageResponse struct {
	*ResponsePacket
}

func (*MiniGameEnterStageResponse) SetPacket ¶

func (x *MiniGameEnterStageResponse) SetPacket(packet mx.Message)

func (*MiniGameEnterStageResponse) String ¶

func (x *MiniGameEnterStageResponse) String() string

type MiniGameHistoryDB ¶

type MiniGameHistoryDB struct {
	EventContentId   int64
	UniqueId         int64
	HighScore        int64
	AccumulatedScore int64
	ClearDate        mx.MxTime
	IsFullCombo      bool
}

func (*MiniGameHistoryDB) String ¶

func (x *MiniGameHistoryDB) String() string

type MiniGameMissionListRequest ¶

type MiniGameMissionListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameMissionListRequest) SetPacket ¶

func (x *MiniGameMissionListRequest) SetPacket(packet mx.Message)

func (*MiniGameMissionListRequest) String ¶

func (x *MiniGameMissionListRequest) String() string

type MiniGameMissionListResponse ¶

type MiniGameMissionListResponse struct {
	*ResponsePacket

	MissionHistoryUniqueIds []int64
	ProgressDBs             []*MissionProgressDB
}

func (*MiniGameMissionListResponse) SetPacket ¶

func (x *MiniGameMissionListResponse) SetPacket(packet mx.Message)

func (*MiniGameMissionListResponse) String ¶

func (x *MiniGameMissionListResponse) String() string

type MiniGameMissionMultipleRewardRequest ¶

type MiniGameMissionMultipleRewardRequest struct {
	*RequestPacket

	MissionCategory MissionCategory
	EventContentId  int64
}

func (*MiniGameMissionMultipleRewardRequest) SetPacket ¶

func (x *MiniGameMissionMultipleRewardRequest) SetPacket(packet mx.Message)

func (*MiniGameMissionMultipleRewardRequest) String ¶

type MiniGameMissionMultipleRewardResponse ¶

type MiniGameMissionMultipleRewardResponse struct {
	*ResponsePacket

	AddedHistoryDBs []*MissionHistoryDB
	ParcelResultDB  *ParcelResultDB
}

func (*MiniGameMissionMultipleRewardResponse) SetPacket ¶

func (x *MiniGameMissionMultipleRewardResponse) SetPacket(packet mx.Message)

func (*MiniGameMissionMultipleRewardResponse) String ¶

type MiniGameMissionRewardRequest ¶

type MiniGameMissionRewardRequest struct {
	*RequestPacket

	MissionUniqueId  int64
	ProgressServerId int64
	EventContentId   int64
}

func (*MiniGameMissionRewardRequest) SetPacket ¶

func (x *MiniGameMissionRewardRequest) SetPacket(packet mx.Message)

func (*MiniGameMissionRewardRequest) String ¶

type MiniGameMissionRewardResponse ¶

type MiniGameMissionRewardResponse struct {
	*ResponsePacket

	AddedHistoryDB *MissionHistoryDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameMissionRewardResponse) SetPacket ¶

func (x *MiniGameMissionRewardResponse) SetPacket(packet mx.Message)

func (*MiniGameMissionRewardResponse) String ¶

type MiniGameResultRequest ¶

type MiniGameResultRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
	Summary        *MinigameRhythmSummary
}

func (*MiniGameResultRequest) SetPacket ¶

func (x *MiniGameResultRequest) SetPacket(packet mx.Message)

func (*MiniGameResultRequest) String ¶

func (x *MiniGameResultRequest) String() string

type MiniGameResultResponse ¶

type MiniGameResultResponse struct {
	*ResponsePacket
}

func (*MiniGameResultResponse) SetPacket ¶

func (x *MiniGameResultResponse) SetPacket(packet mx.Message)

func (*MiniGameResultResponse) String ¶

func (x *MiniGameResultResponse) String() string

type MiniGameRoadPuzzleClearStageRequest ¶

type MiniGameRoadPuzzleClearStageRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
	Round          int64
	IsSkip         bool
}

func (*MiniGameRoadPuzzleClearStageRequest) SetPacket ¶

func (x *MiniGameRoadPuzzleClearStageRequest) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleClearStageRequest) String ¶

type MiniGameRoadPuzzleClearStageResponse ¶

type MiniGameRoadPuzzleClearStageResponse struct {
	*ResponsePacket

	IsSkip         bool
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameRoadPuzzleClearStageResponse) SetPacket ¶

func (x *MiniGameRoadPuzzleClearStageResponse) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleClearStageResponse) String ¶

type MiniGameRoadPuzzleGetInfoRequest ¶

type MiniGameRoadPuzzleGetInfoRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameRoadPuzzleGetInfoRequest) SetPacket ¶

func (x *MiniGameRoadPuzzleGetInfoRequest) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleGetInfoRequest) String ¶

type MiniGameRoadPuzzleGetInfoResponse ¶

type MiniGameRoadPuzzleGetInfoResponse struct {
	*ResponsePacket

	SaveDB *RoadPuzzleBoardSaveDB
}

func (*MiniGameRoadPuzzleGetInfoResponse) SetPacket ¶

func (x *MiniGameRoadPuzzleGetInfoResponse) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleGetInfoResponse) String ¶

type MiniGameRoadPuzzleSaveStageRequest ¶

type MiniGameRoadPuzzleSaveStageRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
	Round          int64
	// contains filtered or unexported fields
}

func (*MiniGameRoadPuzzleSaveStageRequest) SetPacket ¶

func (x *MiniGameRoadPuzzleSaveStageRequest) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleSaveStageRequest) String ¶

type MiniGameRoadPuzzleSaveStageResponse ¶

type MiniGameRoadPuzzleSaveStageResponse struct {
	*ResponsePacket

	SaveDB *RoadPuzzleBoardSaveDB
}

func (*MiniGameRoadPuzzleSaveStageResponse) SetPacket ¶

func (x *MiniGameRoadPuzzleSaveStageResponse) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleSaveStageResponse) String ¶

type MiniGameRoadPuzzleTilePlaceRequest ¶

type MiniGameRoadPuzzleTilePlaceRequest struct {
	*RequestPacket

	EventContentId  int64
	UniqueId        int64
	Round           int64
	RailTileToPlace *RoadPuzzleRailTileData
}

func (*MiniGameRoadPuzzleTilePlaceRequest) SetPacket ¶

func (x *MiniGameRoadPuzzleTilePlaceRequest) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleTilePlaceRequest) String ¶

type MiniGameRoadPuzzleTilePlaceResponse ¶

type MiniGameRoadPuzzleTilePlaceResponse struct {
	*ResponsePacket

	RailTileToPlace *RoadPuzzleRailTileData
	SaveDB          *RoadPuzzleBoardSaveDB
	ParcelResultDB  *ParcelResultDB
}

func (*MiniGameRoadPuzzleTilePlaceResponse) SetPacket ¶

func (x *MiniGameRoadPuzzleTilePlaceResponse) SetPacket(packet mx.Message)

func (*MiniGameRoadPuzzleTilePlaceResponse) String ¶

type MiniGameShootingBattleEnterRequest ¶

type MiniGameShootingBattleEnterRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
}

func (*MiniGameShootingBattleEnterRequest) SetPacket ¶

func (x *MiniGameShootingBattleEnterRequest) SetPacket(packet mx.Message)

func (*MiniGameShootingBattleEnterRequest) String ¶

type MiniGameShootingBattleEnterResponse ¶

type MiniGameShootingBattleEnterResponse struct {
	*ResponsePacket
}

func (*MiniGameShootingBattleEnterResponse) SetPacket ¶

func (x *MiniGameShootingBattleEnterResponse) SetPacket(packet mx.Message)

func (*MiniGameShootingBattleEnterResponse) String ¶

type MiniGameShootingBattleResultRequest ¶

type MiniGameShootingBattleResultRequest struct {
	*RequestPacket

	Summary *MiniGameShootingSummary
}

func (*MiniGameShootingBattleResultRequest) SetPacket ¶

func (x *MiniGameShootingBattleResultRequest) SetPacket(packet mx.Message)

func (*MiniGameShootingBattleResultRequest) String ¶

type MiniGameShootingBattleResultResponse ¶

type MiniGameShootingBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*MiniGameShootingBattleResultResponse) SetPacket ¶

func (x *MiniGameShootingBattleResultResponse) SetPacket(packet mx.Message)

func (*MiniGameShootingBattleResultResponse) String ¶

type MiniGameShootingHistoryDB ¶

type MiniGameShootingHistoryDB struct {
	EventContentId int64
	UniqueId       int64
	ArriveSection  int64
	LastUpdateDate mx.MxTime
	IsClearToday   bool
}

func (*MiniGameShootingHistoryDB) String ¶

func (x *MiniGameShootingHistoryDB) String() string

type MiniGameShootingLobbyRequest ¶

type MiniGameShootingLobbyRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameShootingLobbyRequest) SetPacket ¶

func (x *MiniGameShootingLobbyRequest) SetPacket(packet mx.Message)

func (*MiniGameShootingLobbyRequest) String ¶

type MiniGameShootingLobbyResponse ¶

type MiniGameShootingLobbyResponse struct {
	*ResponsePacket

	HistoryDBs []*MiniGameShootingHistoryDB
}

func (*MiniGameShootingLobbyResponse) SetPacket ¶

func (x *MiniGameShootingLobbyResponse) SetPacket(packet mx.Message)

func (*MiniGameShootingLobbyResponse) String ¶

type MiniGameShootingSummary ¶

type MiniGameShootingSummary struct {
	EventContentId    int64
	StageId           int64
	PlayerCharacterId int64
	GeasIds           []int64
	SectionCount      int64
	ArriveSection     int64
	LeftTimeSec       float32
	ProgressedTimeSec float32
	KillEnemies       map[int64]int32
	IsWin             bool
}

func (*MiniGameShootingSummary) String ¶

func (x *MiniGameShootingSummary) String() string

type MiniGameShootingSweepRequest ¶

type MiniGameShootingSweepRequest struct {
	*RequestPacket

	EventContentId int64
	UniqueId       int64
	SweepCount     int64
}

func (*MiniGameShootingSweepRequest) SetPacket ¶

func (x *MiniGameShootingSweepRequest) SetPacket(packet mx.Message)

func (*MiniGameShootingSweepRequest) String ¶

type MiniGameShootingSweepResponse ¶

type MiniGameShootingSweepResponse struct {
	*ResponsePacket

	Rewards        [][]*ParcelInfo
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameShootingSweepResponse) SetPacket ¶

func (x *MiniGameShootingSweepResponse) SetPacket(packet mx.Message)

func (*MiniGameShootingSweepResponse) String ¶

type MiniGameStageListRequest ¶

type MiniGameStageListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameStageListRequest) SetPacket ¶

func (x *MiniGameStageListRequest) SetPacket(packet mx.Message)

func (*MiniGameStageListRequest) String ¶

func (x *MiniGameStageListRequest) String() string

type MiniGameStageListResponse ¶

type MiniGameStageListResponse struct {
	*ResponsePacket

	MiniGameHistoryDBs []*MiniGameHistoryDB
}

func (*MiniGameStageListResponse) SetPacket ¶

func (x *MiniGameStageListResponse) SetPacket(packet mx.Message)

func (*MiniGameStageListResponse) String ¶

func (x *MiniGameStageListResponse) String() string

type MiniGameTableBoardClearThemaRequest ¶

type MiniGameTableBoardClearThemaRequest struct {
	*RequestPacket

	EventContentId              int64
	PreserveItemEffectUniqueIds []int64
}

func (*MiniGameTableBoardClearThemaRequest) SetPacket ¶

func (x *MiniGameTableBoardClearThemaRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardClearThemaRequest) String ¶

type MiniGameTableBoardClearThemaResponse ¶

type MiniGameTableBoardClearThemaResponse struct {
	*ResponsePacket

	SaveDB         *TBGBoardSaveDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameTableBoardClearThemaResponse) SetPacket ¶

func (x *MiniGameTableBoardClearThemaResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardClearThemaResponse) String ¶

type MiniGameTableBoardEncounterInputRequest ¶

type MiniGameTableBoardEncounterInputRequest struct {
	*RequestPacket

	EventContentId int64
	ObjectServerId int64
	EncounterStage int32
	SelectedIndex  int32
}

func (*MiniGameTableBoardEncounterInputRequest) SetPacket ¶

func (x *MiniGameTableBoardEncounterInputRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardEncounterInputRequest) String ¶

type MiniGameTableBoardEncounterInputResponse ¶

type MiniGameTableBoardEncounterInputResponse struct {
	*ResponsePacket

	SaveDB                    *TBGBoardSaveDB
	EncounterDB               *TBGEncounterDB
	PlayerDiceResult          []int32
	PlayerAddDotEffectResult  int32
	PlayerDicePlayResult      TBGDiceRollResult
	ParcelResultDB            *ParcelResultDB
	EventContentCollectionDBs []*EventContentCollectionDB
}

func (*MiniGameTableBoardEncounterInputResponse) SetPacket ¶

func (*MiniGameTableBoardEncounterInputResponse) String ¶

type MiniGameTableBoardMoveRequest ¶

type MiniGameTableBoardMoveRequest struct {
	*RequestPacket

	EventContentId int64
	Steps          []*HexLocation
}

func (*MiniGameTableBoardMoveRequest) SetPacket ¶

func (x *MiniGameTableBoardMoveRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardMoveRequest) String ¶

type MiniGameTableBoardMoveResponse ¶

type MiniGameTableBoardMoveResponse struct {
	*ResponsePacket

	PlayerDB       *TBGPlayerDB
	SaveDB         *TBGBoardSaveDB
	EncounterDB    *TBGEncounterDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameTableBoardMoveResponse) SetPacket ¶

func (x *MiniGameTableBoardMoveResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardMoveResponse) String ¶

type MiniGameTableBoardMoveThemaRequest ¶

type MiniGameTableBoardMoveThemaRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameTableBoardMoveThemaRequest) SetPacket ¶

func (x *MiniGameTableBoardMoveThemaRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardMoveThemaRequest) String ¶

type MiniGameTableBoardMoveThemaResponse ¶

type MiniGameTableBoardMoveThemaResponse struct {
	*ResponsePacket

	SaveDB *TBGBoardSaveDB
}

func (*MiniGameTableBoardMoveThemaResponse) SetPacket ¶

func (x *MiniGameTableBoardMoveThemaResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardMoveThemaResponse) String ¶

type MiniGameTableBoardResurrectRequest ¶

type MiniGameTableBoardResurrectRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameTableBoardResurrectRequest) SetPacket ¶

func (x *MiniGameTableBoardResurrectRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardResurrectRequest) String ¶

type MiniGameTableBoardResurrectResponse ¶

type MiniGameTableBoardResurrectResponse struct {
	*ResponsePacket

	PlayerDB       *TBGPlayerDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameTableBoardResurrectResponse) SetPacket ¶

func (x *MiniGameTableBoardResurrectResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardResurrectResponse) String ¶

type MiniGameTableBoardSweepRequest ¶

type MiniGameTableBoardSweepRequest struct {
	*RequestPacket

	EventContentId              int64
	PreserveItemEffectUniqueIds []int64
}

func (*MiniGameTableBoardSweepRequest) SetPacket ¶

func (x *MiniGameTableBoardSweepRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardSweepRequest) String ¶

type MiniGameTableBoardSweepResponse ¶

type MiniGameTableBoardSweepResponse struct {
	*ResponsePacket

	SaveDB         *TBGBoardSaveDB
	ParcelResultDB *ParcelResultDB
}

func (*MiniGameTableBoardSweepResponse) SetPacket ¶

func (x *MiniGameTableBoardSweepResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardSweepResponse) String ¶

type MiniGameTableBoardSyncRequest ¶

type MiniGameTableBoardSyncRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MiniGameTableBoardSyncRequest) SetPacket ¶

func (x *MiniGameTableBoardSyncRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardSyncRequest) String ¶

type MiniGameTableBoardSyncResponse ¶

type MiniGameTableBoardSyncResponse struct {
	*ResponsePacket

	SaveDB *TBGBoardSaveDB
}

func (*MiniGameTableBoardSyncResponse) SetPacket ¶

func (x *MiniGameTableBoardSyncResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardSyncResponse) String ¶

type MiniGameTableBoardUseItemRequest ¶

type MiniGameTableBoardUseItemRequest struct {
	*RequestPacket

	EventContentId int64
	ItemSlotIndex  int32
	UsedItemId     int64
	IsDiscard      bool
}

func (*MiniGameTableBoardUseItemRequest) SetPacket ¶

func (x *MiniGameTableBoardUseItemRequest) SetPacket(packet mx.Message)

func (*MiniGameTableBoardUseItemRequest) String ¶

type MiniGameTableBoardUseItemResponse ¶

type MiniGameTableBoardUseItemResponse struct {
	*ResponsePacket

	PlayerDB *TBGPlayerDB
}

func (*MiniGameTableBoardUseItemResponse) SetPacket ¶

func (x *MiniGameTableBoardUseItemResponse) SetPacket(packet mx.Message)

func (*MiniGameTableBoardUseItemResponse) String ¶

type MinigameJudgeRecord ¶

type MinigameJudgeRecord struct {
	NoteIndex            int32
	TimingError          float32
	CurrentCombo         int32
	JudgeGradeOfThisNote JudgeGrade
	IsFeverOn            bool
}

func (*MinigameJudgeRecord) String ¶

func (x *MinigameJudgeRecord) String() string

type MinigameRhythmSummary ¶

type MinigameRhythmSummary struct {
	MusicTitle           string
	PatternDifficulty    int32
	IsSpecial            bool
	TotalNoteCount       int32
	CriticalCount        int32
	AttackCount          int32
	MissCount            int32
	IsFullCombo          bool
	MaxCombo             int32
	FinalScore           int64
	HPBonusScore         int64
	GameStartTime        mx.MxTime
	GameEndTime          mx.MxTime
	RhythmGamePlayTime   float32
	StdDev               float32
	MinigameJudgeRecords []*MinigameJudgeRecord
	IsAutoPlay           bool
}

func (*MinigameRhythmSummary) String ¶

func (x *MinigameRhythmSummary) String() string

type MissionCategory ¶

type MissionCategory int32
const (
	MissionCategory_Challenge        MissionCategory = 0
	MissionCategory_Daily            MissionCategory = 1
	MissionCategory_Weekly           MissionCategory = 2
	MissionCategory_Achievement      MissionCategory = 3
	MissionCategory_GuideMission     MissionCategory = 4
	MissionCategory_All              MissionCategory = 5
	MissionCategory_MiniGameScore    MissionCategory = 6
	MissionCategory_MiniGameEvent    MissionCategory = 7
	MissionCategory_EventAchievement MissionCategory = 8
	MissionCategory_DailySudden      MissionCategory = 9
	MissionCategory_DailyFixed       MissionCategory = 10
	MissionCategory_EventFixed       MissionCategory = 11
)

func (MissionCategory) String ¶

func (x MissionCategory) String() string

func (MissionCategory) Value ¶

type MissionCompleteConditionType ¶

type MissionCompleteConditionType int32
const (
	MissionCompleteConditionType_None                                                  MissionCompleteConditionType = 0
	MissionCompleteConditionType_Reset_DailyLogin                                      MissionCompleteConditionType = 1
	MissionCompleteConditionType_Reset_DailyLoginCount                                 MissionCompleteConditionType = 2
	MissionCompleteConditionType_Reset_CompleteMission                                 MissionCompleteConditionType = 3
	MissionCompleteConditionType_Achieve_EquipmentLevelUpCount                         MissionCompleteConditionType = 4
	MissionCompleteConditionType_Achieve_EquipmentTierUpCount                          MissionCompleteConditionType = 5
	MissionCompleteConditionType_Achieve_CharacterLevelUpCount                         MissionCompleteConditionType = 6
	MissionCompleteConditionType_Reset_CharacterTranscendenceCount                     MissionCompleteConditionType = 7
	MissionCompleteConditionType_Reset_ClearTaticBattleCount                           MissionCompleteConditionType = 8
	MissionCompleteConditionType_Achieve_ClearCampaignStageCount                       MissionCompleteConditionType = 9
	MissionCompleteConditionType_Reset_KillSpecificEnemyCount                          MissionCompleteConditionType = 10
	MissionCompleteConditionType_Reset_KillEnemyWithTagCount                           MissionCompleteConditionType = 11
	MissionCompleteConditionType_Reset_GetCharacterCount                               MissionCompleteConditionType = 12
	MissionCompleteConditionType_Reset_GetCharacterWithTagCount                        MissionCompleteConditionType = 13
	MissionCompleteConditionType_Reset_GetSpecificCharacterCount                       MissionCompleteConditionType = 14
	MissionCompleteConditionType_Reset_AccountLevelUp                                  MissionCompleteConditionType = 15
	MissionCompleteConditionType_Reset_GetEquipmentCount                               MissionCompleteConditionType = 16
	MissionCompleteConditionType_Reset_GachaCount                                      MissionCompleteConditionType = 17
	MissionCompleteConditionType_Reset_UseGem                                          MissionCompleteConditionType = 18
	MissionCompleteConditionType_Reset_GetGem                                          MissionCompleteConditionType = 19
	MissionCompleteConditionType_Reset_GetGemPaid                                      MissionCompleteConditionType = 20
	MissionCompleteConditionType_Achieve_GetGold                                       MissionCompleteConditionType = 21
	MissionCompleteConditionType_Achieve_GetItem                                       MissionCompleteConditionType = 22
	MissionCompleteConditionType_Reset_GetFavorLevel                                   MissionCompleteConditionType = 23
	MissionCompleteConditionType_Reset___Deprecated_EquipmentAtSpecificLevelCount      MissionCompleteConditionType = 24
	MissionCompleteConditionType_Reset_EquipmentAtSpecificTierUpCount                  MissionCompleteConditionType = 25
	MissionCompleteConditionType_Reset_CharacterAtSpecificLevelCount                   MissionCompleteConditionType = 26
	MissionCompleteConditionType_Reset_CharacterAtSpecificTranscendenceCount           MissionCompleteConditionType = 27
	MissionCompleteConditionType_Achieve_CharacterSkillLevelUpCount                    MissionCompleteConditionType = 28
	MissionCompleteConditionType_Reset_CharacterAtSpecificSkillLevelCount              MissionCompleteConditionType = 29
	MissionCompleteConditionType_Reset_CompleteScheduleCount                           MissionCompleteConditionType = 30
	MissionCompleteConditionType_Reset_CompleteScheduleGroupCount                      MissionCompleteConditionType = 31
	MissionCompleteConditionType_Reset_AcademyLocationRankSum                          MissionCompleteConditionType = 32
	MissionCompleteConditionType_Reset_CraftCount                                      MissionCompleteConditionType = 33
	MissionCompleteConditionType_Achieve_GetComfortPoint                               MissionCompleteConditionType = 34
	MissionCompleteConditionType_Achieve_GetWeaponCount                                MissionCompleteConditionType = 35
	MissionCompleteConditionType_Reset_EquipWeaponCount_Obsolete                       MissionCompleteConditionType = 36
	MissionCompleteConditionType_Reset_CompleteScheduleWithSpecificCharacter           MissionCompleteConditionType = 37
	MissionCompleteConditionType_Reset_CafeInteractionCount                            MissionCompleteConditionType = 38
	MissionCompleteConditionType_Reset_SpecificCharacterAtSpecificLevel                MissionCompleteConditionType = 39
	MissionCompleteConditionType_Reset_SpecificCharacterAtSpecificTranscendence        MissionCompleteConditionType = 40
	MissionCompleteConditionType_Reset_LobbyInteraction                                MissionCompleteConditionType = 41
	MissionCompleteConditionType_Achieve_ClearFindGiftAndBloodDungeonCount             MissionCompleteConditionType = 42
	MissionCompleteConditionType_Reset_ClearSpecificFindGiftAndBloodDungeonCount       MissionCompleteConditionType = 43
	MissionCompleteConditionType_Achieve_JoinRaidCount                                 MissionCompleteConditionType = 44
	MissionCompleteConditionType_Reset_JoinSpecificRaidCount                           MissionCompleteConditionType = 45
	MissionCompleteConditionType_Achieve_JoinArenaCount                                MissionCompleteConditionType = 46
	MissionCompleteConditionType_Reset_ArenaVictoryCount                               MissionCompleteConditionType = 47
	MissionCompleteConditionType_Reset_RaidDamageAmountOnOneBattle                     MissionCompleteConditionType = 48
	MissionCompleteConditionType_Reset_ClearEventStageCount                            MissionCompleteConditionType = 49
	MissionCompleteConditionType_Reset_UseSpecificCharacterCount                       MissionCompleteConditionType = 50
	MissionCompleteConditionType_Achieve_UseGold                                       MissionCompleteConditionType = 51
	MissionCompleteConditionType_Reset_UseTiket                                        MissionCompleteConditionType = 52
	MissionCompleteConditionType_Reset_ShopBuyCount                                    MissionCompleteConditionType = 53
	MissionCompleteConditionType_Reset_ShopBuyActionPointCount                         MissionCompleteConditionType = 54
	MissionCompleteConditionType_Reset_SpecificCharacterAtSpecificFavorRank            MissionCompleteConditionType = 55
	MissionCompleteConditionType_Reset_ClearSpecificScenario                           MissionCompleteConditionType = 56
	MissionCompleteConditionType_Reset_GetSpecificItemCount                            MissionCompleteConditionType = 57
	MissionCompleteConditionType_Achieve_TotalGetClearStarCount                        MissionCompleteConditionType = 58
	MissionCompleteConditionType_Reset_CompleteCampaignStageMinimumTurn                MissionCompleteConditionType = 59
	MissionCompleteConditionType_Achieve_TotalLoginCount                               MissionCompleteConditionType = 60
	MissionCompleteConditionType_Reset_LoginAtSpecificTime                             MissionCompleteConditionType = 61
	MissionCompleteConditionType_Reset_CompleteFavorSchedule                           MissionCompleteConditionType = 62
	MissionCompleteConditionType_Reset_CompleteFavorScheduleAtSpecificCharacter        MissionCompleteConditionType = 63
	MissionCompleteConditionType_Reset_GetMemoryLobbyCount                             MissionCompleteConditionType = 64
	MissionCompleteConditionType_Reset_GetFurnitureGroupCount                          MissionCompleteConditionType = 65
	MissionCompleteConditionType_Reset_AcademyLocationAtSpecificRank                   MissionCompleteConditionType = 66
	MissionCompleteConditionType_Reset_ClearCampaignStageDifficultyNormal              MissionCompleteConditionType = 67
	MissionCompleteConditionType_Reset_ClearCampaignStageDifficultyHard                MissionCompleteConditionType = 68
	MissionCompleteConditionType_Achieve_ClearChaserDungeonCount                       MissionCompleteConditionType = 69
	MissionCompleteConditionType_Reset_ClearSpecificChaserDungeonCount                 MissionCompleteConditionType = 70
	MissionCompleteConditionType_Reset_GetCafeRank                                     MissionCompleteConditionType = 71
	MissionCompleteConditionType_Reset_SpecificStarCharacterCount                      MissionCompleteConditionType = 72
	MissionCompleteConditionType_Reset_EventClearCampaignStageCount                    MissionCompleteConditionType = 73
	MissionCompleteConditionType_Reset_EventClearSpecificCampaignStageCount            MissionCompleteConditionType = 74
	MissionCompleteConditionType_Reset_EventCompleteCampaignStageMinimumTurn           MissionCompleteConditionType = 75
	MissionCompleteConditionType_Reset_EventClearCampaignStageDifficultyNormal         MissionCompleteConditionType = 76
	MissionCompleteConditionType_Reset_EventClearCampaignStageDifficultyHard           MissionCompleteConditionType = 77
	MissionCompleteConditionType_Reset_ClearSpecificCampaignStageCount                 MissionCompleteConditionType = 78
	MissionCompleteConditionType_Reset_GetItemWithTagCount                             MissionCompleteConditionType = 79
	MissionCompleteConditionType_Reset_GetFurnitureWithTagCount                        MissionCompleteConditionType = 80
	MissionCompleteConditionType_Reset_GetEquipmentWithTagCount                        MissionCompleteConditionType = 81
	MissionCompleteConditionType_Reset_ClearCampaignStageTimeLimitFromSecond           MissionCompleteConditionType = 82
	MissionCompleteConditionType_Reset_ClearEventStageTimeLimitFromSecond              MissionCompleteConditionType = 83
	MissionCompleteConditionType_Reset_ClearRaidTimeLimitFromSecond                    MissionCompleteConditionType = 84
	MissionCompleteConditionType_Reset_ClearBattleWithTagCount                         MissionCompleteConditionType = 85
	MissionCompleteConditionType_Reset_ClearFindGiftAndBloodDungeonTimeLimitFromSecond MissionCompleteConditionType = 86
	MissionCompleteConditionType_Reset_CompleteScheduleWithTagCount                    MissionCompleteConditionType = 87
	MissionCompleteConditionType_Reset_ClearChaserDungeonTimeLimitFromSecond           MissionCompleteConditionType = 88
	MissionCompleteConditionType_Reset_GetTotalScoreRhythm                             MissionCompleteConditionType = 89
	MissionCompleteConditionType_Reset_GetBestScoreRhythm                              MissionCompleteConditionType = 90
	MissionCompleteConditionType_Reset_GetSpecificScoreRhythm                          MissionCompleteConditionType = 91
	MissionCompleteConditionType_Reset_ClearStageRhythm                                MissionCompleteConditionType = 92
	MissionCompleteConditionType_Reset_GetComboCountRhythm                             MissionCompleteConditionType = 93
	MissionCompleteConditionType_Reset_GetFullComboRhythm                              MissionCompleteConditionType = 94
	MissionCompleteConditionType_Reset_GetFeverCountRhythm                             MissionCompleteConditionType = 95
	MissionCompleteConditionType_Reset_UseActionPoint                                  MissionCompleteConditionType = 96
	MissionCompleteConditionType_Achieve_ClearSchoolDungeonCount                       MissionCompleteConditionType = 97
	MissionCompleteConditionType_Reset_ClearSchoolDungeonTimeLimitFromSecond           MissionCompleteConditionType = 98
	MissionCompleteConditionType_Reset_ClearSpecificSchoolDungeonCount                 MissionCompleteConditionType = 99
	MissionCompleteConditionType_Reset_GetCriticalCountRhythm                          MissionCompleteConditionType = 100
	MissionCompleteConditionType_Achieve_WeaponTranscendenceCount                      MissionCompleteConditionType = 101
	MissionCompleteConditionType_Achieve_WeaponLevelUpCount                            MissionCompleteConditionType = 102
	MissionCompleteConditionType_Reset_WeaponAtSpecificTranscendenceCount              MissionCompleteConditionType = 103
	MissionCompleteConditionType_Reset_WeaponAtSpecificLevelUpCount                    MissionCompleteConditionType = 104
	MissionCompleteConditionType_Reset_BuyShopGoods                                    MissionCompleteConditionType = 105
	MissionCompleteConditionType_Reset_ClanLogin                                       MissionCompleteConditionType = 106
	MissionCompleteConditionType_Reset_AssistCharacterSetting                          MissionCompleteConditionType = 107
	MissionCompleteConditionType_Reset_DailyMissionFulfill                             MissionCompleteConditionType = 108
	MissionCompleteConditionType_Reset_SelectedMissionFulfill                          MissionCompleteConditionType = 109
	MissionCompleteConditionType_Reset_TotalDamageToWorldRaid                          MissionCompleteConditionType = 110
	MissionCompleteConditionType_Reset_JoinWorldRaidTypeNumber                         MissionCompleteConditionType = 111
	MissionCompleteConditionType_Reset_JoinWorldRaidBattleWithTagCount                 MissionCompleteConditionType = 112
	MissionCompleteConditionType_Reset_ClearWorldRaidTimeLimitFromSecond               MissionCompleteConditionType = 113
	MissionCompleteConditionType_Achieve_KillEnemyWithDecagrammatonSPOTagCount         MissionCompleteConditionType = 114
	MissionCompleteConditionType_Reset_ConquerTileCount                                MissionCompleteConditionType = 115
	MissionCompleteConditionType_Reset_ConquerSpecificStepTileCount                    MissionCompleteConditionType = 116
	MissionCompleteConditionType_Reset_ConquerSpecificStepTileAll                      MissionCompleteConditionType = 117
	MissionCompleteConditionType_Reset_UpgradeConquestBaseTileCount                    MissionCompleteConditionType = 118
	MissionCompleteConditionType_Reset_KillConquestBoss                                MissionCompleteConditionType = 119
	MissionCompleteConditionType_Reset_ClearEventConquestTileTimeLimitFromSecond       MissionCompleteConditionType = 120
	MissionCompleteConditionType_Reset_DiceRaceUseDiceCount                            MissionCompleteConditionType = 121
	MissionCompleteConditionType_Reset_DiceRaceFinishLapCount                          MissionCompleteConditionType = 122
	MissionCompleteConditionType_Reset_FortuneGachaCount                               MissionCompleteConditionType = 123
	MissionCompleteConditionType_Reset_FortuneGachaCountByGrade                        MissionCompleteConditionType = 124
	MissionCompleteConditionType_Reset_ClearCountShooting                              MissionCompleteConditionType = 125
	MissionCompleteConditionType_Reset_ClearSpecificStageShooting                      MissionCompleteConditionType = 126
	MissionCompleteConditionType_Reset_ClearSpecificCharacterShooting                  MissionCompleteConditionType = 127
	MissionCompleteConditionType_Reset_ClearSpecificSectionShooting                    MissionCompleteConditionType = 128
	MissionCompleteConditionType_Achieve_JoinEliminateRaidCount                        MissionCompleteConditionType = 129
	MissionCompleteConditionType_Reset_TBGCompleteRoundCount                           MissionCompleteConditionType = 130
	MissionCompleteConditionType_Reset_CompleteStage                                   MissionCompleteConditionType = 131
	MissionCompleteConditionType_Reset_TBGClearSpecificThema                           MissionCompleteConditionType = 132
	MissionCompleteConditionType_Reset_ClearGeneralChaserDungeonCount                  MissionCompleteConditionType = 133
	MissionCompleteConditionType_Reset_ClearGeneralFindGiftAndBloodDungeonCount        MissionCompleteConditionType = 134
	MissionCompleteConditionType_Reset_ClearGeneralSchoolDungeonCount                  MissionCompleteConditionType = 135
	MissionCompleteConditionType_Reset_JoinArenaCount                                  MissionCompleteConditionType = 136
	MissionCompleteConditionType_Reset_GetCafe2ndRank                                  MissionCompleteConditionType = 137
	MissionCompleteConditionType_Achieve_GetComfort2ndPoint                            MissionCompleteConditionType = 138
	MissionCompleteConditionType_Reset_ClearSpecificTimeAttackDungeonCount             MissionCompleteConditionType = 139
	MissionCompleteConditionType_Reset_GetScoreTimeAttackDungeon                       MissionCompleteConditionType = 140
	MissionCompleteConditionType_Reset_GetTotalScoreTimeAttackDungeon                  MissionCompleteConditionType = 141
	MissionCompleteConditionType_Reset_JoinRaidCount                                   MissionCompleteConditionType = 142
	MissionCompleteConditionType_Reset_ClearTimeAttackDungeonCount                     MissionCompleteConditionType = 143
	MissionCompleteConditionType_Reset_JoinEliminateRaidCount                          MissionCompleteConditionType = 144
	MissionCompleteConditionType_Reset_FieldClearSpecificDate                          MissionCompleteConditionType = 145
	MissionCompleteConditionType_Reset_FieldGetEvidenceCount                           MissionCompleteConditionType = 146
	MissionCompleteConditionType_Reset_FieldMasteryLevel                               MissionCompleteConditionType = 147
	MissionCompleteConditionType_Reset_TreasureCheckedCellCount                        MissionCompleteConditionType = 148
	MissionCompleteConditionType_Reset_TreasureGetTreasureCount                        MissionCompleteConditionType = 149
	MissionCompleteConditionType_Reset_TreasureRoundRefreshCount                       MissionCompleteConditionType = 150
	MissionCompleteConditionType_Achieve_UseTicketCount                                MissionCompleteConditionType = 151
	MissionCompleteConditionType_Reset_ClearMultiFloorRaidStage                        MissionCompleteConditionType = 152
	MissionCompleteConditionType_Achieve_CharacterPotentialUpCount                     MissionCompleteConditionType = 153
	MissionCompleteConditionType_Reset_CharacterPotentialUpCount                       MissionCompleteConditionType = 154
	MissionCompleteConditionType_Reset_CharacterAtSpecificPotentialCount               MissionCompleteConditionType = 155
	MissionCompleteConditionType_Reset_PotentialAttackPowerAtSpecificLevel             MissionCompleteConditionType = 156
	MissionCompleteConditionType_Reset_PotentialMaxHPAtSpecificLevel                   MissionCompleteConditionType = 157
	MissionCompleteConditionType_Reset_PotentialHealPowerAtSpecificLevel               MissionCompleteConditionType = 158
	MissionCompleteConditionType_Reset_DreamGetSpecificParameter                       MissionCompleteConditionType = 159
	MissionCompleteConditionType_Reset_DreamGetSpecificScheduleCount                   MissionCompleteConditionType = 160
	MissionCompleteConditionType_Reset_DreamGetScheduleCount                           MissionCompleteConditionType = 161
	MissionCompleteConditionType_Reset_DreamGetEndingCount                             MissionCompleteConditionType = 162
	MissionCompleteConditionType_Reset_DreamGetSpecificEndingCount                     MissionCompleteConditionType = 163
	MissionCompleteConditionType_Reset_DreamGetCollectionScenarioCount                 MissionCompleteConditionType = 164
	MissionCompleteConditionType_Reset_ClearCountDefense                               MissionCompleteConditionType = 165
	MissionCompleteConditionType_Reset_ClearSpecificDefenseStage                       MissionCompleteConditionType = 166
	MissionCompleteConditionType_Reset_ClearCharacterLimitDefense                      MissionCompleteConditionType = 167
	MissionCompleteConditionType_Reset_ClearTimeLimitDefenseFromSecond                 MissionCompleteConditionType = 168
	MissionCompleteConditionType_Reset_JoinMultiFloorRaidCount                         MissionCompleteConditionType = 169
	MissionCompleteConditionType_Reset_GivePresentCharacterCount                       MissionCompleteConditionType = 170
	MissionCompleteConditionType_Reset_CharacterInviteCount                            MissionCompleteConditionType = 171
	MissionCompleteConditionType_Reset_RoadpuzzleTileCount                             MissionCompleteConditionType = 172
	MissionCompleteConditionType_Reset_ClearSpecificRoundRoadpuzzle                    MissionCompleteConditionType = 173
	MissionCompleteConditionType_Reset_ClearCountRoadpuzzle                            MissionCompleteConditionType = 174
)

func (MissionCompleteConditionType) String ¶

func (MissionCompleteConditionType) Value ¶

type MissionHistoryDB ¶

type MissionHistoryDB struct {
	ServerId        int64
	AccountServerId int64
	MissionUniqueId int64
	CompleteTime    mx.MxTime
	Expired         bool
}

func (*MissionHistoryDB) String ¶

func (x *MissionHistoryDB) String() string

type MissionInfo ¶

type MissionInfo struct {
	Id                          int64
	Category                    MissionCategory
	ResetType                   MissionResetType
	ToastDisplayType            MissionToastDisplayConditionType
	Description                 uint32
	IsVisible                   bool
	IsLimited                   bool
	StartDate                   mx.MxTime
	StartableEndDate            mx.MxTime
	EndDate                     mx.MxTime
	EndDday                     int64
	AccountState                AccountState
	AccountLevel                int64
	PreMissionIds               []int64
	NextMissionId               int64
	SuddenMissionContentTypes   []SuddenMissionContentType
	CompleteConditionType       MissionCompleteConditionType
	CompleteConditionCount      int64
	CompleteConditionParameters []int64
	RewardIcon                  string
	Rewards                     []*ParcelInfo
	DateAutoRefer               ContentType
	ToastImagePath              string
	DisplayOrder                int64
	HasFollowingMission         bool
	Shortcuts                   []string
	ChallengeStageId            int64
}

func (*MissionInfo) String ¶

func (x *MissionInfo) String() string

type MissionListRequest ¶

type MissionListRequest struct {
	*RequestPacket

	EventContentId int64
}

func (*MissionListRequest) SetPacket ¶

func (x *MissionListRequest) SetPacket(packet mx.Message)

func (*MissionListRequest) String ¶

func (x *MissionListRequest) String() string

type MissionListResponse ¶

type MissionListResponse struct {
	*ResponsePacket

	MissionHistoryUniqueIds  []int64
	ProgressDBs              []*MissionProgressDB
	DailySuddenMissionInfo   *MissionInfo
	ClearedOrignalMissionIds []int64
}

func (*MissionListResponse) SetPacket ¶

func (x *MissionListResponse) SetPacket(packet mx.Message)

func (*MissionListResponse) String ¶

func (x *MissionListResponse) String() string

type MissionMultipleRewardRequest ¶

type MissionMultipleRewardRequest struct {
	*RequestPacket

	MissionCategory      MissionCategory
	GuideMissionSeasonId int64
	EventContentId       int64
}

func (*MissionMultipleRewardRequest) SetPacket ¶

func (x *MissionMultipleRewardRequest) SetPacket(packet mx.Message)

func (*MissionMultipleRewardRequest) String ¶

type MissionMultipleRewardResponse ¶

type MissionMultipleRewardResponse struct {
	*ResponsePacket

	AddedHistoryDBs []*MissionHistoryDB
	ParcelResultDB  *ParcelResultDB
}

func (*MissionMultipleRewardResponse) SetPacket ¶

func (x *MissionMultipleRewardResponse) SetPacket(packet mx.Message)

func (*MissionMultipleRewardResponse) String ¶

type MissionProgressDB ¶

type MissionProgressDB struct {
	ServerId           int64
	AccountServerId    int64
	MissionUniqueId    int64
	Complete           bool
	StartTime          mx.MxTime
	ProgressParameters map[int64]int64
}

func (*MissionProgressDB) String ¶

func (x *MissionProgressDB) String() string

type MissionResetType ¶

type MissionResetType int32
const (
	MissionResetType_None   MissionResetType = 0
	MissionResetType_Daily  MissionResetType = 1
	MissionResetType_Weekly MissionResetType = 2
	MissionResetType_Limit  MissionResetType = 3
)

func (MissionResetType) String ¶

func (x MissionResetType) String() string

func (MissionResetType) Value ¶

type MissionRewardRequest ¶

type MissionRewardRequest struct {
	*RequestPacket

	MissionUniqueId  int64
	ProgressServerId int64
	EventContentId   int64
}

func (*MissionRewardRequest) SetPacket ¶

func (x *MissionRewardRequest) SetPacket(packet mx.Message)

func (*MissionRewardRequest) String ¶

func (x *MissionRewardRequest) String() string

type MissionRewardResponse ¶

type MissionRewardResponse struct {
	*ResponsePacket

	AddedHistoryDB *MissionHistoryDB
	ParcelResultDB *ParcelResultDB
}

func (*MissionRewardResponse) SetPacket ¶

func (x *MissionRewardResponse) SetPacket(packet mx.Message)

func (*MissionRewardResponse) String ¶

func (x *MissionRewardResponse) String() string

type MissionSyncRequest ¶

type MissionSyncRequest struct {
	*RequestPacket
}

func (*MissionSyncRequest) SetPacket ¶

func (x *MissionSyncRequest) SetPacket(packet mx.Message)

func (*MissionSyncRequest) String ¶

func (x *MissionSyncRequest) String() string

type MissionSyncResponse ¶

type MissionSyncResponse struct {
	*ResponsePacket
}

func (*MissionSyncResponse) SetPacket ¶

func (x *MissionSyncResponse) SetPacket(packet mx.Message)

func (*MissionSyncResponse) String ¶

func (x *MissionSyncResponse) String() string

type MissionToastDisplayConditionType ¶

type MissionToastDisplayConditionType int32
const (
	MissionToastDisplayConditionType_Always   MissionToastDisplayConditionType = 0
	MissionToastDisplayConditionType_Complete MissionToastDisplayConditionType = 1
	MissionToastDisplayConditionType_Never    MissionToastDisplayConditionType = 2
)

func (MissionToastDisplayConditionType) String ¶

func (MissionToastDisplayConditionType) Value ¶

type Module ¶

type Module struct {
	Assembly           *Assembly
	FullyQualifiedName string
	Name               string
	MDStreamVersion    int32
	ModuleVersionId    *Guid
	ScopeName          string
	ModuleHandle       *ModuleHandle
	CustomAttributes   []*CustomAttributeData
	MetadataToken      int32
}

func (*Module) String ¶

func (x *Module) String() string

type ModuleHandle ¶

type ModuleHandle struct {
	*ValueType

	MDStreamVersion int32
}

func (*ModuleHandle) SetPacket ¶

func (x *ModuleHandle) SetPacket(packet mx.Message)

func (*ModuleHandle) String ¶

func (x *ModuleHandle) String() string

type MomoTalkChoiceDB ¶

type MomoTalkChoiceDB struct {
	CharacterDBId   int64
	MessageGroupId  int64
	ChosenMessageId int64
	ChosenDate      mx.MxTime
}

func (*MomoTalkChoiceDB) String ¶

func (x *MomoTalkChoiceDB) String() string

type MomoTalkFavorScheduleRequest ¶

type MomoTalkFavorScheduleRequest struct {
	*RequestPacket

	ScheduleId int64
}

func (*MomoTalkFavorScheduleRequest) SetPacket ¶

func (x *MomoTalkFavorScheduleRequest) SetPacket(packet mx.Message)

func (*MomoTalkFavorScheduleRequest) String ¶

type MomoTalkFavorScheduleResponse ¶

type MomoTalkFavorScheduleResponse struct {
	*ResponsePacket

	ParcelResultDB       *ParcelResultDB
	FavorScheduleRecords map[int64][]int64
}

func (*MomoTalkFavorScheduleResponse) SetPacket ¶

func (x *MomoTalkFavorScheduleResponse) SetPacket(packet mx.Message)

func (*MomoTalkFavorScheduleResponse) String ¶

type MomoTalkMessageListRequest ¶

type MomoTalkMessageListRequest struct {
	*RequestPacket

	CharacterDBId int64
}

func (*MomoTalkMessageListRequest) SetPacket ¶

func (x *MomoTalkMessageListRequest) SetPacket(packet mx.Message)

func (*MomoTalkMessageListRequest) String ¶

func (x *MomoTalkMessageListRequest) String() string

type MomoTalkMessageListResponse ¶

type MomoTalkMessageListResponse struct {
	*ResponsePacket

	MomoTalkOutLineDB *MomoTalkOutLineDB
	MomoTalkChoiceDBs []*MomoTalkChoiceDB
}

func (*MomoTalkMessageListResponse) SetPacket ¶

func (x *MomoTalkMessageListResponse) SetPacket(packet mx.Message)

func (*MomoTalkMessageListResponse) String ¶

func (x *MomoTalkMessageListResponse) String() string

type MomoTalkOutLineDB ¶

type MomoTalkOutLineDB struct {
	CharacterDBId        int64
	CharacterId          int64
	LatestMessageGroupId int64
	ChosenMessageId      int64
	LastUpdateDate       mx.MxTime
}

func (*MomoTalkOutLineDB) String ¶

func (x *MomoTalkOutLineDB) String() string

type MomoTalkOutLineRequest ¶

type MomoTalkOutLineRequest struct {
	*RequestPacket
}

func (*MomoTalkOutLineRequest) SetPacket ¶

func (x *MomoTalkOutLineRequest) SetPacket(packet mx.Message)

func (*MomoTalkOutLineRequest) String ¶

func (x *MomoTalkOutLineRequest) String() string

type MomoTalkOutLineResponse ¶

type MomoTalkOutLineResponse struct {
	*ResponsePacket

	MomoTalkOutLineDBs   []*MomoTalkOutLineDB
	FavorScheduleRecords map[int64][]int64
}

func (*MomoTalkOutLineResponse) SetPacket ¶

func (x *MomoTalkOutLineResponse) SetPacket(packet mx.Message)

func (*MomoTalkOutLineResponse) String ¶

func (x *MomoTalkOutLineResponse) String() string

type MomoTalkReadRequest ¶

type MomoTalkReadRequest struct {
	*RequestPacket

	CharacterDBId          int64
	LastReadMessageGroupId int64
	ChosenMessageId        int64
}

func (*MomoTalkReadRequest) SetPacket ¶

func (x *MomoTalkReadRequest) SetPacket(packet mx.Message)

func (*MomoTalkReadRequest) String ¶

func (x *MomoTalkReadRequest) String() string

type MomoTalkReadResponse ¶

type MomoTalkReadResponse struct {
	*ResponsePacket

	MomoTalkOutLineDB *MomoTalkOutLineDB
	MomoTalkChoiceDBs []*MomoTalkChoiceDB
}

func (*MomoTalkReadResponse) SetPacket ¶

func (x *MomoTalkReadResponse) SetPacket(packet mx.Message)

func (*MomoTalkReadResponse) String ¶

func (x *MomoTalkReadResponse) String() string

type MonthlyProductPurchaseDB ¶

type MonthlyProductPurchaseDB struct {
	ProductId           int64
	PurchaseDate        mx.MxTime
	LastDailyRewardDate mx.MxTime
	RewardEndDate       mx.MxTime
	ProductTagType      ProductTagType
}

func (*MonthlyProductPurchaseDB) String ¶

func (x *MonthlyProductPurchaseDB) String() string

type MultiFloorRaidDB ¶

type MultiFloorRaidDB struct {
	SeasonId               int64
	ClearedDifficulty      int32
	LastClearDate          mx.MxTime
	RewardDifficulty       int32
	LastRewardDate         mx.MxTime
	ClearBattleFrame       int32
	AllCleared             bool
	HasReceivableRewards   bool
	TotalReceivableRewards []*ParcelInfo
	TotalReceivedRewards   []*ParcelInfo
}

func (*MultiFloorRaidDB) String ¶

func (x *MultiFloorRaidDB) String() string

type MultiFloorRaidEndBattleRequest ¶

type MultiFloorRaidEndBattleRequest struct {
	*RequestPacket

	SeasonId       int64
	Difficulty     int32
	Summary        *BattleSummary
	EchelonId      int32
	AssistUseInfos []*ClanAssistUseInfo
}

func (*MultiFloorRaidEndBattleRequest) SetPacket ¶

func (x *MultiFloorRaidEndBattleRequest) SetPacket(packet mx.Message)

func (*MultiFloorRaidEndBattleRequest) String ¶

type MultiFloorRaidEndBattleResponse ¶

type MultiFloorRaidEndBattleResponse struct {
	*ResponsePacket

	MultiFloorRaidDB *MultiFloorRaidDB
	ParcelResultDB   *ParcelResultDB
}

func (*MultiFloorRaidEndBattleResponse) SetPacket ¶

func (x *MultiFloorRaidEndBattleResponse) SetPacket(packet mx.Message)

func (*MultiFloorRaidEndBattleResponse) String ¶

type MultiFloorRaidEnterBattleRequest ¶

type MultiFloorRaidEnterBattleRequest struct {
	*RequestPacket

	SeasonId       int64
	Difficulty     int32
	EchelonId      int32
	AssistUseInfos []*ClanAssistUseInfo
}

func (*MultiFloorRaidEnterBattleRequest) SetPacket ¶

func (x *MultiFloorRaidEnterBattleRequest) SetPacket(packet mx.Message)

func (*MultiFloorRaidEnterBattleRequest) String ¶

type MultiFloorRaidEnterBattleResponse ¶

type MultiFloorRaidEnterBattleResponse struct {
	*ResponsePacket

	AssistCharacterDBs []*AssistCharacterDB
}

func (*MultiFloorRaidEnterBattleResponse) SetPacket ¶

func (x *MultiFloorRaidEnterBattleResponse) SetPacket(packet mx.Message)

func (*MultiFloorRaidEnterBattleResponse) String ¶

type MultiFloorRaidReceiveRewardRequest ¶

type MultiFloorRaidReceiveRewardRequest struct {
	*RequestPacket

	SeasonId         int64
	RewardDifficulty int32
}

func (*MultiFloorRaidReceiveRewardRequest) SetPacket ¶

func (x *MultiFloorRaidReceiveRewardRequest) SetPacket(packet mx.Message)

func (*MultiFloorRaidReceiveRewardRequest) String ¶

type MultiFloorRaidReceiveRewardResponse ¶

type MultiFloorRaidReceiveRewardResponse struct {
	*ResponsePacket

	MultiFloorRaidDB *MultiFloorRaidDB
	ParcelResultDB   *ParcelResultDB
}

func (*MultiFloorRaidReceiveRewardResponse) SetPacket ¶

func (x *MultiFloorRaidReceiveRewardResponse) SetPacket(packet mx.Message)

func (*MultiFloorRaidReceiveRewardResponse) String ¶

type MultiFloorRaidSyncRequest ¶

type MultiFloorRaidSyncRequest struct {
	*RequestPacket

	SeasonId int64
}

func (*MultiFloorRaidSyncRequest) SetPacket ¶

func (x *MultiFloorRaidSyncRequest) SetPacket(packet mx.Message)

func (*MultiFloorRaidSyncRequest) String ¶

func (x *MultiFloorRaidSyncRequest) String() string

type MultiFloorRaidSyncResponse ¶

type MultiFloorRaidSyncResponse struct {
	*ResponsePacket

	MultiFloorRaidDBs []*MultiFloorRaidDB
}

func (*MultiFloorRaidSyncResponse) SetPacket ¶

func (x *MultiFloorRaidSyncResponse) SetPacket(packet mx.Message)

func (*MultiFloorRaidSyncResponse) String ¶

func (x *MultiFloorRaidSyncResponse) String() string

type MultiSweepParameter ¶

type MultiSweepParameter struct {
	EventContentId int64
	ContentType    ContentType
	StageId        int64
	SweepCount     int32
}

func (*MultiSweepParameter) String ¶

func (x *MultiSweepParameter) String() string

type MultiSweepPresetDB ¶

type MultiSweepPresetDB struct {
	PresetId   int64
	PresetName string
	StageIds   []int64
	ParcelIds  []*ParcelKeyPair
}

func (*MultiSweepPresetDB) String ¶

func (x *MultiSweepPresetDB) String() string

type MulticastDelegate ¶

type MulticastDelegate struct {
	*Delegate
}

func (*MulticastDelegate) SetPacket ¶

func (x *MulticastDelegate) SetPacket(packet mx.Message)

func (*MulticastDelegate) String ¶

func (x *MulticastDelegate) String() string

type MultipleConditionCheckType ¶

type MultipleConditionCheckType int32
const (
	MultipleConditionCheckType_And MultipleConditionCheckType = 0
	MultipleConditionCheckType_Or  MultipleConditionCheckType = 1
)

func (MultipleConditionCheckType) String ¶

func (MultipleConditionCheckType) Value ¶

type NetworkTimeSyncRequest ¶

type NetworkTimeSyncRequest struct {
	*RequestPacket
}

func (*NetworkTimeSyncRequest) SetPacket ¶

func (x *NetworkTimeSyncRequest) SetPacket(packet mx.Message)

func (*NetworkTimeSyncRequest) String ¶

func (x *NetworkTimeSyncRequest) String() string

type NetworkTimeSyncResponse ¶

type NetworkTimeSyncResponse struct {
	*ResponsePacket

	ReceiveTick  int64
	EchoSendTick int64
}

func (*NetworkTimeSyncResponse) SetPacket ¶

func (x *NetworkTimeSyncResponse) SetPacket(packet mx.Message)

func (*NetworkTimeSyncResponse) String ¶

func (x *NetworkTimeSyncResponse) String() string

type NotificationEventContentReddotRequest ¶

type NotificationEventContentReddotRequest struct {
	*RequestPacket
}

func (*NotificationEventContentReddotRequest) SetPacket ¶

func (x *NotificationEventContentReddotRequest) SetPacket(packet mx.Message)

func (*NotificationEventContentReddotRequest) String ¶

type NotificationEventContentReddotResponse ¶

type NotificationEventContentReddotResponse struct {
	*ResponsePacket

	Reddots                 map[int64][]NotificationEventReddot
	EventContentUnlockCGDBs map[int64][]*EventContentCollectionDB
}

func (*NotificationEventContentReddotResponse) SetPacket ¶

func (x *NotificationEventContentReddotResponse) SetPacket(packet mx.Message)

func (*NotificationEventContentReddotResponse) String ¶

type NotificationEventReddot ¶

type NotificationEventReddot int32
const (
	NotificationEventReddot_StagePointReward        NotificationEventReddot = 0
	NotificationEventReddot_MissionComplete         NotificationEventReddot = 1
	NotificationEventReddot_MiniGameMissionComplete NotificationEventReddot = 2
	NotificationEventReddot_WorldRaidReward         NotificationEventReddot = 3
	NotificationEventReddot_ConquestCalculateReward NotificationEventReddot = 4
	NotificationEventReddot_DiceRaceLapReward       NotificationEventReddot = 5
)

func (NotificationEventReddot) String ¶

func (x NotificationEventReddot) String() string

func (NotificationEventReddot) Value ¶

type NotificationLobbyCheckRequest ¶

type NotificationLobbyCheckRequest struct {
	*RequestPacket
}

func (*NotificationLobbyCheckRequest) SetPacket ¶

func (x *NotificationLobbyCheckRequest) SetPacket(packet mx.Message)

func (*NotificationLobbyCheckRequest) String ¶

type NotificationLobbyCheckResponse ¶

type NotificationLobbyCheckResponse struct {
	*ResponsePacket

	UnreadMailCount        int64
	EventRewardIncreaseDBs []*EventRewardIncreaseDB
}

func (*NotificationLobbyCheckResponse) SetPacket ¶

func (x *NotificationLobbyCheckResponse) SetPacket(packet mx.Message)

func (*NotificationLobbyCheckResponse) String ¶

type Object ¶

type Object struct {
}

func (*Object) String ¶

func (x *Object) String() string

type OpenConditionContent ¶

type OpenConditionContent int32
const (
	OpenConditionContent_Shop                              OpenConditionContent = 0
	OpenConditionContent_Gacha                             OpenConditionContent = 1
	OpenConditionContent_LobbyIllust                       OpenConditionContent = 2
	OpenConditionContent_Raid                              OpenConditionContent = 3
	OpenConditionContent_Cafe                              OpenConditionContent = 4
	OpenConditionContent_Unit_Growth_Skill                 OpenConditionContent = 5
	OpenConditionContent_Unit_Growth_LevelUp               OpenConditionContent = 6
	OpenConditionContent_Unit_Growth_Transcendence         OpenConditionContent = 7
	OpenConditionContent_Arena                             OpenConditionContent = 8
	OpenConditionContent_Academy                           OpenConditionContent = 9
	OpenConditionContent_Equip                             OpenConditionContent = 10
	OpenConditionContent_Item                              OpenConditionContent = 11
	OpenConditionContent_Favor                             OpenConditionContent = 12
	OpenConditionContent_Prologue                          OpenConditionContent = 13
	OpenConditionContent_Mission                           OpenConditionContent = 14
	OpenConditionContent_WeekDungeon_Chase                 OpenConditionContent = 15
	OpenConditionContent___Deprecated_WeekDungeon_FindGift OpenConditionContent = 16
	OpenConditionContent___Deprecated_WeekDungeon_Blood    OpenConditionContent = 17
	OpenConditionContent_Story_Sub                         OpenConditionContent = 18
	OpenConditionContent_Story_Replay                      OpenConditionContent = 19
	OpenConditionContent_WeekDungeon                       OpenConditionContent = 20
	OpenConditionContent_None                              OpenConditionContent = 21
	OpenConditionContent_Shop_Gem                          OpenConditionContent = 22
	OpenConditionContent_Craft                             OpenConditionContent = 23
	OpenConditionContent_Student                           OpenConditionContent = 24
	OpenConditionContent_GuideMission                      OpenConditionContent = 25
	OpenConditionContent_Clan                              OpenConditionContent = 26
	OpenConditionContent_Echelon                           OpenConditionContent = 27
	OpenConditionContent_Campaign                          OpenConditionContent = 28
	OpenConditionContent_EventContent                      OpenConditionContent = 29
	OpenConditionContent_Guild                             OpenConditionContent = 30
	OpenConditionContent_EventStage_1                      OpenConditionContent = 31
	OpenConditionContent_EventStage_2                      OpenConditionContent = 32
	OpenConditionContent_Talk                              OpenConditionContent = 33
	OpenConditionContent_Billing                           OpenConditionContent = 34
	OpenConditionContent_Schedule                          OpenConditionContent = 35
	OpenConditionContent_Story                             OpenConditionContent = 36
	OpenConditionContent_Tactic_Speed                      OpenConditionContent = 37
	OpenConditionContent_Cafe_Invite                       OpenConditionContent = 38
	OpenConditionContent_EventMiniGame_1                   OpenConditionContent = 39
	OpenConditionContent_SchoolDungeon                     OpenConditionContent = 40
	OpenConditionContent_TimeAttackDungeon                 OpenConditionContent = 41
	OpenConditionContent_ShiftingCraft                     OpenConditionContent = 42
	OpenConditionContent_WorldRaid                         OpenConditionContent = 43
	OpenConditionContent_Tactic_Skip                       OpenConditionContent = 44
	OpenConditionContent_Mulligan                          OpenConditionContent = 45
	OpenConditionContent_EventPermanent                    OpenConditionContent = 46
	OpenConditionContent_Main_L_1_2                        OpenConditionContent = 47
	OpenConditionContent_Main_L_1_3                        OpenConditionContent = 48
	OpenConditionContent_Main_L_1_4                        OpenConditionContent = 49
	OpenConditionContent_EliminateRaid                     OpenConditionContent = 50
	OpenConditionContent_Cafe_2                            OpenConditionContent = 51
	OpenConditionContent_Cafe_Invite_2                     OpenConditionContent = 52
	OpenConditionContent_MultiFloorRaid                    OpenConditionContent = 53
	OpenConditionContent_StrategySkip                      OpenConditionContent = 54
	OpenConditionContent_MinigameDreamMaker                OpenConditionContent = 55
	OpenConditionContent_MiniGameDefense                   OpenConditionContent = 56
)

func (OpenConditionContent) String ¶

func (x OpenConditionContent) String() string

func (OpenConditionContent) Value ¶

type OpenConditionDB ¶

type OpenConditionDB struct {
	ContentType                OpenConditionContent
	HideWhenLocked             bool
	AccountLevel               int64
	ScenarioModeId             int64
	CampaignStageUniqueId      int64
	MultipleConditionCheckType MultipleConditionCheckType
	OpenDayOfWeek              WeekDay
	OpenHour                   int64
	CloseDayOfWeek             WeekDay
	CloseHour                  int64
	CafeIdForCafeRank          int64
	CafeRank                   int64
	OpenedCafeId               int64
}

func (*OpenConditionDB) String ¶

func (x *OpenConditionDB) String() string

type OpenConditionEventListRequest ¶

type OpenConditionEventListRequest struct {
	*RequestPacket

	ConquestEventIds           []int64
	WorldRaidSeasonAndGroupIds map[int64]int64
}

func (*OpenConditionEventListRequest) SetPacket ¶

func (x *OpenConditionEventListRequest) SetPacket(packet mx.Message)

func (*OpenConditionEventListRequest) String ¶

type OpenConditionEventListResponse ¶

type OpenConditionEventListResponse struct {
	*ResponsePacket

	ConquestTiles         map[int64][]*ConquestTileDB
	WorldRaidLocalBossDBs map[int64][]*WorldRaidLocalBossDB
}

func (*OpenConditionEventListResponse) SetPacket ¶

func (x *OpenConditionEventListResponse) SetPacket(packet mx.Message)

func (*OpenConditionEventListResponse) String ¶

type OpenConditionListRequest ¶

type OpenConditionListRequest struct {
	*RequestPacket
}

func (*OpenConditionListRequest) SetPacket ¶

func (x *OpenConditionListRequest) SetPacket(packet mx.Message)

func (*OpenConditionListRequest) String ¶

func (x *OpenConditionListRequest) String() string

type OpenConditionListResponse ¶

type OpenConditionListResponse struct {
	*ResponsePacket

	ConditionContents []OpenConditionContent
}

func (*OpenConditionListResponse) SetPacket ¶

func (x *OpenConditionListResponse) SetPacket(packet mx.Message)

func (*OpenConditionListResponse) String ¶

func (x *OpenConditionListResponse) String() string

type OpenConditionLockReason ¶

type OpenConditionLockReason int32
const (
	OpenConditionLockReason_None              OpenConditionLockReason = 0
	OpenConditionLockReason_Level             OpenConditionLockReason = 1
	OpenConditionLockReason_StageClear        OpenConditionLockReason = 2
	OpenConditionLockReason_Time              OpenConditionLockReason = 4
	OpenConditionLockReason_Day               OpenConditionLockReason = 8
	OpenConditionLockReason_CafeRank          OpenConditionLockReason = 16
	OpenConditionLockReason_ScenarioModeClear OpenConditionLockReason = 32
	OpenConditionLockReason_CafeOpen          OpenConditionLockReason = 64
)

func (OpenConditionLockReason) String ¶

func (x OpenConditionLockReason) String() string

func (OpenConditionLockReason) Value ¶

type OpenConditionSetRequest ¶

type OpenConditionSetRequest struct {
	*RequestPacket

	ConditionDB *OpenConditionDB
}

func (*OpenConditionSetRequest) SetPacket ¶

func (x *OpenConditionSetRequest) SetPacket(packet mx.Message)

func (*OpenConditionSetRequest) String ¶

func (x *OpenConditionSetRequest) String() string

type OpenConditionSetResponse ¶

type OpenConditionSetResponse struct {
	*ResponsePacket

	ConditionDBs []*OpenConditionDB
}

func (*OpenConditionSetResponse) SetPacket ¶

func (x *OpenConditionSetResponse) SetPacket(packet mx.Message)

func (*OpenConditionSetResponse) String ¶

func (x *OpenConditionSetResponse) String() string

type ParameterAttributes ¶

type ParameterAttributes int32
const (
	ParameterAttributes_None            ParameterAttributes = 0
	ParameterAttributes_In              ParameterAttributes = 1
	ParameterAttributes_Out             ParameterAttributes = 2
	ParameterAttributes_Lcid            ParameterAttributes = 4
	ParameterAttributes_Retval          ParameterAttributes = 8
	ParameterAttributes_Optional        ParameterAttributes = 16
	ParameterAttributes_HasDefault      ParameterAttributes = 4096
	ParameterAttributes_HasFieldMarshal ParameterAttributes = 8192
	ParameterAttributes_Reserved3       ParameterAttributes = 16384
	ParameterAttributes_Reserved4       ParameterAttributes = 32768
	ParameterAttributes_ReservedMask    ParameterAttributes = 61440
)

func (ParameterAttributes) String ¶

func (x ParameterAttributes) String() string

func (ParameterAttributes) Value ¶

type ParameterInfo ¶

type ParameterInfo struct {
	Attributes       ParameterAttributes
	Member           *MemberInfo
	Name             string
	ParameterType    *Type
	Position         int32
	IsIn             bool
	IsLcid           bool
	IsOptional       bool
	IsOut            bool
	IsRetval         bool
	DefaultValue     *Object
	RawDefaultValue  *Object
	HasDefaultValue  bool
	CustomAttributes []*CustomAttributeData
	MetadataToken    int32
}

func (*ParameterInfo) String ¶

func (x *ParameterInfo) String() string

type ParcelBase ¶

type ParcelBase struct {
	Type        ParcelType
	ParcelInfos []*ParcelInfo
}

func (*ParcelBase) SetPacket ¶

func (x *ParcelBase) SetPacket(packet mx.Message)

func (*ParcelBase) String ¶

func (x *ParcelBase) String() string

type ParcelChangeType ¶

type ParcelChangeType int32
const (
	ParcelChangeType_NoChange   ParcelChangeType = 0
	ParcelChangeType_Terminated ParcelChangeType = 1
	ParcelChangeType_MailSend   ParcelChangeType = 2
	ParcelChangeType_Converted  ParcelChangeType = 3
)

func (ParcelChangeType) String ¶

func (x ParcelChangeType) String() string

func (ParcelChangeType) Value ¶

type ParcelCost ¶

type ParcelCost struct {
	ParcelInfos           []*ParcelInfo
	Currency              *CurrencyTransaction
	EquipmentDBs          []*EquipmentDB
	ItemDBs               []*ItemDB
	FurnitureDBs          []*FurnitureDB
	HasCurrency           bool
	HasItem               bool
	IsEmpty               bool
	ConsumableItemBaseDBs []*ConsumableItemBaseDB
	ConsumeCondition      ConsumeCondition
}

func (*ParcelCost) String ¶

func (x *ParcelCost) String() string

type ParcelDetail ¶

type ParcelDetail struct {
	OriginParcel         *ParcelInfo
	MailSendParcel       *ParcelInfo
	ConvertedParcelInfos []*ParcelInfo
	ParcelChangeType     ParcelChangeType
}

func (*ParcelDetail) String ¶

func (x *ParcelDetail) String() string

type ParcelInfo ¶

type ParcelInfo struct {
	Key              *ParcelKeyPair
	Amount           int64
	Multiplier       *BasisPoint
	MultipliedAmount int64
	Probability      *BasisPoint
}

func (*ParcelInfo) String ¶

func (x *ParcelInfo) String() string

type ParcelKeyPair ¶

type ParcelKeyPair struct {
	*ValueType

	Type ParcelType
	Id   int64
}

func (*ParcelKeyPair) SetPacket ¶

func (x *ParcelKeyPair) SetPacket(packet mx.Message)

func (*ParcelKeyPair) String ¶

func (x *ParcelKeyPair) String() string

type ParcelProcessActionType ¶

type ParcelProcessActionType int32
const (
	ParcelProcessActionType_None   ParcelProcessActionType = 0
	ParcelProcessActionType_Cost   ParcelProcessActionType = 1
	ParcelProcessActionType_Reward ParcelProcessActionType = 2
)

func (ParcelProcessActionType) String ¶

func (x ParcelProcessActionType) String() string

func (ParcelProcessActionType) Value ¶

type ParcelResultDB ¶

type ParcelResultDB struct {
	AccountDB                       *AccountDB
	AcademyLocationDBs              []*AcademyLocationDB
	AccountCurrencyDB               *AccountCurrencyDB
	CharacterDBs                    []*CharacterDB
	WeaponDBs                       []*WeaponDB
	CostumeDBs                      []*CostumeDB
	TSSCharacterDBs                 []*CharacterDB
	EquipmentDBs                    map[int64]*EquipmentDB
	RemovedEquipmentIds             []int64
	ItemDBs                         map[int64]*ItemDB
	RemovedItemIds                  []int64
	FurnitureDBs                    map[int64]*FurnitureDB
	RemovedFurnitureIds             []int64
	IdCardBackgroundDBs             map[int64]*IdCardBackgroundDB
	EmblemDBs                       []*EmblemDB
	StickerDBs                      []*StickerDB
	MemoryLobbyDBs                  []*MemoryLobbyDB
	CharacterNewUniqueIds           []int64
	SecretStoneCharacterIdAndCounts map[int64]int32
	DisplaySequence                 []*ParcelInfo
	ParcelForMission                []*ParcelInfo
	ParcelResultStepInfoList        []*ParcelResultStepInfo
	BaseAccountExp                  int64
	AdditionalAccountExp            int64
	NewbieBoostAccountExp           int64
	GachaResultCharacters           []int64
}

func (*ParcelResultDB) String ¶

func (x *ParcelResultDB) String() string

type ParcelResultStepInfo ¶

type ParcelResultStepInfo struct {
	ParcelProcessActionType ParcelProcessActionType
	StepParcelDetails       []*ParcelDetail
}

func (*ParcelResultStepInfo) String ¶

func (x *ParcelResultStepInfo) String() string

type ParcelType ¶

type ParcelType int32
const (
	ParcelType_None             ParcelType = 0
	ParcelType_Character        ParcelType = 1
	ParcelType_Currency         ParcelType = 2
	ParcelType_Equipment        ParcelType = 3
	ParcelType_Item             ParcelType = 4
	ParcelType_GachaGroup       ParcelType = 5
	ParcelType_Product          ParcelType = 6
	ParcelType_Shop             ParcelType = 7
	ParcelType_MemoryLobby      ParcelType = 8
	ParcelType_AccountExp       ParcelType = 9
	ParcelType_CharacterExp     ParcelType = 10
	ParcelType_FavorExp         ParcelType = 11
	ParcelType_TSS              ParcelType = 12
	ParcelType_Furniture        ParcelType = 13
	ParcelType_ShopRefresh      ParcelType = 14
	ParcelType_LocationExp      ParcelType = 15
	ParcelType_Recipe           ParcelType = 16
	ParcelType_CharacterWeapon  ParcelType = 17
	ParcelType_CharacterGear    ParcelType = 18
	ParcelType_IdCardBackground ParcelType = 19
	ParcelType_Emblem           ParcelType = 20
	ParcelType_Sticker          ParcelType = 21
	ParcelType_Costume          ParcelType = 22
)

func (ParcelType) String ¶

func (x ParcelType) String() string

func (ParcelType) Value ¶

func (x ParcelType) Value(sr string) ParcelType

type PotentialGrowthRequestDB ¶

type PotentialGrowthRequestDB struct {
	Type  PotentialStatBonusRateType
	Level int32
}

func (*PotentialGrowthRequestDB) String ¶

func (x *PotentialGrowthRequestDB) String() string

type PotentialStatBonusRateType ¶

type PotentialStatBonusRateType int32
const (
	PotentialStatBonusRateType_None        PotentialStatBonusRateType = 0
	PotentialStatBonusRateType_MaxHP       PotentialStatBonusRateType = 1
	PotentialStatBonusRateType_AttackPower PotentialStatBonusRateType = 2
	PotentialStatBonusRateType_HealPower   PotentialStatBonusRateType = 3
)

func (PotentialStatBonusRateType) String ¶

func (PotentialStatBonusRateType) Value ¶

type ProductTagType ¶

type ProductTagType int32
const (
	ProductTagType_Monthly  ProductTagType = 0
	ProductTagType_Weekly   ProductTagType = 1
	ProductTagType_Biweekly ProductTagType = 2
)

func (ProductTagType) String ¶

func (x ProductTagType) String() string

func (ProductTagType) Value ¶

func (x ProductTagType) Value(sr string) ProductTagType

type ProofTokenRequestQuestionRequest ¶

type ProofTokenRequestQuestionRequest struct {
	*RequestPacket
}

func (*ProofTokenRequestQuestionRequest) SetPacket ¶

func (x *ProofTokenRequestQuestionRequest) SetPacket(packet mx.Message)

func (*ProofTokenRequestQuestionRequest) String ¶

type ProofTokenRequestQuestionResponse ¶

type ProofTokenRequestQuestionResponse struct {
	*ResponsePacket

	Hint     int64
	Question string
}

func (*ProofTokenRequestQuestionResponse) SetPacket ¶

func (x *ProofTokenRequestQuestionResponse) SetPacket(packet mx.Message)

func (*ProofTokenRequestQuestionResponse) String ¶

type ProofTokenSubmitRequest ¶

type ProofTokenSubmitRequest struct {
	*RequestPacket

	Answer int64
}

func (*ProofTokenSubmitRequest) SetPacket ¶

func (x *ProofTokenSubmitRequest) SetPacket(packet mx.Message)

func (*ProofTokenSubmitRequest) String ¶

func (x *ProofTokenSubmitRequest) String() string

type ProofTokenSubmitResponse ¶

type ProofTokenSubmitResponse struct {
	*ResponsePacket
}

func (*ProofTokenSubmitResponse) SetPacket ¶

func (x *ProofTokenSubmitResponse) SetPacket(packet mx.Message)

func (*ProofTokenSubmitResponse) String ¶

func (x *ProofTokenSubmitResponse) String() string

type PropertyAttributes ¶

type PropertyAttributes int32
const (
	PropertyAttributes_None          PropertyAttributes = 0
	PropertyAttributes_SpecialName   PropertyAttributes = 512
	PropertyAttributes_RTSpecialName PropertyAttributes = 1024
	PropertyAttributes_HasDefault    PropertyAttributes = 4096
	PropertyAttributes_Reserved2     PropertyAttributes = 8192
	PropertyAttributes_Reserved3     PropertyAttributes = 16384
	PropertyAttributes_Reserved4     PropertyAttributes = 32768
	PropertyAttributes_ReservedMask  PropertyAttributes = 62464
)

func (PropertyAttributes) String ¶

func (x PropertyAttributes) String() string

func (PropertyAttributes) Value ¶

type PropertyInfo ¶

type PropertyInfo struct {
	*MemberInfo

	MemberType    MemberTypes
	PropertyType  *Type
	Attributes    PropertyAttributes
	IsSpecialName bool
	CanRead       bool
	CanWrite      bool
	GetMethod     *MethodInfo
	SetMethod     *MethodInfo
}

func (*PropertyInfo) SetPacket ¶

func (x *PropertyInfo) SetPacket(packet mx.Message)

func (*PropertyInfo) String ¶

func (x *PropertyInfo) String() string

type Protocol ¶

type Protocol int32
const (
	Protocol_Common_Cheat                              Protocol = -9999
	Protocol_Error                                     Protocol = -1
	Protocol_None                                      Protocol = 0
	Protocol_System_Version                            Protocol = 1
	Protocol_Session_Info                              Protocol = 2
	Protocol_NetworkTime_Sync                          Protocol = 3
	Protocol_NetworkTime_SyncReply                     Protocol = 4
	Protocol_Audit_GachaStatistics                     Protocol = 5
	Protocol_Account_Create                            Protocol = 1000
	Protocol_Account_Nickname                          Protocol = 1001
	Protocol_Account_Auth                              Protocol = 1002
	Protocol_Account_CurrencySync                      Protocol = 1003
	Protocol_Account_SetRepresentCharacterAndComment   Protocol = 1004
	Protocol_Account_GetTutorial                       Protocol = 1005
	Protocol_Account_SetTutorial                       Protocol = 1006
	Protocol_Account_PassCheck                         Protocol = 1007
	Protocol_Account_VerifyForYostar                   Protocol = 1008
	Protocol_Account_CheckYostar                       Protocol = 1009
	Protocol_Account_CallName                          Protocol = 1010
	Protocol_Account_BirthDay                          Protocol = 1011
	Protocol_Account_Auth2                             Protocol = 1012
	Protocol_Account_LinkReward                        Protocol = 1013
	Protocol_Account_ReportXignCodeCheater             Protocol = 1014
	Protocol_Account_DismissRepurchasablePopup         Protocol = 1015
	Protocol_Account_InvalidateToken                   Protocol = 1016
	Protocol_Account_LoginSync                         Protocol = 1017
	Protocol_Account_Reset                             Protocol = 1018
	Protocol_Account_RequestBirthdayMail               Protocol = 1019
	Protocol_Account_CheckAccountLevelReward           Protocol = 1020
	Protocol_Account_ReceiveAccountLevelReward         Protocol = 1021
	Protocol_Character_List                            Protocol = 2000
	Protocol_Character_Transcendence                   Protocol = 2001
	Protocol_Character_ExpGrowth                       Protocol = 2002
	Protocol_Character_FavorGrowth                     Protocol = 2003
	Protocol_Character_UpdateSkillLevel                Protocol = 2004
	Protocol_Character_UnlockWeapon                    Protocol = 2005
	Protocol_Character_WeaponExpGrowth                 Protocol = 2006
	Protocol_Character_WeaponTranscendence             Protocol = 2007
	Protocol_Character_SetFavorites                    Protocol = 2008
	Protocol_Character_SetCostume                      Protocol = 2009
	Protocol_Character_BatchSkillLevelUpdate           Protocol = 2010
	Protocol_Character_PotentialGrowth                 Protocol = 2011
	Protocol_Equipment_List                            Protocol = 3000
	Protocol_Equipment_Sell                            Protocol = 3001
	Protocol_Equipment_Equip                           Protocol = 3002
	Protocol_Equipment_LevelUp                         Protocol = 3003
	Protocol_Equipment_TierUp                          Protocol = 3004
	Protocol_Equipment_Lock                            Protocol = 3005
	Protocol_Equipment_BatchGrowth                     Protocol = 3006
	Protocol_Item_List                                 Protocol = 4000
	Protocol_Item_Sell                                 Protocol = 4001
	Protocol_Item_Consume                              Protocol = 4002
	Protocol_Item_Lock                                 Protocol = 4003
	Protocol_Item_BulkConsume                          Protocol = 4004
	Protocol_Item_SelectTicket                         Protocol = 4005
	Protocol_Item_AutoSynth                            Protocol = 4006
	Protocol_Echelon_List                              Protocol = 5000
	Protocol_Echelon_Save                              Protocol = 5001
	Protocol_Echelon_PresetList                        Protocol = 5002
	Protocol_Echelon_PresetSave                        Protocol = 5003
	Protocol_Echelon_PresetGroupRename                 Protocol = 5004
	Protocol_Campaign_List                             Protocol = 6000
	Protocol_Campaign_EnterMainStage                   Protocol = 6001
	Protocol_Campaign_ConfirmMainStage                 Protocol = 6002
	Protocol_Campaign_DeployEchelon                    Protocol = 6003
	Protocol_Campaign_WithdrawEchelon                  Protocol = 6004
	Protocol_Campaign_MapMove                          Protocol = 6005
	Protocol_Campaign_EndTurn                          Protocol = 6006
	Protocol_Campaign_EnterTactic                      Protocol = 6007
	Protocol_Campaign_TacticResult                     Protocol = 6008
	Protocol_Campaign_Retreat                          Protocol = 6009
	Protocol_Campaign_ChapterClearReward               Protocol = 6010
	Protocol_Campaign_Heal                             Protocol = 6011
	Protocol_Campaign_EnterSubStage                    Protocol = 6012
	Protocol_Campaign_SubStageResult                   Protocol = 6013
	Protocol_Campaign_Portal                           Protocol = 6014
	Protocol_Campaign_ConfirmTutorialStage             Protocol = 6015
	Protocol_Campaign_PurchasePlayCountHardStage       Protocol = 6016
	Protocol_Campaign_EnterTutorialStage               Protocol = 6017
	Protocol_Campaign_TutorialStageResult              Protocol = 6018
	Protocol_Campaign_RestartMainStage                 Protocol = 6019
	Protocol_Campaign_EnterMainStageStrategySkip       Protocol = 6020
	Protocol_Campaign_MainStageStrategySkipResult      Protocol = 6021
	Protocol_Mail_List                                 Protocol = 7000
	Protocol_Mail_Check                                Protocol = 7001
	Protocol_Mail_Receive                              Protocol = 7002
	Protocol_Mission_List                              Protocol = 8000
	Protocol_Mission_Reward                            Protocol = 8001
	Protocol_Mission_MultipleReward                    Protocol = 8002
	Protocol_Mission_GuideReward                       Protocol = 8003
	Protocol_Mission_MultipleGuideReward               Protocol = 8004
	Protocol_Mission_Sync                              Protocol = 8005
	Protocol_Mission_GuideMissionSeasonList            Protocol = 8006
	Protocol_Attendance_List                           Protocol = 9000
	Protocol_Attendance_Check                          Protocol = 9001
	Protocol_Attendance_Reward                         Protocol = 9002
	Protocol_Shop_BuyMerchandise                       Protocol = 10000
	Protocol_Shop_BuyGacha                             Protocol = 10001
	Protocol_Shop_List                                 Protocol = 10002
	Protocol_Shop_Refresh                              Protocol = 10003
	Protocol_Shop_BuyEligma                            Protocol = 10004
	Protocol_Shop_BuyGacha2                            Protocol = 10005
	Protocol_Shop_GachaRecruitList                     Protocol = 10006
	Protocol_Shop_BuyRefreshMerchandise                Protocol = 10007
	Protocol_Shop_BuyGacha3                            Protocol = 10008
	Protocol_Shop_BuyAP                                Protocol = 10009
	Protocol_Shop_BeforehandGachaGet                   Protocol = 10010
	Protocol_Shop_BeforehandGachaRun                   Protocol = 10011
	Protocol_Shop_BeforehandGachaSave                  Protocol = 10012
	Protocol_Shop_BeforehandGachaPick                  Protocol = 10013
	Protocol_Shop_PickupSelectionGachaGet              Protocol = 10014
	Protocol_Shop_PickupSelectionGachaSet              Protocol = 10015
	Protocol_Shop_PickupSelectionGachaBuy              Protocol = 10016
	Protocol_Recipe_Craft                              Protocol = 11000
	Protocol_MemoryLobby_List                          Protocol = 12000
	Protocol_MemoryLobby_SetMain                       Protocol = 12001
	Protocol_MemoryLobby_UpdateLobbyMode               Protocol = 12002
	Protocol_MemoryLobby_Interact                      Protocol = 12003
	Protocol_CumulativeTimeReward_List                 Protocol = 13000
	Protocol_CumulativeTimeReward_Reward               Protocol = 13001
	Protocol_OpenCondition_List                        Protocol = 15000
	Protocol_OpenCondition_Set                         Protocol = 15001
	Protocol_OpenCondition_EventList                   Protocol = 15002
	Protocol_Toast_List                                Protocol = 16000
	Protocol_Raid_List                                 Protocol = 17000
	Protocol_Raid_CompleteList                         Protocol = 17001
	Protocol_Raid_Detail                               Protocol = 17002
	Protocol_Raid_Search                               Protocol = 17003
	Protocol_Raid_CreateBattle                         Protocol = 17004
	Protocol_Raid_EnterBattle                          Protocol = 17005
	Protocol_Raid_BattleUpdate                         Protocol = 17006
	Protocol_Raid_EndBattle                            Protocol = 17007
	Protocol_Raid_Reward                               Protocol = 17008
	Protocol_Raid_RewardAll                            Protocol = 17009
	Protocol_Raid_Revive                               Protocol = 17010
	Protocol_Raid_Share                                Protocol = 17011
	Protocol_Raid_SeasonInfo                           Protocol = 17012
	Protocol_Raid_SeasonReward                         Protocol = 17013
	Protocol_Raid_Lobby                                Protocol = 17014
	Protocol_Raid_GiveUp                               Protocol = 17015
	Protocol_Raid_OpponentList                         Protocol = 17016
	Protocol_Raid_RankingReward                        Protocol = 17017
	Protocol_Raid_Login                                Protocol = 17018
	Protocol_Raid_Sweep                                Protocol = 17019
	Protocol_Raid_GetBestTeam                          Protocol = 17020
	Protocol_Raid_RankingIndex                         Protocol = 17021
	Protocol_SkipHistory_List                          Protocol = 18000
	Protocol_SkipHistory_Save                          Protocol = 18001
	Protocol_Scenario_List                             Protocol = 19000
	Protocol_Scenario_Clear                            Protocol = 19001
	Protocol_Scenario_GroupHistoryUpdate               Protocol = 19002
	Protocol_Scenario_Skip                             Protocol = 19003
	Protocol_Scenario_Select                           Protocol = 19004
	Protocol_Scenario_AccountStudentChange             Protocol = 19005
	Protocol_Scenario_LobbyStudentChange               Protocol = 19006
	Protocol_Scenario_SpecialLobbyChange               Protocol = 19007
	Protocol_Scenario_Enter                            Protocol = 19008
	Protocol_Scenario_EnterMainStage                   Protocol = 19009
	Protocol_Scenario_ConfirmMainStage                 Protocol = 19010
	Protocol_Scenario_DeployEchelon                    Protocol = 19011
	Protocol_Scenario_WithdrawEchelon                  Protocol = 19012
	Protocol_Scenario_MapMove                          Protocol = 19013
	Protocol_Scenario_EndTurn                          Protocol = 19014
	Protocol_Scenario_EnterTactic                      Protocol = 19015
	Protocol_Scenario_TacticResult                     Protocol = 19016
	Protocol_Scenario_Retreat                          Protocol = 19017
	Protocol_Scenario_Portal                           Protocol = 19018
	Protocol_Scenario_RestartMainStage                 Protocol = 19019
	Protocol_Scenario_SkipMainStage                    Protocol = 19020
	Protocol_Cafe_Get                                  Protocol = 20000
	Protocol_Cafe_Ack                                  Protocol = 20001
	Protocol_Cafe_Deploy                               Protocol = 20002
	Protocol_Cafe_Relocate                             Protocol = 20003
	Protocol_Cafe_Remove                               Protocol = 20004
	Protocol_Cafe_RemoveAll                            Protocol = 20005
	Protocol_Cafe_Interact                             Protocol = 20006
	Protocol_Cafe_ListPreset                           Protocol = 20007
	Protocol_Cafe_RenamePreset                         Protocol = 20008
	Protocol_Cafe_ClearPreset                          Protocol = 20009
	Protocol_Cafe_UpdatePresetFurniture                Protocol = 20010
	Protocol_Cafe_ApplyPreset                          Protocol = 20011
	Protocol_Cafe_RankUp                               Protocol = 20012
	Protocol_Cafe_ReceiveCurrency                      Protocol = 20013
	Protocol_Cafe_GiveGift                             Protocol = 20014
	Protocol_Cafe_SummonCharacter                      Protocol = 20015
	Protocol_Cafe_TrophyHistory                        Protocol = 20016
	Protocol_Cafe_ApplyTemplate                        Protocol = 20017
	Protocol_Cafe_Open                                 Protocol = 20018
	Protocol_Cafe_Travel                               Protocol = 20019
	Protocol_Craft_List                                Protocol = 21000
	Protocol_Craft_SelectNode                          Protocol = 21001
	Protocol_Craft_UpdateNodeLevel                     Protocol = 21002
	Protocol_Craft_BeginProcess                        Protocol = 21003
	Protocol_Craft_CompleteProcess                     Protocol = 21004
	Protocol_Craft_Reward                              Protocol = 21005
	Protocol_Craft_HistoryList                         Protocol = 21006
	Protocol_Craft_ShiftingBeginProcess                Protocol = 21007
	Protocol_Craft_ShiftingCompleteProcess             Protocol = 21008
	Protocol_Craft_ShiftingReward                      Protocol = 21009
	Protocol_Craft_AutoBeginProcess                    Protocol = 21010
	Protocol_Craft_CompleteProcessAll                  Protocol = 21011
	Protocol_Craft_RewardAll                           Protocol = 21012
	Protocol_Craft_ShiftingCompleteProcessAll          Protocol = 21013
	Protocol_Craft_ShiftingRewardAll                   Protocol = 21014
	Protocol_Arena_EnterLobby                          Protocol = 22000
	Protocol_Arena_Login                               Protocol = 22001
	Protocol_Arena_SettingChange                       Protocol = 22002
	Protocol_Arena_OpponentList                        Protocol = 22003
	Protocol_Arena_EnterBattle                         Protocol = 22004
	Protocol_Arena_EnterBattlePart1                    Protocol = 22005
	Protocol_Arena_EnterBattlePart2                    Protocol = 22006
	Protocol_Arena_BattleResult                        Protocol = 22007
	Protocol_Arena_CumulativeTimeReward                Protocol = 22008
	Protocol_Arena_DailyReward                         Protocol = 22009
	Protocol_Arena_RankList                            Protocol = 22010
	Protocol_Arena_History                             Protocol = 22011
	Protocol_Arena_RecordSync                          Protocol = 22012
	Protocol_Arena_TicketPurchase                      Protocol = 22013
	Protocol_Arena_DamageReport                        Protocol = 22014
	Protocol_Arena_CheckSeasonCloseReward              Protocol = 22015
	Protocol_Arena_SyncEchelonSettingTime              Protocol = 22016
	Protocol_WeekDungeon_List                          Protocol = 23000
	Protocol_WeekDungeon_EnterBattle                   Protocol = 23001
	Protocol_WeekDungeon_BattleResult                  Protocol = 23002
	Protocol_WeekDungeon_Retreat                       Protocol = 23003
	Protocol_Academy_GetInfo                           Protocol = 24000
	Protocol_Academy_AttendSchedule                    Protocol = 24001
	Protocol_Academy_AttendFavorSchedule               Protocol = 24002
	Protocol_Event_GetList                             Protocol = 25000
	Protocol_Event_GetImage                            Protocol = 25001
	Protocol_Event_UseCoupon                           Protocol = 25002
	Protocol_Event_RewardIncrease                      Protocol = 25003
	Protocol_ContentSave_Get                           Protocol = 26000
	Protocol_ContentSave_Discard                       Protocol = 26001
	Protocol_ContentSweep_Request                      Protocol = 27000
	Protocol_ContentSweep_MultiSweep                   Protocol = 27001
	Protocol_ContentSweep_MultiSweepPresetList         Protocol = 27002
	Protocol_ContentSweep_SetMultiSweepPreset          Protocol = 27003
	Protocol_ContentSweep_SetMultiSweepPresetName      Protocol = 27004
	Protocol_Clan_Lobby                                Protocol = 28000
	Protocol_Clan_Login                                Protocol = 28001
	Protocol_Clan_Search                               Protocol = 28002
	Protocol_Clan_Create                               Protocol = 28003
	Protocol_Clan_Member                               Protocol = 28004
	Protocol_Clan_Applicant                            Protocol = 28005
	Protocol_Clan_Join                                 Protocol = 28006
	Protocol_Clan_Quit                                 Protocol = 28007
	Protocol_Clan_Permit                               Protocol = 28008
	Protocol_Clan_Kick                                 Protocol = 28009
	Protocol_Clan_Setting                              Protocol = 28010
	Protocol_Clan_Confer                               Protocol = 28011
	Protocol_Clan_Dismiss                              Protocol = 28012
	Protocol_Clan_AutoJoin                             Protocol = 28013
	Protocol_Clan_MemberList                           Protocol = 28014
	Protocol_Clan_CancelApply                          Protocol = 28015
	Protocol_Clan_MyAssistList                         Protocol = 28016
	Protocol_Clan_SetAssist                            Protocol = 28017
	Protocol_Clan_ChatLog                              Protocol = 28018
	Protocol_Clan_Check                                Protocol = 28019
	Protocol_Clan_AllAssistList                        Protocol = 28020
	Protocol_Billing_TransactionStartByYostar          Protocol = 29000
	Protocol_Billing_TransactionEndByYostar            Protocol = 29001
	Protocol_Billing_PurchaseListByYostar              Protocol = 29002
	Protocol_Billing_PurchaseFreeProduct               Protocol = 29003
	Protocol_EventContent_AdventureList                Protocol = 30000
	Protocol_EventContent_EnterMainStage               Protocol = 30001
	Protocol_EventContent_ConfirmMainStage             Protocol = 30002
	Protocol_EventContent_EnterTactic                  Protocol = 30003
	Protocol_EventContent_TacticResult                 Protocol = 30004
	Protocol_EventContent_EnterSubStage                Protocol = 30005
	Protocol_EventContent_SubStageResult               Protocol = 30006
	Protocol_EventContent_DeployEchelon                Protocol = 30007
	Protocol_EventContent_WithdrawEchelon              Protocol = 30008
	Protocol_EventContent_MapMove                      Protocol = 30009
	Protocol_EventContent_EndTurn                      Protocol = 30010
	Protocol_EventContent_Retreat                      Protocol = 30011
	Protocol_EventContent_Portal                       Protocol = 30012
	Protocol_EventContent_PurchasePlayCountHardStage   Protocol = 30013
	Protocol_EventContent_ShopList                     Protocol = 30014
	Protocol_EventContent_ShopRefresh                  Protocol = 30015
	Protocol_EventContent_ReceiveStageTotalReward      Protocol = 30016
	Protocol_EventContent_EnterMainGroundStage         Protocol = 30017
	Protocol_EventContent_MainGroundStageResult        Protocol = 30018
	Protocol_EventContent_ShopBuyMerchandise           Protocol = 30019
	Protocol_EventContent_ShopBuyRefreshMerchandise    Protocol = 30020
	Protocol_EventContent_SelectBuff                   Protocol = 30021
	Protocol_EventContent_BoxGachaShopList             Protocol = 30022
	Protocol_EventContent_BoxGachaShopPurchase         Protocol = 30023
	Protocol_EventContent_BoxGachaShopRefresh          Protocol = 30024
	Protocol_EventContent_CollectionList               Protocol = 30025
	Protocol_EventContent_CollectionForMission         Protocol = 30026
	Protocol_EventContent_ScenarioGroupHistoryUpdate   Protocol = 30027
	Protocol_EventContent_CardShopList                 Protocol = 30028
	Protocol_EventContent_CardShopShuffle              Protocol = 30029
	Protocol_EventContent_CardShopPurchase             Protocol = 30030
	Protocol_EventContent_RestartMainStage             Protocol = 30031
	Protocol_EventContent_LocationGetInfo              Protocol = 30032
	Protocol_EventContent_LocationAttendSchedule       Protocol = 30033
	Protocol_EventContent_FortuneGachaPurchase         Protocol = 30034
	Protocol_EventContent_SubEventLobby                Protocol = 30035
	Protocol_EventContent_EnterStoryStage              Protocol = 30036
	Protocol_EventContent_StoryStageResult             Protocol = 30037
	Protocol_EventContent_DiceRaceLobby                Protocol = 30038
	Protocol_EventContent_DiceRaceRoll                 Protocol = 30039
	Protocol_EventContent_DiceRaceLapReward            Protocol = 30040
	Protocol_EventContent_PermanentList                Protocol = 30041
	Protocol_EventContent_DiceRaceUseItem              Protocol = 30042
	Protocol_EventContent_CardShopPurchaseAll          Protocol = 30043
	Protocol_EventContent_TreasureLobby                Protocol = 30044
	Protocol_EventContent_TreasureFlip                 Protocol = 30045
	Protocol_EventContent_TreasureNextRound            Protocol = 30046
	Protocol_TTS_GetFile                               Protocol = 31000
	Protocol_ContentLog_UIOpenStatistics               Protocol = 32000
	Protocol_MomoTalk_OutLine                          Protocol = 33000
	Protocol_MomoTalk_MessageList                      Protocol = 33001
	Protocol_MomoTalk_Read                             Protocol = 33002
	Protocol_MomoTalk_Reply                            Protocol = 33003
	Protocol_MomoTalk_FavorSchedule                    Protocol = 33004
	Protocol_ClearDeck_List                            Protocol = 34000
	Protocol_MiniGame_StageList                        Protocol = 35000
	Protocol_MiniGame_EnterStage                       Protocol = 35001
	Protocol_MiniGame_Result                           Protocol = 35002
	Protocol_MiniGame_MissionList                      Protocol = 35003
	Protocol_MiniGame_MissionReward                    Protocol = 35004
	Protocol_MiniGame_MissionMultipleReward            Protocol = 35005
	Protocol_MiniGame_ShootingLobby                    Protocol = 35006
	Protocol_MiniGame_ShootingBattleEnter              Protocol = 35007
	Protocol_MiniGame_ShootingBattleResult             Protocol = 35008
	Protocol_MiniGame_ShootingSweep                    Protocol = 35009
	Protocol_MiniGame_TableBoardSync                   Protocol = 35010
	Protocol_MiniGame_TableBoardMove                   Protocol = 35011
	Protocol_MiniGame_TableBoardEncounterInput         Protocol = 35012
	Protocol_MiniGame_TableBoardBattleEncounter        Protocol = 35013
	Protocol_MiniGame_TableBoardBattleRunAway          Protocol = 35014
	Protocol_MiniGame_TableBoardClearThema             Protocol = 35015
	Protocol_MiniGame_TableBoardUseItem                Protocol = 35016
	Protocol_MiniGame_TableBoardResurrect              Protocol = 35017
	Protocol_MiniGame_TableBoardSweep                  Protocol = 35018
	Protocol_MiniGame_TableBoardMoveThema              Protocol = 35019
	Protocol_MiniGame_DreamMakerGetInfo                Protocol = 35020
	Protocol_MiniGame_DreamMakerNewGame                Protocol = 35021
	Protocol_MiniGame_DreamMakerRestart                Protocol = 35022
	Protocol_MiniGame_DreamMakerAttendSchedule         Protocol = 35023
	Protocol_MiniGame_DreamMakerDailyClosing           Protocol = 35024
	Protocol_MiniGame_DreamMakerEnding                 Protocol = 35025
	Protocol_MiniGame_DefenseGetInfo                   Protocol = 35026
	Protocol_MiniGame_DefenseEnterBattle               Protocol = 35027
	Protocol_MiniGame_DefenseBattleResult              Protocol = 35028
	Protocol_MiniGame_RoadPuzzleGetInfo                Protocol = 35029
	Protocol_MiniGame_RoadPuzzleTilePlace              Protocol = 35030
	Protocol_MiniGame_RoadPuzzleSaveStage              Protocol = 35031
	Protocol_MiniGame_RoadPuzzleClearStage             Protocol = 35032
	Protocol_MiniGame_CCGLobby                         Protocol = 35033
	Protocol_MiniGame_CCGCreateGame                    Protocol = 35034
	Protocol_MiniGame_CCGSweep                         Protocol = 35035
	Protocol_MiniGame_CCGEnterStage                    Protocol = 35036
	Protocol_MiniGame_CCGEndStageDual                  Protocol = 35037
	Protocol_MiniGame_CCGEndStageEvent                 Protocol = 35038
	Protocol_MiniGame_CCGSelectRewardCard              Protocol = 35039
	Protocol_Minigame_CCGReplaceCharacter              Protocol = 35040
	Protocol_MiniGame_CCGSelectCampAction              Protocol = 35041
	Protocol_MiniGame_CCGCompleteGame                  Protocol = 35042
	Protocol_MiniGame_CCGGiveupGame                    Protocol = 35043
	Protocol_MiniGame_CCGRerollReward                  Protocol = 35044
	Protocol_MiniGame_CCGBuyPerk                       Protocol = 35045
	Protocol_Notification_LobbyCheck                   Protocol = 36000
	Protocol_Notification_EventContentReddotCheck      Protocol = 36001
	Protocol_ProofToken_RequestQuestion                Protocol = 37000
	Protocol_ProofToken_Submit                         Protocol = 37001
	Protocol_SchoolDungeon_List                        Protocol = 38000
	Protocol_SchoolDungeon_EnterBattle                 Protocol = 38001
	Protocol_SchoolDungeon_BattleResult                Protocol = 38002
	Protocol_SchoolDungeon_Retreat                     Protocol = 38003
	Protocol_TimeAttackDungeon_Lobby                   Protocol = 39000
	Protocol_TimeAttackDungeon_CreateBattle            Protocol = 39001
	Protocol_TimeAttackDungeon_EnterBattle             Protocol = 39002
	Protocol_TimeAttackDungeon_EndBattle               Protocol = 39003
	Protocol_TimeAttackDungeon_Sweep                   Protocol = 39004
	Protocol_TimeAttackDungeon_GiveUp                  Protocol = 39005
	Protocol_TimeAttackDungeon_Login                   Protocol = 39006
	Protocol_WorldRaid_Lobby                           Protocol = 40000
	Protocol_WorldRaid_BossList                        Protocol = 40001
	Protocol_WorldRaid_EnterBattle                     Protocol = 40002
	Protocol_WorldRaid_BattleResult                    Protocol = 40003
	Protocol_WorldRaid_ReceiveReward                   Protocol = 40004
	Protocol_ResetableContent_Get                      Protocol = 41000
	Protocol_Conquest_GetInfo                          Protocol = 42000
	Protocol_Conquest_Conquer                          Protocol = 42001
	Protocol_Conquest_ConquerWithBattleStart           Protocol = 42002
	Protocol_Conquest_ConquerWithBattleResult          Protocol = 42003
	Protocol_Conquest_DeployEchelon                    Protocol = 42004
	Protocol_Conquest_ManageBase                       Protocol = 42005
	Protocol_Conquest_UpgradeBase                      Protocol = 42006
	Protocol_Conquest_TakeEventObject                  Protocol = 42007
	Protocol_Conquest_EventObjectBattleStart           Protocol = 42008
	Protocol_Conquest_EventObjectBattleResult          Protocol = 42009
	Protocol_Conquest_ReceiveCalculateRewards          Protocol = 42010
	Protocol_Conquest_NormalizeEchelon                 Protocol = 42011
	Protocol_Conquest_Check                            Protocol = 42012
	Protocol_Conquest_ErosionBattleStart               Protocol = 42013
	Protocol_Conquest_ErosionBattleResult              Protocol = 42014
	Protocol_Conquest_MainStoryGetInfo                 Protocol = 42015
	Protocol_Conquest_MainStoryConquer                 Protocol = 42016
	Protocol_Conquest_MainStoryConquerWithBattleStart  Protocol = 42017
	Protocol_Conquest_MainStoryConquerWithBattleResult Protocol = 42018
	Protocol_Conquest_MainStoryCheck                   Protocol = 42019
	Protocol_Friend_List                               Protocol = 43000
	Protocol_Friend_Remove                             Protocol = 43001
	Protocol_Friend_GetFriendDetailedInfo              Protocol = 43002
	Protocol_Friend_GetIdCard                          Protocol = 43003
	Protocol_Friend_SetIdCard                          Protocol = 43004
	Protocol_Friend_Search                             Protocol = 43005
	Protocol_Friend_SendFriendRequest                  Protocol = 43006
	Protocol_Friend_AcceptFriendRequest                Protocol = 43007
	Protocol_Friend_DeclineFriendRequest               Protocol = 43008
	Protocol_Friend_CancelFriendRequest                Protocol = 43009
	Protocol_Friend_Check                              Protocol = 43010
	Protocol_Friend_ListByIds                          Protocol = 43011
	Protocol_Friend_Block                              Protocol = 43012
	Protocol_Friend_Unblock                            Protocol = 43013
	Protocol_CharacterGear_List                        Protocol = 44000
	Protocol_CharacterGear_Unlock                      Protocol = 44001
	Protocol_CharacterGear_TierUp                      Protocol = 44002
	Protocol_EliminateRaid_Login                       Protocol = 45000
	Protocol_EliminateRaid_Lobby                       Protocol = 45001
	Protocol_EliminateRaid_OpponentList                Protocol = 45002
	Protocol_EliminateRaid_GetBestTeam                 Protocol = 45003
	Protocol_EliminateRaid_CreateBattle                Protocol = 45004
	Protocol_EliminateRaid_EnterBattle                 Protocol = 45005
	Protocol_EliminateRaid_EndBattle                   Protocol = 45006
	Protocol_EliminateRaid_GiveUp                      Protocol = 45007
	Protocol_EliminateRaid_Sweep                       Protocol = 45008
	Protocol_EliminateRaid_SeasonReward                Protocol = 45009
	Protocol_EliminateRaid_RankingReward               Protocol = 45010
	Protocol_EliminateRaid_LimitedReward               Protocol = 45011
	Protocol_EliminateRaid_RankingIndex                Protocol = 45012
	Protocol_Attachment_Get                            Protocol = 46000
	Protocol_Attachment_EmblemList                     Protocol = 46001
	Protocol_Attachment_EmblemAcquire                  Protocol = 46002
	Protocol_Attachment_EmblemAttach                   Protocol = 46003
	Protocol_Sticker_Login                             Protocol = 47000
	Protocol_Sticker_Lobby                             Protocol = 47001
	Protocol_Sticker_UseSticker                        Protocol = 47002
	Protocol_Field_Sync                                Protocol = 48000
	Protocol_Field_Interaction                         Protocol = 48001
	Protocol_Field_QuestClear                          Protocol = 48002
	Protocol_Field_SceneChanged                        Protocol = 48003
	Protocol_Field_EndDate                             Protocol = 48004
	Protocol_Field_EnterStage                          Protocol = 48005
	Protocol_Field_StageResult                         Protocol = 48006
	Protocol_MultiFloorRaid_Sync                       Protocol = 49000
	Protocol_MultiFloorRaid_EnterBattle                Protocol = 49001
	Protocol_MultiFloorRaid_EndBattle                  Protocol = 49002
	Protocol_MultiFloorRaid_ReceiveReward              Protocol = 49003
	Protocol_Queuing_GetTicket                         Protocol = 50000
	Protocol_BattlePass_GetInfo                        Protocol = 51000
	Protocol_BattlePass_BuyLevel                       Protocol = 51001
	Protocol_BattlePass_ReceiveReward                  Protocol = 51002
	Protocol_BattlePass_MissionList                    Protocol = 51003
	Protocol_BattlePass_MissionSingleReward            Protocol = 51004
	Protocol_BattlePass_MissionMultipleReward          Protocol = 51005
	Protocol_BattlePass_Check                          Protocol = 51006
	Protocol_GmTalk                                    Protocol = 90000
)

func (Protocol) String ¶

func (x Protocol) String() string

func (Protocol) Value ¶

func (x Protocol) Value(sr string) Protocol

type ProtocolConverter ¶

type ProtocolConverter struct {
}

func (*ProtocolConverter) String ¶

func (x *ProtocolConverter) String() string

type PurchaseCountDB ¶

type PurchaseCountDB struct {
	ShopCashId      int64
	PurchaseCount   int32
	ResetDate       mx.MxTime
	PurchaseDate    mx.MxTime
	ManualResetDate mx.MxTime
}

func (*PurchaseCountDB) String ¶

func (x *PurchaseCountDB) String() string

type PurchaseOrderDB ¶

type PurchaseOrderDB struct {
	ShopCashId      int64
	StatusCode      PurchaseStatusCode
	PurchaseOrderId int64
}

func (*PurchaseOrderDB) String ¶

func (x *PurchaseOrderDB) String() string

type PurchaseServerTag ¶

type PurchaseServerTag int32
const (
	PurchaseServerTag_Audit      PurchaseServerTag = 0
	PurchaseServerTag_PreAudit   PurchaseServerTag = 1
	PurchaseServerTag_Production PurchaseServerTag = 2
	PurchaseServerTag_Hotfix     PurchaseServerTag = 3
	PurchaseServerTag_Standby2   PurchaseServerTag = 4
	PurchaseServerTag_Standby1   PurchaseServerTag = 5
	PurchaseServerTag_Major      PurchaseServerTag = 6
	PurchaseServerTag_Minor      PurchaseServerTag = 7
	PurchaseServerTag_Temp       PurchaseServerTag = 8
	PurchaseServerTag_Test       PurchaseServerTag = 9
	PurchaseServerTag_TestIn     PurchaseServerTag = 10
)

func (PurchaseServerTag) String ¶

func (x PurchaseServerTag) String() string

func (PurchaseServerTag) Value ¶

type PurchaseStatusCode ¶

type PurchaseStatusCode int32
const (
	PurchaseStatusCode_None           PurchaseStatusCode = 0
	PurchaseStatusCode_Start          PurchaseStatusCode = 1
	PurchaseStatusCode_PublishSuccess PurchaseStatusCode = 2
	PurchaseStatusCode_End            PurchaseStatusCode = 3
	PurchaseStatusCode_Error          PurchaseStatusCode = 4
	PurchaseStatusCode_DuplicateOrder PurchaseStatusCode = 5
	PurchaseStatusCode_Refund         PurchaseStatusCode = 6
)

func (PurchaseStatusCode) String ¶

func (x PurchaseStatusCode) String() string

func (PurchaseStatusCode) Value ¶

type QueuingGetTicketRequest ¶

type QueuingGetTicketRequest struct {
	*RequestPacket

	YostarUID       int64
	YostarToken     string
	MakeStandby     bool
	PassCheck       bool
	PassCheckYostar bool
	WaitingTicket   string
	ClientVersion   string
	OSType          string
}

func (*QueuingGetTicketRequest) SetPacket ¶

func (x *QueuingGetTicketRequest) SetPacket(packet mx.Message)

func (*QueuingGetTicketRequest) String ¶

func (x *QueuingGetTicketRequest) String() string

type QueuingGetTicketResponse ¶

type QueuingGetTicketResponse struct {
	*ResponsePacket

	WaitingTicket          string
	EnterTicket            string
	TicketSequence         int64
	AllowedSequence        int64
	RequiredSecondsPerUser float64
	Birth                  string
	ServerSeed             string
}

func (*QueuingGetTicketResponse) SetPacket ¶

func (x *QueuingGetTicketResponse) SetPacket(packet mx.Message)

func (*QueuingGetTicketResponse) String ¶

func (x *QueuingGetTicketResponse) String() string

type RaidBattleDB ¶

type RaidBattleDB struct {
	ContentType        ContentType
	RaidUniqueId       int64
	RaidBossIndex      int32
	CurrentBossHP      int64
	CurrentBossGroggy  int64
	CurrentBossAIPhase int64
	BIEchelon          string
	IsClear            bool
	RaidMembers        []*RaidMemberDescription
	SubPartsHPs        []int64
}

func (*RaidBattleDB) String ¶

func (x *RaidBattleDB) String() string

type RaidBattleUpdateRequest ¶

type RaidBattleUpdateRequest struct {
	*RequestPacket

	RaidServerId          int64
	RaidBossIndex         int32
	CumulativeDamage      int64
	CumulativeGroggyPoint int64
	Debuffs               []*DebuffDescription
}

func (*RaidBattleUpdateRequest) SetPacket ¶

func (x *RaidBattleUpdateRequest) SetPacket(packet mx.Message)

func (*RaidBattleUpdateRequest) String ¶

func (x *RaidBattleUpdateRequest) String() string

type RaidBattleUpdateResponse ¶

type RaidBattleUpdateResponse struct {
	*ResponsePacket

	RaidBattleDB *RaidBattleDB
}

func (*RaidBattleUpdateResponse) SetPacket ¶

func (x *RaidBattleUpdateResponse) SetPacket(packet mx.Message)

func (*RaidBattleUpdateResponse) String ¶

func (x *RaidBattleUpdateResponse) String() string

type RaidBossDB ¶

type RaidBossDB struct {
	ContentType     ContentType
	BossIndex       int32
	BossCurrentHP   int64
	BossGroggyPoint int64
}

func (*RaidBossDB) String ¶

func (x *RaidBossDB) String() string

type RaidBossResult ¶

type RaidBossResult struct {
	*ValueType

	Index              int32
	GivenDamage        int64
	GivenGroggyPoint   int64
	RaidDamage         *RaidDamage
	EndHpRateRawValue  int64
	GroggyRateRawValue int64
	GroggyCount        int32
	SubPartsHPs        []int64
	AIPhase            int64
}

func (*RaidBossResult) SetPacket ¶

func (x *RaidBossResult) SetPacket(packet mx.Message)

func (*RaidBossResult) String ¶

func (x *RaidBossResult) String() string

type RaidBossResultCollection ¶

type RaidBossResultCollection struct {
	AIPhase            int64
	EndHpRateRawValue  int64
	GroggyCount        int32
	GroggyRateRawValue int64
	SubPartsHPs        []int64
	RaidDamage         *RaidDamage
}

func (*RaidBossResultCollection) SetPacket ¶

func (x *RaidBossResultCollection) SetPacket(packet mx.Message)

func (*RaidBossResultCollection) String ¶

func (x *RaidBossResultCollection) String() string

type RaidCharacterDB ¶

type RaidCharacterDB struct {
	ServerId         int64
	UniqueId         int64
	StarGrade        int32
	Level            int32
	SlotIndex        int32
	AccountId        int64
	IsAssist         bool
	HasWeapon        bool
	WeaponStarGrade  int32
	CostumeId        int64
	CombatStyleIndex int32
}

func (*RaidCharacterDB) String ¶

func (x *RaidCharacterDB) String() string

type RaidCompleteListRequest ¶

type RaidCompleteListRequest struct {
	*RequestPacket
}

func (*RaidCompleteListRequest) SetPacket ¶

func (x *RaidCompleteListRequest) SetPacket(packet mx.Message)

func (*RaidCompleteListRequest) String ¶

func (x *RaidCompleteListRequest) String() string

type RaidCompleteListResponse ¶

type RaidCompleteListResponse struct {
	*ResponsePacket

	RaidDBs           []*RaidDB
	StackedDamage     int64
	ReceiveRewardId   []int64
	CurSeasonUniqueId int64
}

func (*RaidCompleteListResponse) SetPacket ¶

func (x *RaidCompleteListResponse) SetPacket(packet mx.Message)

func (*RaidCompleteListResponse) String ¶

func (x *RaidCompleteListResponse) String() string

type RaidCreateBattleRequest ¶

type RaidCreateBattleRequest struct {
	*RequestPacket

	RaidUniqueId  int64
	IsPractice    bool
	Tags          []int32
	IsPublic      bool
	Difficulty    Difficulty
	AssistUseInfo *ClanAssistUseInfo
}

func (*RaidCreateBattleRequest) SetPacket ¶

func (x *RaidCreateBattleRequest) SetPacket(packet mx.Message)

func (*RaidCreateBattleRequest) String ¶

func (x *RaidCreateBattleRequest) String() string

type RaidCreateBattleResponse ¶

type RaidCreateBattleResponse struct {
	*ResponsePacket

	RaidDB            *RaidDB
	RaidBattleDB      *RaidBattleDB
	AccountCurrencyDB *AccountCurrencyDB
	AssistCharacterDB *AssistCharacterDB
}

func (*RaidCreateBattleResponse) SetPacket ¶

func (x *RaidCreateBattleResponse) SetPacket(packet mx.Message)

func (*RaidCreateBattleResponse) String ¶

func (x *RaidCreateBattleResponse) String() string

type RaidDB ¶

type RaidDB struct {
	Owner                         *RaidMemberDescription
	ContentType                   ContentType
	ServerId                      int64
	UniqueId                      int64
	SeasonId                      int64
	Begin                         mx.MxTime
	End                           mx.MxTime
	OwnerAccountServerId          int64
	OwnerNickname                 string
	PlayerCount                   int64
	BossGroup                     string
	BossDifficulty                Difficulty
	LastBossIndex                 int32
	Tags                          []int32
	SecretCode                    string
	RaidState                     RaidStatus
	IsPractice                    bool
	RaidBossDBs                   []*RaidBossDB
	ParticipateCharacterServerIds map[int64][]int64
	IsEnterRoom                   bool
	SessionHitPoint               int64
	AccountLevelWhenCreateDB      int64
	ClanAssistUsed                bool
}

func (*RaidDB) String ¶

func (x *RaidDB) String() string

type RaidDamage ¶

type RaidDamage struct {
	*ValueType

	Index            int32
	GivenDamage      int64
	GivenGroggyPoint int64
}

func (*RaidDamage) SetPacket ¶

func (x *RaidDamage) SetPacket(packet mx.Message)

func (*RaidDamage) String ¶

func (x *RaidDamage) String() string

type RaidDamageCollection ¶

type RaidDamageCollection struct {
	Index            int32
	GivenGroggyPoint int64
	GivenDamage      int64
}

func (*RaidDamageCollection) SetPacket ¶

func (x *RaidDamageCollection) SetPacket(packet mx.Message)

func (*RaidDamageCollection) String ¶

func (x *RaidDamageCollection) String() string

type RaidDetailDB ¶

type RaidDetailDB struct {
	RaidUniqueId int64
	EndDate      mx.MxTime
	DamageTable  []*RaidPlayerInfoDB
}

func (*RaidDetailDB) String ¶

func (x *RaidDetailDB) String() string

type RaidDetailRequest ¶

type RaidDetailRequest struct {
	*RequestPacket

	RaidServerId int64
	RaidUniqueId int64
}

func (*RaidDetailRequest) SetPacket ¶

func (x *RaidDetailRequest) SetPacket(packet mx.Message)

func (*RaidDetailRequest) String ¶

func (x *RaidDetailRequest) String() string

type RaidDetailResponse ¶

type RaidDetailResponse struct {
	*ResponsePacket

	RaidDetailDB                  *RaidDetailDB
	ParticipateCharacterServerIds []int64
}

func (*RaidDetailResponse) SetPacket ¶

func (x *RaidDetailResponse) SetPacket(packet mx.Message)

func (*RaidDetailResponse) String ¶

func (x *RaidDetailResponse) String() string

type RaidEndBattleRequest ¶

type RaidEndBattleRequest struct {
	*RequestPacket

	EchelonId       int32
	RaidServerId    int64
	IsPractice      bool
	LastBossIndex   int32
	RaidBossDamages []*RaidDamage
	RaidBossResults *RaidBossResultCollection
	Summary         *BattleSummary
	AssistUseInfo   *ClanAssistUseInfo
}

func (*RaidEndBattleRequest) SetPacket ¶

func (x *RaidEndBattleRequest) SetPacket(packet mx.Message)

func (*RaidEndBattleRequest) String ¶

func (x *RaidEndBattleRequest) String() string

type RaidEndBattleResponse ¶

type RaidEndBattleResponse struct {
	*ResponsePacket

	RankingPoint        int64
	BestRankingPoint    int64
	ClearTimePoint      int64
	HPPercentScorePoint int64
	DefaultClearPoint   int64
	ParcelResultDB      *ParcelResultDB
}

func (*RaidEndBattleResponse) SetPacket ¶

func (x *RaidEndBattleResponse) SetPacket(packet mx.Message)

func (*RaidEndBattleResponse) String ¶

func (x *RaidEndBattleResponse) String() string

type RaidEnterBattleRequest ¶

type RaidEnterBattleRequest struct {
	*RequestPacket

	RaidServerId  int64
	RaidUniqueId  int64
	IsPractice    bool
	EchelonId     int64
	AssistUseInfo *ClanAssistUseInfo
}

func (*RaidEnterBattleRequest) SetPacket ¶

func (x *RaidEnterBattleRequest) SetPacket(packet mx.Message)

func (*RaidEnterBattleRequest) String ¶

func (x *RaidEnterBattleRequest) String() string

type RaidEnterBattleResponse ¶

type RaidEnterBattleResponse struct {
	*ResponsePacket

	RaidDB            *RaidDB
	RaidBattleDB      *RaidBattleDB
	AccountCurrencyDB *AccountCurrencyDB
	AssistCharacterDB *AssistCharacterDB
}

func (*RaidEnterBattleResponse) SetPacket ¶

func (x *RaidEnterBattleResponse) SetPacket(packet mx.Message)

func (*RaidEnterBattleResponse) String ¶

func (x *RaidEnterBattleResponse) String() string

type RaidGetBestTeamRequest ¶

type RaidGetBestTeamRequest struct {
	*RequestPacket

	SearchAccountId int64
}

func (*RaidGetBestTeamRequest) SetPacket ¶

func (x *RaidGetBestTeamRequest) SetPacket(packet mx.Message)

func (*RaidGetBestTeamRequest) String ¶

func (x *RaidGetBestTeamRequest) String() string

type RaidGetBestTeamResponse ¶

type RaidGetBestTeamResponse struct {
	*ResponsePacket

	RaidTeamSettingDBs []*RaidTeamSettingDB
}

func (*RaidGetBestTeamResponse) SetPacket ¶

func (x *RaidGetBestTeamResponse) SetPacket(packet mx.Message)

func (*RaidGetBestTeamResponse) String ¶

func (x *RaidGetBestTeamResponse) String() string

type RaidGiveUpDB ¶

type RaidGiveUpDB struct {
	Ranking          int64
	RankingPoint     int64
	BestRankingPoint int64
}

func (*RaidGiveUpDB) String ¶

func (x *RaidGiveUpDB) String() string

type RaidGiveUpRequest ¶

type RaidGiveUpRequest struct {
	*RequestPacket

	RaidServerId int64
	IsPractice   bool
}

func (*RaidGiveUpRequest) SetPacket ¶

func (x *RaidGiveUpRequest) SetPacket(packet mx.Message)

func (*RaidGiveUpRequest) String ¶

func (x *RaidGiveUpRequest) String() string

type RaidGiveUpResponse ¶

type RaidGiveUpResponse struct {
	*ResponsePacket

	Tier           int32
	RaidGiveUpDB   *RaidGiveUpDB
	ParcelResultDB *ParcelResultDB
}

func (*RaidGiveUpResponse) SetPacket ¶

func (x *RaidGiveUpResponse) SetPacket(packet mx.Message)

func (*RaidGiveUpResponse) String ¶

func (x *RaidGiveUpResponse) String() string

type RaidListRequest ¶

type RaidListRequest struct {
	*RequestPacket

	RaidBossGroup      string
	RaidDifficulty     Difficulty
	RaidRoomSortOption RaidRoomSortOption
}

func (*RaidListRequest) SetPacket ¶

func (x *RaidListRequest) SetPacket(packet mx.Message)

func (*RaidListRequest) String ¶

func (x *RaidListRequest) String() string

type RaidListResponse ¶

type RaidListResponse struct {
	*ResponsePacket

	CreateRaidDBs []*RaidDB
	EnterRaidDBs  []*RaidDB
	ListRaidDBs   []*RaidDB
}

func (*RaidListResponse) SetPacket ¶

func (x *RaidListResponse) SetPacket(packet mx.Message)

func (*RaidListResponse) String ¶

func (x *RaidListResponse) String() string

type RaidLobbyInfoDB ¶

type RaidLobbyInfoDB struct {
	SeasonId                      int64
	Tier                          int32
	Ranking                       int64
	BestRankingPoint              int64
	TotalRankingPoint             int64
	ReceivedRankingRewardId       int64
	CanReceiveRankingReward       bool
	PlayingRaidDB                 *RaidDB
	ReceiveRewardIds              []int64
	ReceiveLimitedRewardIds       []int64
	ParticipateCharacterServerIds []int64
	PlayableHighestDifficulty     map[string]Difficulty
	SweepPointByRaidUniqueId      map[int64]int64
	SeasonStartDate               mx.MxTime
	SeasonEndDate                 mx.MxTime
	SettlementEndDate             mx.MxTime
	NextSeasonId                  int64
	NextSeasonStartDate           mx.MxTime
	NextSeasonEndDate             mx.MxTime
	NextSettlementEndDate         mx.MxTime
	ClanAssistUseInfo             *ClanAssistUseInfo
	RemainFailCompensation        map[int32]bool
}

func (*RaidLobbyInfoDB) SetPacket ¶

func (x *RaidLobbyInfoDB) SetPacket(packet mx.Message)

func (*RaidLobbyInfoDB) String ¶

func (x *RaidLobbyInfoDB) String() string

type RaidLobbyRequest ¶

type RaidLobbyRequest struct {
	*RequestPacket
}

func (*RaidLobbyRequest) SetPacket ¶

func (x *RaidLobbyRequest) SetPacket(packet mx.Message)

func (*RaidLobbyRequest) String ¶

func (x *RaidLobbyRequest) String() string

type RaidLobbyResponse ¶

type RaidLobbyResponse struct {
	*ResponsePacket

	SeasonType        RaidSeasonType
	RaidGiveUpDB      *RaidGiveUpDB
	RaidLobbyInfoDB   *SingleRaidLobbyInfoDB
	AccountCurrencyDB *AccountCurrencyDB
	ParcelResultDB    *ParcelResultDB
}

func (*RaidLobbyResponse) SetPacket ¶

func (x *RaidLobbyResponse) SetPacket(packet mx.Message)

func (*RaidLobbyResponse) String ¶

func (x *RaidLobbyResponse) String() string

type RaidLoginRequest ¶

type RaidLoginRequest struct {
	*RequestPacket
}

func (*RaidLoginRequest) SetPacket ¶

func (x *RaidLoginRequest) SetPacket(packet mx.Message)

func (*RaidLoginRequest) String ¶

func (x *RaidLoginRequest) String() string

type RaidLoginResponse ¶

type RaidLoginResponse struct {
	*ResponsePacket

	SeasonType              RaidSeasonType
	CanReceiveRankingReward bool
	LastSettledRanking      int64
	LastSettledTier         int32
}

func (*RaidLoginResponse) SetPacket ¶

func (x *RaidLoginResponse) SetPacket(packet mx.Message)

func (*RaidLoginResponse) String ¶

func (x *RaidLoginResponse) String() string

type RaidMemberCollection ¶

type RaidMemberCollection struct {
	TotalDamage int64
	RaidDamages []*RaidDamage
}

func (*RaidMemberCollection) SetPacket ¶

func (x *RaidMemberCollection) SetPacket(packet mx.Message)

func (*RaidMemberCollection) String ¶

func (x *RaidMemberCollection) String() string

type RaidMemberDescription ¶

type RaidMemberDescription struct {
	AccountId        int64
	AccountName      string
	CharacterId      int64
	DamageGiven      int64
	GroggyGiven      int64
	DamageCollection []*RaidDamageCollection
}

func (*RaidMemberDescription) String ¶

func (x *RaidMemberDescription) String() string

type RaidOpponentListRequest ¶

type RaidOpponentListRequest struct {
	*RequestPacket

	Rank           int64
	Score          int64
	IsUpper        bool
	IsFirstRequest bool
	SearchType     RankingSearchType
}

func (*RaidOpponentListRequest) SetPacket ¶

func (x *RaidOpponentListRequest) SetPacket(packet mx.Message)

func (*RaidOpponentListRequest) String ¶

func (x *RaidOpponentListRequest) String() string

type RaidOpponentListResponse ¶

type RaidOpponentListResponse struct {
	*ResponsePacket

	OpponentUserDBs []*SingleRaidUserDB
}

func (*RaidOpponentListResponse) SetPacket ¶

func (x *RaidOpponentListResponse) SetPacket(packet mx.Message)

func (*RaidOpponentListResponse) String ¶

func (x *RaidOpponentListResponse) String() string

type RaidPlayerInfoDB ¶

type RaidPlayerInfoDB struct {
	RaidServerId      int64
	AccountId         int64
	JoinDate          mx.MxTime
	DamageAmount      int64
	RaidEndRewardFlag int32
	RaidPlayCount     int32
	Nickname          string
	CharacterId       int64
	CostumeId         int64
	AccountLevel      int64
}

func (*RaidPlayerInfoDB) String ¶

func (x *RaidPlayerInfoDB) String() string

type RaidRankingRewardRequest ¶

type RaidRankingRewardRequest struct {
	*RequestPacket
}

func (*RaidRankingRewardRequest) SetPacket ¶

func (x *RaidRankingRewardRequest) SetPacket(packet mx.Message)

func (*RaidRankingRewardRequest) String ¶

func (x *RaidRankingRewardRequest) String() string

type RaidRankingRewardResponse ¶

type RaidRankingRewardResponse struct {
	*ResponsePacket

	ReceivedRankingRewardId int64
	ParcelResultDB          *ParcelResultDB
}

func (*RaidRankingRewardResponse) SetPacket ¶

func (x *RaidRankingRewardResponse) SetPacket(packet mx.Message)

func (*RaidRankingRewardResponse) String ¶

func (x *RaidRankingRewardResponse) String() string

type RaidRewardAllRequest ¶

type RaidRewardAllRequest struct {
	*RequestPacket
}

func (*RaidRewardAllRequest) SetPacket ¶

func (x *RaidRewardAllRequest) SetPacket(packet mx.Message)

func (*RaidRewardAllRequest) String ¶

func (x *RaidRewardAllRequest) String() string

type RaidRewardAllResponse ¶

type RaidRewardAllResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*RaidRewardAllResponse) SetPacket ¶

func (x *RaidRewardAllResponse) SetPacket(packet mx.Message)

func (*RaidRewardAllResponse) String ¶

func (x *RaidRewardAllResponse) String() string

type RaidRewardRequest ¶

type RaidRewardRequest struct {
	*RequestPacket

	RaidServerId int64
	IsPractice   bool
}

func (*RaidRewardRequest) SetPacket ¶

func (x *RaidRewardRequest) SetPacket(packet mx.Message)

func (*RaidRewardRequest) String ¶

func (x *RaidRewardRequest) String() string

type RaidRewardResponse ¶

type RaidRewardResponse struct {
	*ResponsePacket

	RankingPoint     int64
	BestRankingPoint int64
	ParcelResultDB   *ParcelResultDB
}

func (*RaidRewardResponse) SetPacket ¶

func (x *RaidRewardResponse) SetPacket(packet mx.Message)

func (*RaidRewardResponse) String ¶

func (x *RaidRewardResponse) String() string

type RaidRoomSortOption ¶

type RaidRoomSortOption int32
const (
	RaidRoomSortOption_HPHigh         RaidRoomSortOption = 0
	RaidRoomSortOption_HPLow          RaidRoomSortOption = 1
	RaidRoomSortOption_RemainTimeHigh RaidRoomSortOption = 2
	RaidRoomSortOption_RemainTimeLow  RaidRoomSortOption = 3
)

func (RaidRoomSortOption) String ¶

func (x RaidRoomSortOption) String() string

func (RaidRoomSortOption) Value ¶

type RaidSearchRequest ¶

type RaidSearchRequest struct {
	*RequestPacket

	SecretCode string
	Tags       []string
}

func (*RaidSearchRequest) SetPacket ¶

func (x *RaidSearchRequest) SetPacket(packet mx.Message)

func (*RaidSearchRequest) String ¶

func (x *RaidSearchRequest) String() string

type RaidSearchResponse ¶

type RaidSearchResponse struct {
	*ResponsePacket

	RaidDBs []*RaidDB
}

func (*RaidSearchResponse) SetPacket ¶

func (x *RaidSearchResponse) SetPacket(packet mx.Message)

func (*RaidSearchResponse) String ¶

func (x *RaidSearchResponse) String() string

type RaidSeasonRankingHistoryDB ¶

type RaidSeasonRankingHistoryDB struct {
	ContentType      ContentType
	AccountId        int64
	SeasonId         int64
	Ranking          int64
	BestRankingPoint int64
	Tier             int32
	ReceivedDate     mx.MxTime
}

func (*RaidSeasonRankingHistoryDB) String ¶

func (x *RaidSeasonRankingHistoryDB) String() string

type RaidSeasonRewardRequest ¶

type RaidSeasonRewardRequest struct {
	*RequestPacket
}

func (*RaidSeasonRewardRequest) SetPacket ¶

func (x *RaidSeasonRewardRequest) SetPacket(packet mx.Message)

func (*RaidSeasonRewardRequest) String ¶

func (x *RaidSeasonRewardRequest) String() string

type RaidSeasonRewardResponse ¶

type RaidSeasonRewardResponse struct {
	*ResponsePacket

	ParcelResultDB   *ParcelResultDB
	ReceiveRewardIds []int64
}

func (*RaidSeasonRewardResponse) SetPacket ¶

func (x *RaidSeasonRewardResponse) SetPacket(packet mx.Message)

func (*RaidSeasonRewardResponse) String ¶

func (x *RaidSeasonRewardResponse) String() string

type RaidSeasonType ¶

type RaidSeasonType int32
const (
	RaidSeasonType_None       RaidSeasonType = 0
	RaidSeasonType_Open       RaidSeasonType = 1
	RaidSeasonType_Close      RaidSeasonType = 2
	RaidSeasonType_Settlement RaidSeasonType = 3
)

func (RaidSeasonType) String ¶

func (x RaidSeasonType) String() string

func (RaidSeasonType) Value ¶

func (x RaidSeasonType) Value(sr string) RaidSeasonType

type RaidShareRequest ¶

type RaidShareRequest struct {
	*RequestPacket

	RaidServerId int64
}

func (*RaidShareRequest) SetPacket ¶

func (x *RaidShareRequest) SetPacket(packet mx.Message)

func (*RaidShareRequest) String ¶

func (x *RaidShareRequest) String() string

type RaidShareResponse ¶

type RaidShareResponse struct {
	*ResponsePacket

	RaidDB *RaidDB
}

func (*RaidShareResponse) SetPacket ¶

func (x *RaidShareResponse) SetPacket(packet mx.Message)

func (*RaidShareResponse) String ¶

func (x *RaidShareResponse) String() string

type RaidStatus ¶

type RaidStatus int32
const (
	RaidStatus_None    RaidStatus = 0
	RaidStatus_Playing RaidStatus = 1
	RaidStatus_Clear   RaidStatus = 2
	RaidStatus_Close   RaidStatus = 3
)

func (RaidStatus) String ¶

func (x RaidStatus) String() string

func (RaidStatus) Value ¶

func (x RaidStatus) Value(sr string) RaidStatus

type RaidSummary ¶

type RaidSummary struct {
	RaidSeasonId     int64
	GivenDamage      int64
	TotalGroggyCount int32
	RaidBossIndex    int32
	RaidBossResults  []*RaidBossResultCollection
}

func (*RaidSummary) String ¶

func (x *RaidSummary) String() string

type RaidSweepRequest ¶

type RaidSweepRequest struct {
	*RequestPacket

	UniqueId   int64
	SweepCount int64
}

func (*RaidSweepRequest) SetPacket ¶

func (x *RaidSweepRequest) SetPacket(packet mx.Message)

func (*RaidSweepRequest) String ¶

func (x *RaidSweepRequest) String() string

type RaidSweepResponse ¶

type RaidSweepResponse struct {
	*ResponsePacket

	TotalSeasonPoint int64
	Rewards          [][]*ParcelInfo
	ParcelResultDB   *ParcelResultDB
}

func (*RaidSweepResponse) SetPacket ¶

func (x *RaidSweepResponse) SetPacket(packet mx.Message)

func (*RaidSweepResponse) String ¶

func (x *RaidSweepResponse) String() string

type RaidTeamSettingDB ¶

type RaidTeamSettingDB struct {
	AccountId                     int64
	TryNumber                     int64
	EchelonType                   EchelonType
	EchelonExtensionType          EchelonExtensionType
	MainCharacterDBs              []*RaidCharacterDB
	SupportCharacterDBs           []*RaidCharacterDB
	SkillCardMulliganCharacterIds []int64
	TSSInteractionUniqueId        int64
	LeaderCharacterUniqueId       int64
}

func (*RaidTeamSettingDB) String ¶

func (x *RaidTeamSettingDB) String() string

type RaidUserDB ¶

type RaidUserDB struct {
	AccountId                   int64
	RepresentCharacterUniqueId  int64
	RepresentCharacterCostumeId int64
	Level                       int64
	Nickname                    string
	Tier                        int32
	Rank                        int64
	BestRankingPoint            int64
	BestRankingPointDetail      float64
	AccountAttachmentDB         *AccountAttachmentDB
}

func (*RaidUserDB) SetPacket ¶

func (x *RaidUserDB) SetPacket(packet mx.Message)

func (*RaidUserDB) String ¶

func (x *RaidUserDB) String() string

type RankingSearchType ¶

type RankingSearchType int32
const (
	RankingSearchType_None  RankingSearchType = 0
	RankingSearchType_Rank  RankingSearchType = 1
	RankingSearchType_Score RankingSearchType = 2
)

func (RankingSearchType) String ¶

func (x RankingSearchType) String() string

func (RankingSearchType) Value ¶

type Rarity ¶

type Rarity int32
const (
	Rarity_N   Rarity = 0
	Rarity_R   Rarity = 1
	Rarity_SR  Rarity = 2
	Rarity_SSR Rarity = 3
)

func (Rarity) String ¶

func (x Rarity) String() string

func (Rarity) Value ¶

func (x Rarity) Value(sr string) Rarity

type ReceiveAccountLevelRewardRequest ¶

type ReceiveAccountLevelRewardRequest struct {
	*RequestPacket
}

func (*ReceiveAccountLevelRewardRequest) SetPacket ¶

func (x *ReceiveAccountLevelRewardRequest) SetPacket(packet mx.Message)

func (*ReceiveAccountLevelRewardRequest) String ¶

type ReceiveAccountLevelRewardResponse ¶

type ReceiveAccountLevelRewardResponse struct {
	*ResponsePacket
	ReceivedAccountLevelRewardIds []int64
	ParcelResultDB                *ParcelResultDB
}

func (*ReceiveAccountLevelRewardResponse) SetPacket ¶

func (x *ReceiveAccountLevelRewardResponse) SetPacket(packet mx.Message)

func (*ReceiveAccountLevelRewardResponse) String ¶

type RecipeCraftRequest ¶

type RecipeCraftRequest struct {
	*RequestPacket

	RecipeCraftUniqueId      int64
	RecipeIngredientUniqueId int64
}

func (*RecipeCraftRequest) SetPacket ¶

func (x *RecipeCraftRequest) SetPacket(packet mx.Message)

func (*RecipeCraftRequest) String ¶

func (x *RecipeCraftRequest) String() string

type RecipeCraftResponse ¶

type RecipeCraftResponse struct {
	*ResponsePacket

	ParcelResultDB           *ParcelResultDB
	EquipmentConsumeResultDB *ConsumeResultDB
	ItemConsumeResultDB      *ConsumeResultDB
}

func (*RecipeCraftResponse) SetPacket ¶

func (x *RecipeCraftResponse) SetPacket(packet mx.Message)

func (*RecipeCraftResponse) String ¶

func (x *RecipeCraftResponse) String() string

type RequestPacket ¶

type RequestPacket struct {
	*BasePacket

	ClientUpTime                  int32
	Resendable                    bool
	Hash                          int64
	IsTest                        bool
	ModifiedServerTime__DebugOnly mx.MxTime
}

func (*RequestPacket) SetPacket ¶

func (x *RequestPacket) SetPacket(packet mx.Message)

func (*RequestPacket) String ¶

func (x *RequestPacket) String() string

type ResetContentType ¶

type ResetContentType int32
const (
	ResetContentType_None                      ResetContentType = 0
	ResetContentType_HardStagePlay             ResetContentType = 1
	ResetContentType_StarategyMapHeal          ResetContentType = 2
	ResetContentType_ShopRefresh               ResetContentType = 3
	ResetContentType_ArenaDefenseVictoryReward ResetContentType = 4
	ResetContentType_WeeklyMasterCoin          ResetContentType = 5
	ResetContentType_WorldRaidGemEnterCount    ResetContentType = 6
	ResetContentType_ConquestDailyErosionCheck ResetContentType = 7
	ResetContentType_MiniEventToken            ResetContentType = 8
)

func (ResetContentType) String ¶

func (x ResetContentType) String() string

func (ResetContentType) Value ¶

type ResetableContentGetRequest ¶

type ResetableContentGetRequest struct {
	*RequestPacket
}

func (*ResetableContentGetRequest) SetPacket ¶

func (x *ResetableContentGetRequest) SetPacket(packet mx.Message)

func (*ResetableContentGetRequest) String ¶

func (x *ResetableContentGetRequest) String() string

type ResetableContentGetResponse ¶

type ResetableContentGetResponse struct {
	*ResponsePacket

	ResetableContentValueDBs []*ResetableContentValueDB
}

func (*ResetableContentGetResponse) SetPacket ¶

func (x *ResetableContentGetResponse) SetPacket(packet mx.Message)

func (*ResetableContentGetResponse) String ¶

func (x *ResetableContentGetResponse) String() string

type ResetableContentId ¶

type ResetableContentId struct {
	*ValueType

	Type   ResetContentType
	Mapped int64
}

func (*ResetableContentId) SetPacket ¶

func (x *ResetableContentId) SetPacket(packet mx.Message)

func (*ResetableContentId) String ¶

func (x *ResetableContentId) String() string

type ResetableContentValueDB ¶

type ResetableContentValueDB struct {
	ResetableContentId *ResetableContentId
	ContentValue       int64
	LastUpdateTime     mx.MxTime
}

func (*ResetableContentValueDB) String ¶

func (x *ResetableContentValueDB) String() string

type ResponsePacket ¶

type ResponsePacket struct {
	*BasePacket

	ServerTimeTicks            int64
	ServerNotification         ServerNotificationFlag
	MissionProgressDBs         []*MissionProgressDB
	EventMissionProgressDBDict map[int64][]*MissionProgressDB
	StaticOpenConditions       map[string]int32
}

func (*ResponsePacket) SetPacket ¶

func (x *ResponsePacket) SetPacket(packet mx.Message)

func (*ResponsePacket) String ¶

func (x *ResponsePacket) String() string

type RewardTag ¶

type RewardTag int32
const (
	RewardTag_Default                  RewardTag = 0
	RewardTag_FirstClear               RewardTag = 1
	RewardTag_StrategyObject           RewardTag = 2
	RewardTag_Event                    RewardTag = 3
	RewardTag_ThreeStar                RewardTag = 4
	RewardTag_ProductMonthly           RewardTag = 5
	RewardTag_Rare                     RewardTag = 6
	RewardTag_EventBonus               RewardTag = 7
	RewardTag_TimeWeight               RewardTag = 8
	RewardTag_ProductWeekly            RewardTag = 9
	RewardTag_ProductBiweekly          RewardTag = 10
	RewardTag_EventPermanentReward     RewardTag = 11
	RewardTag_ConquestManageEvent      RewardTag = 12
	RewardTag_ConquestManageDefault    RewardTag = 13
	RewardTag_ConquestCalculateDefault RewardTag = 14
	RewardTag_ConquestCalculateLevel2  RewardTag = 15
	RewardTag_ConquestCalculateLevel3  RewardTag = 16
	RewardTag_ConquestFootholdUpgrade2 RewardTag = 17
	RewardTag_ConquestFootholdUpgrade3 RewardTag = 18
	RewardTag_ConquestErosionPenalty   RewardTag = 19
	RewardTag_GemBonus                 RewardTag = 20
	RewardTag_GemPaid                  RewardTag = 21
	RewardTag_ConquestTileConquer      RewardTag = 22
)

func (RewardTag) String ¶

func (x RewardTag) String() string

func (RewardTag) Value ¶

func (x RewardTag) Value(sr string) RewardTag

type RoadPuzzleBoardSaveDB ¶

type RoadPuzzleBoardSaveDB struct {
	UniqueId int64
	Round    int32
	// contains filtered or unexported fields
}

func (*RoadPuzzleBoardSaveDB) String ¶

func (x *RoadPuzzleBoardSaveDB) String() string

type RoadPuzzleRailTileData ¶

type RoadPuzzleRailTileData struct {
	*RoadPuzzleTileData

	Type          RoadPuzzleRailTileType
	EntranceIndex int32
	ExitIndex     int32

	ResourcePath string
	// contains filtered or unexported fields
}

func (*RoadPuzzleRailTileData) SetPacket ¶

func (x *RoadPuzzleRailTileData) SetPacket(packet mx.Message)

func (*RoadPuzzleRailTileData) String ¶

func (x *RoadPuzzleRailTileData) String() string

type RoadPuzzleRailTileType ¶

type RoadPuzzleRailTileType int32
const (
	RoadPuzzleRailTileType_None       RoadPuzzleRailTileType = 0
	RoadPuzzleRailTileType_Straight   RoadPuzzleRailTileType = 1
	RoadPuzzleRailTileType_CurveBig   RoadPuzzleRailTileType = 2
	RoadPuzzleRailTileType_CurveSmall RoadPuzzleRailTileType = 3
)

func (RoadPuzzleRailTileType) String ¶

func (x RoadPuzzleRailTileType) String() string

func (RoadPuzzleRailTileType) Value ¶

type RoadPuzzleTileData ¶

type RoadPuzzleTileData struct {
	Location *HexLocation
	Rotation int32
	Uid      int64
}

func (*RoadPuzzleTileData) SetPacket ¶

func (x *RoadPuzzleTileData) SetPacket(packet mx.Message)

func (*RoadPuzzleTileData) String ¶

func (x *RoadPuzzleTileData) String() string

type RoadPuzzleTileRewardData ¶

type RoadPuzzleTileRewardData struct {
	Location   *HexLocation
	RewardInfo *ParcelInfo
}

func (*RoadPuzzleTileRewardData) String ¶

func (x *RoadPuzzleTileRewardData) String() string

type RuntimeFieldHandle ¶

type RuntimeFieldHandle struct {
	*ValueType

	Value *IntPtr
}

func (*RuntimeFieldHandle) SetPacket ¶

func (x *RuntimeFieldHandle) SetPacket(packet mx.Message)

func (*RuntimeFieldHandle) String ¶

func (x *RuntimeFieldHandle) String() string

type RuntimeMethodHandle ¶

type RuntimeMethodHandle struct {
	*ValueType

	Value *IntPtr
}

func (*RuntimeMethodHandle) SetPacket ¶

func (x *RuntimeMethodHandle) SetPacket(packet mx.Message)

func (*RuntimeMethodHandle) String ¶

func (x *RuntimeMethodHandle) String() string

type RuntimeTypeHandle ¶

type RuntimeTypeHandle struct {
	*ValueType

	Value *IntPtr
}

func (*RuntimeTypeHandle) SetPacket ¶

func (x *RuntimeTypeHandle) SetPacket(packet mx.Message)

func (*RuntimeTypeHandle) String ¶

func (x *RuntimeTypeHandle) String() string

type ScenarioAccountStudentChangeRequest ¶

type ScenarioAccountStudentChangeRequest struct {
	*RequestPacket

	AccountStudent       int64
	AccountStudentBefore int64
}

func (*ScenarioAccountStudentChangeRequest) SetPacket ¶

func (x *ScenarioAccountStudentChangeRequest) SetPacket(packet mx.Message)

func (*ScenarioAccountStudentChangeRequest) String ¶

type ScenarioAccountStudentChangeResponse ¶

type ScenarioAccountStudentChangeResponse struct {
	*ResponsePacket
}

func (*ScenarioAccountStudentChangeResponse) SetPacket ¶

func (x *ScenarioAccountStudentChangeResponse) SetPacket(packet mx.Message)

func (*ScenarioAccountStudentChangeResponse) String ¶

type ScenarioClearRequest ¶

type ScenarioClearRequest struct {
	*RequestPacket

	ScenarioId    int64
	BattleSummary *BattleSummary
}

func (*ScenarioClearRequest) SetPacket ¶

func (x *ScenarioClearRequest) SetPacket(packet mx.Message)

func (*ScenarioClearRequest) String ¶

func (x *ScenarioClearRequest) String() string

type ScenarioClearResponse ¶

type ScenarioClearResponse struct {
	*ResponsePacket

	ScenarioHistoryDB     *ScenarioHistoryDB
	ParcelResultDB        *ParcelResultDB
	ScenarioCollectionDBs []*ScenarioCollectionDB
}

func (*ScenarioClearResponse) SetPacket ¶

func (x *ScenarioClearResponse) SetPacket(packet mx.Message)

func (*ScenarioClearResponse) String ¶

func (x *ScenarioClearResponse) String() string

type ScenarioCollectionDB ¶

type ScenarioCollectionDB struct {
	GroupId     int64
	UniqueId    int64
	ReceiveDate mx.MxTime
}

func (*ScenarioCollectionDB) String ¶

func (x *ScenarioCollectionDB) String() string

type ScenarioConfirmMainStageRequest ¶

type ScenarioConfirmMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioConfirmMainStageRequest) SetPacket ¶

func (x *ScenarioConfirmMainStageRequest) SetPacket(packet mx.Message)

func (*ScenarioConfirmMainStageRequest) String ¶

type ScenarioConfirmMainStageResponse ¶

type ScenarioConfirmMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *StoryStrategyStageSaveDB
	ScenarioIds    []int64
}

func (*ScenarioConfirmMainStageResponse) SetPacket ¶

func (x *ScenarioConfirmMainStageResponse) SetPacket(packet mx.Message)

func (*ScenarioConfirmMainStageResponse) String ¶

type ScenarioDeployEchelonRequest ¶

type ScenarioDeployEchelonRequest struct {
	*RequestPacket

	StageUniqueId    int64
	DeployedEchelons []*HexaUnit
}

func (*ScenarioDeployEchelonRequest) SetPacket ¶

func (x *ScenarioDeployEchelonRequest) SetPacket(packet mx.Message)

func (*ScenarioDeployEchelonRequest) String ¶

type ScenarioDeployEchelonResponse ¶

type ScenarioDeployEchelonResponse struct {
	*ResponsePacket

	SaveDataDB *StoryStrategyStageSaveDB
}

func (*ScenarioDeployEchelonResponse) SetPacket ¶

func (x *ScenarioDeployEchelonResponse) SetPacket(packet mx.Message)

func (*ScenarioDeployEchelonResponse) String ¶

type ScenarioEndTurnRequest ¶

type ScenarioEndTurnRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioEndTurnRequest) SetPacket ¶

func (x *ScenarioEndTurnRequest) SetPacket(packet mx.Message)

func (*ScenarioEndTurnRequest) String ¶

func (x *ScenarioEndTurnRequest) String() string

type ScenarioEndTurnResponse ¶

type ScenarioEndTurnResponse struct {
	*ResponsePacket

	SaveDataDB        *StoryStrategyStageSaveDB
	AccountCurrencyDB *AccountCurrencyDB
	ScenarioIds       []int64
}

func (*ScenarioEndTurnResponse) SetPacket ¶

func (x *ScenarioEndTurnResponse) SetPacket(packet mx.Message)

func (*ScenarioEndTurnResponse) String ¶

func (x *ScenarioEndTurnResponse) String() string

type ScenarioEnterMainStageRequest ¶

type ScenarioEnterMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioEnterMainStageRequest) SetPacket ¶

func (x *ScenarioEnterMainStageRequest) SetPacket(packet mx.Message)

func (*ScenarioEnterMainStageRequest) String ¶

type ScenarioEnterMainStageResponse ¶

type ScenarioEnterMainStageResponse struct {
	*ResponsePacket

	SaveDataDB *StoryStrategyStageSaveDB
}

func (*ScenarioEnterMainStageResponse) SetPacket ¶

func (x *ScenarioEnterMainStageResponse) SetPacket(packet mx.Message)

func (*ScenarioEnterMainStageResponse) String ¶

type ScenarioEnterRequest ¶

type ScenarioEnterRequest struct {
	*RequestPacket

	ScenarioId int64
}

func (*ScenarioEnterRequest) SetPacket ¶

func (x *ScenarioEnterRequest) SetPacket(packet mx.Message)

func (*ScenarioEnterRequest) String ¶

func (x *ScenarioEnterRequest) String() string

type ScenarioEnterResponse ¶

type ScenarioEnterResponse struct {
	*ResponsePacket
}

func (*ScenarioEnterResponse) SetPacket ¶

func (x *ScenarioEnterResponse) SetPacket(packet mx.Message)

func (*ScenarioEnterResponse) String ¶

func (x *ScenarioEnterResponse) String() string

type ScenarioEnterTacticRequest ¶

type ScenarioEnterTacticRequest struct {
	*RequestPacket

	StageUniqueId int64
	EchelonIndex  int64
	EnemyIndex    int64
}

func (*ScenarioEnterTacticRequest) SetPacket ¶

func (x *ScenarioEnterTacticRequest) SetPacket(packet mx.Message)

func (*ScenarioEnterTacticRequest) String ¶

func (x *ScenarioEnterTacticRequest) String() string

type ScenarioEnterTacticResponse ¶

type ScenarioEnterTacticResponse struct {
	*ResponsePacket
}

func (*ScenarioEnterTacticResponse) SetPacket ¶

func (x *ScenarioEnterTacticResponse) SetPacket(packet mx.Message)

func (*ScenarioEnterTacticResponse) String ¶

func (x *ScenarioEnterTacticResponse) String() string

type ScenarioGroupHistoryDB ¶

type ScenarioGroupHistoryDB struct {
	AccountServerId       int64
	ScenarioGroupUqniueId int64
	ScenarioType          int64
	EventContentId        int64
	ClearDateTime         mx.MxTime
	IsReturn              bool
}

func (*ScenarioGroupHistoryDB) String ¶

func (x *ScenarioGroupHistoryDB) String() string

type ScenarioGroupHistoryUpdateRequest ¶

type ScenarioGroupHistoryUpdateRequest struct {
	*RequestPacket

	ScenarioGroupUniqueId int64
	ScenarioType          int64
}

func (*ScenarioGroupHistoryUpdateRequest) SetPacket ¶

func (x *ScenarioGroupHistoryUpdateRequest) SetPacket(packet mx.Message)

func (*ScenarioGroupHistoryUpdateRequest) String ¶

type ScenarioGroupHistoryUpdateResponse ¶

type ScenarioGroupHistoryUpdateResponse struct {
	*ResponsePacket

	ScenarioGroupHistoryDB *ScenarioGroupHistoryDB
}

func (*ScenarioGroupHistoryUpdateResponse) SetPacket ¶

func (x *ScenarioGroupHistoryUpdateResponse) SetPacket(packet mx.Message)

func (*ScenarioGroupHistoryUpdateResponse) String ¶

type ScenarioHistoryDB ¶

type ScenarioHistoryDB struct {
	ScenarioUniqueId int64
	ClearDateTime    mx.MxTime
}

func (*ScenarioHistoryDB) String ¶

func (x *ScenarioHistoryDB) String() string

type ScenarioListRequest ¶

type ScenarioListRequest struct {
	*RequestPacket
}

func (*ScenarioListRequest) SetPacket ¶

func (x *ScenarioListRequest) SetPacket(packet mx.Message)

func (*ScenarioListRequest) String ¶

func (x *ScenarioListRequest) String() string

type ScenarioListResponse ¶

type ScenarioListResponse struct {
	*ResponsePacket

	ScenarioHistoryDBs      []*ScenarioHistoryDB
	ScenarioGroupHistoryDBs []*ScenarioGroupHistoryDB
	ScenarioCollectionDBs   []*ScenarioCollectionDB
}

func (*ScenarioListResponse) SetPacket ¶

func (x *ScenarioListResponse) SetPacket(packet mx.Message)

func (*ScenarioListResponse) String ¶

func (x *ScenarioListResponse) String() string

type ScenarioLobbyStudentChangeRequest ¶

type ScenarioLobbyStudentChangeRequest struct {
	*RequestPacket

	LobbyStudents       []int64
	LobbyStudentsBefore []int64
}

func (*ScenarioLobbyStudentChangeRequest) SetPacket ¶

func (x *ScenarioLobbyStudentChangeRequest) SetPacket(packet mx.Message)

func (*ScenarioLobbyStudentChangeRequest) String ¶

type ScenarioLobbyStudentChangeResponse ¶

type ScenarioLobbyStudentChangeResponse struct {
	*ResponsePacket
}

func (*ScenarioLobbyStudentChangeResponse) SetPacket ¶

func (x *ScenarioLobbyStudentChangeResponse) SetPacket(packet mx.Message)

func (*ScenarioLobbyStudentChangeResponse) String ¶

type ScenarioMapMoveRequest ¶

type ScenarioMapMoveRequest struct {
	*RequestPacket

	StageUniqueId   int64
	EchelonEntityId int64
	DestPosition    *HexLocation
}

func (*ScenarioMapMoveRequest) SetPacket ¶

func (x *ScenarioMapMoveRequest) SetPacket(packet mx.Message)

func (*ScenarioMapMoveRequest) String ¶

func (x *ScenarioMapMoveRequest) String() string

type ScenarioMapMoveResponse ¶

type ScenarioMapMoveResponse struct {
	*ResponsePacket

	SaveDataDB                *StoryStrategyStageSaveDB
	ScenarioIds               []int64
	EchelonEntityId           int64
	StrategyObject            *Strategy
	StrategyObjectParcelInfos []*ParcelInfo
}

func (*ScenarioMapMoveResponse) SetPacket ¶

func (x *ScenarioMapMoveResponse) SetPacket(packet mx.Message)

func (*ScenarioMapMoveResponse) String ¶

func (x *ScenarioMapMoveResponse) String() string

type ScenarioPortalRequest ¶

type ScenarioPortalRequest struct {
	*RequestPacket

	StageUniqueId   int64
	EchelonEntityId int64
}

func (*ScenarioPortalRequest) SetPacket ¶

func (x *ScenarioPortalRequest) SetPacket(packet mx.Message)

func (*ScenarioPortalRequest) String ¶

func (x *ScenarioPortalRequest) String() string

type ScenarioPortalResponse ¶

type ScenarioPortalResponse struct {
	*ResponsePacket

	StoryStrategyStageSaveDB *StoryStrategyStageSaveDB
	ScenarioIds              []int64
}

func (*ScenarioPortalResponse) SetPacket ¶

func (x *ScenarioPortalResponse) SetPacket(packet mx.Message)

func (*ScenarioPortalResponse) String ¶

func (x *ScenarioPortalResponse) String() string

type ScenarioRestartMainStageRequest ¶

type ScenarioRestartMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioRestartMainStageRequest) SetPacket ¶

func (x *ScenarioRestartMainStageRequest) SetPacket(packet mx.Message)

func (*ScenarioRestartMainStageRequest) String ¶

type ScenarioRestartMainStageResponse ¶

type ScenarioRestartMainStageResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	SaveDataDB     *StoryStrategyStageSaveDB
}

func (*ScenarioRestartMainStageResponse) SetPacket ¶

func (x *ScenarioRestartMainStageResponse) SetPacket(packet mx.Message)

func (*ScenarioRestartMainStageResponse) String ¶

type ScenarioRetreatRequest ¶

type ScenarioRetreatRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioRetreatRequest) SetPacket ¶

func (x *ScenarioRetreatRequest) SetPacket(packet mx.Message)

func (*ScenarioRetreatRequest) String ¶

func (x *ScenarioRetreatRequest) String() string

type ScenarioRetreatResponse ¶

type ScenarioRetreatResponse struct {
	*ResponsePacket

	ReleasedEchelonNumbers []int64
	ParcelResultDB         *ParcelResultDB
}

func (*ScenarioRetreatResponse) SetPacket ¶

func (x *ScenarioRetreatResponse) SetPacket(packet mx.Message)

func (*ScenarioRetreatResponse) String ¶

func (x *ScenarioRetreatResponse) String() string

type ScenarioSelectRequest ¶

type ScenarioSelectRequest struct {
	*RequestPacket

	ScriptGroupId     int64
	ScriptSelectGroup int64
}

func (*ScenarioSelectRequest) SetPacket ¶

func (x *ScenarioSelectRequest) SetPacket(packet mx.Message)

func (*ScenarioSelectRequest) String ¶

func (x *ScenarioSelectRequest) String() string

type ScenarioSelectResponse ¶

type ScenarioSelectResponse struct {
	*ResponsePacket
}

func (*ScenarioSelectResponse) SetPacket ¶

func (x *ScenarioSelectResponse) SetPacket(packet mx.Message)

func (*ScenarioSelectResponse) String ¶

func (x *ScenarioSelectResponse) String() string

type ScenarioSkipMainStageRequest ¶

type ScenarioSkipMainStageRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*ScenarioSkipMainStageRequest) SetPacket ¶

func (x *ScenarioSkipMainStageRequest) SetPacket(packet mx.Message)

func (*ScenarioSkipMainStageRequest) String ¶

type ScenarioSkipMainStageResponse ¶

type ScenarioSkipMainStageResponse struct {
	*ResponsePacket
}

func (*ScenarioSkipMainStageResponse) SetPacket ¶

func (x *ScenarioSkipMainStageResponse) SetPacket(packet mx.Message)

func (*ScenarioSkipMainStageResponse) String ¶

type ScenarioSkipRequest ¶

type ScenarioSkipRequest struct {
	*RequestPacket

	ScriptGroupId        int64
	SkipPointScriptCount int32
}

func (*ScenarioSkipRequest) SetPacket ¶

func (x *ScenarioSkipRequest) SetPacket(packet mx.Message)

func (*ScenarioSkipRequest) String ¶

func (x *ScenarioSkipRequest) String() string

type ScenarioSkipResponse ¶

type ScenarioSkipResponse struct {
	*ResponsePacket
}

func (*ScenarioSkipResponse) SetPacket ¶

func (x *ScenarioSkipResponse) SetPacket(packet mx.Message)

func (*ScenarioSkipResponse) String ¶

func (x *ScenarioSkipResponse) String() string

type ScenarioSpecialLobbyChangeRequest ¶

type ScenarioSpecialLobbyChangeRequest struct {
	*RequestPacket

	MemoryLobbyId       int64
	MemoryLobbyIdBefore int64
}

func (*ScenarioSpecialLobbyChangeRequest) SetPacket ¶

func (x *ScenarioSpecialLobbyChangeRequest) SetPacket(packet mx.Message)

func (*ScenarioSpecialLobbyChangeRequest) String ¶

type ScenarioSpecialLobbyChangeResponse ¶

type ScenarioSpecialLobbyChangeResponse struct {
	*ResponsePacket
}

func (*ScenarioSpecialLobbyChangeResponse) SetPacket ¶

func (x *ScenarioSpecialLobbyChangeResponse) SetPacket(packet mx.Message)

func (*ScenarioSpecialLobbyChangeResponse) String ¶

type ScenarioTacticResultRequest ¶

type ScenarioTacticResultRequest struct {
	*RequestPacket

	PassCheckCharacter bool
	Summary            *BattleSummary
	Hand               *SkillCardHand
	SkipSummary        *TacticSkipSummary
}

func (*ScenarioTacticResultRequest) SetPacket ¶

func (x *ScenarioTacticResultRequest) SetPacket(packet mx.Message)

func (*ScenarioTacticResultRequest) String ¶

func (x *ScenarioTacticResultRequest) String() string

type ScenarioTacticResultResponse ¶

type ScenarioTacticResultResponse struct {
	*ResponsePacket

	StrategyObject *Strategy
	SaveDataDB     *StoryStrategyStageSaveDB
	IsPlayerWin    bool
	ScenarioIds    []int64
}

func (*ScenarioTacticResultResponse) SetPacket ¶

func (x *ScenarioTacticResultResponse) SetPacket(packet mx.Message)

func (*ScenarioTacticResultResponse) String ¶

type ScenarioWithdrawEchelonRequest ¶

type ScenarioWithdrawEchelonRequest struct {
	*RequestPacket

	StageUniqueId           int64
	WithdrawEchelonEntityId []int64
}

func (*ScenarioWithdrawEchelonRequest) SetPacket ¶

func (x *ScenarioWithdrawEchelonRequest) SetPacket(packet mx.Message)

func (*ScenarioWithdrawEchelonRequest) String ¶

type ScenarioWithdrawEchelonResponse ¶

type ScenarioWithdrawEchelonResponse struct {
	*ResponsePacket

	SaveDataDB         *StoryStrategyStageSaveDB
	WithdrawEchelonDBs []*EchelonDB
}

func (*ScenarioWithdrawEchelonResponse) SetPacket ¶

func (x *ScenarioWithdrawEchelonResponse) SetPacket(packet mx.Message)

func (*ScenarioWithdrawEchelonResponse) String ¶

type SchoolDungeonBattleResultRequest ¶

type SchoolDungeonBattleResultRequest struct {
	*RequestPacket

	StageUniqueId      int64
	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*SchoolDungeonBattleResultRequest) SetPacket ¶

func (x *SchoolDungeonBattleResultRequest) SetPacket(packet mx.Message)

func (*SchoolDungeonBattleResultRequest) String ¶

type SchoolDungeonBattleResultResponse ¶

type SchoolDungeonBattleResultResponse struct {
	*ResponsePacket

	SchoolDungeonStageHistoryDB *SchoolDungeonStageHistoryDB
	LevelUpCharacterDBs         []*CharacterDB
	FirstClearReward            []*ParcelInfo
	ThreeStarReward             []*ParcelInfo
	ParcelResultDB              *ParcelResultDB
}

func (*SchoolDungeonBattleResultResponse) SetPacket ¶

func (x *SchoolDungeonBattleResultResponse) SetPacket(packet mx.Message)

func (*SchoolDungeonBattleResultResponse) String ¶

type SchoolDungeonEnterBattleRequest ¶

type SchoolDungeonEnterBattleRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*SchoolDungeonEnterBattleRequest) SetPacket ¶

func (x *SchoolDungeonEnterBattleRequest) SetPacket(packet mx.Message)

func (*SchoolDungeonEnterBattleRequest) String ¶

type SchoolDungeonEnterBattleResponse ¶

type SchoolDungeonEnterBattleResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*SchoolDungeonEnterBattleResponse) SetPacket ¶

func (x *SchoolDungeonEnterBattleResponse) SetPacket(packet mx.Message)

func (*SchoolDungeonEnterBattleResponse) String ¶

type SchoolDungeonListRequest ¶

type SchoolDungeonListRequest struct {
	*RequestPacket
}

func (*SchoolDungeonListRequest) SetPacket ¶

func (x *SchoolDungeonListRequest) SetPacket(packet mx.Message)

func (*SchoolDungeonListRequest) String ¶

func (x *SchoolDungeonListRequest) String() string

type SchoolDungeonListResponse ¶

type SchoolDungeonListResponse struct {
	*ResponsePacket

	SchoolDungeonStageHistoryDBList []*SchoolDungeonStageHistoryDB
}

func (*SchoolDungeonListResponse) SetPacket ¶

func (x *SchoolDungeonListResponse) SetPacket(packet mx.Message)

func (*SchoolDungeonListResponse) String ¶

func (x *SchoolDungeonListResponse) String() string

type SchoolDungeonRetreatRequest ¶

type SchoolDungeonRetreatRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*SchoolDungeonRetreatRequest) SetPacket ¶

func (x *SchoolDungeonRetreatRequest) SetPacket(packet mx.Message)

func (*SchoolDungeonRetreatRequest) String ¶

func (x *SchoolDungeonRetreatRequest) String() string

type SchoolDungeonRetreatResponse ¶

type SchoolDungeonRetreatResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*SchoolDungeonRetreatResponse) SetPacket ¶

func (x *SchoolDungeonRetreatResponse) SetPacket(packet mx.Message)

func (*SchoolDungeonRetreatResponse) String ¶

type SchoolDungeonStageHistoryDB ¶

type SchoolDungeonStageHistoryDB struct {
	StageUniqueId  int64
	BestStarRecord int64
	StarFlags      []bool
	Star1Flag      bool
	Star2Flag      bool
	Star3Flag      bool
	IsClearedEver  bool
}

func (*SchoolDungeonStageHistoryDB) String ¶

func (x *SchoolDungeonStageHistoryDB) String() string

type SecurityRuleSet ¶

type SecurityRuleSet int32
const (
	SecurityRuleSet_None   SecurityRuleSet = 0
	SecurityRuleSet_Level1 SecurityRuleSet = 1
	SecurityRuleSet_Level2 SecurityRuleSet = 2
)

func (SecurityRuleSet) String ¶

func (x SecurityRuleSet) String() string

func (SecurityRuleSet) Value ¶

type SelectTicketReplaceInfo ¶

type SelectTicketReplaceInfo struct {
	MaterialType ParcelType
	MaterialId   int64
	TicketItemId int64
	Amount       int32
}

func (*SelectTicketReplaceInfo) String ¶

func (x *SelectTicketReplaceInfo) String() string

type ServerNotificationFlag ¶

type ServerNotificationFlag int32
const (
	ServerNotificationFlag_None                           ServerNotificationFlag = 0
	ServerNotificationFlag_NewMailArrived                 ServerNotificationFlag = 4
	ServerNotificationFlag_HasUnreadMail                  ServerNotificationFlag = 8
	ServerNotificationFlag_NewToastDetected               ServerNotificationFlag = 16
	ServerNotificationFlag_CanReceiveArenaDailyReward     ServerNotificationFlag = 32
	ServerNotificationFlag_CanReceiveRaidReward           ServerNotificationFlag = 64
	ServerNotificationFlag_ServerMaintenance              ServerNotificationFlag = 256
	ServerNotificationFlag_CannotReceiveMail              ServerNotificationFlag = 512
	ServerNotificationFlag_InventoryFullRewardMail        ServerNotificationFlag = 1024
	ServerNotificationFlag_CanReceiveClanAttendanceReward ServerNotificationFlag = 2048
	ServerNotificationFlag_HasClanApplicant               ServerNotificationFlag = 4096
	ServerNotificationFlag_HasFriendRequest               ServerNotificationFlag = 8192
	ServerNotificationFlag_CheckConquest                  ServerNotificationFlag = 16384
	ServerNotificationFlag_CanReceiveEliminateRaidReward  ServerNotificationFlag = 32768
	ServerNotificationFlag_CanReceiveMultiFloorRaidReward ServerNotificationFlag = 65536
)

func (ServerNotificationFlag) String ¶

func (x ServerNotificationFlag) String() string

func (ServerNotificationFlag) Value ¶

type SessionKey ¶

type SessionKey struct {
	AccountServerId int64
	MxToken         string
}

func (*SessionKey) String ¶

func (x *SessionKey) String() string

type ShiftingCraftInfoDB ¶

type ShiftingCraftInfoDB struct {
	SlotSequence  int64
	CraftRecipeId int64
	CraftAmount   int64
	StartTime     mx.MxTime
	EndTime       mx.MxTime
}

func (*ShiftingCraftInfoDB) String ¶

func (x *ShiftingCraftInfoDB) String() string

type ShopBeforehandGachaGetRequest ¶

type ShopBeforehandGachaGetRequest struct {
	*RequestPacket
}

func (*ShopBeforehandGachaGetRequest) SetPacket ¶

func (x *ShopBeforehandGachaGetRequest) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaGetRequest) String ¶

type ShopBeforehandGachaGetResponse ¶

type ShopBeforehandGachaGetResponse struct {
	*ResponsePacket

	AlreadyPicked           bool
	BeforehandGachaSnapshot *BeforehandGachaSnapshotDB
}

func (*ShopBeforehandGachaGetResponse) SetPacket ¶

func (x *ShopBeforehandGachaGetResponse) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaGetResponse) String ¶

type ShopBeforehandGachaPickRequest ¶

type ShopBeforehandGachaPickRequest struct {
	*RequestPacket

	ShopUniqueId int64
	GoodsId      int64
	TargetIndex  int64
}

func (*ShopBeforehandGachaPickRequest) SetPacket ¶

func (x *ShopBeforehandGachaPickRequest) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaPickRequest) String ¶

type ShopBeforehandGachaPickResponse ¶

type ShopBeforehandGachaPickResponse struct {
	*ResponsePacket

	GachaResults  []*GachaResult
	AcquiredItems []*ItemDB
}

func (*ShopBeforehandGachaPickResponse) SetPacket ¶

func (x *ShopBeforehandGachaPickResponse) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaPickResponse) String ¶

type ShopBeforehandGachaRunRequest ¶

type ShopBeforehandGachaRunRequest struct {
	*RequestPacket

	ShopUniqueId int64
	GoodsId      int64
}

func (*ShopBeforehandGachaRunRequest) SetPacket ¶

func (x *ShopBeforehandGachaRunRequest) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaRunRequest) String ¶

type ShopBeforehandGachaRunResponse ¶

type ShopBeforehandGachaRunResponse struct {
	*ResponsePacket

	SelectGachaSnapshot *BeforehandGachaSnapshotDB
}

func (*ShopBeforehandGachaRunResponse) SetPacket ¶

func (x *ShopBeforehandGachaRunResponse) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaRunResponse) String ¶

type ShopBeforehandGachaSaveRequest ¶

type ShopBeforehandGachaSaveRequest struct {
	*RequestPacket

	TargetIndex int64
}

func (*ShopBeforehandGachaSaveRequest) SetPacket ¶

func (x *ShopBeforehandGachaSaveRequest) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaSaveRequest) String ¶

type ShopBeforehandGachaSaveResponse ¶

type ShopBeforehandGachaSaveResponse struct {
	*ResponsePacket

	SelectGachaSnapshot *BeforehandGachaSnapshotDB
}

func (*ShopBeforehandGachaSaveResponse) SetPacket ¶

func (x *ShopBeforehandGachaSaveResponse) SetPacket(packet mx.Message)

func (*ShopBeforehandGachaSaveResponse) String ¶

type ShopBuyAPRequest ¶

type ShopBuyAPRequest struct {
	*RequestPacket

	ShopUniqueId  int64
	PurchaseCount int64
}

func (*ShopBuyAPRequest) SetPacket ¶

func (x *ShopBuyAPRequest) SetPacket(packet mx.Message)

func (*ShopBuyAPRequest) String ¶

func (x *ShopBuyAPRequest) String() string

type ShopBuyAPResponse ¶

type ShopBuyAPResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
	ParcelResultDB    *ParcelResultDB
	MailDB            *MailDB
	ShopProductDB     *ShopProductDB
}

func (*ShopBuyAPResponse) SetPacket ¶

func (x *ShopBuyAPResponse) SetPacket(packet mx.Message)

func (*ShopBuyAPResponse) String ¶

func (x *ShopBuyAPResponse) String() string

type ShopBuyEligmaRequest ¶

type ShopBuyEligmaRequest struct {
	*RequestPacket

	GoodsUniqueId     int64
	ShopUniqueId      int64
	CharacterUniqueId int64
	PurchaseCount     int64
}

func (*ShopBuyEligmaRequest) SetPacket ¶

func (x *ShopBuyEligmaRequest) SetPacket(packet mx.Message)

func (*ShopBuyEligmaRequest) String ¶

func (x *ShopBuyEligmaRequest) String() string

type ShopBuyEligmaResponse ¶

type ShopBuyEligmaResponse struct {
	*ResponsePacket

	ParcelResultDB  *ParcelResultDB
	ConsumeResultDB *ConsumeResultDB
	ShopProductDB   *ShopProductDB
}

func (*ShopBuyEligmaResponse) SetPacket ¶

func (x *ShopBuyEligmaResponse) SetPacket(packet mx.Message)

func (*ShopBuyEligmaResponse) String ¶

func (x *ShopBuyEligmaResponse) String() string

type ShopBuyGacha2Request ¶

type ShopBuyGacha2Request struct {
	*RequestPacket

	ShopBuyGachaRequest
}

func (*ShopBuyGacha2Request) SetPacket ¶

func (x *ShopBuyGacha2Request) SetPacket(packet mx.Message)

func (*ShopBuyGacha2Request) String ¶

func (x *ShopBuyGacha2Request) String() string

type ShopBuyGacha2Response ¶

type ShopBuyGacha2Response struct {
	*ResponsePacket

	UpdateTime     mx.MxTime
	GemBonusRemain int64
	GemPaidRemain  int64
	ConsumedItems  []*ItemDB
	GachaResults   []*GachaResult
	AcquiredItems  []*ItemDB
}

func (*ShopBuyGacha2Response) SetPacket ¶

func (x *ShopBuyGacha2Response) SetPacket(packet mx.Message)

func (*ShopBuyGacha2Response) String ¶

func (x *ShopBuyGacha2Response) String() string

type ShopBuyGacha3Request ¶

type ShopBuyGacha3Request struct {
	*RequestPacket

	ShopBuyGacha2Request
	FreeRecruitId int64
	Cost          *ParcelCost
}

func (*ShopBuyGacha3Request) SetPacket ¶

func (x *ShopBuyGacha3Request) SetPacket(packet mx.Message)

func (*ShopBuyGacha3Request) String ¶

func (x *ShopBuyGacha3Request) String() string

type ShopBuyGacha3Response ¶

type ShopBuyGacha3Response struct {
	*ResponsePacket

	ShopBuyGacha2Response
	FreeRecruitHistoryDB *ShopFreeRecruitHistoryDB
}

func (*ShopBuyGacha3Response) SetPacket ¶

func (x *ShopBuyGacha3Response) SetPacket(packet mx.Message)

func (*ShopBuyGacha3Response) String ¶

func (x *ShopBuyGacha3Response) String() string

type ShopBuyGachaRequest ¶

type ShopBuyGachaRequest struct {
	*RequestPacket

	GoodsId      int64
	ShopUniqueId int64
}

func (*ShopBuyGachaRequest) SetPacket ¶

func (x *ShopBuyGachaRequest) SetPacket(packet mx.Message)

func (*ShopBuyGachaRequest) String ¶

func (x *ShopBuyGachaRequest) String() string

type ShopBuyGachaResponse ¶

type ShopBuyGachaResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
	ParcelResultDB    *ParcelResultDB
}

func (*ShopBuyGachaResponse) SetPacket ¶

func (x *ShopBuyGachaResponse) SetPacket(packet mx.Message)

func (*ShopBuyGachaResponse) String ¶

func (x *ShopBuyGachaResponse) String() string

type ShopBuyMerchandiseRequest ¶

type ShopBuyMerchandiseRequest struct {
	*RequestPacket

	IsRefreshGoods bool
	ShopUniqueId   int64
	GoodsId        int64
	PurchaseCount  int64
}

func (*ShopBuyMerchandiseRequest) SetPacket ¶

func (x *ShopBuyMerchandiseRequest) SetPacket(packet mx.Message)

func (*ShopBuyMerchandiseRequest) String ¶

func (x *ShopBuyMerchandiseRequest) String() string

type ShopBuyMerchandiseResponse ¶

type ShopBuyMerchandiseResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
	ParcelResultDB    *ParcelResultDB
	MailDB            *MailDB
	ShopProductDB     *ShopProductDB
}

func (*ShopBuyMerchandiseResponse) SetPacket ¶

func (x *ShopBuyMerchandiseResponse) SetPacket(packet mx.Message)

func (*ShopBuyMerchandiseResponse) String ¶

func (x *ShopBuyMerchandiseResponse) String() string

type ShopBuyRefreshMerchandiseRequest ¶

type ShopBuyRefreshMerchandiseRequest struct {
	*RequestPacket

	ShopUniqueIds []int64
}

func (*ShopBuyRefreshMerchandiseRequest) SetPacket ¶

func (x *ShopBuyRefreshMerchandiseRequest) SetPacket(packet mx.Message)

func (*ShopBuyRefreshMerchandiseRequest) String ¶

type ShopBuyRefreshMerchandiseResponse ¶

type ShopBuyRefreshMerchandiseResponse struct {
	*ResponsePacket

	AccountCurrencyDB *AccountCurrencyDB
	ConsumeResultDB   *ConsumeResultDB
	ParcelResultDB    *ParcelResultDB
	ShopProductDB     []*ShopProductDB
	MailDB            *MailDB
}

func (*ShopBuyRefreshMerchandiseResponse) SetPacket ¶

func (x *ShopBuyRefreshMerchandiseResponse) SetPacket(packet mx.Message)

func (*ShopBuyRefreshMerchandiseResponse) String ¶

type ShopCashBlockType ¶

type ShopCashBlockType int64
const (
	ShopCashBlockType_All        ShopCashBlockType = -1
	ShopCashBlockType_AppStore   ShopCashBlockType = -2
	ShopCashBlockType_GooglePlay ShopCashBlockType = -3
	ShopCashBlockType_None       ShopCashBlockType = -9999
)

func (ShopCashBlockType) String ¶

func (x ShopCashBlockType) String() string

func (ShopCashBlockType) Value ¶

type ShopCategoryType ¶

type ShopCategoryType int32
const (
	ShopCategoryType_General             ShopCategoryType = 0
	ShopCategoryType_SecretStone         ShopCategoryType = 1
	ShopCategoryType_Raid                ShopCategoryType = 2
	ShopCategoryType_Gold                ShopCategoryType = 3
	ShopCategoryType_Ap                  ShopCategoryType = 4
	ShopCategoryType_PickupGacha         ShopCategoryType = 5
	ShopCategoryType_NormalGacha         ShopCategoryType = 6
	ShopCategoryType_PointGacha          ShopCategoryType = 7
	ShopCategoryType_EventGacha          ShopCategoryType = 8
	ShopCategoryType_ArenaTicket         ShopCategoryType = 9
	ShopCategoryType_Arena               ShopCategoryType = 10
	ShopCategoryType_TutoGacha           ShopCategoryType = 11
	ShopCategoryType_RecruitSellection   ShopCategoryType = 12
	ShopCategoryType_EventContent_0      ShopCategoryType = 13
	ShopCategoryType_EventContent_1      ShopCategoryType = 14
	ShopCategoryType_EventContent_2      ShopCategoryType = 15
	ShopCategoryType_EventContent_3      ShopCategoryType = 16
	ShopCategoryType_EventContent_4      ShopCategoryType = 17
	ShopCategoryType__Obsolete           ShopCategoryType = 18
	ShopCategoryType_LimitedGacha        ShopCategoryType = 19
	ShopCategoryType_MasterCoin          ShopCategoryType = 20
	ShopCategoryType_SecretStoneGrowth   ShopCategoryType = 21
	ShopCategoryType_TicketGacha         ShopCategoryType = 22
	ShopCategoryType_DirectPayGacha      ShopCategoryType = 23
	ShopCategoryType_FesGacha            ShopCategoryType = 24
	ShopCategoryType_TimeAttack          ShopCategoryType = 25
	ShopCategoryType_Chaser              ShopCategoryType = 26
	ShopCategoryType_ChaserTicket        ShopCategoryType = 27
	ShopCategoryType_SchoolDungeonTicket ShopCategoryType = 28
	ShopCategoryType_AcademyTicket       ShopCategoryType = 29
	ShopCategoryType_Special             ShopCategoryType = 30
	ShopCategoryType_Care                ShopCategoryType = 31
	ShopCategoryType_BeforehandGacha     ShopCategoryType = 32
	ShopCategoryType_EliminateRaid       ShopCategoryType = 33
	ShopCategoryType_GlobalSpecialGacha  ShopCategoryType = 34
)

func (ShopCategoryType) String ¶

func (x ShopCategoryType) String() string

func (ShopCategoryType) Value ¶

type ShopEligmaHistoryDB ¶

type ShopEligmaHistoryDB struct {
	CharacterUniqueId int64
	PurchaseCount     int64
}

func (*ShopEligmaHistoryDB) String ¶

func (x *ShopEligmaHistoryDB) String() string

type ShopFreeRecruitHistoryDB ¶

type ShopFreeRecruitHistoryDB struct {
	UniqueId       int64
	RecruitCount   int32
	LastUpdateDate mx.MxTime
}

func (*ShopFreeRecruitHistoryDB) String ¶

func (x *ShopFreeRecruitHistoryDB) String() string

type ShopGachaRecruitListRequest ¶

type ShopGachaRecruitListRequest struct {
	*RequestPacket
}

func (*ShopGachaRecruitListRequest) SetPacket ¶

func (x *ShopGachaRecruitListRequest) SetPacket(packet mx.Message)

func (*ShopGachaRecruitListRequest) String ¶

func (x *ShopGachaRecruitListRequest) String() string

type ShopGachaRecruitListResponse ¶

type ShopGachaRecruitListResponse struct {
	*ResponsePacket

	ShopRecruits              []*ShopRecruitDB
	ShopFreeRecruitHistoryDBs []*ShopFreeRecruitHistoryDB
}

func (*ShopGachaRecruitListResponse) SetPacket ¶

func (x *ShopGachaRecruitListResponse) SetPacket(packet mx.Message)

func (*ShopGachaRecruitListResponse) String ¶

type ShopInfoDB ¶

type ShopInfoDB struct {
	EventContentId      int64
	Category            ShopCategoryType
	ManualRefreshCount  int64
	IsRefresh           bool
	NextAutoRefreshDate mx.MxTime
	LastAutoRefreshDate mx.MxTime
	ShopProductList     []*ShopProductDB
}

func (*ShopInfoDB) String ¶

func (x *ShopInfoDB) String() string

type ShopListRequest ¶

type ShopListRequest struct {
	*RequestPacket

	CategoryList []ShopCategoryType
}

func (*ShopListRequest) SetPacket ¶

func (x *ShopListRequest) SetPacket(packet mx.Message)

func (*ShopListRequest) String ¶

func (x *ShopListRequest) String() string

type ShopListResponse ¶

type ShopListResponse struct {
	*ResponsePacket

	ShopInfos            []*ShopInfoDB
	ShopEligmaHistoryDBs []*ShopEligmaHistoryDB
}

func (*ShopListResponse) SetPacket ¶

func (x *ShopListResponse) SetPacket(packet mx.Message)

func (*ShopListResponse) String ¶

func (x *ShopListResponse) String() string

type ShopPickupSelectionGachaBuyRequest ¶

type ShopPickupSelectionGachaBuyRequest struct {
	*ShopBuyGacha2Request
	FreeRecruitId int64
	Cost          *ParcelCost
}

func (*ShopPickupSelectionGachaBuyRequest) SetPacket ¶

func (x *ShopPickupSelectionGachaBuyRequest) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaBuyRequest) String ¶

type ShopPickupSelectionGachaBuyResponse ¶

type ShopPickupSelectionGachaBuyResponse struct {
	*ShopBuyGacha2Response
	FreeRecruitHistoryDB *ShopFreeRecruitHistoryDB
}

func (*ShopPickupSelectionGachaBuyResponse) SetPacket ¶

func (x *ShopPickupSelectionGachaBuyResponse) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaBuyResponse) String ¶

type ShopPickupSelectionGachaGetRequest ¶

type ShopPickupSelectionGachaGetRequest struct {
	*RequestPacket
	ShopRecruitId int64
}

func (*ShopPickupSelectionGachaGetRequest) SetPacket ¶

func (x *ShopPickupSelectionGachaGetRequest) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaGetRequest) String ¶

type ShopPickupSelectionGachaGetResponse ¶

type ShopPickupSelectionGachaGetResponse struct {
	*ResponsePacket
	PickupCharacterSelection map[int64]int64
}

func (*ShopPickupSelectionGachaGetResponse) SetPacket ¶

func (x *ShopPickupSelectionGachaGetResponse) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaGetResponse) String ¶

type ShopPickupSelectionGachaSetRequest ¶

type ShopPickupSelectionGachaSetRequest struct {
	*RequestPacket
	ShopRecruitID            int64
	PickupCharacterSelection map[int64]int64
}

func (*ShopPickupSelectionGachaSetRequest) SetPacket ¶

func (x *ShopPickupSelectionGachaSetRequest) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaSetRequest) String ¶

type ShopPickupSelectionGachaSetResponse ¶

type ShopPickupSelectionGachaSetResponse struct {
	*ResponsePacket
}

func (*ShopPickupSelectionGachaSetResponse) SetPacket ¶

func (x *ShopPickupSelectionGachaSetResponse) SetPacket(packet mx.Message)

func (*ShopPickupSelectionGachaSetResponse) String ¶

type ShopProductDB ¶

type ShopProductDB struct {
	EventContentId     int64
	ShopExcelId        int64
	Category           ShopCategoryType
	DisplayOrder       int64
	PurchaseCount      int64
	SoldOut            bool
	PurchaseCountLimit int64
	Price              int64
	ProductType        ShopProductType
}

func (*ShopProductDB) String ¶

func (x *ShopProductDB) String() string

type ShopProductType ¶

type ShopProductType int32
const (
	ShopProductType_None    ShopProductType = 0
	ShopProductType_General ShopProductType = 1
	ShopProductType_Refresh ShopProductType = 2
)

func (ShopProductType) String ¶

func (x ShopProductType) String() string

func (ShopProductType) Value ¶

type ShopRecruitDB ¶

type ShopRecruitDB struct {
	Id             int64
	SalesStartDate mx.MxTime
	SalesEndDate   mx.MxTime
	UpdateDate     mx.MxTime
}

func (*ShopRecruitDB) String ¶

func (x *ShopRecruitDB) String() string

type ShopRefreshRequest ¶

type ShopRefreshRequest struct {
	*RequestPacket

	ShopCategoryType ShopCategoryType
}

func (*ShopRefreshRequest) SetPacket ¶

func (x *ShopRefreshRequest) SetPacket(packet mx.Message)

func (*ShopRefreshRequest) String ¶

func (x *ShopRefreshRequest) String() string

type ShopRefreshResponse ¶

type ShopRefreshResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	ShopInfoDB     *ShopInfoDB
}

func (*ShopRefreshResponse) SetPacket ¶

func (x *ShopRefreshResponse) SetPacket(packet mx.Message)

func (*ShopRefreshResponse) String ¶

func (x *ShopRefreshResponse) String() string

type SingleRaidLobbyInfoDB ¶

type SingleRaidLobbyInfoDB struct {
	*RaidLobbyInfoDB

	ClearDifficulty []Difficulty
}

func (*SingleRaidLobbyInfoDB) SetPacket ¶

func (x *SingleRaidLobbyInfoDB) SetPacket(packet mx.Message)

func (*SingleRaidLobbyInfoDB) String ¶

func (x *SingleRaidLobbyInfoDB) String() string

type SingleRaidUserDB ¶

type SingleRaidUserDB struct {
	*RaidUserDB

	RaidTeamSettingDB *RaidTeamSettingDB
}

func (*SingleRaidUserDB) SetPacket ¶

func (x *SingleRaidUserDB) SetPacket(packet mx.Message)

func (*SingleRaidUserDB) String ¶

func (x *SingleRaidUserDB) String() string

type SkillCardHand ¶

type SkillCardHand struct {
	Cost             float32
	SkillCardsInHand []*SkillCardInfo
}

func (*SkillCardHand) String ¶

func (x *SkillCardHand) String() string

type SkillCardInfo ¶

type SkillCardInfo struct {
	*ValueType

	CharacterId    int64
	HandIndex      int32
	SkillId        string
	RemainCoolTime int32
}

func (*SkillCardInfo) SetPacket ¶

func (x *SkillCardInfo) SetPacket(packet mx.Message)

func (*SkillCardInfo) String ¶

func (x *SkillCardInfo) String() string

type SkillCostAddSnapshot ¶

type SkillCostAddSnapshot struct {
	*ValueType

	Frame int64
	Added float32
}

func (*SkillCostAddSnapshot) SetPacket ¶

func (x *SkillCostAddSnapshot) SetPacket(packet mx.Message)

func (*SkillCostAddSnapshot) String ¶

func (x *SkillCostAddSnapshot) String() string

type SkillCostRegenSnapshot ¶

type SkillCostRegenSnapshot struct {
	*ValueType

	Frame int64
	Regen float32
}

func (*SkillCostRegenSnapshot) SetPacket ¶

func (x *SkillCostRegenSnapshot) SetPacket(packet mx.Message)

func (*SkillCostRegenSnapshot) String ¶

func (x *SkillCostRegenSnapshot) String() string

type SkillCostSummary ¶

type SkillCostSummary struct {
	InitialCost           float32
	CostPerFrameSnapshots []*CostRegenSnapshotCollection
	CostAddSnapshots      []*SkillCostAddSnapshot
	CostUseSnapshots      []*SkillCostUseSnapshot
}

func (*SkillCostSummary) String ¶

func (x *SkillCostSummary) String() string

type SkillCostUseSnapshot ¶

type SkillCostUseSnapshot struct {
	*ValueType

	Frame  int64
	Used   float32
	CharId int64
	Level  int32
}

func (*SkillCostUseSnapshot) SetPacket ¶

func (x *SkillCostUseSnapshot) SetPacket(packet mx.Message)

func (*SkillCostUseSnapshot) String ¶

func (x *SkillCostUseSnapshot) String() string

type SkillLevelBatchGrowthRequestDB ¶

type SkillLevelBatchGrowthRequestDB struct {
	SkillSlot    string
	Level        int32
	ReplaceInfos []*SelectTicketReplaceInfo
}

func (*SkillLevelBatchGrowthRequestDB) String ¶

type SkillSlot ¶

type SkillSlot int32
const (
	SkillSlot_None                  SkillSlot = 0
	SkillSlot_NormalAttack01        SkillSlot = 1
	SkillSlot_NormalAttack02        SkillSlot = 2
	SkillSlot_NormalAttack03        SkillSlot = 3
	SkillSlot_NormalAttack04        SkillSlot = 4
	SkillSlot_NormalAttack05        SkillSlot = 5
	SkillSlot_NormalAttack06        SkillSlot = 6
	SkillSlot_NormalAttack07        SkillSlot = 7
	SkillSlot_NormalAttack08        SkillSlot = 8
	SkillSlot_NormalAttack09        SkillSlot = 9
	SkillSlot_NormalAttack10        SkillSlot = 10
	SkillSlot_ExSkill01             SkillSlot = 11
	SkillSlot_ExSkill02             SkillSlot = 12
	SkillSlot_ExSkill03             SkillSlot = 13
	SkillSlot_ExSkill04             SkillSlot = 14
	SkillSlot_ExSkill05             SkillSlot = 15
	SkillSlot_ExSkill06             SkillSlot = 16
	SkillSlot_ExSkill07             SkillSlot = 17
	SkillSlot_ExSkill08             SkillSlot = 18
	SkillSlot_ExSkill09             SkillSlot = 19
	SkillSlot_ExSkill10             SkillSlot = 20
	SkillSlot_Passive01             SkillSlot = 21
	SkillSlot_Passive02             SkillSlot = 22
	SkillSlot_Passive03             SkillSlot = 23
	SkillSlot_Passive04             SkillSlot = 24
	SkillSlot_Passive05             SkillSlot = 25
	SkillSlot_Passive06             SkillSlot = 26
	SkillSlot_Passive07             SkillSlot = 27
	SkillSlot_Passive08             SkillSlot = 28
	SkillSlot_Passive09             SkillSlot = 29
	SkillSlot_Passive10             SkillSlot = 30
	SkillSlot_ExtraPassive01        SkillSlot = 31
	SkillSlot_ExtraPassive02        SkillSlot = 32
	SkillSlot_ExtraPassive03        SkillSlot = 33
	SkillSlot_ExtraPassive04        SkillSlot = 34
	SkillSlot_ExtraPassive05        SkillSlot = 35
	SkillSlot_ExtraPassive06        SkillSlot = 36
	SkillSlot_ExtraPassive07        SkillSlot = 37
	SkillSlot_ExtraPassive08        SkillSlot = 38
	SkillSlot_ExtraPassive09        SkillSlot = 39
	SkillSlot_ExtraPassive10        SkillSlot = 40
	SkillSlot_Support01             SkillSlot = 41
	SkillSlot_Support02             SkillSlot = 42
	SkillSlot_Support03             SkillSlot = 43
	SkillSlot_Support04             SkillSlot = 44
	SkillSlot_Support05             SkillSlot = 45
	SkillSlot_Support06             SkillSlot = 46
	SkillSlot_Support07             SkillSlot = 47
	SkillSlot_Support08             SkillSlot = 48
	SkillSlot_Support09             SkillSlot = 49
	SkillSlot_Support10             SkillSlot = 50
	SkillSlot_EnterBattleGround     SkillSlot = 51
	SkillSlot_LeaderSkill01         SkillSlot = 52
	SkillSlot_LeaderSkill02         SkillSlot = 53
	SkillSlot_LeaderSkill03         SkillSlot = 54
	SkillSlot_LeaderSkill04         SkillSlot = 55
	SkillSlot_LeaderSkill05         SkillSlot = 56
	SkillSlot_LeaderSkill06         SkillSlot = 57
	SkillSlot_LeaderSkill07         SkillSlot = 58
	SkillSlot_LeaderSkill08         SkillSlot = 59
	SkillSlot_LeaderSkill09         SkillSlot = 60
	SkillSlot_LeaderSkill10         SkillSlot = 61
	SkillSlot_Equipment01           SkillSlot = 62
	SkillSlot_Equipment02           SkillSlot = 63
	SkillSlot_Equipment03           SkillSlot = 64
	SkillSlot_Equipment04           SkillSlot = 65
	SkillSlot_Equipment05           SkillSlot = 66
	SkillSlot_Equipment06           SkillSlot = 67
	SkillSlot_Equipment07           SkillSlot = 68
	SkillSlot_Equipment08           SkillSlot = 69
	SkillSlot_Equipment09           SkillSlot = 70
	SkillSlot_Equipment10           SkillSlot = 71
	SkillSlot_PublicSkill01         SkillSlot = 72
	SkillSlot_PublicSkill02         SkillSlot = 73
	SkillSlot_PublicSkill03         SkillSlot = 74
	SkillSlot_PublicSkill04         SkillSlot = 75
	SkillSlot_PublicSkill05         SkillSlot = 76
	SkillSlot_PublicSkill06         SkillSlot = 77
	SkillSlot_PublicSkill07         SkillSlot = 78
	SkillSlot_PublicSkill08         SkillSlot = 79
	SkillSlot_PublicSkill09         SkillSlot = 80
	SkillSlot_PublicSkill10         SkillSlot = 81
	SkillSlot_GroupBuff01           SkillSlot = 82
	SkillSlot_HexaBuff01            SkillSlot = 83
	SkillSlot_EventBuff01           SkillSlot = 84
	SkillSlot_EventBuff02           SkillSlot = 85
	SkillSlot_EventBuff03           SkillSlot = 86
	SkillSlot_MoveAttack01          SkillSlot = 87
	SkillSlot_MetamorphNormalAttack SkillSlot = 88
	SkillSlot_GroundPassive01       SkillSlot = 89
	SkillSlot_GroundPassive02       SkillSlot = 90
	SkillSlot_GroundPassive03       SkillSlot = 91
	SkillSlot_GroundPassive04       SkillSlot = 92
	SkillSlot_GroundPassive05       SkillSlot = 93
	SkillSlot_GroundPassive06       SkillSlot = 94
	SkillSlot_GroundPassive07       SkillSlot = 95
	SkillSlot_GroundPassive08       SkillSlot = 96
	SkillSlot_GroundPassive09       SkillSlot = 97
	SkillSlot_GroundPassive10       SkillSlot = 98
	SkillSlot_HiddenPassive01       SkillSlot = 99
	SkillSlot_HiddenPassive02       SkillSlot = 100
	SkillSlot_HiddenPassive03       SkillSlot = 101
	SkillSlot_HiddenPassive04       SkillSlot = 102
	SkillSlot_HiddenPassive05       SkillSlot = 103
	SkillSlot_HiddenPassive06       SkillSlot = 104
	SkillSlot_HiddenPassive07       SkillSlot = 105
	SkillSlot_HiddenPassive08       SkillSlot = 106
	SkillSlot_HiddenPassive09       SkillSlot = 107
	SkillSlot_HiddenPassive10       SkillSlot = 108
	SkillSlot_Count                 SkillSlot = 109
)

func (SkillSlot) String ¶

func (x SkillSlot) String() string

func (SkillSlot) Value ¶

func (x SkillSlot) Value(sr string) SkillSlot

type SkipHistoryDB ¶

type SkipHistoryDB struct {
	Prologue int32
	Tutorial map[int32]int32
}

func (*SkipHistoryDB) String ¶

func (x *SkipHistoryDB) String() string

type SkipHistoryListRequest ¶

type SkipHistoryListRequest struct {
	*RequestPacket
}

func (*SkipHistoryListRequest) SetPacket ¶

func (x *SkipHistoryListRequest) SetPacket(packet mx.Message)

func (*SkipHistoryListRequest) String ¶

func (x *SkipHistoryListRequest) String() string

type SkipHistoryListResponse ¶

type SkipHistoryListResponse struct {
	*ResponsePacket

	SkipHistoryDB *SkipHistoryDB
}

func (*SkipHistoryListResponse) SetPacket ¶

func (x *SkipHistoryListResponse) SetPacket(packet mx.Message)

func (*SkipHistoryListResponse) String ¶

func (x *SkipHistoryListResponse) String() string

type SkipHistorySaveRequest ¶

type SkipHistorySaveRequest struct {
	*RequestPacket

	SkipHistoryDB *SkipHistoryDB
}

func (*SkipHistorySaveRequest) SetPacket ¶

func (x *SkipHistorySaveRequest) SetPacket(packet mx.Message)

func (*SkipHistorySaveRequest) String ¶

func (x *SkipHistorySaveRequest) String() string

type SkipHistorySaveResponse ¶

type SkipHistorySaveResponse struct {
	*ResponsePacket

	SkipHistoryDB *SkipHistoryDB
}

func (*SkipHistorySaveResponse) SetPacket ¶

func (x *SkipHistorySaveResponse) SetPacket(packet mx.Message)

func (*SkipHistorySaveResponse) String ¶

func (x *SkipHistorySaveResponse) String() string

type SquadType ¶

type SquadType int32
const (
	SquadType_None    SquadType = 0
	SquadType_Main    SquadType = 1
	SquadType_Support SquadType = 2
	SquadType_TSS     SquadType = 3
)

func (SquadType) String ¶

func (x SquadType) String() string

func (SquadType) Value ¶

func (x SquadType) Value(sr string) SquadType

type StageDifficulty ¶

type StageDifficulty int32
const (
	StageDifficulty_None        StageDifficulty = 0
	StageDifficulty_Normal      StageDifficulty = 1
	StageDifficulty_Hard        StageDifficulty = 2
	StageDifficulty_VeryHard    StageDifficulty = 3
	StageDifficulty_VeryHard_Ex StageDifficulty = 4
)

func (StageDifficulty) String ¶

func (x StageDifficulty) String() string

func (StageDifficulty) Value ¶

type StarGoalType ¶

type StarGoalType int32
const (
	StarGoalType_None           StarGoalType = 0
	StarGoalType_AllAlive       StarGoalType = 1
	StarGoalType_Clear          StarGoalType = 2
	StarGoalType_GetBoxes       StarGoalType = 3
	StarGoalType_ClearTimeInSec StarGoalType = 4
	StarGoalType_AllyBaseDamage StarGoalType = 5
)

func (StarGoalType) String ¶

func (x StarGoalType) String() string

func (StarGoalType) Value ¶

func (x StarGoalType) Value(sr string) StarGoalType

type StatSnapshot ¶

type StatSnapshot struct {
	Stat  StatType
	Start int64
	End   int64
	Diff  int64
}

func (*StatSnapshot) String ¶

func (x *StatSnapshot) String() string

type StatSnapshotCollection ¶

type StatSnapshotCollection struct {
	Stat  int64
	Start int64
	End   int64
}

func (*StatSnapshotCollection) SetPacket ¶

func (x *StatSnapshotCollection) SetPacket(packet mx.Message)

func (*StatSnapshotCollection) String ¶

func (x *StatSnapshotCollection) String() string

type StatType ¶

type StatType int32
const (
	StatType_None                       StatType = 0
	StatType_MaxHP                      StatType = 1
	StatType_AttackPower                StatType = 2
	StatType_DefensePower               StatType = 3
	StatType_HealPower                  StatType = 4
	StatType_AccuracyPoint              StatType = 5
	StatType_AccuracyRate               StatType = 6
	StatType_DodgePoint                 StatType = 7
	StatType_DodgeRate                  StatType = 8
	StatType_CriticalPoint              StatType = 9
	StatType_CriticalChanceRate         StatType = 10
	StatType_CriticalResistChanceRate   StatType = 11
	StatType_CriticalDamageRate         StatType = 12
	StatType_MoveSpeed                  StatType = 13
	StatType_SightRange                 StatType = 14
	StatType_ActiveGauge                StatType = 15
	StatType_StabilityPoint             StatType = 16
	StatType_StabilityRate              StatType = 17
	StatType_ReloadTime                 StatType = 18
	StatType_MaxBulletCount             StatType = 19
	StatType_IgnoreDelayCount           StatType = 20
	StatType_WeaponRange                StatType = 21
	StatType_BlockRate                  StatType = 22
	StatType_BodyRadius                 StatType = 23
	StatType_ActionCount                StatType = 24
	StatType_StrategyMobility           StatType = 25
	StatType_StrategySightRange         StatType = 26
	StatType_StreetBattleAdaptation     StatType = 27
	StatType_OutdoorBattleAdaptation    StatType = 28
	StatType_IndoorBattleAdaptation     StatType = 29
	StatType_HealEffectivenessRate      StatType = 30
	StatType_CriticalChanceResistPoint  StatType = 31
	StatType_CriticalDamageResistRate   StatType = 32
	StatType_LifeRecoverOnHit           StatType = 33
	StatType_NormalAttackSpeed          StatType = 34
	StatType_AmmoCost                   StatType = 35
	StatType_GroggyGauge                StatType = 36
	StatType_GroggyTime                 StatType = 37
	StatType_DamageRatio                StatType = 38
	StatType_DamagedRatio               StatType = 39
	StatType_OppressionPower            StatType = 40
	StatType_OppressionResist           StatType = 41
	StatType_RegenCost                  StatType = 42
	StatType_InitialWeaponRangeRate     StatType = 43
	StatType_DefensePenetration         StatType = 44
	StatType_DefensePenetrationResisit  StatType = 45
	StatType_ExtendBuffDuration         StatType = 46
	StatType_ExtendDebuffDuration       StatType = 47
	StatType_ExtendCrowdControlDuration StatType = 48
	StatType_EnhanceExplosionRate       StatType = 49
	StatType_EnhancePierceRate          StatType = 50
	StatType_EnhanceMysticRate          StatType = 51
	StatType_EnhanceLightArmorRate      StatType = 52
	StatType_EnhanceHeavyArmorRate      StatType = 53
	StatType_EnhanceUnarmedRate         StatType = 54
	StatType_EnhanceSiegeRate           StatType = 55
	StatType_EnhanceNormalRate          StatType = 56
	StatType_EnhanceStructureRate       StatType = 57
	StatType_EnhanceNormalArmorRate     StatType = 58
	StatType_DamageRatio2Increase       StatType = 59
	StatType_DamageRatio2Decrease       StatType = 60
	StatType_DamagedRatio2Increase      StatType = 61
	StatType_DamagedRatio2Decrease      StatType = 62
	StatType_EnhanceSonicRate           StatType = 63
	StatType_EnhanceElasticArmorRate    StatType = 64
	StatType_ExDamagedRatioIncrease     StatType = 65
	StatType_ExDamagedRatioDecrease     StatType = 66
	StatType_EnhanceExDamageRate        StatType = 67
	StatType_ReduceExDamagedRate        StatType = 68
	StatType_HealRate                   StatType = 69
	StatType_HealLightArmorRate         StatType = 70
	StatType_HealHeavyArmorRate         StatType = 71
	StatType_HealUnarmedRate            StatType = 72
	StatType_HealElasticArmorRate       StatType = 73
	StatType_HealNormalArmorRate        StatType = 74
	StatType_HealedExplosionRate        StatType = 75
	StatType_HealedPierceRate           StatType = 76
	StatType_HealedMysticRate           StatType = 77
	StatType_HealedSonicRate            StatType = 78
	StatType_HealedNormalRate           StatType = 79
	StatType_Max                        StatType = 80
)

func (StatType) String ¶

func (x StatType) String() string

func (StatType) Value ¶

func (x StatType) Value(sr string) StatType

type StickerBookDB ¶

type StickerBookDB struct {
	AccountId        int64
	UnusedStickerDBs []*StickerDB
	UsedStickerDBs   []*StickerDB
}

func (*StickerBookDB) String ¶

func (x *StickerBookDB) String() string

type StickerDB ¶

type StickerDB struct {
	*ParcelBase

	Type            ParcelType
	StickerUniqueId int64
	ParcelInfos     []*ParcelInfo
}

func (*StickerDB) SetPacket ¶

func (x *StickerDB) SetPacket(packet mx.Message)

func (*StickerDB) String ¶

func (x *StickerDB) String() string

type StickerLobbyRequest ¶

type StickerLobbyRequest struct {
	*RequestPacket

	AcquireStickerUniqueIds []int64
}

func (*StickerLobbyRequest) SetPacket ¶

func (x *StickerLobbyRequest) SetPacket(packet mx.Message)

func (*StickerLobbyRequest) String ¶

func (x *StickerLobbyRequest) String() string

type StickerLobbyResponse ¶

type StickerLobbyResponse struct {
	*ResponsePacket

	ReceivedStickerDBs []*StickerDB
	StickerBookDB      *StickerBookDB
}

func (*StickerLobbyResponse) SetPacket ¶

func (x *StickerLobbyResponse) SetPacket(packet mx.Message)

func (*StickerLobbyResponse) String ¶

func (x *StickerLobbyResponse) String() string

type StickerLoginRequest ¶

type StickerLoginRequest struct {
	*RequestPacket
}

func (*StickerLoginRequest) SetPacket ¶

func (x *StickerLoginRequest) SetPacket(packet mx.Message)

func (*StickerLoginRequest) String ¶

func (x *StickerLoginRequest) String() string

type StickerLoginResponse ¶

type StickerLoginResponse struct {
	*ResponsePacket

	StickerBookDB *StickerBookDB
}

func (*StickerLoginResponse) SetPacket ¶

func (x *StickerLoginResponse) SetPacket(packet mx.Message)

func (*StickerLoginResponse) String ¶

func (x *StickerLoginResponse) String() string

type StickerUseStickerRequest ¶

type StickerUseStickerRequest struct {
	*RequestPacket

	StickerUniqueId int64
}

func (*StickerUseStickerRequest) SetPacket ¶

func (x *StickerUseStickerRequest) SetPacket(packet mx.Message)

func (*StickerUseStickerRequest) String ¶

func (x *StickerUseStickerRequest) String() string

type StickerUseStickerResponse ¶

type StickerUseStickerResponse struct {
	*ResponsePacket

	StickerBookDB  *StickerBookDB
	ParcelResultDB *ParcelResultDB
}

func (*StickerUseStickerResponse) SetPacket ¶

func (x *StickerUseStickerResponse) SetPacket(packet mx.Message)

func (*StickerUseStickerResponse) String ¶

func (x *StickerUseStickerResponse) String() string

type StoryStrategyStageSaveDB ¶

type StoryStrategyStageSaveDB struct {
	*CampaignMainStageSaveDB

	ContentType ContentType
}

func (*StoryStrategyStageSaveDB) SetPacket ¶

func (x *StoryStrategyStageSaveDB) SetPacket(packet mx.Message)

func (*StoryStrategyStageSaveDB) String ¶

func (x *StoryStrategyStageSaveDB) String() string

type Strategy ¶

type Strategy struct {
	PlayAnimation bool
	Activated     bool
	Values        []int32
	Index         int32
	Movable       bool
	NeedValueType bool

	EntityId int64
	Rotate   *Vector3
	Location *Vector3
	Id       int64
}

type StrategyClearRewardInfo ¶

type StrategyClearRewardInfo struct {
	FirstClearReward        []*ParcelInfo
	ThreeStarReward         []*ParcelInfo
	StrategyObjectRewards   map[int64][]*ParcelInfo
	ParcelResultDB          *ParcelResultDB
	ClearReward             []*ParcelInfo
	ExpReward               []*ParcelInfo
	TotalReward             []*ParcelInfo
	EventContentReward      []*ParcelInfo
	EventContentBonusReward []*ParcelInfo
	CampaignStageHistoryDB  *CampaignStageHistoryDB
}

func (*StrategyClearRewardInfo) String ¶

func (x *StrategyClearRewardInfo) String() string

type StrategyObjectHistoryDB ¶

type StrategyObjectHistoryDB struct {
	StrategyObjectId int64
}

func (*StrategyObjectHistoryDB) String ¶

func (x *StrategyObjectHistoryDB) String() string

type StructLayoutAttribute ¶

type StructLayoutAttribute struct {
	*Attribute

	Value   LayoutKind
	Pack    int32
	Size    int32
	CharSet CharSet
}

func (*StructLayoutAttribute) SetPacket ¶

func (x *StructLayoutAttribute) SetPacket(packet mx.Message)

func (*StructLayoutAttribute) String ¶

func (x *StructLayoutAttribute) String() string

type SuddenMissionContentType ¶

type SuddenMissionContentType int32
const (
	SuddenMissionContentType_OrdinaryState       SuddenMissionContentType = 0
	SuddenMissionContentType_CampaignNormalStage SuddenMissionContentType = 1
	SuddenMissionContentType_CampaignHardStage   SuddenMissionContentType = 2
	SuddenMissionContentType_EventStage          SuddenMissionContentType = 3
	SuddenMissionContentType_WeekDungeon         SuddenMissionContentType = 4
	SuddenMissionContentType_Chaser              SuddenMissionContentType = 5
	SuddenMissionContentType_SchoolDungeon       SuddenMissionContentType = 6
	SuddenMissionContentType_TimeAttackDungeon   SuddenMissionContentType = 7
	SuddenMissionContentType_Raid                SuddenMissionContentType = 8
)

func (SuddenMissionContentType) String ¶

func (x SuddenMissionContentType) String() string

func (SuddenMissionContentType) Value ¶

type SystemVersionRequest ¶

type SystemVersionRequest struct {
	*RequestPacket
}

func (*SystemVersionRequest) SetPacket ¶

func (x *SystemVersionRequest) SetPacket(packet mx.Message)

func (*SystemVersionRequest) String ¶

func (x *SystemVersionRequest) String() string

type SystemVersionResponse ¶

type SystemVersionResponse struct {
	*ResponsePacket

	CurrentVersion int64
	MinimumVersion int64
	IsDevelopment  bool
}

func (*SystemVersionResponse) SetPacket ¶

func (x *SystemVersionResponse) SetPacket(packet mx.Message)

func (*SystemVersionResponse) String ¶

func (x *SystemVersionResponse) String() string

type TBGBoardSaveDB ¶

type TBGBoardSaveDB struct {
	EventHandler                        *TBGEventHandler
	SeasonInfo                          *ITBGSeasonInfo
	HasActiveEncounter                  bool
	CurrentMap                          *TBGHexaMapDB
	IsClearThema                        bool
	Sweepable                           bool
	AccountId                           int64
	EventContentId                      int64
	Round                               int32
	ThemaIndex                          int32
	CurrentThemaMapType                 TBGThemaType
	MainMap                             *TBGHexaMapDB
	HiddenMap                           *TBGHexaMapDB
	Player                              *TBGPlayerDB
	Encounter                           *TBGEncounterDB
	BestClearRecord                     map[int32]*TBGThemaClearRecord
	HiddenTreasureRecord                []int32
	HiddenPotalOpenConditionRecord      []int32
	CurrentRevivalCost                  *ParcelInfo
	WasHiddenTreasureRecorded           bool
	WasHiddenPotalOpenConditionRecorded bool
}

func (*TBGBoardSaveDB) String ¶

func (x *TBGBoardSaveDB) String() string

type TBGDiceRollResult ¶

type TBGDiceRollResult int32
const (
	TBGDiceRollResult_Failure         TBGDiceRollResult = 0
	TBGDiceRollResult_Success         TBGDiceRollResult = 1
	TBGDiceRollResult_CriticalSuccess TBGDiceRollResult = 2
)

func (TBGDiceRollResult) String ¶

func (x TBGDiceRollResult) String() string

func (TBGDiceRollResult) Value ¶

type TBGEncounterDB ¶

type TBGEncounterDB struct {
	EncounterInfo                   *ITBGEncounterInfo
	EncounterRewardReceiveIndex     int32
	EncounterState                  TBGEncounterState
	EncounterStageCode              int32
	EncounterId                     int64
	InvokerServerId                 int64
	ObjectType                      int32
	ShouldDecreaseItemEffectCounter bool
	RewardUniqueIdByIndex           map[int32]int64
}

func (*TBGEncounterDB) String ¶

func (x *TBGEncounterDB) String() string

type TBGEncounterState ¶

type TBGEncounterState int32
const (
	TBGEncounterState_None      TBGEncounterState = 0
	TBGEncounterState_Active    TBGEncounterState = 1
	TBGEncounterState_Disposing TBGEncounterState = 2
)

func (TBGEncounterState) String ¶

func (x TBGEncounterState) String() string

func (TBGEncounterState) Value ¶

type TBGEventHandler ¶

type TBGEventHandler struct {
	// contains filtered or unexported fields
}

func (*TBGEventHandler) String ¶

func (x *TBGEventHandler) String() string

type TBGHexaMapDB ¶

type TBGHexaMapDB struct {
	MapData                    *TBGHexaMapData
	MapType                    TBGThemaType
	Objects                    map[int64]*TBGHexaObjectDB
	IsTutorial                 bool
	HasObjectDirty             bool
	RealTreasureObjectServerId int64
}

func (*TBGHexaMapDB) String ¶

func (x *TBGHexaMapDB) String() string

type TBGHexaMapData ¶

type TBGHexaMapData struct {
	Tiles           []*TBGHexaTileData
	Spawns          []*TBGHexaSpawnData
	TileLocationMap map[*HexLocation]*TBGHexaTileData
}

func (*TBGHexaMapData) String ¶

func (x *TBGHexaMapData) String() string

type TBGHexaObjectDB ¶

type TBGHexaObjectDB struct {
	IsDirty                  bool
	ObjectInfo               *ITBGObjectInfo
	EncounterInfo            *ITBGEncounterInfo
	ServerId                 int64
	UniqueId                 int64
	EncounterId              int64
	MapType                  TBGThemaType
	Location                 *HexLocation
	Activated                bool
	HitPoint                 int32
	BeforeStoryOption        int32
	EncounterCostAlreadyPaid bool
	IsFakeTreasure           bool
	FixRewardUniqueIdByIndex map[int32]int64
	InteractionType          TBGObjectInteractionType
	CanSkipBeforeStory       bool
	IsPassable               bool
	IsBlockingPlayer         bool
	ShouldPayEncounterCost   bool
	IsInteractable           bool
}

func (*TBGHexaObjectDB) String ¶

func (x *TBGHexaObjectDB) String() string

type TBGHexaObjectSpawnRule ¶

type TBGHexaObjectSpawnRule int32
const (
	TBGHexaObjectSpawnRule_Nothing    TBGHexaObjectSpawnRule = 0
	TBGHexaObjectSpawnRule_ObjectId   TBGHexaObjectSpawnRule = 1
	TBGHexaObjectSpawnRule_ObjectType TBGHexaObjectSpawnRule = 2
)

func (TBGHexaObjectSpawnRule) String ¶

func (x TBGHexaObjectSpawnRule) String() string

func (TBGHexaObjectSpawnRule) Value ¶

type TBGHexaSpawnData ¶

type TBGHexaSpawnData struct {
	SpawnRule      TBGHexaObjectSpawnRule
	Location       *HexLocation
	UniqueIds      []int64
	ObjectTypes    []TBGObjectType
	ShuffleGroupId int64
}

func (*TBGHexaSpawnData) String ¶

func (x *TBGHexaSpawnData) String() string

type TBGHexaTileData ¶

type TBGHexaTileData struct {
	ResourcePath string
	TileType     TBGTileType
	Location     *HexLocation
}

func (*TBGHexaTileData) String ¶

func (x *TBGHexaTileData) String() string

type TBGItemDB ¶

type TBGItemDB struct {
	IsDirty  bool
	UniqueId int64
}

func (*TBGItemDB) String ¶

func (x *TBGItemDB) String() string

type TBGItemEffectDB ¶

type TBGItemEffectDB struct {
	ItemInfo               *ITBGItemInfo
	IsDirty                bool
	Activated              bool
	Stack                  int32
	ItemUniqueId           int64
	ItemType               TBGItemType
	EffectType             TBGItemEffectType
	RemainEncounterCounter int32

	AddedNow bool
	// contains filtered or unexported fields
}

func (*TBGItemEffectDB) String ¶

func (x *TBGItemEffectDB) String() string

type TBGItemEffectType ¶

type TBGItemEffectType int32
const (
	TBGItemEffectType_None                  TBGItemEffectType = 0
	TBGItemEffectType_PermanentContinuity   TBGItemEffectType = 1
	TBGItemEffectType_TemporaryContinuation TBGItemEffectType = 2
	TBGItemEffectType_Immediately           TBGItemEffectType = 3
)

func (TBGItemEffectType) String ¶

func (x TBGItemEffectType) String() string

func (TBGItemEffectType) Value ¶

type TBGItemType ¶

type TBGItemType int32
const (
	TBGItemType_None              TBGItemType = 0
	TBGItemType_Dice              TBGItemType = 1
	TBGItemType_Heal              TBGItemType = 2
	TBGItemType_HealExpansion     TBGItemType = 3
	TBGItemType_Defence           TBGItemType = 4
	TBGItemType_Guide             TBGItemType = 5
	TBGItemType_DiceResultValue   TBGItemType = 6
	TBGItemType_DefenceCritical   TBGItemType = 7
	TBGItemType_DiceResultConfirm TBGItemType = 8
)

func (TBGItemType) String ¶

func (x TBGItemType) String() string

func (TBGItemType) Value ¶

func (x TBGItemType) Value(sr string) TBGItemType

type TBGObjectInteractionType ¶

type TBGObjectInteractionType int32
const (
	TBGObjectInteractionType_None      TBGObjectInteractionType = 0
	TBGObjectInteractionType_Encounter TBGObjectInteractionType = 1
	TBGObjectInteractionType_Portal    TBGObjectInteractionType = 2
)

func (TBGObjectInteractionType) String ¶

func (x TBGObjectInteractionType) String() string

func (TBGObjectInteractionType) Value ¶

type TBGObjectType ¶

type TBGObjectType int32
const (
	TBGObjectType_None        TBGObjectType = 0
	TBGObjectType_EnemyBoss   TBGObjectType = 1
	TBGObjectType_EnemyMinion TBGObjectType = 2
	TBGObjectType_Random      TBGObjectType = 3
	TBGObjectType_Facility    TBGObjectType = 4
	TBGObjectType_TreasureBox TBGObjectType = 5
	TBGObjectType_Start       TBGObjectType = 6
	TBGObjectType_Portal      TBGObjectType = 7
)

func (TBGObjectType) String ¶

func (x TBGObjectType) String() string

func (TBGObjectType) Value ¶

func (x TBGObjectType) Value(sr string) TBGObjectType

type TBGPlayerDB ¶

type TBGPlayerDB struct {
	SeasonInfo                         *ITBGSeasonInfo
	MaxHitPoint                        int32
	IsMaxHitPointReached               bool
	CurrentDiceInfo                    *ITBGDiceInfo
	ActivatedDefenceEffect             *TBGItemEffectDB
	ActivatedDefenceCriticalEffect     *TBGItemEffectDB
	ActivatedGuideEffect               *TBGItemEffectDB
	ActivatedDiceAddDotEffect          []*TBGItemEffectDB
	ActivatedPermanentDiceAddDotEffect []*TBGItemEffectDB
	IsMaxPermanentDiceAddDotReached    bool
	ActivatedDiceForceDotEffect        *TBGItemEffectDB
	ItemSlots                          []*TBGItemDB
	Location                           *HexLocation
	EventContentId                     int64
	HitPoint                           int32
	DiceId                             int64
	DiceProbModifyParams               map[TBGProbModifyCondition]int32
	Items                              []*TBGItemDB
	TemporaryItem                      *TBGItemDB
	HasItemsDirty                      bool
	ItemEffects                        []*TBGItemEffectDB
	HasItemEffectDirty                 bool
	IsDead                             bool
}

func (*TBGPlayerDB) String ¶

func (x *TBGPlayerDB) String() string

type TBGProbModifyCondition ¶

type TBGProbModifyCondition int32
const (
	TBGProbModifyCondition_None         TBGProbModifyCondition = 0
	TBGProbModifyCondition_AllyRevive   TBGProbModifyCondition = 1
	TBGProbModifyCondition_DicePlayFail TBGProbModifyCondition = 2
)

func (TBGProbModifyCondition) String ¶

func (x TBGProbModifyCondition) String() string

func (TBGProbModifyCondition) Value ¶

type TBGThemaClearRecord ¶

type TBGThemaClearRecord struct {
	ThemaIndex int32
	SweepCosts []*ParcelInfo
}

func (*TBGThemaClearRecord) String ¶

func (x *TBGThemaClearRecord) String() string

type TBGThemaType ¶

type TBGThemaType int32
const (
	TBGThemaType_None   TBGThemaType = 0
	TBGThemaType_Normal TBGThemaType = 1
	TBGThemaType_Hidden TBGThemaType = 2
)

func (TBGThemaType) String ¶

func (x TBGThemaType) String() string

func (TBGThemaType) Value ¶

func (x TBGThemaType) Value(sr string) TBGThemaType

type TBGTileType ¶

type TBGTileType int32
const (
	TBGTileType_None      TBGTileType = 0
	TBGTileType_Start     TBGTileType = 1
	TBGTileType_Movable   TBGTileType = 2
	TBGTileType_UnMovable TBGTileType = 3
)

func (TBGTileType) String ¶

func (x TBGTileType) String() string

func (TBGTileType) Value ¶

func (x TBGTileType) Value(sr string) TBGTileType

type TTSGetFileRequest ¶

type TTSGetFileRequest struct {
	*RequestPacket
}

func (*TTSGetFileRequest) SetPacket ¶

func (x *TTSGetFileRequest) SetPacket(packet mx.Message)

func (*TTSGetFileRequest) String ¶

func (x *TTSGetFileRequest) String() string

type TTSGetFileResponse ¶

type TTSGetFileResponse struct {
	*ResponsePacket

	IsFileReady  bool
	TTSFileS3Uri string
}

func (*TTSGetFileResponse) SetPacket ¶

func (x *TTSGetFileResponse) SetPacket(packet mx.Message)

func (*TTSGetFileResponse) String ¶

func (x *TTSGetFileResponse) String() string

type TacticEntityType ¶

type TacticEntityType int32
const (
	TacticEntityType_None                   TacticEntityType = 0
	TacticEntityType_Student                TacticEntityType = 1
	TacticEntityType_Minion                 TacticEntityType = 2
	TacticEntityType_Elite                  TacticEntityType = 4
	TacticEntityType_Champion               TacticEntityType = 8
	TacticEntityType_Boss                   TacticEntityType = 16
	TacticEntityType_Obstacle               TacticEntityType = 32
	TacticEntityType_Servant                TacticEntityType = 64
	TacticEntityType_Vehicle                TacticEntityType = 128
	TacticEntityType_Summoned               TacticEntityType = 256
	TacticEntityType_Hallucination          TacticEntityType = 512
	TacticEntityType_DestructibleProjectile TacticEntityType = 1024
)

func (TacticEntityType) String ¶

func (x TacticEntityType) String() string

func (TacticEntityType) Value ¶

type TacticSkipSummary ¶

type TacticSkipSummary struct {
	StageId           int64
	Group01HexaUnitId int64
	Group02HexaUnitId int64
}

func (*TacticSkipSummary) String ¶

func (x *TacticSkipSummary) String() string

type TileState ¶

type TileState int32
const (
	TileState_None                TileState = 0
	TileState_PartiallyConquested TileState = 1
	TileState_FullyConquested     TileState = 2
)

func (TileState) String ¶

func (x TileState) String() string

func (TileState) Value ¶

func (x TileState) Value(sr string) TileState

type TimeAttackDungeonBattleHistoryDB ¶

type TimeAttackDungeonBattleHistoryDB struct {
	DungeonType         TimeAttackDungeonType
	GeasId              int64
	DefaultPoint        int64
	ClearTimePoint      int64
	EndFrame            int64
	TotalPoint          int64
	MainCharacterDBs    []*TimeAttackDungeonCharacterDB
	SupportCharacterDBs []*TimeAttackDungeonCharacterDB
}

func (*TimeAttackDungeonBattleHistoryDB) String ¶

type TimeAttackDungeonCharacterDB ¶

type TimeAttackDungeonCharacterDB struct {
	ServerId         int64
	UniqueId         int64
	CostumeId        int64
	StarGrade        int32
	Level            int32
	HasWeapon        bool
	WeaponDB         *WeaponDB
	IsAssist         bool
	CombatStyleIndex int32
}

func (*TimeAttackDungeonCharacterDB) String ¶

type TimeAttackDungeonCreateBattleRequest ¶

type TimeAttackDungeonCreateBattleRequest struct {
	*RequestPacket

	IsPractice bool
}

func (*TimeAttackDungeonCreateBattleRequest) SetPacket ¶

func (x *TimeAttackDungeonCreateBattleRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonCreateBattleRequest) String ¶

type TimeAttackDungeonCreateBattleResponse ¶

type TimeAttackDungeonCreateBattleResponse struct {
	*ResponsePacket

	RoomDB         *TimeAttackDungeonRoomDB
	ParcelResultDB *ParcelResultDB
}

func (*TimeAttackDungeonCreateBattleResponse) SetPacket ¶

func (x *TimeAttackDungeonCreateBattleResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonCreateBattleResponse) String ¶

type TimeAttackDungeonEndBattleRequest ¶

type TimeAttackDungeonEndBattleRequest struct {
	*RequestPacket

	EchelonId     int32
	RoomId        int64
	Summary       *BattleSummary
	AssistUseInfo *ClanAssistUseInfo
}

func (*TimeAttackDungeonEndBattleRequest) SetPacket ¶

func (x *TimeAttackDungeonEndBattleRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonEndBattleRequest) String ¶

type TimeAttackDungeonEndBattleResponse ¶

type TimeAttackDungeonEndBattleResponse struct {
	*ResponsePacket

	RoomDB         *TimeAttackDungeonRoomDB
	TotalPoint     int64
	DefaultPoint   int64
	TimePoint      int64
	ParcelResultDB *ParcelResultDB
}

func (*TimeAttackDungeonEndBattleResponse) SetPacket ¶

func (x *TimeAttackDungeonEndBattleResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonEndBattleResponse) String ¶

type TimeAttackDungeonEnterBattleRequest ¶

type TimeAttackDungeonEnterBattleRequest struct {
	*RequestPacket

	RoomId        int64
	AssistUseInfo *ClanAssistUseInfo
}

func (*TimeAttackDungeonEnterBattleRequest) SetPacket ¶

func (x *TimeAttackDungeonEnterBattleRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonEnterBattleRequest) String ¶

type TimeAttackDungeonEnterBattleResponse ¶

type TimeAttackDungeonEnterBattleResponse struct {
	*ResponsePacket

	AssistCharacterDB *AssistCharacterDB
}

func (*TimeAttackDungeonEnterBattleResponse) SetPacket ¶

func (x *TimeAttackDungeonEnterBattleResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonEnterBattleResponse) String ¶

type TimeAttackDungeonGiveUpRequest ¶

type TimeAttackDungeonGiveUpRequest struct {
	*RequestPacket

	RoomId int64
}

func (*TimeAttackDungeonGiveUpRequest) SetPacket ¶

func (x *TimeAttackDungeonGiveUpRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonGiveUpRequest) String ¶

type TimeAttackDungeonGiveUpResponse ¶

type TimeAttackDungeonGiveUpResponse struct {
	*ResponsePacket

	RoomDB                  *TimeAttackDungeonRoomDB
	ParcelResultDB          *ParcelResultDB
	AchieveSeasonBestRecord bool
	SeasonBestRecord        int64
}

func (*TimeAttackDungeonGiveUpResponse) SetPacket ¶

func (x *TimeAttackDungeonGiveUpResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonGiveUpResponse) String ¶

type TimeAttackDungeonLobbyRequest ¶

type TimeAttackDungeonLobbyRequest struct {
	*RequestPacket
}

func (*TimeAttackDungeonLobbyRequest) SetPacket ¶

func (x *TimeAttackDungeonLobbyRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonLobbyRequest) String ¶

type TimeAttackDungeonLobbyResponse ¶

type TimeAttackDungeonLobbyResponse struct {
	*ResponsePacket

	RoomDBs                 map[int64]*TimeAttackDungeonRoomDB
	PreviousRoomDB          *TimeAttackDungeonRoomDB
	ParcelResultDB          *ParcelResultDB
	AchieveSeasonBestRecord bool
	SeasonBestRecord        int64
}

func (*TimeAttackDungeonLobbyResponse) SetPacket ¶

func (x *TimeAttackDungeonLobbyResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonLobbyResponse) String ¶

type TimeAttackDungeonLoginRequest ¶

type TimeAttackDungeonLoginRequest struct {
	*RequestPacket
}

func (*TimeAttackDungeonLoginRequest) SetPacket ¶

func (x *TimeAttackDungeonLoginRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonLoginRequest) String ¶

type TimeAttackDungeonLoginResponse ¶

type TimeAttackDungeonLoginResponse struct {
	*ResponsePacket

	PreviousRoomDB *TimeAttackDungeonRoomDB
}

func (*TimeAttackDungeonLoginResponse) SetPacket ¶

func (x *TimeAttackDungeonLoginResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonLoginResponse) String ¶

type TimeAttackDungeonRoomDB ¶

type TimeAttackDungeonRoomDB struct {
	AccountId         int64
	SeasonId          int64
	RoomId            int64
	CreateDate        mx.MxTime
	RewardDate        mx.MxTime
	IsPractice        bool
	SweepHistoryDates []mx.MxTime
	BattleHistoryDBs  []*TimeAttackDungeonBattleHistoryDB
	PlayCount         int32
	TotalPointSum     int64
	IsRewardReceived  bool
	IsOpened          bool
	CanUseAssist      bool
	IsPlayCountOver   bool
}

func (*TimeAttackDungeonRoomDB) String ¶

func (x *TimeAttackDungeonRoomDB) String() string

type TimeAttackDungeonSweepRequest ¶

type TimeAttackDungeonSweepRequest struct {
	*RequestPacket

	SweepCount int64
}

func (*TimeAttackDungeonSweepRequest) SetPacket ¶

func (x *TimeAttackDungeonSweepRequest) SetPacket(packet mx.Message)

func (*TimeAttackDungeonSweepRequest) String ¶

type TimeAttackDungeonSweepResponse ¶

type TimeAttackDungeonSweepResponse struct {
	*ResponsePacket

	Rewards        [][]*ParcelInfo
	ParcelResultDB *ParcelResultDB
	RoomDB         *TimeAttackDungeonRoomDB
}

func (*TimeAttackDungeonSweepResponse) SetPacket ¶

func (x *TimeAttackDungeonSweepResponse) SetPacket(packet mx.Message)

func (*TimeAttackDungeonSweepResponse) String ¶

type TimeAttackDungeonType ¶

type TimeAttackDungeonType int32
const (
	TimeAttackDungeonType_None        TimeAttackDungeonType = 0
	TimeAttackDungeonType_Defense     TimeAttackDungeonType = 1
	TimeAttackDungeonType_Shooting    TimeAttackDungeonType = 2
	TimeAttackDungeonType_Destruction TimeAttackDungeonType = 3
	TimeAttackDungeonType_Escort      TimeAttackDungeonType = 4
)

func (TimeAttackDungeonType) String ¶

func (x TimeAttackDungeonType) String() string

func (TimeAttackDungeonType) Value ¶

type TimeSpan ¶

type TimeSpan struct {
	*ValueType

	Ticks             int64
	Days              int32
	Hours             int32
	Milliseconds      int32
	Microseconds      int32
	Nanoseconds       int32
	Minutes           int32
	Seconds           int32
	TotalDays         float64
	TotalHours        float64
	TotalMilliseconds float64
	TotalMicroseconds float64
	TotalNanoseconds  float64
	TotalMinutes      float64
	TotalSeconds      float64
}

func (*TimeSpan) SetPacket ¶

func (x *TimeSpan) SetPacket(packet mx.Message)

func (*TimeSpan) String ¶

func (x *TimeSpan) String() string

type ToastDB ¶

type ToastDB struct {
	UniqueId  int64
	Text      string
	ToastId   string
	BeginDate mx.MxTime
	EndDate   mx.MxTime
	LifeTime  int32
	Delay     int32
}

func (*ToastDB) String ¶

func (x *ToastDB) String() string

type ToastListRequest ¶

type ToastListRequest struct {
	*RequestPacket
}

func (*ToastListRequest) SetPacket ¶

func (x *ToastListRequest) SetPacket(packet mx.Message)

func (*ToastListRequest) String ¶

func (x *ToastListRequest) String() string

type ToastListResponse ¶

type ToastListResponse struct {
	*ResponsePacket

	ToastDBs []*ToastDB
}

func (*ToastListResponse) SetPacket ¶

func (x *ToastListResponse) SetPacket(packet mx.Message)

func (*ToastListResponse) String ¶

func (x *ToastListResponse) String() string

type Type ¶

type Type struct {
	*MemberInfo

	IsInterface                bool
	MemberType                 MemberTypes
	Namespace                  string
	AssemblyQualifiedName      string
	FullName                   string
	Assembly                   *Assembly
	Module                     *Module
	IsNested                   bool
	DeclaringType              *Type
	DeclaringMethod            *MethodBase
	ReflectedType              *Type
	UnderlyingSystemType       *Type
	IsTypeDefinition           bool
	IsArray                    bool
	IsByRef                    bool
	IsPointer                  bool
	IsConstructedGenericType   bool
	IsGenericParameter         bool
	IsGenericTypeParameter     bool
	IsGenericMethodParameter   bool
	IsGenericType              bool
	IsGenericTypeDefinition    bool
	IsSZArray                  bool
	IsVariableBoundArray       bool
	IsByRefLike                bool
	IsFunctionPointer          bool
	IsUnmanagedFunctionPointer bool
	HasElementType             bool
	GenericTypeArguments       []*Type
	GenericParameterPosition   int32
	GenericParameterAttributes GenericParameterAttributes
	Attributes                 TypeAttributes
	IsAbstract                 bool
	IsImport                   bool
	IsSealed                   bool
	IsSpecialName              bool
	IsClass                    bool
	IsNestedAssembly           bool
	IsNestedFamANDAssem        bool
	IsNestedFamily             bool
	IsNestedFamORAssem         bool
	IsNestedPrivate            bool
	IsNestedPublic             bool
	IsNotPublic                bool
	IsPublic                   bool
	IsAutoLayout               bool
	IsExplicitLayout           bool
	IsLayoutSequential         bool
	IsAnsiClass                bool
	IsAutoClass                bool
	IsUnicodeClass             bool
	IsCOMObject                bool
	IsContextful               bool
	IsEnum                     bool
	IsMarshalByRef             bool
	IsPrimitive                bool
	IsValueType                bool
	IsSignatureType            bool
	IsSecurityCritical         bool
	IsSecuritySafeCritical     bool
	IsSecurityTransparent      bool
	StructLayoutAttribute      *StructLayoutAttribute
	TypeInitializer            *ConstructorInfo
	TypeHandle                 *RuntimeTypeHandle
	GUID                       *Guid
	BaseType                   *Type
	DefaultBinder              *Binder
	IsSerializable             bool
	ContainsGenericParameters  bool
	IsVisible                  bool
}

func (*Type) SetPacket ¶

func (x *Type) SetPacket(packet mx.Message)

func (*Type) String ¶

func (x *Type) String() string

type TypeAttributes ¶

type TypeAttributes int32
const (
	TypeAttributes_VisibilityMask     TypeAttributes = 7
	TypeAttributes_NotPublic          TypeAttributes = 0
	TypeAttributes_Public             TypeAttributes = 1
	TypeAttributes_NestedPublic       TypeAttributes = 2
	TypeAttributes_NestedPrivate      TypeAttributes = 3
	TypeAttributes_NestedFamily       TypeAttributes = 4
	TypeAttributes_NestedAssembly     TypeAttributes = 5
	TypeAttributes_NestedFamANDAssem  TypeAttributes = 6
	TypeAttributes_NestedFamORAssem   TypeAttributes = 7
	TypeAttributes_LayoutMask         TypeAttributes = 24
	TypeAttributes_AutoLayout         TypeAttributes = 0
	TypeAttributes_SequentialLayout   TypeAttributes = 8
	TypeAttributes_ExplicitLayout     TypeAttributes = 16
	TypeAttributes_ClassSemanticsMask TypeAttributes = 32
	TypeAttributes_Class              TypeAttributes = 0
	TypeAttributes_Interface          TypeAttributes = 32
	TypeAttributes_Abstract           TypeAttributes = 128
	TypeAttributes_Sealed             TypeAttributes = 256
	TypeAttributes_SpecialName        TypeAttributes = 1024
	TypeAttributes_Import             TypeAttributes = 4096
	TypeAttributes_Serializable       TypeAttributes = 8192
	TypeAttributes_WindowsRuntime     TypeAttributes = 16384
	TypeAttributes_StringFormatMask   TypeAttributes = 196608
	TypeAttributes_AnsiClass          TypeAttributes = 0
	TypeAttributes_UnicodeClass       TypeAttributes = 65536
	TypeAttributes_AutoClass          TypeAttributes = 131072
	TypeAttributes_CustomFormatClass  TypeAttributes = 196608
	TypeAttributes_CustomFormatMask   TypeAttributes = 12582912
	TypeAttributes_BeforeFieldInit    TypeAttributes = 1048576
	TypeAttributes_RTSpecialName      TypeAttributes = 2048
	TypeAttributes_HasSecurity        TypeAttributes = 262144
	TypeAttributes_ReservedMask       TypeAttributes = 264192
)

func (TypeAttributes) String ¶

func (x TypeAttributes) String() string

func (TypeAttributes) Value ¶

func (x TypeAttributes) Value(sr string) TypeAttributes

type TypeInfo ¶

type TypeInfo struct {
	*Type

	GenericTypeParameters []*Type
	DeclaredConstructors  []*ConstructorInfo
	DeclaredEvents        []*EventInfo
	DeclaredFields        []*FieldInfo
	DeclaredMembers       []*MemberInfo
	DeclaredMethods       []*MethodInfo
	DeclaredNestedTypes   []*TypeInfo
	DeclaredProperties    []*PropertyInfo
	ImplementedInterfaces []*Type
}

func (*TypeInfo) SetPacket ¶

func (x *TypeInfo) SetPacket(packet mx.Message)

func (*TypeInfo) String ¶

func (x *TypeInfo) String() string

type UseCouponRequest ¶

type UseCouponRequest struct {
	*RequestPacket

	CouponSerial string
}

func (*UseCouponRequest) SetPacket ¶

func (x *UseCouponRequest) SetPacket(packet mx.Message)

func (*UseCouponRequest) String ¶

func (x *UseCouponRequest) String() string

type UseCouponResponse ¶

type UseCouponResponse struct {
	*ResponsePacket

	CouponCompleteRewardReceived bool
}

func (*UseCouponResponse) SetPacket ¶

func (x *UseCouponResponse) SetPacket(packet mx.Message)

func (*UseCouponResponse) String ¶

func (x *UseCouponResponse) String() string

type ValueType ¶

type ValueType struct {
}

func (*ValueType) SetPacket ¶

func (x *ValueType) SetPacket(packet mx.Message)

func (*ValueType) String ¶

func (x *ValueType) String() string

type Vector3 ¶

type Vector3 struct {
	X float32 `json:"x"`
	Y float32 `json:"y"`
	Z float32 `json:"z"`
}

type VisitingCharacterDB ¶

type VisitingCharacterDB struct {
	UniqueId int64
	ServerId int64
}

func (*VisitingCharacterDB) SetPacket ¶

func (x *VisitingCharacterDB) SetPacket(packet mx.Message)

func (*VisitingCharacterDB) String ¶

func (x *VisitingCharacterDB) String() string

type WeaponDB ¶

type WeaponDB struct {
	*ParcelBase

	Type                   ParcelType
	ParcelInfos            []*ParcelInfo
	UniqueId               int64
	Level                  int32
	Exp                    int64
	StarGrade              int32
	BoundCharacterServerId int64
}

func (*WeaponDB) SetPacket ¶

func (x *WeaponDB) SetPacket(packet mx.Message)

func (*WeaponDB) String ¶

func (x *WeaponDB) String() string

type WeaponSetting ¶

type WeaponSetting struct {
	*ValueType

	IsValid   bool
	UniqueId  int64
	StarGrade int32
	Level     int32
}

func (*WeaponSetting) SetPacket ¶

func (x *WeaponSetting) SetPacket(packet mx.Message)

func (*WeaponSetting) String ¶

func (x *WeaponSetting) String() string

type WebAPIErrorCode ¶

type WebAPIErrorCode int32
const (
	WebAPIErrorCode_None                                           WebAPIErrorCode = 0
	WebAPIErrorCode_InvalidPacket                                  WebAPIErrorCode = 1
	WebAPIErrorCode_InvalidProtocol                                WebAPIErrorCode = 2
	WebAPIErrorCode_InvalidSession                                 WebAPIErrorCode = 3
	WebAPIErrorCode_InvalidVersion                                 WebAPIErrorCode = 4
	WebAPIErrorCode_InternalServerError                            WebAPIErrorCode = 5
	WebAPIErrorCode_DBError                                        WebAPIErrorCode = 6
	WebAPIErrorCode_InvalidToken                                   WebAPIErrorCode = 7
	WebAPIErrorCode_FailedToLockAccount                            WebAPIErrorCode = 8
	WebAPIErrorCode_InvalidCheatError                              WebAPIErrorCode = 9
	WebAPIErrorCode_AccountCurrencyCannotAffordCost                WebAPIErrorCode = 10
	WebAPIErrorCode_ExceedTranscendenceCountLimit                  WebAPIErrorCode = 11
	WebAPIErrorCode_MailBoxFull                                    WebAPIErrorCode = 12
	WebAPIErrorCode_InventoryAlreadyFull                           WebAPIErrorCode = 13
	WebAPIErrorCode_AccountNotFound                                WebAPIErrorCode = 14
	WebAPIErrorCode_DataClassNotFound                              WebAPIErrorCode = 15
	WebAPIErrorCode_DataEntityNotFound                             WebAPIErrorCode = 16
	WebAPIErrorCode_AccountGemPaidCannotAffordCost                 WebAPIErrorCode = 17
	WebAPIErrorCode_AccountGemBonusCannotAffordCost                WebAPIErrorCode = 18
	WebAPIErrorCode_AccountItemCannotAffordCost                    WebAPIErrorCode = 19
	WebAPIErrorCode_APITimeoutError                                WebAPIErrorCode = 20
	WebAPIErrorCode_FunctionTimeoutError                           WebAPIErrorCode = 21
	WebAPIErrorCode_DBDistributeTransactionError                   WebAPIErrorCode = 22
	WebAPIErrorCode_OccasionalJobError                             WebAPIErrorCode = 23
	WebAPIErrorCode_FailedToConsumeParcel                          WebAPIErrorCode = 100
	WebAPIErrorCode_InvalidString                                  WebAPIErrorCode = 200
	WebAPIErrorCode_InvalidStringLength                            WebAPIErrorCode = 201
	WebAPIErrorCode_EmptyString                                    WebAPIErrorCode = 202
	WebAPIErrorCode_SpecialSymbolNotAllowed                        WebAPIErrorCode = 203
	WebAPIErrorCode_InvalidDate                                    WebAPIErrorCode = 300
	WebAPIErrorCode_CoolTimeRemain                                 WebAPIErrorCode = 301
	WebAPIErrorCode_TimeElapseError                                WebAPIErrorCode = 302
	WebAPIErrorCode_ClientSendBadRequest                           WebAPIErrorCode = 400
	WebAPIErrorCode_ClientSendTooManyRequest                       WebAPIErrorCode = 401
	WebAPIErrorCode_ClientSuspectedAsCheater                       WebAPIErrorCode = 402
	WebAPIErrorCode_CombatVerificationFailedInDev                  WebAPIErrorCode = 403
	WebAPIErrorCode_ServerFailedToHandleRequest                    WebAPIErrorCode = 500
	WebAPIErrorCode_DocumentDBFailedToHandleRequest                WebAPIErrorCode = 501
	WebAPIErrorCode_ServerCacheFailedToHandleRequest               WebAPIErrorCode = 502
	WebAPIErrorCode_ReconnectBundleUpdateRequired                  WebAPIErrorCode = 800
	WebAPIErrorCode_GatewayMakeStandbyNotSupport                   WebAPIErrorCode = 900
	WebAPIErrorCode_GatewayPassCheckNotSupport                     WebAPIErrorCode = 901
	WebAPIErrorCode_GatewayWaitingTicketTimeOut                    WebAPIErrorCode = 902
	WebAPIErrorCode_ClientUpdateRequire                            WebAPIErrorCode = 903
	WebAPIErrorCode_AccountCreateNoDevId                           WebAPIErrorCode = 1000
	WebAPIErrorCode_AccountCreateDuplicatedDevId                   WebAPIErrorCode = 1001
	WebAPIErrorCode_AccountAuthEmptyDevId                          WebAPIErrorCode = 1002
	WebAPIErrorCode_AccountAuthNotCreated                          WebAPIErrorCode = 1003
	WebAPIErrorCode_AccountAccessControlWithoutPermission          WebAPIErrorCode = 1004
	WebAPIErrorCode_AccountNicknameEmptyString                     WebAPIErrorCode = 1005
	WebAPIErrorCode_AccountNicknameSameName                        WebAPIErrorCode = 1006
	WebAPIErrorCode_AccountNicknameWithInvalidString               WebAPIErrorCode = 1007
	WebAPIErrorCode_AccountNicknameWithInvalidLength               WebAPIErrorCode = 1008
	WebAPIErrorCode_YostarServerNotSuccessStatusCode               WebAPIErrorCode = 1009
	WebAPIErrorCode_YostarNetworkException                         WebAPIErrorCode = 1010
	WebAPIErrorCode_YostarException                                WebAPIErrorCode = 1011
	WebAPIErrorCode_AccoountPassCheckNotSupportCheat               WebAPIErrorCode = 1012
	WebAPIErrorCode_AccountCreateFail                              WebAPIErrorCode = 1013
	WebAPIErrorCode_AccountAddPubliserAccountFail                  WebAPIErrorCode = 1014
	WebAPIErrorCode_AccountAddDevIdFail                            WebAPIErrorCode = 1015
	WebAPIErrorCode_AccountCreateAlreadyPublisherAccoundId         WebAPIErrorCode = 1016
	WebAPIErrorCode_AccountUpdateStateFail                         WebAPIErrorCode = 1017
	WebAPIErrorCode_YostarCheckFail                                WebAPIErrorCode = 1018
	WebAPIErrorCode_EnterTicketInvalid                             WebAPIErrorCode = 1019
	WebAPIErrorCode_EnterTicketTimeOut                             WebAPIErrorCode = 1020
	WebAPIErrorCode_EnterTicketUsed                                WebAPIErrorCode = 1021
	WebAPIErrorCode_AccountCommentLengthOverLimit                  WebAPIErrorCode = 1022
	WebAPIErrorCode_AccountUpdateBirthdayFailed                    WebAPIErrorCode = 1023
	WebAPIErrorCode_AccountLoginError                              WebAPIErrorCode = 1024
	WebAPIErrorCode_AccountCurrencySyncError                       WebAPIErrorCode = 1025
	WebAPIErrorCode_InvalidClientCookie                            WebAPIErrorCode = 1026
	WebAPIErrorCode_InappositeNicknameRestricted                   WebAPIErrorCode = 1027
	WebAPIErrorCode_InappositeCommentRestricted                    WebAPIErrorCode = 1028
	WebAPIErrorCode_InappositeCallnameRestricted                   WebAPIErrorCode = 1029
	WebAPIErrorCode_CharacterNotFound                              WebAPIErrorCode = 2000
	WebAPIErrorCode_CharacterLocked                                WebAPIErrorCode = 2001
	WebAPIErrorCode_CharacterAlreadyHas                            WebAPIErrorCode = 2002
	WebAPIErrorCode_CharacterAssignedEchelon                       WebAPIErrorCode = 2003
	WebAPIErrorCode_CharacterFavorDownException                    WebAPIErrorCode = 2004
	WebAPIErrorCode_CharacterFavorMaxLevelExceed                   WebAPIErrorCode = 2005
	WebAPIErrorCode_CannotLevelUpSkill                             WebAPIErrorCode = 2006
	WebAPIErrorCode_CharacterLevelAlreadyMax                       WebAPIErrorCode = 2007
	WebAPIErrorCode_InvalidCharacterExpGrowthRequest               WebAPIErrorCode = 2008
	WebAPIErrorCode_CharacterWeaponDataNotFound                    WebAPIErrorCode = 2009
	WebAPIErrorCode_CharacterWeaponNotFound                        WebAPIErrorCode = 2010
	WebAPIErrorCode_CharacterWeaponAlreadyUnlocked                 WebAPIErrorCode = 2011
	WebAPIErrorCode_CharacterWeaponUnlockConditionFail             WebAPIErrorCode = 2012
	WebAPIErrorCode_CharacterWeaponExpGrowthNotValidItem           WebAPIErrorCode = 2013
	WebAPIErrorCode_InvalidCharacterWeaponExpGrowthRequest         WebAPIErrorCode = 2014
	WebAPIErrorCode_CharacterWeaponTranscendenceRecipeNotFound     WebAPIErrorCode = 2015
	WebAPIErrorCode_CharacterWeaponTranscendenceConditionFail      WebAPIErrorCode = 2016
	WebAPIErrorCode_CharacterWeaponUpdateFail                      WebAPIErrorCode = 2017
	WebAPIErrorCode_CharacterGearNotFound                          WebAPIErrorCode = 2018
	WebAPIErrorCode_CharacterGearAlreadyEquiped                    WebAPIErrorCode = 2019
	WebAPIErrorCode_CharacterGearCannotTierUp                      WebAPIErrorCode = 2020
	WebAPIErrorCode_CharacterGearCannotUnlock                      WebAPIErrorCode = 2021
	WebAPIErrorCode_CharacterCostumeNotFound                       WebAPIErrorCode = 2022
	WebAPIErrorCode_CharacterCostumeAlreadySet                     WebAPIErrorCode = 2023
	WebAPIErrorCode_CharacterCannotEquipCostume                    WebAPIErrorCode = 2024
	WebAPIErrorCode_InvalidCharacterSkillLevelUpdateRequest        WebAPIErrorCode = 2025
	WebAPIErrorCode_InvalidCharacterPotentialGrowthRequest         WebAPIErrorCode = 2026
	WebAPIErrorCode_CharacterPotentialGrowthDataNotFound           WebAPIErrorCode = 2027
	WebAPIErrorCode_EquipmentNotFound                              WebAPIErrorCode = 3000
	WebAPIErrorCode_InvalidEquipmentExpGrowthRequest               WebAPIErrorCode = 3001
	WebAPIErrorCode_EquipmentNotMatchingSlotItemCategory           WebAPIErrorCode = 3002
	WebAPIErrorCode_EquipmentLocked                                WebAPIErrorCode = 3003
	WebAPIErrorCode_EquipmentAlreadyEquiped                        WebAPIErrorCode = 3004
	WebAPIErrorCode_EquipmentConsumeItemLimitCountOver             WebAPIErrorCode = 3005
	WebAPIErrorCode_EquipmentNotEquiped                            WebAPIErrorCode = 3006
	WebAPIErrorCode_EquipmentCanNotEquip                           WebAPIErrorCode = 3007
	WebAPIErrorCode_EquipmentIngredientEmtpy                       WebAPIErrorCode = 3008
	WebAPIErrorCode_EquipmentCannotLevelUp                         WebAPIErrorCode = 3009
	WebAPIErrorCode_EquipmentCannotTierUp                          WebAPIErrorCode = 3010
	WebAPIErrorCode_EquipmentGearCannotUnlock                      WebAPIErrorCode = 3011
	WebAPIErrorCode_EquipmentBatchGrowthNotValid                   WebAPIErrorCode = 3012
	WebAPIErrorCode_ItemNotFound                                   WebAPIErrorCode = 4000
	WebAPIErrorCode_ItemLocked                                     WebAPIErrorCode = 4001
	WebAPIErrorCode_ItemCreateWithoutStackCount                    WebAPIErrorCode = 4002
	WebAPIErrorCode_ItemCreateStackCountFull                       WebAPIErrorCode = 4003
	WebAPIErrorCode_ItemNotUsingType                               WebAPIErrorCode = 4004
	WebAPIErrorCode_ItemEnchantIngredientFail                      WebAPIErrorCode = 4005
	WebAPIErrorCode_ItemInvalidConsumeRequest                      WebAPIErrorCode = 4006
	WebAPIErrorCode_ItemInsufficientStackCount                     WebAPIErrorCode = 4007
	WebAPIErrorCode_ItemOverExpirationDateTime                     WebAPIErrorCode = 4008
	WebAPIErrorCode_ItemCannotAutoSynth                            WebAPIErrorCode = 4009
	WebAPIErrorCode_EchelonEmptyLeader                             WebAPIErrorCode = 5000
	WebAPIErrorCode_EchelonNotFound                                WebAPIErrorCode = 5001
	WebAPIErrorCode_EchelonNotDeployed                             WebAPIErrorCode = 5002
	WebAPIErrorCode_EchelonSlotOverMaxCount                        WebAPIErrorCode = 5003
	WebAPIErrorCode_EchelonAssignCharacterOnOtherEchelon           WebAPIErrorCode = 5004
	WebAPIErrorCode_EchelonTypeNotAcceptable                       WebAPIErrorCode = 5005
	WebAPIErrorCode_EchelonEmptyNotAcceptable                      WebAPIErrorCode = 5006
	WebAPIErrorCode_EchelonPresetInvalidSave                       WebAPIErrorCode = 5007
	WebAPIErrorCode_EchelonPresetLabelLengthInvalid                WebAPIErrorCode = 5008
	WebAPIErrorCode_CampaignStageNotOpen                           WebAPIErrorCode = 6000
	WebAPIErrorCode_CampaignStagePlayLimit                         WebAPIErrorCode = 6001
	WebAPIErrorCode_CampaignStageEnterFail                         WebAPIErrorCode = 6002
	WebAPIErrorCode_CampaignStageInvalidSaveData                   WebAPIErrorCode = 6003
	WebAPIErrorCode_CampaignStageNotPlayerTurn                     WebAPIErrorCode = 6004
	WebAPIErrorCode_CampaignStageStageNotFound                     WebAPIErrorCode = 6005
	WebAPIErrorCode_CampaignStageHistoryNotFound                   WebAPIErrorCode = 6006
	WebAPIErrorCode_CampaignStageChapterNotFound                   WebAPIErrorCode = 6007
	WebAPIErrorCode_CampaignStageEchelonNotFound                   WebAPIErrorCode = 6008
	WebAPIErrorCode_CampaignStageWithdrawedCannotReUse             WebAPIErrorCode = 6009
	WebAPIErrorCode_CampaignStageChapterRewardInvalidReward        WebAPIErrorCode = 6010
	WebAPIErrorCode_CampaignStageChapterRewardAlreadyReceived      WebAPIErrorCode = 6011
	WebAPIErrorCode_CampaignStageTacticWinnerInvalid               WebAPIErrorCode = 6012
	WebAPIErrorCode_CampaignStageActionCountZero                   WebAPIErrorCode = 6013
	WebAPIErrorCode_CampaignStageHealNotAcceptable                 WebAPIErrorCode = 6014
	WebAPIErrorCode_CampaignStageHealLimit                         WebAPIErrorCode = 6015
	WebAPIErrorCode_CampaignStageLocationCanNotEngage              WebAPIErrorCode = 6016
	WebAPIErrorCode_CampaignEncounterWaitingCannotEndTurn          WebAPIErrorCode = 6017
	WebAPIErrorCode_CampaignTacticResultEmpty                      WebAPIErrorCode = 6018
	WebAPIErrorCode_CampaignPortalExitNotFound                     WebAPIErrorCode = 6019
	WebAPIErrorCode_CampaignCannotReachDestination                 WebAPIErrorCode = 6020
	WebAPIErrorCode_CampaignChapterRewardConditionNotSatisfied     WebAPIErrorCode = 6021
	WebAPIErrorCode_CampaignStageDataInvalid                       WebAPIErrorCode = 6022
	WebAPIErrorCode_ContentSweepNotOpened                          WebAPIErrorCode = 6023
	WebAPIErrorCode_CampaignTacticSkipFailed                       WebAPIErrorCode = 6024
	WebAPIErrorCode_CampaignUnableToRemoveFixedEchelon             WebAPIErrorCode = 6025
	WebAPIErrorCode_CampaignCharacterIsNotWhitelist                WebAPIErrorCode = 6026
	WebAPIErrorCode_CampaignFailedToSkipStrategy                   WebAPIErrorCode = 6027
	WebAPIErrorCode_InvalidSweepRequest                            WebAPIErrorCode = 6028
	WebAPIErrorCode_MailReceiveRequestInvalid                      WebAPIErrorCode = 7000
	WebAPIErrorCode_MissionCannotComplete                          WebAPIErrorCode = 8000
	WebAPIErrorCode_MissionRewardInvalid                           WebAPIErrorCode = 8001
	WebAPIErrorCode_AttendanceInvalid                              WebAPIErrorCode = 9000
	WebAPIErrorCode_ShopExcelNotFound                              WebAPIErrorCode = 10000
	WebAPIErrorCode_ShopAndGoodsNotMatched                         WebAPIErrorCode = 10001
	WebAPIErrorCode_ShopGoodsNotFound                              WebAPIErrorCode = 10002
	WebAPIErrorCode_ShopExceedPurchaseCountLimit                   WebAPIErrorCode = 10003
	WebAPIErrorCode_ShopCannotRefresh                              WebAPIErrorCode = 10004
	WebAPIErrorCode_ShopInfoNotFound                               WebAPIErrorCode = 10005
	WebAPIErrorCode_ShopCannotPurchaseActionPointLimitOver         WebAPIErrorCode = 10006
	WebAPIErrorCode_ShopNotOpened                                  WebAPIErrorCode = 10007
	WebAPIErrorCode_ShopInvalidGoods                               WebAPIErrorCode = 10008
	WebAPIErrorCode_ShopInvalidCostOrReward                        WebAPIErrorCode = 10009
	WebAPIErrorCode_ShopEligmaOverPurchase                         WebAPIErrorCode = 10010
	WebAPIErrorCode_ShopFreeRecruitInvalid                         WebAPIErrorCode = 10011
	WebAPIErrorCode_ShopNewbieGachaInvalid                         WebAPIErrorCode = 10012
	WebAPIErrorCode_ShopCannotNewGoodsRefresh                      WebAPIErrorCode = 10013
	WebAPIErrorCode_GachaCostNotValid                              WebAPIErrorCode = 10014
	WebAPIErrorCode_ShopRestrictBuyWhenInventoryFull               WebAPIErrorCode = 10015
	WebAPIErrorCode_BeforehandGachaMetadataNotFound                WebAPIErrorCode = 10016
	WebAPIErrorCode_BeforehandGachaCandidateNotFound               WebAPIErrorCode = 10017
	WebAPIErrorCode_BeforehandGachaInvalidLastIndex                WebAPIErrorCode = 10018
	WebAPIErrorCode_BeforehandGachaInvalidSaveIndex                WebAPIErrorCode = 10019
	WebAPIErrorCode_BeforehandGachaInvalidPickIndex                WebAPIErrorCode = 10020
	WebAPIErrorCode_BeforehandGachaDuplicatedResults               WebAPIErrorCode = 10021
	WebAPIErrorCode_ShopCannotRefreshManually                      WebAPIErrorCode = 10022
	WebAPIErrorCode_PickupSelectionDataNotFound                    WebAPIErrorCode = 10023
	WebAPIErrorCode_PickupSelectionDataInvalid                     WebAPIErrorCode = 10024
	WebAPIErrorCode_RecipeCraftNoData                              WebAPIErrorCode = 11000
	WebAPIErrorCode_RecipeCraftInsufficientIngredients             WebAPIErrorCode = 11001
	WebAPIErrorCode_RecipeCraftDataError                           WebAPIErrorCode = 11002
	WebAPIErrorCode_MemoryLobbyNotFound                            WebAPIErrorCode = 12000
	WebAPIErrorCode_LobbyModeChangeFailed                          WebAPIErrorCode = 12001
	WebAPIErrorCode_CumulativeTimeRewardNotFound                   WebAPIErrorCode = 13000
	WebAPIErrorCode_CumulativeTimeRewardAlreadyReceipt             WebAPIErrorCode = 13001
	WebAPIErrorCode_CumulativeTimeRewardInsufficientConnectionTime WebAPIErrorCode = 13002
	WebAPIErrorCode_OpenConditionClosed                            WebAPIErrorCode = 14000
	WebAPIErrorCode_OpenConditionSetNotSupport                     WebAPIErrorCode = 14001
	WebAPIErrorCode_CafeNotFound                                   WebAPIErrorCode = 15000
	WebAPIErrorCode_CafeFurnitureNotFound                          WebAPIErrorCode = 15001
	WebAPIErrorCode_CafeDeployFail                                 WebAPIErrorCode = 15002
	WebAPIErrorCode_CafeRelocateFail                               WebAPIErrorCode = 15003
	WebAPIErrorCode_CafeInteractionNotFound                        WebAPIErrorCode = 15004
	WebAPIErrorCode_CafeProductionEmpty                            WebAPIErrorCode = 15005
	WebAPIErrorCode_CafeRankUpFail                                 WebAPIErrorCode = 15006
	WebAPIErrorCode_CafePresetNotFound                             WebAPIErrorCode = 15007
	WebAPIErrorCode_CafeRenamePresetFail                           WebAPIErrorCode = 15008
	WebAPIErrorCode_CafeClearPresetFail                            WebAPIErrorCode = 15009
	WebAPIErrorCode_CafeUpdatePresetFurnitureFail                  WebAPIErrorCode = 15010
	WebAPIErrorCode_CafeReservePresetActivationTimeFail            WebAPIErrorCode = 15011
	WebAPIErrorCode_CafePresetApplyFail                            WebAPIErrorCode = 15012
	WebAPIErrorCode_CafePresetIsEmpty                              WebAPIErrorCode = 15013
	WebAPIErrorCode_CafeAlreadyVisitCharacter                      WebAPIErrorCode = 15014
	WebAPIErrorCode_CafeCannotSummonCharacter                      WebAPIErrorCode = 15015
	WebAPIErrorCode_CafeCanRefreshVisitCharacter                   WebAPIErrorCode = 15016
	WebAPIErrorCode_CafeAlreadyInteraction                         WebAPIErrorCode = 15017
	WebAPIErrorCode_CafeTemplateNotFound                           WebAPIErrorCode = 15018
	WebAPIErrorCode_CafeAlreadyOpened                              WebAPIErrorCode = 15019
	WebAPIErrorCode_CafeNoPlaceToTravel                            WebAPIErrorCode = 15020
	WebAPIErrorCode_CafeCannotTravelToOwnCafe                      WebAPIErrorCode = 15021
	WebAPIErrorCode_CafeCannotTravel                               WebAPIErrorCode = 15022
	WebAPIErrorCode_CafeCannotTravel_CafeLock                      WebAPIErrorCode = 15023
	WebAPIErrorCode_ScenarioMode_Fail                              WebAPIErrorCode = 16000
	WebAPIErrorCode_ScenarioMode_DuplicatedScenarioModeId          WebAPIErrorCode = 16001
	WebAPIErrorCode_ScenarioMode_LimitClearedScenario              WebAPIErrorCode = 16002
	WebAPIErrorCode_ScenarioMode_LimitAccountLevel                 WebAPIErrorCode = 16003
	WebAPIErrorCode_ScenarioMode_LimitClearedStage                 WebAPIErrorCode = 16004
	WebAPIErrorCode_ScenarioMode_LimitClubStudent                  WebAPIErrorCode = 16005
	WebAPIErrorCode_ScenarioMode_FailInDBProcess                   WebAPIErrorCode = 16006
	WebAPIErrorCode_ScenarioGroup_DuplicatedScenarioGroupId        WebAPIErrorCode = 16007
	WebAPIErrorCode_ScenarioGroup_FailInDBProcess                  WebAPIErrorCode = 16008
	WebAPIErrorCode_ScenarioGroup_DataNotFound                     WebAPIErrorCode = 16009
	WebAPIErrorCode_ScenarioGroup_MeetupConditionFail              WebAPIErrorCode = 16010
	WebAPIErrorCode_CraftInfoNotFound                              WebAPIErrorCode = 17000
	WebAPIErrorCode_CraftCanNotCreateNode                          WebAPIErrorCode = 17001
	WebAPIErrorCode_CraftCanNotUpdateNode                          WebAPIErrorCode = 17002
	WebAPIErrorCode_CraftCanNotBeginProcess                        WebAPIErrorCode = 17003
	WebAPIErrorCode_CraftNodeDepthError                            WebAPIErrorCode = 17004
	WebAPIErrorCode_CraftAlreadyProcessing                         WebAPIErrorCode = 17005
	WebAPIErrorCode_CraftCanNotCompleteProcess                     WebAPIErrorCode = 17006
	WebAPIErrorCode_CraftProcessNotComplete                        WebAPIErrorCode = 17007
	WebAPIErrorCode_CraftInvalidIngredient                         WebAPIErrorCode = 17008
	WebAPIErrorCode_CraftError                                     WebAPIErrorCode = 17009
	WebAPIErrorCode_CraftInvalidData                               WebAPIErrorCode = 17010
	WebAPIErrorCode_CraftNotAvailableToCafePresets                 WebAPIErrorCode = 17011
	WebAPIErrorCode_CraftNotEnoughEmptySlotCount                   WebAPIErrorCode = 17012
	WebAPIErrorCode_CraftInvalidPresetSlotDB                       WebAPIErrorCode = 17013
	WebAPIErrorCode_RaidExcelDataNotFound                          WebAPIErrorCode = 18000
	WebAPIErrorCode_RaidSeasonNotOpen                              WebAPIErrorCode = 18001
	WebAPIErrorCode_RaidDBDataNotFound                             WebAPIErrorCode = 18002
	WebAPIErrorCode_RaidBattleNotFound                             WebAPIErrorCode = 18003
	WebAPIErrorCode_RaidBattleUpdateFail                           WebAPIErrorCode = 18004
	WebAPIErrorCode_RaidCompleteListEmpty                          WebAPIErrorCode = 18005
	WebAPIErrorCode_RaidRoomCanNotCreate                           WebAPIErrorCode = 18006
	WebAPIErrorCode_RaidActionPointZero                            WebAPIErrorCode = 18007
	WebAPIErrorCode_RaidTicketZero                                 WebAPIErrorCode = 18008
	WebAPIErrorCode_RaidRoomCanNotJoin                             WebAPIErrorCode = 18009
	WebAPIErrorCode_RaidRoomMaxPlayer                              WebAPIErrorCode = 18010
	WebAPIErrorCode_RaidRewardDataNotFound                         WebAPIErrorCode = 18011
	WebAPIErrorCode_RaidSeasonRewardNotFound                       WebAPIErrorCode = 18012
	WebAPIErrorCode_RaidSeasonAlreadyReceiveReward                 WebAPIErrorCode = 18013
	WebAPIErrorCode_RaidSeasonAddRewardPointError                  WebAPIErrorCode = 18014
	WebAPIErrorCode_RaidSeasonRewardNotUpdate                      WebAPIErrorCode = 18015
	WebAPIErrorCode_RaidSeasonReceiveRewardFail                    WebAPIErrorCode = 18016
	WebAPIErrorCode_RaidSearchNotFound                             WebAPIErrorCode = 18017
	WebAPIErrorCode_RaidShareNotFound                              WebAPIErrorCode = 18018
	WebAPIErrorCode_RaidEndRewardFlagError                         WebAPIErrorCode = 18019
	WebAPIErrorCode_RaidCanNotFoundPlayer                          WebAPIErrorCode = 18020
	WebAPIErrorCode_RaidAlreadyParticipateCharacters               WebAPIErrorCode = 18021
	WebAPIErrorCode_RaidClearHistoryNotSave                        WebAPIErrorCode = 18022
	WebAPIErrorCode_RaidBattleAlreadyEnd                           WebAPIErrorCode = 18023
	WebAPIErrorCode_RaidEchelonNotFound                            WebAPIErrorCode = 18024
	WebAPIErrorCode_RaidSeasonOpen                                 WebAPIErrorCode = 18025
	WebAPIErrorCode_RaidRoomIsAlreadyClose                         WebAPIErrorCode = 18026
	WebAPIErrorCode_RaidRankingNotFound                            WebAPIErrorCode = 18027
	WebAPIErrorCode_WeekDungeonInfoNotFound                        WebAPIErrorCode = 19000
	WebAPIErrorCode_WeekDungeonNotOpenToday                        WebAPIErrorCode = 19001
	WebAPIErrorCode_WeekDungeonBattleWinnerInvalid                 WebAPIErrorCode = 19002
	WebAPIErrorCode_WeekDungeonInvalidSaveData                     WebAPIErrorCode = 19003
	WebAPIErrorCode_FindGiftRewardNotFound                         WebAPIErrorCode = 20000
	WebAPIErrorCode_FindGiftRewardAlreadyAcquired                  WebAPIErrorCode = 20001
	WebAPIErrorCode_FindGiftClearCountOverTotalCount               WebAPIErrorCode = 20002
	WebAPIErrorCode_ArenaInfoNotFound                              WebAPIErrorCode = 21000
	WebAPIErrorCode_ArenaGroupNotFound                             WebAPIErrorCode = 21001
	WebAPIErrorCode_ArenaRankHistoryNotFound                       WebAPIErrorCode = 21002
	WebAPIErrorCode_ArenaRankInvalid                               WebAPIErrorCode = 21003
	WebAPIErrorCode_ArenaBattleFail                                WebAPIErrorCode = 21004
	WebAPIErrorCode_ArenaDailyRewardAlreadyBeenReceived            WebAPIErrorCode = 21005
	WebAPIErrorCode_ArenaNoSeasonAvailable                         WebAPIErrorCode = 21006
	WebAPIErrorCode_ArenaAttackCoolTime                            WebAPIErrorCode = 21007
	WebAPIErrorCode_ArenaOpponentAlreadyBeenAttacked               WebAPIErrorCode = 21008
	WebAPIErrorCode_ArenaOpponentRankInvalid                       WebAPIErrorCode = 21009
	WebAPIErrorCode_ArenaNeedFormationSetting                      WebAPIErrorCode = 21010
	WebAPIErrorCode_ArenaNoHistory                                 WebAPIErrorCode = 21011
	WebAPIErrorCode_ArenaInvalidRequest                            WebAPIErrorCode = 21012
	WebAPIErrorCode_ArenaInvalidIndex                              WebAPIErrorCode = 21013
	WebAPIErrorCode_ArenaNotFoundBattle                            WebAPIErrorCode = 21014
	WebAPIErrorCode_ArenaBattleTimeOver                            WebAPIErrorCode = 21015
	WebAPIErrorCode_ArenaRefreshTimeOver                           WebAPIErrorCode = 21016
	WebAPIErrorCode_ArenaEchelonSettingTimeOver                    WebAPIErrorCode = 21017
	WebAPIErrorCode_ArenaCannotReceiveReward                       WebAPIErrorCode = 21018
	WebAPIErrorCode_ArenaRewardNotExist                            WebAPIErrorCode = 21019
	WebAPIErrorCode_ArenaCannotSetMap                              WebAPIErrorCode = 21020
	WebAPIErrorCode_ArenaDefenderRankChange                        WebAPIErrorCode = 21021
	WebAPIErrorCode_AcademyNotFound                                WebAPIErrorCode = 22000
	WebAPIErrorCode_AcademyScheduleTableNotFound                   WebAPIErrorCode = 22001
	WebAPIErrorCode_AcademyScheduleOperationNotFound               WebAPIErrorCode = 22002
	WebAPIErrorCode_AcademyAlreadyAttendedSchedule                 WebAPIErrorCode = 22003
	WebAPIErrorCode_AcademyAlreadyAttendedFavorSchedule            WebAPIErrorCode = 22004
	WebAPIErrorCode_AcademyRewardCharacterNotFound                 WebAPIErrorCode = 22005
	WebAPIErrorCode_AcademyScheduleCanNotAttend                    WebAPIErrorCode = 22006
	WebAPIErrorCode_AcademyTicketZero                              WebAPIErrorCode = 22007
	WebAPIErrorCode_AcademyMessageCanNotSend                       WebAPIErrorCode = 22008
	WebAPIErrorCode_ContentSaveDBNotFound                          WebAPIErrorCode = 26000
	WebAPIErrorCode_ContentSaveDBEntranceFeeEmpty                  WebAPIErrorCode = 26001
	WebAPIErrorCode_AccountBanned                                  WebAPIErrorCode = 27000
	WebAPIErrorCode_ServerNowLoadingProhibitedWord                 WebAPIErrorCode = 28000
	WebAPIErrorCode_ServerIsUnderMaintenance                       WebAPIErrorCode = 28001
	WebAPIErrorCode_ServerMaintenanceSoon                          WebAPIErrorCode = 28002
	WebAPIErrorCode_AccountIsNotInWhiteList                        WebAPIErrorCode = 28003
	WebAPIErrorCode_ServerContentsLockUpdating                     WebAPIErrorCode = 28004
	WebAPIErrorCode_ServerContentsLock                             WebAPIErrorCode = 28005
	WebAPIErrorCode_CouponIsEmpty                                  WebAPIErrorCode = 29000
	WebAPIErrorCode_CouponIsInvalid                                WebAPIErrorCode = 29001
	WebAPIErrorCode_UseCouponUsedListReadFail                      WebAPIErrorCode = 29002
	WebAPIErrorCode_UseCouponUsedCoupon                            WebAPIErrorCode = 29003
	WebAPIErrorCode_UseCouponNotFoundSerials                       WebAPIErrorCode = 29004
	WebAPIErrorCode_UseCouponDeleteSerials                         WebAPIErrorCode = 29005
	WebAPIErrorCode_UseCouponUnapprovedSerials                     WebAPIErrorCode = 29006
	WebAPIErrorCode_UseCouponExpiredSerials                        WebAPIErrorCode = 29007
	WebAPIErrorCode_UseCouponMaximumSerials                        WebAPIErrorCode = 29008
	WebAPIErrorCode_UseCouponNotFoundMeta                          WebAPIErrorCode = 29009
	WebAPIErrorCode_UseCouponDuplicateUseCoupon                    WebAPIErrorCode = 29010
	WebAPIErrorCode_UseCouponDuplicateUseSerial                    WebAPIErrorCode = 29011
	WebAPIErrorCode_BillingStartShopCashIdNotFound                 WebAPIErrorCode = 30000
	WebAPIErrorCode_BillingStartNotServiceTime                     WebAPIErrorCode = 30001
	WebAPIErrorCode_BillingStartUseConditionCheckError             WebAPIErrorCode = 30002
	WebAPIErrorCode_BillingStartSmallLevel                         WebAPIErrorCode = 30003
	WebAPIErrorCode_BillingStartMaxPurchaseCount                   WebAPIErrorCode = 30004
	WebAPIErrorCode_BillingStartFailAddOrder                       WebAPIErrorCode = 30005
	WebAPIErrorCode_BillingStartExistPurchase                      WebAPIErrorCode = 30006
	WebAPIErrorCode_BillingEndFailGetOrder                         WebAPIErrorCode = 30007
	WebAPIErrorCode_BillingEndShopCashIdNotFound                   WebAPIErrorCode = 30008
	WebAPIErrorCode_BillingEndProductIdNotFound                    WebAPIErrorCode = 30009
	WebAPIErrorCode_BillingEndMonthlyProductIdNotFound             WebAPIErrorCode = 30010
	WebAPIErrorCode_BillingEndInvalidState                         WebAPIErrorCode = 30011
	WebAPIErrorCode_BillingEndFailUpdteState                       WebAPIErrorCode = 30012
	WebAPIErrorCode_BillingEndFailSendMail                         WebAPIErrorCode = 30013
	WebAPIErrorCode_BillingEndInvalidAccount                       WebAPIErrorCode = 30014
	WebAPIErrorCode_BillingEndNotFoundPurchaseCount                WebAPIErrorCode = 30015
	WebAPIErrorCode_BillingEndFailUpdteMonthlyProduct              WebAPIErrorCode = 30016
	WebAPIErrorCode_BillingStartMailFull                           WebAPIErrorCode = 30017
	WebAPIErrorCode_BillingStartInventoryAndMailFull               WebAPIErrorCode = 30018
	WebAPIErrorCode_BillingEndRecvedErrorMonthlyProduct            WebAPIErrorCode = 30019
	WebAPIErrorCode_MonthlyProductNotOutdated                      WebAPIErrorCode = 30020
	WebAPIErrorCode_BillingBattlePassProductNotExist               WebAPIErrorCode = 30021
	WebAPIErrorCode_BillingBattlePassInfo                          WebAPIErrorCode = 30022
	WebAPIErrorCode_BillingBattlePassInvalidBuyStep                WebAPIErrorCode = 30023
	WebAPIErrorCode_BillingNotFreeProduct                          WebAPIErrorCode = 30024
	WebAPIErrorCode_BillingPurchaseFreeProduct                     WebAPIErrorCode = 30025
	WebAPIErrorCode_BillingProductSelectionSlotEmpty               WebAPIErrorCode = 30026
	WebAPIErrorCode_BillingProductSelectionSlotNotMatch            WebAPIErrorCode = 30027
	WebAPIErrorCode_BillingProductSelectConditionFailed            WebAPIErrorCode = 30028
	WebAPIErrorCode_BillingProductSelectionSlotNotFound            WebAPIErrorCode = 30029
	WebAPIErrorCode_ClanNotFound                                   WebAPIErrorCode = 31000
	WebAPIErrorCode_ClanSearchFailed                               WebAPIErrorCode = 31001
	WebAPIErrorCode_ClanEmptySearchString                          WebAPIErrorCode = 31002
	WebAPIErrorCode_ClanAccountAlreadyJoinedClan                   WebAPIErrorCode = 31003
	WebAPIErrorCode_ClanAccountAlreadyQuitClan                     WebAPIErrorCode = 31004
	WebAPIErrorCode_ClanCreateFailed                               WebAPIErrorCode = 31005
	WebAPIErrorCode_ClanMemberExceedCapacity                       WebAPIErrorCode = 31006
	WebAPIErrorCode_ClanDoesNotHavePermission                      WebAPIErrorCode = 31007
	WebAPIErrorCode_ClanTargetAccountIsNotApplicant                WebAPIErrorCode = 31008
	WebAPIErrorCode_ClanMemberNotFound                             WebAPIErrorCode = 31009
	WebAPIErrorCode_ClanCanNotKick                                 WebAPIErrorCode = 31010
	WebAPIErrorCode_ClanCanNotDismiss                              WebAPIErrorCode = 31011
	WebAPIErrorCode_ClanCanNotQuit                                 WebAPIErrorCode = 31012
	WebAPIErrorCode_ClanRejoinCoolOff                              WebAPIErrorCode = 31013
	WebAPIErrorCode_ClanChangeMemberGradeFailed                    WebAPIErrorCode = 31014
	WebAPIErrorCode_ClanHasBeenDisMissed                           WebAPIErrorCode = 31015
	WebAPIErrorCode_ClanCannotChangeJoinOption                     WebAPIErrorCode = 31016
	WebAPIErrorCode_ClanExceedConferCountLimit                     WebAPIErrorCode = 31017
	WebAPIErrorCode_ClanBusy                                       WebAPIErrorCode = 31018
	WebAPIErrorCode_ClanNameEmptyString                            WebAPIErrorCode = 31019
	WebAPIErrorCode_ClanNameWithInvalidLength                      WebAPIErrorCode = 31020
	WebAPIErrorCode_ClanAssistCharacterAlreadyDeployed             WebAPIErrorCode = 31021
	WebAPIErrorCode_ClanAssistNotValidUse                          WebAPIErrorCode = 31022
	WebAPIErrorCode_ClanAssistCharacterChanged                     WebAPIErrorCode = 31023
	WebAPIErrorCode_ClanAssistCoolTime                             WebAPIErrorCode = 31024
	WebAPIErrorCode_ClanAssistAlreadyUsedInRaidRoom                WebAPIErrorCode = 31025
	WebAPIErrorCode_ClanAssistAlreadyUsedInTimeAttackDungeonRoom   WebAPIErrorCode = 31026
	WebAPIErrorCode_ClanAssistEchelonHasAssistOnly                 WebAPIErrorCode = 31027
	WebAPIErrorCode_PaymentInvalidSign                             WebAPIErrorCode = 32000
	WebAPIErrorCode_PaymentInvalidSeed1                            WebAPIErrorCode = 32001
	WebAPIErrorCode_PaymentInvalidSeed2                            WebAPIErrorCode = 32002
	WebAPIErrorCode_PaymentInvalidInput                            WebAPIErrorCode = 32003
	WebAPIErrorCode_PaymentNotFoundPurchase                        WebAPIErrorCode = 32004
	WebAPIErrorCode_PaymentGetPurchaseOrderNotZero                 WebAPIErrorCode = 32005
	WebAPIErrorCode_PaymentSetPurchaseOrderNotZero                 WebAPIErrorCode = 32006
	WebAPIErrorCode_PaymentException                               WebAPIErrorCode = 32007
	WebAPIErrorCode_PaymentInvalidState                            WebAPIErrorCode = 32008
	WebAPIErrorCode_SessionNotFound                                WebAPIErrorCode = 33000
	WebAPIErrorCode_SessionParseFail                               WebAPIErrorCode = 33001
	WebAPIErrorCode_SessionInvalidInput                            WebAPIErrorCode = 33002
	WebAPIErrorCode_SessionNotAuth                                 WebAPIErrorCode = 33003
	WebAPIErrorCode_SessionDuplicateLogin                          WebAPIErrorCode = 33004
	WebAPIErrorCode_SessionTimeOver                                WebAPIErrorCode = 33005
	WebAPIErrorCode_SessionInvalidVersion                          WebAPIErrorCode = 33006
	WebAPIErrorCode_SessionChangeDate                              WebAPIErrorCode = 33007
	WebAPIErrorCode_CallName_RenameCoolTime                        WebAPIErrorCode = 34000
	WebAPIErrorCode_CallName_EmptyString                           WebAPIErrorCode = 34001
	WebAPIErrorCode_CallName_InvalidString                         WebAPIErrorCode = 34002
	WebAPIErrorCode_CallName_TTSServerIsNotAvailable               WebAPIErrorCode = 34003
	WebAPIErrorCode_CouchbaseInvalidCas                            WebAPIErrorCode = 35000
	WebAPIErrorCode_CouchbaseOperationFailed                       WebAPIErrorCode = 35001
	WebAPIErrorCode_CouchbaseRollBackFailed                        WebAPIErrorCode = 35002
	WebAPIErrorCode_EventContentCannotSelectBuff                   WebAPIErrorCode = 36000
	WebAPIErrorCode_EventContentNoBuffGroupAvailable               WebAPIErrorCode = 36001
	WebAPIErrorCode_EventContentBuffGroupIdDuplicated              WebAPIErrorCode = 36002
	WebAPIErrorCode_EventContentNotOpen                            WebAPIErrorCode = 36003
	WebAPIErrorCode_EventContentNoTotalRewardAvailable             WebAPIErrorCode = 36004
	WebAPIErrorCode_EventContentBoxGachaPurchaseFailed             WebAPIErrorCode = 36005
	WebAPIErrorCode_EventContentBoxGachaCannotRefresh              WebAPIErrorCode = 36006
	WebAPIErrorCode_EventContentCardShopCannotShuffle              WebAPIErrorCode = 36007
	WebAPIErrorCode_EventContentElementDoesNotExist                WebAPIErrorCode = 36008
	WebAPIErrorCode_EventContentElementAlreadyPurchased            WebAPIErrorCode = 36009
	WebAPIErrorCode_EventContentLocationNotFound                   WebAPIErrorCode = 36010
	WebAPIErrorCode_EventContentLocationScheduleCanNotAttend       WebAPIErrorCode = 36011
	WebAPIErrorCode_EventContentDiceRaceDataNotFound               WebAPIErrorCode = 36012
	WebAPIErrorCode_EventContentDiceRaceAlreadyReceiveLapRewardAll WebAPIErrorCode = 36013
	WebAPIErrorCode_EventContentDiceRaceInvalidDiceRaceResultType  WebAPIErrorCode = 36014
	WebAPIErrorCode_EventContentTreasureDataNotFound               WebAPIErrorCode = 36015
	WebAPIErrorCode_EventContentTreasureNotComplete                WebAPIErrorCode = 36016
	WebAPIErrorCode_EventContentTreasureFlipFailed                 WebAPIErrorCode = 36017
	WebAPIErrorCode_MiniGameStageIsNotOpen                         WebAPIErrorCode = 37000
	WebAPIErrorCode_MiniGameStageInvalidResult                     WebAPIErrorCode = 37001
	WebAPIErrorCode_MiniGameShootingStageInvlid                    WebAPIErrorCode = 37002
	WebAPIErrorCode_MiniGameShootingCannotSweep                    WebAPIErrorCode = 37003
	WebAPIErrorCode_MiniGameTableBoardSaveNotExist                 WebAPIErrorCode = 37004
	WebAPIErrorCode_MiniGameTableBoardPlayerCannotMove             WebAPIErrorCode = 37005
	WebAPIErrorCode_MiniGameTableBoardNoActiveEncounter            WebAPIErrorCode = 37006
	WebAPIErrorCode_MiniGameTableBoardInvalidEncounterRequest      WebAPIErrorCode = 37007
	WebAPIErrorCode_MiniGameTableBoardProcessEncounterFailed       WebAPIErrorCode = 37008
	WebAPIErrorCode_MiniGameTableBoardItemNotExist                 WebAPIErrorCode = 37009
	WebAPIErrorCode_MiniGameTableBoardInvalidItemUse               WebAPIErrorCode = 37010
	WebAPIErrorCode_MiniGameTableBoardInvalidClearThemaRequest     WebAPIErrorCode = 37011
	WebAPIErrorCode_MiniGameTableBoardInvalidSeason                WebAPIErrorCode = 37012
	WebAPIErrorCode_MiniGameTableBoardInvalidResurrectRequest      WebAPIErrorCode = 37013
	WebAPIErrorCode_MiniGameTableBoardSweepConditionFail           WebAPIErrorCode = 37014
	WebAPIErrorCode_MiniGameTableBoardInvalidData                  WebAPIErrorCode = 37015
	WebAPIErrorCode_MiniGameDreamCannotStartNewGame                WebAPIErrorCode = 37016
	WebAPIErrorCode_MiniGameDreamCannotApplyMultiplier             WebAPIErrorCode = 37017
	WebAPIErrorCode_MiniGameDreamCannotReset                       WebAPIErrorCode = 37018
	WebAPIErrorCode_MiniGameDreamNotEnoughActionCount              WebAPIErrorCode = 37019
	WebAPIErrorCode_MiniGameDreamSaveNotExist                      WebAPIErrorCode = 37020
	WebAPIErrorCode_MiniGameDreamActionCountRemain                 WebAPIErrorCode = 37021
	WebAPIErrorCode_MiniGameDreamRoundNotComplete                  WebAPIErrorCode = 37022
	WebAPIErrorCode_MiniGameDreamRewardAlreadyReceived             WebAPIErrorCode = 37023
	WebAPIErrorCode_MiniGameDreamRoundCompleted                    WebAPIErrorCode = 37024
	WebAPIErrorCode_MiniGameShouldReceiveEndingReward              WebAPIErrorCode = 37025
	WebAPIErrorCode_MiniGameDefenseCannotUseCharacter              WebAPIErrorCode = 37026
	WebAPIErrorCode_MiniGameDefenseNotOpenStage                    WebAPIErrorCode = 37027
	WebAPIErrorCode_MiniGameDefenseCannotApplyMultiplier           WebAPIErrorCode = 37028
	WebAPIErrorCode_MiniGameRoadPuzzleInvalidTilePlacement         WebAPIErrorCode = 37029
	WebAPIErrorCode_MiniGameRoadPuzzleCannotTrainDeparture         WebAPIErrorCode = 37030
	WebAPIErrorCode_MiniGameRoadPuzzleAlreadyCleared               WebAPIErrorCode = 37031
	WebAPIErrorCode_MiniGameRoadPuzzleCannotSave                   WebAPIErrorCode = 37032
	WebAPIErrorCode_MiniGameCCGPlayingSaveAlreadyExists            WebAPIErrorCode = 37033
	WebAPIErrorCode_MiniGameCCGSaveNotExists                       WebAPIErrorCode = 37034
	WebAPIErrorCode_MiniGameCCGPlayingStageAlreadyExists           WebAPIErrorCode = 37035
	WebAPIErrorCode_MiniGameCCGPlayingStageNotExists               WebAPIErrorCode = 37036
	WebAPIErrorCode_MiniGameCCGInvalidOperation                    WebAPIErrorCode = 37037
	WebAPIErrorCode_MiniGameCCGSaveNotComplete                     WebAPIErrorCode = 37038
	WebAPIErrorCode_MiniGameCCGNoRerollPoint                       WebAPIErrorCode = 37039
	WebAPIErrorCode_ProofTokenNotSubmitted                         WebAPIErrorCode = 38000
	WebAPIErrorCode_SchoolDungeonInfoNotFound                      WebAPIErrorCode = 39000
	WebAPIErrorCode_SchoolDungeonNotOpened                         WebAPIErrorCode = 39001
	WebAPIErrorCode_SchoolDungeonInvalidSaveData                   WebAPIErrorCode = 39002
	WebAPIErrorCode_SchoolDungeonBattleWinnerInvalid               WebAPIErrorCode = 39003
	WebAPIErrorCode_SchoolDungeonInvalidReward                     WebAPIErrorCode = 39004
	WebAPIErrorCode_TimeAttackDungeonDataNotFound                  WebAPIErrorCode = 40000
	WebAPIErrorCode_TimeAttackDungeonNotOpen                       WebAPIErrorCode = 40001
	WebAPIErrorCode_TimeAttackDungeonRoomTimeOut                   WebAPIErrorCode = 40002
	WebAPIErrorCode_TimeAttackDungeonRoomPlayCountOver             WebAPIErrorCode = 40003
	WebAPIErrorCode_TimeAttackDungeonRoomAlreadyExists             WebAPIErrorCode = 40004
	WebAPIErrorCode_TimeAttackDungeonRoomAlreadyClosed             WebAPIErrorCode = 40005
	WebAPIErrorCode_TimeAttackDungeonRoomNotExist                  WebAPIErrorCode = 40006
	WebAPIErrorCode_TimeAttackDungeonInvalidRequest                WebAPIErrorCode = 40007
	WebAPIErrorCode_TimeAttackDungeonInvalidData                   WebAPIErrorCode = 40008
	WebAPIErrorCode_WorldRaidDataNotFound                          WebAPIErrorCode = 41000
	WebAPIErrorCode_WorldRaidSeasonNotOpen                         WebAPIErrorCode = 41001
	WebAPIErrorCode_WorldRaidBossGroupNotOpen                      WebAPIErrorCode = 41002
	WebAPIErrorCode_WorldRaidInvalidOpenCondition                  WebAPIErrorCode = 41003
	WebAPIErrorCode_WorldRaidDifficultyNotOpen                     WebAPIErrorCode = 41004
	WebAPIErrorCode_WorldRaidAssistCharacterLimitOver              WebAPIErrorCode = 41005
	WebAPIErrorCode_WorldRaidContainBlackListCharacter             WebAPIErrorCode = 41006
	WebAPIErrorCode_WorldRaidValidFixedEchelonSetting              WebAPIErrorCode = 41007
	WebAPIErrorCode_WorldRaidAlredayReceiveRewardAll               WebAPIErrorCode = 41008
	WebAPIErrorCode_WorldRaidCannotReceiveReward                   WebAPIErrorCode = 41009
	WebAPIErrorCode_WorldRaidBossAlreadyDead                       WebAPIErrorCode = 41010
	WebAPIErrorCode_WorldRaidNotAnotherBossKilled                  WebAPIErrorCode = 41011
	WebAPIErrorCode_WorldRaidBattleResultUpdateFailed              WebAPIErrorCode = 41012
	WebAPIErrorCode_WorldRaidGemEnterCountLimitOver                WebAPIErrorCode = 41013
	WebAPIErrorCode_WorldRaidCannotGemEnter                        WebAPIErrorCode = 41014
	WebAPIErrorCode_WorldRaidNeedClearScenarioBoss                 WebAPIErrorCode = 41015
	WebAPIErrorCode_WorldRaidBossIsAlive                           WebAPIErrorCode = 41016
	WebAPIErrorCode_ConquestDataNotFound                           WebAPIErrorCode = 42000
	WebAPIErrorCode_ConquestAlreadyConquested                      WebAPIErrorCode = 42001
	WebAPIErrorCode_ConquestNotFullyConquested                     WebAPIErrorCode = 42002
	WebAPIErrorCode_ConquestStepNotOpened                          WebAPIErrorCode = 42003
	WebAPIErrorCode_ConquestUnableToReach                          WebAPIErrorCode = 42004
	WebAPIErrorCode_ConquestUnableToAttack                         WebAPIErrorCode = 42005
	WebAPIErrorCode_ConquestEchelonChangedCountMax                 WebAPIErrorCode = 42006
	WebAPIErrorCode_ConquestEchelonNotFound                        WebAPIErrorCode = 42007
	WebAPIErrorCode_ConquestCharacterAlreadyDeployed               WebAPIErrorCode = 42008
	WebAPIErrorCode_ConquestMaxUpgrade                             WebAPIErrorCode = 42009
	WebAPIErrorCode_ConquestUnitNotFound                           WebAPIErrorCode = 42010
	WebAPIErrorCode_ConquestObjectNotFound                         WebAPIErrorCode = 42011
	WebAPIErrorCode_ConquestCalculateRewardNotFound                WebAPIErrorCode = 42012
	WebAPIErrorCode_ConquestInvalidTileType                        WebAPIErrorCode = 42013
	WebAPIErrorCode_ConquestInvalidObjectType                      WebAPIErrorCode = 42014
	WebAPIErrorCode_ConquestInvalidSaveData                        WebAPIErrorCode = 42015
	WebAPIErrorCode_ConquestMaxAssistCountReached                  WebAPIErrorCode = 42016
	WebAPIErrorCode_ConquestErosionConditionNotSatisfied           WebAPIErrorCode = 42017
	WebAPIErrorCode_ConquestAdditionalContentNotInUse              WebAPIErrorCode = 42018
	WebAPIErrorCode_ConquestCannotUseManageEchelon                 WebAPIErrorCode = 42019
	WebAPIErrorCode_FriendUserIsNotFriend                          WebAPIErrorCode = 43000
	WebAPIErrorCode_FriendFailedToCreateFriendIdCard               WebAPIErrorCode = 43001
	WebAPIErrorCode_FriendRequestNotFound                          WebAPIErrorCode = 43002
	WebAPIErrorCode_FriendInvalidFriendCode                        WebAPIErrorCode = 43003
	WebAPIErrorCode_FriendAlreadyFriend                            WebAPIErrorCode = 43004
	WebAPIErrorCode_FriendMaxSentRequestReached                    WebAPIErrorCode = 43005
	WebAPIErrorCode_FriendMaxReceivedRequestReached                WebAPIErrorCode = 43006
	WebAPIErrorCode_FriendCannotRequestMaxFriendCountReached       WebAPIErrorCode = 43007
	WebAPIErrorCode_FriendCannotAcceptMaxFriendCountReached        WebAPIErrorCode = 43008
	WebAPIErrorCode_FriendOpponentMaxFriendCountReached            WebAPIErrorCode = 43009
	WebAPIErrorCode_FriendTargetIsBusy                             WebAPIErrorCode = 43010
	WebAPIErrorCode_FriendRequestTargetIsYourself                  WebAPIErrorCode = 43011
	WebAPIErrorCode_FriendSearchTargetIsYourself                   WebAPIErrorCode = 43012
	WebAPIErrorCode_FriendInvalidBackgroundId                      WebAPIErrorCode = 43013
	WebAPIErrorCode_FriendIdCardCommentLengthOverLimit             WebAPIErrorCode = 43014
	WebAPIErrorCode_FriendBackgroundNotOwned                       WebAPIErrorCode = 43015
	WebAPIErrorCode_FriendBlockTargetIsYourself                    WebAPIErrorCode = 43016
	WebAPIErrorCode_FriendBlockTargetIsAlreadyBlocked              WebAPIErrorCode = 43017
	WebAPIErrorCode_FriendBlockTargetIsExceedMaxCount              WebAPIErrorCode = 43018
	WebAPIErrorCode_FriendBlockUserCannotOpenProfile               WebAPIErrorCode = 43019
	WebAPIErrorCode_FriendBlockUserCannotSendRequest               WebAPIErrorCode = 43020
	WebAPIErrorCode_EliminateStageIsNotOpened                      WebAPIErrorCode = 44000
	WebAPIErrorCode_MultiSweepPresetDocumentNotFound               WebAPIErrorCode = 45000
	WebAPIErrorCode_MultiSweepPresetNameEmpty                      WebAPIErrorCode = 45001
	WebAPIErrorCode_MultiSweepPresetInvalidStageId                 WebAPIErrorCode = 45002
	WebAPIErrorCode_MultiSweepPresetInvalidId                      WebAPIErrorCode = 45003
	WebAPIErrorCode_MultiSweepPresetNameInvalidLength              WebAPIErrorCode = 45004
	WebAPIErrorCode_MultiSweepPresetTooManySelectStageId           WebAPIErrorCode = 45005
	WebAPIErrorCode_MultiSweepPresetInvalidSweepCount              WebAPIErrorCode = 45006
	WebAPIErrorCode_MultiSweepPresetTooManySelectParcelId          WebAPIErrorCode = 45007
	WebAPIErrorCode_EmblemDataNotFound                             WebAPIErrorCode = 46000
	WebAPIErrorCode_EmblemAttachFailed                             WebAPIErrorCode = 46001
	WebAPIErrorCode_EmblemCannotReceive                            WebAPIErrorCode = 46002
	WebAPIErrorCode_EmblemPassCheckEmblemIsEmpty                   WebAPIErrorCode = 46003
	WebAPIErrorCode_StickerDataNotFound                            WebAPIErrorCode = 47000
	WebAPIErrorCode_StickerNotAcquired                             WebAPIErrorCode = 47001
	WebAPIErrorCode_StickerDocumentNotFound                        WebAPIErrorCode = 47002
	WebAPIErrorCode_StickerAlreadyUsed                             WebAPIErrorCode = 47003
	WebAPIErrorCode_ClearDeckInvalidKey                            WebAPIErrorCode = 48000
	WebAPIErrorCode_ClearDeckOutOfDate                             WebAPIErrorCode = 48001
	WebAPIErrorCode_FieldDataNotFound                              WebAPIErrorCode = 60000
	WebAPIErrorCode_FieldInteracionFailed                          WebAPIErrorCode = 60001
	WebAPIErrorCode_FieldQuestClearFailed                          WebAPIErrorCode = 60002
	WebAPIErrorCode_FieldInvalidSceneChangedRequest                WebAPIErrorCode = 60003
	WebAPIErrorCode_FieldInvalidEndDateRequest                     WebAPIErrorCode = 60004
	WebAPIErrorCode_FieldCreateDailyQuestFailed                    WebAPIErrorCode = 60005
	WebAPIErrorCode_FieldResetReplayFailed                         WebAPIErrorCode = 60006
	WebAPIErrorCode_FieldIncreaseMasteryFailed                     WebAPIErrorCode = 60007
	WebAPIErrorCode_FieldStageDataInvalid                          WebAPIErrorCode = 60008
	WebAPIErrorCode_FieldStageEnterFail                            WebAPIErrorCode = 60009
	WebAPIErrorCode_FieldContentIsClosed                           WebAPIErrorCode = 60010
	WebAPIErrorCode_FieldEventStageNotCleared                      WebAPIErrorCode = 60011
	WebAPIErrorCode_MultiFloorRaidSeasonNotOpened                  WebAPIErrorCode = 49000
	WebAPIErrorCode_MultiFloorRaidDataNotFound                     WebAPIErrorCode = 49001
	WebAPIErrorCode_MultiFloorRaidAssistCharacterLimitOver         WebAPIErrorCode = 49002
	WebAPIErrorCode_MultiFloorRaidStageOpenConditionFail           WebAPIErrorCode = 49003
	WebAPIErrorCode_MultiFloorRaidInvalidSummary                   WebAPIErrorCode = 49004
	WebAPIErrorCode_MultiFloorRaidInvalidRewardRequest             WebAPIErrorCode = 49005
	WebAPIErrorCode_BattlePassSeasonNotOpen                        WebAPIErrorCode = 50000
	WebAPIErrorCode_BattlePassBuyLevelAlreadyMaxLevel              WebAPIErrorCode = 50001
	WebAPIErrorCode_BattlePassBuyLevelMaxLevelOver                 WebAPIErrorCode = 50002
	WebAPIErrorCode_BattlePassBuyLevelBuyCountError                WebAPIErrorCode = 50003
	WebAPIErrorCode_BattlePassAlreadyGetRewardAll                  WebAPIErrorCode = 50004
)

func (WebAPIErrorCode) String ¶

func (x WebAPIErrorCode) String() string

func (WebAPIErrorCode) Value ¶

type WeekDay ¶

type WeekDay int32
const (
	WeekDay_Sunday    WeekDay = 0
	WeekDay_Monday    WeekDay = 1
	WeekDay_Tuesday   WeekDay = 2
	WeekDay_Wednesday WeekDay = 3
	WeekDay_Thursday  WeekDay = 4
	WeekDay_Friday    WeekDay = 5
	WeekDay_Saturday  WeekDay = 6
	WeekDay_All       WeekDay = 7
)

func (WeekDay) String ¶

func (x WeekDay) String() string

func (WeekDay) Value ¶

func (x WeekDay) Value(sr string) WeekDay

type WeekDungeonBattleResultRequest ¶

type WeekDungeonBattleResultRequest struct {
	*RequestPacket

	StageUniqueId      int64
	PassCheckCharacter bool
	Summary            *BattleSummary
}

func (*WeekDungeonBattleResultRequest) SetPacket ¶

func (x *WeekDungeonBattleResultRequest) SetPacket(packet mx.Message)

func (*WeekDungeonBattleResultRequest) String ¶

type WeekDungeonBattleResultResponse ¶

type WeekDungeonBattleResultResponse struct {
	*ResponsePacket

	WeekDungeonStageHistoryDB *WeekDungeonStageHistoryDB
	LevelUpCharacterDBs       []*CharacterDB
	ParcelResultDB            *ParcelResultDB
}

func (*WeekDungeonBattleResultResponse) SetPacket ¶

func (x *WeekDungeonBattleResultResponse) SetPacket(packet mx.Message)

func (*WeekDungeonBattleResultResponse) String ¶

type WeekDungeonEnterBattleRequest ¶

type WeekDungeonEnterBattleRequest struct {
	*RequestPacket

	StageUniqueId int64
	EchelonIndex  int64
}

func (*WeekDungeonEnterBattleRequest) SetPacket ¶

func (x *WeekDungeonEnterBattleRequest) SetPacket(packet mx.Message)

func (*WeekDungeonEnterBattleRequest) String ¶

type WeekDungeonEnterBattleResponse ¶

type WeekDungeonEnterBattleResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
	Seed           int32
	Sequence       int32
}

func (*WeekDungeonEnterBattleResponse) SetPacket ¶

func (x *WeekDungeonEnterBattleResponse) SetPacket(packet mx.Message)

func (*WeekDungeonEnterBattleResponse) String ¶

type WeekDungeonListRequest ¶

type WeekDungeonListRequest struct {
	*RequestPacket
}

func (*WeekDungeonListRequest) SetPacket ¶

func (x *WeekDungeonListRequest) SetPacket(packet mx.Message)

func (*WeekDungeonListRequest) String ¶

func (x *WeekDungeonListRequest) String() string

type WeekDungeonListResponse ¶

type WeekDungeonListResponse struct {
	*ResponsePacket

	AdditionalStageIdList         []int64
	WeekDungeonStageHistoryDBList []*WeekDungeonStageHistoryDB
}

func (*WeekDungeonListResponse) SetPacket ¶

func (x *WeekDungeonListResponse) SetPacket(packet mx.Message)

func (*WeekDungeonListResponse) String ¶

func (x *WeekDungeonListResponse) String() string

type WeekDungeonRetreatRequest ¶

type WeekDungeonRetreatRequest struct {
	*RequestPacket

	StageUniqueId int64
}

func (*WeekDungeonRetreatRequest) SetPacket ¶

func (x *WeekDungeonRetreatRequest) SetPacket(packet mx.Message)

func (*WeekDungeonRetreatRequest) String ¶

func (x *WeekDungeonRetreatRequest) String() string

type WeekDungeonRetreatResponse ¶

type WeekDungeonRetreatResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*WeekDungeonRetreatResponse) SetPacket ¶

func (x *WeekDungeonRetreatResponse) SetPacket(packet mx.Message)

func (*WeekDungeonRetreatResponse) String ¶

func (x *WeekDungeonRetreatResponse) String() string

type WeekDungeonStageHistoryDB ¶

type WeekDungeonStageHistoryDB struct {
	AccountServerId int64
	StageUniqueId   int64
	StarGoalRecord  map[StarGoalType]int64
	IsCleardEver    bool
}

func (*WeekDungeonStageHistoryDB) String ¶

func (x *WeekDungeonStageHistoryDB) String() string

type WeekDungeonSummary ¶

type WeekDungeonSummary struct {
	DungeonType             WeekDungeonType
	FindGifts               []*FindGiftSummary
	TotalFindGiftClearCount int32
}

func (*WeekDungeonSummary) String ¶

func (x *WeekDungeonSummary) String() string

type WeekDungeonType ¶

type WeekDungeonType int32
const (
	WeekDungeonType_None     WeekDungeonType = 0
	WeekDungeonType_ChaserA  WeekDungeonType = 1
	WeekDungeonType_ChaserB  WeekDungeonType = 2
	WeekDungeonType_ChaserC  WeekDungeonType = 3
	WeekDungeonType_FindGift WeekDungeonType = 4
	WeekDungeonType_Blood    WeekDungeonType = 5
)

func (WeekDungeonType) String ¶

func (x WeekDungeonType) String() string

func (WeekDungeonType) Value ¶

type WorldRaidBattleResultRequest ¶

type WorldRaidBattleResultRequest struct {
	*RequestPacket

	SeasonId       int64
	GroupId        int64
	UniqueId       int64
	EchelonId      int64
	IsPractice     bool
	IsTicket       bool
	Summary        *BattleSummary
	AssistUseInfos []*ClanAssistUseInfo
}

func (*WorldRaidBattleResultRequest) SetPacket ¶

func (x *WorldRaidBattleResultRequest) SetPacket(packet mx.Message)

func (*WorldRaidBattleResultRequest) String ¶

type WorldRaidBattleResultResponse ¶

type WorldRaidBattleResultResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*WorldRaidBattleResultResponse) SetPacket ¶

func (x *WorldRaidBattleResultResponse) SetPacket(packet mx.Message)

func (*WorldRaidBattleResultResponse) String ¶

type WorldRaidBossGroup ¶

type WorldRaidBossGroup struct {
	*ContentsValueChangeDB

	ContentsChangeType ContentsChangeType
	GroupId            int64
	BossSpawnTime      mx.MxTime
	EliminateTime      mx.MxTime
}

func (*WorldRaidBossGroup) SetPacket ¶

func (x *WorldRaidBossGroup) SetPacket(packet mx.Message)

func (*WorldRaidBossGroup) String ¶

func (x *WorldRaidBossGroup) String() string

type WorldRaidBossListInfoDB ¶

type WorldRaidBossListInfoDB struct {
	GroupId      int64
	WorldBossDB  *WorldRaidWorldBossDB
	LocalBossDBs []*WorldRaidLocalBossDB
}

func (*WorldRaidBossListInfoDB) String ¶

func (x *WorldRaidBossListInfoDB) String() string

type WorldRaidBossListRequest ¶

type WorldRaidBossListRequest struct {
	*RequestPacket

	SeasonId                 int64
	RequestOnlyWorldBossData bool
}

func (*WorldRaidBossListRequest) SetPacket ¶

func (x *WorldRaidBossListRequest) SetPacket(packet mx.Message)

func (*WorldRaidBossListRequest) String ¶

func (x *WorldRaidBossListRequest) String() string

type WorldRaidBossListResponse ¶

type WorldRaidBossListResponse struct {
	*ResponsePacket

	BossListInfoDBs []*WorldRaidBossListInfoDB
}

func (*WorldRaidBossListResponse) SetPacket ¶

func (x *WorldRaidBossListResponse) SetPacket(packet mx.Message)

func (*WorldRaidBossListResponse) String ¶

func (x *WorldRaidBossListResponse) String() string

type WorldRaidClearHistoryDB ¶

type WorldRaidClearHistoryDB struct {
	SeasonId          int64
	GroupId           int64
	RewardReceiveDate mx.MxTime
}

func (*WorldRaidClearHistoryDB) String ¶

func (x *WorldRaidClearHistoryDB) String() string

type WorldRaidEnterBattleRequest ¶

type WorldRaidEnterBattleRequest struct {
	*RequestPacket

	SeasonId       int64
	GroupId        int64
	UniqueId       int64
	EchelonId      int64
	IsPractice     bool
	IsTicket       bool
	AssistUseInfos []*ClanAssistUseInfo
}

func (*WorldRaidEnterBattleRequest) SetPacket ¶

func (x *WorldRaidEnterBattleRequest) SetPacket(packet mx.Message)

func (*WorldRaidEnterBattleRequest) String ¶

func (x *WorldRaidEnterBattleRequest) String() string

type WorldRaidEnterBattleResponse ¶

type WorldRaidEnterBattleResponse struct {
	*ResponsePacket

	RaidBattleDB       *RaidBattleDB
	AssistCharacterDBs []*AssistCharacterDB
}

func (*WorldRaidEnterBattleResponse) SetPacket ¶

func (x *WorldRaidEnterBattleResponse) SetPacket(packet mx.Message)

func (*WorldRaidEnterBattleResponse) String ¶

type WorldRaidLobbyRequest ¶

type WorldRaidLobbyRequest struct {
	*RequestPacket

	SeasonId int64
}

func (*WorldRaidLobbyRequest) SetPacket ¶

func (x *WorldRaidLobbyRequest) SetPacket(packet mx.Message)

func (*WorldRaidLobbyRequest) String ¶

func (x *WorldRaidLobbyRequest) String() string

type WorldRaidLobbyResponse ¶

type WorldRaidLobbyResponse struct {
	*ResponsePacket

	ClearHistoryDBs []*WorldRaidClearHistoryDB
	LocalBossDBs    []*WorldRaidLocalBossDB
	BossGroups      []*WorldRaidBossGroup
}

func (*WorldRaidLobbyResponse) SetPacket ¶

func (x *WorldRaidLobbyResponse) SetPacket(packet mx.Message)

func (*WorldRaidLobbyResponse) String ¶

func (x *WorldRaidLobbyResponse) String() string

type WorldRaidLocalBossDB ¶

type WorldRaidLocalBossDB struct {
	SeasonId     int64
	GroupId      int64
	UniqueId     int64
	IsScenario   bool
	IsCleardEver bool
	TacticMscSum int64
	RaidBattleDB *RaidBattleDB
	IsContinue   bool
}

func (*WorldRaidLocalBossDB) String ¶

func (x *WorldRaidLocalBossDB) String() string

type WorldRaidReceiveRewardRequest ¶

type WorldRaidReceiveRewardRequest struct {
	*RequestPacket

	SeasonId int64
}

func (*WorldRaidReceiveRewardRequest) SetPacket ¶

func (x *WorldRaidReceiveRewardRequest) SetPacket(packet mx.Message)

func (*WorldRaidReceiveRewardRequest) String ¶

type WorldRaidReceiveRewardResponse ¶

type WorldRaidReceiveRewardResponse struct {
	*ResponsePacket

	ParcelResultDB *ParcelResultDB
}

func (*WorldRaidReceiveRewardResponse) SetPacket ¶

func (x *WorldRaidReceiveRewardResponse) SetPacket(packet mx.Message)

func (*WorldRaidReceiveRewardResponse) String ¶

type WorldRaidWorldBossDB ¶

type WorldRaidWorldBossDB struct {
	GroupId      int64
	HP           int64
	Participants int64
}

func (*WorldRaidWorldBossDB) String ¶

func (x *WorldRaidWorldBossDB) String() string

Source Files ¶

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