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Index ¶
Constants ¶
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const ( OrderAscend string = "ascend" OrderDescend string = "descend" )
Variables ¶
This section is empty.
Functions ¶
func RenderCreator ¶
func RenderCreator() protocol.CompRender
Types ¶
type OperationData ¶
type OperationData struct {
Meta struct {
ID uint64 `json:"id"`
IsArchived bool `json:"isArchived"`
} `json:"meta"`
}
OperationData 解析OperationData
type TableItem ¶
type TableItem struct {
//Assignee map[string]string `json:"assignee"`
Id uint64 `json:"id"`
Name string `json:"name"`
Owners map[string]interface{} `json:"owners"`
TestSpace string `json:"testSpace"`
Operate Operate `json:"operate"`
ExecuteApiNum string `json:"executeApiNum"`
PassRate PassRate `json:"passRate"`
ExecuteTime string `json:"executeTime"`
}
type TestPlanManageTable ¶
type TestPlanManageTable struct{}
func (*TestPlanManageTable) Render ¶
func (tpmt *TestPlanManageTable) Render(ctx context.Context, c *apistructs.Component, scenario apistructs.ComponentProtocolScenario, event apistructs.ComponentEvent, gs *apistructs.GlobalStateData) error
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