Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var ( // TeamRoles maps clients to their respective team's Discord roles. // Multiple role names are supported to allow the bot to operate across different servers. TeamRoles = map[string][]string{ "lighthouse": {"sigmaprime", "lighthouse"}, "prysm": {"prysmatic", "prysm"}, "lodestar": {"chainsafe", "lodestar"}, "nimbus": {"nimbus"}, "teku": {"teku"}, "grandine": {"grandine"}, "nethermind": {"nethermind"}, "nimbusel": {"nimbus", "nimbusel"}, "besu": {"besu"}, "geth": {"geth"}, "reth": {"reth"}, "erigon": {"erigon"}, "ethereumjs": {"ethereumjs"}, "ethrex": {"ethrex"}, } // AdminRoles maps admin roles to their respective Discord roles. // Multiple role names are supported to allow the bot to operate across different servers. AdminRoles = map[string][]string{ "ef": {"ef", "eels", "steel", "pandas"}, "admin": {"admin"}, "mod": {"mod"}, "epf": {"epf"}, } // Pre-production clients. PreProductionClients = map[string]bool{ "ethereumjs": true, "nimbusel": true, "erigonTwo": true, } )
Functions ¶
This section is empty.
Types ¶
type ClientType ¶
type ClientType string
ClientType represents the type of client.
const ( ClientTypeAll ClientType = ".*" ClientTypeCL ClientType = "consensus" ClientTypeEL ClientType = "execution" )
Define the client types.
func (ClientType) String ¶
func (c ClientType) String() string
String returns the string representation of a client type.
Click to show internal directories.
Click to hide internal directories.