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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ScenarioDefaultOptions = ScenarioOptions{ TotalCount: 0, Throughput: 10, MaxPending: 0, MaxWallets: 0, Rebroadcast: 1, BaseFee: 20, TipFee: 2, Amount: 20, GasLimit: 10000000, RandomAmount: false, Timeout: "", ClientGroup: "", DeployClientGroup: "", LogTxs: false, }
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var ScenarioDescriptor = scenario.Descriptor{ Name: ScenarioName, Description: "Send deploy and destruct transactions", DefaultOptions: ScenarioDefaultOptions, NewScenario: newScenario, }
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var ScenarioName = "deploy-destruct"
Functions ¶
This section is empty.
Types ¶
type ScenarioOptions ¶
type ScenarioOptions struct {
TotalCount uint64 `yaml:"total_count"`
Throughput uint64 `yaml:"throughput"`
MaxPending uint64 `yaml:"max_pending"`
MaxWallets uint64 `yaml:"max_wallets"`
Rebroadcast uint64 `yaml:"rebroadcast"`
BaseFee float64 `yaml:"base_fee"`
TipFee float64 `yaml:"tip_fee"`
Amount uint64 `yaml:"amount"`
GasLimit uint64 `yaml:"gas_limit"`
RandomAmount bool `yaml:"random_amount"`
Timeout string `yaml:"timeout"`
ClientGroup string `yaml:"client_group"`
DeployClientGroup string `yaml:"deploy_client_group"`
LogTxs bool `yaml:"log_txs"`
}
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