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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var InvalidJobID = JobID(0)
Functions ¶
This section is empty.
Types ¶
type JobConfig ¶
type JobConfig struct {
// Name is a human readable name for the job for use in logging
Name string
// Tasks is a list of tasks the job performs
Tasks []string
// Job is the job that will be executed.
Job Job
// Locker is an optional lock that must be taken before the job can execute.
Locker Locker
// RestartOnFailure controls whether the job should be restarted if it stops with an error.
RestartOnFailure bool
// RestartOnCompletion controls whether the job should be restarted if it stops without an error.
RestartOnCompletion bool
// RestartDelay is the amount of time to wait before restarting a stopped job
RestartDelay time.Duration
// Type is a human readable type for the job for use in logging.
Type string
// Params is a map of additional parameters that add human readable context to the job.
Params map[string]string
// StartedAt is the time the job started running.
StartedAt time.Time
// EndedAt is the time the job stopped running, either through successful completion or failure. Reset if job is restarted.
EndedAt time.Time
// contains filtered or unexported fields
}
type JobListResult ¶ added in v0.8.2
type JobSubmitResult ¶ added in v0.8.2
type Scheduler ¶
type Scheduler struct {
// contains filtered or unexported fields
}
func NewScheduler ¶
func NewSchedulerDaemon ¶
func NewSchedulerDaemon(mctx helpers.MetricsCtx, lc fx.Lifecycle) *Scheduler
func (*Scheduler) Jobs ¶
func (s *Scheduler) Jobs() []JobListResult
func (*Scheduler) Submit ¶
func (s *Scheduler) Submit(jc *JobConfig) *JobSubmitResult
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