Documentation
¶
Index ¶
- Constants
- Variables
- func AggregateCheckStatus1d(ctx context.Context) (int, error)
- func AggregateCheckStatus1h(ctx context.Context) (int, error)
- func CleanupSoftDeletedComponents(ctx context.Context, olderThan time.Duration) (int, error)
- func CleanupStaleAgentHistory(ctx context.Context, itemsToRetain int) (int, error)
- func CleanupStaleHistory(ctx context.Context, age time.Duration, name, resourceID string, ...) (int, error)
- func CleanupStaleRunningHistory(ctx context.Context, age time.Duration) (int, error)
- func CronDetailsHandler(crons ...*cron.Cron) func(c echo.Context) error
- func DeleteOldCheckStatuses(ctx context.Context, retention int) (int, error)
- func DeleteOldCheckStatuses1d(ctx context.Context, retention int) (int, error)
- func DeleteOldCheckStatuses1h(ctx context.Context, retention int) (int, error)
- func RefreshCheckSizeSummary(ctx context.Context) error
- func RefreshCheckStatusSummary(ctx context.Context) error
- func RefreshCheckStatusSummaryAged(ctx context.Context) error
- type Job
- func (j *Job) AddToScheduler(cronRunner *cron.Cron) error
- func (j *Job) FindHistory(statuses ...string) ([]models.JobHistory, error)
- func (j *Job) GetContext() map[string]any
- func (j *Job) GetEntry(cronRunner *cron.Cron) *cron.Entry
- func (j *Job) GetProperty(property string) (string, bool)
- func (j *Job) GetPropertyInt(property string, def int) int
- func (j *Job) GetResourcedName() string
- func (j *Job) Label() string
- func (j *Job) PK() string
- func (j *Job) RemoveFromScheduler(cronRunner *cron.Cron)
- func (j *Job) Reschedule(schedule string, cronRunner *cron.Cron) error
- func (j *Job) Retain(r Retention) *Job
- func (j *Job) Run()
- func (j *Job) RunOnStart() *Job
- func (j *Job) SetID(id string) *Job
- func (j *Job) SetTimeout(t time.Duration) *Job
- func (j *Job) String() string
- func (j *Job) Unschedule()
- type JobCronEntry
- type JobRuntime
- type Retention
- type StatusRing
Constants ¶
View Source
const ( ResourceTypeCheckStatuses = "check_statuses" ResourceTypeComponent = "components" ResourceTypePlaybook = "playbook" ResourceTypeScraper = "config_scraper" ResourceTypeUpstream = "upstream" )
Variables ¶
View Source
var RetentionBalanced = Retention{
Success: 3,
Failed: 3,
}
View Source
var RetentionFailed = Retention{
Success: 0,
Failed: 3,
}
View Source
var RetentionFew = Retention{
Success: 1,
Failed: 3,
}
View Source
var RetentionHigh = Retention{
Success: 3,
Failed: 6,
}
Functions ¶
func AggregateCheckStatus1d ¶ added in v1.0.245
func AggregateCheckStatus1h ¶ added in v1.0.245
func CleanupSoftDeletedComponents ¶ added in v1.0.267
func CleanupStaleAgentHistory ¶ added in v1.0.518
func CleanupStaleHistory ¶ added in v1.0.445
func CleanupStaleRunningHistory ¶ added in v1.0.446
func CronDetailsHandler ¶ added in v1.0.502
func DeleteOldCheckStatuses ¶ added in v1.0.245
func DeleteOldCheckStatuses1d ¶ added in v1.0.245
func DeleteOldCheckStatuses1h ¶ added in v1.0.245
func RefreshCheckSizeSummary ¶ added in v1.0.440
func RefreshCheckStatusSummary ¶ added in v1.0.245
func RefreshCheckStatusSummaryAged ¶ added in v1.0.245
Types ¶
type Job ¶ added in v1.0.202
type Job struct {
context.Context
Name string
Schedule string
Singleton bool
Debug, Trace bool
Timeout time.Duration
Fn func(ctx JobRuntime) error
JobHistory bool
RunNow bool
ID string
ResourceID, ResourceType string
IgnoreSuccessHistory bool
Retention Retention
LastJob *models.JobHistory
// Semaphores control concurrent execution of related jobs.
// They are acquired sequentially and released in reverse order.
// Hence, they should be ordered from most specific to most general
// so broader locks are held for the least amount of time.
// The job is responsible in providing the semaphores in the correct order.
Semaphores []*semaphore.Weighted
// contains filtered or unexported fields
}
func (*Job) AddToScheduler ¶ added in v1.0.202
func (*Job) FindHistory ¶ added in v1.0.250
func (j *Job) FindHistory(statuses ...string) ([]models.JobHistory, error)
func (*Job) GetContext ¶ added in v1.0.577
func (*Job) GetProperty ¶ added in v1.0.548
func (*Job) GetPropertyInt ¶ added in v1.0.564
func (*Job) GetResourcedName ¶ added in v1.0.418
func (*Job) RemoveFromScheduler ¶ added in v1.0.202
func (*Job) Reschedule ¶ added in v1.0.307
func (*Job) RunOnStart ¶ added in v1.0.202
func (*Job) Unschedule ¶ added in v1.0.245
func (j *Job) Unschedule()
type JobCronEntry ¶ added in v1.0.502
type JobCronEntry struct {
ID string `json:"id"`
Name string `json:"name"`
Schedule string `json:"schedule"`
ResourceID string `json:"resource_id,omitempty"`
ResourceType string `json:"resource_type,omitempty"`
LastRan time.Time `json:"last_ran,omitempty"`
NextRun time.Time `json:"next_run"`
NextRunIn string `json:"next_run_in"`
}
type JobRuntime ¶
type JobRuntime struct {
context.Context
Job *Job
Span trace.Span
History *models.JobHistory
Table, Id string
// contains filtered or unexported fields
}
func New ¶ added in v1.0.564
func New(ctx context.Context) JobRuntime
func (*JobRuntime) Failf ¶ added in v1.0.245
func (j *JobRuntime) Failf(message string, args ...interface{})
func (*JobRuntime) ID ¶ added in v1.0.250
func (j *JobRuntime) ID() string
func (*JobRuntime) VerboseDB ¶ added in v1.0.607
func (j *JobRuntime) VerboseDB() *gorm.DB
type Retention ¶ added in v1.0.250
type StatusRing ¶ added in v1.0.325
type StatusRing struct {
// contains filtered or unexported fields
}
func (*StatusRing) Add ¶ added in v1.0.325
func (sr *StatusRing) Add(job *models.JobHistory)
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