Documentation
¶
Index ¶
- type API
- type Client
- func (a *Client) DeleteEmployeeperformanceExternalmetricsDefinition(ctx context.Context, ...) (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent, error)
- func (a *Client) GetEmployeeperformanceExternalmetricsDefinition(ctx context.Context, ...) (*GetEmployeeperformanceExternalmetricsDefinitionOK, error)
- func (a *Client) GetEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, ...) (*GetEmployeeperformanceExternalmetricsDefinitionsOK, error)
- func (a *Client) GetGamificationLeaderboard(ctx context.Context, params *GetGamificationLeaderboardParams) (*GetGamificationLeaderboardOK, error)
- func (a *Client) GetGamificationLeaderboardAll(ctx context.Context, params *GetGamificationLeaderboardAllParams) (*GetGamificationLeaderboardAllOK, error)
- func (a *Client) GetGamificationLeaderboardAllBestpoints(ctx context.Context, params *GetGamificationLeaderboardAllBestpointsParams) (*GetGamificationLeaderboardAllBestpointsOK, error)
- func (a *Client) GetGamificationLeaderboardBestpoints(ctx context.Context, params *GetGamificationLeaderboardBestpointsParams) (*GetGamificationLeaderboardBestpointsOK, error)
- func (a *Client) GetGamificationMetricdefinition(ctx context.Context, params *GetGamificationMetricdefinitionParams) (*GetGamificationMetricdefinitionOK, error)
- func (a *Client) GetGamificationMetricdefinitions(ctx context.Context, params *GetGamificationMetricdefinitionsParams) (*GetGamificationMetricdefinitionsOK, error)
- func (a *Client) GetGamificationProfile(ctx context.Context, params *GetGamificationProfileParams) (*GetGamificationProfileOK, error)
- func (a *Client) GetGamificationProfileMembers(ctx context.Context, params *GetGamificationProfileMembersParams) (*GetGamificationProfileMembersOK, error)
- func (a *Client) GetGamificationProfileMetric(ctx context.Context, params *GetGamificationProfileMetricParams) (*GetGamificationProfileMetricOK, error)
- func (a *Client) GetGamificationProfileMetrics(ctx context.Context, params *GetGamificationProfileMetricsParams) (*GetGamificationProfileMetricsOK, error)
- func (a *Client) GetGamificationProfileMetricsObjectivedetails(ctx context.Context, ...) (*GetGamificationProfileMetricsObjectivedetailsOK, error)
- func (a *Client) GetGamificationProfiles(ctx context.Context, params *GetGamificationProfilesParams) (*GetGamificationProfilesOK, error)
- func (a *Client) GetGamificationProfilesUser(ctx context.Context, params *GetGamificationProfilesUserParams) (*GetGamificationProfilesUserOK, error)
- func (a *Client) GetGamificationProfilesUsersMe(ctx context.Context, params *GetGamificationProfilesUsersMeParams) (*GetGamificationProfilesUsersMeOK, error)
- func (a *Client) GetGamificationScorecards(ctx context.Context, params *GetGamificationScorecardsParams) (*GetGamificationScorecardsOK, error)
- func (a *Client) GetGamificationScorecardsAttendance(ctx context.Context, params *GetGamificationScorecardsAttendanceParams) (*GetGamificationScorecardsAttendanceOK, error)
- func (a *Client) GetGamificationScorecardsBestpoints(ctx context.Context, params *GetGamificationScorecardsBestpointsParams) (*GetGamificationScorecardsBestpointsOK, error)
- func (a *Client) GetGamificationScorecardsPointsAlltime(ctx context.Context, params *GetGamificationScorecardsPointsAlltimeParams) (*GetGamificationScorecardsPointsAlltimeOK, error)
- func (a *Client) GetGamificationScorecardsPointsAverage(ctx context.Context, params *GetGamificationScorecardsPointsAverageParams) (*GetGamificationScorecardsPointsAverageOK, error)
- func (a *Client) GetGamificationScorecardsPointsTrends(ctx context.Context, params *GetGamificationScorecardsPointsTrendsParams) (*GetGamificationScorecardsPointsTrendsOK, error)
- func (a *Client) GetGamificationScorecardsProfileMetricUserValuesTrends(ctx context.Context, ...) (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK, error)
- func (a *Client) GetGamificationScorecardsProfileMetricUsersValuesTrends(ctx context.Context, ...) (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK, error)
- func (a *Client) GetGamificationScorecardsProfileMetricValuesTrends(ctx context.Context, ...) (*GetGamificationScorecardsProfileMetricValuesTrendsOK, error)
- func (a *Client) GetGamificationScorecardsUser(ctx context.Context, params *GetGamificationScorecardsUserParams) (*GetGamificationScorecardsUserOK, error)
- func (a *Client) GetGamificationScorecardsUserAttendance(ctx context.Context, params *GetGamificationScorecardsUserAttendanceParams) (*GetGamificationScorecardsUserAttendanceOK, error)
- func (a *Client) GetGamificationScorecardsUserBestpoints(ctx context.Context, params *GetGamificationScorecardsUserBestpointsParams) (*GetGamificationScorecardsUserBestpointsOK, error)
- func (a *Client) GetGamificationScorecardsUserPointsAlltime(ctx context.Context, params *GetGamificationScorecardsUserPointsAlltimeParams) (*GetGamificationScorecardsUserPointsAlltimeOK, error)
- func (a *Client) GetGamificationScorecardsUserPointsTrends(ctx context.Context, params *GetGamificationScorecardsUserPointsTrendsParams) (*GetGamificationScorecardsUserPointsTrendsOK, error)
- func (a *Client) GetGamificationScorecardsUserValuesTrends(ctx context.Context, params *GetGamificationScorecardsUserValuesTrendsParams) (*GetGamificationScorecardsUserValuesTrendsOK, error)
- func (a *Client) GetGamificationScorecardsUsersPointsAverage(ctx context.Context, params *GetGamificationScorecardsUsersPointsAverageParams) (*GetGamificationScorecardsUsersPointsAverageOK, error)
- func (a *Client) GetGamificationScorecardsUsersValuesAverage(ctx context.Context, params *GetGamificationScorecardsUsersValuesAverageParams) (*GetGamificationScorecardsUsersValuesAverageOK, error)
- func (a *Client) GetGamificationScorecardsUsersValuesTrends(ctx context.Context, params *GetGamificationScorecardsUsersValuesTrendsParams) (*GetGamificationScorecardsUsersValuesTrendsOK, error)
- func (a *Client) GetGamificationScorecardsValuesAverage(ctx context.Context, params *GetGamificationScorecardsValuesAverageParams) (*GetGamificationScorecardsValuesAverageOK, error)
- func (a *Client) GetGamificationScorecardsValuesTrends(ctx context.Context, params *GetGamificationScorecardsValuesTrendsParams) (*GetGamificationScorecardsValuesTrendsOK, error)
- func (a *Client) GetGamificationStatus(ctx context.Context, params *GetGamificationStatusParams) (*GetGamificationStatusOK, error)
- func (a *Client) GetGamificationTemplate(ctx context.Context, params *GetGamificationTemplateParams) (*GetGamificationTemplateOK, error)
- func (a *Client) GetGamificationTemplates(ctx context.Context, params *GetGamificationTemplatesParams) (*GetGamificationTemplatesOK, error)
- func (a *Client) PatchEmployeeperformanceExternalmetricsDefinition(ctx context.Context, ...) (*PatchEmployeeperformanceExternalmetricsDefinitionOK, error)
- func (a *Client) PostEmployeeperformanceExternalmetricsData(ctx context.Context, params *PostEmployeeperformanceExternalmetricsDataParams) (*PostEmployeeperformanceExternalmetricsDataOK, error)
- func (a *Client) PostEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, ...) (*PostEmployeeperformanceExternalmetricsDefinitionsOK, ...)
- func (a *Client) PostGamificationProfileActivate(ctx context.Context, params *PostGamificationProfileActivateParams) (*PostGamificationProfileActivateOK, error)
- func (a *Client) PostGamificationProfileDeactivate(ctx context.Context, params *PostGamificationProfileDeactivateParams) (*PostGamificationProfileDeactivateOK, error)
- func (a *Client) PostGamificationProfileMembers(ctx context.Context, params *PostGamificationProfileMembersParams) (*PostGamificationProfileMembersOK, error)
- func (a *Client) PostGamificationProfileMembersValidate(ctx context.Context, params *PostGamificationProfileMembersValidateParams) (*PostGamificationProfileMembersValidateOK, error)
- func (a *Client) PostGamificationProfileMetricLink(ctx context.Context, params *PostGamificationProfileMetricLinkParams) (*PostGamificationProfileMetricLinkCreated, error)
- func (a *Client) PostGamificationProfileMetrics(ctx context.Context, params *PostGamificationProfileMetricsParams) (*PostGamificationProfileMetricsCreated, error)
- func (a *Client) PostGamificationProfiles(ctx context.Context, params *PostGamificationProfilesParams) (*PostGamificationProfilesCreated, error)
- func (a *Client) PutGamificationProfile(ctx context.Context, params *PutGamificationProfileParams) (*PutGamificationProfileOK, error)
- func (a *Client) PutGamificationProfileMetric(ctx context.Context, params *PutGamificationProfileMetricParams) (*PutGamificationProfileMetricOK, error)
- func (a *Client) PutGamificationStatus(ctx context.Context, params *PutGamificationStatusParams) (*PutGamificationStatusOK, error)
- type DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionConflict
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionForbidden
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionNoContent
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionNotFound
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func NewDeleteEmployeeperformanceExternalmetricsDefinitionParams() *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type DeleteEmployeeperformanceExternalmetricsDefinitionReader
- type DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
- type DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
- func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionBadRequest
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionForbidden
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionInternalServerError
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionNotFound
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionOK
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) GetPayload() *models.ExternalMetricDefinition
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionParams() *GetEmployeeperformanceExternalmetricsDefinitionParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetEmployeeperformanceExternalmetricsDefinitionReader
- type GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionUnauthorized
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsBadRequest
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsForbidden
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsNotFound
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsOK
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload() *models.ExternalMetricDefinitionListing
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionsParams() *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetContext(ctx context.Context)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults()
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient(client *http.Client)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageNumber(pageNumber *int32)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageSize(pageSize *int32)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout(timeout time.Duration)
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults() *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageNumber(pageNumber *int32) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageSize(pageSize *int32) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetEmployeeperformanceExternalmetricsDefinitionsReader
- type GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String() string
- type GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error() string
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess() bool
- func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String() string
- type GetGamificationLeaderboardAllBadRequest
- func (o *GetGamificationLeaderboardAllBadRequest) Error() string
- func (o *GetGamificationLeaderboardAllBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBadRequest) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBadRequest) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBadRequest) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBadRequest) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBadRequest) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBadRequest) String() string
- type GetGamificationLeaderboardAllBestpointsBadRequest
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsBadRequest) String() string
- type GetGamificationLeaderboardAllBestpointsForbidden
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsForbidden) String() string
- type GetGamificationLeaderboardAllBestpointsGatewayTimeout
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) String() string
- type GetGamificationLeaderboardAllBestpointsInternalServerError
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) String() string
- type GetGamificationLeaderboardAllBestpointsNotFound
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsNotFound) String() string
- type GetGamificationLeaderboardAllBestpointsOK
- func (o *GetGamificationLeaderboardAllBestpointsOK) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsOK) GetPayload() *models.OverallBestPoints
- func (o *GetGamificationLeaderboardAllBestpointsOK) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsOK) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsOK) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsOK) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsOK) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsOK) String() string
- type GetGamificationLeaderboardAllBestpointsParams
- func NewGetGamificationLeaderboardAllBestpointsParams() *GetGamificationLeaderboardAllBestpointsParams
- func NewGetGamificationLeaderboardAllBestpointsParamsWithContext(ctx context.Context) *GetGamificationLeaderboardAllBestpointsParams
- func NewGetGamificationLeaderboardAllBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllBestpointsParams
- func NewGetGamificationLeaderboardAllBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetContext(ctx context.Context)
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetDefaults()
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetFilterID(filterID string)
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetFilterType(filterType string)
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationLeaderboardAllBestpointsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithContext(ctx context.Context) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithDefaults() *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithFilterID(filterID string) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithFilterType(filterType string) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllBestpointsParams
- func (o *GetGamificationLeaderboardAllBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationLeaderboardAllBestpointsReader
- type GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) String() string
- type GetGamificationLeaderboardAllBestpointsRequestTimeout
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) String() string
- type GetGamificationLeaderboardAllBestpointsServiceUnavailable
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) String() string
- type GetGamificationLeaderboardAllBestpointsTooManyRequests
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) String() string
- type GetGamificationLeaderboardAllBestpointsUnauthorized
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) String() string
- type GetGamificationLeaderboardAllBestpointsUnsupportedMediaType
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) Error() string
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) String() string
- type GetGamificationLeaderboardAllForbidden
- func (o *GetGamificationLeaderboardAllForbidden) Error() string
- func (o *GetGamificationLeaderboardAllForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllForbidden) IsClientError() bool
- func (o *GetGamificationLeaderboardAllForbidden) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllForbidden) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllForbidden) IsServerError() bool
- func (o *GetGamificationLeaderboardAllForbidden) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllForbidden) String() string
- type GetGamificationLeaderboardAllGatewayTimeout
- func (o *GetGamificationLeaderboardAllGatewayTimeout) Error() string
- func (o *GetGamificationLeaderboardAllGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllGatewayTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardAllGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllGatewayTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardAllGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllGatewayTimeout) String() string
- type GetGamificationLeaderboardAllInternalServerError
- func (o *GetGamificationLeaderboardAllInternalServerError) Error() string
- func (o *GetGamificationLeaderboardAllInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllInternalServerError) IsClientError() bool
- func (o *GetGamificationLeaderboardAllInternalServerError) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllInternalServerError) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllInternalServerError) IsServerError() bool
- func (o *GetGamificationLeaderboardAllInternalServerError) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllInternalServerError) String() string
- type GetGamificationLeaderboardAllNotFound
- func (o *GetGamificationLeaderboardAllNotFound) Error() string
- func (o *GetGamificationLeaderboardAllNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllNotFound) IsClientError() bool
- func (o *GetGamificationLeaderboardAllNotFound) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllNotFound) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllNotFound) IsServerError() bool
- func (o *GetGamificationLeaderboardAllNotFound) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllNotFound) String() string
- type GetGamificationLeaderboardAllOK
- func (o *GetGamificationLeaderboardAllOK) Error() string
- func (o *GetGamificationLeaderboardAllOK) GetPayload() *models.Leaderboard
- func (o *GetGamificationLeaderboardAllOK) IsClientError() bool
- func (o *GetGamificationLeaderboardAllOK) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllOK) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllOK) IsServerError() bool
- func (o *GetGamificationLeaderboardAllOK) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllOK) String() string
- type GetGamificationLeaderboardAllParams
- func NewGetGamificationLeaderboardAllParams() *GetGamificationLeaderboardAllParams
- func NewGetGamificationLeaderboardAllParamsWithContext(ctx context.Context) *GetGamificationLeaderboardAllParams
- func NewGetGamificationLeaderboardAllParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllParams
- func NewGetGamificationLeaderboardAllParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) SetContext(ctx context.Context)
- func (o *GetGamificationLeaderboardAllParams) SetDefaults()
- func (o *GetGamificationLeaderboardAllParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationLeaderboardAllParams) SetFilterID(filterID string)
- func (o *GetGamificationLeaderboardAllParams) SetFilterType(filterType string)
- func (o *GetGamificationLeaderboardAllParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationLeaderboardAllParams) SetMetricID(metricID *string)
- func (o *GetGamificationLeaderboardAllParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationLeaderboardAllParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationLeaderboardAllParams) WithContext(ctx context.Context) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithDefaults() *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithFilterID(filterID string) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithFilterType(filterType string) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithMetricID(metricID *string) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllParams
- func (o *GetGamificationLeaderboardAllParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationLeaderboardAllReader
- type GetGamificationLeaderboardAllRequestEntityTooLarge
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) Error() string
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) String() string
- type GetGamificationLeaderboardAllRequestTimeout
- func (o *GetGamificationLeaderboardAllRequestTimeout) Error() string
- func (o *GetGamificationLeaderboardAllRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllRequestTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardAllRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllRequestTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllRequestTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardAllRequestTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllRequestTimeout) String() string
- type GetGamificationLeaderboardAllServiceUnavailable
- func (o *GetGamificationLeaderboardAllServiceUnavailable) Error() string
- func (o *GetGamificationLeaderboardAllServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllServiceUnavailable) IsClientError() bool
- func (o *GetGamificationLeaderboardAllServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllServiceUnavailable) IsServerError() bool
- func (o *GetGamificationLeaderboardAllServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllServiceUnavailable) String() string
- type GetGamificationLeaderboardAllTooManyRequests
- func (o *GetGamificationLeaderboardAllTooManyRequests) Error() string
- func (o *GetGamificationLeaderboardAllTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllTooManyRequests) IsClientError() bool
- func (o *GetGamificationLeaderboardAllTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllTooManyRequests) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllTooManyRequests) IsServerError() bool
- func (o *GetGamificationLeaderboardAllTooManyRequests) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllTooManyRequests) String() string
- type GetGamificationLeaderboardAllUnauthorized
- func (o *GetGamificationLeaderboardAllUnauthorized) Error() string
- func (o *GetGamificationLeaderboardAllUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllUnauthorized) IsClientError() bool
- func (o *GetGamificationLeaderboardAllUnauthorized) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllUnauthorized) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllUnauthorized) IsServerError() bool
- func (o *GetGamificationLeaderboardAllUnauthorized) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllUnauthorized) String() string
- type GetGamificationLeaderboardAllUnsupportedMediaType
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) Error() string
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationLeaderboardAllUnsupportedMediaType) String() string
- type GetGamificationLeaderboardBadRequest
- func (o *GetGamificationLeaderboardBadRequest) Error() string
- func (o *GetGamificationLeaderboardBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBadRequest) IsClientError() bool
- func (o *GetGamificationLeaderboardBadRequest) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBadRequest) IsRedirect() bool
- func (o *GetGamificationLeaderboardBadRequest) IsServerError() bool
- func (o *GetGamificationLeaderboardBadRequest) IsSuccess() bool
- func (o *GetGamificationLeaderboardBadRequest) String() string
- type GetGamificationLeaderboardBestpointsBadRequest
- func (o *GetGamificationLeaderboardBestpointsBadRequest) Error() string
- func (o *GetGamificationLeaderboardBestpointsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsBadRequest) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsBadRequest) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsBadRequest) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsBadRequest) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsBadRequest) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsBadRequest) String() string
- type GetGamificationLeaderboardBestpointsForbidden
- func (o *GetGamificationLeaderboardBestpointsForbidden) Error() string
- func (o *GetGamificationLeaderboardBestpointsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsForbidden) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsForbidden) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsForbidden) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsForbidden) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsForbidden) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsForbidden) String() string
- type GetGamificationLeaderboardBestpointsGatewayTimeout
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) Error() string
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) String() string
- type GetGamificationLeaderboardBestpointsInternalServerError
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) Error() string
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsInternalServerError) String() string
- type GetGamificationLeaderboardBestpointsNotFound
- func (o *GetGamificationLeaderboardBestpointsNotFound) Error() string
- func (o *GetGamificationLeaderboardBestpointsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsNotFound) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsNotFound) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsNotFound) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsNotFound) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsNotFound) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsNotFound) String() string
- type GetGamificationLeaderboardBestpointsOK
- func (o *GetGamificationLeaderboardBestpointsOK) Error() string
- func (o *GetGamificationLeaderboardBestpointsOK) GetPayload() *models.OverallBestPoints
- func (o *GetGamificationLeaderboardBestpointsOK) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsOK) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsOK) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsOK) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsOK) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsOK) String() string
- type GetGamificationLeaderboardBestpointsParams
- func NewGetGamificationLeaderboardBestpointsParams() *GetGamificationLeaderboardBestpointsParams
- func NewGetGamificationLeaderboardBestpointsParamsWithContext(ctx context.Context) *GetGamificationLeaderboardBestpointsParams
- func NewGetGamificationLeaderboardBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardBestpointsParams
- func NewGetGamificationLeaderboardBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardBestpointsParams
- func (o *GetGamificationLeaderboardBestpointsParams) SetContext(ctx context.Context)
- func (o *GetGamificationLeaderboardBestpointsParams) SetDefaults()
- func (o *GetGamificationLeaderboardBestpointsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationLeaderboardBestpointsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationLeaderboardBestpointsParams) WithContext(ctx context.Context) *GetGamificationLeaderboardBestpointsParams
- func (o *GetGamificationLeaderboardBestpointsParams) WithDefaults() *GetGamificationLeaderboardBestpointsParams
- func (o *GetGamificationLeaderboardBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardBestpointsParams
- func (o *GetGamificationLeaderboardBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardBestpointsParams
- func (o *GetGamificationLeaderboardBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationLeaderboardBestpointsReader
- type GetGamificationLeaderboardBestpointsRequestEntityTooLarge
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) Error() string
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) String() string
- type GetGamificationLeaderboardBestpointsRequestTimeout
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) Error() string
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsRequestTimeout) String() string
- type GetGamificationLeaderboardBestpointsServiceUnavailable
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) Error() string
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) String() string
- type GetGamificationLeaderboardBestpointsTooManyRequests
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) Error() string
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsTooManyRequests) String() string
- type GetGamificationLeaderboardBestpointsUnauthorized
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) Error() string
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsUnauthorized) String() string
- type GetGamificationLeaderboardBestpointsUnsupportedMediaType
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) Error() string
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) String() string
- type GetGamificationLeaderboardForbidden
- func (o *GetGamificationLeaderboardForbidden) Error() string
- func (o *GetGamificationLeaderboardForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardForbidden) IsClientError() bool
- func (o *GetGamificationLeaderboardForbidden) IsCode(code int) bool
- func (o *GetGamificationLeaderboardForbidden) IsRedirect() bool
- func (o *GetGamificationLeaderboardForbidden) IsServerError() bool
- func (o *GetGamificationLeaderboardForbidden) IsSuccess() bool
- func (o *GetGamificationLeaderboardForbidden) String() string
- type GetGamificationLeaderboardGatewayTimeout
- func (o *GetGamificationLeaderboardGatewayTimeout) Error() string
- func (o *GetGamificationLeaderboardGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardGatewayTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardGatewayTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardGatewayTimeout) String() string
- type GetGamificationLeaderboardInternalServerError
- func (o *GetGamificationLeaderboardInternalServerError) Error() string
- func (o *GetGamificationLeaderboardInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardInternalServerError) IsClientError() bool
- func (o *GetGamificationLeaderboardInternalServerError) IsCode(code int) bool
- func (o *GetGamificationLeaderboardInternalServerError) IsRedirect() bool
- func (o *GetGamificationLeaderboardInternalServerError) IsServerError() bool
- func (o *GetGamificationLeaderboardInternalServerError) IsSuccess() bool
- func (o *GetGamificationLeaderboardInternalServerError) String() string
- type GetGamificationLeaderboardNotFound
- func (o *GetGamificationLeaderboardNotFound) Error() string
- func (o *GetGamificationLeaderboardNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardNotFound) IsClientError() bool
- func (o *GetGamificationLeaderboardNotFound) IsCode(code int) bool
- func (o *GetGamificationLeaderboardNotFound) IsRedirect() bool
- func (o *GetGamificationLeaderboardNotFound) IsServerError() bool
- func (o *GetGamificationLeaderboardNotFound) IsSuccess() bool
- func (o *GetGamificationLeaderboardNotFound) String() string
- type GetGamificationLeaderboardOK
- func (o *GetGamificationLeaderboardOK) Error() string
- func (o *GetGamificationLeaderboardOK) GetPayload() *models.Leaderboard
- func (o *GetGamificationLeaderboardOK) IsClientError() bool
- func (o *GetGamificationLeaderboardOK) IsCode(code int) bool
- func (o *GetGamificationLeaderboardOK) IsRedirect() bool
- func (o *GetGamificationLeaderboardOK) IsServerError() bool
- func (o *GetGamificationLeaderboardOK) IsSuccess() bool
- func (o *GetGamificationLeaderboardOK) String() string
- type GetGamificationLeaderboardParams
- func NewGetGamificationLeaderboardParams() *GetGamificationLeaderboardParams
- func NewGetGamificationLeaderboardParamsWithContext(ctx context.Context) *GetGamificationLeaderboardParams
- func NewGetGamificationLeaderboardParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardParams
- func NewGetGamificationLeaderboardParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) SetContext(ctx context.Context)
- func (o *GetGamificationLeaderboardParams) SetDefaults()
- func (o *GetGamificationLeaderboardParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationLeaderboardParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationLeaderboardParams) SetMetricID(metricID *string)
- func (o *GetGamificationLeaderboardParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationLeaderboardParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationLeaderboardParams) WithContext(ctx context.Context) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithDefaults() *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithMetricID(metricID *string) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardParams
- func (o *GetGamificationLeaderboardParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationLeaderboardReader
- type GetGamificationLeaderboardRequestEntityTooLarge
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) Error() string
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationLeaderboardRequestEntityTooLarge) String() string
- type GetGamificationLeaderboardRequestTimeout
- func (o *GetGamificationLeaderboardRequestTimeout) Error() string
- func (o *GetGamificationLeaderboardRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardRequestTimeout) IsClientError() bool
- func (o *GetGamificationLeaderboardRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationLeaderboardRequestTimeout) IsRedirect() bool
- func (o *GetGamificationLeaderboardRequestTimeout) IsServerError() bool
- func (o *GetGamificationLeaderboardRequestTimeout) IsSuccess() bool
- func (o *GetGamificationLeaderboardRequestTimeout) String() string
- type GetGamificationLeaderboardServiceUnavailable
- func (o *GetGamificationLeaderboardServiceUnavailable) Error() string
- func (o *GetGamificationLeaderboardServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardServiceUnavailable) IsClientError() bool
- func (o *GetGamificationLeaderboardServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationLeaderboardServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationLeaderboardServiceUnavailable) IsServerError() bool
- func (o *GetGamificationLeaderboardServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationLeaderboardServiceUnavailable) String() string
- type GetGamificationLeaderboardTooManyRequests
- func (o *GetGamificationLeaderboardTooManyRequests) Error() string
- func (o *GetGamificationLeaderboardTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardTooManyRequests) IsClientError() bool
- func (o *GetGamificationLeaderboardTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationLeaderboardTooManyRequests) IsRedirect() bool
- func (o *GetGamificationLeaderboardTooManyRequests) IsServerError() bool
- func (o *GetGamificationLeaderboardTooManyRequests) IsSuccess() bool
- func (o *GetGamificationLeaderboardTooManyRequests) String() string
- type GetGamificationLeaderboardUnauthorized
- func (o *GetGamificationLeaderboardUnauthorized) Error() string
- func (o *GetGamificationLeaderboardUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardUnauthorized) IsClientError() bool
- func (o *GetGamificationLeaderboardUnauthorized) IsCode(code int) bool
- func (o *GetGamificationLeaderboardUnauthorized) IsRedirect() bool
- func (o *GetGamificationLeaderboardUnauthorized) IsServerError() bool
- func (o *GetGamificationLeaderboardUnauthorized) IsSuccess() bool
- func (o *GetGamificationLeaderboardUnauthorized) String() string
- type GetGamificationLeaderboardUnsupportedMediaType
- func (o *GetGamificationLeaderboardUnsupportedMediaType) Error() string
- func (o *GetGamificationLeaderboardUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationLeaderboardUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationLeaderboardUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationLeaderboardUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationLeaderboardUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationLeaderboardUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationLeaderboardUnsupportedMediaType) String() string
- type GetGamificationMetricdefinitionBadRequest
- func (o *GetGamificationMetricdefinitionBadRequest) Error() string
- func (o *GetGamificationMetricdefinitionBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionBadRequest) IsClientError() bool
- func (o *GetGamificationMetricdefinitionBadRequest) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionBadRequest) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionBadRequest) IsServerError() bool
- func (o *GetGamificationMetricdefinitionBadRequest) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionBadRequest) String() string
- type GetGamificationMetricdefinitionForbidden
- func (o *GetGamificationMetricdefinitionForbidden) Error() string
- func (o *GetGamificationMetricdefinitionForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionForbidden) IsClientError() bool
- func (o *GetGamificationMetricdefinitionForbidden) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionForbidden) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionForbidden) IsServerError() bool
- func (o *GetGamificationMetricdefinitionForbidden) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionForbidden) String() string
- type GetGamificationMetricdefinitionGatewayTimeout
- func (o *GetGamificationMetricdefinitionGatewayTimeout) Error() string
- func (o *GetGamificationMetricdefinitionGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionGatewayTimeout) IsClientError() bool
- func (o *GetGamificationMetricdefinitionGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionGatewayTimeout) IsServerError() bool
- func (o *GetGamificationMetricdefinitionGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionGatewayTimeout) String() string
- type GetGamificationMetricdefinitionInternalServerError
- func (o *GetGamificationMetricdefinitionInternalServerError) Error() string
- func (o *GetGamificationMetricdefinitionInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionInternalServerError) IsClientError() bool
- func (o *GetGamificationMetricdefinitionInternalServerError) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionInternalServerError) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionInternalServerError) IsServerError() bool
- func (o *GetGamificationMetricdefinitionInternalServerError) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionInternalServerError) String() string
- type GetGamificationMetricdefinitionNotFound
- func (o *GetGamificationMetricdefinitionNotFound) Error() string
- func (o *GetGamificationMetricdefinitionNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionNotFound) IsClientError() bool
- func (o *GetGamificationMetricdefinitionNotFound) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionNotFound) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionNotFound) IsServerError() bool
- func (o *GetGamificationMetricdefinitionNotFound) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionNotFound) String() string
- type GetGamificationMetricdefinitionOK
- func (o *GetGamificationMetricdefinitionOK) Error() string
- func (o *GetGamificationMetricdefinitionOK) GetPayload() *models.MetricDefinition
- func (o *GetGamificationMetricdefinitionOK) IsClientError() bool
- func (o *GetGamificationMetricdefinitionOK) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionOK) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionOK) IsServerError() bool
- func (o *GetGamificationMetricdefinitionOK) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionOK) String() string
- type GetGamificationMetricdefinitionParams
- func NewGetGamificationMetricdefinitionParams() *GetGamificationMetricdefinitionParams
- func NewGetGamificationMetricdefinitionParamsWithContext(ctx context.Context) *GetGamificationMetricdefinitionParams
- func NewGetGamificationMetricdefinitionParamsWithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionParams
- func NewGetGamificationMetricdefinitionParamsWithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) SetContext(ctx context.Context)
- func (o *GetGamificationMetricdefinitionParams) SetDefaults()
- func (o *GetGamificationMetricdefinitionParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationMetricdefinitionParams) SetMetricDefinitionID(metricDefinitionID string)
- func (o *GetGamificationMetricdefinitionParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationMetricdefinitionParams) WithContext(ctx context.Context) *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) WithDefaults() *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) WithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) WithMetricDefinitionID(metricDefinitionID string) *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) WithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionParams
- func (o *GetGamificationMetricdefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationMetricdefinitionReader
- type GetGamificationMetricdefinitionRequestEntityTooLarge
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) Error() string
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) String() string
- type GetGamificationMetricdefinitionRequestTimeout
- func (o *GetGamificationMetricdefinitionRequestTimeout) Error() string
- func (o *GetGamificationMetricdefinitionRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionRequestTimeout) IsClientError() bool
- func (o *GetGamificationMetricdefinitionRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionRequestTimeout) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionRequestTimeout) IsServerError() bool
- func (o *GetGamificationMetricdefinitionRequestTimeout) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionRequestTimeout) String() string
- type GetGamificationMetricdefinitionServiceUnavailable
- func (o *GetGamificationMetricdefinitionServiceUnavailable) Error() string
- func (o *GetGamificationMetricdefinitionServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionServiceUnavailable) IsClientError() bool
- func (o *GetGamificationMetricdefinitionServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionServiceUnavailable) IsServerError() bool
- func (o *GetGamificationMetricdefinitionServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionServiceUnavailable) String() string
- type GetGamificationMetricdefinitionTooManyRequests
- func (o *GetGamificationMetricdefinitionTooManyRequests) Error() string
- func (o *GetGamificationMetricdefinitionTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionTooManyRequests) IsClientError() bool
- func (o *GetGamificationMetricdefinitionTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionTooManyRequests) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionTooManyRequests) IsServerError() bool
- func (o *GetGamificationMetricdefinitionTooManyRequests) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionTooManyRequests) String() string
- type GetGamificationMetricdefinitionUnauthorized
- func (o *GetGamificationMetricdefinitionUnauthorized) Error() string
- func (o *GetGamificationMetricdefinitionUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionUnauthorized) IsClientError() bool
- func (o *GetGamificationMetricdefinitionUnauthorized) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionUnauthorized) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionUnauthorized) IsServerError() bool
- func (o *GetGamificationMetricdefinitionUnauthorized) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionUnauthorized) String() string
- type GetGamificationMetricdefinitionUnsupportedMediaType
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) Error() string
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionUnsupportedMediaType) String() string
- type GetGamificationMetricdefinitionsBadRequest
- func (o *GetGamificationMetricdefinitionsBadRequest) Error() string
- func (o *GetGamificationMetricdefinitionsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsBadRequest) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsBadRequest) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsBadRequest) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsBadRequest) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsBadRequest) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsBadRequest) String() string
- type GetGamificationMetricdefinitionsForbidden
- func (o *GetGamificationMetricdefinitionsForbidden) Error() string
- func (o *GetGamificationMetricdefinitionsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsForbidden) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsForbidden) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsForbidden) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsForbidden) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsForbidden) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsForbidden) String() string
- type GetGamificationMetricdefinitionsGatewayTimeout
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) Error() string
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsGatewayTimeout) String() string
- type GetGamificationMetricdefinitionsInternalServerError
- func (o *GetGamificationMetricdefinitionsInternalServerError) Error() string
- func (o *GetGamificationMetricdefinitionsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsInternalServerError) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsInternalServerError) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsInternalServerError) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsInternalServerError) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsInternalServerError) String() string
- type GetGamificationMetricdefinitionsNotFound
- func (o *GetGamificationMetricdefinitionsNotFound) Error() string
- func (o *GetGamificationMetricdefinitionsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsNotFound) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsNotFound) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsNotFound) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsNotFound) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsNotFound) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsNotFound) String() string
- type GetGamificationMetricdefinitionsOK
- func (o *GetGamificationMetricdefinitionsOK) Error() string
- func (o *GetGamificationMetricdefinitionsOK) GetPayload() *models.GetMetricDefinitionsResponse
- func (o *GetGamificationMetricdefinitionsOK) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsOK) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsOK) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsOK) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsOK) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsOK) String() string
- type GetGamificationMetricdefinitionsParams
- func NewGetGamificationMetricdefinitionsParams() *GetGamificationMetricdefinitionsParams
- func NewGetGamificationMetricdefinitionsParamsWithContext(ctx context.Context) *GetGamificationMetricdefinitionsParams
- func NewGetGamificationMetricdefinitionsParamsWithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionsParams
- func NewGetGamificationMetricdefinitionsParamsWithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionsParams
- func (o *GetGamificationMetricdefinitionsParams) SetContext(ctx context.Context)
- func (o *GetGamificationMetricdefinitionsParams) SetDefaults()
- func (o *GetGamificationMetricdefinitionsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationMetricdefinitionsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationMetricdefinitionsParams) WithContext(ctx context.Context) *GetGamificationMetricdefinitionsParams
- func (o *GetGamificationMetricdefinitionsParams) WithDefaults() *GetGamificationMetricdefinitionsParams
- func (o *GetGamificationMetricdefinitionsParams) WithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionsParams
- func (o *GetGamificationMetricdefinitionsParams) WithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionsParams
- func (o *GetGamificationMetricdefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationMetricdefinitionsReader
- type GetGamificationMetricdefinitionsRequestEntityTooLarge
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) Error() string
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) String() string
- type GetGamificationMetricdefinitionsRequestTimeout
- func (o *GetGamificationMetricdefinitionsRequestTimeout) Error() string
- func (o *GetGamificationMetricdefinitionsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsRequestTimeout) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsRequestTimeout) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsRequestTimeout) String() string
- type GetGamificationMetricdefinitionsServiceUnavailable
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) Error() string
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsServiceUnavailable) String() string
- type GetGamificationMetricdefinitionsTooManyRequests
- func (o *GetGamificationMetricdefinitionsTooManyRequests) Error() string
- func (o *GetGamificationMetricdefinitionsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsTooManyRequests) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsTooManyRequests) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsTooManyRequests) String() string
- type GetGamificationMetricdefinitionsUnauthorized
- func (o *GetGamificationMetricdefinitionsUnauthorized) Error() string
- func (o *GetGamificationMetricdefinitionsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsUnauthorized) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsUnauthorized) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsUnauthorized) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsUnauthorized) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsUnauthorized) String() string
- type GetGamificationMetricdefinitionsUnsupportedMediaType
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) Error() string
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) String() string
- type GetGamificationProfileBadRequest
- func (o *GetGamificationProfileBadRequest) Error() string
- func (o *GetGamificationProfileBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileBadRequest) IsClientError() bool
- func (o *GetGamificationProfileBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfileBadRequest) IsRedirect() bool
- func (o *GetGamificationProfileBadRequest) IsServerError() bool
- func (o *GetGamificationProfileBadRequest) IsSuccess() bool
- func (o *GetGamificationProfileBadRequest) String() string
- type GetGamificationProfileForbidden
- func (o *GetGamificationProfileForbidden) Error() string
- func (o *GetGamificationProfileForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileForbidden) IsClientError() bool
- func (o *GetGamificationProfileForbidden) IsCode(code int) bool
- func (o *GetGamificationProfileForbidden) IsRedirect() bool
- func (o *GetGamificationProfileForbidden) IsServerError() bool
- func (o *GetGamificationProfileForbidden) IsSuccess() bool
- func (o *GetGamificationProfileForbidden) String() string
- type GetGamificationProfileGatewayTimeout
- func (o *GetGamificationProfileGatewayTimeout) Error() string
- func (o *GetGamificationProfileGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfileGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfileGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfileGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfileGatewayTimeout) String() string
- type GetGamificationProfileInternalServerError
- func (o *GetGamificationProfileInternalServerError) Error() string
- func (o *GetGamificationProfileInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileInternalServerError) IsClientError() bool
- func (o *GetGamificationProfileInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfileInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfileInternalServerError) IsServerError() bool
- func (o *GetGamificationProfileInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfileInternalServerError) String() string
- type GetGamificationProfileMembersBadRequest
- func (o *GetGamificationProfileMembersBadRequest) Error() string
- func (o *GetGamificationProfileMembersBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersBadRequest) IsClientError() bool
- func (o *GetGamificationProfileMembersBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfileMembersBadRequest) IsRedirect() bool
- func (o *GetGamificationProfileMembersBadRequest) IsServerError() bool
- func (o *GetGamificationProfileMembersBadRequest) IsSuccess() bool
- func (o *GetGamificationProfileMembersBadRequest) String() string
- type GetGamificationProfileMembersForbidden
- func (o *GetGamificationProfileMembersForbidden) Error() string
- func (o *GetGamificationProfileMembersForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersForbidden) IsClientError() bool
- func (o *GetGamificationProfileMembersForbidden) IsCode(code int) bool
- func (o *GetGamificationProfileMembersForbidden) IsRedirect() bool
- func (o *GetGamificationProfileMembersForbidden) IsServerError() bool
- func (o *GetGamificationProfileMembersForbidden) IsSuccess() bool
- func (o *GetGamificationProfileMembersForbidden) String() string
- type GetGamificationProfileMembersGatewayTimeout
- func (o *GetGamificationProfileMembersGatewayTimeout) Error() string
- func (o *GetGamificationProfileMembersGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfileMembersGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMembersGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMembersGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfileMembersGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMembersGatewayTimeout) String() string
- type GetGamificationProfileMembersInternalServerError
- func (o *GetGamificationProfileMembersInternalServerError) Error() string
- func (o *GetGamificationProfileMembersInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersInternalServerError) IsClientError() bool
- func (o *GetGamificationProfileMembersInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfileMembersInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfileMembersInternalServerError) IsServerError() bool
- func (o *GetGamificationProfileMembersInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfileMembersInternalServerError) String() string
- type GetGamificationProfileMembersNotFound
- func (o *GetGamificationProfileMembersNotFound) Error() string
- func (o *GetGamificationProfileMembersNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersNotFound) IsClientError() bool
- func (o *GetGamificationProfileMembersNotFound) IsCode(code int) bool
- func (o *GetGamificationProfileMembersNotFound) IsRedirect() bool
- func (o *GetGamificationProfileMembersNotFound) IsServerError() bool
- func (o *GetGamificationProfileMembersNotFound) IsSuccess() bool
- func (o *GetGamificationProfileMembersNotFound) String() string
- type GetGamificationProfileMembersOK
- func (o *GetGamificationProfileMembersOK) Error() string
- func (o *GetGamificationProfileMembersOK) GetPayload() *models.MemberListing
- func (o *GetGamificationProfileMembersOK) IsClientError() bool
- func (o *GetGamificationProfileMembersOK) IsCode(code int) bool
- func (o *GetGamificationProfileMembersOK) IsRedirect() bool
- func (o *GetGamificationProfileMembersOK) IsServerError() bool
- func (o *GetGamificationProfileMembersOK) IsSuccess() bool
- func (o *GetGamificationProfileMembersOK) String() string
- type GetGamificationProfileMembersParams
- func NewGetGamificationProfileMembersParams() *GetGamificationProfileMembersParams
- func NewGetGamificationProfileMembersParamsWithContext(ctx context.Context) *GetGamificationProfileMembersParams
- func NewGetGamificationProfileMembersParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMembersParams
- func NewGetGamificationProfileMembersParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfileMembersParams) SetDefaults()
- func (o *GetGamificationProfileMembersParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfileMembersParams) SetProfileID(profileID string)
- func (o *GetGamificationProfileMembersParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfileMembersParams) WithContext(ctx context.Context) *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) WithDefaults() *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) WithProfileID(profileID string) *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMembersParams
- func (o *GetGamificationProfileMembersParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfileMembersReader
- type GetGamificationProfileMembersRequestEntityTooLarge
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfileMembersRequestEntityTooLarge) String() string
- type GetGamificationProfileMembersRequestTimeout
- func (o *GetGamificationProfileMembersRequestTimeout) Error() string
- func (o *GetGamificationProfileMembersRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfileMembersRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMembersRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMembersRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfileMembersRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMembersRequestTimeout) String() string
- type GetGamificationProfileMembersServiceUnavailable
- func (o *GetGamificationProfileMembersServiceUnavailable) Error() string
- func (o *GetGamificationProfileMembersServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfileMembersServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfileMembersServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfileMembersServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfileMembersServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfileMembersServiceUnavailable) String() string
- type GetGamificationProfileMembersTooManyRequests
- func (o *GetGamificationProfileMembersTooManyRequests) Error() string
- func (o *GetGamificationProfileMembersTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfileMembersTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfileMembersTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfileMembersTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfileMembersTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfileMembersTooManyRequests) String() string
- type GetGamificationProfileMembersUnauthorized
- func (o *GetGamificationProfileMembersUnauthorized) Error() string
- func (o *GetGamificationProfileMembersUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersUnauthorized) IsClientError() bool
- func (o *GetGamificationProfileMembersUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfileMembersUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfileMembersUnauthorized) IsServerError() bool
- func (o *GetGamificationProfileMembersUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfileMembersUnauthorized) String() string
- type GetGamificationProfileMembersUnsupportedMediaType
- func (o *GetGamificationProfileMembersUnsupportedMediaType) Error() string
- func (o *GetGamificationProfileMembersUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMembersUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfileMembersUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfileMembersUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfileMembersUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfileMembersUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfileMembersUnsupportedMediaType) String() string
- type GetGamificationProfileMetricBadRequest
- func (o *GetGamificationProfileMetricBadRequest) Error() string
- func (o *GetGamificationProfileMetricBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricBadRequest) IsClientError() bool
- func (o *GetGamificationProfileMetricBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfileMetricBadRequest) IsRedirect() bool
- func (o *GetGamificationProfileMetricBadRequest) IsServerError() bool
- func (o *GetGamificationProfileMetricBadRequest) IsSuccess() bool
- func (o *GetGamificationProfileMetricBadRequest) String() string
- type GetGamificationProfileMetricForbidden
- func (o *GetGamificationProfileMetricForbidden) Error() string
- func (o *GetGamificationProfileMetricForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricForbidden) IsClientError() bool
- func (o *GetGamificationProfileMetricForbidden) IsCode(code int) bool
- func (o *GetGamificationProfileMetricForbidden) IsRedirect() bool
- func (o *GetGamificationProfileMetricForbidden) IsServerError() bool
- func (o *GetGamificationProfileMetricForbidden) IsSuccess() bool
- func (o *GetGamificationProfileMetricForbidden) String() string
- type GetGamificationProfileMetricGatewayTimeout
- func (o *GetGamificationProfileMetricGatewayTimeout) Error() string
- func (o *GetGamificationProfileMetricGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricGatewayTimeout) String() string
- type GetGamificationProfileMetricInternalServerError
- func (o *GetGamificationProfileMetricInternalServerError) Error() string
- func (o *GetGamificationProfileMetricInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricInternalServerError) IsClientError() bool
- func (o *GetGamificationProfileMetricInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfileMetricInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfileMetricInternalServerError) IsServerError() bool
- func (o *GetGamificationProfileMetricInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfileMetricInternalServerError) String() string
- type GetGamificationProfileMetricNotFound
- func (o *GetGamificationProfileMetricNotFound) Error() string
- func (o *GetGamificationProfileMetricNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricNotFound) IsClientError() bool
- func (o *GetGamificationProfileMetricNotFound) IsCode(code int) bool
- func (o *GetGamificationProfileMetricNotFound) IsRedirect() bool
- func (o *GetGamificationProfileMetricNotFound) IsServerError() bool
- func (o *GetGamificationProfileMetricNotFound) IsSuccess() bool
- func (o *GetGamificationProfileMetricNotFound) String() string
- type GetGamificationProfileMetricOK
- func (o *GetGamificationProfileMetricOK) Error() string
- func (o *GetGamificationProfileMetricOK) GetPayload() *models.Metric
- func (o *GetGamificationProfileMetricOK) IsClientError() bool
- func (o *GetGamificationProfileMetricOK) IsCode(code int) bool
- func (o *GetGamificationProfileMetricOK) IsRedirect() bool
- func (o *GetGamificationProfileMetricOK) IsServerError() bool
- func (o *GetGamificationProfileMetricOK) IsSuccess() bool
- func (o *GetGamificationProfileMetricOK) String() string
- type GetGamificationProfileMetricParams
- func NewGetGamificationProfileMetricParams() *GetGamificationProfileMetricParams
- func NewGetGamificationProfileMetricParamsWithContext(ctx context.Context) *GetGamificationProfileMetricParams
- func NewGetGamificationProfileMetricParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricParams
- func NewGetGamificationProfileMetricParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfileMetricParams) SetDefaults()
- func (o *GetGamificationProfileMetricParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfileMetricParams) SetMetricID(metricID string)
- func (o *GetGamificationProfileMetricParams) SetProfileID(profileID string)
- func (o *GetGamificationProfileMetricParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfileMetricParams) SetWorkday(workday *strfmt.Date)
- func (o *GetGamificationProfileMetricParams) WithContext(ctx context.Context) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithDefaults() *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithMetricID(metricID string) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithProfileID(profileID string) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricParams
- func (o *GetGamificationProfileMetricParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfileMetricReader
- type GetGamificationProfileMetricRequestEntityTooLarge
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfileMetricRequestEntityTooLarge) String() string
- type GetGamificationProfileMetricRequestTimeout
- func (o *GetGamificationProfileMetricRequestTimeout) Error() string
- func (o *GetGamificationProfileMetricRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricRequestTimeout) String() string
- type GetGamificationProfileMetricServiceUnavailable
- func (o *GetGamificationProfileMetricServiceUnavailable) Error() string
- func (o *GetGamificationProfileMetricServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfileMetricServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfileMetricServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfileMetricServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfileMetricServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfileMetricServiceUnavailable) String() string
- type GetGamificationProfileMetricTooManyRequests
- func (o *GetGamificationProfileMetricTooManyRequests) Error() string
- func (o *GetGamificationProfileMetricTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfileMetricTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfileMetricTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfileMetricTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfileMetricTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfileMetricTooManyRequests) String() string
- type GetGamificationProfileMetricUnauthorized
- func (o *GetGamificationProfileMetricUnauthorized) Error() string
- func (o *GetGamificationProfileMetricUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricUnauthorized) IsClientError() bool
- func (o *GetGamificationProfileMetricUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfileMetricUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfileMetricUnauthorized) IsServerError() bool
- func (o *GetGamificationProfileMetricUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfileMetricUnauthorized) String() string
- type GetGamificationProfileMetricUnsupportedMediaType
- func (o *GetGamificationProfileMetricUnsupportedMediaType) Error() string
- func (o *GetGamificationProfileMetricUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfileMetricUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfileMetricUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfileMetricUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfileMetricUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfileMetricUnsupportedMediaType) String() string
- type GetGamificationProfileMetricsBadRequest
- func (o *GetGamificationProfileMetricsBadRequest) Error() string
- func (o *GetGamificationProfileMetricsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsBadRequest) IsClientError() bool
- func (o *GetGamificationProfileMetricsBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsBadRequest) IsRedirect() bool
- func (o *GetGamificationProfileMetricsBadRequest) IsServerError() bool
- func (o *GetGamificationProfileMetricsBadRequest) IsSuccess() bool
- func (o *GetGamificationProfileMetricsBadRequest) String() string
- type GetGamificationProfileMetricsForbidden
- func (o *GetGamificationProfileMetricsForbidden) Error() string
- func (o *GetGamificationProfileMetricsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsForbidden) IsClientError() bool
- func (o *GetGamificationProfileMetricsForbidden) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsForbidden) IsRedirect() bool
- func (o *GetGamificationProfileMetricsForbidden) IsServerError() bool
- func (o *GetGamificationProfileMetricsForbidden) IsSuccess() bool
- func (o *GetGamificationProfileMetricsForbidden) String() string
- type GetGamificationProfileMetricsGatewayTimeout
- func (o *GetGamificationProfileMetricsGatewayTimeout) Error() string
- func (o *GetGamificationProfileMetricsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricsGatewayTimeout) String() string
- type GetGamificationProfileMetricsInternalServerError
- func (o *GetGamificationProfileMetricsInternalServerError) Error() string
- func (o *GetGamificationProfileMetricsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsInternalServerError) IsClientError() bool
- func (o *GetGamificationProfileMetricsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfileMetricsInternalServerError) IsServerError() bool
- func (o *GetGamificationProfileMetricsInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfileMetricsInternalServerError) String() string
- type GetGamificationProfileMetricsNotFound
- func (o *GetGamificationProfileMetricsNotFound) Error() string
- func (o *GetGamificationProfileMetricsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsNotFound) IsClientError() bool
- func (o *GetGamificationProfileMetricsNotFound) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsNotFound) IsRedirect() bool
- func (o *GetGamificationProfileMetricsNotFound) IsServerError() bool
- func (o *GetGamificationProfileMetricsNotFound) IsSuccess() bool
- func (o *GetGamificationProfileMetricsNotFound) String() string
- type GetGamificationProfileMetricsOK
- func (o *GetGamificationProfileMetricsOK) Error() string
- func (o *GetGamificationProfileMetricsOK) GetPayload() *models.GetMetricResponse
- func (o *GetGamificationProfileMetricsOK) IsClientError() bool
- func (o *GetGamificationProfileMetricsOK) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsOK) IsRedirect() bool
- func (o *GetGamificationProfileMetricsOK) IsServerError() bool
- func (o *GetGamificationProfileMetricsOK) IsSuccess() bool
- func (o *GetGamificationProfileMetricsOK) String() string
- type GetGamificationProfileMetricsObjectivedetailsBadRequest
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) String() string
- type GetGamificationProfileMetricsObjectivedetailsForbidden
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) String() string
- type GetGamificationProfileMetricsObjectivedetailsGatewayTimeout
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) String() string
- type GetGamificationProfileMetricsObjectivedetailsInternalServerError
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) String() string
- type GetGamificationProfileMetricsObjectivedetailsNotFound
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) String() string
- type GetGamificationProfileMetricsObjectivedetailsOK
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) GetPayload() *models.GetMetricsResponse
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsOK) String() string
- type GetGamificationProfileMetricsObjectivedetailsParams
- func NewGetGamificationProfileMetricsObjectivedetailsParams() *GetGamificationProfileMetricsObjectivedetailsParams
- func NewGetGamificationProfileMetricsObjectivedetailsParamsWithContext(ctx context.Context) *GetGamificationProfileMetricsObjectivedetailsParams
- func NewGetGamificationProfileMetricsObjectivedetailsParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricsObjectivedetailsParams
- func NewGetGamificationProfileMetricsObjectivedetailsParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetDefaults()
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetProfileID(profileID string)
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetWorkday(workday *strfmt.Date)
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithContext(ctx context.Context) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithDefaults() *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithProfileID(profileID string) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricsObjectivedetailsParams
- func (o *GetGamificationProfileMetricsObjectivedetailsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfileMetricsObjectivedetailsReader
- type GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) String() string
- type GetGamificationProfileMetricsObjectivedetailsRequestTimeout
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) String() string
- type GetGamificationProfileMetricsObjectivedetailsServiceUnavailable
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) String() string
- type GetGamificationProfileMetricsObjectivedetailsTooManyRequests
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) String() string
- type GetGamificationProfileMetricsObjectivedetailsUnauthorized
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) String() string
- type GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) Error() string
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) String() string
- type GetGamificationProfileMetricsParams
- func NewGetGamificationProfileMetricsParams() *GetGamificationProfileMetricsParams
- func NewGetGamificationProfileMetricsParamsWithContext(ctx context.Context) *GetGamificationProfileMetricsParams
- func NewGetGamificationProfileMetricsParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricsParams
- func NewGetGamificationProfileMetricsParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfileMetricsParams) SetDefaults()
- func (o *GetGamificationProfileMetricsParams) SetExpand(expand []string)
- func (o *GetGamificationProfileMetricsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfileMetricsParams) SetMetricIds(metricIds *string)
- func (o *GetGamificationProfileMetricsParams) SetProfileID(profileID string)
- func (o *GetGamificationProfileMetricsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfileMetricsParams) SetWorkday(workday *strfmt.Date)
- func (o *GetGamificationProfileMetricsParams) WithContext(ctx context.Context) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithDefaults() *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithExpand(expand []string) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithMetricIds(metricIds *string) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithProfileID(profileID string) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricsParams
- func (o *GetGamificationProfileMetricsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfileMetricsReader
- type GetGamificationProfileMetricsRequestEntityTooLarge
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfileMetricsRequestEntityTooLarge) String() string
- type GetGamificationProfileMetricsRequestTimeout
- func (o *GetGamificationProfileMetricsRequestTimeout) Error() string
- func (o *GetGamificationProfileMetricsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfileMetricsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfileMetricsRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfileMetricsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfileMetricsRequestTimeout) String() string
- type GetGamificationProfileMetricsServiceUnavailable
- func (o *GetGamificationProfileMetricsServiceUnavailable) Error() string
- func (o *GetGamificationProfileMetricsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfileMetricsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfileMetricsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfileMetricsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfileMetricsServiceUnavailable) String() string
- type GetGamificationProfileMetricsTooManyRequests
- func (o *GetGamificationProfileMetricsTooManyRequests) Error() string
- func (o *GetGamificationProfileMetricsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfileMetricsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfileMetricsTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfileMetricsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfileMetricsTooManyRequests) String() string
- type GetGamificationProfileMetricsUnauthorized
- func (o *GetGamificationProfileMetricsUnauthorized) Error() string
- func (o *GetGamificationProfileMetricsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsUnauthorized) IsClientError() bool
- func (o *GetGamificationProfileMetricsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfileMetricsUnauthorized) IsServerError() bool
- func (o *GetGamificationProfileMetricsUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfileMetricsUnauthorized) String() string
- type GetGamificationProfileMetricsUnsupportedMediaType
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) Error() string
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfileMetricsUnsupportedMediaType) String() string
- type GetGamificationProfileNotFound
- func (o *GetGamificationProfileNotFound) Error() string
- func (o *GetGamificationProfileNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileNotFound) IsClientError() bool
- func (o *GetGamificationProfileNotFound) IsCode(code int) bool
- func (o *GetGamificationProfileNotFound) IsRedirect() bool
- func (o *GetGamificationProfileNotFound) IsServerError() bool
- func (o *GetGamificationProfileNotFound) IsSuccess() bool
- func (o *GetGamificationProfileNotFound) String() string
- type GetGamificationProfileOK
- func (o *GetGamificationProfileOK) Error() string
- func (o *GetGamificationProfileOK) GetPayload() *models.PerformanceProfile
- func (o *GetGamificationProfileOK) IsClientError() bool
- func (o *GetGamificationProfileOK) IsCode(code int) bool
- func (o *GetGamificationProfileOK) IsRedirect() bool
- func (o *GetGamificationProfileOK) IsServerError() bool
- func (o *GetGamificationProfileOK) IsSuccess() bool
- func (o *GetGamificationProfileOK) String() string
- type GetGamificationProfileParams
- func NewGetGamificationProfileParams() *GetGamificationProfileParams
- func NewGetGamificationProfileParamsWithContext(ctx context.Context) *GetGamificationProfileParams
- func NewGetGamificationProfileParamsWithHTTPClient(client *http.Client) *GetGamificationProfileParams
- func NewGetGamificationProfileParamsWithTimeout(timeout time.Duration) *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfileParams) SetDefaults()
- func (o *GetGamificationProfileParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfileParams) SetProfileID(profileID string)
- func (o *GetGamificationProfileParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfileParams) WithContext(ctx context.Context) *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) WithDefaults() *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) WithHTTPClient(client *http.Client) *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) WithProfileID(profileID string) *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) WithTimeout(timeout time.Duration) *GetGamificationProfileParams
- func (o *GetGamificationProfileParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfileReader
- type GetGamificationProfileRequestEntityTooLarge
- func (o *GetGamificationProfileRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfileRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfileRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfileRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfileRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfileRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfileRequestEntityTooLarge) String() string
- type GetGamificationProfileRequestTimeout
- func (o *GetGamificationProfileRequestTimeout) Error() string
- func (o *GetGamificationProfileRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfileRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfileRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfileRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfileRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfileRequestTimeout) String() string
- type GetGamificationProfileServiceUnavailable
- func (o *GetGamificationProfileServiceUnavailable) Error() string
- func (o *GetGamificationProfileServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfileServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfileServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfileServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfileServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfileServiceUnavailable) String() string
- type GetGamificationProfileTooManyRequests
- func (o *GetGamificationProfileTooManyRequests) Error() string
- func (o *GetGamificationProfileTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfileTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfileTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfileTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfileTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfileTooManyRequests) String() string
- type GetGamificationProfileUnauthorized
- func (o *GetGamificationProfileUnauthorized) Error() string
- func (o *GetGamificationProfileUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileUnauthorized) IsClientError() bool
- func (o *GetGamificationProfileUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfileUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfileUnauthorized) IsServerError() bool
- func (o *GetGamificationProfileUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfileUnauthorized) String() string
- type GetGamificationProfileUnsupportedMediaType
- func (o *GetGamificationProfileUnsupportedMediaType) Error() string
- func (o *GetGamificationProfileUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfileUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfileUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfileUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfileUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfileUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfileUnsupportedMediaType) String() string
- type GetGamificationProfilesBadRequest
- func (o *GetGamificationProfilesBadRequest) Error() string
- func (o *GetGamificationProfilesBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesBadRequest) IsClientError() bool
- func (o *GetGamificationProfilesBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfilesBadRequest) IsRedirect() bool
- func (o *GetGamificationProfilesBadRequest) IsServerError() bool
- func (o *GetGamificationProfilesBadRequest) IsSuccess() bool
- func (o *GetGamificationProfilesBadRequest) String() string
- type GetGamificationProfilesForbidden
- func (o *GetGamificationProfilesForbidden) Error() string
- func (o *GetGamificationProfilesForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesForbidden) IsClientError() bool
- func (o *GetGamificationProfilesForbidden) IsCode(code int) bool
- func (o *GetGamificationProfilesForbidden) IsRedirect() bool
- func (o *GetGamificationProfilesForbidden) IsServerError() bool
- func (o *GetGamificationProfilesForbidden) IsSuccess() bool
- func (o *GetGamificationProfilesForbidden) String() string
- type GetGamificationProfilesGatewayTimeout
- func (o *GetGamificationProfilesGatewayTimeout) Error() string
- func (o *GetGamificationProfilesGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfilesGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfilesGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesGatewayTimeout) String() string
- type GetGamificationProfilesInternalServerError
- func (o *GetGamificationProfilesInternalServerError) Error() string
- func (o *GetGamificationProfilesInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesInternalServerError) IsClientError() bool
- func (o *GetGamificationProfilesInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfilesInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfilesInternalServerError) IsServerError() bool
- func (o *GetGamificationProfilesInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfilesInternalServerError) String() string
- type GetGamificationProfilesNotFound
- func (o *GetGamificationProfilesNotFound) Error() string
- func (o *GetGamificationProfilesNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesNotFound) IsClientError() bool
- func (o *GetGamificationProfilesNotFound) IsCode(code int) bool
- func (o *GetGamificationProfilesNotFound) IsRedirect() bool
- func (o *GetGamificationProfilesNotFound) IsServerError() bool
- func (o *GetGamificationProfilesNotFound) IsSuccess() bool
- func (o *GetGamificationProfilesNotFound) String() string
- type GetGamificationProfilesOK
- func (o *GetGamificationProfilesOK) Error() string
- func (o *GetGamificationProfilesOK) GetPayload() *models.GetProfilesResponse
- func (o *GetGamificationProfilesOK) IsClientError() bool
- func (o *GetGamificationProfilesOK) IsCode(code int) bool
- func (o *GetGamificationProfilesOK) IsRedirect() bool
- func (o *GetGamificationProfilesOK) IsServerError() bool
- func (o *GetGamificationProfilesOK) IsSuccess() bool
- func (o *GetGamificationProfilesOK) String() string
- type GetGamificationProfilesParams
- func NewGetGamificationProfilesParams() *GetGamificationProfilesParams
- func NewGetGamificationProfilesParamsWithContext(ctx context.Context) *GetGamificationProfilesParams
- func NewGetGamificationProfilesParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesParams
- func NewGetGamificationProfilesParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesParams
- func (o *GetGamificationProfilesParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfilesParams) SetDefaults()
- func (o *GetGamificationProfilesParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfilesParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfilesParams) WithContext(ctx context.Context) *GetGamificationProfilesParams
- func (o *GetGamificationProfilesParams) WithDefaults() *GetGamificationProfilesParams
- func (o *GetGamificationProfilesParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesParams
- func (o *GetGamificationProfilesParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesParams
- func (o *GetGamificationProfilesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfilesReader
- type GetGamificationProfilesRequestEntityTooLarge
- func (o *GetGamificationProfilesRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfilesRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfilesRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfilesRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfilesRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfilesRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfilesRequestEntityTooLarge) String() string
- type GetGamificationProfilesRequestTimeout
- func (o *GetGamificationProfilesRequestTimeout) Error() string
- func (o *GetGamificationProfilesRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfilesRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfilesRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesRequestTimeout) String() string
- type GetGamificationProfilesServiceUnavailable
- func (o *GetGamificationProfilesServiceUnavailable) Error() string
- func (o *GetGamificationProfilesServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfilesServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfilesServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfilesServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfilesServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfilesServiceUnavailable) String() string
- type GetGamificationProfilesTooManyRequests
- func (o *GetGamificationProfilesTooManyRequests) Error() string
- func (o *GetGamificationProfilesTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfilesTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfilesTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfilesTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfilesTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfilesTooManyRequests) String() string
- type GetGamificationProfilesUnauthorized
- func (o *GetGamificationProfilesUnauthorized) Error() string
- func (o *GetGamificationProfilesUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUnauthorized) IsClientError() bool
- func (o *GetGamificationProfilesUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfilesUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfilesUnauthorized) IsServerError() bool
- func (o *GetGamificationProfilesUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfilesUnauthorized) String() string
- type GetGamificationProfilesUnsupportedMediaType
- func (o *GetGamificationProfilesUnsupportedMediaType) Error() string
- func (o *GetGamificationProfilesUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfilesUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfilesUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfilesUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfilesUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfilesUnsupportedMediaType) String() string
- type GetGamificationProfilesUserBadRequest
- func (o *GetGamificationProfilesUserBadRequest) Error() string
- func (o *GetGamificationProfilesUserBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserBadRequest) IsClientError() bool
- func (o *GetGamificationProfilesUserBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfilesUserBadRequest) IsRedirect() bool
- func (o *GetGamificationProfilesUserBadRequest) IsServerError() bool
- func (o *GetGamificationProfilesUserBadRequest) IsSuccess() bool
- func (o *GetGamificationProfilesUserBadRequest) String() string
- type GetGamificationProfilesUserForbidden
- func (o *GetGamificationProfilesUserForbidden) Error() string
- func (o *GetGamificationProfilesUserForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserForbidden) IsClientError() bool
- func (o *GetGamificationProfilesUserForbidden) IsCode(code int) bool
- func (o *GetGamificationProfilesUserForbidden) IsRedirect() bool
- func (o *GetGamificationProfilesUserForbidden) IsServerError() bool
- func (o *GetGamificationProfilesUserForbidden) IsSuccess() bool
- func (o *GetGamificationProfilesUserForbidden) String() string
- type GetGamificationProfilesUserGatewayTimeout
- func (o *GetGamificationProfilesUserGatewayTimeout) Error() string
- func (o *GetGamificationProfilesUserGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfilesUserGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesUserGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesUserGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfilesUserGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesUserGatewayTimeout) String() string
- type GetGamificationProfilesUserInternalServerError
- func (o *GetGamificationProfilesUserInternalServerError) Error() string
- func (o *GetGamificationProfilesUserInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserInternalServerError) IsClientError() bool
- func (o *GetGamificationProfilesUserInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfilesUserInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfilesUserInternalServerError) IsServerError() bool
- func (o *GetGamificationProfilesUserInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfilesUserInternalServerError) String() string
- type GetGamificationProfilesUserNotFound
- func (o *GetGamificationProfilesUserNotFound) Error() string
- func (o *GetGamificationProfilesUserNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserNotFound) IsClientError() bool
- func (o *GetGamificationProfilesUserNotFound) IsCode(code int) bool
- func (o *GetGamificationProfilesUserNotFound) IsRedirect() bool
- func (o *GetGamificationProfilesUserNotFound) IsServerError() bool
- func (o *GetGamificationProfilesUserNotFound) IsSuccess() bool
- func (o *GetGamificationProfilesUserNotFound) String() string
- type GetGamificationProfilesUserOK
- func (o *GetGamificationProfilesUserOK) Error() string
- func (o *GetGamificationProfilesUserOK) GetPayload() *models.PerformanceProfile
- func (o *GetGamificationProfilesUserOK) IsClientError() bool
- func (o *GetGamificationProfilesUserOK) IsCode(code int) bool
- func (o *GetGamificationProfilesUserOK) IsRedirect() bool
- func (o *GetGamificationProfilesUserOK) IsServerError() bool
- func (o *GetGamificationProfilesUserOK) IsSuccess() bool
- func (o *GetGamificationProfilesUserOK) String() string
- type GetGamificationProfilesUserParams
- func NewGetGamificationProfilesUserParams() *GetGamificationProfilesUserParams
- func NewGetGamificationProfilesUserParamsWithContext(ctx context.Context) *GetGamificationProfilesUserParams
- func NewGetGamificationProfilesUserParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesUserParams
- func NewGetGamificationProfilesUserParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfilesUserParams) SetDefaults()
- func (o *GetGamificationProfilesUserParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfilesUserParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfilesUserParams) SetUserID(userID string)
- func (o *GetGamificationProfilesUserParams) SetWorkday(workday *strfmt.Date)
- func (o *GetGamificationProfilesUserParams) WithContext(ctx context.Context) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WithDefaults() *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WithUserID(userID string) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfilesUserParams
- func (o *GetGamificationProfilesUserParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfilesUserReader
- type GetGamificationProfilesUserRequestEntityTooLarge
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfilesUserRequestEntityTooLarge) String() string
- type GetGamificationProfilesUserRequestTimeout
- func (o *GetGamificationProfilesUserRequestTimeout) Error() string
- func (o *GetGamificationProfilesUserRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfilesUserRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesUserRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesUserRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfilesUserRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesUserRequestTimeout) String() string
- type GetGamificationProfilesUserServiceUnavailable
- func (o *GetGamificationProfilesUserServiceUnavailable) Error() string
- func (o *GetGamificationProfilesUserServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfilesUserServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfilesUserServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfilesUserServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfilesUserServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfilesUserServiceUnavailable) String() string
- type GetGamificationProfilesUserTooManyRequests
- func (o *GetGamificationProfilesUserTooManyRequests) Error() string
- func (o *GetGamificationProfilesUserTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfilesUserTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfilesUserTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfilesUserTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfilesUserTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfilesUserTooManyRequests) String() string
- type GetGamificationProfilesUserUnauthorized
- func (o *GetGamificationProfilesUserUnauthorized) Error() string
- func (o *GetGamificationProfilesUserUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserUnauthorized) IsClientError() bool
- func (o *GetGamificationProfilesUserUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfilesUserUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfilesUserUnauthorized) IsServerError() bool
- func (o *GetGamificationProfilesUserUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfilesUserUnauthorized) String() string
- type GetGamificationProfilesUserUnsupportedMediaType
- func (o *GetGamificationProfilesUserUnsupportedMediaType) Error() string
- func (o *GetGamificationProfilesUserUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUserUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfilesUserUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfilesUserUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfilesUserUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfilesUserUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfilesUserUnsupportedMediaType) String() string
- type GetGamificationProfilesUsersMeBadRequest
- func (o *GetGamificationProfilesUsersMeBadRequest) Error() string
- func (o *GetGamificationProfilesUsersMeBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeBadRequest) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeBadRequest) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeBadRequest) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeBadRequest) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeBadRequest) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeBadRequest) String() string
- type GetGamificationProfilesUsersMeForbidden
- func (o *GetGamificationProfilesUsersMeForbidden) Error() string
- func (o *GetGamificationProfilesUsersMeForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeForbidden) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeForbidden) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeForbidden) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeForbidden) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeForbidden) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeForbidden) String() string
- type GetGamificationProfilesUsersMeGatewayTimeout
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) Error() string
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeGatewayTimeout) String() string
- type GetGamificationProfilesUsersMeInternalServerError
- func (o *GetGamificationProfilesUsersMeInternalServerError) Error() string
- func (o *GetGamificationProfilesUsersMeInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeInternalServerError) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeInternalServerError) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeInternalServerError) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeInternalServerError) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeInternalServerError) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeInternalServerError) String() string
- type GetGamificationProfilesUsersMeNotFound
- func (o *GetGamificationProfilesUsersMeNotFound) Error() string
- func (o *GetGamificationProfilesUsersMeNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeNotFound) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeNotFound) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeNotFound) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeNotFound) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeNotFound) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeNotFound) String() string
- type GetGamificationProfilesUsersMeOK
- func (o *GetGamificationProfilesUsersMeOK) Error() string
- func (o *GetGamificationProfilesUsersMeOK) GetPayload() *models.PerformanceProfile
- func (o *GetGamificationProfilesUsersMeOK) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeOK) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeOK) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeOK) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeOK) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeOK) String() string
- type GetGamificationProfilesUsersMeParams
- func NewGetGamificationProfilesUsersMeParams() *GetGamificationProfilesUsersMeParams
- func NewGetGamificationProfilesUsersMeParamsWithContext(ctx context.Context) *GetGamificationProfilesUsersMeParams
- func NewGetGamificationProfilesUsersMeParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesUsersMeParams
- func NewGetGamificationProfilesUsersMeParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) SetContext(ctx context.Context)
- func (o *GetGamificationProfilesUsersMeParams) SetDefaults()
- func (o *GetGamificationProfilesUsersMeParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationProfilesUsersMeParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationProfilesUsersMeParams) SetWorkday(workday *strfmt.Date)
- func (o *GetGamificationProfilesUsersMeParams) WithContext(ctx context.Context) *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) WithDefaults() *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfilesUsersMeParams
- func (o *GetGamificationProfilesUsersMeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationProfilesUsersMeReader
- type GetGamificationProfilesUsersMeRequestEntityTooLarge
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) Error() string
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) String() string
- type GetGamificationProfilesUsersMeRequestTimeout
- func (o *GetGamificationProfilesUsersMeRequestTimeout) Error() string
- func (o *GetGamificationProfilesUsersMeRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeRequestTimeout) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeRequestTimeout) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeRequestTimeout) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeRequestTimeout) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeRequestTimeout) String() string
- type GetGamificationProfilesUsersMeServiceUnavailable
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) Error() string
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeServiceUnavailable) String() string
- type GetGamificationProfilesUsersMeTooManyRequests
- func (o *GetGamificationProfilesUsersMeTooManyRequests) Error() string
- func (o *GetGamificationProfilesUsersMeTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeTooManyRequests) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeTooManyRequests) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeTooManyRequests) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeTooManyRequests) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeTooManyRequests) String() string
- type GetGamificationProfilesUsersMeUnauthorized
- func (o *GetGamificationProfilesUsersMeUnauthorized) Error() string
- func (o *GetGamificationProfilesUsersMeUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeUnauthorized) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeUnauthorized) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeUnauthorized) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeUnauthorized) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeUnauthorized) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeUnauthorized) String() string
- type GetGamificationProfilesUsersMeUnsupportedMediaType
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) Error() string
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) String() string
- type GetGamificationScorecardsAttendanceBadRequest
- func (o *GetGamificationScorecardsAttendanceBadRequest) Error() string
- func (o *GetGamificationScorecardsAttendanceBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceBadRequest) String() string
- type GetGamificationScorecardsAttendanceForbidden
- func (o *GetGamificationScorecardsAttendanceForbidden) Error() string
- func (o *GetGamificationScorecardsAttendanceForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceForbidden) String() string
- type GetGamificationScorecardsAttendanceGatewayTimeout
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceGatewayTimeout) String() string
- type GetGamificationScorecardsAttendanceInternalServerError
- func (o *GetGamificationScorecardsAttendanceInternalServerError) Error() string
- func (o *GetGamificationScorecardsAttendanceInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceInternalServerError) String() string
- type GetGamificationScorecardsAttendanceNotFound
- func (o *GetGamificationScorecardsAttendanceNotFound) Error() string
- func (o *GetGamificationScorecardsAttendanceNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceNotFound) String() string
- type GetGamificationScorecardsAttendanceOK
- func (o *GetGamificationScorecardsAttendanceOK) Error() string
- func (o *GetGamificationScorecardsAttendanceOK) GetPayload() *models.AttendanceStatusListing
- func (o *GetGamificationScorecardsAttendanceOK) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceOK) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceOK) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceOK) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceOK) String() string
- type GetGamificationScorecardsAttendanceParams
- func NewGetGamificationScorecardsAttendanceParams() *GetGamificationScorecardsAttendanceParams
- func NewGetGamificationScorecardsAttendanceParamsWithContext(ctx context.Context) *GetGamificationScorecardsAttendanceParams
- func NewGetGamificationScorecardsAttendanceParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsAttendanceParams
- func NewGetGamificationScorecardsAttendanceParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsAttendanceParams) SetDefaults()
- func (o *GetGamificationScorecardsAttendanceParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsAttendanceParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsAttendanceParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsAttendanceParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsAttendanceParams) WithContext(ctx context.Context) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WithDefaults() *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsAttendanceParams
- func (o *GetGamificationScorecardsAttendanceParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsAttendanceReader
- type GetGamificationScorecardsAttendanceRequestEntityTooLarge
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) String() string
- type GetGamificationScorecardsAttendanceRequestTimeout
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) Error() string
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceRequestTimeout) String() string
- type GetGamificationScorecardsAttendanceServiceUnavailable
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceServiceUnavailable) String() string
- type GetGamificationScorecardsAttendanceTooManyRequests
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) Error() string
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceTooManyRequests) String() string
- type GetGamificationScorecardsAttendanceUnauthorized
- func (o *GetGamificationScorecardsAttendanceUnauthorized) Error() string
- func (o *GetGamificationScorecardsAttendanceUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceUnauthorized) String() string
- type GetGamificationScorecardsAttendanceUnsupportedMediaType
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) String() string
- type GetGamificationScorecardsBadRequest
- func (o *GetGamificationScorecardsBadRequest) Error() string
- func (o *GetGamificationScorecardsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsBadRequest) String() string
- type GetGamificationScorecardsBestpointsBadRequest
- func (o *GetGamificationScorecardsBestpointsBadRequest) Error() string
- func (o *GetGamificationScorecardsBestpointsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsBadRequest) String() string
- type GetGamificationScorecardsBestpointsForbidden
- func (o *GetGamificationScorecardsBestpointsForbidden) Error() string
- func (o *GetGamificationScorecardsBestpointsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsForbidden) String() string
- type GetGamificationScorecardsBestpointsGatewayTimeout
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsGatewayTimeout) String() string
- type GetGamificationScorecardsBestpointsInternalServerError
- func (o *GetGamificationScorecardsBestpointsInternalServerError) Error() string
- func (o *GetGamificationScorecardsBestpointsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsInternalServerError) String() string
- type GetGamificationScorecardsBestpointsNotFound
- func (o *GetGamificationScorecardsBestpointsNotFound) Error() string
- func (o *GetGamificationScorecardsBestpointsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsNotFound) String() string
- type GetGamificationScorecardsBestpointsOK
- func (o *GetGamificationScorecardsBestpointsOK) Error() string
- func (o *GetGamificationScorecardsBestpointsOK) GetPayload() *models.UserBestPoints
- func (o *GetGamificationScorecardsBestpointsOK) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsOK) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsOK) String() string
- type GetGamificationScorecardsBestpointsParams
- func NewGetGamificationScorecardsBestpointsParams() *GetGamificationScorecardsBestpointsParams
- func NewGetGamificationScorecardsBestpointsParamsWithContext(ctx context.Context) *GetGamificationScorecardsBestpointsParams
- func NewGetGamificationScorecardsBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsBestpointsParams
- func NewGetGamificationScorecardsBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsBestpointsParams
- func (o *GetGamificationScorecardsBestpointsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsBestpointsParams) SetDefaults()
- func (o *GetGamificationScorecardsBestpointsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsBestpointsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsBestpointsParams) WithContext(ctx context.Context) *GetGamificationScorecardsBestpointsParams
- func (o *GetGamificationScorecardsBestpointsParams) WithDefaults() *GetGamificationScorecardsBestpointsParams
- func (o *GetGamificationScorecardsBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsBestpointsParams
- func (o *GetGamificationScorecardsBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsBestpointsParams
- func (o *GetGamificationScorecardsBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsBestpointsReader
- type GetGamificationScorecardsBestpointsRequestEntityTooLarge
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsBestpointsRequestTimeout
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsRequestTimeout) String() string
- type GetGamificationScorecardsBestpointsServiceUnavailable
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsServiceUnavailable) String() string
- type GetGamificationScorecardsBestpointsTooManyRequests
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsTooManyRequests) String() string
- type GetGamificationScorecardsBestpointsUnauthorized
- func (o *GetGamificationScorecardsBestpointsUnauthorized) Error() string
- func (o *GetGamificationScorecardsBestpointsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsUnauthorized) String() string
- type GetGamificationScorecardsBestpointsUnsupportedMediaType
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) String() string
- type GetGamificationScorecardsForbidden
- func (o *GetGamificationScorecardsForbidden) Error() string
- func (o *GetGamificationScorecardsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsForbidden) String() string
- type GetGamificationScorecardsGatewayTimeout
- func (o *GetGamificationScorecardsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsGatewayTimeout) String() string
- type GetGamificationScorecardsInternalServerError
- func (o *GetGamificationScorecardsInternalServerError) Error() string
- func (o *GetGamificationScorecardsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsInternalServerError) String() string
- type GetGamificationScorecardsNotFound
- func (o *GetGamificationScorecardsNotFound) Error() string
- func (o *GetGamificationScorecardsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsNotFound) String() string
- type GetGamificationScorecardsOK
- func (o *GetGamificationScorecardsOK) Error() string
- func (o *GetGamificationScorecardsOK) GetPayload() *models.WorkdayMetricListing
- func (o *GetGamificationScorecardsOK) IsClientError() bool
- func (o *GetGamificationScorecardsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsOK) IsServerError() bool
- func (o *GetGamificationScorecardsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsOK) String() string
- type GetGamificationScorecardsParams
- func NewGetGamificationScorecardsParams() *GetGamificationScorecardsParams
- func NewGetGamificationScorecardsParamsWithContext(ctx context.Context) *GetGamificationScorecardsParams
- func NewGetGamificationScorecardsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsParams
- func NewGetGamificationScorecardsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsParams) SetDefaults()
- func (o *GetGamificationScorecardsParams) SetExpand(expand []string)
- func (o *GetGamificationScorecardsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsParams) WithContext(ctx context.Context) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WithDefaults() *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WithExpand(expand []string) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsParams
- func (o *GetGamificationScorecardsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsPointsAlltimeBadRequest
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeBadRequest) String() string
- type GetGamificationScorecardsPointsAlltimeForbidden
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeForbidden) String() string
- type GetGamificationScorecardsPointsAlltimeGatewayTimeout
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) String() string
- type GetGamificationScorecardsPointsAlltimeInternalServerError
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) String() string
- type GetGamificationScorecardsPointsAlltimeNotFound
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeNotFound) String() string
- type GetGamificationScorecardsPointsAlltimeOK
- func (o *GetGamificationScorecardsPointsAlltimeOK) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeOK) GetPayload() *models.AllTimePoints
- func (o *GetGamificationScorecardsPointsAlltimeOK) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeOK) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeOK) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeOK) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeOK) String() string
- type GetGamificationScorecardsPointsAlltimeParams
- func NewGetGamificationScorecardsPointsAlltimeParams() *GetGamificationScorecardsPointsAlltimeParams
- func NewGetGamificationScorecardsPointsAlltimeParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsAlltimeParams
- func NewGetGamificationScorecardsPointsAlltimeParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAlltimeParams
- func NewGetGamificationScorecardsPointsAlltimeParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsPointsAlltimeParams) SetDefaults()
- func (o *GetGamificationScorecardsPointsAlltimeParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsPointsAlltimeParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsPointsAlltimeParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsPointsAlltimeParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) WithDefaults() *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAlltimeParams
- func (o *GetGamificationScorecardsPointsAlltimeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsPointsAlltimeReader
- type GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) String() string
- type GetGamificationScorecardsPointsAlltimeRequestTimeout
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) String() string
- type GetGamificationScorecardsPointsAlltimeServiceUnavailable
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) String() string
- type GetGamificationScorecardsPointsAlltimeTooManyRequests
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) String() string
- type GetGamificationScorecardsPointsAlltimeUnauthorized
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) String() string
- type GetGamificationScorecardsPointsAlltimeUnsupportedMediaType
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) String() string
- type GetGamificationScorecardsPointsAverageBadRequest
- func (o *GetGamificationScorecardsPointsAverageBadRequest) Error() string
- func (o *GetGamificationScorecardsPointsAverageBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageBadRequest) String() string
- type GetGamificationScorecardsPointsAverageForbidden
- func (o *GetGamificationScorecardsPointsAverageForbidden) Error() string
- func (o *GetGamificationScorecardsPointsAverageForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageForbidden) String() string
- type GetGamificationScorecardsPointsAverageGatewayTimeout
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) String() string
- type GetGamificationScorecardsPointsAverageInternalServerError
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) Error() string
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageInternalServerError) String() string
- type GetGamificationScorecardsPointsAverageNotFound
- func (o *GetGamificationScorecardsPointsAverageNotFound) Error() string
- func (o *GetGamificationScorecardsPointsAverageNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageNotFound) String() string
- type GetGamificationScorecardsPointsAverageOK
- func (o *GetGamificationScorecardsPointsAverageOK) Error() string
- func (o *GetGamificationScorecardsPointsAverageOK) GetPayload() *models.SingleWorkdayAveragePoints
- func (o *GetGamificationScorecardsPointsAverageOK) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageOK) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageOK) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageOK) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageOK) String() string
- type GetGamificationScorecardsPointsAverageParams
- func NewGetGamificationScorecardsPointsAverageParams() *GetGamificationScorecardsPointsAverageParams
- func NewGetGamificationScorecardsPointsAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsAverageParams
- func NewGetGamificationScorecardsPointsAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAverageParams
- func NewGetGamificationScorecardsPointsAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsPointsAverageParams) SetDefaults()
- func (o *GetGamificationScorecardsPointsAverageParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsPointsAverageParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsPointsAverageParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsPointsAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) WithDefaults() *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsPointsAverageParams
- func (o *GetGamificationScorecardsPointsAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsPointsAverageReader
- type GetGamificationScorecardsPointsAverageRequestEntityTooLarge
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) String() string
- type GetGamificationScorecardsPointsAverageRequestTimeout
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) Error() string
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageRequestTimeout) String() string
- type GetGamificationScorecardsPointsAverageServiceUnavailable
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) String() string
- type GetGamificationScorecardsPointsAverageTooManyRequests
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) Error() string
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageTooManyRequests) String() string
- type GetGamificationScorecardsPointsAverageUnauthorized
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) Error() string
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageUnauthorized) String() string
- type GetGamificationScorecardsPointsAverageUnsupportedMediaType
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) String() string
- type GetGamificationScorecardsPointsTrendsBadRequest
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsBadRequest) String() string
- type GetGamificationScorecardsPointsTrendsForbidden
- func (o *GetGamificationScorecardsPointsTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsPointsTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsForbidden) String() string
- type GetGamificationScorecardsPointsTrendsGatewayTimeout
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsPointsTrendsInternalServerError
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsInternalServerError) String() string
- type GetGamificationScorecardsPointsTrendsNotFound
- func (o *GetGamificationScorecardsPointsTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsPointsTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsNotFound) String() string
- type GetGamificationScorecardsPointsTrendsOK
- func (o *GetGamificationScorecardsPointsTrendsOK) Error() string
- func (o *GetGamificationScorecardsPointsTrendsOK) GetPayload() *models.WorkdayPointsTrend
- func (o *GetGamificationScorecardsPointsTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsOK) String() string
- type GetGamificationScorecardsPointsTrendsParams
- func NewGetGamificationScorecardsPointsTrendsParams() *GetGamificationScorecardsPointsTrendsParams
- func NewGetGamificationScorecardsPointsTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsTrendsParams
- func NewGetGamificationScorecardsPointsTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsTrendsParams
- func NewGetGamificationScorecardsPointsTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsPointsTrendsParams) SetDayOfWeek(dayOfWeek *string)
- func (o *GetGamificationScorecardsPointsTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsPointsTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsPointsTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsPointsTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsPointsTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsPointsTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithDayOfWeek(dayOfWeek *string) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithDefaults() *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsTrendsParams
- func (o *GetGamificationScorecardsPointsTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsPointsTrendsReader
- type GetGamificationScorecardsPointsTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsPointsTrendsRequestTimeout
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) String() string
- type GetGamificationScorecardsPointsTrendsServiceUnavailable
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsPointsTrendsTooManyRequests
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) String() string
- type GetGamificationScorecardsPointsTrendsUnauthorized
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsUnauthorized) String() string
- type GetGamificationScorecardsPointsTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsOK
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParams() *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetMetricID(metricID string)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetProfileID(profileID string)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithUserID(userID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsProfileMetricUserValuesTrendsReader
- type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsOK
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParams() *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterID(filterID *string)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterType(filterType string)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetMetricID(metricID string)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetProfileID(profileID string)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterID(filterID *string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterType(filterType string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsReader
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsBadRequest
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsForbidden
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsNotFound
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsOK
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricValuesTrendsParams() *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetFilterType(filterType *string)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetMetricID(metricID string)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetProfileID(profileID string)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithFilterType(filterType *string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricValuesTrendsParams
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsProfileMetricValuesTrendsReader
- type GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsReader
- type GetGamificationScorecardsRequestEntityTooLarge
- func (o *GetGamificationScorecardsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsRequestTimeout
- func (o *GetGamificationScorecardsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsRequestTimeout) String() string
- type GetGamificationScorecardsServiceUnavailable
- func (o *GetGamificationScorecardsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsServiceUnavailable) String() string
- type GetGamificationScorecardsTooManyRequests
- func (o *GetGamificationScorecardsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsTooManyRequests) String() string
- type GetGamificationScorecardsUnauthorized
- func (o *GetGamificationScorecardsUnauthorized) Error() string
- func (o *GetGamificationScorecardsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUnauthorized) String() string
- type GetGamificationScorecardsUnsupportedMediaType
- func (o *GetGamificationScorecardsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserAttendanceBadRequest
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) Error() string
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceBadRequest) String() string
- type GetGamificationScorecardsUserAttendanceForbidden
- func (o *GetGamificationScorecardsUserAttendanceForbidden) Error() string
- func (o *GetGamificationScorecardsUserAttendanceForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceForbidden) String() string
- type GetGamificationScorecardsUserAttendanceGatewayTimeout
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) String() string
- type GetGamificationScorecardsUserAttendanceInternalServerError
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceInternalServerError) String() string
- type GetGamificationScorecardsUserAttendanceNotFound
- func (o *GetGamificationScorecardsUserAttendanceNotFound) Error() string
- func (o *GetGamificationScorecardsUserAttendanceNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceNotFound) String() string
- type GetGamificationScorecardsUserAttendanceOK
- func (o *GetGamificationScorecardsUserAttendanceOK) Error() string
- func (o *GetGamificationScorecardsUserAttendanceOK) GetPayload() *models.AttendanceStatusListing
- func (o *GetGamificationScorecardsUserAttendanceOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceOK) String() string
- type GetGamificationScorecardsUserAttendanceParams
- func NewGetGamificationScorecardsUserAttendanceParams() *GetGamificationScorecardsUserAttendanceParams
- func NewGetGamificationScorecardsUserAttendanceParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserAttendanceParams
- func NewGetGamificationScorecardsUserAttendanceParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserAttendanceParams
- func NewGetGamificationScorecardsUserAttendanceParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserAttendanceParams) SetDefaults()
- func (o *GetGamificationScorecardsUserAttendanceParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserAttendanceParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserAttendanceParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserAttendanceParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserAttendanceParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserAttendanceParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithDefaults() *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WithUserID(userID string) *GetGamificationScorecardsUserAttendanceParams
- func (o *GetGamificationScorecardsUserAttendanceParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserAttendanceReader
- type GetGamificationScorecardsUserAttendanceRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserAttendanceRequestTimeout
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) String() string
- type GetGamificationScorecardsUserAttendanceServiceUnavailable
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) String() string
- type GetGamificationScorecardsUserAttendanceTooManyRequests
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) String() string
- type GetGamificationScorecardsUserAttendanceUnauthorized
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceUnauthorized) String() string
- type GetGamificationScorecardsUserAttendanceUnsupportedMediaType
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserBadRequest
- func (o *GetGamificationScorecardsUserBadRequest) Error() string
- func (o *GetGamificationScorecardsUserBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBadRequest) String() string
- type GetGamificationScorecardsUserBestpointsBadRequest
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) Error() string
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsBadRequest) String() string
- type GetGamificationScorecardsUserBestpointsForbidden
- func (o *GetGamificationScorecardsUserBestpointsForbidden) Error() string
- func (o *GetGamificationScorecardsUserBestpointsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsForbidden) String() string
- type GetGamificationScorecardsUserBestpointsGatewayTimeout
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) String() string
- type GetGamificationScorecardsUserBestpointsInternalServerError
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsInternalServerError) String() string
- type GetGamificationScorecardsUserBestpointsNotFound
- func (o *GetGamificationScorecardsUserBestpointsNotFound) Error() string
- func (o *GetGamificationScorecardsUserBestpointsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsNotFound) String() string
- type GetGamificationScorecardsUserBestpointsOK
- func (o *GetGamificationScorecardsUserBestpointsOK) Error() string
- func (o *GetGamificationScorecardsUserBestpointsOK) GetPayload() *models.UserBestPoints
- func (o *GetGamificationScorecardsUserBestpointsOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsOK) String() string
- type GetGamificationScorecardsUserBestpointsParams
- func NewGetGamificationScorecardsUserBestpointsParams() *GetGamificationScorecardsUserBestpointsParams
- func NewGetGamificationScorecardsUserBestpointsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserBestpointsParams
- func NewGetGamificationScorecardsUserBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserBestpointsParams
- func NewGetGamificationScorecardsUserBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserBestpointsParams) SetDefaults()
- func (o *GetGamificationScorecardsUserBestpointsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserBestpointsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserBestpointsParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserBestpointsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) WithDefaults() *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) WithUserID(userID string) *GetGamificationScorecardsUserBestpointsParams
- func (o *GetGamificationScorecardsUserBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserBestpointsReader
- type GetGamificationScorecardsUserBestpointsRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserBestpointsRequestTimeout
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) String() string
- type GetGamificationScorecardsUserBestpointsServiceUnavailable
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) String() string
- type GetGamificationScorecardsUserBestpointsTooManyRequests
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) String() string
- type GetGamificationScorecardsUserBestpointsUnauthorized
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsUnauthorized) String() string
- type GetGamificationScorecardsUserBestpointsUnsupportedMediaType
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserForbidden
- func (o *GetGamificationScorecardsUserForbidden) Error() string
- func (o *GetGamificationScorecardsUserForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserForbidden) String() string
- type GetGamificationScorecardsUserGatewayTimeout
- func (o *GetGamificationScorecardsUserGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserGatewayTimeout) String() string
- type GetGamificationScorecardsUserInternalServerError
- func (o *GetGamificationScorecardsUserInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserInternalServerError) String() string
- type GetGamificationScorecardsUserNotFound
- func (o *GetGamificationScorecardsUserNotFound) Error() string
- func (o *GetGamificationScorecardsUserNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserNotFound) String() string
- type GetGamificationScorecardsUserOK
- func (o *GetGamificationScorecardsUserOK) Error() string
- func (o *GetGamificationScorecardsUserOK) GetPayload() *models.WorkdayMetricListing
- func (o *GetGamificationScorecardsUserOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserOK) String() string
- type GetGamificationScorecardsUserParams
- func NewGetGamificationScorecardsUserParams() *GetGamificationScorecardsUserParams
- func NewGetGamificationScorecardsUserParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserParams
- func NewGetGamificationScorecardsUserParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserParams
- func NewGetGamificationScorecardsUserParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserParams) SetDefaults()
- func (o *GetGamificationScorecardsUserParams) SetExpand(expand []string)
- func (o *GetGamificationScorecardsUserParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsUserParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithDefaults() *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithExpand(expand []string) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithUserID(userID string) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUserParams
- func (o *GetGamificationScorecardsUserParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserPointsAlltimeBadRequest
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) String() string
- type GetGamificationScorecardsUserPointsAlltimeForbidden
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) String() string
- type GetGamificationScorecardsUserPointsAlltimeGatewayTimeout
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) String() string
- type GetGamificationScorecardsUserPointsAlltimeInternalServerError
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) String() string
- type GetGamificationScorecardsUserPointsAlltimeNotFound
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) String() string
- type GetGamificationScorecardsUserPointsAlltimeOK
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) GetPayload() *models.AllTimePoints
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeOK) String() string
- type GetGamificationScorecardsUserPointsAlltimeParams
- func NewGetGamificationScorecardsUserPointsAlltimeParams() *GetGamificationScorecardsUserPointsAlltimeParams
- func NewGetGamificationScorecardsUserPointsAlltimeParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserPointsAlltimeParams
- func NewGetGamificationScorecardsUserPointsAlltimeParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsAlltimeParams
- func NewGetGamificationScorecardsUserPointsAlltimeParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetDefaults()
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithDefaults() *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithUserID(userID string) *GetGamificationScorecardsUserPointsAlltimeParams
- func (o *GetGamificationScorecardsUserPointsAlltimeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserPointsAlltimeReader
- type GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserPointsAlltimeRequestTimeout
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) String() string
- type GetGamificationScorecardsUserPointsAlltimeServiceUnavailable
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) String() string
- type GetGamificationScorecardsUserPointsAlltimeTooManyRequests
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) String() string
- type GetGamificationScorecardsUserPointsAlltimeUnauthorized
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) String() string
- type GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserPointsTrendsBadRequest
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) String() string
- type GetGamificationScorecardsUserPointsTrendsForbidden
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsForbidden) String() string
- type GetGamificationScorecardsUserPointsTrendsGatewayTimeout
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsUserPointsTrendsInternalServerError
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) String() string
- type GetGamificationScorecardsUserPointsTrendsNotFound
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsNotFound) String() string
- type GetGamificationScorecardsUserPointsTrendsOK
- func (o *GetGamificationScorecardsUserPointsTrendsOK) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsOK) GetPayload() *models.WorkdayPointsTrend
- func (o *GetGamificationScorecardsUserPointsTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsOK) String() string
- type GetGamificationScorecardsUserPointsTrendsParams
- func NewGetGamificationScorecardsUserPointsTrendsParams() *GetGamificationScorecardsUserPointsTrendsParams
- func NewGetGamificationScorecardsUserPointsTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserPointsTrendsParams
- func NewGetGamificationScorecardsUserPointsTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsTrendsParams
- func NewGetGamificationScorecardsUserPointsTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetDayOfWeek(dayOfWeek *string)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithDayOfWeek(dayOfWeek *string) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithDefaults() *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WithUserID(userID string) *GetGamificationScorecardsUserPointsTrendsParams
- func (o *GetGamificationScorecardsUserPointsTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserPointsTrendsReader
- type GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserPointsTrendsRequestTimeout
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) String() string
- type GetGamificationScorecardsUserPointsTrendsServiceUnavailable
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsUserPointsTrendsTooManyRequests
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) String() string
- type GetGamificationScorecardsUserPointsTrendsUnauthorized
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) String() string
- type GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserReader
- type GetGamificationScorecardsUserRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserRequestTimeout
- func (o *GetGamificationScorecardsUserRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserRequestTimeout) String() string
- type GetGamificationScorecardsUserServiceUnavailable
- func (o *GetGamificationScorecardsUserServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserServiceUnavailable) String() string
- type GetGamificationScorecardsUserTooManyRequests
- func (o *GetGamificationScorecardsUserTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserTooManyRequests) String() string
- type GetGamificationScorecardsUserUnauthorized
- func (o *GetGamificationScorecardsUserUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserUnauthorized) String() string
- type GetGamificationScorecardsUserUnsupportedMediaType
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserUnsupportedMediaType) String() string
- type GetGamificationScorecardsUserValuesTrendsBadRequest
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsUserValuesTrendsForbidden
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsForbidden) String() string
- type GetGamificationScorecardsUserValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsUserValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsUserValuesTrendsNotFound
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsNotFound) String() string
- type GetGamificationScorecardsUserValuesTrendsOK
- func (o *GetGamificationScorecardsUserValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
- func (o *GetGamificationScorecardsUserValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsOK) String() string
- type GetGamificationScorecardsUserValuesTrendsParams
- func NewGetGamificationScorecardsUserValuesTrendsParams() *GetGamificationScorecardsUserValuesTrendsParams
- func NewGetGamificationScorecardsUserValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserValuesTrendsParams
- func NewGetGamificationScorecardsUserValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserValuesTrendsParams
- func NewGetGamificationScorecardsUserValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) SetUserID(userID string)
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithDefaults() *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WithUserID(userID string) *GetGamificationScorecardsUserValuesTrendsParams
- func (o *GetGamificationScorecardsUserValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUserValuesTrendsReader
- type GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUserValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsUserValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsUserValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsUserValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsUsersPointsAverageBadRequest
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) String() string
- type GetGamificationScorecardsUsersPointsAverageForbidden
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageForbidden) String() string
- type GetGamificationScorecardsUsersPointsAverageGatewayTimeout
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) String() string
- type GetGamificationScorecardsUsersPointsAverageInternalServerError
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) String() string
- type GetGamificationScorecardsUsersPointsAverageNotFound
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageNotFound) String() string
- type GetGamificationScorecardsUsersPointsAverageOK
- func (o *GetGamificationScorecardsUsersPointsAverageOK) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageOK) GetPayload() *models.SingleWorkdayAveragePoints
- func (o *GetGamificationScorecardsUsersPointsAverageOK) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageOK) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageOK) String() string
- type GetGamificationScorecardsUsersPointsAverageParams
- func NewGetGamificationScorecardsUsersPointsAverageParams() *GetGamificationScorecardsUsersPointsAverageParams
- func NewGetGamificationScorecardsUsersPointsAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersPointsAverageParams
- func NewGetGamificationScorecardsUsersPointsAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersPointsAverageParams
- func NewGetGamificationScorecardsUsersPointsAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetDefaults()
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetFilterID(filterID string)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetFilterType(filterType string)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithDefaults() *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUsersPointsAverageParams
- func (o *GetGamificationScorecardsUsersPointsAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUsersPointsAverageReader
- type GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUsersPointsAverageRequestTimeout
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) String() string
- type GetGamificationScorecardsUsersPointsAverageServiceUnavailable
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) String() string
- type GetGamificationScorecardsUsersPointsAverageTooManyRequests
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) String() string
- type GetGamificationScorecardsUsersPointsAverageUnauthorized
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) String() string
- type GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) String() string
- type GetGamificationScorecardsUsersValuesAverageBadRequest
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) String() string
- type GetGamificationScorecardsUsersValuesAverageForbidden
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageForbidden) String() string
- type GetGamificationScorecardsUsersValuesAverageGatewayTimeout
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) String() string
- type GetGamificationScorecardsUsersValuesAverageInternalServerError
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) String() string
- type GetGamificationScorecardsUsersValuesAverageNotFound
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageNotFound) String() string
- type GetGamificationScorecardsUsersValuesAverageOK
- func (o *GetGamificationScorecardsUsersValuesAverageOK) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageOK) GetPayload() *models.SingleWorkdayAverageValues
- func (o *GetGamificationScorecardsUsersValuesAverageOK) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageOK) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageOK) String() string
- type GetGamificationScorecardsUsersValuesAverageParams
- func NewGetGamificationScorecardsUsersValuesAverageParams() *GetGamificationScorecardsUsersValuesAverageParams
- func NewGetGamificationScorecardsUsersValuesAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesAverageParams
- func NewGetGamificationScorecardsUsersValuesAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesAverageParams
- func NewGetGamificationScorecardsUsersValuesAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetDefaults()
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetFilterID(filterID string)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetFilterType(filterType string)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithDefaults() *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUsersValuesAverageParams
- func (o *GetGamificationScorecardsUsersValuesAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUsersValuesAverageReader
- type GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUsersValuesAverageRequestTimeout
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) String() string
- type GetGamificationScorecardsUsersValuesAverageServiceUnavailable
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) String() string
- type GetGamificationScorecardsUsersValuesAverageTooManyRequests
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) String() string
- type GetGamificationScorecardsUsersValuesAverageUnauthorized
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) String() string
- type GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) String() string
- type GetGamificationScorecardsUsersValuesTrendsBadRequest
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsUsersValuesTrendsForbidden
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) String() string
- type GetGamificationScorecardsUsersValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsUsersValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsUsersValuesTrendsNotFound
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) String() string
- type GetGamificationScorecardsUsersValuesTrendsOK
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsOK) String() string
- type GetGamificationScorecardsUsersValuesTrendsParams
- func NewGetGamificationScorecardsUsersValuesTrendsParams() *GetGamificationScorecardsUsersValuesTrendsParams
- func NewGetGamificationScorecardsUsersValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesTrendsParams
- func NewGetGamificationScorecardsUsersValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesTrendsParams
- func NewGetGamificationScorecardsUsersValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetFilterID(filterID string)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetFilterType(filterType string)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithDefaults() *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesTrendsParams
- func (o *GetGamificationScorecardsUsersValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsUsersValuesTrendsReader
- type GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsUsersValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsUsersValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsUsersValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsUsersValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationScorecardsValuesAverageBadRequest
- func (o *GetGamificationScorecardsValuesAverageBadRequest) Error() string
- func (o *GetGamificationScorecardsValuesAverageBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageBadRequest) String() string
- type GetGamificationScorecardsValuesAverageForbidden
- func (o *GetGamificationScorecardsValuesAverageForbidden) Error() string
- func (o *GetGamificationScorecardsValuesAverageForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageForbidden) String() string
- type GetGamificationScorecardsValuesAverageGatewayTimeout
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) String() string
- type GetGamificationScorecardsValuesAverageInternalServerError
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) Error() string
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageInternalServerError) String() string
- type GetGamificationScorecardsValuesAverageNotFound
- func (o *GetGamificationScorecardsValuesAverageNotFound) Error() string
- func (o *GetGamificationScorecardsValuesAverageNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageNotFound) String() string
- type GetGamificationScorecardsValuesAverageOK
- func (o *GetGamificationScorecardsValuesAverageOK) Error() string
- func (o *GetGamificationScorecardsValuesAverageOK) GetPayload() *models.SingleWorkdayAverageValues
- func (o *GetGamificationScorecardsValuesAverageOK) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageOK) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageOK) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageOK) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageOK) String() string
- type GetGamificationScorecardsValuesAverageParams
- func NewGetGamificationScorecardsValuesAverageParams() *GetGamificationScorecardsValuesAverageParams
- func NewGetGamificationScorecardsValuesAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsValuesAverageParams
- func NewGetGamificationScorecardsValuesAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesAverageParams
- func NewGetGamificationScorecardsValuesAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsValuesAverageParams) SetDefaults()
- func (o *GetGamificationScorecardsValuesAverageParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsValuesAverageParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsValuesAverageParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsValuesAverageParams) SetWorkday(workday strfmt.Date)
- func (o *GetGamificationScorecardsValuesAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WithDefaults() *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsValuesAverageParams
- func (o *GetGamificationScorecardsValuesAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsValuesAverageReader
- type GetGamificationScorecardsValuesAverageRequestEntityTooLarge
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) String() string
- type GetGamificationScorecardsValuesAverageRequestTimeout
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) Error() string
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageRequestTimeout) String() string
- type GetGamificationScorecardsValuesAverageServiceUnavailable
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) String() string
- type GetGamificationScorecardsValuesAverageTooManyRequests
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) Error() string
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageTooManyRequests) String() string
- type GetGamificationScorecardsValuesAverageUnauthorized
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) Error() string
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageUnauthorized) String() string
- type GetGamificationScorecardsValuesAverageUnsupportedMediaType
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) String() string
- type GetGamificationScorecardsValuesTrendsBadRequest
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) Error() string
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsBadRequest) String() string
- type GetGamificationScorecardsValuesTrendsForbidden
- func (o *GetGamificationScorecardsValuesTrendsForbidden) Error() string
- func (o *GetGamificationScorecardsValuesTrendsForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsForbidden) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsForbidden) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsForbidden) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsForbidden) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsForbidden) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsForbidden) String() string
- type GetGamificationScorecardsValuesTrendsGatewayTimeout
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) Error() string
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) String() string
- type GetGamificationScorecardsValuesTrendsInternalServerError
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) Error() string
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsInternalServerError) String() string
- type GetGamificationScorecardsValuesTrendsNotFound
- func (o *GetGamificationScorecardsValuesTrendsNotFound) Error() string
- func (o *GetGamificationScorecardsValuesTrendsNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsNotFound) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsNotFound) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsNotFound) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsNotFound) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsNotFound) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsNotFound) String() string
- type GetGamificationScorecardsValuesTrendsOK
- func (o *GetGamificationScorecardsValuesTrendsOK) Error() string
- func (o *GetGamificationScorecardsValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
- func (o *GetGamificationScorecardsValuesTrendsOK) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsOK) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsOK) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsOK) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsOK) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsOK) String() string
- type GetGamificationScorecardsValuesTrendsParams
- func NewGetGamificationScorecardsValuesTrendsParams() *GetGamificationScorecardsValuesTrendsParams
- func NewGetGamificationScorecardsValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsValuesTrendsParams
- func NewGetGamificationScorecardsValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesTrendsParams
- func NewGetGamificationScorecardsValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) SetContext(ctx context.Context)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetDefaults()
- func (o *GetGamificationScorecardsValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetFilterType(filterType *string)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetTimeZone(timeZone *string)
- func (o *GetGamificationScorecardsValuesTrendsParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationScorecardsValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithDefaults() *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithFilterType(filterType *string) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesTrendsParams
- func (o *GetGamificationScorecardsValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationScorecardsValuesTrendsReader
- type GetGamificationScorecardsValuesTrendsRequestEntityTooLarge
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) Error() string
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) String() string
- type GetGamificationScorecardsValuesTrendsRequestTimeout
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) Error() string
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) String() string
- type GetGamificationScorecardsValuesTrendsServiceUnavailable
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) Error() string
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) String() string
- type GetGamificationScorecardsValuesTrendsTooManyRequests
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) Error() string
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) String() string
- type GetGamificationScorecardsValuesTrendsUnauthorized
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) Error() string
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsUnauthorized) String() string
- type GetGamificationScorecardsValuesTrendsUnsupportedMediaType
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) Error() string
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) String() string
- type GetGamificationStatusBadRequest
- func (o *GetGamificationStatusBadRequest) Error() string
- func (o *GetGamificationStatusBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusBadRequest) IsClientError() bool
- func (o *GetGamificationStatusBadRequest) IsCode(code int) bool
- func (o *GetGamificationStatusBadRequest) IsRedirect() bool
- func (o *GetGamificationStatusBadRequest) IsServerError() bool
- func (o *GetGamificationStatusBadRequest) IsSuccess() bool
- func (o *GetGamificationStatusBadRequest) String() string
- type GetGamificationStatusForbidden
- func (o *GetGamificationStatusForbidden) Error() string
- func (o *GetGamificationStatusForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusForbidden) IsClientError() bool
- func (o *GetGamificationStatusForbidden) IsCode(code int) bool
- func (o *GetGamificationStatusForbidden) IsRedirect() bool
- func (o *GetGamificationStatusForbidden) IsServerError() bool
- func (o *GetGamificationStatusForbidden) IsSuccess() bool
- func (o *GetGamificationStatusForbidden) String() string
- type GetGamificationStatusGatewayTimeout
- func (o *GetGamificationStatusGatewayTimeout) Error() string
- func (o *GetGamificationStatusGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusGatewayTimeout) IsClientError() bool
- func (o *GetGamificationStatusGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationStatusGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationStatusGatewayTimeout) IsServerError() bool
- func (o *GetGamificationStatusGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationStatusGatewayTimeout) String() string
- type GetGamificationStatusInternalServerError
- func (o *GetGamificationStatusInternalServerError) Error() string
- func (o *GetGamificationStatusInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusInternalServerError) IsClientError() bool
- func (o *GetGamificationStatusInternalServerError) IsCode(code int) bool
- func (o *GetGamificationStatusInternalServerError) IsRedirect() bool
- func (o *GetGamificationStatusInternalServerError) IsServerError() bool
- func (o *GetGamificationStatusInternalServerError) IsSuccess() bool
- func (o *GetGamificationStatusInternalServerError) String() string
- type GetGamificationStatusNotFound
- func (o *GetGamificationStatusNotFound) Error() string
- func (o *GetGamificationStatusNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusNotFound) IsClientError() bool
- func (o *GetGamificationStatusNotFound) IsCode(code int) bool
- func (o *GetGamificationStatusNotFound) IsRedirect() bool
- func (o *GetGamificationStatusNotFound) IsServerError() bool
- func (o *GetGamificationStatusNotFound) IsSuccess() bool
- func (o *GetGamificationStatusNotFound) String() string
- type GetGamificationStatusOK
- func (o *GetGamificationStatusOK) Error() string
- func (o *GetGamificationStatusOK) GetPayload() *models.GamificationStatus
- func (o *GetGamificationStatusOK) IsClientError() bool
- func (o *GetGamificationStatusOK) IsCode(code int) bool
- func (o *GetGamificationStatusOK) IsRedirect() bool
- func (o *GetGamificationStatusOK) IsServerError() bool
- func (o *GetGamificationStatusOK) IsSuccess() bool
- func (o *GetGamificationStatusOK) String() string
- type GetGamificationStatusParams
- func NewGetGamificationStatusParams() *GetGamificationStatusParams
- func NewGetGamificationStatusParamsWithContext(ctx context.Context) *GetGamificationStatusParams
- func NewGetGamificationStatusParamsWithHTTPClient(client *http.Client) *GetGamificationStatusParams
- func NewGetGamificationStatusParamsWithTimeout(timeout time.Duration) *GetGamificationStatusParams
- func (o *GetGamificationStatusParams) SetContext(ctx context.Context)
- func (o *GetGamificationStatusParams) SetDefaults()
- func (o *GetGamificationStatusParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationStatusParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationStatusParams) WithContext(ctx context.Context) *GetGamificationStatusParams
- func (o *GetGamificationStatusParams) WithDefaults() *GetGamificationStatusParams
- func (o *GetGamificationStatusParams) WithHTTPClient(client *http.Client) *GetGamificationStatusParams
- func (o *GetGamificationStatusParams) WithTimeout(timeout time.Duration) *GetGamificationStatusParams
- func (o *GetGamificationStatusParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationStatusReader
- type GetGamificationStatusRequestEntityTooLarge
- func (o *GetGamificationStatusRequestEntityTooLarge) Error() string
- func (o *GetGamificationStatusRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationStatusRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationStatusRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationStatusRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationStatusRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationStatusRequestEntityTooLarge) String() string
- type GetGamificationStatusRequestTimeout
- func (o *GetGamificationStatusRequestTimeout) Error() string
- func (o *GetGamificationStatusRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusRequestTimeout) IsClientError() bool
- func (o *GetGamificationStatusRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationStatusRequestTimeout) IsRedirect() bool
- func (o *GetGamificationStatusRequestTimeout) IsServerError() bool
- func (o *GetGamificationStatusRequestTimeout) IsSuccess() bool
- func (o *GetGamificationStatusRequestTimeout) String() string
- type GetGamificationStatusServiceUnavailable
- func (o *GetGamificationStatusServiceUnavailable) Error() string
- func (o *GetGamificationStatusServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusServiceUnavailable) IsClientError() bool
- func (o *GetGamificationStatusServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationStatusServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationStatusServiceUnavailable) IsServerError() bool
- func (o *GetGamificationStatusServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationStatusServiceUnavailable) String() string
- type GetGamificationStatusTooManyRequests
- func (o *GetGamificationStatusTooManyRequests) Error() string
- func (o *GetGamificationStatusTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusTooManyRequests) IsClientError() bool
- func (o *GetGamificationStatusTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationStatusTooManyRequests) IsRedirect() bool
- func (o *GetGamificationStatusTooManyRequests) IsServerError() bool
- func (o *GetGamificationStatusTooManyRequests) IsSuccess() bool
- func (o *GetGamificationStatusTooManyRequests) String() string
- type GetGamificationStatusUnauthorized
- func (o *GetGamificationStatusUnauthorized) Error() string
- func (o *GetGamificationStatusUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusUnauthorized) IsClientError() bool
- func (o *GetGamificationStatusUnauthorized) IsCode(code int) bool
- func (o *GetGamificationStatusUnauthorized) IsRedirect() bool
- func (o *GetGamificationStatusUnauthorized) IsServerError() bool
- func (o *GetGamificationStatusUnauthorized) IsSuccess() bool
- func (o *GetGamificationStatusUnauthorized) String() string
- type GetGamificationStatusUnsupportedMediaType
- func (o *GetGamificationStatusUnsupportedMediaType) Error() string
- func (o *GetGamificationStatusUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationStatusUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationStatusUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationStatusUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationStatusUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationStatusUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationStatusUnsupportedMediaType) String() string
- type GetGamificationTemplateBadRequest
- func (o *GetGamificationTemplateBadRequest) Error() string
- func (o *GetGamificationTemplateBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateBadRequest) IsClientError() bool
- func (o *GetGamificationTemplateBadRequest) IsCode(code int) bool
- func (o *GetGamificationTemplateBadRequest) IsRedirect() bool
- func (o *GetGamificationTemplateBadRequest) IsServerError() bool
- func (o *GetGamificationTemplateBadRequest) IsSuccess() bool
- func (o *GetGamificationTemplateBadRequest) String() string
- type GetGamificationTemplateForbidden
- func (o *GetGamificationTemplateForbidden) Error() string
- func (o *GetGamificationTemplateForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateForbidden) IsClientError() bool
- func (o *GetGamificationTemplateForbidden) IsCode(code int) bool
- func (o *GetGamificationTemplateForbidden) IsRedirect() bool
- func (o *GetGamificationTemplateForbidden) IsServerError() bool
- func (o *GetGamificationTemplateForbidden) IsSuccess() bool
- func (o *GetGamificationTemplateForbidden) String() string
- type GetGamificationTemplateGatewayTimeout
- func (o *GetGamificationTemplateGatewayTimeout) Error() string
- func (o *GetGamificationTemplateGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateGatewayTimeout) IsClientError() bool
- func (o *GetGamificationTemplateGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationTemplateGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationTemplateGatewayTimeout) IsServerError() bool
- func (o *GetGamificationTemplateGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationTemplateGatewayTimeout) String() string
- type GetGamificationTemplateInternalServerError
- func (o *GetGamificationTemplateInternalServerError) Error() string
- func (o *GetGamificationTemplateInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateInternalServerError) IsClientError() bool
- func (o *GetGamificationTemplateInternalServerError) IsCode(code int) bool
- func (o *GetGamificationTemplateInternalServerError) IsRedirect() bool
- func (o *GetGamificationTemplateInternalServerError) IsServerError() bool
- func (o *GetGamificationTemplateInternalServerError) IsSuccess() bool
- func (o *GetGamificationTemplateInternalServerError) String() string
- type GetGamificationTemplateNotFound
- func (o *GetGamificationTemplateNotFound) Error() string
- func (o *GetGamificationTemplateNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateNotFound) IsClientError() bool
- func (o *GetGamificationTemplateNotFound) IsCode(code int) bool
- func (o *GetGamificationTemplateNotFound) IsRedirect() bool
- func (o *GetGamificationTemplateNotFound) IsServerError() bool
- func (o *GetGamificationTemplateNotFound) IsSuccess() bool
- func (o *GetGamificationTemplateNotFound) String() string
- type GetGamificationTemplateOK
- func (o *GetGamificationTemplateOK) Error() string
- func (o *GetGamificationTemplateOK) GetPayload() *models.ObjectiveTemplate
- func (o *GetGamificationTemplateOK) IsClientError() bool
- func (o *GetGamificationTemplateOK) IsCode(code int) bool
- func (o *GetGamificationTemplateOK) IsRedirect() bool
- func (o *GetGamificationTemplateOK) IsServerError() bool
- func (o *GetGamificationTemplateOK) IsSuccess() bool
- func (o *GetGamificationTemplateOK) String() string
- type GetGamificationTemplateParams
- func NewGetGamificationTemplateParams() *GetGamificationTemplateParams
- func NewGetGamificationTemplateParamsWithContext(ctx context.Context) *GetGamificationTemplateParams
- func NewGetGamificationTemplateParamsWithHTTPClient(client *http.Client) *GetGamificationTemplateParams
- func NewGetGamificationTemplateParamsWithTimeout(timeout time.Duration) *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) SetContext(ctx context.Context)
- func (o *GetGamificationTemplateParams) SetDefaults()
- func (o *GetGamificationTemplateParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationTemplateParams) SetTemplateID(templateID string)
- func (o *GetGamificationTemplateParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationTemplateParams) WithContext(ctx context.Context) *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) WithDefaults() *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) WithHTTPClient(client *http.Client) *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) WithTemplateID(templateID string) *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) WithTimeout(timeout time.Duration) *GetGamificationTemplateParams
- func (o *GetGamificationTemplateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationTemplateReader
- type GetGamificationTemplateRequestEntityTooLarge
- func (o *GetGamificationTemplateRequestEntityTooLarge) Error() string
- func (o *GetGamificationTemplateRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationTemplateRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationTemplateRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationTemplateRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationTemplateRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationTemplateRequestEntityTooLarge) String() string
- type GetGamificationTemplateRequestTimeout
- func (o *GetGamificationTemplateRequestTimeout) Error() string
- func (o *GetGamificationTemplateRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateRequestTimeout) IsClientError() bool
- func (o *GetGamificationTemplateRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationTemplateRequestTimeout) IsRedirect() bool
- func (o *GetGamificationTemplateRequestTimeout) IsServerError() bool
- func (o *GetGamificationTemplateRequestTimeout) IsSuccess() bool
- func (o *GetGamificationTemplateRequestTimeout) String() string
- type GetGamificationTemplateServiceUnavailable
- func (o *GetGamificationTemplateServiceUnavailable) Error() string
- func (o *GetGamificationTemplateServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateServiceUnavailable) IsClientError() bool
- func (o *GetGamificationTemplateServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationTemplateServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationTemplateServiceUnavailable) IsServerError() bool
- func (o *GetGamificationTemplateServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationTemplateServiceUnavailable) String() string
- type GetGamificationTemplateTooManyRequests
- func (o *GetGamificationTemplateTooManyRequests) Error() string
- func (o *GetGamificationTemplateTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateTooManyRequests) IsClientError() bool
- func (o *GetGamificationTemplateTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationTemplateTooManyRequests) IsRedirect() bool
- func (o *GetGamificationTemplateTooManyRequests) IsServerError() bool
- func (o *GetGamificationTemplateTooManyRequests) IsSuccess() bool
- func (o *GetGamificationTemplateTooManyRequests) String() string
- type GetGamificationTemplateUnauthorized
- func (o *GetGamificationTemplateUnauthorized) Error() string
- func (o *GetGamificationTemplateUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateUnauthorized) IsClientError() bool
- func (o *GetGamificationTemplateUnauthorized) IsCode(code int) bool
- func (o *GetGamificationTemplateUnauthorized) IsRedirect() bool
- func (o *GetGamificationTemplateUnauthorized) IsServerError() bool
- func (o *GetGamificationTemplateUnauthorized) IsSuccess() bool
- func (o *GetGamificationTemplateUnauthorized) String() string
- type GetGamificationTemplateUnsupportedMediaType
- func (o *GetGamificationTemplateUnsupportedMediaType) Error() string
- func (o *GetGamificationTemplateUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplateUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationTemplateUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationTemplateUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationTemplateUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationTemplateUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationTemplateUnsupportedMediaType) String() string
- type GetGamificationTemplatesBadRequest
- func (o *GetGamificationTemplatesBadRequest) Error() string
- func (o *GetGamificationTemplatesBadRequest) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesBadRequest) IsClientError() bool
- func (o *GetGamificationTemplatesBadRequest) IsCode(code int) bool
- func (o *GetGamificationTemplatesBadRequest) IsRedirect() bool
- func (o *GetGamificationTemplatesBadRequest) IsServerError() bool
- func (o *GetGamificationTemplatesBadRequest) IsSuccess() bool
- func (o *GetGamificationTemplatesBadRequest) String() string
- type GetGamificationTemplatesForbidden
- func (o *GetGamificationTemplatesForbidden) Error() string
- func (o *GetGamificationTemplatesForbidden) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesForbidden) IsClientError() bool
- func (o *GetGamificationTemplatesForbidden) IsCode(code int) bool
- func (o *GetGamificationTemplatesForbidden) IsRedirect() bool
- func (o *GetGamificationTemplatesForbidden) IsServerError() bool
- func (o *GetGamificationTemplatesForbidden) IsSuccess() bool
- func (o *GetGamificationTemplatesForbidden) String() string
- type GetGamificationTemplatesGatewayTimeout
- func (o *GetGamificationTemplatesGatewayTimeout) Error() string
- func (o *GetGamificationTemplatesGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesGatewayTimeout) IsClientError() bool
- func (o *GetGamificationTemplatesGatewayTimeout) IsCode(code int) bool
- func (o *GetGamificationTemplatesGatewayTimeout) IsRedirect() bool
- func (o *GetGamificationTemplatesGatewayTimeout) IsServerError() bool
- func (o *GetGamificationTemplatesGatewayTimeout) IsSuccess() bool
- func (o *GetGamificationTemplatesGatewayTimeout) String() string
- type GetGamificationTemplatesInternalServerError
- func (o *GetGamificationTemplatesInternalServerError) Error() string
- func (o *GetGamificationTemplatesInternalServerError) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesInternalServerError) IsClientError() bool
- func (o *GetGamificationTemplatesInternalServerError) IsCode(code int) bool
- func (o *GetGamificationTemplatesInternalServerError) IsRedirect() bool
- func (o *GetGamificationTemplatesInternalServerError) IsServerError() bool
- func (o *GetGamificationTemplatesInternalServerError) IsSuccess() bool
- func (o *GetGamificationTemplatesInternalServerError) String() string
- type GetGamificationTemplatesNotFound
- func (o *GetGamificationTemplatesNotFound) Error() string
- func (o *GetGamificationTemplatesNotFound) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesNotFound) IsClientError() bool
- func (o *GetGamificationTemplatesNotFound) IsCode(code int) bool
- func (o *GetGamificationTemplatesNotFound) IsRedirect() bool
- func (o *GetGamificationTemplatesNotFound) IsServerError() bool
- func (o *GetGamificationTemplatesNotFound) IsSuccess() bool
- func (o *GetGamificationTemplatesNotFound) String() string
- type GetGamificationTemplatesOK
- func (o *GetGamificationTemplatesOK) Error() string
- func (o *GetGamificationTemplatesOK) GetPayload() *models.GetTemplatesResponse
- func (o *GetGamificationTemplatesOK) IsClientError() bool
- func (o *GetGamificationTemplatesOK) IsCode(code int) bool
- func (o *GetGamificationTemplatesOK) IsRedirect() bool
- func (o *GetGamificationTemplatesOK) IsServerError() bool
- func (o *GetGamificationTemplatesOK) IsSuccess() bool
- func (o *GetGamificationTemplatesOK) String() string
- type GetGamificationTemplatesParams
- func NewGetGamificationTemplatesParams() *GetGamificationTemplatesParams
- func NewGetGamificationTemplatesParamsWithContext(ctx context.Context) *GetGamificationTemplatesParams
- func NewGetGamificationTemplatesParamsWithHTTPClient(client *http.Client) *GetGamificationTemplatesParams
- func NewGetGamificationTemplatesParamsWithTimeout(timeout time.Duration) *GetGamificationTemplatesParams
- func (o *GetGamificationTemplatesParams) SetContext(ctx context.Context)
- func (o *GetGamificationTemplatesParams) SetDefaults()
- func (o *GetGamificationTemplatesParams) SetHTTPClient(client *http.Client)
- func (o *GetGamificationTemplatesParams) SetTimeout(timeout time.Duration)
- func (o *GetGamificationTemplatesParams) WithContext(ctx context.Context) *GetGamificationTemplatesParams
- func (o *GetGamificationTemplatesParams) WithDefaults() *GetGamificationTemplatesParams
- func (o *GetGamificationTemplatesParams) WithHTTPClient(client *http.Client) *GetGamificationTemplatesParams
- func (o *GetGamificationTemplatesParams) WithTimeout(timeout time.Duration) *GetGamificationTemplatesParams
- func (o *GetGamificationTemplatesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type GetGamificationTemplatesReader
- type GetGamificationTemplatesRequestEntityTooLarge
- func (o *GetGamificationTemplatesRequestEntityTooLarge) Error() string
- func (o *GetGamificationTemplatesRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesRequestEntityTooLarge) IsClientError() bool
- func (o *GetGamificationTemplatesRequestEntityTooLarge) IsCode(code int) bool
- func (o *GetGamificationTemplatesRequestEntityTooLarge) IsRedirect() bool
- func (o *GetGamificationTemplatesRequestEntityTooLarge) IsServerError() bool
- func (o *GetGamificationTemplatesRequestEntityTooLarge) IsSuccess() bool
- func (o *GetGamificationTemplatesRequestEntityTooLarge) String() string
- type GetGamificationTemplatesRequestTimeout
- func (o *GetGamificationTemplatesRequestTimeout) Error() string
- func (o *GetGamificationTemplatesRequestTimeout) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesRequestTimeout) IsClientError() bool
- func (o *GetGamificationTemplatesRequestTimeout) IsCode(code int) bool
- func (o *GetGamificationTemplatesRequestTimeout) IsRedirect() bool
- func (o *GetGamificationTemplatesRequestTimeout) IsServerError() bool
- func (o *GetGamificationTemplatesRequestTimeout) IsSuccess() bool
- func (o *GetGamificationTemplatesRequestTimeout) String() string
- type GetGamificationTemplatesServiceUnavailable
- func (o *GetGamificationTemplatesServiceUnavailable) Error() string
- func (o *GetGamificationTemplatesServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesServiceUnavailable) IsClientError() bool
- func (o *GetGamificationTemplatesServiceUnavailable) IsCode(code int) bool
- func (o *GetGamificationTemplatesServiceUnavailable) IsRedirect() bool
- func (o *GetGamificationTemplatesServiceUnavailable) IsServerError() bool
- func (o *GetGamificationTemplatesServiceUnavailable) IsSuccess() bool
- func (o *GetGamificationTemplatesServiceUnavailable) String() string
- type GetGamificationTemplatesTooManyRequests
- func (o *GetGamificationTemplatesTooManyRequests) Error() string
- func (o *GetGamificationTemplatesTooManyRequests) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesTooManyRequests) IsClientError() bool
- func (o *GetGamificationTemplatesTooManyRequests) IsCode(code int) bool
- func (o *GetGamificationTemplatesTooManyRequests) IsRedirect() bool
- func (o *GetGamificationTemplatesTooManyRequests) IsServerError() bool
- func (o *GetGamificationTemplatesTooManyRequests) IsSuccess() bool
- func (o *GetGamificationTemplatesTooManyRequests) String() string
- type GetGamificationTemplatesUnauthorized
- func (o *GetGamificationTemplatesUnauthorized) Error() string
- func (o *GetGamificationTemplatesUnauthorized) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesUnauthorized) IsClientError() bool
- func (o *GetGamificationTemplatesUnauthorized) IsCode(code int) bool
- func (o *GetGamificationTemplatesUnauthorized) IsRedirect() bool
- func (o *GetGamificationTemplatesUnauthorized) IsServerError() bool
- func (o *GetGamificationTemplatesUnauthorized) IsSuccess() bool
- func (o *GetGamificationTemplatesUnauthorized) String() string
- type GetGamificationTemplatesUnsupportedMediaType
- func (o *GetGamificationTemplatesUnsupportedMediaType) Error() string
- func (o *GetGamificationTemplatesUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *GetGamificationTemplatesUnsupportedMediaType) IsClientError() bool
- func (o *GetGamificationTemplatesUnsupportedMediaType) IsCode(code int) bool
- func (o *GetGamificationTemplatesUnsupportedMediaType) IsRedirect() bool
- func (o *GetGamificationTemplatesUnsupportedMediaType) IsServerError() bool
- func (o *GetGamificationTemplatesUnsupportedMediaType) IsSuccess() bool
- func (o *GetGamificationTemplatesUnsupportedMediaType) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionBadRequest
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionConflict
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionForbidden
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionNotFound
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionOK
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) GetPayload() *models.ExternalMetricDefinition
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionParams
- func NewPatchEmployeeperformanceExternalmetricsDefinitionParams() *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetBody(body *models.ExternalMetricDefinitionUpdateRequest)
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithBody(body *models.ExternalMetricDefinitionUpdateRequest) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *PatchEmployeeperformanceExternalmetricsDefinitionParams
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PatchEmployeeperformanceExternalmetricsDefinitionReader
- type PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
- type PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
- func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
- type PostEmployeeperformanceExternalmetricsDataBadRequest
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) String() string
- type PostEmployeeperformanceExternalmetricsDataForbidden
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataForbidden) String() string
- type PostEmployeeperformanceExternalmetricsDataGatewayTimeout
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) String() string
- type PostEmployeeperformanceExternalmetricsDataInternalServerError
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) String() string
- type PostEmployeeperformanceExternalmetricsDataNotFound
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataNotFound) String() string
- type PostEmployeeperformanceExternalmetricsDataOK
- func (o *PostEmployeeperformanceExternalmetricsDataOK) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataOK) GetPayload() *models.ExternalMetricDataWriteResponse
- func (o *PostEmployeeperformanceExternalmetricsDataOK) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataOK) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataOK) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataOK) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataOK) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataOK) String() string
- type PostEmployeeperformanceExternalmetricsDataParams
- func NewPostEmployeeperformanceExternalmetricsDataParams() *PostEmployeeperformanceExternalmetricsDataParams
- func NewPostEmployeeperformanceExternalmetricsDataParamsWithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDataParams
- func NewPostEmployeeperformanceExternalmetricsDataParamsWithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDataParams
- func NewPostEmployeeperformanceExternalmetricsDataParamsWithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) SetBody(body *models.ExternalMetricDataWriteRequest)
- func (o *PostEmployeeperformanceExternalmetricsDataParams) SetContext(ctx context.Context)
- func (o *PostEmployeeperformanceExternalmetricsDataParams) SetDefaults()
- func (o *PostEmployeeperformanceExternalmetricsDataParams) SetHTTPClient(client *http.Client)
- func (o *PostEmployeeperformanceExternalmetricsDataParams) SetTimeout(timeout time.Duration)
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WithBody(body *models.ExternalMetricDataWriteRequest) *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WithDefaults() *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDataParams
- func (o *PostEmployeeperformanceExternalmetricsDataParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostEmployeeperformanceExternalmetricsDataReader
- type PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) String() string
- type PostEmployeeperformanceExternalmetricsDataRequestTimeout
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) String() string
- type PostEmployeeperformanceExternalmetricsDataServiceUnavailable
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) String() string
- type PostEmployeeperformanceExternalmetricsDataTooManyRequests
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) String() string
- type PostEmployeeperformanceExternalmetricsDataUnauthorized
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) String() string
- type PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsBadRequest
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsCreated
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) GetPayload() *models.ExternalMetricDefinition
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsForbidden
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsNotFound
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsOK
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload() *models.ExternalMetricDefinition
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsParams
- func NewPostEmployeeperformanceExternalmetricsDefinitionsParams() *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetBody(body *models.ExternalMetricDefinitionCreateRequest)
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetContext(ctx context.Context)
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults()
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient(client *http.Client)
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout(timeout time.Duration)
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithBody(body *models.ExternalMetricDefinitionCreateRequest) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults() *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDefinitionsParams
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostEmployeeperformanceExternalmetricsDefinitionsReader
- type PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String() string
- type PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error() string
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode(code int) bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess() bool
- func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String() string
- type PostGamificationProfileActivateBadRequest
- func (o *PostGamificationProfileActivateBadRequest) Error() string
- func (o *PostGamificationProfileActivateBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateBadRequest) IsClientError() bool
- func (o *PostGamificationProfileActivateBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileActivateBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileActivateBadRequest) IsServerError() bool
- func (o *PostGamificationProfileActivateBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileActivateBadRequest) String() string
- type PostGamificationProfileActivateForbidden
- func (o *PostGamificationProfileActivateForbidden) Error() string
- func (o *PostGamificationProfileActivateForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateForbidden) IsClientError() bool
- func (o *PostGamificationProfileActivateForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileActivateForbidden) IsRedirect() bool
- func (o *PostGamificationProfileActivateForbidden) IsServerError() bool
- func (o *PostGamificationProfileActivateForbidden) IsSuccess() bool
- func (o *PostGamificationProfileActivateForbidden) String() string
- type PostGamificationProfileActivateGatewayTimeout
- func (o *PostGamificationProfileActivateGatewayTimeout) Error() string
- func (o *PostGamificationProfileActivateGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileActivateGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileActivateGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileActivateGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileActivateGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileActivateGatewayTimeout) String() string
- type PostGamificationProfileActivateInternalServerError
- func (o *PostGamificationProfileActivateInternalServerError) Error() string
- func (o *PostGamificationProfileActivateInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileActivateInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileActivateInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileActivateInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileActivateInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileActivateInternalServerError) String() string
- type PostGamificationProfileActivateNotFound
- func (o *PostGamificationProfileActivateNotFound) Error() string
- func (o *PostGamificationProfileActivateNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateNotFound) IsClientError() bool
- func (o *PostGamificationProfileActivateNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileActivateNotFound) IsRedirect() bool
- func (o *PostGamificationProfileActivateNotFound) IsServerError() bool
- func (o *PostGamificationProfileActivateNotFound) IsSuccess() bool
- func (o *PostGamificationProfileActivateNotFound) String() string
- type PostGamificationProfileActivateOK
- func (o *PostGamificationProfileActivateOK) Error() string
- func (o *PostGamificationProfileActivateOK) GetPayload() *models.PerformanceProfile
- func (o *PostGamificationProfileActivateOK) IsClientError() bool
- func (o *PostGamificationProfileActivateOK) IsCode(code int) bool
- func (o *PostGamificationProfileActivateOK) IsRedirect() bool
- func (o *PostGamificationProfileActivateOK) IsServerError() bool
- func (o *PostGamificationProfileActivateOK) IsSuccess() bool
- func (o *PostGamificationProfileActivateOK) String() string
- type PostGamificationProfileActivateParams
- func NewPostGamificationProfileActivateParams() *PostGamificationProfileActivateParams
- func NewPostGamificationProfileActivateParamsWithContext(ctx context.Context) *PostGamificationProfileActivateParams
- func NewPostGamificationProfileActivateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileActivateParams
- func NewPostGamificationProfileActivateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileActivateParams) SetDefaults()
- func (o *PostGamificationProfileActivateParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileActivateParams) SetProfileID(profileID string)
- func (o *PostGamificationProfileActivateParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileActivateParams) WithContext(ctx context.Context) *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) WithDefaults() *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) WithProfileID(profileID string) *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileActivateParams
- func (o *PostGamificationProfileActivateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileActivateReader
- type PostGamificationProfileActivateRequestEntityTooLarge
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileActivateRequestEntityTooLarge) String() string
- type PostGamificationProfileActivateRequestTimeout
- func (o *PostGamificationProfileActivateRequestTimeout) Error() string
- func (o *PostGamificationProfileActivateRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileActivateRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileActivateRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileActivateRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileActivateRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileActivateRequestTimeout) String() string
- type PostGamificationProfileActivateServiceUnavailable
- func (o *PostGamificationProfileActivateServiceUnavailable) Error() string
- func (o *PostGamificationProfileActivateServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileActivateServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileActivateServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileActivateServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileActivateServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileActivateServiceUnavailable) String() string
- type PostGamificationProfileActivateTooManyRequests
- func (o *PostGamificationProfileActivateTooManyRequests) Error() string
- func (o *PostGamificationProfileActivateTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileActivateTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileActivateTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileActivateTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileActivateTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileActivateTooManyRequests) String() string
- type PostGamificationProfileActivateUnauthorized
- func (o *PostGamificationProfileActivateUnauthorized) Error() string
- func (o *PostGamificationProfileActivateUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileActivateUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileActivateUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileActivateUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileActivateUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileActivateUnauthorized) String() string
- type PostGamificationProfileActivateUnsupportedMediaType
- func (o *PostGamificationProfileActivateUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileActivateUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileActivateUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileActivateUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileActivateUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileActivateUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileActivateUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileActivateUnsupportedMediaType) String() string
- type PostGamificationProfileDeactivateBadRequest
- func (o *PostGamificationProfileDeactivateBadRequest) Error() string
- func (o *PostGamificationProfileDeactivateBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateBadRequest) IsClientError() bool
- func (o *PostGamificationProfileDeactivateBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateBadRequest) IsServerError() bool
- func (o *PostGamificationProfileDeactivateBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateBadRequest) String() string
- type PostGamificationProfileDeactivateForbidden
- func (o *PostGamificationProfileDeactivateForbidden) Error() string
- func (o *PostGamificationProfileDeactivateForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateForbidden) IsClientError() bool
- func (o *PostGamificationProfileDeactivateForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateForbidden) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateForbidden) IsServerError() bool
- func (o *PostGamificationProfileDeactivateForbidden) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateForbidden) String() string
- type PostGamificationProfileDeactivateGatewayTimeout
- func (o *PostGamificationProfileDeactivateGatewayTimeout) Error() string
- func (o *PostGamificationProfileDeactivateGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileDeactivateGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileDeactivateGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateGatewayTimeout) String() string
- type PostGamificationProfileDeactivateInternalServerError
- func (o *PostGamificationProfileDeactivateInternalServerError) Error() string
- func (o *PostGamificationProfileDeactivateInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileDeactivateInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileDeactivateInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateInternalServerError) String() string
- type PostGamificationProfileDeactivateNotFound
- func (o *PostGamificationProfileDeactivateNotFound) Error() string
- func (o *PostGamificationProfileDeactivateNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateNotFound) IsClientError() bool
- func (o *PostGamificationProfileDeactivateNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateNotFound) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateNotFound) IsServerError() bool
- func (o *PostGamificationProfileDeactivateNotFound) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateNotFound) String() string
- type PostGamificationProfileDeactivateOK
- func (o *PostGamificationProfileDeactivateOK) Error() string
- func (o *PostGamificationProfileDeactivateOK) GetPayload() *models.PerformanceProfile
- func (o *PostGamificationProfileDeactivateOK) IsClientError() bool
- func (o *PostGamificationProfileDeactivateOK) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateOK) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateOK) IsServerError() bool
- func (o *PostGamificationProfileDeactivateOK) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateOK) String() string
- type PostGamificationProfileDeactivateParams
- func NewPostGamificationProfileDeactivateParams() *PostGamificationProfileDeactivateParams
- func NewPostGamificationProfileDeactivateParamsWithContext(ctx context.Context) *PostGamificationProfileDeactivateParams
- func NewPostGamificationProfileDeactivateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileDeactivateParams
- func NewPostGamificationProfileDeactivateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileDeactivateParams) SetDefaults()
- func (o *PostGamificationProfileDeactivateParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileDeactivateParams) SetProfileID(profileID string)
- func (o *PostGamificationProfileDeactivateParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileDeactivateParams) WithContext(ctx context.Context) *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) WithDefaults() *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) WithProfileID(profileID string) *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileDeactivateParams
- func (o *PostGamificationProfileDeactivateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileDeactivateReader
- type PostGamificationProfileDeactivateRequestEntityTooLarge
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) String() string
- type PostGamificationProfileDeactivateRequestTimeout
- func (o *PostGamificationProfileDeactivateRequestTimeout) Error() string
- func (o *PostGamificationProfileDeactivateRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileDeactivateRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileDeactivateRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateRequestTimeout) String() string
- type PostGamificationProfileDeactivateServiceUnavailable
- func (o *PostGamificationProfileDeactivateServiceUnavailable) Error() string
- func (o *PostGamificationProfileDeactivateServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileDeactivateServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileDeactivateServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateServiceUnavailable) String() string
- type PostGamificationProfileDeactivateTooManyRequests
- func (o *PostGamificationProfileDeactivateTooManyRequests) Error() string
- func (o *PostGamificationProfileDeactivateTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileDeactivateTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileDeactivateTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateTooManyRequests) String() string
- type PostGamificationProfileDeactivateUnauthorized
- func (o *PostGamificationProfileDeactivateUnauthorized) Error() string
- func (o *PostGamificationProfileDeactivateUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileDeactivateUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileDeactivateUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateUnauthorized) String() string
- type PostGamificationProfileDeactivateUnsupportedMediaType
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileDeactivateUnsupportedMediaType) String() string
- type PostGamificationProfileMembersBadRequest
- func (o *PostGamificationProfileMembersBadRequest) Error() string
- func (o *PostGamificationProfileMembersBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersBadRequest) IsClientError() bool
- func (o *PostGamificationProfileMembersBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileMembersBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileMembersBadRequest) IsServerError() bool
- func (o *PostGamificationProfileMembersBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileMembersBadRequest) String() string
- type PostGamificationProfileMembersForbidden
- func (o *PostGamificationProfileMembersForbidden) Error() string
- func (o *PostGamificationProfileMembersForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersForbidden) IsClientError() bool
- func (o *PostGamificationProfileMembersForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileMembersForbidden) IsRedirect() bool
- func (o *PostGamificationProfileMembersForbidden) IsServerError() bool
- func (o *PostGamificationProfileMembersForbidden) IsSuccess() bool
- func (o *PostGamificationProfileMembersForbidden) String() string
- type PostGamificationProfileMembersGatewayTimeout
- func (o *PostGamificationProfileMembersGatewayTimeout) Error() string
- func (o *PostGamificationProfileMembersGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileMembersGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMembersGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMembersGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileMembersGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMembersGatewayTimeout) String() string
- type PostGamificationProfileMembersInternalServerError
- func (o *PostGamificationProfileMembersInternalServerError) Error() string
- func (o *PostGamificationProfileMembersInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileMembersInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileMembersInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileMembersInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileMembersInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileMembersInternalServerError) String() string
- type PostGamificationProfileMembersNotFound
- func (o *PostGamificationProfileMembersNotFound) Error() string
- func (o *PostGamificationProfileMembersNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersNotFound) IsClientError() bool
- func (o *PostGamificationProfileMembersNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileMembersNotFound) IsRedirect() bool
- func (o *PostGamificationProfileMembersNotFound) IsServerError() bool
- func (o *PostGamificationProfileMembersNotFound) IsSuccess() bool
- func (o *PostGamificationProfileMembersNotFound) String() string
- type PostGamificationProfileMembersOK
- func (o *PostGamificationProfileMembersOK) Error() string
- func (o *PostGamificationProfileMembersOK) GetPayload() *models.Assignment
- func (o *PostGamificationProfileMembersOK) IsClientError() bool
- func (o *PostGamificationProfileMembersOK) IsCode(code int) bool
- func (o *PostGamificationProfileMembersOK) IsRedirect() bool
- func (o *PostGamificationProfileMembersOK) IsServerError() bool
- func (o *PostGamificationProfileMembersOK) IsSuccess() bool
- func (o *PostGamificationProfileMembersOK) String() string
- type PostGamificationProfileMembersParams
- func NewPostGamificationProfileMembersParams() *PostGamificationProfileMembersParams
- func NewPostGamificationProfileMembersParamsWithContext(ctx context.Context) *PostGamificationProfileMembersParams
- func NewPostGamificationProfileMembersParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMembersParams
- func NewPostGamificationProfileMembersParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) SetBody(body *models.AssignUsers)
- func (o *PostGamificationProfileMembersParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileMembersParams) SetDefaults()
- func (o *PostGamificationProfileMembersParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileMembersParams) SetProfileID(profileID string)
- func (o *PostGamificationProfileMembersParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileMembersParams) WithBody(body *models.AssignUsers) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WithContext(ctx context.Context) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WithDefaults() *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WithProfileID(profileID string) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMembersParams
- func (o *PostGamificationProfileMembersParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileMembersReader
- type PostGamificationProfileMembersRequestEntityTooLarge
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileMembersRequestEntityTooLarge) String() string
- type PostGamificationProfileMembersRequestTimeout
- func (o *PostGamificationProfileMembersRequestTimeout) Error() string
- func (o *PostGamificationProfileMembersRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileMembersRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMembersRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMembersRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileMembersRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMembersRequestTimeout) String() string
- type PostGamificationProfileMembersServiceUnavailable
- func (o *PostGamificationProfileMembersServiceUnavailable) Error() string
- func (o *PostGamificationProfileMembersServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileMembersServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileMembersServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileMembersServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileMembersServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileMembersServiceUnavailable) String() string
- type PostGamificationProfileMembersTooManyRequests
- func (o *PostGamificationProfileMembersTooManyRequests) Error() string
- func (o *PostGamificationProfileMembersTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileMembersTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileMembersTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileMembersTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileMembersTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileMembersTooManyRequests) String() string
- type PostGamificationProfileMembersUnauthorized
- func (o *PostGamificationProfileMembersUnauthorized) Error() string
- func (o *PostGamificationProfileMembersUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileMembersUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileMembersUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileMembersUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileMembersUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileMembersUnauthorized) String() string
- type PostGamificationProfileMembersUnsupportedMediaType
- func (o *PostGamificationProfileMembersUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileMembersUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileMembersUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileMembersUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileMembersUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileMembersUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileMembersUnsupportedMediaType) String() string
- type PostGamificationProfileMembersValidateBadRequest
- func (o *PostGamificationProfileMembersValidateBadRequest) Error() string
- func (o *PostGamificationProfileMembersValidateBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateBadRequest) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateBadRequest) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateBadRequest) String() string
- type PostGamificationProfileMembersValidateForbidden
- func (o *PostGamificationProfileMembersValidateForbidden) Error() string
- func (o *PostGamificationProfileMembersValidateForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateForbidden) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateForbidden) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateForbidden) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateForbidden) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateForbidden) String() string
- type PostGamificationProfileMembersValidateGatewayTimeout
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) Error() string
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateGatewayTimeout) String() string
- type PostGamificationProfileMembersValidateInternalServerError
- func (o *PostGamificationProfileMembersValidateInternalServerError) Error() string
- func (o *PostGamificationProfileMembersValidateInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateInternalServerError) String() string
- type PostGamificationProfileMembersValidateNotFound
- func (o *PostGamificationProfileMembersValidateNotFound) Error() string
- func (o *PostGamificationProfileMembersValidateNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateNotFound) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateNotFound) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateNotFound) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateNotFound) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateNotFound) String() string
- type PostGamificationProfileMembersValidateOK
- func (o *PostGamificationProfileMembersValidateOK) Error() string
- func (o *PostGamificationProfileMembersValidateOK) GetPayload() *models.AssignmentValidation
- func (o *PostGamificationProfileMembersValidateOK) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateOK) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateOK) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateOK) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateOK) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateOK) String() string
- type PostGamificationProfileMembersValidateParams
- func NewPostGamificationProfileMembersValidateParams() *PostGamificationProfileMembersValidateParams
- func NewPostGamificationProfileMembersValidateParamsWithContext(ctx context.Context) *PostGamificationProfileMembersValidateParams
- func NewPostGamificationProfileMembersValidateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMembersValidateParams
- func NewPostGamificationProfileMembersValidateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) SetBody(body *models.ValidateAssignUsers)
- func (o *PostGamificationProfileMembersValidateParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileMembersValidateParams) SetDefaults()
- func (o *PostGamificationProfileMembersValidateParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileMembersValidateParams) SetProfileID(profileID string)
- func (o *PostGamificationProfileMembersValidateParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileMembersValidateParams) WithBody(body *models.ValidateAssignUsers) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WithContext(ctx context.Context) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WithDefaults() *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WithProfileID(profileID string) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMembersValidateParams
- func (o *PostGamificationProfileMembersValidateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileMembersValidateReader
- type PostGamificationProfileMembersValidateRequestEntityTooLarge
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) String() string
- type PostGamificationProfileMembersValidateRequestTimeout
- func (o *PostGamificationProfileMembersValidateRequestTimeout) Error() string
- func (o *PostGamificationProfileMembersValidateRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateRequestTimeout) String() string
- type PostGamificationProfileMembersValidateServiceUnavailable
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) Error() string
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateServiceUnavailable) String() string
- type PostGamificationProfileMembersValidateTooManyRequests
- func (o *PostGamificationProfileMembersValidateTooManyRequests) Error() string
- func (o *PostGamificationProfileMembersValidateTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateTooManyRequests) String() string
- type PostGamificationProfileMembersValidateUnauthorized
- func (o *PostGamificationProfileMembersValidateUnauthorized) Error() string
- func (o *PostGamificationProfileMembersValidateUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateUnauthorized) String() string
- type PostGamificationProfileMembersValidateUnsupportedMediaType
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) String() string
- type PostGamificationProfileMetricLinkBadRequest
- func (o *PostGamificationProfileMetricLinkBadRequest) Error() string
- func (o *PostGamificationProfileMetricLinkBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkBadRequest) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkBadRequest) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkBadRequest) String() string
- type PostGamificationProfileMetricLinkCreated
- func (o *PostGamificationProfileMetricLinkCreated) Error() string
- func (o *PostGamificationProfileMetricLinkCreated) GetPayload() *models.Metric
- func (o *PostGamificationProfileMetricLinkCreated) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkCreated) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkCreated) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkCreated) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkCreated) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkCreated) String() string
- type PostGamificationProfileMetricLinkForbidden
- func (o *PostGamificationProfileMetricLinkForbidden) Error() string
- func (o *PostGamificationProfileMetricLinkForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkForbidden) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkForbidden) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkForbidden) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkForbidden) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkForbidden) String() string
- type PostGamificationProfileMetricLinkGatewayTimeout
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) Error() string
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkGatewayTimeout) String() string
- type PostGamificationProfileMetricLinkInternalServerError
- func (o *PostGamificationProfileMetricLinkInternalServerError) Error() string
- func (o *PostGamificationProfileMetricLinkInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkInternalServerError) String() string
- type PostGamificationProfileMetricLinkNotFound
- func (o *PostGamificationProfileMetricLinkNotFound) Error() string
- func (o *PostGamificationProfileMetricLinkNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkNotFound) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkNotFound) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkNotFound) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkNotFound) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkNotFound) String() string
- type PostGamificationProfileMetricLinkParams
- func NewPostGamificationProfileMetricLinkParams() *PostGamificationProfileMetricLinkParams
- func NewPostGamificationProfileMetricLinkParamsWithContext(ctx context.Context) *PostGamificationProfileMetricLinkParams
- func NewPostGamificationProfileMetricLinkParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMetricLinkParams
- func NewPostGamificationProfileMetricLinkParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) SetBody(body *models.TargetPerformanceProfile)
- func (o *PostGamificationProfileMetricLinkParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileMetricLinkParams) SetDefaults()
- func (o *PostGamificationProfileMetricLinkParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileMetricLinkParams) SetSourceMetricID(sourceMetricID string)
- func (o *PostGamificationProfileMetricLinkParams) SetSourceProfileID(sourceProfileID string)
- func (o *PostGamificationProfileMetricLinkParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileMetricLinkParams) WithBody(body *models.TargetPerformanceProfile) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithContext(ctx context.Context) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithDefaults() *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithSourceMetricID(sourceMetricID string) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithSourceProfileID(sourceProfileID string) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMetricLinkParams
- func (o *PostGamificationProfileMetricLinkParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileMetricLinkReader
- type PostGamificationProfileMetricLinkRequestEntityTooLarge
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) String() string
- type PostGamificationProfileMetricLinkRequestTimeout
- func (o *PostGamificationProfileMetricLinkRequestTimeout) Error() string
- func (o *PostGamificationProfileMetricLinkRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkRequestTimeout) String() string
- type PostGamificationProfileMetricLinkServiceUnavailable
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) Error() string
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkServiceUnavailable) String() string
- type PostGamificationProfileMetricLinkTooManyRequests
- func (o *PostGamificationProfileMetricLinkTooManyRequests) Error() string
- func (o *PostGamificationProfileMetricLinkTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkTooManyRequests) String() string
- type PostGamificationProfileMetricLinkUnauthorized
- func (o *PostGamificationProfileMetricLinkUnauthorized) Error() string
- func (o *PostGamificationProfileMetricLinkUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkUnauthorized) String() string
- type PostGamificationProfileMetricLinkUnsupportedMediaType
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) String() string
- type PostGamificationProfileMetricsBadRequest
- func (o *PostGamificationProfileMetricsBadRequest) Error() string
- func (o *PostGamificationProfileMetricsBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsBadRequest) IsClientError() bool
- func (o *PostGamificationProfileMetricsBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsBadRequest) IsRedirect() bool
- func (o *PostGamificationProfileMetricsBadRequest) IsServerError() bool
- func (o *PostGamificationProfileMetricsBadRequest) IsSuccess() bool
- func (o *PostGamificationProfileMetricsBadRequest) String() string
- type PostGamificationProfileMetricsCreated
- func (o *PostGamificationProfileMetricsCreated) Error() string
- func (o *PostGamificationProfileMetricsCreated) GetPayload() *models.Metric
- func (o *PostGamificationProfileMetricsCreated) IsClientError() bool
- func (o *PostGamificationProfileMetricsCreated) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsCreated) IsRedirect() bool
- func (o *PostGamificationProfileMetricsCreated) IsServerError() bool
- func (o *PostGamificationProfileMetricsCreated) IsSuccess() bool
- func (o *PostGamificationProfileMetricsCreated) String() string
- type PostGamificationProfileMetricsForbidden
- func (o *PostGamificationProfileMetricsForbidden) Error() string
- func (o *PostGamificationProfileMetricsForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsForbidden) IsClientError() bool
- func (o *PostGamificationProfileMetricsForbidden) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsForbidden) IsRedirect() bool
- func (o *PostGamificationProfileMetricsForbidden) IsServerError() bool
- func (o *PostGamificationProfileMetricsForbidden) IsSuccess() bool
- func (o *PostGamificationProfileMetricsForbidden) String() string
- type PostGamificationProfileMetricsGatewayTimeout
- func (o *PostGamificationProfileMetricsGatewayTimeout) Error() string
- func (o *PostGamificationProfileMetricsGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfileMetricsGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMetricsGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfileMetricsGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMetricsGatewayTimeout) String() string
- type PostGamificationProfileMetricsInternalServerError
- func (o *PostGamificationProfileMetricsInternalServerError) Error() string
- func (o *PostGamificationProfileMetricsInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsInternalServerError) IsClientError() bool
- func (o *PostGamificationProfileMetricsInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfileMetricsInternalServerError) IsServerError() bool
- func (o *PostGamificationProfileMetricsInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfileMetricsInternalServerError) String() string
- type PostGamificationProfileMetricsNotFound
- func (o *PostGamificationProfileMetricsNotFound) Error() string
- func (o *PostGamificationProfileMetricsNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsNotFound) IsClientError() bool
- func (o *PostGamificationProfileMetricsNotFound) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsNotFound) IsRedirect() bool
- func (o *PostGamificationProfileMetricsNotFound) IsServerError() bool
- func (o *PostGamificationProfileMetricsNotFound) IsSuccess() bool
- func (o *PostGamificationProfileMetricsNotFound) String() string
- type PostGamificationProfileMetricsParams
- func NewPostGamificationProfileMetricsParams() *PostGamificationProfileMetricsParams
- func NewPostGamificationProfileMetricsParamsWithContext(ctx context.Context) *PostGamificationProfileMetricsParams
- func NewPostGamificationProfileMetricsParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMetricsParams
- func NewPostGamificationProfileMetricsParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) SetBody(body *models.CreateMetric)
- func (o *PostGamificationProfileMetricsParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfileMetricsParams) SetDefaults()
- func (o *PostGamificationProfileMetricsParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfileMetricsParams) SetProfileID(profileID string)
- func (o *PostGamificationProfileMetricsParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfileMetricsParams) WithBody(body *models.CreateMetric) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WithContext(ctx context.Context) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WithDefaults() *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WithProfileID(profileID string) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMetricsParams
- func (o *PostGamificationProfileMetricsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfileMetricsReader
- type PostGamificationProfileMetricsRequestEntityTooLarge
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfileMetricsRequestEntityTooLarge) String() string
- type PostGamificationProfileMetricsRequestTimeout
- func (o *PostGamificationProfileMetricsRequestTimeout) Error() string
- func (o *PostGamificationProfileMetricsRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfileMetricsRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfileMetricsRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfileMetricsRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfileMetricsRequestTimeout) String() string
- type PostGamificationProfileMetricsServiceUnavailable
- func (o *PostGamificationProfileMetricsServiceUnavailable) Error() string
- func (o *PostGamificationProfileMetricsServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfileMetricsServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfileMetricsServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfileMetricsServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfileMetricsServiceUnavailable) String() string
- type PostGamificationProfileMetricsTooManyRequests
- func (o *PostGamificationProfileMetricsTooManyRequests) Error() string
- func (o *PostGamificationProfileMetricsTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfileMetricsTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfileMetricsTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfileMetricsTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfileMetricsTooManyRequests) String() string
- type PostGamificationProfileMetricsUnauthorized
- func (o *PostGamificationProfileMetricsUnauthorized) Error() string
- func (o *PostGamificationProfileMetricsUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsUnauthorized) IsClientError() bool
- func (o *PostGamificationProfileMetricsUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfileMetricsUnauthorized) IsServerError() bool
- func (o *PostGamificationProfileMetricsUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfileMetricsUnauthorized) String() string
- type PostGamificationProfileMetricsUnsupportedMediaType
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) Error() string
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfileMetricsUnsupportedMediaType) String() string
- type PostGamificationProfilesBadRequest
- func (o *PostGamificationProfilesBadRequest) Error() string
- func (o *PostGamificationProfilesBadRequest) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesBadRequest) IsClientError() bool
- func (o *PostGamificationProfilesBadRequest) IsCode(code int) bool
- func (o *PostGamificationProfilesBadRequest) IsRedirect() bool
- func (o *PostGamificationProfilesBadRequest) IsServerError() bool
- func (o *PostGamificationProfilesBadRequest) IsSuccess() bool
- func (o *PostGamificationProfilesBadRequest) String() string
- type PostGamificationProfilesCreated
- func (o *PostGamificationProfilesCreated) Error() string
- func (o *PostGamificationProfilesCreated) GetPayload() *models.PerformanceProfile
- func (o *PostGamificationProfilesCreated) IsClientError() bool
- func (o *PostGamificationProfilesCreated) IsCode(code int) bool
- func (o *PostGamificationProfilesCreated) IsRedirect() bool
- func (o *PostGamificationProfilesCreated) IsServerError() bool
- func (o *PostGamificationProfilesCreated) IsSuccess() bool
- func (o *PostGamificationProfilesCreated) String() string
- type PostGamificationProfilesForbidden
- func (o *PostGamificationProfilesForbidden) Error() string
- func (o *PostGamificationProfilesForbidden) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesForbidden) IsClientError() bool
- func (o *PostGamificationProfilesForbidden) IsCode(code int) bool
- func (o *PostGamificationProfilesForbidden) IsRedirect() bool
- func (o *PostGamificationProfilesForbidden) IsServerError() bool
- func (o *PostGamificationProfilesForbidden) IsSuccess() bool
- func (o *PostGamificationProfilesForbidden) String() string
- type PostGamificationProfilesGatewayTimeout
- func (o *PostGamificationProfilesGatewayTimeout) Error() string
- func (o *PostGamificationProfilesGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesGatewayTimeout) IsClientError() bool
- func (o *PostGamificationProfilesGatewayTimeout) IsCode(code int) bool
- func (o *PostGamificationProfilesGatewayTimeout) IsRedirect() bool
- func (o *PostGamificationProfilesGatewayTimeout) IsServerError() bool
- func (o *PostGamificationProfilesGatewayTimeout) IsSuccess() bool
- func (o *PostGamificationProfilesGatewayTimeout) String() string
- type PostGamificationProfilesInternalServerError
- func (o *PostGamificationProfilesInternalServerError) Error() string
- func (o *PostGamificationProfilesInternalServerError) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesInternalServerError) IsClientError() bool
- func (o *PostGamificationProfilesInternalServerError) IsCode(code int) bool
- func (o *PostGamificationProfilesInternalServerError) IsRedirect() bool
- func (o *PostGamificationProfilesInternalServerError) IsServerError() bool
- func (o *PostGamificationProfilesInternalServerError) IsSuccess() bool
- func (o *PostGamificationProfilesInternalServerError) String() string
- type PostGamificationProfilesNotFound
- func (o *PostGamificationProfilesNotFound) Error() string
- func (o *PostGamificationProfilesNotFound) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesNotFound) IsClientError() bool
- func (o *PostGamificationProfilesNotFound) IsCode(code int) bool
- func (o *PostGamificationProfilesNotFound) IsRedirect() bool
- func (o *PostGamificationProfilesNotFound) IsServerError() bool
- func (o *PostGamificationProfilesNotFound) IsSuccess() bool
- func (o *PostGamificationProfilesNotFound) String() string
- type PostGamificationProfilesParams
- func NewPostGamificationProfilesParams() *PostGamificationProfilesParams
- func NewPostGamificationProfilesParamsWithContext(ctx context.Context) *PostGamificationProfilesParams
- func NewPostGamificationProfilesParamsWithHTTPClient(client *http.Client) *PostGamificationProfilesParams
- func NewPostGamificationProfilesParamsWithTimeout(timeout time.Duration) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) SetBody(body *models.CreatePerformanceProfile)
- func (o *PostGamificationProfilesParams) SetContext(ctx context.Context)
- func (o *PostGamificationProfilesParams) SetCopyMetrics(copyMetrics *bool)
- func (o *PostGamificationProfilesParams) SetDefaults()
- func (o *PostGamificationProfilesParams) SetHTTPClient(client *http.Client)
- func (o *PostGamificationProfilesParams) SetTimeout(timeout time.Duration)
- func (o *PostGamificationProfilesParams) WithBody(body *models.CreatePerformanceProfile) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WithContext(ctx context.Context) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WithCopyMetrics(copyMetrics *bool) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WithDefaults() *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WithHTTPClient(client *http.Client) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WithTimeout(timeout time.Duration) *PostGamificationProfilesParams
- func (o *PostGamificationProfilesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PostGamificationProfilesReader
- type PostGamificationProfilesRequestEntityTooLarge
- func (o *PostGamificationProfilesRequestEntityTooLarge) Error() string
- func (o *PostGamificationProfilesRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesRequestEntityTooLarge) IsClientError() bool
- func (o *PostGamificationProfilesRequestEntityTooLarge) IsCode(code int) bool
- func (o *PostGamificationProfilesRequestEntityTooLarge) IsRedirect() bool
- func (o *PostGamificationProfilesRequestEntityTooLarge) IsServerError() bool
- func (o *PostGamificationProfilesRequestEntityTooLarge) IsSuccess() bool
- func (o *PostGamificationProfilesRequestEntityTooLarge) String() string
- type PostGamificationProfilesRequestTimeout
- func (o *PostGamificationProfilesRequestTimeout) Error() string
- func (o *PostGamificationProfilesRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesRequestTimeout) IsClientError() bool
- func (o *PostGamificationProfilesRequestTimeout) IsCode(code int) bool
- func (o *PostGamificationProfilesRequestTimeout) IsRedirect() bool
- func (o *PostGamificationProfilesRequestTimeout) IsServerError() bool
- func (o *PostGamificationProfilesRequestTimeout) IsSuccess() bool
- func (o *PostGamificationProfilesRequestTimeout) String() string
- type PostGamificationProfilesServiceUnavailable
- func (o *PostGamificationProfilesServiceUnavailable) Error() string
- func (o *PostGamificationProfilesServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesServiceUnavailable) IsClientError() bool
- func (o *PostGamificationProfilesServiceUnavailable) IsCode(code int) bool
- func (o *PostGamificationProfilesServiceUnavailable) IsRedirect() bool
- func (o *PostGamificationProfilesServiceUnavailable) IsServerError() bool
- func (o *PostGamificationProfilesServiceUnavailable) IsSuccess() bool
- func (o *PostGamificationProfilesServiceUnavailable) String() string
- type PostGamificationProfilesTooManyRequests
- func (o *PostGamificationProfilesTooManyRequests) Error() string
- func (o *PostGamificationProfilesTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesTooManyRequests) IsClientError() bool
- func (o *PostGamificationProfilesTooManyRequests) IsCode(code int) bool
- func (o *PostGamificationProfilesTooManyRequests) IsRedirect() bool
- func (o *PostGamificationProfilesTooManyRequests) IsServerError() bool
- func (o *PostGamificationProfilesTooManyRequests) IsSuccess() bool
- func (o *PostGamificationProfilesTooManyRequests) String() string
- type PostGamificationProfilesUnauthorized
- func (o *PostGamificationProfilesUnauthorized) Error() string
- func (o *PostGamificationProfilesUnauthorized) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesUnauthorized) IsClientError() bool
- func (o *PostGamificationProfilesUnauthorized) IsCode(code int) bool
- func (o *PostGamificationProfilesUnauthorized) IsRedirect() bool
- func (o *PostGamificationProfilesUnauthorized) IsServerError() bool
- func (o *PostGamificationProfilesUnauthorized) IsSuccess() bool
- func (o *PostGamificationProfilesUnauthorized) String() string
- type PostGamificationProfilesUnsupportedMediaType
- func (o *PostGamificationProfilesUnsupportedMediaType) Error() string
- func (o *PostGamificationProfilesUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PostGamificationProfilesUnsupportedMediaType) IsClientError() bool
- func (o *PostGamificationProfilesUnsupportedMediaType) IsCode(code int) bool
- func (o *PostGamificationProfilesUnsupportedMediaType) IsRedirect() bool
- func (o *PostGamificationProfilesUnsupportedMediaType) IsServerError() bool
- func (o *PostGamificationProfilesUnsupportedMediaType) IsSuccess() bool
- func (o *PostGamificationProfilesUnsupportedMediaType) String() string
- type PutGamificationProfileBadRequest
- func (o *PutGamificationProfileBadRequest) Error() string
- func (o *PutGamificationProfileBadRequest) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileBadRequest) IsClientError() bool
- func (o *PutGamificationProfileBadRequest) IsCode(code int) bool
- func (o *PutGamificationProfileBadRequest) IsRedirect() bool
- func (o *PutGamificationProfileBadRequest) IsServerError() bool
- func (o *PutGamificationProfileBadRequest) IsSuccess() bool
- func (o *PutGamificationProfileBadRequest) String() string
- type PutGamificationProfileForbidden
- func (o *PutGamificationProfileForbidden) Error() string
- func (o *PutGamificationProfileForbidden) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileForbidden) IsClientError() bool
- func (o *PutGamificationProfileForbidden) IsCode(code int) bool
- func (o *PutGamificationProfileForbidden) IsRedirect() bool
- func (o *PutGamificationProfileForbidden) IsServerError() bool
- func (o *PutGamificationProfileForbidden) IsSuccess() bool
- func (o *PutGamificationProfileForbidden) String() string
- type PutGamificationProfileGatewayTimeout
- func (o *PutGamificationProfileGatewayTimeout) Error() string
- func (o *PutGamificationProfileGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileGatewayTimeout) IsClientError() bool
- func (o *PutGamificationProfileGatewayTimeout) IsCode(code int) bool
- func (o *PutGamificationProfileGatewayTimeout) IsRedirect() bool
- func (o *PutGamificationProfileGatewayTimeout) IsServerError() bool
- func (o *PutGamificationProfileGatewayTimeout) IsSuccess() bool
- func (o *PutGamificationProfileGatewayTimeout) String() string
- type PutGamificationProfileInternalServerError
- func (o *PutGamificationProfileInternalServerError) Error() string
- func (o *PutGamificationProfileInternalServerError) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileInternalServerError) IsClientError() bool
- func (o *PutGamificationProfileInternalServerError) IsCode(code int) bool
- func (o *PutGamificationProfileInternalServerError) IsRedirect() bool
- func (o *PutGamificationProfileInternalServerError) IsServerError() bool
- func (o *PutGamificationProfileInternalServerError) IsSuccess() bool
- func (o *PutGamificationProfileInternalServerError) String() string
- type PutGamificationProfileMetricBadRequest
- func (o *PutGamificationProfileMetricBadRequest) Error() string
- func (o *PutGamificationProfileMetricBadRequest) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricBadRequest) IsClientError() bool
- func (o *PutGamificationProfileMetricBadRequest) IsCode(code int) bool
- func (o *PutGamificationProfileMetricBadRequest) IsRedirect() bool
- func (o *PutGamificationProfileMetricBadRequest) IsServerError() bool
- func (o *PutGamificationProfileMetricBadRequest) IsSuccess() bool
- func (o *PutGamificationProfileMetricBadRequest) String() string
- type PutGamificationProfileMetricForbidden
- func (o *PutGamificationProfileMetricForbidden) Error() string
- func (o *PutGamificationProfileMetricForbidden) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricForbidden) IsClientError() bool
- func (o *PutGamificationProfileMetricForbidden) IsCode(code int) bool
- func (o *PutGamificationProfileMetricForbidden) IsRedirect() bool
- func (o *PutGamificationProfileMetricForbidden) IsServerError() bool
- func (o *PutGamificationProfileMetricForbidden) IsSuccess() bool
- func (o *PutGamificationProfileMetricForbidden) String() string
- type PutGamificationProfileMetricGatewayTimeout
- func (o *PutGamificationProfileMetricGatewayTimeout) Error() string
- func (o *PutGamificationProfileMetricGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricGatewayTimeout) IsClientError() bool
- func (o *PutGamificationProfileMetricGatewayTimeout) IsCode(code int) bool
- func (o *PutGamificationProfileMetricGatewayTimeout) IsRedirect() bool
- func (o *PutGamificationProfileMetricGatewayTimeout) IsServerError() bool
- func (o *PutGamificationProfileMetricGatewayTimeout) IsSuccess() bool
- func (o *PutGamificationProfileMetricGatewayTimeout) String() string
- type PutGamificationProfileMetricInternalServerError
- func (o *PutGamificationProfileMetricInternalServerError) Error() string
- func (o *PutGamificationProfileMetricInternalServerError) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricInternalServerError) IsClientError() bool
- func (o *PutGamificationProfileMetricInternalServerError) IsCode(code int) bool
- func (o *PutGamificationProfileMetricInternalServerError) IsRedirect() bool
- func (o *PutGamificationProfileMetricInternalServerError) IsServerError() bool
- func (o *PutGamificationProfileMetricInternalServerError) IsSuccess() bool
- func (o *PutGamificationProfileMetricInternalServerError) String() string
- type PutGamificationProfileMetricNotFound
- func (o *PutGamificationProfileMetricNotFound) Error() string
- func (o *PutGamificationProfileMetricNotFound) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricNotFound) IsClientError() bool
- func (o *PutGamificationProfileMetricNotFound) IsCode(code int) bool
- func (o *PutGamificationProfileMetricNotFound) IsRedirect() bool
- func (o *PutGamificationProfileMetricNotFound) IsServerError() bool
- func (o *PutGamificationProfileMetricNotFound) IsSuccess() bool
- func (o *PutGamificationProfileMetricNotFound) String() string
- type PutGamificationProfileMetricOK
- func (o *PutGamificationProfileMetricOK) Error() string
- func (o *PutGamificationProfileMetricOK) GetPayload() *models.Metric
- func (o *PutGamificationProfileMetricOK) IsClientError() bool
- func (o *PutGamificationProfileMetricOK) IsCode(code int) bool
- func (o *PutGamificationProfileMetricOK) IsRedirect() bool
- func (o *PutGamificationProfileMetricOK) IsServerError() bool
- func (o *PutGamificationProfileMetricOK) IsSuccess() bool
- func (o *PutGamificationProfileMetricOK) String() string
- type PutGamificationProfileMetricParams
- func NewPutGamificationProfileMetricParams() *PutGamificationProfileMetricParams
- func NewPutGamificationProfileMetricParamsWithContext(ctx context.Context) *PutGamificationProfileMetricParams
- func NewPutGamificationProfileMetricParamsWithHTTPClient(client *http.Client) *PutGamificationProfileMetricParams
- func NewPutGamificationProfileMetricParamsWithTimeout(timeout time.Duration) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) SetBody(body *models.CreateMetric)
- func (o *PutGamificationProfileMetricParams) SetContext(ctx context.Context)
- func (o *PutGamificationProfileMetricParams) SetDefaults()
- func (o *PutGamificationProfileMetricParams) SetHTTPClient(client *http.Client)
- func (o *PutGamificationProfileMetricParams) SetMetricID(metricID string)
- func (o *PutGamificationProfileMetricParams) SetProfileID(profileID string)
- func (o *PutGamificationProfileMetricParams) SetTimeout(timeout time.Duration)
- func (o *PutGamificationProfileMetricParams) WithBody(body *models.CreateMetric) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithContext(ctx context.Context) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithDefaults() *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithHTTPClient(client *http.Client) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithMetricID(metricID string) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithProfileID(profileID string) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WithTimeout(timeout time.Duration) *PutGamificationProfileMetricParams
- func (o *PutGamificationProfileMetricParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PutGamificationProfileMetricReader
- type PutGamificationProfileMetricRequestEntityTooLarge
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) Error() string
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsClientError() bool
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsCode(code int) bool
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsRedirect() bool
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsServerError() bool
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsSuccess() bool
- func (o *PutGamificationProfileMetricRequestEntityTooLarge) String() string
- type PutGamificationProfileMetricRequestTimeout
- func (o *PutGamificationProfileMetricRequestTimeout) Error() string
- func (o *PutGamificationProfileMetricRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricRequestTimeout) IsClientError() bool
- func (o *PutGamificationProfileMetricRequestTimeout) IsCode(code int) bool
- func (o *PutGamificationProfileMetricRequestTimeout) IsRedirect() bool
- func (o *PutGamificationProfileMetricRequestTimeout) IsServerError() bool
- func (o *PutGamificationProfileMetricRequestTimeout) IsSuccess() bool
- func (o *PutGamificationProfileMetricRequestTimeout) String() string
- type PutGamificationProfileMetricServiceUnavailable
- func (o *PutGamificationProfileMetricServiceUnavailable) Error() string
- func (o *PutGamificationProfileMetricServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricServiceUnavailable) IsClientError() bool
- func (o *PutGamificationProfileMetricServiceUnavailable) IsCode(code int) bool
- func (o *PutGamificationProfileMetricServiceUnavailable) IsRedirect() bool
- func (o *PutGamificationProfileMetricServiceUnavailable) IsServerError() bool
- func (o *PutGamificationProfileMetricServiceUnavailable) IsSuccess() bool
- func (o *PutGamificationProfileMetricServiceUnavailable) String() string
- type PutGamificationProfileMetricTooManyRequests
- func (o *PutGamificationProfileMetricTooManyRequests) Error() string
- func (o *PutGamificationProfileMetricTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricTooManyRequests) IsClientError() bool
- func (o *PutGamificationProfileMetricTooManyRequests) IsCode(code int) bool
- func (o *PutGamificationProfileMetricTooManyRequests) IsRedirect() bool
- func (o *PutGamificationProfileMetricTooManyRequests) IsServerError() bool
- func (o *PutGamificationProfileMetricTooManyRequests) IsSuccess() bool
- func (o *PutGamificationProfileMetricTooManyRequests) String() string
- type PutGamificationProfileMetricUnauthorized
- func (o *PutGamificationProfileMetricUnauthorized) Error() string
- func (o *PutGamificationProfileMetricUnauthorized) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricUnauthorized) IsClientError() bool
- func (o *PutGamificationProfileMetricUnauthorized) IsCode(code int) bool
- func (o *PutGamificationProfileMetricUnauthorized) IsRedirect() bool
- func (o *PutGamificationProfileMetricUnauthorized) IsServerError() bool
- func (o *PutGamificationProfileMetricUnauthorized) IsSuccess() bool
- func (o *PutGamificationProfileMetricUnauthorized) String() string
- type PutGamificationProfileMetricUnsupportedMediaType
- func (o *PutGamificationProfileMetricUnsupportedMediaType) Error() string
- func (o *PutGamificationProfileMetricUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileMetricUnsupportedMediaType) IsClientError() bool
- func (o *PutGamificationProfileMetricUnsupportedMediaType) IsCode(code int) bool
- func (o *PutGamificationProfileMetricUnsupportedMediaType) IsRedirect() bool
- func (o *PutGamificationProfileMetricUnsupportedMediaType) IsServerError() bool
- func (o *PutGamificationProfileMetricUnsupportedMediaType) IsSuccess() bool
- func (o *PutGamificationProfileMetricUnsupportedMediaType) String() string
- type PutGamificationProfileNotFound
- func (o *PutGamificationProfileNotFound) Error() string
- func (o *PutGamificationProfileNotFound) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileNotFound) IsClientError() bool
- func (o *PutGamificationProfileNotFound) IsCode(code int) bool
- func (o *PutGamificationProfileNotFound) IsRedirect() bool
- func (o *PutGamificationProfileNotFound) IsServerError() bool
- func (o *PutGamificationProfileNotFound) IsSuccess() bool
- func (o *PutGamificationProfileNotFound) String() string
- type PutGamificationProfileOK
- func (o *PutGamificationProfileOK) Error() string
- func (o *PutGamificationProfileOK) GetPayload() *models.PerformanceProfile
- func (o *PutGamificationProfileOK) IsClientError() bool
- func (o *PutGamificationProfileOK) IsCode(code int) bool
- func (o *PutGamificationProfileOK) IsRedirect() bool
- func (o *PutGamificationProfileOK) IsServerError() bool
- func (o *PutGamificationProfileOK) IsSuccess() bool
- func (o *PutGamificationProfileOK) String() string
- type PutGamificationProfileParams
- func NewPutGamificationProfileParams() *PutGamificationProfileParams
- func NewPutGamificationProfileParamsWithContext(ctx context.Context) *PutGamificationProfileParams
- func NewPutGamificationProfileParamsWithHTTPClient(client *http.Client) *PutGamificationProfileParams
- func NewPutGamificationProfileParamsWithTimeout(timeout time.Duration) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) SetBody(body *models.PerformanceProfile)
- func (o *PutGamificationProfileParams) SetContext(ctx context.Context)
- func (o *PutGamificationProfileParams) SetDefaults()
- func (o *PutGamificationProfileParams) SetHTTPClient(client *http.Client)
- func (o *PutGamificationProfileParams) SetProfileID(profileID string)
- func (o *PutGamificationProfileParams) SetTimeout(timeout time.Duration)
- func (o *PutGamificationProfileParams) WithBody(body *models.PerformanceProfile) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WithContext(ctx context.Context) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WithDefaults() *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WithHTTPClient(client *http.Client) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WithProfileID(profileID string) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WithTimeout(timeout time.Duration) *PutGamificationProfileParams
- func (o *PutGamificationProfileParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PutGamificationProfileReader
- type PutGamificationProfileRequestEntityTooLarge
- func (o *PutGamificationProfileRequestEntityTooLarge) Error() string
- func (o *PutGamificationProfileRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileRequestEntityTooLarge) IsClientError() bool
- func (o *PutGamificationProfileRequestEntityTooLarge) IsCode(code int) bool
- func (o *PutGamificationProfileRequestEntityTooLarge) IsRedirect() bool
- func (o *PutGamificationProfileRequestEntityTooLarge) IsServerError() bool
- func (o *PutGamificationProfileRequestEntityTooLarge) IsSuccess() bool
- func (o *PutGamificationProfileRequestEntityTooLarge) String() string
- type PutGamificationProfileRequestTimeout
- func (o *PutGamificationProfileRequestTimeout) Error() string
- func (o *PutGamificationProfileRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileRequestTimeout) IsClientError() bool
- func (o *PutGamificationProfileRequestTimeout) IsCode(code int) bool
- func (o *PutGamificationProfileRequestTimeout) IsRedirect() bool
- func (o *PutGamificationProfileRequestTimeout) IsServerError() bool
- func (o *PutGamificationProfileRequestTimeout) IsSuccess() bool
- func (o *PutGamificationProfileRequestTimeout) String() string
- type PutGamificationProfileServiceUnavailable
- func (o *PutGamificationProfileServiceUnavailable) Error() string
- func (o *PutGamificationProfileServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileServiceUnavailable) IsClientError() bool
- func (o *PutGamificationProfileServiceUnavailable) IsCode(code int) bool
- func (o *PutGamificationProfileServiceUnavailable) IsRedirect() bool
- func (o *PutGamificationProfileServiceUnavailable) IsServerError() bool
- func (o *PutGamificationProfileServiceUnavailable) IsSuccess() bool
- func (o *PutGamificationProfileServiceUnavailable) String() string
- type PutGamificationProfileTooManyRequests
- func (o *PutGamificationProfileTooManyRequests) Error() string
- func (o *PutGamificationProfileTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileTooManyRequests) IsClientError() bool
- func (o *PutGamificationProfileTooManyRequests) IsCode(code int) bool
- func (o *PutGamificationProfileTooManyRequests) IsRedirect() bool
- func (o *PutGamificationProfileTooManyRequests) IsServerError() bool
- func (o *PutGamificationProfileTooManyRequests) IsSuccess() bool
- func (o *PutGamificationProfileTooManyRequests) String() string
- type PutGamificationProfileUnauthorized
- func (o *PutGamificationProfileUnauthorized) Error() string
- func (o *PutGamificationProfileUnauthorized) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileUnauthorized) IsClientError() bool
- func (o *PutGamificationProfileUnauthorized) IsCode(code int) bool
- func (o *PutGamificationProfileUnauthorized) IsRedirect() bool
- func (o *PutGamificationProfileUnauthorized) IsServerError() bool
- func (o *PutGamificationProfileUnauthorized) IsSuccess() bool
- func (o *PutGamificationProfileUnauthorized) String() string
- type PutGamificationProfileUnsupportedMediaType
- func (o *PutGamificationProfileUnsupportedMediaType) Error() string
- func (o *PutGamificationProfileUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PutGamificationProfileUnsupportedMediaType) IsClientError() bool
- func (o *PutGamificationProfileUnsupportedMediaType) IsCode(code int) bool
- func (o *PutGamificationProfileUnsupportedMediaType) IsRedirect() bool
- func (o *PutGamificationProfileUnsupportedMediaType) IsServerError() bool
- func (o *PutGamificationProfileUnsupportedMediaType) IsSuccess() bool
- func (o *PutGamificationProfileUnsupportedMediaType) String() string
- type PutGamificationStatusBadRequest
- func (o *PutGamificationStatusBadRequest) Error() string
- func (o *PutGamificationStatusBadRequest) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusBadRequest) IsClientError() bool
- func (o *PutGamificationStatusBadRequest) IsCode(code int) bool
- func (o *PutGamificationStatusBadRequest) IsRedirect() bool
- func (o *PutGamificationStatusBadRequest) IsServerError() bool
- func (o *PutGamificationStatusBadRequest) IsSuccess() bool
- func (o *PutGamificationStatusBadRequest) String() string
- type PutGamificationStatusForbidden
- func (o *PutGamificationStatusForbidden) Error() string
- func (o *PutGamificationStatusForbidden) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusForbidden) IsClientError() bool
- func (o *PutGamificationStatusForbidden) IsCode(code int) bool
- func (o *PutGamificationStatusForbidden) IsRedirect() bool
- func (o *PutGamificationStatusForbidden) IsServerError() bool
- func (o *PutGamificationStatusForbidden) IsSuccess() bool
- func (o *PutGamificationStatusForbidden) String() string
- type PutGamificationStatusGatewayTimeout
- func (o *PutGamificationStatusGatewayTimeout) Error() string
- func (o *PutGamificationStatusGatewayTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusGatewayTimeout) IsClientError() bool
- func (o *PutGamificationStatusGatewayTimeout) IsCode(code int) bool
- func (o *PutGamificationStatusGatewayTimeout) IsRedirect() bool
- func (o *PutGamificationStatusGatewayTimeout) IsServerError() bool
- func (o *PutGamificationStatusGatewayTimeout) IsSuccess() bool
- func (o *PutGamificationStatusGatewayTimeout) String() string
- type PutGamificationStatusInternalServerError
- func (o *PutGamificationStatusInternalServerError) Error() string
- func (o *PutGamificationStatusInternalServerError) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusInternalServerError) IsClientError() bool
- func (o *PutGamificationStatusInternalServerError) IsCode(code int) bool
- func (o *PutGamificationStatusInternalServerError) IsRedirect() bool
- func (o *PutGamificationStatusInternalServerError) IsServerError() bool
- func (o *PutGamificationStatusInternalServerError) IsSuccess() bool
- func (o *PutGamificationStatusInternalServerError) String() string
- type PutGamificationStatusNotFound
- func (o *PutGamificationStatusNotFound) Error() string
- func (o *PutGamificationStatusNotFound) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusNotFound) IsClientError() bool
- func (o *PutGamificationStatusNotFound) IsCode(code int) bool
- func (o *PutGamificationStatusNotFound) IsRedirect() bool
- func (o *PutGamificationStatusNotFound) IsServerError() bool
- func (o *PutGamificationStatusNotFound) IsSuccess() bool
- func (o *PutGamificationStatusNotFound) String() string
- type PutGamificationStatusOK
- func (o *PutGamificationStatusOK) Error() string
- func (o *PutGamificationStatusOK) GetPayload() *models.GamificationStatus
- func (o *PutGamificationStatusOK) IsClientError() bool
- func (o *PutGamificationStatusOK) IsCode(code int) bool
- func (o *PutGamificationStatusOK) IsRedirect() bool
- func (o *PutGamificationStatusOK) IsServerError() bool
- func (o *PutGamificationStatusOK) IsSuccess() bool
- func (o *PutGamificationStatusOK) String() string
- type PutGamificationStatusParams
- func NewPutGamificationStatusParams() *PutGamificationStatusParams
- func NewPutGamificationStatusParamsWithContext(ctx context.Context) *PutGamificationStatusParams
- func NewPutGamificationStatusParamsWithHTTPClient(client *http.Client) *PutGamificationStatusParams
- func NewPutGamificationStatusParamsWithTimeout(timeout time.Duration) *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) SetContext(ctx context.Context)
- func (o *PutGamificationStatusParams) SetDefaults()
- func (o *PutGamificationStatusParams) SetHTTPClient(client *http.Client)
- func (o *PutGamificationStatusParams) SetStatus(status *models.GamificationStatus)
- func (o *PutGamificationStatusParams) SetTimeout(timeout time.Duration)
- func (o *PutGamificationStatusParams) WithContext(ctx context.Context) *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) WithDefaults() *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) WithHTTPClient(client *http.Client) *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) WithStatus(status *models.GamificationStatus) *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) WithTimeout(timeout time.Duration) *PutGamificationStatusParams
- func (o *PutGamificationStatusParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PutGamificationStatusReader
- type PutGamificationStatusRequestEntityTooLarge
- func (o *PutGamificationStatusRequestEntityTooLarge) Error() string
- func (o *PutGamificationStatusRequestEntityTooLarge) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusRequestEntityTooLarge) IsClientError() bool
- func (o *PutGamificationStatusRequestEntityTooLarge) IsCode(code int) bool
- func (o *PutGamificationStatusRequestEntityTooLarge) IsRedirect() bool
- func (o *PutGamificationStatusRequestEntityTooLarge) IsServerError() bool
- func (o *PutGamificationStatusRequestEntityTooLarge) IsSuccess() bool
- func (o *PutGamificationStatusRequestEntityTooLarge) String() string
- type PutGamificationStatusRequestTimeout
- func (o *PutGamificationStatusRequestTimeout) Error() string
- func (o *PutGamificationStatusRequestTimeout) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusRequestTimeout) IsClientError() bool
- func (o *PutGamificationStatusRequestTimeout) IsCode(code int) bool
- func (o *PutGamificationStatusRequestTimeout) IsRedirect() bool
- func (o *PutGamificationStatusRequestTimeout) IsServerError() bool
- func (o *PutGamificationStatusRequestTimeout) IsSuccess() bool
- func (o *PutGamificationStatusRequestTimeout) String() string
- type PutGamificationStatusServiceUnavailable
- func (o *PutGamificationStatusServiceUnavailable) Error() string
- func (o *PutGamificationStatusServiceUnavailable) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusServiceUnavailable) IsClientError() bool
- func (o *PutGamificationStatusServiceUnavailable) IsCode(code int) bool
- func (o *PutGamificationStatusServiceUnavailable) IsRedirect() bool
- func (o *PutGamificationStatusServiceUnavailable) IsServerError() bool
- func (o *PutGamificationStatusServiceUnavailable) IsSuccess() bool
- func (o *PutGamificationStatusServiceUnavailable) String() string
- type PutGamificationStatusTooManyRequests
- func (o *PutGamificationStatusTooManyRequests) Error() string
- func (o *PutGamificationStatusTooManyRequests) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusTooManyRequests) IsClientError() bool
- func (o *PutGamificationStatusTooManyRequests) IsCode(code int) bool
- func (o *PutGamificationStatusTooManyRequests) IsRedirect() bool
- func (o *PutGamificationStatusTooManyRequests) IsServerError() bool
- func (o *PutGamificationStatusTooManyRequests) IsSuccess() bool
- func (o *PutGamificationStatusTooManyRequests) String() string
- type PutGamificationStatusUnauthorized
- func (o *PutGamificationStatusUnauthorized) Error() string
- func (o *PutGamificationStatusUnauthorized) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusUnauthorized) IsClientError() bool
- func (o *PutGamificationStatusUnauthorized) IsCode(code int) bool
- func (o *PutGamificationStatusUnauthorized) IsRedirect() bool
- func (o *PutGamificationStatusUnauthorized) IsServerError() bool
- func (o *PutGamificationStatusUnauthorized) IsSuccess() bool
- func (o *PutGamificationStatusUnauthorized) String() string
- type PutGamificationStatusUnsupportedMediaType
- func (o *PutGamificationStatusUnsupportedMediaType) Error() string
- func (o *PutGamificationStatusUnsupportedMediaType) GetPayload() *models.ErrorBody
- func (o *PutGamificationStatusUnsupportedMediaType) IsClientError() bool
- func (o *PutGamificationStatusUnsupportedMediaType) IsCode(code int) bool
- func (o *PutGamificationStatusUnsupportedMediaType) IsRedirect() bool
- func (o *PutGamificationStatusUnsupportedMediaType) IsServerError() bool
- func (o *PutGamificationStatusUnsupportedMediaType) IsSuccess() bool
- func (o *PutGamificationStatusUnsupportedMediaType) String() string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type API ¶
type API interface {
/*
DeleteEmployeeperformanceExternalmetricsDefinition deletes an external metric definition
*/
DeleteEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *DeleteEmployeeperformanceExternalmetricsDefinitionParams) (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent, error)
/*
GetEmployeeperformanceExternalmetricsDefinition gets an external metric definition
*/
GetEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *GetEmployeeperformanceExternalmetricsDefinitionParams) (*GetEmployeeperformanceExternalmetricsDefinitionOK, error)
/*
GetEmployeeperformanceExternalmetricsDefinitions gets a list of external metric definitions of an organization sorted by name in ascending order
*/
GetEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, params *GetEmployeeperformanceExternalmetricsDefinitionsParams) (*GetEmployeeperformanceExternalmetricsDefinitionsOK, error)
/*
GetGamificationLeaderboard leaderboards of the requesting user s division or performance profile
*/
GetGamificationLeaderboard(ctx context.Context, params *GetGamificationLeaderboardParams) (*GetGamificationLeaderboardOK, error)
/*
GetGamificationLeaderboardAll leaderboards by filter type
*/
GetGamificationLeaderboardAll(ctx context.Context, params *GetGamificationLeaderboardAllParams) (*GetGamificationLeaderboardAllOK, error)
/*
GetGamificationLeaderboardAllBestpoints bests points by division or performance profile
*/
GetGamificationLeaderboardAllBestpoints(ctx context.Context, params *GetGamificationLeaderboardAllBestpointsParams) (*GetGamificationLeaderboardAllBestpointsOK, error)
/*
GetGamificationLeaderboardBestpoints bests points of the requesting user s current performance profile or division
*/
GetGamificationLeaderboardBestpoints(ctx context.Context, params *GetGamificationLeaderboardBestpointsParams) (*GetGamificationLeaderboardBestpointsOK, error)
/*
GetGamificationMetricdefinition metrics definition by id
*/
GetGamificationMetricdefinition(ctx context.Context, params *GetGamificationMetricdefinitionParams) (*GetGamificationMetricdefinitionOK, error)
/*
GetGamificationMetricdefinitions alls metric definitions
Retrieves the metric definitions and their corresponding default objectives used to create a gamified metric
*/
GetGamificationMetricdefinitions(ctx context.Context, params *GetGamificationMetricdefinitionsParams) (*GetGamificationMetricdefinitionsOK, error)
/*
GetGamificationProfile performances profile by id
*/
GetGamificationProfile(ctx context.Context, params *GetGamificationProfileParams) (*GetGamificationProfileOK, error)
/*
GetGamificationProfileMembers members of a given performance profile
*/
GetGamificationProfileMembers(ctx context.Context, params *GetGamificationProfileMembersParams) (*GetGamificationProfileMembersOK, error)
/*
GetGamificationProfileMetric performances profile gamified metric by id
*/
GetGamificationProfileMetric(ctx context.Context, params *GetGamificationProfileMetricParams) (*GetGamificationProfileMetricOK, error)
/*
GetGamificationProfileMetrics alls gamified metrics for a given performance profile
*/
GetGamificationProfileMetrics(ctx context.Context, params *GetGamificationProfileMetricsParams) (*GetGamificationProfileMetricsOK, error)
/*
GetGamificationProfileMetricsObjectivedetails alls metrics for a given performance profile with objective details such as order and max points
*/
GetGamificationProfileMetricsObjectivedetails(ctx context.Context, params *GetGamificationProfileMetricsObjectivedetailsParams) (*GetGamificationProfileMetricsObjectivedetailsOK, error)
/*
GetGamificationProfiles alls performance profiles
*/
GetGamificationProfiles(ctx context.Context, params *GetGamificationProfilesParams) (*GetGamificationProfilesOK, error)
/*
GetGamificationProfilesUser performances profile of a user
*/
GetGamificationProfilesUser(ctx context.Context, params *GetGamificationProfilesUserParams) (*GetGamificationProfilesUserOK, error)
/*
GetGamificationProfilesUsersMe performances profile of the requesting user
*/
GetGamificationProfilesUsersMe(ctx context.Context, params *GetGamificationProfilesUsersMeParams) (*GetGamificationProfilesUsersMeOK, error)
/*
GetGamificationScorecards workdays performance metrics of the requesting user
*/
GetGamificationScorecards(ctx context.Context, params *GetGamificationScorecardsParams) (*GetGamificationScorecardsOK, error)
/*
GetGamificationScorecardsAttendance attendances status metrics of the requesting user
*/
GetGamificationScorecardsAttendance(ctx context.Context, params *GetGamificationScorecardsAttendanceParams) (*GetGamificationScorecardsAttendanceOK, error)
/*
GetGamificationScorecardsBestpoints bests points of the requesting user
*/
GetGamificationScorecardsBestpoints(ctx context.Context, params *GetGamificationScorecardsBestpointsParams) (*GetGamificationScorecardsBestpointsOK, error)
/*
GetGamificationScorecardsPointsAlltime alls time points of the requesting user
*/
GetGamificationScorecardsPointsAlltime(ctx context.Context, params *GetGamificationScorecardsPointsAlltimeParams) (*GetGamificationScorecardsPointsAlltimeOK, error)
/*
GetGamificationScorecardsPointsAverage averages points of the requesting user s division or performance profile
*/
GetGamificationScorecardsPointsAverage(ctx context.Context, params *GetGamificationScorecardsPointsAverageParams) (*GetGamificationScorecardsPointsAverageOK, error)
/*
GetGamificationScorecardsPointsTrends points trends of the requesting user
*/
GetGamificationScorecardsPointsTrends(ctx context.Context, params *GetGamificationScorecardsPointsTrendsParams) (*GetGamificationScorecardsPointsTrendsOK, error)
/*
GetGamificationScorecardsProfileMetricUserValuesTrends averages performance values trends by metric of a user
*/
GetGamificationScorecardsProfileMetricUserValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK, error)
/*
GetGamificationScorecardsProfileMetricUsersValuesTrends averages performance values trends by metric of a division or a performance profile
*/
GetGamificationScorecardsProfileMetricUsersValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK, error)
/*
GetGamificationScorecardsProfileMetricValuesTrends averages performance values trends by metric of the requesting user
*/
GetGamificationScorecardsProfileMetricValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricValuesTrendsParams) (*GetGamificationScorecardsProfileMetricValuesTrendsOK, error)
/*
GetGamificationScorecardsUser workdays performance metrics for a user
*/
GetGamificationScorecardsUser(ctx context.Context, params *GetGamificationScorecardsUserParams) (*GetGamificationScorecardsUserOK, error)
/*
GetGamificationScorecardsUserAttendance attendances status metrics for a user
*/
GetGamificationScorecardsUserAttendance(ctx context.Context, params *GetGamificationScorecardsUserAttendanceParams) (*GetGamificationScorecardsUserAttendanceOK, error)
/*
GetGamificationScorecardsUserBestpoints bests points of a user
*/
GetGamificationScorecardsUserBestpoints(ctx context.Context, params *GetGamificationScorecardsUserBestpointsParams) (*GetGamificationScorecardsUserBestpointsOK, error)
/*
GetGamificationScorecardsUserPointsAlltime alls time points for a user
*/
GetGamificationScorecardsUserPointsAlltime(ctx context.Context, params *GetGamificationScorecardsUserPointsAlltimeParams) (*GetGamificationScorecardsUserPointsAlltimeOK, error)
/*
GetGamificationScorecardsUserPointsTrends points trend for a user
*/
GetGamificationScorecardsUserPointsTrends(ctx context.Context, params *GetGamificationScorecardsUserPointsTrendsParams) (*GetGamificationScorecardsUserPointsTrendsOK, error)
/*
GetGamificationScorecardsUserValuesTrends values trends of a user
*/
GetGamificationScorecardsUserValuesTrends(ctx context.Context, params *GetGamificationScorecardsUserValuesTrendsParams) (*GetGamificationScorecardsUserValuesTrendsOK, error)
/*
GetGamificationScorecardsUsersPointsAverage workdays average points by target group
*/
GetGamificationScorecardsUsersPointsAverage(ctx context.Context, params *GetGamificationScorecardsUsersPointsAverageParams) (*GetGamificationScorecardsUsersPointsAverageOK, error)
/*
GetGamificationScorecardsUsersValuesAverage workdays average values by target group
*/
GetGamificationScorecardsUsersValuesAverage(ctx context.Context, params *GetGamificationScorecardsUsersValuesAverageParams) (*GetGamificationScorecardsUsersValuesAverageOK, error)
/*
GetGamificationScorecardsUsersValuesTrends values trend by target group
*/
GetGamificationScorecardsUsersValuesTrends(ctx context.Context, params *GetGamificationScorecardsUsersValuesTrendsParams) (*GetGamificationScorecardsUsersValuesTrendsOK, error)
/*
GetGamificationScorecardsValuesAverage averages values of the requesting user s division or performance profile
*/
GetGamificationScorecardsValuesAverage(ctx context.Context, params *GetGamificationScorecardsValuesAverageParams) (*GetGamificationScorecardsValuesAverageOK, error)
/*
GetGamificationScorecardsValuesTrends values trends of the requesting user or group
*/
GetGamificationScorecardsValuesTrends(ctx context.Context, params *GetGamificationScorecardsValuesTrendsParams) (*GetGamificationScorecardsValuesTrendsOK, error)
/*
GetGamificationStatus gamifications activation status
*/
GetGamificationStatus(ctx context.Context, params *GetGamificationStatusParams) (*GetGamificationStatusOK, error)
/*
GetGamificationTemplate objectives template by id
*/
GetGamificationTemplate(ctx context.Context, params *GetGamificationTemplateParams) (*GetGamificationTemplateOK, error)
/*
GetGamificationTemplates alls objective templates
*/
GetGamificationTemplates(ctx context.Context, params *GetGamificationTemplatesParams) (*GetGamificationTemplatesOK, error)
/*
PatchEmployeeperformanceExternalmetricsDefinition updates external metric definition
*/
PatchEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *PatchEmployeeperformanceExternalmetricsDefinitionParams) (*PatchEmployeeperformanceExternalmetricsDefinitionOK, error)
/*
PostEmployeeperformanceExternalmetricsData writes external metric data
*/
PostEmployeeperformanceExternalmetricsData(ctx context.Context, params *PostEmployeeperformanceExternalmetricsDataParams) (*PostEmployeeperformanceExternalmetricsDataOK, error)
/*
PostEmployeeperformanceExternalmetricsDefinitions creates external metric definition
*/
PostEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, params *PostEmployeeperformanceExternalmetricsDefinitionsParams) (*PostEmployeeperformanceExternalmetricsDefinitionsOK, *PostEmployeeperformanceExternalmetricsDefinitionsCreated, error)
/*
PostGamificationProfileActivate activates a performance profile
*/
PostGamificationProfileActivate(ctx context.Context, params *PostGamificationProfileActivateParams) (*PostGamificationProfileActivateOK, error)
/*
PostGamificationProfileDeactivate deactivates a performance profile
*/
PostGamificationProfileDeactivate(ctx context.Context, params *PostGamificationProfileDeactivateParams) (*PostGamificationProfileDeactivateOK, error)
/*
PostGamificationProfileMembers assigns members to a given performance profile
*/
PostGamificationProfileMembers(ctx context.Context, params *PostGamificationProfileMembersParams) (*PostGamificationProfileMembersOK, error)
/*
PostGamificationProfileMembersValidate validates member assignment
*/
PostGamificationProfileMembersValidate(ctx context.Context, params *PostGamificationProfileMembersValidateParams) (*PostGamificationProfileMembersValidateOK, error)
/*
PostGamificationProfileMetricLink creates a linked metric
*/
PostGamificationProfileMetricLink(ctx context.Context, params *PostGamificationProfileMetricLinkParams) (*PostGamificationProfileMetricLinkCreated, error)
/*
PostGamificationProfileMetrics creates a gamified metric with a given metric definition and metric objective under in a performance profile
*/
PostGamificationProfileMetrics(ctx context.Context, params *PostGamificationProfileMetricsParams) (*PostGamificationProfileMetricsCreated, error)
/*
PostGamificationProfiles creates a new custom performance profile
*/
PostGamificationProfiles(ctx context.Context, params *PostGamificationProfilesParams) (*PostGamificationProfilesCreated, error)
/*
PutGamificationProfile updates a performance profile
*/
PutGamificationProfile(ctx context.Context, params *PutGamificationProfileParams) (*PutGamificationProfileOK, error)
/*
PutGamificationProfileMetric updates a metric in performance profile
*/
PutGamificationProfileMetric(ctx context.Context, params *PutGamificationProfileMetricParams) (*PutGamificationProfileMetricOK, error)
/*
PutGamificationStatus updates gamification activation status
*/
PutGamificationStatus(ctx context.Context, params *PutGamificationStatusParams) (*PutGamificationStatusOK, error)
}
API is the interface of the gamification client
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for gamification API
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry, authInfo runtime.ClientAuthInfoWriter) *Client
New creates a new gamification API client.
func (*Client) DeleteEmployeeperformanceExternalmetricsDefinition ¶
func (a *Client) DeleteEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *DeleteEmployeeperformanceExternalmetricsDefinitionParams) (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent, error)
DeleteEmployeeperformanceExternalmetricsDefinition deletes an external metric definition
func (*Client) GetEmployeeperformanceExternalmetricsDefinition ¶
func (a *Client) GetEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *GetEmployeeperformanceExternalmetricsDefinitionParams) (*GetEmployeeperformanceExternalmetricsDefinitionOK, error)
GetEmployeeperformanceExternalmetricsDefinition gets an external metric definition
func (*Client) GetEmployeeperformanceExternalmetricsDefinitions ¶
func (a *Client) GetEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, params *GetEmployeeperformanceExternalmetricsDefinitionsParams) (*GetEmployeeperformanceExternalmetricsDefinitionsOK, error)
GetEmployeeperformanceExternalmetricsDefinitions gets a list of external metric definitions of an organization sorted by name in ascending order
func (*Client) GetGamificationLeaderboard ¶
func (a *Client) GetGamificationLeaderboard(ctx context.Context, params *GetGamificationLeaderboardParams) (*GetGamificationLeaderboardOK, error)
GetGamificationLeaderboard leaderboards of the requesting user s division or performance profile
func (*Client) GetGamificationLeaderboardAll ¶
func (a *Client) GetGamificationLeaderboardAll(ctx context.Context, params *GetGamificationLeaderboardAllParams) (*GetGamificationLeaderboardAllOK, error)
GetGamificationLeaderboardAll leaderboards by filter type
func (*Client) GetGamificationLeaderboardAllBestpoints ¶
func (a *Client) GetGamificationLeaderboardAllBestpoints(ctx context.Context, params *GetGamificationLeaderboardAllBestpointsParams) (*GetGamificationLeaderboardAllBestpointsOK, error)
GetGamificationLeaderboardAllBestpoints bests points by division or performance profile
func (*Client) GetGamificationLeaderboardBestpoints ¶
func (a *Client) GetGamificationLeaderboardBestpoints(ctx context.Context, params *GetGamificationLeaderboardBestpointsParams) (*GetGamificationLeaderboardBestpointsOK, error)
GetGamificationLeaderboardBestpoints bests points of the requesting user s current performance profile or division
func (*Client) GetGamificationMetricdefinition ¶
func (a *Client) GetGamificationMetricdefinition(ctx context.Context, params *GetGamificationMetricdefinitionParams) (*GetGamificationMetricdefinitionOK, error)
GetGamificationMetricdefinition metrics definition by id
func (*Client) GetGamificationMetricdefinitions ¶
func (a *Client) GetGamificationMetricdefinitions(ctx context.Context, params *GetGamificationMetricdefinitionsParams) (*GetGamificationMetricdefinitionsOK, error)
GetGamificationMetricdefinitions alls metric definitions
Retrieves the metric definitions and their corresponding default objectives used to create a gamified metric
func (*Client) GetGamificationProfile ¶
func (a *Client) GetGamificationProfile(ctx context.Context, params *GetGamificationProfileParams) (*GetGamificationProfileOK, error)
GetGamificationProfile performances profile by id
func (*Client) GetGamificationProfileMembers ¶
func (a *Client) GetGamificationProfileMembers(ctx context.Context, params *GetGamificationProfileMembersParams) (*GetGamificationProfileMembersOK, error)
GetGamificationProfileMembers members of a given performance profile
func (*Client) GetGamificationProfileMetric ¶
func (a *Client) GetGamificationProfileMetric(ctx context.Context, params *GetGamificationProfileMetricParams) (*GetGamificationProfileMetricOK, error)
GetGamificationProfileMetric performances profile gamified metric by id
func (*Client) GetGamificationProfileMetrics ¶
func (a *Client) GetGamificationProfileMetrics(ctx context.Context, params *GetGamificationProfileMetricsParams) (*GetGamificationProfileMetricsOK, error)
GetGamificationProfileMetrics alls gamified metrics for a given performance profile
func (*Client) GetGamificationProfileMetricsObjectivedetails ¶
func (a *Client) GetGamificationProfileMetricsObjectivedetails(ctx context.Context, params *GetGamificationProfileMetricsObjectivedetailsParams) (*GetGamificationProfileMetricsObjectivedetailsOK, error)
GetGamificationProfileMetricsObjectivedetails alls metrics for a given performance profile with objective details such as order and max points
func (*Client) GetGamificationProfiles ¶
func (a *Client) GetGamificationProfiles(ctx context.Context, params *GetGamificationProfilesParams) (*GetGamificationProfilesOK, error)
GetGamificationProfiles alls performance profiles
func (*Client) GetGamificationProfilesUser ¶
func (a *Client) GetGamificationProfilesUser(ctx context.Context, params *GetGamificationProfilesUserParams) (*GetGamificationProfilesUserOK, error)
GetGamificationProfilesUser performances profile of a user
func (*Client) GetGamificationProfilesUsersMe ¶
func (a *Client) GetGamificationProfilesUsersMe(ctx context.Context, params *GetGamificationProfilesUsersMeParams) (*GetGamificationProfilesUsersMeOK, error)
GetGamificationProfilesUsersMe performances profile of the requesting user
func (*Client) GetGamificationScorecards ¶
func (a *Client) GetGamificationScorecards(ctx context.Context, params *GetGamificationScorecardsParams) (*GetGamificationScorecardsOK, error)
GetGamificationScorecards workdays performance metrics of the requesting user
func (*Client) GetGamificationScorecardsAttendance ¶
func (a *Client) GetGamificationScorecardsAttendance(ctx context.Context, params *GetGamificationScorecardsAttendanceParams) (*GetGamificationScorecardsAttendanceOK, error)
GetGamificationScorecardsAttendance attendances status metrics of the requesting user
func (*Client) GetGamificationScorecardsBestpoints ¶
func (a *Client) GetGamificationScorecardsBestpoints(ctx context.Context, params *GetGamificationScorecardsBestpointsParams) (*GetGamificationScorecardsBestpointsOK, error)
GetGamificationScorecardsBestpoints bests points of the requesting user
func (*Client) GetGamificationScorecardsPointsAlltime ¶
func (a *Client) GetGamificationScorecardsPointsAlltime(ctx context.Context, params *GetGamificationScorecardsPointsAlltimeParams) (*GetGamificationScorecardsPointsAlltimeOK, error)
GetGamificationScorecardsPointsAlltime alls time points of the requesting user
func (*Client) GetGamificationScorecardsPointsAverage ¶
func (a *Client) GetGamificationScorecardsPointsAverage(ctx context.Context, params *GetGamificationScorecardsPointsAverageParams) (*GetGamificationScorecardsPointsAverageOK, error)
GetGamificationScorecardsPointsAverage averages points of the requesting user s division or performance profile
func (*Client) GetGamificationScorecardsPointsTrends ¶
func (a *Client) GetGamificationScorecardsPointsTrends(ctx context.Context, params *GetGamificationScorecardsPointsTrendsParams) (*GetGamificationScorecardsPointsTrendsOK, error)
GetGamificationScorecardsPointsTrends points trends of the requesting user
func (*Client) GetGamificationScorecardsProfileMetricUserValuesTrends ¶
func (a *Client) GetGamificationScorecardsProfileMetricUserValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK, error)
GetGamificationScorecardsProfileMetricUserValuesTrends averages performance values trends by metric of a user
func (*Client) GetGamificationScorecardsProfileMetricUsersValuesTrends ¶
func (a *Client) GetGamificationScorecardsProfileMetricUsersValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK, error)
GetGamificationScorecardsProfileMetricUsersValuesTrends averages performance values trends by metric of a division or a performance profile
func (*Client) GetGamificationScorecardsProfileMetricValuesTrends ¶
func (a *Client) GetGamificationScorecardsProfileMetricValuesTrends(ctx context.Context, params *GetGamificationScorecardsProfileMetricValuesTrendsParams) (*GetGamificationScorecardsProfileMetricValuesTrendsOK, error)
GetGamificationScorecardsProfileMetricValuesTrends averages performance values trends by metric of the requesting user
func (*Client) GetGamificationScorecardsUser ¶
func (a *Client) GetGamificationScorecardsUser(ctx context.Context, params *GetGamificationScorecardsUserParams) (*GetGamificationScorecardsUserOK, error)
GetGamificationScorecardsUser workdays performance metrics for a user
func (*Client) GetGamificationScorecardsUserAttendance ¶
func (a *Client) GetGamificationScorecardsUserAttendance(ctx context.Context, params *GetGamificationScorecardsUserAttendanceParams) (*GetGamificationScorecardsUserAttendanceOK, error)
GetGamificationScorecardsUserAttendance attendances status metrics for a user
func (*Client) GetGamificationScorecardsUserBestpoints ¶
func (a *Client) GetGamificationScorecardsUserBestpoints(ctx context.Context, params *GetGamificationScorecardsUserBestpointsParams) (*GetGamificationScorecardsUserBestpointsOK, error)
GetGamificationScorecardsUserBestpoints bests points of a user
func (*Client) GetGamificationScorecardsUserPointsAlltime ¶
func (a *Client) GetGamificationScorecardsUserPointsAlltime(ctx context.Context, params *GetGamificationScorecardsUserPointsAlltimeParams) (*GetGamificationScorecardsUserPointsAlltimeOK, error)
GetGamificationScorecardsUserPointsAlltime alls time points for a user
func (*Client) GetGamificationScorecardsUserPointsTrends ¶
func (a *Client) GetGamificationScorecardsUserPointsTrends(ctx context.Context, params *GetGamificationScorecardsUserPointsTrendsParams) (*GetGamificationScorecardsUserPointsTrendsOK, error)
GetGamificationScorecardsUserPointsTrends points trend for a user
func (*Client) GetGamificationScorecardsUserValuesTrends ¶
func (a *Client) GetGamificationScorecardsUserValuesTrends(ctx context.Context, params *GetGamificationScorecardsUserValuesTrendsParams) (*GetGamificationScorecardsUserValuesTrendsOK, error)
GetGamificationScorecardsUserValuesTrends values trends of a user
func (*Client) GetGamificationScorecardsUsersPointsAverage ¶
func (a *Client) GetGamificationScorecardsUsersPointsAverage(ctx context.Context, params *GetGamificationScorecardsUsersPointsAverageParams) (*GetGamificationScorecardsUsersPointsAverageOK, error)
GetGamificationScorecardsUsersPointsAverage workdays average points by target group
func (*Client) GetGamificationScorecardsUsersValuesAverage ¶
func (a *Client) GetGamificationScorecardsUsersValuesAverage(ctx context.Context, params *GetGamificationScorecardsUsersValuesAverageParams) (*GetGamificationScorecardsUsersValuesAverageOK, error)
GetGamificationScorecardsUsersValuesAverage workdays average values by target group
func (*Client) GetGamificationScorecardsUsersValuesTrends ¶
func (a *Client) GetGamificationScorecardsUsersValuesTrends(ctx context.Context, params *GetGamificationScorecardsUsersValuesTrendsParams) (*GetGamificationScorecardsUsersValuesTrendsOK, error)
GetGamificationScorecardsUsersValuesTrends values trend by target group
func (*Client) GetGamificationScorecardsValuesAverage ¶
func (a *Client) GetGamificationScorecardsValuesAverage(ctx context.Context, params *GetGamificationScorecardsValuesAverageParams) (*GetGamificationScorecardsValuesAverageOK, error)
GetGamificationScorecardsValuesAverage averages values of the requesting user s division or performance profile
func (*Client) GetGamificationScorecardsValuesTrends ¶
func (a *Client) GetGamificationScorecardsValuesTrends(ctx context.Context, params *GetGamificationScorecardsValuesTrendsParams) (*GetGamificationScorecardsValuesTrendsOK, error)
GetGamificationScorecardsValuesTrends values trends of the requesting user or group
func (*Client) GetGamificationStatus ¶
func (a *Client) GetGamificationStatus(ctx context.Context, params *GetGamificationStatusParams) (*GetGamificationStatusOK, error)
GetGamificationStatus gamifications activation status
func (*Client) GetGamificationTemplate ¶
func (a *Client) GetGamificationTemplate(ctx context.Context, params *GetGamificationTemplateParams) (*GetGamificationTemplateOK, error)
GetGamificationTemplate objectives template by id
func (*Client) GetGamificationTemplates ¶
func (a *Client) GetGamificationTemplates(ctx context.Context, params *GetGamificationTemplatesParams) (*GetGamificationTemplatesOK, error)
GetGamificationTemplates alls objective templates
func (*Client) PatchEmployeeperformanceExternalmetricsDefinition ¶
func (a *Client) PatchEmployeeperformanceExternalmetricsDefinition(ctx context.Context, params *PatchEmployeeperformanceExternalmetricsDefinitionParams) (*PatchEmployeeperformanceExternalmetricsDefinitionOK, error)
PatchEmployeeperformanceExternalmetricsDefinition updates external metric definition
func (*Client) PostEmployeeperformanceExternalmetricsData ¶
func (a *Client) PostEmployeeperformanceExternalmetricsData(ctx context.Context, params *PostEmployeeperformanceExternalmetricsDataParams) (*PostEmployeeperformanceExternalmetricsDataOK, error)
PostEmployeeperformanceExternalmetricsData writes external metric data
func (*Client) PostEmployeeperformanceExternalmetricsDefinitions ¶
func (a *Client) PostEmployeeperformanceExternalmetricsDefinitions(ctx context.Context, params *PostEmployeeperformanceExternalmetricsDefinitionsParams) (*PostEmployeeperformanceExternalmetricsDefinitionsOK, *PostEmployeeperformanceExternalmetricsDefinitionsCreated, error)
PostEmployeeperformanceExternalmetricsDefinitions creates external metric definition
func (*Client) PostGamificationProfileActivate ¶
func (a *Client) PostGamificationProfileActivate(ctx context.Context, params *PostGamificationProfileActivateParams) (*PostGamificationProfileActivateOK, error)
PostGamificationProfileActivate activates a performance profile
func (*Client) PostGamificationProfileDeactivate ¶
func (a *Client) PostGamificationProfileDeactivate(ctx context.Context, params *PostGamificationProfileDeactivateParams) (*PostGamificationProfileDeactivateOK, error)
PostGamificationProfileDeactivate deactivates a performance profile
func (*Client) PostGamificationProfileMembers ¶
func (a *Client) PostGamificationProfileMembers(ctx context.Context, params *PostGamificationProfileMembersParams) (*PostGamificationProfileMembersOK, error)
PostGamificationProfileMembers assigns members to a given performance profile
func (*Client) PostGamificationProfileMembersValidate ¶
func (a *Client) PostGamificationProfileMembersValidate(ctx context.Context, params *PostGamificationProfileMembersValidateParams) (*PostGamificationProfileMembersValidateOK, error)
PostGamificationProfileMembersValidate validates member assignment
func (*Client) PostGamificationProfileMetricLink ¶
func (a *Client) PostGamificationProfileMetricLink(ctx context.Context, params *PostGamificationProfileMetricLinkParams) (*PostGamificationProfileMetricLinkCreated, error)
PostGamificationProfileMetricLink creates a linked metric
func (*Client) PostGamificationProfileMetrics ¶
func (a *Client) PostGamificationProfileMetrics(ctx context.Context, params *PostGamificationProfileMetricsParams) (*PostGamificationProfileMetricsCreated, error)
PostGamificationProfileMetrics creates a gamified metric with a given metric definition and metric objective under in a performance profile
func (*Client) PostGamificationProfiles ¶
func (a *Client) PostGamificationProfiles(ctx context.Context, params *PostGamificationProfilesParams) (*PostGamificationProfilesCreated, error)
PostGamificationProfiles creates a new custom performance profile
func (*Client) PutGamificationProfile ¶
func (a *Client) PutGamificationProfile(ctx context.Context, params *PutGamificationProfileParams) (*PutGamificationProfileOK, error)
PutGamificationProfile updates a performance profile
func (*Client) PutGamificationProfileMetric ¶
func (a *Client) PutGamificationProfileMetric(ctx context.Context, params *PutGamificationProfileMetricParams) (*PutGamificationProfileMetricOK, error)
PutGamificationProfileMetric updates a metric in performance profile
func (*Client) PutGamificationStatus ¶
func (a *Client) PutGamificationStatus(ctx context.Context, params *PutGamificationStatusParams) (*PutGamificationStatusOK, error)
PutGamificationStatus updates gamification activation status
type DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionBadRequest() *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest
NewDeleteEmployeeperformanceExternalmetricsDefinitionBadRequest creates a DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition bad request response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition bad request response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition bad request response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition bad request response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition bad request response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionConflict ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionConflict struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionConflict describes a response with status code 409, with default header values.
Conflict
func NewDeleteEmployeeperformanceExternalmetricsDefinitionConflict ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionConflict() *DeleteEmployeeperformanceExternalmetricsDefinitionConflict
NewDeleteEmployeeperformanceExternalmetricsDefinitionConflict creates a DeleteEmployeeperformanceExternalmetricsDefinitionConflict with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition conflict response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition conflict response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition conflict response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition conflict response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition conflict response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionConflict) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionConflict) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionForbidden ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionForbidden struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionForbidden ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionForbidden() *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden
NewDeleteEmployeeperformanceExternalmetricsDefinitionForbidden creates a DeleteEmployeeperformanceExternalmetricsDefinitionForbidden with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition forbidden response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition forbidden response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition forbidden response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition forbidden response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition forbidden response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout() *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
NewDeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout creates a DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition gateway timeout response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition gateway timeout response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition gateway timeout response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition gateway timeout response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition gateway timeout response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError() *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError
NewDeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError creates a DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition internal server error response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition internal server error response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition internal server error response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition internal server error response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition internal server error response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionNoContent ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionNoContent struct {
}
DeleteEmployeeperformanceExternalmetricsDefinitionNoContent describes a response with status code 204, with default header values.
The External Metric Definition was successfully deleted
func NewDeleteEmployeeperformanceExternalmetricsDefinitionNoContent ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionNoContent() *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent
NewDeleteEmployeeperformanceExternalmetricsDefinitionNoContent creates a DeleteEmployeeperformanceExternalmetricsDefinitionNoContent with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition no content response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition no content response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition no content response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition no content response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition no content response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNoContent) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionNotFound ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionNotFound struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionNotFound ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionNotFound() *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound
NewDeleteEmployeeperformanceExternalmetricsDefinitionNotFound creates a DeleteEmployeeperformanceExternalmetricsDefinitionNotFound with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition not found response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition not found response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition not found response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition not found response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition not found response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionParams ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionParams struct {
/* MetricID.
Specifies the External Metric Definition ID
*/
MetricID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
DeleteEmployeeperformanceExternalmetricsDefinitionParams contains all the parameters to send to the API endpoint
for the delete employeeperformance externalmetrics definition operation. Typically these are written to a http.Request.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParams ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParams() *DeleteEmployeeperformanceExternalmetricsDefinitionParams
NewDeleteEmployeeperformanceExternalmetricsDefinitionParams creates a new DeleteEmployeeperformanceExternalmetricsDefinitionParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithContext ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithContext creates a new DeleteEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a context for a request.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient creates a new DeleteEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a custom HTTPClient for a request.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
NewDeleteEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout creates a new DeleteEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a timeout on a request.
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetContext ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
SetContext adds the context to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
SetDefaults hydrates default values in the delete employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithContext ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
WithContext adds the context to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *DeleteEmployeeperformanceExternalmetricsDefinitionParams
WithDefaults hydrates default values in the delete employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
WithHTTPClient adds the HTTPClient to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
WithMetricID adds the metricID to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *DeleteEmployeeperformanceExternalmetricsDefinitionParams
WithTimeout adds the timeout to the delete employeeperformance externalmetrics definition params
func (*DeleteEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type DeleteEmployeeperformanceExternalmetricsDefinitionReader ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionReader struct {
// contains filtered or unexported fields
}
DeleteEmployeeperformanceExternalmetricsDefinitionReader is a Reader for the DeleteEmployeeperformanceExternalmetricsDefinition structure.
func (*DeleteEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge() *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge creates a DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition request entity too large response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition request entity too large response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition request entity too large response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition request entity too large response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition request entity too large response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout() *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout
NewDeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout creates a DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition request timeout response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition request timeout response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition request timeout response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition request timeout response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition request timeout response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable struct {
}
DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewDeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable() *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
NewDeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable creates a DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition service unavailable response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition service unavailable response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition service unavailable response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition service unavailable response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition service unavailable response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewDeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests() *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests
NewDeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests creates a DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition too many requests response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition too many requests response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition too many requests response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition too many requests response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition too many requests response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized struct {
}
DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized() *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized
NewDeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized creates a DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition unauthorized response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition unauthorized response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition unauthorized response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition unauthorized response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition unauthorized response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
type DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
type DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType struct {
Payload *models.ErrorBody
}
DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewDeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
func NewDeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType() *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
NewDeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType creates a DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType with default headers values
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this delete employeeperformance externalmetrics definition unsupported media type response has a 4xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this delete employeeperformance externalmetrics definition unsupported media type response a status code equal to that given
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this delete employeeperformance externalmetrics definition unsupported media type response has a 3xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this delete employeeperformance externalmetrics definition unsupported media type response has a 5xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this delete employeeperformance externalmetrics definition unsupported media type response has a 2xx status code
func (*DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String ¶
func (o *DeleteEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
type GetEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
GetEmployeeperformanceExternalmetricsDefinitionBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionBadRequest() *GetEmployeeperformanceExternalmetricsDefinitionBadRequest
NewGetEmployeeperformanceExternalmetricsDefinitionBadRequest creates a GetEmployeeperformanceExternalmetricsDefinitionBadRequest with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition bad request response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition bad request response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition bad request response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition bad request response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition bad request response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionBadRequest) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
type GetEmployeeperformanceExternalmetricsDefinitionForbidden ¶
GetEmployeeperformanceExternalmetricsDefinitionForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetEmployeeperformanceExternalmetricsDefinitionForbidden ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionForbidden() *GetEmployeeperformanceExternalmetricsDefinitionForbidden
NewGetEmployeeperformanceExternalmetricsDefinitionForbidden creates a GetEmployeeperformanceExternalmetricsDefinitionForbidden with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition forbidden response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition forbidden response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition forbidden response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition forbidden response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition forbidden response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionForbidden) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
type GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
type GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout() *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
NewGetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout creates a GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition gateway timeout response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition gateway timeout response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition gateway timeout response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition gateway timeout response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition gateway timeout response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
type GetEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
type GetEmployeeperformanceExternalmetricsDefinitionInternalServerError struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionInternalServerError() *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError
NewGetEmployeeperformanceExternalmetricsDefinitionInternalServerError creates a GetEmployeeperformanceExternalmetricsDefinitionInternalServerError with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition internal server error response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition internal server error response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition internal server error response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition internal server error response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition internal server error response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
type GetEmployeeperformanceExternalmetricsDefinitionNotFound ¶
GetEmployeeperformanceExternalmetricsDefinitionNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetEmployeeperformanceExternalmetricsDefinitionNotFound ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionNotFound() *GetEmployeeperformanceExternalmetricsDefinitionNotFound
NewGetEmployeeperformanceExternalmetricsDefinitionNotFound creates a GetEmployeeperformanceExternalmetricsDefinitionNotFound with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition not found response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition not found response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition not found response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition not found response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition not found response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionNotFound) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
type GetEmployeeperformanceExternalmetricsDefinitionOK ¶
type GetEmployeeperformanceExternalmetricsDefinitionOK struct {
Payload *models.ExternalMetricDefinition
}
GetEmployeeperformanceExternalmetricsDefinitionOK describes a response with status code 200, with default header values.
successful operation
func NewGetEmployeeperformanceExternalmetricsDefinitionOK ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionOK() *GetEmployeeperformanceExternalmetricsDefinitionOK
NewGetEmployeeperformanceExternalmetricsDefinitionOK creates a GetEmployeeperformanceExternalmetricsDefinitionOK with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) GetPayload() *models.ExternalMetricDefinition
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition o k response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition o k response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition o k response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition o k response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition o k response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionOK) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionOK) String() string
type GetEmployeeperformanceExternalmetricsDefinitionParams ¶
type GetEmployeeperformanceExternalmetricsDefinitionParams struct {
/* MetricID.
Specifies the External Metric Definition ID
*/
MetricID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetEmployeeperformanceExternalmetricsDefinitionParams contains all the parameters to send to the API endpoint
for the get employeeperformance externalmetrics definition operation. Typically these are written to a http.Request.
func NewGetEmployeeperformanceExternalmetricsDefinitionParams ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionParams() *GetEmployeeperformanceExternalmetricsDefinitionParams
NewGetEmployeeperformanceExternalmetricsDefinitionParams creates a new GetEmployeeperformanceExternalmetricsDefinitionParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithContext ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionParams
NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithContext creates a new GetEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a context for a request.
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionParams
NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient creates a new GetEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a custom HTTPClient for a request.
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionParams
NewGetEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout creates a new GetEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a timeout on a request.
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) SetContext ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
SetContext adds the context to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
SetDefaults hydrates default values in the get employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WithContext ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionParams
WithContext adds the context to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *GetEmployeeperformanceExternalmetricsDefinitionParams
WithDefaults hydrates default values in the get employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionParams
WithHTTPClient adds the HTTPClient to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *GetEmployeeperformanceExternalmetricsDefinitionParams
WithMetricID adds the metricID to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionParams
WithTimeout adds the timeout to the get employeeperformance externalmetrics definition params
func (*GetEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetEmployeeperformanceExternalmetricsDefinitionReader ¶
type GetEmployeeperformanceExternalmetricsDefinitionReader struct {
// contains filtered or unexported fields
}
GetEmployeeperformanceExternalmetricsDefinitionReader is a Reader for the GetEmployeeperformanceExternalmetricsDefinition structure.
func (*GetEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
type GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge() *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
NewGetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge creates a GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition request entity too large response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition request entity too large response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition request entity too large response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition request entity too large response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition request entity too large response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
type GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
type GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionRequestTimeout() *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout
NewGetEmployeeperformanceExternalmetricsDefinitionRequestTimeout creates a GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition request timeout response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition request timeout response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition request timeout response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition request timeout response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition request timeout response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
type GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
type GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable struct {
}
GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable() *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
NewGetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable creates a GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition service unavailable response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition service unavailable response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition service unavailable response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition service unavailable response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition service unavailable response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
type GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
type GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionTooManyRequests() *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests
NewGetEmployeeperformanceExternalmetricsDefinitionTooManyRequests creates a GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition too many requests response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition too many requests response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition too many requests response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition too many requests response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition too many requests response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
type GetEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
type GetEmployeeperformanceExternalmetricsDefinitionUnauthorized struct {
}
GetEmployeeperformanceExternalmetricsDefinitionUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionUnauthorized() *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized
NewGetEmployeeperformanceExternalmetricsDefinitionUnauthorized creates a GetEmployeeperformanceExternalmetricsDefinitionUnauthorized with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition unauthorized response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition unauthorized response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition unauthorized response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition unauthorized response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition unauthorized response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
type GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
type GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType() *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
NewGetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType creates a GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definition unsupported media type response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definition unsupported media type response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definition unsupported media type response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definition unsupported media type response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definition unsupported media type response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsBadRequest ¶
type GetEmployeeperformanceExternalmetricsDefinitionsBadRequest struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetEmployeeperformanceExternalmetricsDefinitionsBadRequest ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsBadRequest() *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest
NewGetEmployeeperformanceExternalmetricsDefinitionsBadRequest creates a GetEmployeeperformanceExternalmetricsDefinitionsBadRequest with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions bad request response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions bad request response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions bad request response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions bad request response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions bad request response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsBadRequest) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsForbidden ¶
GetEmployeeperformanceExternalmetricsDefinitionsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetEmployeeperformanceExternalmetricsDefinitionsForbidden ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsForbidden() *GetEmployeeperformanceExternalmetricsDefinitionsForbidden
NewGetEmployeeperformanceExternalmetricsDefinitionsForbidden creates a GetEmployeeperformanceExternalmetricsDefinitionsForbidden with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions forbidden response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions forbidden response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions forbidden response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions forbidden response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions forbidden response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsForbidden) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsForbidden) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout ¶
type GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout() *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout
NewGetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout creates a GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions gateway timeout response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions gateway timeout response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions gateway timeout response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions gateway timeout response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions gateway timeout response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError ¶
type GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetEmployeeperformanceExternalmetricsDefinitionsInternalServerError ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsInternalServerError() *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError
NewGetEmployeeperformanceExternalmetricsDefinitionsInternalServerError creates a GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions internal server error response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions internal server error response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions internal server error response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions internal server error response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions internal server error response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsNotFound ¶
GetEmployeeperformanceExternalmetricsDefinitionsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetEmployeeperformanceExternalmetricsDefinitionsNotFound ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsNotFound() *GetEmployeeperformanceExternalmetricsDefinitionsNotFound
NewGetEmployeeperformanceExternalmetricsDefinitionsNotFound creates a GetEmployeeperformanceExternalmetricsDefinitionsNotFound with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions not found response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions not found response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions not found response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions not found response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions not found response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsNotFound) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsNotFound) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsOK ¶
type GetEmployeeperformanceExternalmetricsDefinitionsOK struct {
Payload *models.ExternalMetricDefinitionListing
}
GetEmployeeperformanceExternalmetricsDefinitionsOK describes a response with status code 200, with default header values.
successful operation
func NewGetEmployeeperformanceExternalmetricsDefinitionsOK ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsOK() *GetEmployeeperformanceExternalmetricsDefinitionsOK
NewGetEmployeeperformanceExternalmetricsDefinitionsOK creates a GetEmployeeperformanceExternalmetricsDefinitionsOK with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload() *models.ExternalMetricDefinitionListing
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions o k response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions o k response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions o k response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions o k response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions o k response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsOK) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsOK) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsParams ¶
type GetEmployeeperformanceExternalmetricsDefinitionsParams struct {
/* PageNumber.
Page number
Format: int32
Default: 1
*/
PageNumber *int32
/* PageSize.
Page size
Format: int32
Default: 25
*/
PageSize *int32
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetEmployeeperformanceExternalmetricsDefinitionsParams contains all the parameters to send to the API endpoint
for the get employeeperformance externalmetrics definitions operation. Typically these are written to a http.Request.
func NewGetEmployeeperformanceExternalmetricsDefinitionsParams ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsParams() *GetEmployeeperformanceExternalmetricsDefinitionsParams
NewGetEmployeeperformanceExternalmetricsDefinitionsParams creates a new GetEmployeeperformanceExternalmetricsDefinitionsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithContext ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionsParams
NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithContext creates a new GetEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a context for a request.
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionsParams
NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient creates a new GetEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a custom HTTPClient for a request.
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionsParams
NewGetEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout creates a new GetEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a timeout on a request.
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetContext ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetContext(ctx context.Context)
SetContext adds the context to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults()
SetDefaults hydrates default values in the get employeeperformance externalmetrics definitions params (not the query body).
All values with no default are reset to their zero value.
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageNumber ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageNumber(pageNumber *int32)
SetPageNumber adds the pageNumber to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageSize ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetPageSize(pageSize *int32)
SetPageSize adds the pageSize to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithContext ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithContext(ctx context.Context) *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithContext adds the context to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults() *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithDefaults hydrates default values in the get employeeperformance externalmetrics definitions params (not the query body).
All values with no default are reset to their zero value.
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient(client *http.Client) *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithHTTPClient adds the HTTPClient to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageNumber ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageNumber(pageNumber *int32) *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithPageNumber adds the pageNumber to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageSize ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithPageSize(pageSize *int32) *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithPageSize adds the pageSize to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout(timeout time.Duration) *GetEmployeeperformanceExternalmetricsDefinitionsParams
WithTimeout adds the timeout to the get employeeperformance externalmetrics definitions params
func (*GetEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetEmployeeperformanceExternalmetricsDefinitionsReader ¶
type GetEmployeeperformanceExternalmetricsDefinitionsReader struct {
// contains filtered or unexported fields
}
GetEmployeeperformanceExternalmetricsDefinitionsReader is a Reader for the GetEmployeeperformanceExternalmetricsDefinitions structure.
func (*GetEmployeeperformanceExternalmetricsDefinitionsReader) ReadResponse ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge ¶
type GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge() *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge
NewGetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge creates a GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions request entity too large response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions request entity too large response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions request entity too large response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions request entity too large response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions request entity too large response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout ¶
type GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout() *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout
NewGetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout creates a GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions request timeout response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions request timeout response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions request timeout response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions request timeout response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions request timeout response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable ¶
type GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable struct {
}
GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable() *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable
NewGetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable creates a GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions service unavailable response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions service unavailable response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions service unavailable response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions service unavailable response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions service unavailable response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests ¶
type GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests() *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests
NewGetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests creates a GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions too many requests response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions too many requests response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions too many requests response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions too many requests response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions too many requests response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized ¶
type GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized struct {
}
GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetEmployeeperformanceExternalmetricsDefinitionsUnauthorized ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsUnauthorized() *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized
NewGetEmployeeperformanceExternalmetricsDefinitionsUnauthorized creates a GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions unauthorized response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions unauthorized response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions unauthorized response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions unauthorized response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions unauthorized response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String() string
type GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType ¶
type GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType ¶
func NewGetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType() *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType
NewGetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType creates a GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType with default headers values
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error() string
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get employeeperformance externalmetrics definitions unsupported media type response has a 4xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get employeeperformance externalmetrics definitions unsupported media type response a status code equal to that given
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get employeeperformance externalmetrics definitions unsupported media type response has a 3xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get employeeperformance externalmetrics definitions unsupported media type response has a 5xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get employeeperformance externalmetrics definitions unsupported media type response has a 2xx status code
func (*GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String ¶
func (o *GetEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String() string
type GetGamificationLeaderboardAllBadRequest ¶
GetGamificationLeaderboardAllBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationLeaderboardAllBadRequest ¶
func NewGetGamificationLeaderboardAllBadRequest() *GetGamificationLeaderboardAllBadRequest
NewGetGamificationLeaderboardAllBadRequest creates a GetGamificationLeaderboardAllBadRequest with default headers values
func (*GetGamificationLeaderboardAllBadRequest) Error ¶
func (o *GetGamificationLeaderboardAllBadRequest) Error() string
func (*GetGamificationLeaderboardAllBadRequest) GetPayload ¶
func (o *GetGamificationLeaderboardAllBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBadRequest) IsClientError ¶
func (o *GetGamificationLeaderboardAllBadRequest) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bad request response has a 4xx status code
func (*GetGamificationLeaderboardAllBadRequest) IsCode ¶
func (o *GetGamificationLeaderboardAllBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bad request response a status code equal to that given
func (*GetGamificationLeaderboardAllBadRequest) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bad request response has a 3xx status code
func (*GetGamificationLeaderboardAllBadRequest) IsServerError ¶
func (o *GetGamificationLeaderboardAllBadRequest) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bad request response has a 5xx status code
func (*GetGamificationLeaderboardAllBadRequest) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bad request response has a 2xx status code
func (*GetGamificationLeaderboardAllBadRequest) String ¶
func (o *GetGamificationLeaderboardAllBadRequest) String() string
type GetGamificationLeaderboardAllBestpointsBadRequest ¶
GetGamificationLeaderboardAllBestpointsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationLeaderboardAllBestpointsBadRequest ¶
func NewGetGamificationLeaderboardAllBestpointsBadRequest() *GetGamificationLeaderboardAllBestpointsBadRequest
NewGetGamificationLeaderboardAllBestpointsBadRequest creates a GetGamificationLeaderboardAllBestpointsBadRequest with default headers values
func (*GetGamificationLeaderboardAllBestpointsBadRequest) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) Error() string
func (*GetGamificationLeaderboardAllBestpointsBadRequest) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsBadRequest) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints bad request response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsBadRequest) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints bad request response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsBadRequest) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints bad request response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsBadRequest) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints bad request response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsBadRequest) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints bad request response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsBadRequest) String ¶
func (o *GetGamificationLeaderboardAllBestpointsBadRequest) String() string
type GetGamificationLeaderboardAllBestpointsForbidden ¶
GetGamificationLeaderboardAllBestpointsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationLeaderboardAllBestpointsForbidden ¶
func NewGetGamificationLeaderboardAllBestpointsForbidden() *GetGamificationLeaderboardAllBestpointsForbidden
NewGetGamificationLeaderboardAllBestpointsForbidden creates a GetGamificationLeaderboardAllBestpointsForbidden with default headers values
func (*GetGamificationLeaderboardAllBestpointsForbidden) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) Error() string
func (*GetGamificationLeaderboardAllBestpointsForbidden) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsForbidden) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints forbidden response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsForbidden) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints forbidden response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsForbidden) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints forbidden response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsForbidden) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints forbidden response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsForbidden) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints forbidden response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsForbidden) String ¶
func (o *GetGamificationLeaderboardAllBestpointsForbidden) String() string
type GetGamificationLeaderboardAllBestpointsGatewayTimeout ¶
GetGamificationLeaderboardAllBestpointsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationLeaderboardAllBestpointsGatewayTimeout ¶
func NewGetGamificationLeaderboardAllBestpointsGatewayTimeout() *GetGamificationLeaderboardAllBestpointsGatewayTimeout
NewGetGamificationLeaderboardAllBestpointsGatewayTimeout creates a GetGamificationLeaderboardAllBestpointsGatewayTimeout with default headers values
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) Error() string
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints gateway timeout response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints gateway timeout response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints gateway timeout response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints gateway timeout response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints gateway timeout response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsGatewayTimeout) String ¶
func (o *GetGamificationLeaderboardAllBestpointsGatewayTimeout) String() string
type GetGamificationLeaderboardAllBestpointsInternalServerError ¶
type GetGamificationLeaderboardAllBestpointsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationLeaderboardAllBestpointsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationLeaderboardAllBestpointsInternalServerError ¶
func NewGetGamificationLeaderboardAllBestpointsInternalServerError() *GetGamificationLeaderboardAllBestpointsInternalServerError
NewGetGamificationLeaderboardAllBestpointsInternalServerError creates a GetGamificationLeaderboardAllBestpointsInternalServerError with default headers values
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) Error() string
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints internal server error response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints internal server error response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints internal server error response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints internal server error response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints internal server error response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsInternalServerError) String ¶
func (o *GetGamificationLeaderboardAllBestpointsInternalServerError) String() string
type GetGamificationLeaderboardAllBestpointsNotFound ¶
GetGamificationLeaderboardAllBestpointsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationLeaderboardAllBestpointsNotFound ¶
func NewGetGamificationLeaderboardAllBestpointsNotFound() *GetGamificationLeaderboardAllBestpointsNotFound
NewGetGamificationLeaderboardAllBestpointsNotFound creates a GetGamificationLeaderboardAllBestpointsNotFound with default headers values
func (*GetGamificationLeaderboardAllBestpointsNotFound) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) Error() string
func (*GetGamificationLeaderboardAllBestpointsNotFound) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsNotFound) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints not found response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsNotFound) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints not found response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsNotFound) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints not found response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsNotFound) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints not found response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsNotFound) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints not found response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsNotFound) String ¶
func (o *GetGamificationLeaderboardAllBestpointsNotFound) String() string
type GetGamificationLeaderboardAllBestpointsOK ¶
type GetGamificationLeaderboardAllBestpointsOK struct {
Payload *models.OverallBestPoints
}
GetGamificationLeaderboardAllBestpointsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationLeaderboardAllBestpointsOK ¶
func NewGetGamificationLeaderboardAllBestpointsOK() *GetGamificationLeaderboardAllBestpointsOK
NewGetGamificationLeaderboardAllBestpointsOK creates a GetGamificationLeaderboardAllBestpointsOK with default headers values
func (*GetGamificationLeaderboardAllBestpointsOK) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) Error() string
func (*GetGamificationLeaderboardAllBestpointsOK) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) GetPayload() *models.OverallBestPoints
func (*GetGamificationLeaderboardAllBestpointsOK) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints o k response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsOK) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints o k response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsOK) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints o k response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsOK) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints o k response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsOK) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints o k response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsOK) String ¶
func (o *GetGamificationLeaderboardAllBestpointsOK) String() string
type GetGamificationLeaderboardAllBestpointsParams ¶
type GetGamificationLeaderboardAllBestpointsParams struct {
/* FilterID.
ID for the filter type. For example, division or performance profile Id
*/
FilterID string
/* FilterType.
Filter type for the query request.
*/
FilterType string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationLeaderboardAllBestpointsParams contains all the parameters to send to the API endpoint
for the get gamification leaderboard all bestpoints operation. Typically these are written to a http.Request.
func NewGetGamificationLeaderboardAllBestpointsParams ¶
func NewGetGamificationLeaderboardAllBestpointsParams() *GetGamificationLeaderboardAllBestpointsParams
NewGetGamificationLeaderboardAllBestpointsParams creates a new GetGamificationLeaderboardAllBestpointsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationLeaderboardAllBestpointsParamsWithContext ¶
func NewGetGamificationLeaderboardAllBestpointsParamsWithContext(ctx context.Context) *GetGamificationLeaderboardAllBestpointsParams
NewGetGamificationLeaderboardAllBestpointsParamsWithContext creates a new GetGamificationLeaderboardAllBestpointsParams object with the ability to set a context for a request.
func NewGetGamificationLeaderboardAllBestpointsParamsWithHTTPClient ¶
func NewGetGamificationLeaderboardAllBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllBestpointsParams
NewGetGamificationLeaderboardAllBestpointsParamsWithHTTPClient creates a new GetGamificationLeaderboardAllBestpointsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationLeaderboardAllBestpointsParamsWithTimeout ¶
func NewGetGamificationLeaderboardAllBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllBestpointsParams
NewGetGamificationLeaderboardAllBestpointsParamsWithTimeout creates a new GetGamificationLeaderboardAllBestpointsParams object with the ability to set a timeout on a request.
func (*GetGamificationLeaderboardAllBestpointsParams) SetContext ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) SetDefaults ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification leaderboard all bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardAllBestpointsParams) SetFilterID ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetFilterID(filterID string)
SetFilterID adds the filterId to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) SetFilterType ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) SetHTTPClient ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) SetTimeout ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WithContext ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithContext(ctx context.Context) *GetGamificationLeaderboardAllBestpointsParams
WithContext adds the context to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WithDefaults ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithDefaults() *GetGamificationLeaderboardAllBestpointsParams
WithDefaults hydrates default values in the get gamification leaderboard all bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardAllBestpointsParams) WithFilterID ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithFilterID(filterID string) *GetGamificationLeaderboardAllBestpointsParams
WithFilterID adds the filterID to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WithFilterType ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithFilterType(filterType string) *GetGamificationLeaderboardAllBestpointsParams
WithFilterType adds the filterType to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WithHTTPClient ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllBestpointsParams
WithHTTPClient adds the HTTPClient to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WithTimeout ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllBestpointsParams
WithTimeout adds the timeout to the get gamification leaderboard all bestpoints params
func (*GetGamificationLeaderboardAllBestpointsParams) WriteToRequest ¶
func (o *GetGamificationLeaderboardAllBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationLeaderboardAllBestpointsReader ¶
type GetGamificationLeaderboardAllBestpointsReader struct {
// contains filtered or unexported fields
}
GetGamificationLeaderboardAllBestpointsReader is a Reader for the GetGamificationLeaderboardAllBestpoints structure.
func (*GetGamificationLeaderboardAllBestpointsReader) ReadResponse ¶
func (o *GetGamificationLeaderboardAllBestpointsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge ¶
type GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationLeaderboardAllBestpointsRequestEntityTooLarge ¶
func NewGetGamificationLeaderboardAllBestpointsRequestEntityTooLarge() *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge
NewGetGamificationLeaderboardAllBestpointsRequestEntityTooLarge creates a GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge with default headers values
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) Error() string
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints request entity too large response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints request entity too large response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints request entity too large response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints request entity too large response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints request entity too large response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) String ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestEntityTooLarge) String() string
type GetGamificationLeaderboardAllBestpointsRequestTimeout ¶
GetGamificationLeaderboardAllBestpointsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationLeaderboardAllBestpointsRequestTimeout ¶
func NewGetGamificationLeaderboardAllBestpointsRequestTimeout() *GetGamificationLeaderboardAllBestpointsRequestTimeout
NewGetGamificationLeaderboardAllBestpointsRequestTimeout creates a GetGamificationLeaderboardAllBestpointsRequestTimeout with default headers values
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) Error() string
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints request timeout response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints request timeout response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints request timeout response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints request timeout response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints request timeout response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsRequestTimeout) String ¶
func (o *GetGamificationLeaderboardAllBestpointsRequestTimeout) String() string
type GetGamificationLeaderboardAllBestpointsServiceUnavailable ¶
type GetGamificationLeaderboardAllBestpointsServiceUnavailable struct {
}
GetGamificationLeaderboardAllBestpointsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationLeaderboardAllBestpointsServiceUnavailable ¶
func NewGetGamificationLeaderboardAllBestpointsServiceUnavailable() *GetGamificationLeaderboardAllBestpointsServiceUnavailable
NewGetGamificationLeaderboardAllBestpointsServiceUnavailable creates a GetGamificationLeaderboardAllBestpointsServiceUnavailable with default headers values
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) Error() string
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints service unavailable response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints service unavailable response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints service unavailable response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints service unavailable response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints service unavailable response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsServiceUnavailable) String ¶
func (o *GetGamificationLeaderboardAllBestpointsServiceUnavailable) String() string
type GetGamificationLeaderboardAllBestpointsTooManyRequests ¶
GetGamificationLeaderboardAllBestpointsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationLeaderboardAllBestpointsTooManyRequests ¶
func NewGetGamificationLeaderboardAllBestpointsTooManyRequests() *GetGamificationLeaderboardAllBestpointsTooManyRequests
NewGetGamificationLeaderboardAllBestpointsTooManyRequests creates a GetGamificationLeaderboardAllBestpointsTooManyRequests with default headers values
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) Error() string
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints too many requests response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints too many requests response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints too many requests response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints too many requests response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints too many requests response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsTooManyRequests) String ¶
func (o *GetGamificationLeaderboardAllBestpointsTooManyRequests) String() string
type GetGamificationLeaderboardAllBestpointsUnauthorized ¶
type GetGamificationLeaderboardAllBestpointsUnauthorized struct {
}
GetGamificationLeaderboardAllBestpointsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationLeaderboardAllBestpointsUnauthorized ¶
func NewGetGamificationLeaderboardAllBestpointsUnauthorized() *GetGamificationLeaderboardAllBestpointsUnauthorized
NewGetGamificationLeaderboardAllBestpointsUnauthorized creates a GetGamificationLeaderboardAllBestpointsUnauthorized with default headers values
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) Error() string
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints unauthorized response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints unauthorized response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints unauthorized response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints unauthorized response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints unauthorized response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsUnauthorized) String ¶
func (o *GetGamificationLeaderboardAllBestpointsUnauthorized) String() string
type GetGamificationLeaderboardAllBestpointsUnsupportedMediaType ¶
type GetGamificationLeaderboardAllBestpointsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationLeaderboardAllBestpointsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationLeaderboardAllBestpointsUnsupportedMediaType ¶
func NewGetGamificationLeaderboardAllBestpointsUnsupportedMediaType() *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType
NewGetGamificationLeaderboardAllBestpointsUnsupportedMediaType creates a GetGamificationLeaderboardAllBestpointsUnsupportedMediaType with default headers values
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) Error ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) Error() string
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all bestpoints unsupported media type response has a 4xx status code
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all bestpoints unsupported media type response a status code equal to that given
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all bestpoints unsupported media type response has a 3xx status code
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all bestpoints unsupported media type response has a 5xx status code
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all bestpoints unsupported media type response has a 2xx status code
func (*GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) String ¶
func (o *GetGamificationLeaderboardAllBestpointsUnsupportedMediaType) String() string
type GetGamificationLeaderboardAllForbidden ¶
GetGamificationLeaderboardAllForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationLeaderboardAllForbidden ¶
func NewGetGamificationLeaderboardAllForbidden() *GetGamificationLeaderboardAllForbidden
NewGetGamificationLeaderboardAllForbidden creates a GetGamificationLeaderboardAllForbidden with default headers values
func (*GetGamificationLeaderboardAllForbidden) Error ¶
func (o *GetGamificationLeaderboardAllForbidden) Error() string
func (*GetGamificationLeaderboardAllForbidden) GetPayload ¶
func (o *GetGamificationLeaderboardAllForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllForbidden) IsClientError ¶
func (o *GetGamificationLeaderboardAllForbidden) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all forbidden response has a 4xx status code
func (*GetGamificationLeaderboardAllForbidden) IsCode ¶
func (o *GetGamificationLeaderboardAllForbidden) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all forbidden response a status code equal to that given
func (*GetGamificationLeaderboardAllForbidden) IsRedirect ¶
func (o *GetGamificationLeaderboardAllForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all forbidden response has a 3xx status code
func (*GetGamificationLeaderboardAllForbidden) IsServerError ¶
func (o *GetGamificationLeaderboardAllForbidden) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all forbidden response has a 5xx status code
func (*GetGamificationLeaderboardAllForbidden) IsSuccess ¶
func (o *GetGamificationLeaderboardAllForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all forbidden response has a 2xx status code
func (*GetGamificationLeaderboardAllForbidden) String ¶
func (o *GetGamificationLeaderboardAllForbidden) String() string
type GetGamificationLeaderboardAllGatewayTimeout ¶
GetGamificationLeaderboardAllGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationLeaderboardAllGatewayTimeout ¶
func NewGetGamificationLeaderboardAllGatewayTimeout() *GetGamificationLeaderboardAllGatewayTimeout
NewGetGamificationLeaderboardAllGatewayTimeout creates a GetGamificationLeaderboardAllGatewayTimeout with default headers values
func (*GetGamificationLeaderboardAllGatewayTimeout) Error ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) Error() string
func (*GetGamificationLeaderboardAllGatewayTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllGatewayTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all gateway timeout response has a 4xx status code
func (*GetGamificationLeaderboardAllGatewayTimeout) IsCode ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all gateway timeout response a status code equal to that given
func (*GetGamificationLeaderboardAllGatewayTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all gateway timeout response has a 3xx status code
func (*GetGamificationLeaderboardAllGatewayTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all gateway timeout response has a 5xx status code
func (*GetGamificationLeaderboardAllGatewayTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all gateway timeout response has a 2xx status code
func (*GetGamificationLeaderboardAllGatewayTimeout) String ¶
func (o *GetGamificationLeaderboardAllGatewayTimeout) String() string
type GetGamificationLeaderboardAllInternalServerError ¶
GetGamificationLeaderboardAllInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationLeaderboardAllInternalServerError ¶
func NewGetGamificationLeaderboardAllInternalServerError() *GetGamificationLeaderboardAllInternalServerError
NewGetGamificationLeaderboardAllInternalServerError creates a GetGamificationLeaderboardAllInternalServerError with default headers values
func (*GetGamificationLeaderboardAllInternalServerError) Error ¶
func (o *GetGamificationLeaderboardAllInternalServerError) Error() string
func (*GetGamificationLeaderboardAllInternalServerError) GetPayload ¶
func (o *GetGamificationLeaderboardAllInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllInternalServerError) IsClientError ¶
func (o *GetGamificationLeaderboardAllInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all internal server error response has a 4xx status code
func (*GetGamificationLeaderboardAllInternalServerError) IsCode ¶
func (o *GetGamificationLeaderboardAllInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all internal server error response a status code equal to that given
func (*GetGamificationLeaderboardAllInternalServerError) IsRedirect ¶
func (o *GetGamificationLeaderboardAllInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all internal server error response has a 3xx status code
func (*GetGamificationLeaderboardAllInternalServerError) IsServerError ¶
func (o *GetGamificationLeaderboardAllInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all internal server error response has a 5xx status code
func (*GetGamificationLeaderboardAllInternalServerError) IsSuccess ¶
func (o *GetGamificationLeaderboardAllInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all internal server error response has a 2xx status code
func (*GetGamificationLeaderboardAllInternalServerError) String ¶
func (o *GetGamificationLeaderboardAllInternalServerError) String() string
type GetGamificationLeaderboardAllNotFound ¶
GetGamificationLeaderboardAllNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationLeaderboardAllNotFound ¶
func NewGetGamificationLeaderboardAllNotFound() *GetGamificationLeaderboardAllNotFound
NewGetGamificationLeaderboardAllNotFound creates a GetGamificationLeaderboardAllNotFound with default headers values
func (*GetGamificationLeaderboardAllNotFound) Error ¶
func (o *GetGamificationLeaderboardAllNotFound) Error() string
func (*GetGamificationLeaderboardAllNotFound) GetPayload ¶
func (o *GetGamificationLeaderboardAllNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllNotFound) IsClientError ¶
func (o *GetGamificationLeaderboardAllNotFound) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all not found response has a 4xx status code
func (*GetGamificationLeaderboardAllNotFound) IsCode ¶
func (o *GetGamificationLeaderboardAllNotFound) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all not found response a status code equal to that given
func (*GetGamificationLeaderboardAllNotFound) IsRedirect ¶
func (o *GetGamificationLeaderboardAllNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all not found response has a 3xx status code
func (*GetGamificationLeaderboardAllNotFound) IsServerError ¶
func (o *GetGamificationLeaderboardAllNotFound) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all not found response has a 5xx status code
func (*GetGamificationLeaderboardAllNotFound) IsSuccess ¶
func (o *GetGamificationLeaderboardAllNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all not found response has a 2xx status code
func (*GetGamificationLeaderboardAllNotFound) String ¶
func (o *GetGamificationLeaderboardAllNotFound) String() string
type GetGamificationLeaderboardAllOK ¶
type GetGamificationLeaderboardAllOK struct {
Payload *models.Leaderboard
}
GetGamificationLeaderboardAllOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationLeaderboardAllOK ¶
func NewGetGamificationLeaderboardAllOK() *GetGamificationLeaderboardAllOK
NewGetGamificationLeaderboardAllOK creates a GetGamificationLeaderboardAllOK with default headers values
func (*GetGamificationLeaderboardAllOK) Error ¶
func (o *GetGamificationLeaderboardAllOK) Error() string
func (*GetGamificationLeaderboardAllOK) GetPayload ¶
func (o *GetGamificationLeaderboardAllOK) GetPayload() *models.Leaderboard
func (*GetGamificationLeaderboardAllOK) IsClientError ¶
func (o *GetGamificationLeaderboardAllOK) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all o k response has a 4xx status code
func (*GetGamificationLeaderboardAllOK) IsCode ¶
func (o *GetGamificationLeaderboardAllOK) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all o k response a status code equal to that given
func (*GetGamificationLeaderboardAllOK) IsRedirect ¶
func (o *GetGamificationLeaderboardAllOK) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all o k response has a 3xx status code
func (*GetGamificationLeaderboardAllOK) IsServerError ¶
func (o *GetGamificationLeaderboardAllOK) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all o k response has a 5xx status code
func (*GetGamificationLeaderboardAllOK) IsSuccess ¶
func (o *GetGamificationLeaderboardAllOK) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all o k response has a 2xx status code
func (*GetGamificationLeaderboardAllOK) String ¶
func (o *GetGamificationLeaderboardAllOK) String() string
type GetGamificationLeaderboardAllParams ¶
type GetGamificationLeaderboardAllParams struct {
/* EndWorkday.
End workday to retrieve for the leaderboard. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* FilterID.
ID for the filter type. For example, division or performance profile Id
*/
FilterID string
/* FilterType.
Filter type for the query request.
*/
FilterType string
/* MetricID.
Metric Id for which the leaderboard is to be generated. The total points is used if nothing is given.
*/
MetricID *string
/* StartWorkday.
Start workday to retrieve for the leaderboard. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationLeaderboardAllParams contains all the parameters to send to the API endpoint
for the get gamification leaderboard all operation. Typically these are written to a http.Request.
func NewGetGamificationLeaderboardAllParams ¶
func NewGetGamificationLeaderboardAllParams() *GetGamificationLeaderboardAllParams
NewGetGamificationLeaderboardAllParams creates a new GetGamificationLeaderboardAllParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationLeaderboardAllParamsWithContext ¶
func NewGetGamificationLeaderboardAllParamsWithContext(ctx context.Context) *GetGamificationLeaderboardAllParams
NewGetGamificationLeaderboardAllParamsWithContext creates a new GetGamificationLeaderboardAllParams object with the ability to set a context for a request.
func NewGetGamificationLeaderboardAllParamsWithHTTPClient ¶
func NewGetGamificationLeaderboardAllParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllParams
NewGetGamificationLeaderboardAllParamsWithHTTPClient creates a new GetGamificationLeaderboardAllParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationLeaderboardAllParamsWithTimeout ¶
func NewGetGamificationLeaderboardAllParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllParams
NewGetGamificationLeaderboardAllParamsWithTimeout creates a new GetGamificationLeaderboardAllParams object with the ability to set a timeout on a request.
func (*GetGamificationLeaderboardAllParams) SetContext ¶
func (o *GetGamificationLeaderboardAllParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetDefaults ¶
func (o *GetGamificationLeaderboardAllParams) SetDefaults()
SetDefaults hydrates default values in the get gamification leaderboard all params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardAllParams) SetEndWorkday ¶
func (o *GetGamificationLeaderboardAllParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetFilterID ¶
func (o *GetGamificationLeaderboardAllParams) SetFilterID(filterID string)
SetFilterID adds the filterId to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetFilterType ¶
func (o *GetGamificationLeaderboardAllParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetHTTPClient ¶
func (o *GetGamificationLeaderboardAllParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetMetricID ¶
func (o *GetGamificationLeaderboardAllParams) SetMetricID(metricID *string)
SetMetricID adds the metricId to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetStartWorkday ¶
func (o *GetGamificationLeaderboardAllParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) SetTimeout ¶
func (o *GetGamificationLeaderboardAllParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithContext ¶
func (o *GetGamificationLeaderboardAllParams) WithContext(ctx context.Context) *GetGamificationLeaderboardAllParams
WithContext adds the context to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithDefaults ¶
func (o *GetGamificationLeaderboardAllParams) WithDefaults() *GetGamificationLeaderboardAllParams
WithDefaults hydrates default values in the get gamification leaderboard all params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardAllParams) WithEndWorkday ¶
func (o *GetGamificationLeaderboardAllParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationLeaderboardAllParams
WithEndWorkday adds the endWorkday to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithFilterID ¶
func (o *GetGamificationLeaderboardAllParams) WithFilterID(filterID string) *GetGamificationLeaderboardAllParams
WithFilterID adds the filterID to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithFilterType ¶
func (o *GetGamificationLeaderboardAllParams) WithFilterType(filterType string) *GetGamificationLeaderboardAllParams
WithFilterType adds the filterType to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithHTTPClient ¶
func (o *GetGamificationLeaderboardAllParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardAllParams
WithHTTPClient adds the HTTPClient to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithMetricID ¶
func (o *GetGamificationLeaderboardAllParams) WithMetricID(metricID *string) *GetGamificationLeaderboardAllParams
WithMetricID adds the metricID to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithStartWorkday ¶
func (o *GetGamificationLeaderboardAllParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationLeaderboardAllParams
WithStartWorkday adds the startWorkday to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WithTimeout ¶
func (o *GetGamificationLeaderboardAllParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardAllParams
WithTimeout adds the timeout to the get gamification leaderboard all params
func (*GetGamificationLeaderboardAllParams) WriteToRequest ¶
func (o *GetGamificationLeaderboardAllParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationLeaderboardAllReader ¶
type GetGamificationLeaderboardAllReader struct {
// contains filtered or unexported fields
}
GetGamificationLeaderboardAllReader is a Reader for the GetGamificationLeaderboardAll structure.
func (*GetGamificationLeaderboardAllReader) ReadResponse ¶
func (o *GetGamificationLeaderboardAllReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationLeaderboardAllRequestEntityTooLarge ¶
GetGamificationLeaderboardAllRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationLeaderboardAllRequestEntityTooLarge ¶
func NewGetGamificationLeaderboardAllRequestEntityTooLarge() *GetGamificationLeaderboardAllRequestEntityTooLarge
NewGetGamificationLeaderboardAllRequestEntityTooLarge creates a GetGamificationLeaderboardAllRequestEntityTooLarge with default headers values
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) Error ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) Error() string
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all request entity too large response has a 4xx status code
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all request entity too large response a status code equal to that given
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all request entity too large response has a 3xx status code
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all request entity too large response has a 5xx status code
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all request entity too large response has a 2xx status code
func (*GetGamificationLeaderboardAllRequestEntityTooLarge) String ¶
func (o *GetGamificationLeaderboardAllRequestEntityTooLarge) String() string
type GetGamificationLeaderboardAllRequestTimeout ¶
GetGamificationLeaderboardAllRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationLeaderboardAllRequestTimeout ¶
func NewGetGamificationLeaderboardAllRequestTimeout() *GetGamificationLeaderboardAllRequestTimeout
NewGetGamificationLeaderboardAllRequestTimeout creates a GetGamificationLeaderboardAllRequestTimeout with default headers values
func (*GetGamificationLeaderboardAllRequestTimeout) Error ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) Error() string
func (*GetGamificationLeaderboardAllRequestTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllRequestTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all request timeout response has a 4xx status code
func (*GetGamificationLeaderboardAllRequestTimeout) IsCode ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all request timeout response a status code equal to that given
func (*GetGamificationLeaderboardAllRequestTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all request timeout response has a 3xx status code
func (*GetGamificationLeaderboardAllRequestTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all request timeout response has a 5xx status code
func (*GetGamificationLeaderboardAllRequestTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all request timeout response has a 2xx status code
func (*GetGamificationLeaderboardAllRequestTimeout) String ¶
func (o *GetGamificationLeaderboardAllRequestTimeout) String() string
type GetGamificationLeaderboardAllServiceUnavailable ¶
type GetGamificationLeaderboardAllServiceUnavailable struct {
}
GetGamificationLeaderboardAllServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationLeaderboardAllServiceUnavailable ¶
func NewGetGamificationLeaderboardAllServiceUnavailable() *GetGamificationLeaderboardAllServiceUnavailable
NewGetGamificationLeaderboardAllServiceUnavailable creates a GetGamificationLeaderboardAllServiceUnavailable with default headers values
func (*GetGamificationLeaderboardAllServiceUnavailable) Error ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) Error() string
func (*GetGamificationLeaderboardAllServiceUnavailable) GetPayload ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllServiceUnavailable) IsClientError ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all service unavailable response has a 4xx status code
func (*GetGamificationLeaderboardAllServiceUnavailable) IsCode ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all service unavailable response a status code equal to that given
func (*GetGamificationLeaderboardAllServiceUnavailable) IsRedirect ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all service unavailable response has a 3xx status code
func (*GetGamificationLeaderboardAllServiceUnavailable) IsServerError ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all service unavailable response has a 5xx status code
func (*GetGamificationLeaderboardAllServiceUnavailable) IsSuccess ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all service unavailable response has a 2xx status code
func (*GetGamificationLeaderboardAllServiceUnavailable) String ¶
func (o *GetGamificationLeaderboardAllServiceUnavailable) String() string
type GetGamificationLeaderboardAllTooManyRequests ¶
GetGamificationLeaderboardAllTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationLeaderboardAllTooManyRequests ¶
func NewGetGamificationLeaderboardAllTooManyRequests() *GetGamificationLeaderboardAllTooManyRequests
NewGetGamificationLeaderboardAllTooManyRequests creates a GetGamificationLeaderboardAllTooManyRequests with default headers values
func (*GetGamificationLeaderboardAllTooManyRequests) Error ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) Error() string
func (*GetGamificationLeaderboardAllTooManyRequests) GetPayload ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllTooManyRequests) IsClientError ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all too many requests response has a 4xx status code
func (*GetGamificationLeaderboardAllTooManyRequests) IsCode ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all too many requests response a status code equal to that given
func (*GetGamificationLeaderboardAllTooManyRequests) IsRedirect ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all too many requests response has a 3xx status code
func (*GetGamificationLeaderboardAllTooManyRequests) IsServerError ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all too many requests response has a 5xx status code
func (*GetGamificationLeaderboardAllTooManyRequests) IsSuccess ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all too many requests response has a 2xx status code
func (*GetGamificationLeaderboardAllTooManyRequests) String ¶
func (o *GetGamificationLeaderboardAllTooManyRequests) String() string
type GetGamificationLeaderboardAllUnauthorized ¶
type GetGamificationLeaderboardAllUnauthorized struct {
}
GetGamificationLeaderboardAllUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationLeaderboardAllUnauthorized ¶
func NewGetGamificationLeaderboardAllUnauthorized() *GetGamificationLeaderboardAllUnauthorized
NewGetGamificationLeaderboardAllUnauthorized creates a GetGamificationLeaderboardAllUnauthorized with default headers values
func (*GetGamificationLeaderboardAllUnauthorized) Error ¶
func (o *GetGamificationLeaderboardAllUnauthorized) Error() string
func (*GetGamificationLeaderboardAllUnauthorized) GetPayload ¶
func (o *GetGamificationLeaderboardAllUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllUnauthorized) IsClientError ¶
func (o *GetGamificationLeaderboardAllUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all unauthorized response has a 4xx status code
func (*GetGamificationLeaderboardAllUnauthorized) IsCode ¶
func (o *GetGamificationLeaderboardAllUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all unauthorized response a status code equal to that given
func (*GetGamificationLeaderboardAllUnauthorized) IsRedirect ¶
func (o *GetGamificationLeaderboardAllUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all unauthorized response has a 3xx status code
func (*GetGamificationLeaderboardAllUnauthorized) IsServerError ¶
func (o *GetGamificationLeaderboardAllUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all unauthorized response has a 5xx status code
func (*GetGamificationLeaderboardAllUnauthorized) IsSuccess ¶
func (o *GetGamificationLeaderboardAllUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all unauthorized response has a 2xx status code
func (*GetGamificationLeaderboardAllUnauthorized) String ¶
func (o *GetGamificationLeaderboardAllUnauthorized) String() string
type GetGamificationLeaderboardAllUnsupportedMediaType ¶
GetGamificationLeaderboardAllUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationLeaderboardAllUnsupportedMediaType ¶
func NewGetGamificationLeaderboardAllUnsupportedMediaType() *GetGamificationLeaderboardAllUnsupportedMediaType
NewGetGamificationLeaderboardAllUnsupportedMediaType creates a GetGamificationLeaderboardAllUnsupportedMediaType with default headers values
func (*GetGamificationLeaderboardAllUnsupportedMediaType) Error ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) Error() string
func (*GetGamificationLeaderboardAllUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardAllUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification leaderboard all unsupported media type response has a 4xx status code
func (*GetGamificationLeaderboardAllUnsupportedMediaType) IsCode ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard all unsupported media type response a status code equal to that given
func (*GetGamificationLeaderboardAllUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard all unsupported media type response has a 3xx status code
func (*GetGamificationLeaderboardAllUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification leaderboard all unsupported media type response has a 5xx status code
func (*GetGamificationLeaderboardAllUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard all unsupported media type response has a 2xx status code
func (*GetGamificationLeaderboardAllUnsupportedMediaType) String ¶
func (o *GetGamificationLeaderboardAllUnsupportedMediaType) String() string
type GetGamificationLeaderboardBadRequest ¶
GetGamificationLeaderboardBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationLeaderboardBadRequest ¶
func NewGetGamificationLeaderboardBadRequest() *GetGamificationLeaderboardBadRequest
NewGetGamificationLeaderboardBadRequest creates a GetGamificationLeaderboardBadRequest with default headers values
func (*GetGamificationLeaderboardBadRequest) Error ¶
func (o *GetGamificationLeaderboardBadRequest) Error() string
func (*GetGamificationLeaderboardBadRequest) GetPayload ¶
func (o *GetGamificationLeaderboardBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBadRequest) IsClientError ¶
func (o *GetGamificationLeaderboardBadRequest) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bad request response has a 4xx status code
func (*GetGamificationLeaderboardBadRequest) IsCode ¶
func (o *GetGamificationLeaderboardBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bad request response a status code equal to that given
func (*GetGamificationLeaderboardBadRequest) IsRedirect ¶
func (o *GetGamificationLeaderboardBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bad request response has a 3xx status code
func (*GetGamificationLeaderboardBadRequest) IsServerError ¶
func (o *GetGamificationLeaderboardBadRequest) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bad request response has a 5xx status code
func (*GetGamificationLeaderboardBadRequest) IsSuccess ¶
func (o *GetGamificationLeaderboardBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bad request response has a 2xx status code
func (*GetGamificationLeaderboardBadRequest) String ¶
func (o *GetGamificationLeaderboardBadRequest) String() string
type GetGamificationLeaderboardBestpointsBadRequest ¶
GetGamificationLeaderboardBestpointsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationLeaderboardBestpointsBadRequest ¶
func NewGetGamificationLeaderboardBestpointsBadRequest() *GetGamificationLeaderboardBestpointsBadRequest
NewGetGamificationLeaderboardBestpointsBadRequest creates a GetGamificationLeaderboardBestpointsBadRequest with default headers values
func (*GetGamificationLeaderboardBestpointsBadRequest) Error ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) Error() string
func (*GetGamificationLeaderboardBestpointsBadRequest) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsBadRequest) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints bad request response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsBadRequest) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints bad request response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsBadRequest) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints bad request response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsBadRequest) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints bad request response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsBadRequest) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints bad request response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsBadRequest) String ¶
func (o *GetGamificationLeaderboardBestpointsBadRequest) String() string
type GetGamificationLeaderboardBestpointsForbidden ¶
GetGamificationLeaderboardBestpointsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationLeaderboardBestpointsForbidden ¶
func NewGetGamificationLeaderboardBestpointsForbidden() *GetGamificationLeaderboardBestpointsForbidden
NewGetGamificationLeaderboardBestpointsForbidden creates a GetGamificationLeaderboardBestpointsForbidden with default headers values
func (*GetGamificationLeaderboardBestpointsForbidden) Error ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) Error() string
func (*GetGamificationLeaderboardBestpointsForbidden) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsForbidden) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints forbidden response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsForbidden) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints forbidden response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsForbidden) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints forbidden response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsForbidden) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints forbidden response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsForbidden) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints forbidden response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsForbidden) String ¶
func (o *GetGamificationLeaderboardBestpointsForbidden) String() string
type GetGamificationLeaderboardBestpointsGatewayTimeout ¶
GetGamificationLeaderboardBestpointsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationLeaderboardBestpointsGatewayTimeout ¶
func NewGetGamificationLeaderboardBestpointsGatewayTimeout() *GetGamificationLeaderboardBestpointsGatewayTimeout
NewGetGamificationLeaderboardBestpointsGatewayTimeout creates a GetGamificationLeaderboardBestpointsGatewayTimeout with default headers values
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) Error ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) Error() string
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints gateway timeout response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints gateway timeout response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints gateway timeout response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints gateway timeout response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints gateway timeout response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsGatewayTimeout) String ¶
func (o *GetGamificationLeaderboardBestpointsGatewayTimeout) String() string
type GetGamificationLeaderboardBestpointsInternalServerError ¶
GetGamificationLeaderboardBestpointsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationLeaderboardBestpointsInternalServerError ¶
func NewGetGamificationLeaderboardBestpointsInternalServerError() *GetGamificationLeaderboardBestpointsInternalServerError
NewGetGamificationLeaderboardBestpointsInternalServerError creates a GetGamificationLeaderboardBestpointsInternalServerError with default headers values
func (*GetGamificationLeaderboardBestpointsInternalServerError) Error ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) Error() string
func (*GetGamificationLeaderboardBestpointsInternalServerError) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsInternalServerError) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints internal server error response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsInternalServerError) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints internal server error response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsInternalServerError) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints internal server error response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsInternalServerError) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints internal server error response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsInternalServerError) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints internal server error response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsInternalServerError) String ¶
func (o *GetGamificationLeaderboardBestpointsInternalServerError) String() string
type GetGamificationLeaderboardBestpointsNotFound ¶
GetGamificationLeaderboardBestpointsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationLeaderboardBestpointsNotFound ¶
func NewGetGamificationLeaderboardBestpointsNotFound() *GetGamificationLeaderboardBestpointsNotFound
NewGetGamificationLeaderboardBestpointsNotFound creates a GetGamificationLeaderboardBestpointsNotFound with default headers values
func (*GetGamificationLeaderboardBestpointsNotFound) Error ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) Error() string
func (*GetGamificationLeaderboardBestpointsNotFound) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsNotFound) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints not found response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsNotFound) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints not found response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsNotFound) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints not found response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsNotFound) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints not found response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsNotFound) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints not found response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsNotFound) String ¶
func (o *GetGamificationLeaderboardBestpointsNotFound) String() string
type GetGamificationLeaderboardBestpointsOK ¶
type GetGamificationLeaderboardBestpointsOK struct {
Payload *models.OverallBestPoints
}
GetGamificationLeaderboardBestpointsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationLeaderboardBestpointsOK ¶
func NewGetGamificationLeaderboardBestpointsOK() *GetGamificationLeaderboardBestpointsOK
NewGetGamificationLeaderboardBestpointsOK creates a GetGamificationLeaderboardBestpointsOK with default headers values
func (*GetGamificationLeaderboardBestpointsOK) Error ¶
func (o *GetGamificationLeaderboardBestpointsOK) Error() string
func (*GetGamificationLeaderboardBestpointsOK) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsOK) GetPayload() *models.OverallBestPoints
func (*GetGamificationLeaderboardBestpointsOK) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsOK) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints o k response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsOK) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsOK) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints o k response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsOK) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsOK) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints o k response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsOK) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsOK) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints o k response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsOK) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsOK) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints o k response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsOK) String ¶
func (o *GetGamificationLeaderboardBestpointsOK) String() string
type GetGamificationLeaderboardBestpointsParams ¶
type GetGamificationLeaderboardBestpointsParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationLeaderboardBestpointsParams contains all the parameters to send to the API endpoint
for the get gamification leaderboard bestpoints operation. Typically these are written to a http.Request.
func NewGetGamificationLeaderboardBestpointsParams ¶
func NewGetGamificationLeaderboardBestpointsParams() *GetGamificationLeaderboardBestpointsParams
NewGetGamificationLeaderboardBestpointsParams creates a new GetGamificationLeaderboardBestpointsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationLeaderboardBestpointsParamsWithContext ¶
func NewGetGamificationLeaderboardBestpointsParamsWithContext(ctx context.Context) *GetGamificationLeaderboardBestpointsParams
NewGetGamificationLeaderboardBestpointsParamsWithContext creates a new GetGamificationLeaderboardBestpointsParams object with the ability to set a context for a request.
func NewGetGamificationLeaderboardBestpointsParamsWithHTTPClient ¶
func NewGetGamificationLeaderboardBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardBestpointsParams
NewGetGamificationLeaderboardBestpointsParamsWithHTTPClient creates a new GetGamificationLeaderboardBestpointsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationLeaderboardBestpointsParamsWithTimeout ¶
func NewGetGamificationLeaderboardBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardBestpointsParams
NewGetGamificationLeaderboardBestpointsParamsWithTimeout creates a new GetGamificationLeaderboardBestpointsParams object with the ability to set a timeout on a request.
func (*GetGamificationLeaderboardBestpointsParams) SetContext ¶
func (o *GetGamificationLeaderboardBestpointsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) SetDefaults ¶
func (o *GetGamificationLeaderboardBestpointsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification leaderboard bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardBestpointsParams) SetHTTPClient ¶
func (o *GetGamificationLeaderboardBestpointsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) SetTimeout ¶
func (o *GetGamificationLeaderboardBestpointsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) WithContext ¶
func (o *GetGamificationLeaderboardBestpointsParams) WithContext(ctx context.Context) *GetGamificationLeaderboardBestpointsParams
WithContext adds the context to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) WithDefaults ¶
func (o *GetGamificationLeaderboardBestpointsParams) WithDefaults() *GetGamificationLeaderboardBestpointsParams
WithDefaults hydrates default values in the get gamification leaderboard bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardBestpointsParams) WithHTTPClient ¶
func (o *GetGamificationLeaderboardBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardBestpointsParams
WithHTTPClient adds the HTTPClient to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) WithTimeout ¶
func (o *GetGamificationLeaderboardBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardBestpointsParams
WithTimeout adds the timeout to the get gamification leaderboard bestpoints params
func (*GetGamificationLeaderboardBestpointsParams) WriteToRequest ¶
func (o *GetGamificationLeaderboardBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationLeaderboardBestpointsReader ¶
type GetGamificationLeaderboardBestpointsReader struct {
// contains filtered or unexported fields
}
GetGamificationLeaderboardBestpointsReader is a Reader for the GetGamificationLeaderboardBestpoints structure.
func (*GetGamificationLeaderboardBestpointsReader) ReadResponse ¶
func (o *GetGamificationLeaderboardBestpointsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationLeaderboardBestpointsRequestEntityTooLarge ¶
GetGamificationLeaderboardBestpointsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationLeaderboardBestpointsRequestEntityTooLarge ¶
func NewGetGamificationLeaderboardBestpointsRequestEntityTooLarge() *GetGamificationLeaderboardBestpointsRequestEntityTooLarge
NewGetGamificationLeaderboardBestpointsRequestEntityTooLarge creates a GetGamificationLeaderboardBestpointsRequestEntityTooLarge with default headers values
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) Error ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) Error() string
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints request entity too large response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints request entity too large response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints request entity too large response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints request entity too large response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints request entity too large response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsRequestEntityTooLarge) String ¶
func (o *GetGamificationLeaderboardBestpointsRequestEntityTooLarge) String() string
type GetGamificationLeaderboardBestpointsRequestTimeout ¶
GetGamificationLeaderboardBestpointsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationLeaderboardBestpointsRequestTimeout ¶
func NewGetGamificationLeaderboardBestpointsRequestTimeout() *GetGamificationLeaderboardBestpointsRequestTimeout
NewGetGamificationLeaderboardBestpointsRequestTimeout creates a GetGamificationLeaderboardBestpointsRequestTimeout with default headers values
func (*GetGamificationLeaderboardBestpointsRequestTimeout) Error ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) Error() string
func (*GetGamificationLeaderboardBestpointsRequestTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsRequestTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints request timeout response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsRequestTimeout) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints request timeout response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsRequestTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints request timeout response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsRequestTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints request timeout response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsRequestTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints request timeout response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsRequestTimeout) String ¶
func (o *GetGamificationLeaderboardBestpointsRequestTimeout) String() string
type GetGamificationLeaderboardBestpointsServiceUnavailable ¶
type GetGamificationLeaderboardBestpointsServiceUnavailable struct {
}
GetGamificationLeaderboardBestpointsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationLeaderboardBestpointsServiceUnavailable ¶
func NewGetGamificationLeaderboardBestpointsServiceUnavailable() *GetGamificationLeaderboardBestpointsServiceUnavailable
NewGetGamificationLeaderboardBestpointsServiceUnavailable creates a GetGamificationLeaderboardBestpointsServiceUnavailable with default headers values
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) Error ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) Error() string
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints service unavailable response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints service unavailable response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints service unavailable response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints service unavailable response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints service unavailable response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsServiceUnavailable) String ¶
func (o *GetGamificationLeaderboardBestpointsServiceUnavailable) String() string
type GetGamificationLeaderboardBestpointsTooManyRequests ¶
GetGamificationLeaderboardBestpointsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationLeaderboardBestpointsTooManyRequests ¶
func NewGetGamificationLeaderboardBestpointsTooManyRequests() *GetGamificationLeaderboardBestpointsTooManyRequests
NewGetGamificationLeaderboardBestpointsTooManyRequests creates a GetGamificationLeaderboardBestpointsTooManyRequests with default headers values
func (*GetGamificationLeaderboardBestpointsTooManyRequests) Error ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) Error() string
func (*GetGamificationLeaderboardBestpointsTooManyRequests) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsTooManyRequests) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints too many requests response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsTooManyRequests) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints too many requests response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsTooManyRequests) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints too many requests response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsTooManyRequests) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints too many requests response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsTooManyRequests) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints too many requests response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsTooManyRequests) String ¶
func (o *GetGamificationLeaderboardBestpointsTooManyRequests) String() string
type GetGamificationLeaderboardBestpointsUnauthorized ¶
type GetGamificationLeaderboardBestpointsUnauthorized struct {
}
GetGamificationLeaderboardBestpointsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationLeaderboardBestpointsUnauthorized ¶
func NewGetGamificationLeaderboardBestpointsUnauthorized() *GetGamificationLeaderboardBestpointsUnauthorized
NewGetGamificationLeaderboardBestpointsUnauthorized creates a GetGamificationLeaderboardBestpointsUnauthorized with default headers values
func (*GetGamificationLeaderboardBestpointsUnauthorized) Error ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) Error() string
func (*GetGamificationLeaderboardBestpointsUnauthorized) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsUnauthorized) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints unauthorized response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsUnauthorized) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints unauthorized response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsUnauthorized) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints unauthorized response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsUnauthorized) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints unauthorized response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsUnauthorized) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints unauthorized response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsUnauthorized) String ¶
func (o *GetGamificationLeaderboardBestpointsUnauthorized) String() string
type GetGamificationLeaderboardBestpointsUnsupportedMediaType ¶
GetGamificationLeaderboardBestpointsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationLeaderboardBestpointsUnsupportedMediaType ¶
func NewGetGamificationLeaderboardBestpointsUnsupportedMediaType() *GetGamificationLeaderboardBestpointsUnsupportedMediaType
NewGetGamificationLeaderboardBestpointsUnsupportedMediaType creates a GetGamificationLeaderboardBestpointsUnsupportedMediaType with default headers values
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) Error ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) Error() string
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification leaderboard bestpoints unsupported media type response has a 4xx status code
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard bestpoints unsupported media type response a status code equal to that given
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard bestpoints unsupported media type response has a 3xx status code
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification leaderboard bestpoints unsupported media type response has a 5xx status code
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard bestpoints unsupported media type response has a 2xx status code
func (*GetGamificationLeaderboardBestpointsUnsupportedMediaType) String ¶
func (o *GetGamificationLeaderboardBestpointsUnsupportedMediaType) String() string
type GetGamificationLeaderboardForbidden ¶
GetGamificationLeaderboardForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationLeaderboardForbidden ¶
func NewGetGamificationLeaderboardForbidden() *GetGamificationLeaderboardForbidden
NewGetGamificationLeaderboardForbidden creates a GetGamificationLeaderboardForbidden with default headers values
func (*GetGamificationLeaderboardForbidden) Error ¶
func (o *GetGamificationLeaderboardForbidden) Error() string
func (*GetGamificationLeaderboardForbidden) GetPayload ¶
func (o *GetGamificationLeaderboardForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardForbidden) IsClientError ¶
func (o *GetGamificationLeaderboardForbidden) IsClientError() bool
IsClientError returns true when this get gamification leaderboard forbidden response has a 4xx status code
func (*GetGamificationLeaderboardForbidden) IsCode ¶
func (o *GetGamificationLeaderboardForbidden) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard forbidden response a status code equal to that given
func (*GetGamificationLeaderboardForbidden) IsRedirect ¶
func (o *GetGamificationLeaderboardForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard forbidden response has a 3xx status code
func (*GetGamificationLeaderboardForbidden) IsServerError ¶
func (o *GetGamificationLeaderboardForbidden) IsServerError() bool
IsServerError returns true when this get gamification leaderboard forbidden response has a 5xx status code
func (*GetGamificationLeaderboardForbidden) IsSuccess ¶
func (o *GetGamificationLeaderboardForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard forbidden response has a 2xx status code
func (*GetGamificationLeaderboardForbidden) String ¶
func (o *GetGamificationLeaderboardForbidden) String() string
type GetGamificationLeaderboardGatewayTimeout ¶
GetGamificationLeaderboardGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationLeaderboardGatewayTimeout ¶
func NewGetGamificationLeaderboardGatewayTimeout() *GetGamificationLeaderboardGatewayTimeout
NewGetGamificationLeaderboardGatewayTimeout creates a GetGamificationLeaderboardGatewayTimeout with default headers values
func (*GetGamificationLeaderboardGatewayTimeout) Error ¶
func (o *GetGamificationLeaderboardGatewayTimeout) Error() string
func (*GetGamificationLeaderboardGatewayTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardGatewayTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard gateway timeout response has a 4xx status code
func (*GetGamificationLeaderboardGatewayTimeout) IsCode ¶
func (o *GetGamificationLeaderboardGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard gateway timeout response a status code equal to that given
func (*GetGamificationLeaderboardGatewayTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard gateway timeout response has a 3xx status code
func (*GetGamificationLeaderboardGatewayTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard gateway timeout response has a 5xx status code
func (*GetGamificationLeaderboardGatewayTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard gateway timeout response has a 2xx status code
func (*GetGamificationLeaderboardGatewayTimeout) String ¶
func (o *GetGamificationLeaderboardGatewayTimeout) String() string
type GetGamificationLeaderboardInternalServerError ¶
GetGamificationLeaderboardInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationLeaderboardInternalServerError ¶
func NewGetGamificationLeaderboardInternalServerError() *GetGamificationLeaderboardInternalServerError
NewGetGamificationLeaderboardInternalServerError creates a GetGamificationLeaderboardInternalServerError with default headers values
func (*GetGamificationLeaderboardInternalServerError) Error ¶
func (o *GetGamificationLeaderboardInternalServerError) Error() string
func (*GetGamificationLeaderboardInternalServerError) GetPayload ¶
func (o *GetGamificationLeaderboardInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardInternalServerError) IsClientError ¶
func (o *GetGamificationLeaderboardInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification leaderboard internal server error response has a 4xx status code
func (*GetGamificationLeaderboardInternalServerError) IsCode ¶
func (o *GetGamificationLeaderboardInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard internal server error response a status code equal to that given
func (*GetGamificationLeaderboardInternalServerError) IsRedirect ¶
func (o *GetGamificationLeaderboardInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard internal server error response has a 3xx status code
func (*GetGamificationLeaderboardInternalServerError) IsServerError ¶
func (o *GetGamificationLeaderboardInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification leaderboard internal server error response has a 5xx status code
func (*GetGamificationLeaderboardInternalServerError) IsSuccess ¶
func (o *GetGamificationLeaderboardInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard internal server error response has a 2xx status code
func (*GetGamificationLeaderboardInternalServerError) String ¶
func (o *GetGamificationLeaderboardInternalServerError) String() string
type GetGamificationLeaderboardNotFound ¶
GetGamificationLeaderboardNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationLeaderboardNotFound ¶
func NewGetGamificationLeaderboardNotFound() *GetGamificationLeaderboardNotFound
NewGetGamificationLeaderboardNotFound creates a GetGamificationLeaderboardNotFound with default headers values
func (*GetGamificationLeaderboardNotFound) Error ¶
func (o *GetGamificationLeaderboardNotFound) Error() string
func (*GetGamificationLeaderboardNotFound) GetPayload ¶
func (o *GetGamificationLeaderboardNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardNotFound) IsClientError ¶
func (o *GetGamificationLeaderboardNotFound) IsClientError() bool
IsClientError returns true when this get gamification leaderboard not found response has a 4xx status code
func (*GetGamificationLeaderboardNotFound) IsCode ¶
func (o *GetGamificationLeaderboardNotFound) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard not found response a status code equal to that given
func (*GetGamificationLeaderboardNotFound) IsRedirect ¶
func (o *GetGamificationLeaderboardNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard not found response has a 3xx status code
func (*GetGamificationLeaderboardNotFound) IsServerError ¶
func (o *GetGamificationLeaderboardNotFound) IsServerError() bool
IsServerError returns true when this get gamification leaderboard not found response has a 5xx status code
func (*GetGamificationLeaderboardNotFound) IsSuccess ¶
func (o *GetGamificationLeaderboardNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard not found response has a 2xx status code
func (*GetGamificationLeaderboardNotFound) String ¶
func (o *GetGamificationLeaderboardNotFound) String() string
type GetGamificationLeaderboardOK ¶
type GetGamificationLeaderboardOK struct {
Payload *models.Leaderboard
}
GetGamificationLeaderboardOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationLeaderboardOK ¶
func NewGetGamificationLeaderboardOK() *GetGamificationLeaderboardOK
NewGetGamificationLeaderboardOK creates a GetGamificationLeaderboardOK with default headers values
func (*GetGamificationLeaderboardOK) Error ¶
func (o *GetGamificationLeaderboardOK) Error() string
func (*GetGamificationLeaderboardOK) GetPayload ¶
func (o *GetGamificationLeaderboardOK) GetPayload() *models.Leaderboard
func (*GetGamificationLeaderboardOK) IsClientError ¶
func (o *GetGamificationLeaderboardOK) IsClientError() bool
IsClientError returns true when this get gamification leaderboard o k response has a 4xx status code
func (*GetGamificationLeaderboardOK) IsCode ¶
func (o *GetGamificationLeaderboardOK) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard o k response a status code equal to that given
func (*GetGamificationLeaderboardOK) IsRedirect ¶
func (o *GetGamificationLeaderboardOK) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard o k response has a 3xx status code
func (*GetGamificationLeaderboardOK) IsServerError ¶
func (o *GetGamificationLeaderboardOK) IsServerError() bool
IsServerError returns true when this get gamification leaderboard o k response has a 5xx status code
func (*GetGamificationLeaderboardOK) IsSuccess ¶
func (o *GetGamificationLeaderboardOK) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard o k response has a 2xx status code
func (*GetGamificationLeaderboardOK) String ¶
func (o *GetGamificationLeaderboardOK) String() string
type GetGamificationLeaderboardParams ¶
type GetGamificationLeaderboardParams struct {
/* EndWorkday.
End workday to retrieve for the leaderboard. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* MetricID.
Metric Id for which the leaderboard is to be generated. The total points is used if nothing is given.
*/
MetricID *string
/* StartWorkday.
Start workday to retrieve for the leaderboard. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationLeaderboardParams contains all the parameters to send to the API endpoint
for the get gamification leaderboard operation. Typically these are written to a http.Request.
func NewGetGamificationLeaderboardParams ¶
func NewGetGamificationLeaderboardParams() *GetGamificationLeaderboardParams
NewGetGamificationLeaderboardParams creates a new GetGamificationLeaderboardParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationLeaderboardParamsWithContext ¶
func NewGetGamificationLeaderboardParamsWithContext(ctx context.Context) *GetGamificationLeaderboardParams
NewGetGamificationLeaderboardParamsWithContext creates a new GetGamificationLeaderboardParams object with the ability to set a context for a request.
func NewGetGamificationLeaderboardParamsWithHTTPClient ¶
func NewGetGamificationLeaderboardParamsWithHTTPClient(client *http.Client) *GetGamificationLeaderboardParams
NewGetGamificationLeaderboardParamsWithHTTPClient creates a new GetGamificationLeaderboardParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationLeaderboardParamsWithTimeout ¶
func NewGetGamificationLeaderboardParamsWithTimeout(timeout time.Duration) *GetGamificationLeaderboardParams
NewGetGamificationLeaderboardParamsWithTimeout creates a new GetGamificationLeaderboardParams object with the ability to set a timeout on a request.
func (*GetGamificationLeaderboardParams) SetContext ¶
func (o *GetGamificationLeaderboardParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) SetDefaults ¶
func (o *GetGamificationLeaderboardParams) SetDefaults()
SetDefaults hydrates default values in the get gamification leaderboard params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardParams) SetEndWorkday ¶
func (o *GetGamificationLeaderboardParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) SetHTTPClient ¶
func (o *GetGamificationLeaderboardParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) SetMetricID ¶
func (o *GetGamificationLeaderboardParams) SetMetricID(metricID *string)
SetMetricID adds the metricId to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) SetStartWorkday ¶
func (o *GetGamificationLeaderboardParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) SetTimeout ¶
func (o *GetGamificationLeaderboardParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithContext ¶
func (o *GetGamificationLeaderboardParams) WithContext(ctx context.Context) *GetGamificationLeaderboardParams
WithContext adds the context to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithDefaults ¶
func (o *GetGamificationLeaderboardParams) WithDefaults() *GetGamificationLeaderboardParams
WithDefaults hydrates default values in the get gamification leaderboard params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationLeaderboardParams) WithEndWorkday ¶
func (o *GetGamificationLeaderboardParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationLeaderboardParams
WithEndWorkday adds the endWorkday to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithHTTPClient ¶
func (o *GetGamificationLeaderboardParams) WithHTTPClient(client *http.Client) *GetGamificationLeaderboardParams
WithHTTPClient adds the HTTPClient to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithMetricID ¶
func (o *GetGamificationLeaderboardParams) WithMetricID(metricID *string) *GetGamificationLeaderboardParams
WithMetricID adds the metricID to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithStartWorkday ¶
func (o *GetGamificationLeaderboardParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationLeaderboardParams
WithStartWorkday adds the startWorkday to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WithTimeout ¶
func (o *GetGamificationLeaderboardParams) WithTimeout(timeout time.Duration) *GetGamificationLeaderboardParams
WithTimeout adds the timeout to the get gamification leaderboard params
func (*GetGamificationLeaderboardParams) WriteToRequest ¶
func (o *GetGamificationLeaderboardParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationLeaderboardReader ¶
type GetGamificationLeaderboardReader struct {
// contains filtered or unexported fields
}
GetGamificationLeaderboardReader is a Reader for the GetGamificationLeaderboard structure.
func (*GetGamificationLeaderboardReader) ReadResponse ¶
func (o *GetGamificationLeaderboardReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationLeaderboardRequestEntityTooLarge ¶
GetGamificationLeaderboardRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationLeaderboardRequestEntityTooLarge ¶
func NewGetGamificationLeaderboardRequestEntityTooLarge() *GetGamificationLeaderboardRequestEntityTooLarge
NewGetGamificationLeaderboardRequestEntityTooLarge creates a GetGamificationLeaderboardRequestEntityTooLarge with default headers values
func (*GetGamificationLeaderboardRequestEntityTooLarge) Error ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) Error() string
func (*GetGamificationLeaderboardRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification leaderboard request entity too large response has a 4xx status code
func (*GetGamificationLeaderboardRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard request entity too large response a status code equal to that given
func (*GetGamificationLeaderboardRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard request entity too large response has a 3xx status code
func (*GetGamificationLeaderboardRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification leaderboard request entity too large response has a 5xx status code
func (*GetGamificationLeaderboardRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard request entity too large response has a 2xx status code
func (*GetGamificationLeaderboardRequestEntityTooLarge) String ¶
func (o *GetGamificationLeaderboardRequestEntityTooLarge) String() string
type GetGamificationLeaderboardRequestTimeout ¶
GetGamificationLeaderboardRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationLeaderboardRequestTimeout ¶
func NewGetGamificationLeaderboardRequestTimeout() *GetGamificationLeaderboardRequestTimeout
NewGetGamificationLeaderboardRequestTimeout creates a GetGamificationLeaderboardRequestTimeout with default headers values
func (*GetGamificationLeaderboardRequestTimeout) Error ¶
func (o *GetGamificationLeaderboardRequestTimeout) Error() string
func (*GetGamificationLeaderboardRequestTimeout) GetPayload ¶
func (o *GetGamificationLeaderboardRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardRequestTimeout) IsClientError ¶
func (o *GetGamificationLeaderboardRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification leaderboard request timeout response has a 4xx status code
func (*GetGamificationLeaderboardRequestTimeout) IsCode ¶
func (o *GetGamificationLeaderboardRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard request timeout response a status code equal to that given
func (*GetGamificationLeaderboardRequestTimeout) IsRedirect ¶
func (o *GetGamificationLeaderboardRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard request timeout response has a 3xx status code
func (*GetGamificationLeaderboardRequestTimeout) IsServerError ¶
func (o *GetGamificationLeaderboardRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification leaderboard request timeout response has a 5xx status code
func (*GetGamificationLeaderboardRequestTimeout) IsSuccess ¶
func (o *GetGamificationLeaderboardRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard request timeout response has a 2xx status code
func (*GetGamificationLeaderboardRequestTimeout) String ¶
func (o *GetGamificationLeaderboardRequestTimeout) String() string
type GetGamificationLeaderboardServiceUnavailable ¶
type GetGamificationLeaderboardServiceUnavailable struct {
}
GetGamificationLeaderboardServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationLeaderboardServiceUnavailable ¶
func NewGetGamificationLeaderboardServiceUnavailable() *GetGamificationLeaderboardServiceUnavailable
NewGetGamificationLeaderboardServiceUnavailable creates a GetGamificationLeaderboardServiceUnavailable with default headers values
func (*GetGamificationLeaderboardServiceUnavailable) Error ¶
func (o *GetGamificationLeaderboardServiceUnavailable) Error() string
func (*GetGamificationLeaderboardServiceUnavailable) GetPayload ¶
func (o *GetGamificationLeaderboardServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardServiceUnavailable) IsClientError ¶
func (o *GetGamificationLeaderboardServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification leaderboard service unavailable response has a 4xx status code
func (*GetGamificationLeaderboardServiceUnavailable) IsCode ¶
func (o *GetGamificationLeaderboardServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard service unavailable response a status code equal to that given
func (*GetGamificationLeaderboardServiceUnavailable) IsRedirect ¶
func (o *GetGamificationLeaderboardServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard service unavailable response has a 3xx status code
func (*GetGamificationLeaderboardServiceUnavailable) IsServerError ¶
func (o *GetGamificationLeaderboardServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification leaderboard service unavailable response has a 5xx status code
func (*GetGamificationLeaderboardServiceUnavailable) IsSuccess ¶
func (o *GetGamificationLeaderboardServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard service unavailable response has a 2xx status code
func (*GetGamificationLeaderboardServiceUnavailable) String ¶
func (o *GetGamificationLeaderboardServiceUnavailable) String() string
type GetGamificationLeaderboardTooManyRequests ¶
GetGamificationLeaderboardTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationLeaderboardTooManyRequests ¶
func NewGetGamificationLeaderboardTooManyRequests() *GetGamificationLeaderboardTooManyRequests
NewGetGamificationLeaderboardTooManyRequests creates a GetGamificationLeaderboardTooManyRequests with default headers values
func (*GetGamificationLeaderboardTooManyRequests) Error ¶
func (o *GetGamificationLeaderboardTooManyRequests) Error() string
func (*GetGamificationLeaderboardTooManyRequests) GetPayload ¶
func (o *GetGamificationLeaderboardTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardTooManyRequests) IsClientError ¶
func (o *GetGamificationLeaderboardTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification leaderboard too many requests response has a 4xx status code
func (*GetGamificationLeaderboardTooManyRequests) IsCode ¶
func (o *GetGamificationLeaderboardTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard too many requests response a status code equal to that given
func (*GetGamificationLeaderboardTooManyRequests) IsRedirect ¶
func (o *GetGamificationLeaderboardTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard too many requests response has a 3xx status code
func (*GetGamificationLeaderboardTooManyRequests) IsServerError ¶
func (o *GetGamificationLeaderboardTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification leaderboard too many requests response has a 5xx status code
func (*GetGamificationLeaderboardTooManyRequests) IsSuccess ¶
func (o *GetGamificationLeaderboardTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard too many requests response has a 2xx status code
func (*GetGamificationLeaderboardTooManyRequests) String ¶
func (o *GetGamificationLeaderboardTooManyRequests) String() string
type GetGamificationLeaderboardUnauthorized ¶
type GetGamificationLeaderboardUnauthorized struct {
}
GetGamificationLeaderboardUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationLeaderboardUnauthorized ¶
func NewGetGamificationLeaderboardUnauthorized() *GetGamificationLeaderboardUnauthorized
NewGetGamificationLeaderboardUnauthorized creates a GetGamificationLeaderboardUnauthorized with default headers values
func (*GetGamificationLeaderboardUnauthorized) Error ¶
func (o *GetGamificationLeaderboardUnauthorized) Error() string
func (*GetGamificationLeaderboardUnauthorized) GetPayload ¶
func (o *GetGamificationLeaderboardUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardUnauthorized) IsClientError ¶
func (o *GetGamificationLeaderboardUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification leaderboard unauthorized response has a 4xx status code
func (*GetGamificationLeaderboardUnauthorized) IsCode ¶
func (o *GetGamificationLeaderboardUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard unauthorized response a status code equal to that given
func (*GetGamificationLeaderboardUnauthorized) IsRedirect ¶
func (o *GetGamificationLeaderboardUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard unauthorized response has a 3xx status code
func (*GetGamificationLeaderboardUnauthorized) IsServerError ¶
func (o *GetGamificationLeaderboardUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification leaderboard unauthorized response has a 5xx status code
func (*GetGamificationLeaderboardUnauthorized) IsSuccess ¶
func (o *GetGamificationLeaderboardUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard unauthorized response has a 2xx status code
func (*GetGamificationLeaderboardUnauthorized) String ¶
func (o *GetGamificationLeaderboardUnauthorized) String() string
type GetGamificationLeaderboardUnsupportedMediaType ¶
GetGamificationLeaderboardUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationLeaderboardUnsupportedMediaType ¶
func NewGetGamificationLeaderboardUnsupportedMediaType() *GetGamificationLeaderboardUnsupportedMediaType
NewGetGamificationLeaderboardUnsupportedMediaType creates a GetGamificationLeaderboardUnsupportedMediaType with default headers values
func (*GetGamificationLeaderboardUnsupportedMediaType) Error ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) Error() string
func (*GetGamificationLeaderboardUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationLeaderboardUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification leaderboard unsupported media type response has a 4xx status code
func (*GetGamificationLeaderboardUnsupportedMediaType) IsCode ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification leaderboard unsupported media type response a status code equal to that given
func (*GetGamificationLeaderboardUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification leaderboard unsupported media type response has a 3xx status code
func (*GetGamificationLeaderboardUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification leaderboard unsupported media type response has a 5xx status code
func (*GetGamificationLeaderboardUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification leaderboard unsupported media type response has a 2xx status code
func (*GetGamificationLeaderboardUnsupportedMediaType) String ¶
func (o *GetGamificationLeaderboardUnsupportedMediaType) String() string
type GetGamificationMetricdefinitionBadRequest ¶
GetGamificationMetricdefinitionBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationMetricdefinitionBadRequest ¶
func NewGetGamificationMetricdefinitionBadRequest() *GetGamificationMetricdefinitionBadRequest
NewGetGamificationMetricdefinitionBadRequest creates a GetGamificationMetricdefinitionBadRequest with default headers values
func (*GetGamificationMetricdefinitionBadRequest) Error ¶
func (o *GetGamificationMetricdefinitionBadRequest) Error() string
func (*GetGamificationMetricdefinitionBadRequest) GetPayload ¶
func (o *GetGamificationMetricdefinitionBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionBadRequest) IsClientError ¶
func (o *GetGamificationMetricdefinitionBadRequest) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition bad request response has a 4xx status code
func (*GetGamificationMetricdefinitionBadRequest) IsCode ¶
func (o *GetGamificationMetricdefinitionBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition bad request response a status code equal to that given
func (*GetGamificationMetricdefinitionBadRequest) IsRedirect ¶
func (o *GetGamificationMetricdefinitionBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition bad request response has a 3xx status code
func (*GetGamificationMetricdefinitionBadRequest) IsServerError ¶
func (o *GetGamificationMetricdefinitionBadRequest) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition bad request response has a 5xx status code
func (*GetGamificationMetricdefinitionBadRequest) IsSuccess ¶
func (o *GetGamificationMetricdefinitionBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition bad request response has a 2xx status code
func (*GetGamificationMetricdefinitionBadRequest) String ¶
func (o *GetGamificationMetricdefinitionBadRequest) String() string
type GetGamificationMetricdefinitionForbidden ¶
GetGamificationMetricdefinitionForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationMetricdefinitionForbidden ¶
func NewGetGamificationMetricdefinitionForbidden() *GetGamificationMetricdefinitionForbidden
NewGetGamificationMetricdefinitionForbidden creates a GetGamificationMetricdefinitionForbidden with default headers values
func (*GetGamificationMetricdefinitionForbidden) Error ¶
func (o *GetGamificationMetricdefinitionForbidden) Error() string
func (*GetGamificationMetricdefinitionForbidden) GetPayload ¶
func (o *GetGamificationMetricdefinitionForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionForbidden) IsClientError ¶
func (o *GetGamificationMetricdefinitionForbidden) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition forbidden response has a 4xx status code
func (*GetGamificationMetricdefinitionForbidden) IsCode ¶
func (o *GetGamificationMetricdefinitionForbidden) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition forbidden response a status code equal to that given
func (*GetGamificationMetricdefinitionForbidden) IsRedirect ¶
func (o *GetGamificationMetricdefinitionForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition forbidden response has a 3xx status code
func (*GetGamificationMetricdefinitionForbidden) IsServerError ¶
func (o *GetGamificationMetricdefinitionForbidden) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition forbidden response has a 5xx status code
func (*GetGamificationMetricdefinitionForbidden) IsSuccess ¶
func (o *GetGamificationMetricdefinitionForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition forbidden response has a 2xx status code
func (*GetGamificationMetricdefinitionForbidden) String ¶
func (o *GetGamificationMetricdefinitionForbidden) String() string
type GetGamificationMetricdefinitionGatewayTimeout ¶
GetGamificationMetricdefinitionGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationMetricdefinitionGatewayTimeout ¶
func NewGetGamificationMetricdefinitionGatewayTimeout() *GetGamificationMetricdefinitionGatewayTimeout
NewGetGamificationMetricdefinitionGatewayTimeout creates a GetGamificationMetricdefinitionGatewayTimeout with default headers values
func (*GetGamificationMetricdefinitionGatewayTimeout) Error ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) Error() string
func (*GetGamificationMetricdefinitionGatewayTimeout) GetPayload ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionGatewayTimeout) IsClientError ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition gateway timeout response has a 4xx status code
func (*GetGamificationMetricdefinitionGatewayTimeout) IsCode ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition gateway timeout response a status code equal to that given
func (*GetGamificationMetricdefinitionGatewayTimeout) IsRedirect ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition gateway timeout response has a 3xx status code
func (*GetGamificationMetricdefinitionGatewayTimeout) IsServerError ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition gateway timeout response has a 5xx status code
func (*GetGamificationMetricdefinitionGatewayTimeout) IsSuccess ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition gateway timeout response has a 2xx status code
func (*GetGamificationMetricdefinitionGatewayTimeout) String ¶
func (o *GetGamificationMetricdefinitionGatewayTimeout) String() string
type GetGamificationMetricdefinitionInternalServerError ¶
GetGamificationMetricdefinitionInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationMetricdefinitionInternalServerError ¶
func NewGetGamificationMetricdefinitionInternalServerError() *GetGamificationMetricdefinitionInternalServerError
NewGetGamificationMetricdefinitionInternalServerError creates a GetGamificationMetricdefinitionInternalServerError with default headers values
func (*GetGamificationMetricdefinitionInternalServerError) Error ¶
func (o *GetGamificationMetricdefinitionInternalServerError) Error() string
func (*GetGamificationMetricdefinitionInternalServerError) GetPayload ¶
func (o *GetGamificationMetricdefinitionInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionInternalServerError) IsClientError ¶
func (o *GetGamificationMetricdefinitionInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition internal server error response has a 4xx status code
func (*GetGamificationMetricdefinitionInternalServerError) IsCode ¶
func (o *GetGamificationMetricdefinitionInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition internal server error response a status code equal to that given
func (*GetGamificationMetricdefinitionInternalServerError) IsRedirect ¶
func (o *GetGamificationMetricdefinitionInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition internal server error response has a 3xx status code
func (*GetGamificationMetricdefinitionInternalServerError) IsServerError ¶
func (o *GetGamificationMetricdefinitionInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition internal server error response has a 5xx status code
func (*GetGamificationMetricdefinitionInternalServerError) IsSuccess ¶
func (o *GetGamificationMetricdefinitionInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition internal server error response has a 2xx status code
func (*GetGamificationMetricdefinitionInternalServerError) String ¶
func (o *GetGamificationMetricdefinitionInternalServerError) String() string
type GetGamificationMetricdefinitionNotFound ¶
GetGamificationMetricdefinitionNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationMetricdefinitionNotFound ¶
func NewGetGamificationMetricdefinitionNotFound() *GetGamificationMetricdefinitionNotFound
NewGetGamificationMetricdefinitionNotFound creates a GetGamificationMetricdefinitionNotFound with default headers values
func (*GetGamificationMetricdefinitionNotFound) Error ¶
func (o *GetGamificationMetricdefinitionNotFound) Error() string
func (*GetGamificationMetricdefinitionNotFound) GetPayload ¶
func (o *GetGamificationMetricdefinitionNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionNotFound) IsClientError ¶
func (o *GetGamificationMetricdefinitionNotFound) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition not found response has a 4xx status code
func (*GetGamificationMetricdefinitionNotFound) IsCode ¶
func (o *GetGamificationMetricdefinitionNotFound) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition not found response a status code equal to that given
func (*GetGamificationMetricdefinitionNotFound) IsRedirect ¶
func (o *GetGamificationMetricdefinitionNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition not found response has a 3xx status code
func (*GetGamificationMetricdefinitionNotFound) IsServerError ¶
func (o *GetGamificationMetricdefinitionNotFound) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition not found response has a 5xx status code
func (*GetGamificationMetricdefinitionNotFound) IsSuccess ¶
func (o *GetGamificationMetricdefinitionNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition not found response has a 2xx status code
func (*GetGamificationMetricdefinitionNotFound) String ¶
func (o *GetGamificationMetricdefinitionNotFound) String() string
type GetGamificationMetricdefinitionOK ¶
type GetGamificationMetricdefinitionOK struct {
Payload *models.MetricDefinition
}
GetGamificationMetricdefinitionOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationMetricdefinitionOK ¶
func NewGetGamificationMetricdefinitionOK() *GetGamificationMetricdefinitionOK
NewGetGamificationMetricdefinitionOK creates a GetGamificationMetricdefinitionOK with default headers values
func (*GetGamificationMetricdefinitionOK) Error ¶
func (o *GetGamificationMetricdefinitionOK) Error() string
func (*GetGamificationMetricdefinitionOK) GetPayload ¶
func (o *GetGamificationMetricdefinitionOK) GetPayload() *models.MetricDefinition
func (*GetGamificationMetricdefinitionOK) IsClientError ¶
func (o *GetGamificationMetricdefinitionOK) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition o k response has a 4xx status code
func (*GetGamificationMetricdefinitionOK) IsCode ¶
func (o *GetGamificationMetricdefinitionOK) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition o k response a status code equal to that given
func (*GetGamificationMetricdefinitionOK) IsRedirect ¶
func (o *GetGamificationMetricdefinitionOK) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition o k response has a 3xx status code
func (*GetGamificationMetricdefinitionOK) IsServerError ¶
func (o *GetGamificationMetricdefinitionOK) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition o k response has a 5xx status code
func (*GetGamificationMetricdefinitionOK) IsSuccess ¶
func (o *GetGamificationMetricdefinitionOK) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition o k response has a 2xx status code
func (*GetGamificationMetricdefinitionOK) String ¶
func (o *GetGamificationMetricdefinitionOK) String() string
type GetGamificationMetricdefinitionParams ¶
type GetGamificationMetricdefinitionParams struct {
/* MetricDefinitionID.
metric definition id
*/
MetricDefinitionID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationMetricdefinitionParams contains all the parameters to send to the API endpoint
for the get gamification metricdefinition operation. Typically these are written to a http.Request.
func NewGetGamificationMetricdefinitionParams ¶
func NewGetGamificationMetricdefinitionParams() *GetGamificationMetricdefinitionParams
NewGetGamificationMetricdefinitionParams creates a new GetGamificationMetricdefinitionParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationMetricdefinitionParamsWithContext ¶
func NewGetGamificationMetricdefinitionParamsWithContext(ctx context.Context) *GetGamificationMetricdefinitionParams
NewGetGamificationMetricdefinitionParamsWithContext creates a new GetGamificationMetricdefinitionParams object with the ability to set a context for a request.
func NewGetGamificationMetricdefinitionParamsWithHTTPClient ¶
func NewGetGamificationMetricdefinitionParamsWithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionParams
NewGetGamificationMetricdefinitionParamsWithHTTPClient creates a new GetGamificationMetricdefinitionParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationMetricdefinitionParamsWithTimeout ¶
func NewGetGamificationMetricdefinitionParamsWithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionParams
NewGetGamificationMetricdefinitionParamsWithTimeout creates a new GetGamificationMetricdefinitionParams object with the ability to set a timeout on a request.
func (*GetGamificationMetricdefinitionParams) SetContext ¶
func (o *GetGamificationMetricdefinitionParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) SetDefaults ¶
func (o *GetGamificationMetricdefinitionParams) SetDefaults()
SetDefaults hydrates default values in the get gamification metricdefinition params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationMetricdefinitionParams) SetHTTPClient ¶
func (o *GetGamificationMetricdefinitionParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) SetMetricDefinitionID ¶
func (o *GetGamificationMetricdefinitionParams) SetMetricDefinitionID(metricDefinitionID string)
SetMetricDefinitionID adds the metricDefinitionId to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) SetTimeout ¶
func (o *GetGamificationMetricdefinitionParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) WithContext ¶
func (o *GetGamificationMetricdefinitionParams) WithContext(ctx context.Context) *GetGamificationMetricdefinitionParams
WithContext adds the context to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) WithDefaults ¶
func (o *GetGamificationMetricdefinitionParams) WithDefaults() *GetGamificationMetricdefinitionParams
WithDefaults hydrates default values in the get gamification metricdefinition params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationMetricdefinitionParams) WithHTTPClient ¶
func (o *GetGamificationMetricdefinitionParams) WithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionParams
WithHTTPClient adds the HTTPClient to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) WithMetricDefinitionID ¶
func (o *GetGamificationMetricdefinitionParams) WithMetricDefinitionID(metricDefinitionID string) *GetGamificationMetricdefinitionParams
WithMetricDefinitionID adds the metricDefinitionID to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) WithTimeout ¶
func (o *GetGamificationMetricdefinitionParams) WithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionParams
WithTimeout adds the timeout to the get gamification metricdefinition params
func (*GetGamificationMetricdefinitionParams) WriteToRequest ¶
func (o *GetGamificationMetricdefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationMetricdefinitionReader ¶
type GetGamificationMetricdefinitionReader struct {
// contains filtered or unexported fields
}
GetGamificationMetricdefinitionReader is a Reader for the GetGamificationMetricdefinition structure.
func (*GetGamificationMetricdefinitionReader) ReadResponse ¶
func (o *GetGamificationMetricdefinitionReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationMetricdefinitionRequestEntityTooLarge ¶
GetGamificationMetricdefinitionRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationMetricdefinitionRequestEntityTooLarge ¶
func NewGetGamificationMetricdefinitionRequestEntityTooLarge() *GetGamificationMetricdefinitionRequestEntityTooLarge
NewGetGamificationMetricdefinitionRequestEntityTooLarge creates a GetGamificationMetricdefinitionRequestEntityTooLarge with default headers values
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) Error ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) Error() string
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition request entity too large response has a 4xx status code
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition request entity too large response a status code equal to that given
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition request entity too large response has a 3xx status code
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition request entity too large response has a 5xx status code
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition request entity too large response has a 2xx status code
func (*GetGamificationMetricdefinitionRequestEntityTooLarge) String ¶
func (o *GetGamificationMetricdefinitionRequestEntityTooLarge) String() string
type GetGamificationMetricdefinitionRequestTimeout ¶
GetGamificationMetricdefinitionRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationMetricdefinitionRequestTimeout ¶
func NewGetGamificationMetricdefinitionRequestTimeout() *GetGamificationMetricdefinitionRequestTimeout
NewGetGamificationMetricdefinitionRequestTimeout creates a GetGamificationMetricdefinitionRequestTimeout with default headers values
func (*GetGamificationMetricdefinitionRequestTimeout) Error ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) Error() string
func (*GetGamificationMetricdefinitionRequestTimeout) GetPayload ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionRequestTimeout) IsClientError ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition request timeout response has a 4xx status code
func (*GetGamificationMetricdefinitionRequestTimeout) IsCode ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition request timeout response a status code equal to that given
func (*GetGamificationMetricdefinitionRequestTimeout) IsRedirect ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition request timeout response has a 3xx status code
func (*GetGamificationMetricdefinitionRequestTimeout) IsServerError ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition request timeout response has a 5xx status code
func (*GetGamificationMetricdefinitionRequestTimeout) IsSuccess ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition request timeout response has a 2xx status code
func (*GetGamificationMetricdefinitionRequestTimeout) String ¶
func (o *GetGamificationMetricdefinitionRequestTimeout) String() string
type GetGamificationMetricdefinitionServiceUnavailable ¶
type GetGamificationMetricdefinitionServiceUnavailable struct {
}
GetGamificationMetricdefinitionServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationMetricdefinitionServiceUnavailable ¶
func NewGetGamificationMetricdefinitionServiceUnavailable() *GetGamificationMetricdefinitionServiceUnavailable
NewGetGamificationMetricdefinitionServiceUnavailable creates a GetGamificationMetricdefinitionServiceUnavailable with default headers values
func (*GetGamificationMetricdefinitionServiceUnavailable) Error ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) Error() string
func (*GetGamificationMetricdefinitionServiceUnavailable) GetPayload ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionServiceUnavailable) IsClientError ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition service unavailable response has a 4xx status code
func (*GetGamificationMetricdefinitionServiceUnavailable) IsCode ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition service unavailable response a status code equal to that given
func (*GetGamificationMetricdefinitionServiceUnavailable) IsRedirect ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition service unavailable response has a 3xx status code
func (*GetGamificationMetricdefinitionServiceUnavailable) IsServerError ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition service unavailable response has a 5xx status code
func (*GetGamificationMetricdefinitionServiceUnavailable) IsSuccess ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition service unavailable response has a 2xx status code
func (*GetGamificationMetricdefinitionServiceUnavailable) String ¶
func (o *GetGamificationMetricdefinitionServiceUnavailable) String() string
type GetGamificationMetricdefinitionTooManyRequests ¶
GetGamificationMetricdefinitionTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationMetricdefinitionTooManyRequests ¶
func NewGetGamificationMetricdefinitionTooManyRequests() *GetGamificationMetricdefinitionTooManyRequests
NewGetGamificationMetricdefinitionTooManyRequests creates a GetGamificationMetricdefinitionTooManyRequests with default headers values
func (*GetGamificationMetricdefinitionTooManyRequests) Error ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) Error() string
func (*GetGamificationMetricdefinitionTooManyRequests) GetPayload ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionTooManyRequests) IsClientError ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition too many requests response has a 4xx status code
func (*GetGamificationMetricdefinitionTooManyRequests) IsCode ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition too many requests response a status code equal to that given
func (*GetGamificationMetricdefinitionTooManyRequests) IsRedirect ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition too many requests response has a 3xx status code
func (*GetGamificationMetricdefinitionTooManyRequests) IsServerError ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition too many requests response has a 5xx status code
func (*GetGamificationMetricdefinitionTooManyRequests) IsSuccess ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition too many requests response has a 2xx status code
func (*GetGamificationMetricdefinitionTooManyRequests) String ¶
func (o *GetGamificationMetricdefinitionTooManyRequests) String() string
type GetGamificationMetricdefinitionUnauthorized ¶
type GetGamificationMetricdefinitionUnauthorized struct {
}
GetGamificationMetricdefinitionUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationMetricdefinitionUnauthorized ¶
func NewGetGamificationMetricdefinitionUnauthorized() *GetGamificationMetricdefinitionUnauthorized
NewGetGamificationMetricdefinitionUnauthorized creates a GetGamificationMetricdefinitionUnauthorized with default headers values
func (*GetGamificationMetricdefinitionUnauthorized) Error ¶
func (o *GetGamificationMetricdefinitionUnauthorized) Error() string
func (*GetGamificationMetricdefinitionUnauthorized) GetPayload ¶
func (o *GetGamificationMetricdefinitionUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionUnauthorized) IsClientError ¶
func (o *GetGamificationMetricdefinitionUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition unauthorized response has a 4xx status code
func (*GetGamificationMetricdefinitionUnauthorized) IsCode ¶
func (o *GetGamificationMetricdefinitionUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition unauthorized response a status code equal to that given
func (*GetGamificationMetricdefinitionUnauthorized) IsRedirect ¶
func (o *GetGamificationMetricdefinitionUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition unauthorized response has a 3xx status code
func (*GetGamificationMetricdefinitionUnauthorized) IsServerError ¶
func (o *GetGamificationMetricdefinitionUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition unauthorized response has a 5xx status code
func (*GetGamificationMetricdefinitionUnauthorized) IsSuccess ¶
func (o *GetGamificationMetricdefinitionUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition unauthorized response has a 2xx status code
func (*GetGamificationMetricdefinitionUnauthorized) String ¶
func (o *GetGamificationMetricdefinitionUnauthorized) String() string
type GetGamificationMetricdefinitionUnsupportedMediaType ¶
GetGamificationMetricdefinitionUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationMetricdefinitionUnsupportedMediaType ¶
func NewGetGamificationMetricdefinitionUnsupportedMediaType() *GetGamificationMetricdefinitionUnsupportedMediaType
NewGetGamificationMetricdefinitionUnsupportedMediaType creates a GetGamificationMetricdefinitionUnsupportedMediaType with default headers values
func (*GetGamificationMetricdefinitionUnsupportedMediaType) Error ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) Error() string
func (*GetGamificationMetricdefinitionUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification metricdefinition unsupported media type response has a 4xx status code
func (*GetGamificationMetricdefinitionUnsupportedMediaType) IsCode ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinition unsupported media type response a status code equal to that given
func (*GetGamificationMetricdefinitionUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinition unsupported media type response has a 3xx status code
func (*GetGamificationMetricdefinitionUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification metricdefinition unsupported media type response has a 5xx status code
func (*GetGamificationMetricdefinitionUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinition unsupported media type response has a 2xx status code
func (*GetGamificationMetricdefinitionUnsupportedMediaType) String ¶
func (o *GetGamificationMetricdefinitionUnsupportedMediaType) String() string
type GetGamificationMetricdefinitionsBadRequest ¶
GetGamificationMetricdefinitionsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationMetricdefinitionsBadRequest ¶
func NewGetGamificationMetricdefinitionsBadRequest() *GetGamificationMetricdefinitionsBadRequest
NewGetGamificationMetricdefinitionsBadRequest creates a GetGamificationMetricdefinitionsBadRequest with default headers values
func (*GetGamificationMetricdefinitionsBadRequest) Error ¶
func (o *GetGamificationMetricdefinitionsBadRequest) Error() string
func (*GetGamificationMetricdefinitionsBadRequest) GetPayload ¶
func (o *GetGamificationMetricdefinitionsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsBadRequest) IsClientError ¶
func (o *GetGamificationMetricdefinitionsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions bad request response has a 4xx status code
func (*GetGamificationMetricdefinitionsBadRequest) IsCode ¶
func (o *GetGamificationMetricdefinitionsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions bad request response a status code equal to that given
func (*GetGamificationMetricdefinitionsBadRequest) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions bad request response has a 3xx status code
func (*GetGamificationMetricdefinitionsBadRequest) IsServerError ¶
func (o *GetGamificationMetricdefinitionsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions bad request response has a 5xx status code
func (*GetGamificationMetricdefinitionsBadRequest) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions bad request response has a 2xx status code
func (*GetGamificationMetricdefinitionsBadRequest) String ¶
func (o *GetGamificationMetricdefinitionsBadRequest) String() string
type GetGamificationMetricdefinitionsForbidden ¶
GetGamificationMetricdefinitionsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationMetricdefinitionsForbidden ¶
func NewGetGamificationMetricdefinitionsForbidden() *GetGamificationMetricdefinitionsForbidden
NewGetGamificationMetricdefinitionsForbidden creates a GetGamificationMetricdefinitionsForbidden with default headers values
func (*GetGamificationMetricdefinitionsForbidden) Error ¶
func (o *GetGamificationMetricdefinitionsForbidden) Error() string
func (*GetGamificationMetricdefinitionsForbidden) GetPayload ¶
func (o *GetGamificationMetricdefinitionsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsForbidden) IsClientError ¶
func (o *GetGamificationMetricdefinitionsForbidden) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions forbidden response has a 4xx status code
func (*GetGamificationMetricdefinitionsForbidden) IsCode ¶
func (o *GetGamificationMetricdefinitionsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions forbidden response a status code equal to that given
func (*GetGamificationMetricdefinitionsForbidden) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions forbidden response has a 3xx status code
func (*GetGamificationMetricdefinitionsForbidden) IsServerError ¶
func (o *GetGamificationMetricdefinitionsForbidden) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions forbidden response has a 5xx status code
func (*GetGamificationMetricdefinitionsForbidden) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions forbidden response has a 2xx status code
func (*GetGamificationMetricdefinitionsForbidden) String ¶
func (o *GetGamificationMetricdefinitionsForbidden) String() string
type GetGamificationMetricdefinitionsGatewayTimeout ¶
GetGamificationMetricdefinitionsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationMetricdefinitionsGatewayTimeout ¶
func NewGetGamificationMetricdefinitionsGatewayTimeout() *GetGamificationMetricdefinitionsGatewayTimeout
NewGetGamificationMetricdefinitionsGatewayTimeout creates a GetGamificationMetricdefinitionsGatewayTimeout with default headers values
func (*GetGamificationMetricdefinitionsGatewayTimeout) Error ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) Error() string
func (*GetGamificationMetricdefinitionsGatewayTimeout) GetPayload ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsGatewayTimeout) IsClientError ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions gateway timeout response has a 4xx status code
func (*GetGamificationMetricdefinitionsGatewayTimeout) IsCode ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions gateway timeout response a status code equal to that given
func (*GetGamificationMetricdefinitionsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions gateway timeout response has a 3xx status code
func (*GetGamificationMetricdefinitionsGatewayTimeout) IsServerError ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions gateway timeout response has a 5xx status code
func (*GetGamificationMetricdefinitionsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions gateway timeout response has a 2xx status code
func (*GetGamificationMetricdefinitionsGatewayTimeout) String ¶
func (o *GetGamificationMetricdefinitionsGatewayTimeout) String() string
type GetGamificationMetricdefinitionsInternalServerError ¶
GetGamificationMetricdefinitionsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationMetricdefinitionsInternalServerError ¶
func NewGetGamificationMetricdefinitionsInternalServerError() *GetGamificationMetricdefinitionsInternalServerError
NewGetGamificationMetricdefinitionsInternalServerError creates a GetGamificationMetricdefinitionsInternalServerError with default headers values
func (*GetGamificationMetricdefinitionsInternalServerError) Error ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) Error() string
func (*GetGamificationMetricdefinitionsInternalServerError) GetPayload ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsInternalServerError) IsClientError ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions internal server error response has a 4xx status code
func (*GetGamificationMetricdefinitionsInternalServerError) IsCode ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions internal server error response a status code equal to that given
func (*GetGamificationMetricdefinitionsInternalServerError) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions internal server error response has a 3xx status code
func (*GetGamificationMetricdefinitionsInternalServerError) IsServerError ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions internal server error response has a 5xx status code
func (*GetGamificationMetricdefinitionsInternalServerError) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions internal server error response has a 2xx status code
func (*GetGamificationMetricdefinitionsInternalServerError) String ¶
func (o *GetGamificationMetricdefinitionsInternalServerError) String() string
type GetGamificationMetricdefinitionsNotFound ¶
GetGamificationMetricdefinitionsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationMetricdefinitionsNotFound ¶
func NewGetGamificationMetricdefinitionsNotFound() *GetGamificationMetricdefinitionsNotFound
NewGetGamificationMetricdefinitionsNotFound creates a GetGamificationMetricdefinitionsNotFound with default headers values
func (*GetGamificationMetricdefinitionsNotFound) Error ¶
func (o *GetGamificationMetricdefinitionsNotFound) Error() string
func (*GetGamificationMetricdefinitionsNotFound) GetPayload ¶
func (o *GetGamificationMetricdefinitionsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsNotFound) IsClientError ¶
func (o *GetGamificationMetricdefinitionsNotFound) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions not found response has a 4xx status code
func (*GetGamificationMetricdefinitionsNotFound) IsCode ¶
func (o *GetGamificationMetricdefinitionsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions not found response a status code equal to that given
func (*GetGamificationMetricdefinitionsNotFound) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions not found response has a 3xx status code
func (*GetGamificationMetricdefinitionsNotFound) IsServerError ¶
func (o *GetGamificationMetricdefinitionsNotFound) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions not found response has a 5xx status code
func (*GetGamificationMetricdefinitionsNotFound) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions not found response has a 2xx status code
func (*GetGamificationMetricdefinitionsNotFound) String ¶
func (o *GetGamificationMetricdefinitionsNotFound) String() string
type GetGamificationMetricdefinitionsOK ¶
type GetGamificationMetricdefinitionsOK struct {
Payload *models.GetMetricDefinitionsResponse
}
GetGamificationMetricdefinitionsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationMetricdefinitionsOK ¶
func NewGetGamificationMetricdefinitionsOK() *GetGamificationMetricdefinitionsOK
NewGetGamificationMetricdefinitionsOK creates a GetGamificationMetricdefinitionsOK with default headers values
func (*GetGamificationMetricdefinitionsOK) Error ¶
func (o *GetGamificationMetricdefinitionsOK) Error() string
func (*GetGamificationMetricdefinitionsOK) GetPayload ¶
func (o *GetGamificationMetricdefinitionsOK) GetPayload() *models.GetMetricDefinitionsResponse
func (*GetGamificationMetricdefinitionsOK) IsClientError ¶
func (o *GetGamificationMetricdefinitionsOK) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions o k response has a 4xx status code
func (*GetGamificationMetricdefinitionsOK) IsCode ¶
func (o *GetGamificationMetricdefinitionsOK) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions o k response a status code equal to that given
func (*GetGamificationMetricdefinitionsOK) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsOK) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions o k response has a 3xx status code
func (*GetGamificationMetricdefinitionsOK) IsServerError ¶
func (o *GetGamificationMetricdefinitionsOK) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions o k response has a 5xx status code
func (*GetGamificationMetricdefinitionsOK) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsOK) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions o k response has a 2xx status code
func (*GetGamificationMetricdefinitionsOK) String ¶
func (o *GetGamificationMetricdefinitionsOK) String() string
type GetGamificationMetricdefinitionsParams ¶
type GetGamificationMetricdefinitionsParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationMetricdefinitionsParams contains all the parameters to send to the API endpoint
for the get gamification metricdefinitions operation. Typically these are written to a http.Request.
func NewGetGamificationMetricdefinitionsParams ¶
func NewGetGamificationMetricdefinitionsParams() *GetGamificationMetricdefinitionsParams
NewGetGamificationMetricdefinitionsParams creates a new GetGamificationMetricdefinitionsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationMetricdefinitionsParamsWithContext ¶
func NewGetGamificationMetricdefinitionsParamsWithContext(ctx context.Context) *GetGamificationMetricdefinitionsParams
NewGetGamificationMetricdefinitionsParamsWithContext creates a new GetGamificationMetricdefinitionsParams object with the ability to set a context for a request.
func NewGetGamificationMetricdefinitionsParamsWithHTTPClient ¶
func NewGetGamificationMetricdefinitionsParamsWithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionsParams
NewGetGamificationMetricdefinitionsParamsWithHTTPClient creates a new GetGamificationMetricdefinitionsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationMetricdefinitionsParamsWithTimeout ¶
func NewGetGamificationMetricdefinitionsParamsWithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionsParams
NewGetGamificationMetricdefinitionsParamsWithTimeout creates a new GetGamificationMetricdefinitionsParams object with the ability to set a timeout on a request.
func (*GetGamificationMetricdefinitionsParams) SetContext ¶
func (o *GetGamificationMetricdefinitionsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) SetDefaults ¶
func (o *GetGamificationMetricdefinitionsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification metricdefinitions params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationMetricdefinitionsParams) SetHTTPClient ¶
func (o *GetGamificationMetricdefinitionsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) SetTimeout ¶
func (o *GetGamificationMetricdefinitionsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) WithContext ¶
func (o *GetGamificationMetricdefinitionsParams) WithContext(ctx context.Context) *GetGamificationMetricdefinitionsParams
WithContext adds the context to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) WithDefaults ¶
func (o *GetGamificationMetricdefinitionsParams) WithDefaults() *GetGamificationMetricdefinitionsParams
WithDefaults hydrates default values in the get gamification metricdefinitions params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationMetricdefinitionsParams) WithHTTPClient ¶
func (o *GetGamificationMetricdefinitionsParams) WithHTTPClient(client *http.Client) *GetGamificationMetricdefinitionsParams
WithHTTPClient adds the HTTPClient to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) WithTimeout ¶
func (o *GetGamificationMetricdefinitionsParams) WithTimeout(timeout time.Duration) *GetGamificationMetricdefinitionsParams
WithTimeout adds the timeout to the get gamification metricdefinitions params
func (*GetGamificationMetricdefinitionsParams) WriteToRequest ¶
func (o *GetGamificationMetricdefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationMetricdefinitionsReader ¶
type GetGamificationMetricdefinitionsReader struct {
// contains filtered or unexported fields
}
GetGamificationMetricdefinitionsReader is a Reader for the GetGamificationMetricdefinitions structure.
func (*GetGamificationMetricdefinitionsReader) ReadResponse ¶
func (o *GetGamificationMetricdefinitionsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationMetricdefinitionsRequestEntityTooLarge ¶
GetGamificationMetricdefinitionsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationMetricdefinitionsRequestEntityTooLarge ¶
func NewGetGamificationMetricdefinitionsRequestEntityTooLarge() *GetGamificationMetricdefinitionsRequestEntityTooLarge
NewGetGamificationMetricdefinitionsRequestEntityTooLarge creates a GetGamificationMetricdefinitionsRequestEntityTooLarge with default headers values
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) Error ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) Error() string
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions request entity too large response has a 4xx status code
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions request entity too large response a status code equal to that given
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions request entity too large response has a 3xx status code
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions request entity too large response has a 5xx status code
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions request entity too large response has a 2xx status code
func (*GetGamificationMetricdefinitionsRequestEntityTooLarge) String ¶
func (o *GetGamificationMetricdefinitionsRequestEntityTooLarge) String() string
type GetGamificationMetricdefinitionsRequestTimeout ¶
GetGamificationMetricdefinitionsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationMetricdefinitionsRequestTimeout ¶
func NewGetGamificationMetricdefinitionsRequestTimeout() *GetGamificationMetricdefinitionsRequestTimeout
NewGetGamificationMetricdefinitionsRequestTimeout creates a GetGamificationMetricdefinitionsRequestTimeout with default headers values
func (*GetGamificationMetricdefinitionsRequestTimeout) Error ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) Error() string
func (*GetGamificationMetricdefinitionsRequestTimeout) GetPayload ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsRequestTimeout) IsClientError ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions request timeout response has a 4xx status code
func (*GetGamificationMetricdefinitionsRequestTimeout) IsCode ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions request timeout response a status code equal to that given
func (*GetGamificationMetricdefinitionsRequestTimeout) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions request timeout response has a 3xx status code
func (*GetGamificationMetricdefinitionsRequestTimeout) IsServerError ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions request timeout response has a 5xx status code
func (*GetGamificationMetricdefinitionsRequestTimeout) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions request timeout response has a 2xx status code
func (*GetGamificationMetricdefinitionsRequestTimeout) String ¶
func (o *GetGamificationMetricdefinitionsRequestTimeout) String() string
type GetGamificationMetricdefinitionsServiceUnavailable ¶
type GetGamificationMetricdefinitionsServiceUnavailable struct {
}
GetGamificationMetricdefinitionsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationMetricdefinitionsServiceUnavailable ¶
func NewGetGamificationMetricdefinitionsServiceUnavailable() *GetGamificationMetricdefinitionsServiceUnavailable
NewGetGamificationMetricdefinitionsServiceUnavailable creates a GetGamificationMetricdefinitionsServiceUnavailable with default headers values
func (*GetGamificationMetricdefinitionsServiceUnavailable) Error ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) Error() string
func (*GetGamificationMetricdefinitionsServiceUnavailable) GetPayload ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsServiceUnavailable) IsClientError ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions service unavailable response has a 4xx status code
func (*GetGamificationMetricdefinitionsServiceUnavailable) IsCode ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions service unavailable response a status code equal to that given
func (*GetGamificationMetricdefinitionsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions service unavailable response has a 3xx status code
func (*GetGamificationMetricdefinitionsServiceUnavailable) IsServerError ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions service unavailable response has a 5xx status code
func (*GetGamificationMetricdefinitionsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions service unavailable response has a 2xx status code
func (*GetGamificationMetricdefinitionsServiceUnavailable) String ¶
func (o *GetGamificationMetricdefinitionsServiceUnavailable) String() string
type GetGamificationMetricdefinitionsTooManyRequests ¶
GetGamificationMetricdefinitionsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationMetricdefinitionsTooManyRequests ¶
func NewGetGamificationMetricdefinitionsTooManyRequests() *GetGamificationMetricdefinitionsTooManyRequests
NewGetGamificationMetricdefinitionsTooManyRequests creates a GetGamificationMetricdefinitionsTooManyRequests with default headers values
func (*GetGamificationMetricdefinitionsTooManyRequests) Error ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) Error() string
func (*GetGamificationMetricdefinitionsTooManyRequests) GetPayload ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsTooManyRequests) IsClientError ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions too many requests response has a 4xx status code
func (*GetGamificationMetricdefinitionsTooManyRequests) IsCode ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions too many requests response a status code equal to that given
func (*GetGamificationMetricdefinitionsTooManyRequests) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions too many requests response has a 3xx status code
func (*GetGamificationMetricdefinitionsTooManyRequests) IsServerError ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions too many requests response has a 5xx status code
func (*GetGamificationMetricdefinitionsTooManyRequests) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions too many requests response has a 2xx status code
func (*GetGamificationMetricdefinitionsTooManyRequests) String ¶
func (o *GetGamificationMetricdefinitionsTooManyRequests) String() string
type GetGamificationMetricdefinitionsUnauthorized ¶
type GetGamificationMetricdefinitionsUnauthorized struct {
}
GetGamificationMetricdefinitionsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationMetricdefinitionsUnauthorized ¶
func NewGetGamificationMetricdefinitionsUnauthorized() *GetGamificationMetricdefinitionsUnauthorized
NewGetGamificationMetricdefinitionsUnauthorized creates a GetGamificationMetricdefinitionsUnauthorized with default headers values
func (*GetGamificationMetricdefinitionsUnauthorized) Error ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) Error() string
func (*GetGamificationMetricdefinitionsUnauthorized) GetPayload ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsUnauthorized) IsClientError ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions unauthorized response has a 4xx status code
func (*GetGamificationMetricdefinitionsUnauthorized) IsCode ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions unauthorized response a status code equal to that given
func (*GetGamificationMetricdefinitionsUnauthorized) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions unauthorized response has a 3xx status code
func (*GetGamificationMetricdefinitionsUnauthorized) IsServerError ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions unauthorized response has a 5xx status code
func (*GetGamificationMetricdefinitionsUnauthorized) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions unauthorized response has a 2xx status code
func (*GetGamificationMetricdefinitionsUnauthorized) String ¶
func (o *GetGamificationMetricdefinitionsUnauthorized) String() string
type GetGamificationMetricdefinitionsUnsupportedMediaType ¶
GetGamificationMetricdefinitionsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationMetricdefinitionsUnsupportedMediaType ¶
func NewGetGamificationMetricdefinitionsUnsupportedMediaType() *GetGamificationMetricdefinitionsUnsupportedMediaType
NewGetGamificationMetricdefinitionsUnsupportedMediaType creates a GetGamificationMetricdefinitionsUnsupportedMediaType with default headers values
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) Error ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) Error() string
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification metricdefinitions unsupported media type response has a 4xx status code
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification metricdefinitions unsupported media type response a status code equal to that given
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification metricdefinitions unsupported media type response has a 3xx status code
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification metricdefinitions unsupported media type response has a 5xx status code
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification metricdefinitions unsupported media type response has a 2xx status code
func (*GetGamificationMetricdefinitionsUnsupportedMediaType) String ¶
func (o *GetGamificationMetricdefinitionsUnsupportedMediaType) String() string
type GetGamificationProfileBadRequest ¶
GetGamificationProfileBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfileBadRequest ¶
func NewGetGamificationProfileBadRequest() *GetGamificationProfileBadRequest
NewGetGamificationProfileBadRequest creates a GetGamificationProfileBadRequest with default headers values
func (*GetGamificationProfileBadRequest) Error ¶
func (o *GetGamificationProfileBadRequest) Error() string
func (*GetGamificationProfileBadRequest) GetPayload ¶
func (o *GetGamificationProfileBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfileBadRequest) IsClientError ¶
func (o *GetGamificationProfileBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profile bad request response has a 4xx status code
func (*GetGamificationProfileBadRequest) IsCode ¶
func (o *GetGamificationProfileBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profile bad request response a status code equal to that given
func (*GetGamificationProfileBadRequest) IsRedirect ¶
func (o *GetGamificationProfileBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profile bad request response has a 3xx status code
func (*GetGamificationProfileBadRequest) IsServerError ¶
func (o *GetGamificationProfileBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profile bad request response has a 5xx status code
func (*GetGamificationProfileBadRequest) IsSuccess ¶
func (o *GetGamificationProfileBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profile bad request response has a 2xx status code
func (*GetGamificationProfileBadRequest) String ¶
func (o *GetGamificationProfileBadRequest) String() string
type GetGamificationProfileForbidden ¶
GetGamificationProfileForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfileForbidden ¶
func NewGetGamificationProfileForbidden() *GetGamificationProfileForbidden
NewGetGamificationProfileForbidden creates a GetGamificationProfileForbidden with default headers values
func (*GetGamificationProfileForbidden) Error ¶
func (o *GetGamificationProfileForbidden) Error() string
func (*GetGamificationProfileForbidden) GetPayload ¶
func (o *GetGamificationProfileForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfileForbidden) IsClientError ¶
func (o *GetGamificationProfileForbidden) IsClientError() bool
IsClientError returns true when this get gamification profile forbidden response has a 4xx status code
func (*GetGamificationProfileForbidden) IsCode ¶
func (o *GetGamificationProfileForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profile forbidden response a status code equal to that given
func (*GetGamificationProfileForbidden) IsRedirect ¶
func (o *GetGamificationProfileForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profile forbidden response has a 3xx status code
func (*GetGamificationProfileForbidden) IsServerError ¶
func (o *GetGamificationProfileForbidden) IsServerError() bool
IsServerError returns true when this get gamification profile forbidden response has a 5xx status code
func (*GetGamificationProfileForbidden) IsSuccess ¶
func (o *GetGamificationProfileForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profile forbidden response has a 2xx status code
func (*GetGamificationProfileForbidden) String ¶
func (o *GetGamificationProfileForbidden) String() string
type GetGamificationProfileGatewayTimeout ¶
GetGamificationProfileGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfileGatewayTimeout ¶
func NewGetGamificationProfileGatewayTimeout() *GetGamificationProfileGatewayTimeout
NewGetGamificationProfileGatewayTimeout creates a GetGamificationProfileGatewayTimeout with default headers values
func (*GetGamificationProfileGatewayTimeout) Error ¶
func (o *GetGamificationProfileGatewayTimeout) Error() string
func (*GetGamificationProfileGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfileGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfileGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile gateway timeout response has a 4xx status code
func (*GetGamificationProfileGatewayTimeout) IsCode ¶
func (o *GetGamificationProfileGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile gateway timeout response a status code equal to that given
func (*GetGamificationProfileGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfileGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile gateway timeout response has a 3xx status code
func (*GetGamificationProfileGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfileGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile gateway timeout response has a 5xx status code
func (*GetGamificationProfileGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfileGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile gateway timeout response has a 2xx status code
func (*GetGamificationProfileGatewayTimeout) String ¶
func (o *GetGamificationProfileGatewayTimeout) String() string
type GetGamificationProfileInternalServerError ¶
GetGamificationProfileInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfileInternalServerError ¶
func NewGetGamificationProfileInternalServerError() *GetGamificationProfileInternalServerError
NewGetGamificationProfileInternalServerError creates a GetGamificationProfileInternalServerError with default headers values
func (*GetGamificationProfileInternalServerError) Error ¶
func (o *GetGamificationProfileInternalServerError) Error() string
func (*GetGamificationProfileInternalServerError) GetPayload ¶
func (o *GetGamificationProfileInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfileInternalServerError) IsClientError ¶
func (o *GetGamificationProfileInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profile internal server error response has a 4xx status code
func (*GetGamificationProfileInternalServerError) IsCode ¶
func (o *GetGamificationProfileInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profile internal server error response a status code equal to that given
func (*GetGamificationProfileInternalServerError) IsRedirect ¶
func (o *GetGamificationProfileInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profile internal server error response has a 3xx status code
func (*GetGamificationProfileInternalServerError) IsServerError ¶
func (o *GetGamificationProfileInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profile internal server error response has a 5xx status code
func (*GetGamificationProfileInternalServerError) IsSuccess ¶
func (o *GetGamificationProfileInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profile internal server error response has a 2xx status code
func (*GetGamificationProfileInternalServerError) String ¶
func (o *GetGamificationProfileInternalServerError) String() string
type GetGamificationProfileMembersBadRequest ¶
GetGamificationProfileMembersBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfileMembersBadRequest ¶
func NewGetGamificationProfileMembersBadRequest() *GetGamificationProfileMembersBadRequest
NewGetGamificationProfileMembersBadRequest creates a GetGamificationProfileMembersBadRequest with default headers values
func (*GetGamificationProfileMembersBadRequest) Error ¶
func (o *GetGamificationProfileMembersBadRequest) Error() string
func (*GetGamificationProfileMembersBadRequest) GetPayload ¶
func (o *GetGamificationProfileMembersBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersBadRequest) IsClientError ¶
func (o *GetGamificationProfileMembersBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profile members bad request response has a 4xx status code
func (*GetGamificationProfileMembersBadRequest) IsCode ¶
func (o *GetGamificationProfileMembersBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profile members bad request response a status code equal to that given
func (*GetGamificationProfileMembersBadRequest) IsRedirect ¶
func (o *GetGamificationProfileMembersBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profile members bad request response has a 3xx status code
func (*GetGamificationProfileMembersBadRequest) IsServerError ¶
func (o *GetGamificationProfileMembersBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profile members bad request response has a 5xx status code
func (*GetGamificationProfileMembersBadRequest) IsSuccess ¶
func (o *GetGamificationProfileMembersBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profile members bad request response has a 2xx status code
func (*GetGamificationProfileMembersBadRequest) String ¶
func (o *GetGamificationProfileMembersBadRequest) String() string
type GetGamificationProfileMembersForbidden ¶
GetGamificationProfileMembersForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfileMembersForbidden ¶
func NewGetGamificationProfileMembersForbidden() *GetGamificationProfileMembersForbidden
NewGetGamificationProfileMembersForbidden creates a GetGamificationProfileMembersForbidden with default headers values
func (*GetGamificationProfileMembersForbidden) Error ¶
func (o *GetGamificationProfileMembersForbidden) Error() string
func (*GetGamificationProfileMembersForbidden) GetPayload ¶
func (o *GetGamificationProfileMembersForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersForbidden) IsClientError ¶
func (o *GetGamificationProfileMembersForbidden) IsClientError() bool
IsClientError returns true when this get gamification profile members forbidden response has a 4xx status code
func (*GetGamificationProfileMembersForbidden) IsCode ¶
func (o *GetGamificationProfileMembersForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profile members forbidden response a status code equal to that given
func (*GetGamificationProfileMembersForbidden) IsRedirect ¶
func (o *GetGamificationProfileMembersForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profile members forbidden response has a 3xx status code
func (*GetGamificationProfileMembersForbidden) IsServerError ¶
func (o *GetGamificationProfileMembersForbidden) IsServerError() bool
IsServerError returns true when this get gamification profile members forbidden response has a 5xx status code
func (*GetGamificationProfileMembersForbidden) IsSuccess ¶
func (o *GetGamificationProfileMembersForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profile members forbidden response has a 2xx status code
func (*GetGamificationProfileMembersForbidden) String ¶
func (o *GetGamificationProfileMembersForbidden) String() string
type GetGamificationProfileMembersGatewayTimeout ¶
GetGamificationProfileMembersGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfileMembersGatewayTimeout ¶
func NewGetGamificationProfileMembersGatewayTimeout() *GetGamificationProfileMembersGatewayTimeout
NewGetGamificationProfileMembersGatewayTimeout creates a GetGamificationProfileMembersGatewayTimeout with default headers values
func (*GetGamificationProfileMembersGatewayTimeout) Error ¶
func (o *GetGamificationProfileMembersGatewayTimeout) Error() string
func (*GetGamificationProfileMembersGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfileMembersGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfileMembersGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile members gateway timeout response has a 4xx status code
func (*GetGamificationProfileMembersGatewayTimeout) IsCode ¶
func (o *GetGamificationProfileMembersGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile members gateway timeout response a status code equal to that given
func (*GetGamificationProfileMembersGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfileMembersGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile members gateway timeout response has a 3xx status code
func (*GetGamificationProfileMembersGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfileMembersGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile members gateway timeout response has a 5xx status code
func (*GetGamificationProfileMembersGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfileMembersGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile members gateway timeout response has a 2xx status code
func (*GetGamificationProfileMembersGatewayTimeout) String ¶
func (o *GetGamificationProfileMembersGatewayTimeout) String() string
type GetGamificationProfileMembersInternalServerError ¶
GetGamificationProfileMembersInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfileMembersInternalServerError ¶
func NewGetGamificationProfileMembersInternalServerError() *GetGamificationProfileMembersInternalServerError
NewGetGamificationProfileMembersInternalServerError creates a GetGamificationProfileMembersInternalServerError with default headers values
func (*GetGamificationProfileMembersInternalServerError) Error ¶
func (o *GetGamificationProfileMembersInternalServerError) Error() string
func (*GetGamificationProfileMembersInternalServerError) GetPayload ¶
func (o *GetGamificationProfileMembersInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersInternalServerError) IsClientError ¶
func (o *GetGamificationProfileMembersInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profile members internal server error response has a 4xx status code
func (*GetGamificationProfileMembersInternalServerError) IsCode ¶
func (o *GetGamificationProfileMembersInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profile members internal server error response a status code equal to that given
func (*GetGamificationProfileMembersInternalServerError) IsRedirect ¶
func (o *GetGamificationProfileMembersInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profile members internal server error response has a 3xx status code
func (*GetGamificationProfileMembersInternalServerError) IsServerError ¶
func (o *GetGamificationProfileMembersInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profile members internal server error response has a 5xx status code
func (*GetGamificationProfileMembersInternalServerError) IsSuccess ¶
func (o *GetGamificationProfileMembersInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profile members internal server error response has a 2xx status code
func (*GetGamificationProfileMembersInternalServerError) String ¶
func (o *GetGamificationProfileMembersInternalServerError) String() string
type GetGamificationProfileMembersNotFound ¶
GetGamificationProfileMembersNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfileMembersNotFound ¶
func NewGetGamificationProfileMembersNotFound() *GetGamificationProfileMembersNotFound
NewGetGamificationProfileMembersNotFound creates a GetGamificationProfileMembersNotFound with default headers values
func (*GetGamificationProfileMembersNotFound) Error ¶
func (o *GetGamificationProfileMembersNotFound) Error() string
func (*GetGamificationProfileMembersNotFound) GetPayload ¶
func (o *GetGamificationProfileMembersNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersNotFound) IsClientError ¶
func (o *GetGamificationProfileMembersNotFound) IsClientError() bool
IsClientError returns true when this get gamification profile members not found response has a 4xx status code
func (*GetGamificationProfileMembersNotFound) IsCode ¶
func (o *GetGamificationProfileMembersNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profile members not found response a status code equal to that given
func (*GetGamificationProfileMembersNotFound) IsRedirect ¶
func (o *GetGamificationProfileMembersNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profile members not found response has a 3xx status code
func (*GetGamificationProfileMembersNotFound) IsServerError ¶
func (o *GetGamificationProfileMembersNotFound) IsServerError() bool
IsServerError returns true when this get gamification profile members not found response has a 5xx status code
func (*GetGamificationProfileMembersNotFound) IsSuccess ¶
func (o *GetGamificationProfileMembersNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profile members not found response has a 2xx status code
func (*GetGamificationProfileMembersNotFound) String ¶
func (o *GetGamificationProfileMembersNotFound) String() string
type GetGamificationProfileMembersOK ¶
type GetGamificationProfileMembersOK struct {
Payload *models.MemberListing
}
GetGamificationProfileMembersOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfileMembersOK ¶
func NewGetGamificationProfileMembersOK() *GetGamificationProfileMembersOK
NewGetGamificationProfileMembersOK creates a GetGamificationProfileMembersOK with default headers values
func (*GetGamificationProfileMembersOK) Error ¶
func (o *GetGamificationProfileMembersOK) Error() string
func (*GetGamificationProfileMembersOK) GetPayload ¶
func (o *GetGamificationProfileMembersOK) GetPayload() *models.MemberListing
func (*GetGamificationProfileMembersOK) IsClientError ¶
func (o *GetGamificationProfileMembersOK) IsClientError() bool
IsClientError returns true when this get gamification profile members o k response has a 4xx status code
func (*GetGamificationProfileMembersOK) IsCode ¶
func (o *GetGamificationProfileMembersOK) IsCode(code int) bool
IsCode returns true when this get gamification profile members o k response a status code equal to that given
func (*GetGamificationProfileMembersOK) IsRedirect ¶
func (o *GetGamificationProfileMembersOK) IsRedirect() bool
IsRedirect returns true when this get gamification profile members o k response has a 3xx status code
func (*GetGamificationProfileMembersOK) IsServerError ¶
func (o *GetGamificationProfileMembersOK) IsServerError() bool
IsServerError returns true when this get gamification profile members o k response has a 5xx status code
func (*GetGamificationProfileMembersOK) IsSuccess ¶
func (o *GetGamificationProfileMembersOK) IsSuccess() bool
IsSuccess returns true when this get gamification profile members o k response has a 2xx status code
func (*GetGamificationProfileMembersOK) String ¶
func (o *GetGamificationProfileMembersOK) String() string
type GetGamificationProfileMembersParams ¶
type GetGamificationProfileMembersParams struct {
/* ProfileID.
Profile Id
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfileMembersParams contains all the parameters to send to the API endpoint
for the get gamification profile members operation. Typically these are written to a http.Request.
func NewGetGamificationProfileMembersParams ¶
func NewGetGamificationProfileMembersParams() *GetGamificationProfileMembersParams
NewGetGamificationProfileMembersParams creates a new GetGamificationProfileMembersParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfileMembersParamsWithContext ¶
func NewGetGamificationProfileMembersParamsWithContext(ctx context.Context) *GetGamificationProfileMembersParams
NewGetGamificationProfileMembersParamsWithContext creates a new GetGamificationProfileMembersParams object with the ability to set a context for a request.
func NewGetGamificationProfileMembersParamsWithHTTPClient ¶
func NewGetGamificationProfileMembersParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMembersParams
NewGetGamificationProfileMembersParamsWithHTTPClient creates a new GetGamificationProfileMembersParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfileMembersParamsWithTimeout ¶
func NewGetGamificationProfileMembersParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMembersParams
NewGetGamificationProfileMembersParamsWithTimeout creates a new GetGamificationProfileMembersParams object with the ability to set a timeout on a request.
func (*GetGamificationProfileMembersParams) SetContext ¶
func (o *GetGamificationProfileMembersParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profile members params
func (*GetGamificationProfileMembersParams) SetDefaults ¶
func (o *GetGamificationProfileMembersParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profile members params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMembersParams) SetHTTPClient ¶
func (o *GetGamificationProfileMembersParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profile members params
func (*GetGamificationProfileMembersParams) SetProfileID ¶
func (o *GetGamificationProfileMembersParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification profile members params
func (*GetGamificationProfileMembersParams) SetTimeout ¶
func (o *GetGamificationProfileMembersParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profile members params
func (*GetGamificationProfileMembersParams) WithContext ¶
func (o *GetGamificationProfileMembersParams) WithContext(ctx context.Context) *GetGamificationProfileMembersParams
WithContext adds the context to the get gamification profile members params
func (*GetGamificationProfileMembersParams) WithDefaults ¶
func (o *GetGamificationProfileMembersParams) WithDefaults() *GetGamificationProfileMembersParams
WithDefaults hydrates default values in the get gamification profile members params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMembersParams) WithHTTPClient ¶
func (o *GetGamificationProfileMembersParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMembersParams
WithHTTPClient adds the HTTPClient to the get gamification profile members params
func (*GetGamificationProfileMembersParams) WithProfileID ¶
func (o *GetGamificationProfileMembersParams) WithProfileID(profileID string) *GetGamificationProfileMembersParams
WithProfileID adds the profileID to the get gamification profile members params
func (*GetGamificationProfileMembersParams) WithTimeout ¶
func (o *GetGamificationProfileMembersParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMembersParams
WithTimeout adds the timeout to the get gamification profile members params
func (*GetGamificationProfileMembersParams) WriteToRequest ¶
func (o *GetGamificationProfileMembersParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfileMembersReader ¶
type GetGamificationProfileMembersReader struct {
// contains filtered or unexported fields
}
GetGamificationProfileMembersReader is a Reader for the GetGamificationProfileMembers structure.
func (*GetGamificationProfileMembersReader) ReadResponse ¶
func (o *GetGamificationProfileMembersReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfileMembersRequestEntityTooLarge ¶
GetGamificationProfileMembersRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfileMembersRequestEntityTooLarge ¶
func NewGetGamificationProfileMembersRequestEntityTooLarge() *GetGamificationProfileMembersRequestEntityTooLarge
NewGetGamificationProfileMembersRequestEntityTooLarge creates a GetGamificationProfileMembersRequestEntityTooLarge with default headers values
func (*GetGamificationProfileMembersRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) Error() string
func (*GetGamificationProfileMembersRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profile members request entity too large response has a 4xx status code
func (*GetGamificationProfileMembersRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profile members request entity too large response a status code equal to that given
func (*GetGamificationProfileMembersRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profile members request entity too large response has a 3xx status code
func (*GetGamificationProfileMembersRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profile members request entity too large response has a 5xx status code
func (*GetGamificationProfileMembersRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profile members request entity too large response has a 2xx status code
func (*GetGamificationProfileMembersRequestEntityTooLarge) String ¶
func (o *GetGamificationProfileMembersRequestEntityTooLarge) String() string
type GetGamificationProfileMembersRequestTimeout ¶
GetGamificationProfileMembersRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfileMembersRequestTimeout ¶
func NewGetGamificationProfileMembersRequestTimeout() *GetGamificationProfileMembersRequestTimeout
NewGetGamificationProfileMembersRequestTimeout creates a GetGamificationProfileMembersRequestTimeout with default headers values
func (*GetGamificationProfileMembersRequestTimeout) Error ¶
func (o *GetGamificationProfileMembersRequestTimeout) Error() string
func (*GetGamificationProfileMembersRequestTimeout) GetPayload ¶
func (o *GetGamificationProfileMembersRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersRequestTimeout) IsClientError ¶
func (o *GetGamificationProfileMembersRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile members request timeout response has a 4xx status code
func (*GetGamificationProfileMembersRequestTimeout) IsCode ¶
func (o *GetGamificationProfileMembersRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile members request timeout response a status code equal to that given
func (*GetGamificationProfileMembersRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfileMembersRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile members request timeout response has a 3xx status code
func (*GetGamificationProfileMembersRequestTimeout) IsServerError ¶
func (o *GetGamificationProfileMembersRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile members request timeout response has a 5xx status code
func (*GetGamificationProfileMembersRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfileMembersRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile members request timeout response has a 2xx status code
func (*GetGamificationProfileMembersRequestTimeout) String ¶
func (o *GetGamificationProfileMembersRequestTimeout) String() string
type GetGamificationProfileMembersServiceUnavailable ¶
type GetGamificationProfileMembersServiceUnavailable struct {
}
GetGamificationProfileMembersServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfileMembersServiceUnavailable ¶
func NewGetGamificationProfileMembersServiceUnavailable() *GetGamificationProfileMembersServiceUnavailable
NewGetGamificationProfileMembersServiceUnavailable creates a GetGamificationProfileMembersServiceUnavailable with default headers values
func (*GetGamificationProfileMembersServiceUnavailable) Error ¶
func (o *GetGamificationProfileMembersServiceUnavailable) Error() string
func (*GetGamificationProfileMembersServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfileMembersServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfileMembersServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profile members service unavailable response has a 4xx status code
func (*GetGamificationProfileMembersServiceUnavailable) IsCode ¶
func (o *GetGamificationProfileMembersServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profile members service unavailable response a status code equal to that given
func (*GetGamificationProfileMembersServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfileMembersServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profile members service unavailable response has a 3xx status code
func (*GetGamificationProfileMembersServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfileMembersServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profile members service unavailable response has a 5xx status code
func (*GetGamificationProfileMembersServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfileMembersServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profile members service unavailable response has a 2xx status code
func (*GetGamificationProfileMembersServiceUnavailable) String ¶
func (o *GetGamificationProfileMembersServiceUnavailable) String() string
type GetGamificationProfileMembersTooManyRequests ¶
GetGamificationProfileMembersTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfileMembersTooManyRequests ¶
func NewGetGamificationProfileMembersTooManyRequests() *GetGamificationProfileMembersTooManyRequests
NewGetGamificationProfileMembersTooManyRequests creates a GetGamificationProfileMembersTooManyRequests with default headers values
func (*GetGamificationProfileMembersTooManyRequests) Error ¶
func (o *GetGamificationProfileMembersTooManyRequests) Error() string
func (*GetGamificationProfileMembersTooManyRequests) GetPayload ¶
func (o *GetGamificationProfileMembersTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersTooManyRequests) IsClientError ¶
func (o *GetGamificationProfileMembersTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profile members too many requests response has a 4xx status code
func (*GetGamificationProfileMembersTooManyRequests) IsCode ¶
func (o *GetGamificationProfileMembersTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profile members too many requests response a status code equal to that given
func (*GetGamificationProfileMembersTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfileMembersTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profile members too many requests response has a 3xx status code
func (*GetGamificationProfileMembersTooManyRequests) IsServerError ¶
func (o *GetGamificationProfileMembersTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profile members too many requests response has a 5xx status code
func (*GetGamificationProfileMembersTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfileMembersTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profile members too many requests response has a 2xx status code
func (*GetGamificationProfileMembersTooManyRequests) String ¶
func (o *GetGamificationProfileMembersTooManyRequests) String() string
type GetGamificationProfileMembersUnauthorized ¶
type GetGamificationProfileMembersUnauthorized struct {
}
GetGamificationProfileMembersUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfileMembersUnauthorized ¶
func NewGetGamificationProfileMembersUnauthorized() *GetGamificationProfileMembersUnauthorized
NewGetGamificationProfileMembersUnauthorized creates a GetGamificationProfileMembersUnauthorized with default headers values
func (*GetGamificationProfileMembersUnauthorized) Error ¶
func (o *GetGamificationProfileMembersUnauthorized) Error() string
func (*GetGamificationProfileMembersUnauthorized) GetPayload ¶
func (o *GetGamificationProfileMembersUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersUnauthorized) IsClientError ¶
func (o *GetGamificationProfileMembersUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profile members unauthorized response has a 4xx status code
func (*GetGamificationProfileMembersUnauthorized) IsCode ¶
func (o *GetGamificationProfileMembersUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profile members unauthorized response a status code equal to that given
func (*GetGamificationProfileMembersUnauthorized) IsRedirect ¶
func (o *GetGamificationProfileMembersUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profile members unauthorized response has a 3xx status code
func (*GetGamificationProfileMembersUnauthorized) IsServerError ¶
func (o *GetGamificationProfileMembersUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profile members unauthorized response has a 5xx status code
func (*GetGamificationProfileMembersUnauthorized) IsSuccess ¶
func (o *GetGamificationProfileMembersUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profile members unauthorized response has a 2xx status code
func (*GetGamificationProfileMembersUnauthorized) String ¶
func (o *GetGamificationProfileMembersUnauthorized) String() string
type GetGamificationProfileMembersUnsupportedMediaType ¶
GetGamificationProfileMembersUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfileMembersUnsupportedMediaType ¶
func NewGetGamificationProfileMembersUnsupportedMediaType() *GetGamificationProfileMembersUnsupportedMediaType
NewGetGamificationProfileMembersUnsupportedMediaType creates a GetGamificationProfileMembersUnsupportedMediaType with default headers values
func (*GetGamificationProfileMembersUnsupportedMediaType) Error ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) Error() string
func (*GetGamificationProfileMembersUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMembersUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profile members unsupported media type response has a 4xx status code
func (*GetGamificationProfileMembersUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profile members unsupported media type response a status code equal to that given
func (*GetGamificationProfileMembersUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profile members unsupported media type response has a 3xx status code
func (*GetGamificationProfileMembersUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profile members unsupported media type response has a 5xx status code
func (*GetGamificationProfileMembersUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profile members unsupported media type response has a 2xx status code
func (*GetGamificationProfileMembersUnsupportedMediaType) String ¶
func (o *GetGamificationProfileMembersUnsupportedMediaType) String() string
type GetGamificationProfileMetricBadRequest ¶
GetGamificationProfileMetricBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfileMetricBadRequest ¶
func NewGetGamificationProfileMetricBadRequest() *GetGamificationProfileMetricBadRequest
NewGetGamificationProfileMetricBadRequest creates a GetGamificationProfileMetricBadRequest with default headers values
func (*GetGamificationProfileMetricBadRequest) Error ¶
func (o *GetGamificationProfileMetricBadRequest) Error() string
func (*GetGamificationProfileMetricBadRequest) GetPayload ¶
func (o *GetGamificationProfileMetricBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricBadRequest) IsClientError ¶
func (o *GetGamificationProfileMetricBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profile metric bad request response has a 4xx status code
func (*GetGamificationProfileMetricBadRequest) IsCode ¶
func (o *GetGamificationProfileMetricBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profile metric bad request response a status code equal to that given
func (*GetGamificationProfileMetricBadRequest) IsRedirect ¶
func (o *GetGamificationProfileMetricBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric bad request response has a 3xx status code
func (*GetGamificationProfileMetricBadRequest) IsServerError ¶
func (o *GetGamificationProfileMetricBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profile metric bad request response has a 5xx status code
func (*GetGamificationProfileMetricBadRequest) IsSuccess ¶
func (o *GetGamificationProfileMetricBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric bad request response has a 2xx status code
func (*GetGamificationProfileMetricBadRequest) String ¶
func (o *GetGamificationProfileMetricBadRequest) String() string
type GetGamificationProfileMetricForbidden ¶
GetGamificationProfileMetricForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfileMetricForbidden ¶
func NewGetGamificationProfileMetricForbidden() *GetGamificationProfileMetricForbidden
NewGetGamificationProfileMetricForbidden creates a GetGamificationProfileMetricForbidden with default headers values
func (*GetGamificationProfileMetricForbidden) Error ¶
func (o *GetGamificationProfileMetricForbidden) Error() string
func (*GetGamificationProfileMetricForbidden) GetPayload ¶
func (o *GetGamificationProfileMetricForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricForbidden) IsClientError ¶
func (o *GetGamificationProfileMetricForbidden) IsClientError() bool
IsClientError returns true when this get gamification profile metric forbidden response has a 4xx status code
func (*GetGamificationProfileMetricForbidden) IsCode ¶
func (o *GetGamificationProfileMetricForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profile metric forbidden response a status code equal to that given
func (*GetGamificationProfileMetricForbidden) IsRedirect ¶
func (o *GetGamificationProfileMetricForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric forbidden response has a 3xx status code
func (*GetGamificationProfileMetricForbidden) IsServerError ¶
func (o *GetGamificationProfileMetricForbidden) IsServerError() bool
IsServerError returns true when this get gamification profile metric forbidden response has a 5xx status code
func (*GetGamificationProfileMetricForbidden) IsSuccess ¶
func (o *GetGamificationProfileMetricForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric forbidden response has a 2xx status code
func (*GetGamificationProfileMetricForbidden) String ¶
func (o *GetGamificationProfileMetricForbidden) String() string
type GetGamificationProfileMetricGatewayTimeout ¶
GetGamificationProfileMetricGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfileMetricGatewayTimeout ¶
func NewGetGamificationProfileMetricGatewayTimeout() *GetGamificationProfileMetricGatewayTimeout
NewGetGamificationProfileMetricGatewayTimeout creates a GetGamificationProfileMetricGatewayTimeout with default headers values
func (*GetGamificationProfileMetricGatewayTimeout) Error ¶
func (o *GetGamificationProfileMetricGatewayTimeout) Error() string
func (*GetGamificationProfileMetricGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metric gateway timeout response has a 4xx status code
func (*GetGamificationProfileMetricGatewayTimeout) IsCode ¶
func (o *GetGamificationProfileMetricGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metric gateway timeout response a status code equal to that given
func (*GetGamificationProfileMetricGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric gateway timeout response has a 3xx status code
func (*GetGamificationProfileMetricGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metric gateway timeout response has a 5xx status code
func (*GetGamificationProfileMetricGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric gateway timeout response has a 2xx status code
func (*GetGamificationProfileMetricGatewayTimeout) String ¶
func (o *GetGamificationProfileMetricGatewayTimeout) String() string
type GetGamificationProfileMetricInternalServerError ¶
GetGamificationProfileMetricInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfileMetricInternalServerError ¶
func NewGetGamificationProfileMetricInternalServerError() *GetGamificationProfileMetricInternalServerError
NewGetGamificationProfileMetricInternalServerError creates a GetGamificationProfileMetricInternalServerError with default headers values
func (*GetGamificationProfileMetricInternalServerError) Error ¶
func (o *GetGamificationProfileMetricInternalServerError) Error() string
func (*GetGamificationProfileMetricInternalServerError) GetPayload ¶
func (o *GetGamificationProfileMetricInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricInternalServerError) IsClientError ¶
func (o *GetGamificationProfileMetricInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profile metric internal server error response has a 4xx status code
func (*GetGamificationProfileMetricInternalServerError) IsCode ¶
func (o *GetGamificationProfileMetricInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profile metric internal server error response a status code equal to that given
func (*GetGamificationProfileMetricInternalServerError) IsRedirect ¶
func (o *GetGamificationProfileMetricInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric internal server error response has a 3xx status code
func (*GetGamificationProfileMetricInternalServerError) IsServerError ¶
func (o *GetGamificationProfileMetricInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profile metric internal server error response has a 5xx status code
func (*GetGamificationProfileMetricInternalServerError) IsSuccess ¶
func (o *GetGamificationProfileMetricInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric internal server error response has a 2xx status code
func (*GetGamificationProfileMetricInternalServerError) String ¶
func (o *GetGamificationProfileMetricInternalServerError) String() string
type GetGamificationProfileMetricNotFound ¶
GetGamificationProfileMetricNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfileMetricNotFound ¶
func NewGetGamificationProfileMetricNotFound() *GetGamificationProfileMetricNotFound
NewGetGamificationProfileMetricNotFound creates a GetGamificationProfileMetricNotFound with default headers values
func (*GetGamificationProfileMetricNotFound) Error ¶
func (o *GetGamificationProfileMetricNotFound) Error() string
func (*GetGamificationProfileMetricNotFound) GetPayload ¶
func (o *GetGamificationProfileMetricNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricNotFound) IsClientError ¶
func (o *GetGamificationProfileMetricNotFound) IsClientError() bool
IsClientError returns true when this get gamification profile metric not found response has a 4xx status code
func (*GetGamificationProfileMetricNotFound) IsCode ¶
func (o *GetGamificationProfileMetricNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profile metric not found response a status code equal to that given
func (*GetGamificationProfileMetricNotFound) IsRedirect ¶
func (o *GetGamificationProfileMetricNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric not found response has a 3xx status code
func (*GetGamificationProfileMetricNotFound) IsServerError ¶
func (o *GetGamificationProfileMetricNotFound) IsServerError() bool
IsServerError returns true when this get gamification profile metric not found response has a 5xx status code
func (*GetGamificationProfileMetricNotFound) IsSuccess ¶
func (o *GetGamificationProfileMetricNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric not found response has a 2xx status code
func (*GetGamificationProfileMetricNotFound) String ¶
func (o *GetGamificationProfileMetricNotFound) String() string
type GetGamificationProfileMetricOK ¶
GetGamificationProfileMetricOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfileMetricOK ¶
func NewGetGamificationProfileMetricOK() *GetGamificationProfileMetricOK
NewGetGamificationProfileMetricOK creates a GetGamificationProfileMetricOK with default headers values
func (*GetGamificationProfileMetricOK) Error ¶
func (o *GetGamificationProfileMetricOK) Error() string
func (*GetGamificationProfileMetricOK) GetPayload ¶
func (o *GetGamificationProfileMetricOK) GetPayload() *models.Metric
func (*GetGamificationProfileMetricOK) IsClientError ¶
func (o *GetGamificationProfileMetricOK) IsClientError() bool
IsClientError returns true when this get gamification profile metric o k response has a 4xx status code
func (*GetGamificationProfileMetricOK) IsCode ¶
func (o *GetGamificationProfileMetricOK) IsCode(code int) bool
IsCode returns true when this get gamification profile metric o k response a status code equal to that given
func (*GetGamificationProfileMetricOK) IsRedirect ¶
func (o *GetGamificationProfileMetricOK) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric o k response has a 3xx status code
func (*GetGamificationProfileMetricOK) IsServerError ¶
func (o *GetGamificationProfileMetricOK) IsServerError() bool
IsServerError returns true when this get gamification profile metric o k response has a 5xx status code
func (*GetGamificationProfileMetricOK) IsSuccess ¶
func (o *GetGamificationProfileMetricOK) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric o k response has a 2xx status code
func (*GetGamificationProfileMetricOK) String ¶
func (o *GetGamificationProfileMetricOK) String() string
type GetGamificationProfileMetricParams ¶
type GetGamificationProfileMetricParams struct {
/* MetricID.
Metric Id
*/
MetricID string
/* ProfileID.
Performance Profile Id
*/
ProfileID string
/* Workday.
The objective query workday. If not specified, then it retrieves the current objective. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday *strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfileMetricParams contains all the parameters to send to the API endpoint
for the get gamification profile metric operation. Typically these are written to a http.Request.
func NewGetGamificationProfileMetricParams ¶
func NewGetGamificationProfileMetricParams() *GetGamificationProfileMetricParams
NewGetGamificationProfileMetricParams creates a new GetGamificationProfileMetricParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfileMetricParamsWithContext ¶
func NewGetGamificationProfileMetricParamsWithContext(ctx context.Context) *GetGamificationProfileMetricParams
NewGetGamificationProfileMetricParamsWithContext creates a new GetGamificationProfileMetricParams object with the ability to set a context for a request.
func NewGetGamificationProfileMetricParamsWithHTTPClient ¶
func NewGetGamificationProfileMetricParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricParams
NewGetGamificationProfileMetricParamsWithHTTPClient creates a new GetGamificationProfileMetricParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfileMetricParamsWithTimeout ¶
func NewGetGamificationProfileMetricParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricParams
NewGetGamificationProfileMetricParamsWithTimeout creates a new GetGamificationProfileMetricParams object with the ability to set a timeout on a request.
func (*GetGamificationProfileMetricParams) SetContext ¶
func (o *GetGamificationProfileMetricParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) SetDefaults ¶
func (o *GetGamificationProfileMetricParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profile metric params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricParams) SetHTTPClient ¶
func (o *GetGamificationProfileMetricParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) SetMetricID ¶
func (o *GetGamificationProfileMetricParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) SetProfileID ¶
func (o *GetGamificationProfileMetricParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) SetTimeout ¶
func (o *GetGamificationProfileMetricParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) SetWorkday ¶
func (o *GetGamificationProfileMetricParams) SetWorkday(workday *strfmt.Date)
SetWorkday adds the workday to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithContext ¶
func (o *GetGamificationProfileMetricParams) WithContext(ctx context.Context) *GetGamificationProfileMetricParams
WithContext adds the context to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithDefaults ¶
func (o *GetGamificationProfileMetricParams) WithDefaults() *GetGamificationProfileMetricParams
WithDefaults hydrates default values in the get gamification profile metric params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricParams) WithHTTPClient ¶
func (o *GetGamificationProfileMetricParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricParams
WithHTTPClient adds the HTTPClient to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithMetricID ¶
func (o *GetGamificationProfileMetricParams) WithMetricID(metricID string) *GetGamificationProfileMetricParams
WithMetricID adds the metricID to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithProfileID ¶
func (o *GetGamificationProfileMetricParams) WithProfileID(profileID string) *GetGamificationProfileMetricParams
WithProfileID adds the profileID to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithTimeout ¶
func (o *GetGamificationProfileMetricParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricParams
WithTimeout adds the timeout to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WithWorkday ¶
func (o *GetGamificationProfileMetricParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricParams
WithWorkday adds the workday to the get gamification profile metric params
func (*GetGamificationProfileMetricParams) WriteToRequest ¶
func (o *GetGamificationProfileMetricParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfileMetricReader ¶
type GetGamificationProfileMetricReader struct {
// contains filtered or unexported fields
}
GetGamificationProfileMetricReader is a Reader for the GetGamificationProfileMetric structure.
func (*GetGamificationProfileMetricReader) ReadResponse ¶
func (o *GetGamificationProfileMetricReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfileMetricRequestEntityTooLarge ¶
GetGamificationProfileMetricRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfileMetricRequestEntityTooLarge ¶
func NewGetGamificationProfileMetricRequestEntityTooLarge() *GetGamificationProfileMetricRequestEntityTooLarge
NewGetGamificationProfileMetricRequestEntityTooLarge creates a GetGamificationProfileMetricRequestEntityTooLarge with default headers values
func (*GetGamificationProfileMetricRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) Error() string
func (*GetGamificationProfileMetricRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profile metric request entity too large response has a 4xx status code
func (*GetGamificationProfileMetricRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profile metric request entity too large response a status code equal to that given
func (*GetGamificationProfileMetricRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric request entity too large response has a 3xx status code
func (*GetGamificationProfileMetricRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profile metric request entity too large response has a 5xx status code
func (*GetGamificationProfileMetricRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric request entity too large response has a 2xx status code
func (*GetGamificationProfileMetricRequestEntityTooLarge) String ¶
func (o *GetGamificationProfileMetricRequestEntityTooLarge) String() string
type GetGamificationProfileMetricRequestTimeout ¶
GetGamificationProfileMetricRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfileMetricRequestTimeout ¶
func NewGetGamificationProfileMetricRequestTimeout() *GetGamificationProfileMetricRequestTimeout
NewGetGamificationProfileMetricRequestTimeout creates a GetGamificationProfileMetricRequestTimeout with default headers values
func (*GetGamificationProfileMetricRequestTimeout) Error ¶
func (o *GetGamificationProfileMetricRequestTimeout) Error() string
func (*GetGamificationProfileMetricRequestTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricRequestTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metric request timeout response has a 4xx status code
func (*GetGamificationProfileMetricRequestTimeout) IsCode ¶
func (o *GetGamificationProfileMetricRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metric request timeout response a status code equal to that given
func (*GetGamificationProfileMetricRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric request timeout response has a 3xx status code
func (*GetGamificationProfileMetricRequestTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metric request timeout response has a 5xx status code
func (*GetGamificationProfileMetricRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric request timeout response has a 2xx status code
func (*GetGamificationProfileMetricRequestTimeout) String ¶
func (o *GetGamificationProfileMetricRequestTimeout) String() string
type GetGamificationProfileMetricServiceUnavailable ¶
type GetGamificationProfileMetricServiceUnavailable struct {
}
GetGamificationProfileMetricServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfileMetricServiceUnavailable ¶
func NewGetGamificationProfileMetricServiceUnavailable() *GetGamificationProfileMetricServiceUnavailable
NewGetGamificationProfileMetricServiceUnavailable creates a GetGamificationProfileMetricServiceUnavailable with default headers values
func (*GetGamificationProfileMetricServiceUnavailable) Error ¶
func (o *GetGamificationProfileMetricServiceUnavailable) Error() string
func (*GetGamificationProfileMetricServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfileMetricServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfileMetricServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profile metric service unavailable response has a 4xx status code
func (*GetGamificationProfileMetricServiceUnavailable) IsCode ¶
func (o *GetGamificationProfileMetricServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profile metric service unavailable response a status code equal to that given
func (*GetGamificationProfileMetricServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfileMetricServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric service unavailable response has a 3xx status code
func (*GetGamificationProfileMetricServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfileMetricServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profile metric service unavailable response has a 5xx status code
func (*GetGamificationProfileMetricServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfileMetricServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric service unavailable response has a 2xx status code
func (*GetGamificationProfileMetricServiceUnavailable) String ¶
func (o *GetGamificationProfileMetricServiceUnavailable) String() string
type GetGamificationProfileMetricTooManyRequests ¶
GetGamificationProfileMetricTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfileMetricTooManyRequests ¶
func NewGetGamificationProfileMetricTooManyRequests() *GetGamificationProfileMetricTooManyRequests
NewGetGamificationProfileMetricTooManyRequests creates a GetGamificationProfileMetricTooManyRequests with default headers values
func (*GetGamificationProfileMetricTooManyRequests) Error ¶
func (o *GetGamificationProfileMetricTooManyRequests) Error() string
func (*GetGamificationProfileMetricTooManyRequests) GetPayload ¶
func (o *GetGamificationProfileMetricTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricTooManyRequests) IsClientError ¶
func (o *GetGamificationProfileMetricTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profile metric too many requests response has a 4xx status code
func (*GetGamificationProfileMetricTooManyRequests) IsCode ¶
func (o *GetGamificationProfileMetricTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profile metric too many requests response a status code equal to that given
func (*GetGamificationProfileMetricTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfileMetricTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric too many requests response has a 3xx status code
func (*GetGamificationProfileMetricTooManyRequests) IsServerError ¶
func (o *GetGamificationProfileMetricTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profile metric too many requests response has a 5xx status code
func (*GetGamificationProfileMetricTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfileMetricTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric too many requests response has a 2xx status code
func (*GetGamificationProfileMetricTooManyRequests) String ¶
func (o *GetGamificationProfileMetricTooManyRequests) String() string
type GetGamificationProfileMetricUnauthorized ¶
type GetGamificationProfileMetricUnauthorized struct {
}
GetGamificationProfileMetricUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfileMetricUnauthorized ¶
func NewGetGamificationProfileMetricUnauthorized() *GetGamificationProfileMetricUnauthorized
NewGetGamificationProfileMetricUnauthorized creates a GetGamificationProfileMetricUnauthorized with default headers values
func (*GetGamificationProfileMetricUnauthorized) Error ¶
func (o *GetGamificationProfileMetricUnauthorized) Error() string
func (*GetGamificationProfileMetricUnauthorized) GetPayload ¶
func (o *GetGamificationProfileMetricUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricUnauthorized) IsClientError ¶
func (o *GetGamificationProfileMetricUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profile metric unauthorized response has a 4xx status code
func (*GetGamificationProfileMetricUnauthorized) IsCode ¶
func (o *GetGamificationProfileMetricUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profile metric unauthorized response a status code equal to that given
func (*GetGamificationProfileMetricUnauthorized) IsRedirect ¶
func (o *GetGamificationProfileMetricUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric unauthorized response has a 3xx status code
func (*GetGamificationProfileMetricUnauthorized) IsServerError ¶
func (o *GetGamificationProfileMetricUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profile metric unauthorized response has a 5xx status code
func (*GetGamificationProfileMetricUnauthorized) IsSuccess ¶
func (o *GetGamificationProfileMetricUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric unauthorized response has a 2xx status code
func (*GetGamificationProfileMetricUnauthorized) String ¶
func (o *GetGamificationProfileMetricUnauthorized) String() string
type GetGamificationProfileMetricUnsupportedMediaType ¶
GetGamificationProfileMetricUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfileMetricUnsupportedMediaType ¶
func NewGetGamificationProfileMetricUnsupportedMediaType() *GetGamificationProfileMetricUnsupportedMediaType
NewGetGamificationProfileMetricUnsupportedMediaType creates a GetGamificationProfileMetricUnsupportedMediaType with default headers values
func (*GetGamificationProfileMetricUnsupportedMediaType) Error ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) Error() string
func (*GetGamificationProfileMetricUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profile metric unsupported media type response has a 4xx status code
func (*GetGamificationProfileMetricUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profile metric unsupported media type response a status code equal to that given
func (*GetGamificationProfileMetricUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profile metric unsupported media type response has a 3xx status code
func (*GetGamificationProfileMetricUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profile metric unsupported media type response has a 5xx status code
func (*GetGamificationProfileMetricUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profile metric unsupported media type response has a 2xx status code
func (*GetGamificationProfileMetricUnsupportedMediaType) String ¶
func (o *GetGamificationProfileMetricUnsupportedMediaType) String() string
type GetGamificationProfileMetricsBadRequest ¶
GetGamificationProfileMetricsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfileMetricsBadRequest ¶
func NewGetGamificationProfileMetricsBadRequest() *GetGamificationProfileMetricsBadRequest
NewGetGamificationProfileMetricsBadRequest creates a GetGamificationProfileMetricsBadRequest with default headers values
func (*GetGamificationProfileMetricsBadRequest) Error ¶
func (o *GetGamificationProfileMetricsBadRequest) Error() string
func (*GetGamificationProfileMetricsBadRequest) GetPayload ¶
func (o *GetGamificationProfileMetricsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsBadRequest) IsClientError ¶
func (o *GetGamificationProfileMetricsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profile metrics bad request response has a 4xx status code
func (*GetGamificationProfileMetricsBadRequest) IsCode ¶
func (o *GetGamificationProfileMetricsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics bad request response a status code equal to that given
func (*GetGamificationProfileMetricsBadRequest) IsRedirect ¶
func (o *GetGamificationProfileMetricsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics bad request response has a 3xx status code
func (*GetGamificationProfileMetricsBadRequest) IsServerError ¶
func (o *GetGamificationProfileMetricsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profile metrics bad request response has a 5xx status code
func (*GetGamificationProfileMetricsBadRequest) IsSuccess ¶
func (o *GetGamificationProfileMetricsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics bad request response has a 2xx status code
func (*GetGamificationProfileMetricsBadRequest) String ¶
func (o *GetGamificationProfileMetricsBadRequest) String() string
type GetGamificationProfileMetricsForbidden ¶
GetGamificationProfileMetricsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfileMetricsForbidden ¶
func NewGetGamificationProfileMetricsForbidden() *GetGamificationProfileMetricsForbidden
NewGetGamificationProfileMetricsForbidden creates a GetGamificationProfileMetricsForbidden with default headers values
func (*GetGamificationProfileMetricsForbidden) Error ¶
func (o *GetGamificationProfileMetricsForbidden) Error() string
func (*GetGamificationProfileMetricsForbidden) GetPayload ¶
func (o *GetGamificationProfileMetricsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsForbidden) IsClientError ¶
func (o *GetGamificationProfileMetricsForbidden) IsClientError() bool
IsClientError returns true when this get gamification profile metrics forbidden response has a 4xx status code
func (*GetGamificationProfileMetricsForbidden) IsCode ¶
func (o *GetGamificationProfileMetricsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics forbidden response a status code equal to that given
func (*GetGamificationProfileMetricsForbidden) IsRedirect ¶
func (o *GetGamificationProfileMetricsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics forbidden response has a 3xx status code
func (*GetGamificationProfileMetricsForbidden) IsServerError ¶
func (o *GetGamificationProfileMetricsForbidden) IsServerError() bool
IsServerError returns true when this get gamification profile metrics forbidden response has a 5xx status code
func (*GetGamificationProfileMetricsForbidden) IsSuccess ¶
func (o *GetGamificationProfileMetricsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics forbidden response has a 2xx status code
func (*GetGamificationProfileMetricsForbidden) String ¶
func (o *GetGamificationProfileMetricsForbidden) String() string
type GetGamificationProfileMetricsGatewayTimeout ¶
GetGamificationProfileMetricsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfileMetricsGatewayTimeout ¶
func NewGetGamificationProfileMetricsGatewayTimeout() *GetGamificationProfileMetricsGatewayTimeout
NewGetGamificationProfileMetricsGatewayTimeout creates a GetGamificationProfileMetricsGatewayTimeout with default headers values
func (*GetGamificationProfileMetricsGatewayTimeout) Error ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) Error() string
func (*GetGamificationProfileMetricsGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metrics gateway timeout response has a 4xx status code
func (*GetGamificationProfileMetricsGatewayTimeout) IsCode ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics gateway timeout response a status code equal to that given
func (*GetGamificationProfileMetricsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics gateway timeout response has a 3xx status code
func (*GetGamificationProfileMetricsGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metrics gateway timeout response has a 5xx status code
func (*GetGamificationProfileMetricsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics gateway timeout response has a 2xx status code
func (*GetGamificationProfileMetricsGatewayTimeout) String ¶
func (o *GetGamificationProfileMetricsGatewayTimeout) String() string
type GetGamificationProfileMetricsInternalServerError ¶
GetGamificationProfileMetricsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfileMetricsInternalServerError ¶
func NewGetGamificationProfileMetricsInternalServerError() *GetGamificationProfileMetricsInternalServerError
NewGetGamificationProfileMetricsInternalServerError creates a GetGamificationProfileMetricsInternalServerError with default headers values
func (*GetGamificationProfileMetricsInternalServerError) Error ¶
func (o *GetGamificationProfileMetricsInternalServerError) Error() string
func (*GetGamificationProfileMetricsInternalServerError) GetPayload ¶
func (o *GetGamificationProfileMetricsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsInternalServerError) IsClientError ¶
func (o *GetGamificationProfileMetricsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profile metrics internal server error response has a 4xx status code
func (*GetGamificationProfileMetricsInternalServerError) IsCode ¶
func (o *GetGamificationProfileMetricsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics internal server error response a status code equal to that given
func (*GetGamificationProfileMetricsInternalServerError) IsRedirect ¶
func (o *GetGamificationProfileMetricsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics internal server error response has a 3xx status code
func (*GetGamificationProfileMetricsInternalServerError) IsServerError ¶
func (o *GetGamificationProfileMetricsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profile metrics internal server error response has a 5xx status code
func (*GetGamificationProfileMetricsInternalServerError) IsSuccess ¶
func (o *GetGamificationProfileMetricsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics internal server error response has a 2xx status code
func (*GetGamificationProfileMetricsInternalServerError) String ¶
func (o *GetGamificationProfileMetricsInternalServerError) String() string
type GetGamificationProfileMetricsNotFound ¶
GetGamificationProfileMetricsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfileMetricsNotFound ¶
func NewGetGamificationProfileMetricsNotFound() *GetGamificationProfileMetricsNotFound
NewGetGamificationProfileMetricsNotFound creates a GetGamificationProfileMetricsNotFound with default headers values
func (*GetGamificationProfileMetricsNotFound) Error ¶
func (o *GetGamificationProfileMetricsNotFound) Error() string
func (*GetGamificationProfileMetricsNotFound) GetPayload ¶
func (o *GetGamificationProfileMetricsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsNotFound) IsClientError ¶
func (o *GetGamificationProfileMetricsNotFound) IsClientError() bool
IsClientError returns true when this get gamification profile metrics not found response has a 4xx status code
func (*GetGamificationProfileMetricsNotFound) IsCode ¶
func (o *GetGamificationProfileMetricsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics not found response a status code equal to that given
func (*GetGamificationProfileMetricsNotFound) IsRedirect ¶
func (o *GetGamificationProfileMetricsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics not found response has a 3xx status code
func (*GetGamificationProfileMetricsNotFound) IsServerError ¶
func (o *GetGamificationProfileMetricsNotFound) IsServerError() bool
IsServerError returns true when this get gamification profile metrics not found response has a 5xx status code
func (*GetGamificationProfileMetricsNotFound) IsSuccess ¶
func (o *GetGamificationProfileMetricsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics not found response has a 2xx status code
func (*GetGamificationProfileMetricsNotFound) String ¶
func (o *GetGamificationProfileMetricsNotFound) String() string
type GetGamificationProfileMetricsOK ¶
type GetGamificationProfileMetricsOK struct {
Payload *models.GetMetricResponse
}
GetGamificationProfileMetricsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfileMetricsOK ¶
func NewGetGamificationProfileMetricsOK() *GetGamificationProfileMetricsOK
NewGetGamificationProfileMetricsOK creates a GetGamificationProfileMetricsOK with default headers values
func (*GetGamificationProfileMetricsOK) Error ¶
func (o *GetGamificationProfileMetricsOK) Error() string
func (*GetGamificationProfileMetricsOK) GetPayload ¶
func (o *GetGamificationProfileMetricsOK) GetPayload() *models.GetMetricResponse
func (*GetGamificationProfileMetricsOK) IsClientError ¶
func (o *GetGamificationProfileMetricsOK) IsClientError() bool
IsClientError returns true when this get gamification profile metrics o k response has a 4xx status code
func (*GetGamificationProfileMetricsOK) IsCode ¶
func (o *GetGamificationProfileMetricsOK) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics o k response a status code equal to that given
func (*GetGamificationProfileMetricsOK) IsRedirect ¶
func (o *GetGamificationProfileMetricsOK) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics o k response has a 3xx status code
func (*GetGamificationProfileMetricsOK) IsServerError ¶
func (o *GetGamificationProfileMetricsOK) IsServerError() bool
IsServerError returns true when this get gamification profile metrics o k response has a 5xx status code
func (*GetGamificationProfileMetricsOK) IsSuccess ¶
func (o *GetGamificationProfileMetricsOK) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics o k response has a 2xx status code
func (*GetGamificationProfileMetricsOK) String ¶
func (o *GetGamificationProfileMetricsOK) String() string
type GetGamificationProfileMetricsObjectivedetailsBadRequest ¶
GetGamificationProfileMetricsObjectivedetailsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfileMetricsObjectivedetailsBadRequest ¶
func NewGetGamificationProfileMetricsObjectivedetailsBadRequest() *GetGamificationProfileMetricsObjectivedetailsBadRequest
NewGetGamificationProfileMetricsObjectivedetailsBadRequest creates a GetGamificationProfileMetricsObjectivedetailsBadRequest with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails bad request response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails bad request response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails bad request response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails bad request response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails bad request response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsBadRequest) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsBadRequest) String() string
type GetGamificationProfileMetricsObjectivedetailsForbidden ¶
GetGamificationProfileMetricsObjectivedetailsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfileMetricsObjectivedetailsForbidden ¶
func NewGetGamificationProfileMetricsObjectivedetailsForbidden() *GetGamificationProfileMetricsObjectivedetailsForbidden
NewGetGamificationProfileMetricsObjectivedetailsForbidden creates a GetGamificationProfileMetricsObjectivedetailsForbidden with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails forbidden response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails forbidden response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails forbidden response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails forbidden response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails forbidden response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsForbidden) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsForbidden) String() string
type GetGamificationProfileMetricsObjectivedetailsGatewayTimeout ¶
type GetGamificationProfileMetricsObjectivedetailsGatewayTimeout struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfileMetricsObjectivedetailsGatewayTimeout ¶
func NewGetGamificationProfileMetricsObjectivedetailsGatewayTimeout() *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout
NewGetGamificationProfileMetricsObjectivedetailsGatewayTimeout creates a GetGamificationProfileMetricsObjectivedetailsGatewayTimeout with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails gateway timeout response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails gateway timeout response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails gateway timeout response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails gateway timeout response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails gateway timeout response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsGatewayTimeout) String() string
type GetGamificationProfileMetricsObjectivedetailsInternalServerError ¶
type GetGamificationProfileMetricsObjectivedetailsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfileMetricsObjectivedetailsInternalServerError ¶
func NewGetGamificationProfileMetricsObjectivedetailsInternalServerError() *GetGamificationProfileMetricsObjectivedetailsInternalServerError
NewGetGamificationProfileMetricsObjectivedetailsInternalServerError creates a GetGamificationProfileMetricsObjectivedetailsInternalServerError with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails internal server error response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails internal server error response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails internal server error response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails internal server error response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails internal server error response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsInternalServerError) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsInternalServerError) String() string
type GetGamificationProfileMetricsObjectivedetailsNotFound ¶
GetGamificationProfileMetricsObjectivedetailsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfileMetricsObjectivedetailsNotFound ¶
func NewGetGamificationProfileMetricsObjectivedetailsNotFound() *GetGamificationProfileMetricsObjectivedetailsNotFound
NewGetGamificationProfileMetricsObjectivedetailsNotFound creates a GetGamificationProfileMetricsObjectivedetailsNotFound with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails not found response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails not found response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails not found response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails not found response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails not found response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsNotFound) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsNotFound) String() string
type GetGamificationProfileMetricsObjectivedetailsOK ¶
type GetGamificationProfileMetricsObjectivedetailsOK struct {
Payload *models.GetMetricsResponse
}
GetGamificationProfileMetricsObjectivedetailsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfileMetricsObjectivedetailsOK ¶
func NewGetGamificationProfileMetricsObjectivedetailsOK() *GetGamificationProfileMetricsObjectivedetailsOK
NewGetGamificationProfileMetricsObjectivedetailsOK creates a GetGamificationProfileMetricsObjectivedetailsOK with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsOK) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsOK) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) GetPayload() *models.GetMetricsResponse
func (*GetGamificationProfileMetricsObjectivedetailsOK) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails o k response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsOK) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails o k response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsOK) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails o k response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsOK) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails o k response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsOK) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails o k response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsOK) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsOK) String() string
type GetGamificationProfileMetricsObjectivedetailsParams ¶
type GetGamificationProfileMetricsObjectivedetailsParams struct {
/* ProfileID.
Performance Profile Id
*/
ProfileID string
/* Workday.
The objective query workday. If not specified, then it retrieves the current objective. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday *strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfileMetricsObjectivedetailsParams contains all the parameters to send to the API endpoint
for the get gamification profile metrics objectivedetails operation. Typically these are written to a http.Request.
func NewGetGamificationProfileMetricsObjectivedetailsParams ¶
func NewGetGamificationProfileMetricsObjectivedetailsParams() *GetGamificationProfileMetricsObjectivedetailsParams
NewGetGamificationProfileMetricsObjectivedetailsParams creates a new GetGamificationProfileMetricsObjectivedetailsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithContext ¶
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithContext(ctx context.Context) *GetGamificationProfileMetricsObjectivedetailsParams
NewGetGamificationProfileMetricsObjectivedetailsParamsWithContext creates a new GetGamificationProfileMetricsObjectivedetailsParams object with the ability to set a context for a request.
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithHTTPClient ¶
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricsObjectivedetailsParams
NewGetGamificationProfileMetricsObjectivedetailsParamsWithHTTPClient creates a new GetGamificationProfileMetricsObjectivedetailsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithTimeout ¶
func NewGetGamificationProfileMetricsObjectivedetailsParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricsObjectivedetailsParams
NewGetGamificationProfileMetricsObjectivedetailsParamsWithTimeout creates a new GetGamificationProfileMetricsObjectivedetailsParams object with the ability to set a timeout on a request.
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetContext ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetDefaults ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profile metrics objectivedetails params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetHTTPClient ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetProfileID ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetTimeout ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) SetWorkday ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) SetWorkday(workday *strfmt.Date)
SetWorkday adds the workday to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithContext ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithContext(ctx context.Context) *GetGamificationProfileMetricsObjectivedetailsParams
WithContext adds the context to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithDefaults ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithDefaults() *GetGamificationProfileMetricsObjectivedetailsParams
WithDefaults hydrates default values in the get gamification profile metrics objectivedetails params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithHTTPClient ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricsObjectivedetailsParams
WithHTTPClient adds the HTTPClient to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithProfileID ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithProfileID(profileID string) *GetGamificationProfileMetricsObjectivedetailsParams
WithProfileID adds the profileID to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithTimeout ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricsObjectivedetailsParams
WithTimeout adds the timeout to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WithWorkday ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricsObjectivedetailsParams
WithWorkday adds the workday to the get gamification profile metrics objectivedetails params
func (*GetGamificationProfileMetricsObjectivedetailsParams) WriteToRequest ¶
func (o *GetGamificationProfileMetricsObjectivedetailsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfileMetricsObjectivedetailsReader ¶
type GetGamificationProfileMetricsObjectivedetailsReader struct {
// contains filtered or unexported fields
}
GetGamificationProfileMetricsObjectivedetailsReader is a Reader for the GetGamificationProfileMetricsObjectivedetails structure.
func (*GetGamificationProfileMetricsObjectivedetailsReader) ReadResponse ¶
func (o *GetGamificationProfileMetricsObjectivedetailsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge ¶
type GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge ¶
func NewGetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge() *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge
NewGetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge creates a GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails request entity too large response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails request entity too large response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails request entity too large response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails request entity too large response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails request entity too large response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestEntityTooLarge) String() string
type GetGamificationProfileMetricsObjectivedetailsRequestTimeout ¶
type GetGamificationProfileMetricsObjectivedetailsRequestTimeout struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfileMetricsObjectivedetailsRequestTimeout ¶
func NewGetGamificationProfileMetricsObjectivedetailsRequestTimeout() *GetGamificationProfileMetricsObjectivedetailsRequestTimeout
NewGetGamificationProfileMetricsObjectivedetailsRequestTimeout creates a GetGamificationProfileMetricsObjectivedetailsRequestTimeout with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails request timeout response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails request timeout response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails request timeout response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails request timeout response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails request timeout response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsRequestTimeout) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsRequestTimeout) String() string
type GetGamificationProfileMetricsObjectivedetailsServiceUnavailable ¶
type GetGamificationProfileMetricsObjectivedetailsServiceUnavailable struct {
}
GetGamificationProfileMetricsObjectivedetailsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfileMetricsObjectivedetailsServiceUnavailable ¶
func NewGetGamificationProfileMetricsObjectivedetailsServiceUnavailable() *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable
NewGetGamificationProfileMetricsObjectivedetailsServiceUnavailable creates a GetGamificationProfileMetricsObjectivedetailsServiceUnavailable with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails service unavailable response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails service unavailable response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails service unavailable response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails service unavailable response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails service unavailable response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsServiceUnavailable) String() string
type GetGamificationProfileMetricsObjectivedetailsTooManyRequests ¶
type GetGamificationProfileMetricsObjectivedetailsTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfileMetricsObjectivedetailsTooManyRequests ¶
func NewGetGamificationProfileMetricsObjectivedetailsTooManyRequests() *GetGamificationProfileMetricsObjectivedetailsTooManyRequests
NewGetGamificationProfileMetricsObjectivedetailsTooManyRequests creates a GetGamificationProfileMetricsObjectivedetailsTooManyRequests with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails too many requests response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails too many requests response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails too many requests response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails too many requests response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails too many requests response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsTooManyRequests) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsTooManyRequests) String() string
type GetGamificationProfileMetricsObjectivedetailsUnauthorized ¶
type GetGamificationProfileMetricsObjectivedetailsUnauthorized struct {
}
GetGamificationProfileMetricsObjectivedetailsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfileMetricsObjectivedetailsUnauthorized ¶
func NewGetGamificationProfileMetricsObjectivedetailsUnauthorized() *GetGamificationProfileMetricsObjectivedetailsUnauthorized
NewGetGamificationProfileMetricsObjectivedetailsUnauthorized creates a GetGamificationProfileMetricsObjectivedetailsUnauthorized with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails unauthorized response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails unauthorized response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails unauthorized response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails unauthorized response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails unauthorized response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnauthorized) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnauthorized) String() string
type GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType ¶
type GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType ¶
func NewGetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType() *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType
NewGetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType creates a GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType with default headers values
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) Error ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) Error() string
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profile metrics objectivedetails unsupported media type response has a 4xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics objectivedetails unsupported media type response a status code equal to that given
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics objectivedetails unsupported media type response has a 3xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profile metrics objectivedetails unsupported media type response has a 5xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics objectivedetails unsupported media type response has a 2xx status code
func (*GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) String ¶
func (o *GetGamificationProfileMetricsObjectivedetailsUnsupportedMediaType) String() string
type GetGamificationProfileMetricsParams ¶
type GetGamificationProfileMetricsParams struct {
/* Expand.
Which fields, if any, to expand.
*/
Expand []string
/* MetricIds.
List of metric ids to filter the response (Optional, comma-separated).
*/
MetricIds *string
/* ProfileID.
Performance Profile Id
*/
ProfileID string
/* Workday.
The objective query workday. If not specified, then it retrieves the current objective. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday *strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfileMetricsParams contains all the parameters to send to the API endpoint
for the get gamification profile metrics operation. Typically these are written to a http.Request.
func NewGetGamificationProfileMetricsParams ¶
func NewGetGamificationProfileMetricsParams() *GetGamificationProfileMetricsParams
NewGetGamificationProfileMetricsParams creates a new GetGamificationProfileMetricsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfileMetricsParamsWithContext ¶
func NewGetGamificationProfileMetricsParamsWithContext(ctx context.Context) *GetGamificationProfileMetricsParams
NewGetGamificationProfileMetricsParamsWithContext creates a new GetGamificationProfileMetricsParams object with the ability to set a context for a request.
func NewGetGamificationProfileMetricsParamsWithHTTPClient ¶
func NewGetGamificationProfileMetricsParamsWithHTTPClient(client *http.Client) *GetGamificationProfileMetricsParams
NewGetGamificationProfileMetricsParamsWithHTTPClient creates a new GetGamificationProfileMetricsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfileMetricsParamsWithTimeout ¶
func NewGetGamificationProfileMetricsParamsWithTimeout(timeout time.Duration) *GetGamificationProfileMetricsParams
NewGetGamificationProfileMetricsParamsWithTimeout creates a new GetGamificationProfileMetricsParams object with the ability to set a timeout on a request.
func (*GetGamificationProfileMetricsParams) SetContext ¶
func (o *GetGamificationProfileMetricsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetDefaults ¶
func (o *GetGamificationProfileMetricsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profile metrics params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricsParams) SetExpand ¶
func (o *GetGamificationProfileMetricsParams) SetExpand(expand []string)
SetExpand adds the expand to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetHTTPClient ¶
func (o *GetGamificationProfileMetricsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetMetricIds ¶
func (o *GetGamificationProfileMetricsParams) SetMetricIds(metricIds *string)
SetMetricIds adds the metricIds to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetProfileID ¶
func (o *GetGamificationProfileMetricsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetTimeout ¶
func (o *GetGamificationProfileMetricsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) SetWorkday ¶
func (o *GetGamificationProfileMetricsParams) SetWorkday(workday *strfmt.Date)
SetWorkday adds the workday to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithContext ¶
func (o *GetGamificationProfileMetricsParams) WithContext(ctx context.Context) *GetGamificationProfileMetricsParams
WithContext adds the context to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithDefaults ¶
func (o *GetGamificationProfileMetricsParams) WithDefaults() *GetGamificationProfileMetricsParams
WithDefaults hydrates default values in the get gamification profile metrics params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileMetricsParams) WithExpand ¶
func (o *GetGamificationProfileMetricsParams) WithExpand(expand []string) *GetGamificationProfileMetricsParams
WithExpand adds the expand to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithHTTPClient ¶
func (o *GetGamificationProfileMetricsParams) WithHTTPClient(client *http.Client) *GetGamificationProfileMetricsParams
WithHTTPClient adds the HTTPClient to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithMetricIds ¶
func (o *GetGamificationProfileMetricsParams) WithMetricIds(metricIds *string) *GetGamificationProfileMetricsParams
WithMetricIds adds the metricIds to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithProfileID ¶
func (o *GetGamificationProfileMetricsParams) WithProfileID(profileID string) *GetGamificationProfileMetricsParams
WithProfileID adds the profileID to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithTimeout ¶
func (o *GetGamificationProfileMetricsParams) WithTimeout(timeout time.Duration) *GetGamificationProfileMetricsParams
WithTimeout adds the timeout to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WithWorkday ¶
func (o *GetGamificationProfileMetricsParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfileMetricsParams
WithWorkday adds the workday to the get gamification profile metrics params
func (*GetGamificationProfileMetricsParams) WriteToRequest ¶
func (o *GetGamificationProfileMetricsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfileMetricsReader ¶
type GetGamificationProfileMetricsReader struct {
// contains filtered or unexported fields
}
GetGamificationProfileMetricsReader is a Reader for the GetGamificationProfileMetrics structure.
func (*GetGamificationProfileMetricsReader) ReadResponse ¶
func (o *GetGamificationProfileMetricsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfileMetricsRequestEntityTooLarge ¶
GetGamificationProfileMetricsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfileMetricsRequestEntityTooLarge ¶
func NewGetGamificationProfileMetricsRequestEntityTooLarge() *GetGamificationProfileMetricsRequestEntityTooLarge
NewGetGamificationProfileMetricsRequestEntityTooLarge creates a GetGamificationProfileMetricsRequestEntityTooLarge with default headers values
func (*GetGamificationProfileMetricsRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) Error() string
func (*GetGamificationProfileMetricsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profile metrics request entity too large response has a 4xx status code
func (*GetGamificationProfileMetricsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics request entity too large response a status code equal to that given
func (*GetGamificationProfileMetricsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics request entity too large response has a 3xx status code
func (*GetGamificationProfileMetricsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profile metrics request entity too large response has a 5xx status code
func (*GetGamificationProfileMetricsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics request entity too large response has a 2xx status code
func (*GetGamificationProfileMetricsRequestEntityTooLarge) String ¶
func (o *GetGamificationProfileMetricsRequestEntityTooLarge) String() string
type GetGamificationProfileMetricsRequestTimeout ¶
GetGamificationProfileMetricsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfileMetricsRequestTimeout ¶
func NewGetGamificationProfileMetricsRequestTimeout() *GetGamificationProfileMetricsRequestTimeout
NewGetGamificationProfileMetricsRequestTimeout creates a GetGamificationProfileMetricsRequestTimeout with default headers values
func (*GetGamificationProfileMetricsRequestTimeout) Error ¶
func (o *GetGamificationProfileMetricsRequestTimeout) Error() string
func (*GetGamificationProfileMetricsRequestTimeout) GetPayload ¶
func (o *GetGamificationProfileMetricsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsRequestTimeout) IsClientError ¶
func (o *GetGamificationProfileMetricsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile metrics request timeout response has a 4xx status code
func (*GetGamificationProfileMetricsRequestTimeout) IsCode ¶
func (o *GetGamificationProfileMetricsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics request timeout response a status code equal to that given
func (*GetGamificationProfileMetricsRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfileMetricsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics request timeout response has a 3xx status code
func (*GetGamificationProfileMetricsRequestTimeout) IsServerError ¶
func (o *GetGamificationProfileMetricsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile metrics request timeout response has a 5xx status code
func (*GetGamificationProfileMetricsRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfileMetricsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics request timeout response has a 2xx status code
func (*GetGamificationProfileMetricsRequestTimeout) String ¶
func (o *GetGamificationProfileMetricsRequestTimeout) String() string
type GetGamificationProfileMetricsServiceUnavailable ¶
type GetGamificationProfileMetricsServiceUnavailable struct {
}
GetGamificationProfileMetricsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfileMetricsServiceUnavailable ¶
func NewGetGamificationProfileMetricsServiceUnavailable() *GetGamificationProfileMetricsServiceUnavailable
NewGetGamificationProfileMetricsServiceUnavailable creates a GetGamificationProfileMetricsServiceUnavailable with default headers values
func (*GetGamificationProfileMetricsServiceUnavailable) Error ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) Error() string
func (*GetGamificationProfileMetricsServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profile metrics service unavailable response has a 4xx status code
func (*GetGamificationProfileMetricsServiceUnavailable) IsCode ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics service unavailable response a status code equal to that given
func (*GetGamificationProfileMetricsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics service unavailable response has a 3xx status code
func (*GetGamificationProfileMetricsServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profile metrics service unavailable response has a 5xx status code
func (*GetGamificationProfileMetricsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics service unavailable response has a 2xx status code
func (*GetGamificationProfileMetricsServiceUnavailable) String ¶
func (o *GetGamificationProfileMetricsServiceUnavailable) String() string
type GetGamificationProfileMetricsTooManyRequests ¶
GetGamificationProfileMetricsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfileMetricsTooManyRequests ¶
func NewGetGamificationProfileMetricsTooManyRequests() *GetGamificationProfileMetricsTooManyRequests
NewGetGamificationProfileMetricsTooManyRequests creates a GetGamificationProfileMetricsTooManyRequests with default headers values
func (*GetGamificationProfileMetricsTooManyRequests) Error ¶
func (o *GetGamificationProfileMetricsTooManyRequests) Error() string
func (*GetGamificationProfileMetricsTooManyRequests) GetPayload ¶
func (o *GetGamificationProfileMetricsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsTooManyRequests) IsClientError ¶
func (o *GetGamificationProfileMetricsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profile metrics too many requests response has a 4xx status code
func (*GetGamificationProfileMetricsTooManyRequests) IsCode ¶
func (o *GetGamificationProfileMetricsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics too many requests response a status code equal to that given
func (*GetGamificationProfileMetricsTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfileMetricsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics too many requests response has a 3xx status code
func (*GetGamificationProfileMetricsTooManyRequests) IsServerError ¶
func (o *GetGamificationProfileMetricsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profile metrics too many requests response has a 5xx status code
func (*GetGamificationProfileMetricsTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfileMetricsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics too many requests response has a 2xx status code
func (*GetGamificationProfileMetricsTooManyRequests) String ¶
func (o *GetGamificationProfileMetricsTooManyRequests) String() string
type GetGamificationProfileMetricsUnauthorized ¶
type GetGamificationProfileMetricsUnauthorized struct {
}
GetGamificationProfileMetricsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfileMetricsUnauthorized ¶
func NewGetGamificationProfileMetricsUnauthorized() *GetGamificationProfileMetricsUnauthorized
NewGetGamificationProfileMetricsUnauthorized creates a GetGamificationProfileMetricsUnauthorized with default headers values
func (*GetGamificationProfileMetricsUnauthorized) Error ¶
func (o *GetGamificationProfileMetricsUnauthorized) Error() string
func (*GetGamificationProfileMetricsUnauthorized) GetPayload ¶
func (o *GetGamificationProfileMetricsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsUnauthorized) IsClientError ¶
func (o *GetGamificationProfileMetricsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profile metrics unauthorized response has a 4xx status code
func (*GetGamificationProfileMetricsUnauthorized) IsCode ¶
func (o *GetGamificationProfileMetricsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics unauthorized response a status code equal to that given
func (*GetGamificationProfileMetricsUnauthorized) IsRedirect ¶
func (o *GetGamificationProfileMetricsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics unauthorized response has a 3xx status code
func (*GetGamificationProfileMetricsUnauthorized) IsServerError ¶
func (o *GetGamificationProfileMetricsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profile metrics unauthorized response has a 5xx status code
func (*GetGamificationProfileMetricsUnauthorized) IsSuccess ¶
func (o *GetGamificationProfileMetricsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics unauthorized response has a 2xx status code
func (*GetGamificationProfileMetricsUnauthorized) String ¶
func (o *GetGamificationProfileMetricsUnauthorized) String() string
type GetGamificationProfileMetricsUnsupportedMediaType ¶
GetGamificationProfileMetricsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfileMetricsUnsupportedMediaType ¶
func NewGetGamificationProfileMetricsUnsupportedMediaType() *GetGamificationProfileMetricsUnsupportedMediaType
NewGetGamificationProfileMetricsUnsupportedMediaType creates a GetGamificationProfileMetricsUnsupportedMediaType with default headers values
func (*GetGamificationProfileMetricsUnsupportedMediaType) Error ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) Error() string
func (*GetGamificationProfileMetricsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfileMetricsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profile metrics unsupported media type response has a 4xx status code
func (*GetGamificationProfileMetricsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profile metrics unsupported media type response a status code equal to that given
func (*GetGamificationProfileMetricsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profile metrics unsupported media type response has a 3xx status code
func (*GetGamificationProfileMetricsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profile metrics unsupported media type response has a 5xx status code
func (*GetGamificationProfileMetricsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profile metrics unsupported media type response has a 2xx status code
func (*GetGamificationProfileMetricsUnsupportedMediaType) String ¶
func (o *GetGamificationProfileMetricsUnsupportedMediaType) String() string
type GetGamificationProfileNotFound ¶
GetGamificationProfileNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfileNotFound ¶
func NewGetGamificationProfileNotFound() *GetGamificationProfileNotFound
NewGetGamificationProfileNotFound creates a GetGamificationProfileNotFound with default headers values
func (*GetGamificationProfileNotFound) Error ¶
func (o *GetGamificationProfileNotFound) Error() string
func (*GetGamificationProfileNotFound) GetPayload ¶
func (o *GetGamificationProfileNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfileNotFound) IsClientError ¶
func (o *GetGamificationProfileNotFound) IsClientError() bool
IsClientError returns true when this get gamification profile not found response has a 4xx status code
func (*GetGamificationProfileNotFound) IsCode ¶
func (o *GetGamificationProfileNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profile not found response a status code equal to that given
func (*GetGamificationProfileNotFound) IsRedirect ¶
func (o *GetGamificationProfileNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profile not found response has a 3xx status code
func (*GetGamificationProfileNotFound) IsServerError ¶
func (o *GetGamificationProfileNotFound) IsServerError() bool
IsServerError returns true when this get gamification profile not found response has a 5xx status code
func (*GetGamificationProfileNotFound) IsSuccess ¶
func (o *GetGamificationProfileNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profile not found response has a 2xx status code
func (*GetGamificationProfileNotFound) String ¶
func (o *GetGamificationProfileNotFound) String() string
type GetGamificationProfileOK ¶
type GetGamificationProfileOK struct {
Payload *models.PerformanceProfile
}
GetGamificationProfileOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfileOK ¶
func NewGetGamificationProfileOK() *GetGamificationProfileOK
NewGetGamificationProfileOK creates a GetGamificationProfileOK with default headers values
func (*GetGamificationProfileOK) Error ¶
func (o *GetGamificationProfileOK) Error() string
func (*GetGamificationProfileOK) GetPayload ¶
func (o *GetGamificationProfileOK) GetPayload() *models.PerformanceProfile
func (*GetGamificationProfileOK) IsClientError ¶
func (o *GetGamificationProfileOK) IsClientError() bool
IsClientError returns true when this get gamification profile o k response has a 4xx status code
func (*GetGamificationProfileOK) IsCode ¶
func (o *GetGamificationProfileOK) IsCode(code int) bool
IsCode returns true when this get gamification profile o k response a status code equal to that given
func (*GetGamificationProfileOK) IsRedirect ¶
func (o *GetGamificationProfileOK) IsRedirect() bool
IsRedirect returns true when this get gamification profile o k response has a 3xx status code
func (*GetGamificationProfileOK) IsServerError ¶
func (o *GetGamificationProfileOK) IsServerError() bool
IsServerError returns true when this get gamification profile o k response has a 5xx status code
func (*GetGamificationProfileOK) IsSuccess ¶
func (o *GetGamificationProfileOK) IsSuccess() bool
IsSuccess returns true when this get gamification profile o k response has a 2xx status code
func (*GetGamificationProfileOK) String ¶
func (o *GetGamificationProfileOK) String() string
type GetGamificationProfileParams ¶
type GetGamificationProfileParams struct {
/* ProfileID.
performanceProfileId
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfileParams contains all the parameters to send to the API endpoint
for the get gamification profile operation. Typically these are written to a http.Request.
func NewGetGamificationProfileParams ¶
func NewGetGamificationProfileParams() *GetGamificationProfileParams
NewGetGamificationProfileParams creates a new GetGamificationProfileParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfileParamsWithContext ¶
func NewGetGamificationProfileParamsWithContext(ctx context.Context) *GetGamificationProfileParams
NewGetGamificationProfileParamsWithContext creates a new GetGamificationProfileParams object with the ability to set a context for a request.
func NewGetGamificationProfileParamsWithHTTPClient ¶
func NewGetGamificationProfileParamsWithHTTPClient(client *http.Client) *GetGamificationProfileParams
NewGetGamificationProfileParamsWithHTTPClient creates a new GetGamificationProfileParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfileParamsWithTimeout ¶
func NewGetGamificationProfileParamsWithTimeout(timeout time.Duration) *GetGamificationProfileParams
NewGetGamificationProfileParamsWithTimeout creates a new GetGamificationProfileParams object with the ability to set a timeout on a request.
func (*GetGamificationProfileParams) SetContext ¶
func (o *GetGamificationProfileParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profile params
func (*GetGamificationProfileParams) SetDefaults ¶
func (o *GetGamificationProfileParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profile params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileParams) SetHTTPClient ¶
func (o *GetGamificationProfileParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profile params
func (*GetGamificationProfileParams) SetProfileID ¶
func (o *GetGamificationProfileParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification profile params
func (*GetGamificationProfileParams) SetTimeout ¶
func (o *GetGamificationProfileParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profile params
func (*GetGamificationProfileParams) WithContext ¶
func (o *GetGamificationProfileParams) WithContext(ctx context.Context) *GetGamificationProfileParams
WithContext adds the context to the get gamification profile params
func (*GetGamificationProfileParams) WithDefaults ¶
func (o *GetGamificationProfileParams) WithDefaults() *GetGamificationProfileParams
WithDefaults hydrates default values in the get gamification profile params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfileParams) WithHTTPClient ¶
func (o *GetGamificationProfileParams) WithHTTPClient(client *http.Client) *GetGamificationProfileParams
WithHTTPClient adds the HTTPClient to the get gamification profile params
func (*GetGamificationProfileParams) WithProfileID ¶
func (o *GetGamificationProfileParams) WithProfileID(profileID string) *GetGamificationProfileParams
WithProfileID adds the profileID to the get gamification profile params
func (*GetGamificationProfileParams) WithTimeout ¶
func (o *GetGamificationProfileParams) WithTimeout(timeout time.Duration) *GetGamificationProfileParams
WithTimeout adds the timeout to the get gamification profile params
func (*GetGamificationProfileParams) WriteToRequest ¶
func (o *GetGamificationProfileParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfileReader ¶
type GetGamificationProfileReader struct {
// contains filtered or unexported fields
}
GetGamificationProfileReader is a Reader for the GetGamificationProfile structure.
func (*GetGamificationProfileReader) ReadResponse ¶
func (o *GetGamificationProfileReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfileRequestEntityTooLarge ¶
GetGamificationProfileRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfileRequestEntityTooLarge ¶
func NewGetGamificationProfileRequestEntityTooLarge() *GetGamificationProfileRequestEntityTooLarge
NewGetGamificationProfileRequestEntityTooLarge creates a GetGamificationProfileRequestEntityTooLarge with default headers values
func (*GetGamificationProfileRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfileRequestEntityTooLarge) Error() string
func (*GetGamificationProfileRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfileRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfileRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfileRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profile request entity too large response has a 4xx status code
func (*GetGamificationProfileRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfileRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profile request entity too large response a status code equal to that given
func (*GetGamificationProfileRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfileRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profile request entity too large response has a 3xx status code
func (*GetGamificationProfileRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfileRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profile request entity too large response has a 5xx status code
func (*GetGamificationProfileRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfileRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profile request entity too large response has a 2xx status code
func (*GetGamificationProfileRequestEntityTooLarge) String ¶
func (o *GetGamificationProfileRequestEntityTooLarge) String() string
type GetGamificationProfileRequestTimeout ¶
GetGamificationProfileRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfileRequestTimeout ¶
func NewGetGamificationProfileRequestTimeout() *GetGamificationProfileRequestTimeout
NewGetGamificationProfileRequestTimeout creates a GetGamificationProfileRequestTimeout with default headers values
func (*GetGamificationProfileRequestTimeout) Error ¶
func (o *GetGamificationProfileRequestTimeout) Error() string
func (*GetGamificationProfileRequestTimeout) GetPayload ¶
func (o *GetGamificationProfileRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfileRequestTimeout) IsClientError ¶
func (o *GetGamificationProfileRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profile request timeout response has a 4xx status code
func (*GetGamificationProfileRequestTimeout) IsCode ¶
func (o *GetGamificationProfileRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profile request timeout response a status code equal to that given
func (*GetGamificationProfileRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfileRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profile request timeout response has a 3xx status code
func (*GetGamificationProfileRequestTimeout) IsServerError ¶
func (o *GetGamificationProfileRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profile request timeout response has a 5xx status code
func (*GetGamificationProfileRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfileRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profile request timeout response has a 2xx status code
func (*GetGamificationProfileRequestTimeout) String ¶
func (o *GetGamificationProfileRequestTimeout) String() string
type GetGamificationProfileServiceUnavailable ¶
type GetGamificationProfileServiceUnavailable struct {
}
GetGamificationProfileServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfileServiceUnavailable ¶
func NewGetGamificationProfileServiceUnavailable() *GetGamificationProfileServiceUnavailable
NewGetGamificationProfileServiceUnavailable creates a GetGamificationProfileServiceUnavailable with default headers values
func (*GetGamificationProfileServiceUnavailable) Error ¶
func (o *GetGamificationProfileServiceUnavailable) Error() string
func (*GetGamificationProfileServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfileServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfileServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfileServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profile service unavailable response has a 4xx status code
func (*GetGamificationProfileServiceUnavailable) IsCode ¶
func (o *GetGamificationProfileServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profile service unavailable response a status code equal to that given
func (*GetGamificationProfileServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfileServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profile service unavailable response has a 3xx status code
func (*GetGamificationProfileServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfileServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profile service unavailable response has a 5xx status code
func (*GetGamificationProfileServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfileServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profile service unavailable response has a 2xx status code
func (*GetGamificationProfileServiceUnavailable) String ¶
func (o *GetGamificationProfileServiceUnavailable) String() string
type GetGamificationProfileTooManyRequests ¶
GetGamificationProfileTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfileTooManyRequests ¶
func NewGetGamificationProfileTooManyRequests() *GetGamificationProfileTooManyRequests
NewGetGamificationProfileTooManyRequests creates a GetGamificationProfileTooManyRequests with default headers values
func (*GetGamificationProfileTooManyRequests) Error ¶
func (o *GetGamificationProfileTooManyRequests) Error() string
func (*GetGamificationProfileTooManyRequests) GetPayload ¶
func (o *GetGamificationProfileTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfileTooManyRequests) IsClientError ¶
func (o *GetGamificationProfileTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profile too many requests response has a 4xx status code
func (*GetGamificationProfileTooManyRequests) IsCode ¶
func (o *GetGamificationProfileTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profile too many requests response a status code equal to that given
func (*GetGamificationProfileTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfileTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profile too many requests response has a 3xx status code
func (*GetGamificationProfileTooManyRequests) IsServerError ¶
func (o *GetGamificationProfileTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profile too many requests response has a 5xx status code
func (*GetGamificationProfileTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfileTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profile too many requests response has a 2xx status code
func (*GetGamificationProfileTooManyRequests) String ¶
func (o *GetGamificationProfileTooManyRequests) String() string
type GetGamificationProfileUnauthorized ¶
type GetGamificationProfileUnauthorized struct {
}
GetGamificationProfileUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfileUnauthorized ¶
func NewGetGamificationProfileUnauthorized() *GetGamificationProfileUnauthorized
NewGetGamificationProfileUnauthorized creates a GetGamificationProfileUnauthorized with default headers values
func (*GetGamificationProfileUnauthorized) Error ¶
func (o *GetGamificationProfileUnauthorized) Error() string
func (*GetGamificationProfileUnauthorized) GetPayload ¶
func (o *GetGamificationProfileUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfileUnauthorized) IsClientError ¶
func (o *GetGamificationProfileUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profile unauthorized response has a 4xx status code
func (*GetGamificationProfileUnauthorized) IsCode ¶
func (o *GetGamificationProfileUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profile unauthorized response a status code equal to that given
func (*GetGamificationProfileUnauthorized) IsRedirect ¶
func (o *GetGamificationProfileUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profile unauthorized response has a 3xx status code
func (*GetGamificationProfileUnauthorized) IsServerError ¶
func (o *GetGamificationProfileUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profile unauthorized response has a 5xx status code
func (*GetGamificationProfileUnauthorized) IsSuccess ¶
func (o *GetGamificationProfileUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profile unauthorized response has a 2xx status code
func (*GetGamificationProfileUnauthorized) String ¶
func (o *GetGamificationProfileUnauthorized) String() string
type GetGamificationProfileUnsupportedMediaType ¶
GetGamificationProfileUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfileUnsupportedMediaType ¶
func NewGetGamificationProfileUnsupportedMediaType() *GetGamificationProfileUnsupportedMediaType
NewGetGamificationProfileUnsupportedMediaType creates a GetGamificationProfileUnsupportedMediaType with default headers values
func (*GetGamificationProfileUnsupportedMediaType) Error ¶
func (o *GetGamificationProfileUnsupportedMediaType) Error() string
func (*GetGamificationProfileUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfileUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfileUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfileUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profile unsupported media type response has a 4xx status code
func (*GetGamificationProfileUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfileUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profile unsupported media type response a status code equal to that given
func (*GetGamificationProfileUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfileUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profile unsupported media type response has a 3xx status code
func (*GetGamificationProfileUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfileUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profile unsupported media type response has a 5xx status code
func (*GetGamificationProfileUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfileUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profile unsupported media type response has a 2xx status code
func (*GetGamificationProfileUnsupportedMediaType) String ¶
func (o *GetGamificationProfileUnsupportedMediaType) String() string
type GetGamificationProfilesBadRequest ¶
GetGamificationProfilesBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfilesBadRequest ¶
func NewGetGamificationProfilesBadRequest() *GetGamificationProfilesBadRequest
NewGetGamificationProfilesBadRequest creates a GetGamificationProfilesBadRequest with default headers values
func (*GetGamificationProfilesBadRequest) Error ¶
func (o *GetGamificationProfilesBadRequest) Error() string
func (*GetGamificationProfilesBadRequest) GetPayload ¶
func (o *GetGamificationProfilesBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesBadRequest) IsClientError ¶
func (o *GetGamificationProfilesBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profiles bad request response has a 4xx status code
func (*GetGamificationProfilesBadRequest) IsCode ¶
func (o *GetGamificationProfilesBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profiles bad request response a status code equal to that given
func (*GetGamificationProfilesBadRequest) IsRedirect ¶
func (o *GetGamificationProfilesBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profiles bad request response has a 3xx status code
func (*GetGamificationProfilesBadRequest) IsServerError ¶
func (o *GetGamificationProfilesBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profiles bad request response has a 5xx status code
func (*GetGamificationProfilesBadRequest) IsSuccess ¶
func (o *GetGamificationProfilesBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profiles bad request response has a 2xx status code
func (*GetGamificationProfilesBadRequest) String ¶
func (o *GetGamificationProfilesBadRequest) String() string
type GetGamificationProfilesForbidden ¶
GetGamificationProfilesForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfilesForbidden ¶
func NewGetGamificationProfilesForbidden() *GetGamificationProfilesForbidden
NewGetGamificationProfilesForbidden creates a GetGamificationProfilesForbidden with default headers values
func (*GetGamificationProfilesForbidden) Error ¶
func (o *GetGamificationProfilesForbidden) Error() string
func (*GetGamificationProfilesForbidden) GetPayload ¶
func (o *GetGamificationProfilesForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesForbidden) IsClientError ¶
func (o *GetGamificationProfilesForbidden) IsClientError() bool
IsClientError returns true when this get gamification profiles forbidden response has a 4xx status code
func (*GetGamificationProfilesForbidden) IsCode ¶
func (o *GetGamificationProfilesForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profiles forbidden response a status code equal to that given
func (*GetGamificationProfilesForbidden) IsRedirect ¶
func (o *GetGamificationProfilesForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profiles forbidden response has a 3xx status code
func (*GetGamificationProfilesForbidden) IsServerError ¶
func (o *GetGamificationProfilesForbidden) IsServerError() bool
IsServerError returns true when this get gamification profiles forbidden response has a 5xx status code
func (*GetGamificationProfilesForbidden) IsSuccess ¶
func (o *GetGamificationProfilesForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profiles forbidden response has a 2xx status code
func (*GetGamificationProfilesForbidden) String ¶
func (o *GetGamificationProfilesForbidden) String() string
type GetGamificationProfilesGatewayTimeout ¶
GetGamificationProfilesGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfilesGatewayTimeout ¶
func NewGetGamificationProfilesGatewayTimeout() *GetGamificationProfilesGatewayTimeout
NewGetGamificationProfilesGatewayTimeout creates a GetGamificationProfilesGatewayTimeout with default headers values
func (*GetGamificationProfilesGatewayTimeout) Error ¶
func (o *GetGamificationProfilesGatewayTimeout) Error() string
func (*GetGamificationProfilesGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfilesGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfilesGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles gateway timeout response has a 4xx status code
func (*GetGamificationProfilesGatewayTimeout) IsCode ¶
func (o *GetGamificationProfilesGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles gateway timeout response a status code equal to that given
func (*GetGamificationProfilesGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfilesGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles gateway timeout response has a 3xx status code
func (*GetGamificationProfilesGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfilesGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles gateway timeout response has a 5xx status code
func (*GetGamificationProfilesGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfilesGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles gateway timeout response has a 2xx status code
func (*GetGamificationProfilesGatewayTimeout) String ¶
func (o *GetGamificationProfilesGatewayTimeout) String() string
type GetGamificationProfilesInternalServerError ¶
GetGamificationProfilesInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfilesInternalServerError ¶
func NewGetGamificationProfilesInternalServerError() *GetGamificationProfilesInternalServerError
NewGetGamificationProfilesInternalServerError creates a GetGamificationProfilesInternalServerError with default headers values
func (*GetGamificationProfilesInternalServerError) Error ¶
func (o *GetGamificationProfilesInternalServerError) Error() string
func (*GetGamificationProfilesInternalServerError) GetPayload ¶
func (o *GetGamificationProfilesInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesInternalServerError) IsClientError ¶
func (o *GetGamificationProfilesInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profiles internal server error response has a 4xx status code
func (*GetGamificationProfilesInternalServerError) IsCode ¶
func (o *GetGamificationProfilesInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profiles internal server error response a status code equal to that given
func (*GetGamificationProfilesInternalServerError) IsRedirect ¶
func (o *GetGamificationProfilesInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profiles internal server error response has a 3xx status code
func (*GetGamificationProfilesInternalServerError) IsServerError ¶
func (o *GetGamificationProfilesInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profiles internal server error response has a 5xx status code
func (*GetGamificationProfilesInternalServerError) IsSuccess ¶
func (o *GetGamificationProfilesInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profiles internal server error response has a 2xx status code
func (*GetGamificationProfilesInternalServerError) String ¶
func (o *GetGamificationProfilesInternalServerError) String() string
type GetGamificationProfilesNotFound ¶
GetGamificationProfilesNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfilesNotFound ¶
func NewGetGamificationProfilesNotFound() *GetGamificationProfilesNotFound
NewGetGamificationProfilesNotFound creates a GetGamificationProfilesNotFound with default headers values
func (*GetGamificationProfilesNotFound) Error ¶
func (o *GetGamificationProfilesNotFound) Error() string
func (*GetGamificationProfilesNotFound) GetPayload ¶
func (o *GetGamificationProfilesNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesNotFound) IsClientError ¶
func (o *GetGamificationProfilesNotFound) IsClientError() bool
IsClientError returns true when this get gamification profiles not found response has a 4xx status code
func (*GetGamificationProfilesNotFound) IsCode ¶
func (o *GetGamificationProfilesNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profiles not found response a status code equal to that given
func (*GetGamificationProfilesNotFound) IsRedirect ¶
func (o *GetGamificationProfilesNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profiles not found response has a 3xx status code
func (*GetGamificationProfilesNotFound) IsServerError ¶
func (o *GetGamificationProfilesNotFound) IsServerError() bool
IsServerError returns true when this get gamification profiles not found response has a 5xx status code
func (*GetGamificationProfilesNotFound) IsSuccess ¶
func (o *GetGamificationProfilesNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profiles not found response has a 2xx status code
func (*GetGamificationProfilesNotFound) String ¶
func (o *GetGamificationProfilesNotFound) String() string
type GetGamificationProfilesOK ¶
type GetGamificationProfilesOK struct {
Payload *models.GetProfilesResponse
}
GetGamificationProfilesOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfilesOK ¶
func NewGetGamificationProfilesOK() *GetGamificationProfilesOK
NewGetGamificationProfilesOK creates a GetGamificationProfilesOK with default headers values
func (*GetGamificationProfilesOK) Error ¶
func (o *GetGamificationProfilesOK) Error() string
func (*GetGamificationProfilesOK) GetPayload ¶
func (o *GetGamificationProfilesOK) GetPayload() *models.GetProfilesResponse
func (*GetGamificationProfilesOK) IsClientError ¶
func (o *GetGamificationProfilesOK) IsClientError() bool
IsClientError returns true when this get gamification profiles o k response has a 4xx status code
func (*GetGamificationProfilesOK) IsCode ¶
func (o *GetGamificationProfilesOK) IsCode(code int) bool
IsCode returns true when this get gamification profiles o k response a status code equal to that given
func (*GetGamificationProfilesOK) IsRedirect ¶
func (o *GetGamificationProfilesOK) IsRedirect() bool
IsRedirect returns true when this get gamification profiles o k response has a 3xx status code
func (*GetGamificationProfilesOK) IsServerError ¶
func (o *GetGamificationProfilesOK) IsServerError() bool
IsServerError returns true when this get gamification profiles o k response has a 5xx status code
func (*GetGamificationProfilesOK) IsSuccess ¶
func (o *GetGamificationProfilesOK) IsSuccess() bool
IsSuccess returns true when this get gamification profiles o k response has a 2xx status code
func (*GetGamificationProfilesOK) String ¶
func (o *GetGamificationProfilesOK) String() string
type GetGamificationProfilesParams ¶
type GetGamificationProfilesParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfilesParams contains all the parameters to send to the API endpoint
for the get gamification profiles operation. Typically these are written to a http.Request.
func NewGetGamificationProfilesParams ¶
func NewGetGamificationProfilesParams() *GetGamificationProfilesParams
NewGetGamificationProfilesParams creates a new GetGamificationProfilesParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfilesParamsWithContext ¶
func NewGetGamificationProfilesParamsWithContext(ctx context.Context) *GetGamificationProfilesParams
NewGetGamificationProfilesParamsWithContext creates a new GetGamificationProfilesParams object with the ability to set a context for a request.
func NewGetGamificationProfilesParamsWithHTTPClient ¶
func NewGetGamificationProfilesParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesParams
NewGetGamificationProfilesParamsWithHTTPClient creates a new GetGamificationProfilesParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfilesParamsWithTimeout ¶
func NewGetGamificationProfilesParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesParams
NewGetGamificationProfilesParamsWithTimeout creates a new GetGamificationProfilesParams object with the ability to set a timeout on a request.
func (*GetGamificationProfilesParams) SetContext ¶
func (o *GetGamificationProfilesParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profiles params
func (*GetGamificationProfilesParams) SetDefaults ¶
func (o *GetGamificationProfilesParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profiles params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesParams) SetHTTPClient ¶
func (o *GetGamificationProfilesParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profiles params
func (*GetGamificationProfilesParams) SetTimeout ¶
func (o *GetGamificationProfilesParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profiles params
func (*GetGamificationProfilesParams) WithContext ¶
func (o *GetGamificationProfilesParams) WithContext(ctx context.Context) *GetGamificationProfilesParams
WithContext adds the context to the get gamification profiles params
func (*GetGamificationProfilesParams) WithDefaults ¶
func (o *GetGamificationProfilesParams) WithDefaults() *GetGamificationProfilesParams
WithDefaults hydrates default values in the get gamification profiles params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesParams) WithHTTPClient ¶
func (o *GetGamificationProfilesParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesParams
WithHTTPClient adds the HTTPClient to the get gamification profiles params
func (*GetGamificationProfilesParams) WithTimeout ¶
func (o *GetGamificationProfilesParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesParams
WithTimeout adds the timeout to the get gamification profiles params
func (*GetGamificationProfilesParams) WriteToRequest ¶
func (o *GetGamificationProfilesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfilesReader ¶
type GetGamificationProfilesReader struct {
// contains filtered or unexported fields
}
GetGamificationProfilesReader is a Reader for the GetGamificationProfiles structure.
func (*GetGamificationProfilesReader) ReadResponse ¶
func (o *GetGamificationProfilesReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfilesRequestEntityTooLarge ¶
GetGamificationProfilesRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfilesRequestEntityTooLarge ¶
func NewGetGamificationProfilesRequestEntityTooLarge() *GetGamificationProfilesRequestEntityTooLarge
NewGetGamificationProfilesRequestEntityTooLarge creates a GetGamificationProfilesRequestEntityTooLarge with default headers values
func (*GetGamificationProfilesRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) Error() string
func (*GetGamificationProfilesRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profiles request entity too large response has a 4xx status code
func (*GetGamificationProfilesRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profiles request entity too large response a status code equal to that given
func (*GetGamificationProfilesRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profiles request entity too large response has a 3xx status code
func (*GetGamificationProfilesRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profiles request entity too large response has a 5xx status code
func (*GetGamificationProfilesRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profiles request entity too large response has a 2xx status code
func (*GetGamificationProfilesRequestEntityTooLarge) String ¶
func (o *GetGamificationProfilesRequestEntityTooLarge) String() string
type GetGamificationProfilesRequestTimeout ¶
GetGamificationProfilesRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfilesRequestTimeout ¶
func NewGetGamificationProfilesRequestTimeout() *GetGamificationProfilesRequestTimeout
NewGetGamificationProfilesRequestTimeout creates a GetGamificationProfilesRequestTimeout with default headers values
func (*GetGamificationProfilesRequestTimeout) Error ¶
func (o *GetGamificationProfilesRequestTimeout) Error() string
func (*GetGamificationProfilesRequestTimeout) GetPayload ¶
func (o *GetGamificationProfilesRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesRequestTimeout) IsClientError ¶
func (o *GetGamificationProfilesRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles request timeout response has a 4xx status code
func (*GetGamificationProfilesRequestTimeout) IsCode ¶
func (o *GetGamificationProfilesRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles request timeout response a status code equal to that given
func (*GetGamificationProfilesRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfilesRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles request timeout response has a 3xx status code
func (*GetGamificationProfilesRequestTimeout) IsServerError ¶
func (o *GetGamificationProfilesRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles request timeout response has a 5xx status code
func (*GetGamificationProfilesRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfilesRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles request timeout response has a 2xx status code
func (*GetGamificationProfilesRequestTimeout) String ¶
func (o *GetGamificationProfilesRequestTimeout) String() string
type GetGamificationProfilesServiceUnavailable ¶
type GetGamificationProfilesServiceUnavailable struct {
}
GetGamificationProfilesServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfilesServiceUnavailable ¶
func NewGetGamificationProfilesServiceUnavailable() *GetGamificationProfilesServiceUnavailable
NewGetGamificationProfilesServiceUnavailable creates a GetGamificationProfilesServiceUnavailable with default headers values
func (*GetGamificationProfilesServiceUnavailable) Error ¶
func (o *GetGamificationProfilesServiceUnavailable) Error() string
func (*GetGamificationProfilesServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfilesServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfilesServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profiles service unavailable response has a 4xx status code
func (*GetGamificationProfilesServiceUnavailable) IsCode ¶
func (o *GetGamificationProfilesServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profiles service unavailable response a status code equal to that given
func (*GetGamificationProfilesServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfilesServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profiles service unavailable response has a 3xx status code
func (*GetGamificationProfilesServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfilesServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profiles service unavailable response has a 5xx status code
func (*GetGamificationProfilesServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfilesServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profiles service unavailable response has a 2xx status code
func (*GetGamificationProfilesServiceUnavailable) String ¶
func (o *GetGamificationProfilesServiceUnavailable) String() string
type GetGamificationProfilesTooManyRequests ¶
GetGamificationProfilesTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfilesTooManyRequests ¶
func NewGetGamificationProfilesTooManyRequests() *GetGamificationProfilesTooManyRequests
NewGetGamificationProfilesTooManyRequests creates a GetGamificationProfilesTooManyRequests with default headers values
func (*GetGamificationProfilesTooManyRequests) Error ¶
func (o *GetGamificationProfilesTooManyRequests) Error() string
func (*GetGamificationProfilesTooManyRequests) GetPayload ¶
func (o *GetGamificationProfilesTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesTooManyRequests) IsClientError ¶
func (o *GetGamificationProfilesTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profiles too many requests response has a 4xx status code
func (*GetGamificationProfilesTooManyRequests) IsCode ¶
func (o *GetGamificationProfilesTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profiles too many requests response a status code equal to that given
func (*GetGamificationProfilesTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfilesTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profiles too many requests response has a 3xx status code
func (*GetGamificationProfilesTooManyRequests) IsServerError ¶
func (o *GetGamificationProfilesTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profiles too many requests response has a 5xx status code
func (*GetGamificationProfilesTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfilesTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profiles too many requests response has a 2xx status code
func (*GetGamificationProfilesTooManyRequests) String ¶
func (o *GetGamificationProfilesTooManyRequests) String() string
type GetGamificationProfilesUnauthorized ¶
type GetGamificationProfilesUnauthorized struct {
}
GetGamificationProfilesUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfilesUnauthorized ¶
func NewGetGamificationProfilesUnauthorized() *GetGamificationProfilesUnauthorized
NewGetGamificationProfilesUnauthorized creates a GetGamificationProfilesUnauthorized with default headers values
func (*GetGamificationProfilesUnauthorized) Error ¶
func (o *GetGamificationProfilesUnauthorized) Error() string
func (*GetGamificationProfilesUnauthorized) GetPayload ¶
func (o *GetGamificationProfilesUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUnauthorized) IsClientError ¶
func (o *GetGamificationProfilesUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profiles unauthorized response has a 4xx status code
func (*GetGamificationProfilesUnauthorized) IsCode ¶
func (o *GetGamificationProfilesUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profiles unauthorized response a status code equal to that given
func (*GetGamificationProfilesUnauthorized) IsRedirect ¶
func (o *GetGamificationProfilesUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profiles unauthorized response has a 3xx status code
func (*GetGamificationProfilesUnauthorized) IsServerError ¶
func (o *GetGamificationProfilesUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profiles unauthorized response has a 5xx status code
func (*GetGamificationProfilesUnauthorized) IsSuccess ¶
func (o *GetGamificationProfilesUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profiles unauthorized response has a 2xx status code
func (*GetGamificationProfilesUnauthorized) String ¶
func (o *GetGamificationProfilesUnauthorized) String() string
type GetGamificationProfilesUnsupportedMediaType ¶
GetGamificationProfilesUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfilesUnsupportedMediaType ¶
func NewGetGamificationProfilesUnsupportedMediaType() *GetGamificationProfilesUnsupportedMediaType
NewGetGamificationProfilesUnsupportedMediaType creates a GetGamificationProfilesUnsupportedMediaType with default headers values
func (*GetGamificationProfilesUnsupportedMediaType) Error ¶
func (o *GetGamificationProfilesUnsupportedMediaType) Error() string
func (*GetGamificationProfilesUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfilesUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfilesUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profiles unsupported media type response has a 4xx status code
func (*GetGamificationProfilesUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfilesUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profiles unsupported media type response a status code equal to that given
func (*GetGamificationProfilesUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfilesUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profiles unsupported media type response has a 3xx status code
func (*GetGamificationProfilesUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfilesUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profiles unsupported media type response has a 5xx status code
func (*GetGamificationProfilesUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfilesUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profiles unsupported media type response has a 2xx status code
func (*GetGamificationProfilesUnsupportedMediaType) String ¶
func (o *GetGamificationProfilesUnsupportedMediaType) String() string
type GetGamificationProfilesUserBadRequest ¶
GetGamificationProfilesUserBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfilesUserBadRequest ¶
func NewGetGamificationProfilesUserBadRequest() *GetGamificationProfilesUserBadRequest
NewGetGamificationProfilesUserBadRequest creates a GetGamificationProfilesUserBadRequest with default headers values
func (*GetGamificationProfilesUserBadRequest) Error ¶
func (o *GetGamificationProfilesUserBadRequest) Error() string
func (*GetGamificationProfilesUserBadRequest) GetPayload ¶
func (o *GetGamificationProfilesUserBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserBadRequest) IsClientError ¶
func (o *GetGamificationProfilesUserBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profiles user bad request response has a 4xx status code
func (*GetGamificationProfilesUserBadRequest) IsCode ¶
func (o *GetGamificationProfilesUserBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profiles user bad request response a status code equal to that given
func (*GetGamificationProfilesUserBadRequest) IsRedirect ¶
func (o *GetGamificationProfilesUserBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user bad request response has a 3xx status code
func (*GetGamificationProfilesUserBadRequest) IsServerError ¶
func (o *GetGamificationProfilesUserBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profiles user bad request response has a 5xx status code
func (*GetGamificationProfilesUserBadRequest) IsSuccess ¶
func (o *GetGamificationProfilesUserBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user bad request response has a 2xx status code
func (*GetGamificationProfilesUserBadRequest) String ¶
func (o *GetGamificationProfilesUserBadRequest) String() string
type GetGamificationProfilesUserForbidden ¶
GetGamificationProfilesUserForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfilesUserForbidden ¶
func NewGetGamificationProfilesUserForbidden() *GetGamificationProfilesUserForbidden
NewGetGamificationProfilesUserForbidden creates a GetGamificationProfilesUserForbidden with default headers values
func (*GetGamificationProfilesUserForbidden) Error ¶
func (o *GetGamificationProfilesUserForbidden) Error() string
func (*GetGamificationProfilesUserForbidden) GetPayload ¶
func (o *GetGamificationProfilesUserForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserForbidden) IsClientError ¶
func (o *GetGamificationProfilesUserForbidden) IsClientError() bool
IsClientError returns true when this get gamification profiles user forbidden response has a 4xx status code
func (*GetGamificationProfilesUserForbidden) IsCode ¶
func (o *GetGamificationProfilesUserForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profiles user forbidden response a status code equal to that given
func (*GetGamificationProfilesUserForbidden) IsRedirect ¶
func (o *GetGamificationProfilesUserForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user forbidden response has a 3xx status code
func (*GetGamificationProfilesUserForbidden) IsServerError ¶
func (o *GetGamificationProfilesUserForbidden) IsServerError() bool
IsServerError returns true when this get gamification profiles user forbidden response has a 5xx status code
func (*GetGamificationProfilesUserForbidden) IsSuccess ¶
func (o *GetGamificationProfilesUserForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user forbidden response has a 2xx status code
func (*GetGamificationProfilesUserForbidden) String ¶
func (o *GetGamificationProfilesUserForbidden) String() string
type GetGamificationProfilesUserGatewayTimeout ¶
GetGamificationProfilesUserGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfilesUserGatewayTimeout ¶
func NewGetGamificationProfilesUserGatewayTimeout() *GetGamificationProfilesUserGatewayTimeout
NewGetGamificationProfilesUserGatewayTimeout creates a GetGamificationProfilesUserGatewayTimeout with default headers values
func (*GetGamificationProfilesUserGatewayTimeout) Error ¶
func (o *GetGamificationProfilesUserGatewayTimeout) Error() string
func (*GetGamificationProfilesUserGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfilesUserGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfilesUserGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles user gateway timeout response has a 4xx status code
func (*GetGamificationProfilesUserGatewayTimeout) IsCode ¶
func (o *GetGamificationProfilesUserGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles user gateway timeout response a status code equal to that given
func (*GetGamificationProfilesUserGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfilesUserGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user gateway timeout response has a 3xx status code
func (*GetGamificationProfilesUserGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfilesUserGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles user gateway timeout response has a 5xx status code
func (*GetGamificationProfilesUserGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfilesUserGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user gateway timeout response has a 2xx status code
func (*GetGamificationProfilesUserGatewayTimeout) String ¶
func (o *GetGamificationProfilesUserGatewayTimeout) String() string
type GetGamificationProfilesUserInternalServerError ¶
GetGamificationProfilesUserInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfilesUserInternalServerError ¶
func NewGetGamificationProfilesUserInternalServerError() *GetGamificationProfilesUserInternalServerError
NewGetGamificationProfilesUserInternalServerError creates a GetGamificationProfilesUserInternalServerError with default headers values
func (*GetGamificationProfilesUserInternalServerError) Error ¶
func (o *GetGamificationProfilesUserInternalServerError) Error() string
func (*GetGamificationProfilesUserInternalServerError) GetPayload ¶
func (o *GetGamificationProfilesUserInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserInternalServerError) IsClientError ¶
func (o *GetGamificationProfilesUserInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profiles user internal server error response has a 4xx status code
func (*GetGamificationProfilesUserInternalServerError) IsCode ¶
func (o *GetGamificationProfilesUserInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profiles user internal server error response a status code equal to that given
func (*GetGamificationProfilesUserInternalServerError) IsRedirect ¶
func (o *GetGamificationProfilesUserInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user internal server error response has a 3xx status code
func (*GetGamificationProfilesUserInternalServerError) IsServerError ¶
func (o *GetGamificationProfilesUserInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profiles user internal server error response has a 5xx status code
func (*GetGamificationProfilesUserInternalServerError) IsSuccess ¶
func (o *GetGamificationProfilesUserInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user internal server error response has a 2xx status code
func (*GetGamificationProfilesUserInternalServerError) String ¶
func (o *GetGamificationProfilesUserInternalServerError) String() string
type GetGamificationProfilesUserNotFound ¶
GetGamificationProfilesUserNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfilesUserNotFound ¶
func NewGetGamificationProfilesUserNotFound() *GetGamificationProfilesUserNotFound
NewGetGamificationProfilesUserNotFound creates a GetGamificationProfilesUserNotFound with default headers values
func (*GetGamificationProfilesUserNotFound) Error ¶
func (o *GetGamificationProfilesUserNotFound) Error() string
func (*GetGamificationProfilesUserNotFound) GetPayload ¶
func (o *GetGamificationProfilesUserNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserNotFound) IsClientError ¶
func (o *GetGamificationProfilesUserNotFound) IsClientError() bool
IsClientError returns true when this get gamification profiles user not found response has a 4xx status code
func (*GetGamificationProfilesUserNotFound) IsCode ¶
func (o *GetGamificationProfilesUserNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profiles user not found response a status code equal to that given
func (*GetGamificationProfilesUserNotFound) IsRedirect ¶
func (o *GetGamificationProfilesUserNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user not found response has a 3xx status code
func (*GetGamificationProfilesUserNotFound) IsServerError ¶
func (o *GetGamificationProfilesUserNotFound) IsServerError() bool
IsServerError returns true when this get gamification profiles user not found response has a 5xx status code
func (*GetGamificationProfilesUserNotFound) IsSuccess ¶
func (o *GetGamificationProfilesUserNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user not found response has a 2xx status code
func (*GetGamificationProfilesUserNotFound) String ¶
func (o *GetGamificationProfilesUserNotFound) String() string
type GetGamificationProfilesUserOK ¶
type GetGamificationProfilesUserOK struct {
Payload *models.PerformanceProfile
}
GetGamificationProfilesUserOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfilesUserOK ¶
func NewGetGamificationProfilesUserOK() *GetGamificationProfilesUserOK
NewGetGamificationProfilesUserOK creates a GetGamificationProfilesUserOK with default headers values
func (*GetGamificationProfilesUserOK) Error ¶
func (o *GetGamificationProfilesUserOK) Error() string
func (*GetGamificationProfilesUserOK) GetPayload ¶
func (o *GetGamificationProfilesUserOK) GetPayload() *models.PerformanceProfile
func (*GetGamificationProfilesUserOK) IsClientError ¶
func (o *GetGamificationProfilesUserOK) IsClientError() bool
IsClientError returns true when this get gamification profiles user o k response has a 4xx status code
func (*GetGamificationProfilesUserOK) IsCode ¶
func (o *GetGamificationProfilesUserOK) IsCode(code int) bool
IsCode returns true when this get gamification profiles user o k response a status code equal to that given
func (*GetGamificationProfilesUserOK) IsRedirect ¶
func (o *GetGamificationProfilesUserOK) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user o k response has a 3xx status code
func (*GetGamificationProfilesUserOK) IsServerError ¶
func (o *GetGamificationProfilesUserOK) IsServerError() bool
IsServerError returns true when this get gamification profiles user o k response has a 5xx status code
func (*GetGamificationProfilesUserOK) IsSuccess ¶
func (o *GetGamificationProfilesUserOK) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user o k response has a 2xx status code
func (*GetGamificationProfilesUserOK) String ¶
func (o *GetGamificationProfilesUserOK) String() string
type GetGamificationProfilesUserParams ¶
type GetGamificationProfilesUserParams struct {
// UserID.
UserID string
/* Workday.
Target querying workday. If not provided, then queries the current performance profile. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday *strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfilesUserParams contains all the parameters to send to the API endpoint
for the get gamification profiles user operation. Typically these are written to a http.Request.
func NewGetGamificationProfilesUserParams ¶
func NewGetGamificationProfilesUserParams() *GetGamificationProfilesUserParams
NewGetGamificationProfilesUserParams creates a new GetGamificationProfilesUserParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfilesUserParamsWithContext ¶
func NewGetGamificationProfilesUserParamsWithContext(ctx context.Context) *GetGamificationProfilesUserParams
NewGetGamificationProfilesUserParamsWithContext creates a new GetGamificationProfilesUserParams object with the ability to set a context for a request.
func NewGetGamificationProfilesUserParamsWithHTTPClient ¶
func NewGetGamificationProfilesUserParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesUserParams
NewGetGamificationProfilesUserParamsWithHTTPClient creates a new GetGamificationProfilesUserParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfilesUserParamsWithTimeout ¶
func NewGetGamificationProfilesUserParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesUserParams
NewGetGamificationProfilesUserParamsWithTimeout creates a new GetGamificationProfilesUserParams object with the ability to set a timeout on a request.
func (*GetGamificationProfilesUserParams) SetContext ¶
func (o *GetGamificationProfilesUserParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) SetDefaults ¶
func (o *GetGamificationProfilesUserParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profiles user params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesUserParams) SetHTTPClient ¶
func (o *GetGamificationProfilesUserParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) SetTimeout ¶
func (o *GetGamificationProfilesUserParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) SetUserID ¶
func (o *GetGamificationProfilesUserParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) SetWorkday ¶
func (o *GetGamificationProfilesUserParams) SetWorkday(workday *strfmt.Date)
SetWorkday adds the workday to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WithContext ¶
func (o *GetGamificationProfilesUserParams) WithContext(ctx context.Context) *GetGamificationProfilesUserParams
WithContext adds the context to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WithDefaults ¶
func (o *GetGamificationProfilesUserParams) WithDefaults() *GetGamificationProfilesUserParams
WithDefaults hydrates default values in the get gamification profiles user params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesUserParams) WithHTTPClient ¶
func (o *GetGamificationProfilesUserParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesUserParams
WithHTTPClient adds the HTTPClient to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WithTimeout ¶
func (o *GetGamificationProfilesUserParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesUserParams
WithTimeout adds the timeout to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WithUserID ¶
func (o *GetGamificationProfilesUserParams) WithUserID(userID string) *GetGamificationProfilesUserParams
WithUserID adds the userID to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WithWorkday ¶
func (o *GetGamificationProfilesUserParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfilesUserParams
WithWorkday adds the workday to the get gamification profiles user params
func (*GetGamificationProfilesUserParams) WriteToRequest ¶
func (o *GetGamificationProfilesUserParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfilesUserReader ¶
type GetGamificationProfilesUserReader struct {
// contains filtered or unexported fields
}
GetGamificationProfilesUserReader is a Reader for the GetGamificationProfilesUser structure.
func (*GetGamificationProfilesUserReader) ReadResponse ¶
func (o *GetGamificationProfilesUserReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfilesUserRequestEntityTooLarge ¶
GetGamificationProfilesUserRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfilesUserRequestEntityTooLarge ¶
func NewGetGamificationProfilesUserRequestEntityTooLarge() *GetGamificationProfilesUserRequestEntityTooLarge
NewGetGamificationProfilesUserRequestEntityTooLarge creates a GetGamificationProfilesUserRequestEntityTooLarge with default headers values
func (*GetGamificationProfilesUserRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) Error() string
func (*GetGamificationProfilesUserRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profiles user request entity too large response has a 4xx status code
func (*GetGamificationProfilesUserRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profiles user request entity too large response a status code equal to that given
func (*GetGamificationProfilesUserRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user request entity too large response has a 3xx status code
func (*GetGamificationProfilesUserRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profiles user request entity too large response has a 5xx status code
func (*GetGamificationProfilesUserRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user request entity too large response has a 2xx status code
func (*GetGamificationProfilesUserRequestEntityTooLarge) String ¶
func (o *GetGamificationProfilesUserRequestEntityTooLarge) String() string
type GetGamificationProfilesUserRequestTimeout ¶
GetGamificationProfilesUserRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfilesUserRequestTimeout ¶
func NewGetGamificationProfilesUserRequestTimeout() *GetGamificationProfilesUserRequestTimeout
NewGetGamificationProfilesUserRequestTimeout creates a GetGamificationProfilesUserRequestTimeout with default headers values
func (*GetGamificationProfilesUserRequestTimeout) Error ¶
func (o *GetGamificationProfilesUserRequestTimeout) Error() string
func (*GetGamificationProfilesUserRequestTimeout) GetPayload ¶
func (o *GetGamificationProfilesUserRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserRequestTimeout) IsClientError ¶
func (o *GetGamificationProfilesUserRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles user request timeout response has a 4xx status code
func (*GetGamificationProfilesUserRequestTimeout) IsCode ¶
func (o *GetGamificationProfilesUserRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles user request timeout response a status code equal to that given
func (*GetGamificationProfilesUserRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfilesUserRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user request timeout response has a 3xx status code
func (*GetGamificationProfilesUserRequestTimeout) IsServerError ¶
func (o *GetGamificationProfilesUserRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles user request timeout response has a 5xx status code
func (*GetGamificationProfilesUserRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfilesUserRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user request timeout response has a 2xx status code
func (*GetGamificationProfilesUserRequestTimeout) String ¶
func (o *GetGamificationProfilesUserRequestTimeout) String() string
type GetGamificationProfilesUserServiceUnavailable ¶
type GetGamificationProfilesUserServiceUnavailable struct {
}
GetGamificationProfilesUserServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfilesUserServiceUnavailable ¶
func NewGetGamificationProfilesUserServiceUnavailable() *GetGamificationProfilesUserServiceUnavailable
NewGetGamificationProfilesUserServiceUnavailable creates a GetGamificationProfilesUserServiceUnavailable with default headers values
func (*GetGamificationProfilesUserServiceUnavailable) Error ¶
func (o *GetGamificationProfilesUserServiceUnavailable) Error() string
func (*GetGamificationProfilesUserServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfilesUserServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfilesUserServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profiles user service unavailable response has a 4xx status code
func (*GetGamificationProfilesUserServiceUnavailable) IsCode ¶
func (o *GetGamificationProfilesUserServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profiles user service unavailable response a status code equal to that given
func (*GetGamificationProfilesUserServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfilesUserServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user service unavailable response has a 3xx status code
func (*GetGamificationProfilesUserServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfilesUserServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profiles user service unavailable response has a 5xx status code
func (*GetGamificationProfilesUserServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfilesUserServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user service unavailable response has a 2xx status code
func (*GetGamificationProfilesUserServiceUnavailable) String ¶
func (o *GetGamificationProfilesUserServiceUnavailable) String() string
type GetGamificationProfilesUserTooManyRequests ¶
GetGamificationProfilesUserTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfilesUserTooManyRequests ¶
func NewGetGamificationProfilesUserTooManyRequests() *GetGamificationProfilesUserTooManyRequests
NewGetGamificationProfilesUserTooManyRequests creates a GetGamificationProfilesUserTooManyRequests with default headers values
func (*GetGamificationProfilesUserTooManyRequests) Error ¶
func (o *GetGamificationProfilesUserTooManyRequests) Error() string
func (*GetGamificationProfilesUserTooManyRequests) GetPayload ¶
func (o *GetGamificationProfilesUserTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserTooManyRequests) IsClientError ¶
func (o *GetGamificationProfilesUserTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profiles user too many requests response has a 4xx status code
func (*GetGamificationProfilesUserTooManyRequests) IsCode ¶
func (o *GetGamificationProfilesUserTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profiles user too many requests response a status code equal to that given
func (*GetGamificationProfilesUserTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfilesUserTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user too many requests response has a 3xx status code
func (*GetGamificationProfilesUserTooManyRequests) IsServerError ¶
func (o *GetGamificationProfilesUserTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profiles user too many requests response has a 5xx status code
func (*GetGamificationProfilesUserTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfilesUserTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user too many requests response has a 2xx status code
func (*GetGamificationProfilesUserTooManyRequests) String ¶
func (o *GetGamificationProfilesUserTooManyRequests) String() string
type GetGamificationProfilesUserUnauthorized ¶
type GetGamificationProfilesUserUnauthorized struct {
}
GetGamificationProfilesUserUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfilesUserUnauthorized ¶
func NewGetGamificationProfilesUserUnauthorized() *GetGamificationProfilesUserUnauthorized
NewGetGamificationProfilesUserUnauthorized creates a GetGamificationProfilesUserUnauthorized with default headers values
func (*GetGamificationProfilesUserUnauthorized) Error ¶
func (o *GetGamificationProfilesUserUnauthorized) Error() string
func (*GetGamificationProfilesUserUnauthorized) GetPayload ¶
func (o *GetGamificationProfilesUserUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserUnauthorized) IsClientError ¶
func (o *GetGamificationProfilesUserUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profiles user unauthorized response has a 4xx status code
func (*GetGamificationProfilesUserUnauthorized) IsCode ¶
func (o *GetGamificationProfilesUserUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profiles user unauthorized response a status code equal to that given
func (*GetGamificationProfilesUserUnauthorized) IsRedirect ¶
func (o *GetGamificationProfilesUserUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user unauthorized response has a 3xx status code
func (*GetGamificationProfilesUserUnauthorized) IsServerError ¶
func (o *GetGamificationProfilesUserUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profiles user unauthorized response has a 5xx status code
func (*GetGamificationProfilesUserUnauthorized) IsSuccess ¶
func (o *GetGamificationProfilesUserUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user unauthorized response has a 2xx status code
func (*GetGamificationProfilesUserUnauthorized) String ¶
func (o *GetGamificationProfilesUserUnauthorized) String() string
type GetGamificationProfilesUserUnsupportedMediaType ¶
GetGamificationProfilesUserUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfilesUserUnsupportedMediaType ¶
func NewGetGamificationProfilesUserUnsupportedMediaType() *GetGamificationProfilesUserUnsupportedMediaType
NewGetGamificationProfilesUserUnsupportedMediaType creates a GetGamificationProfilesUserUnsupportedMediaType with default headers values
func (*GetGamificationProfilesUserUnsupportedMediaType) Error ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) Error() string
func (*GetGamificationProfilesUserUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUserUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profiles user unsupported media type response has a 4xx status code
func (*GetGamificationProfilesUserUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profiles user unsupported media type response a status code equal to that given
func (*GetGamificationProfilesUserUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profiles user unsupported media type response has a 3xx status code
func (*GetGamificationProfilesUserUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profiles user unsupported media type response has a 5xx status code
func (*GetGamificationProfilesUserUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profiles user unsupported media type response has a 2xx status code
func (*GetGamificationProfilesUserUnsupportedMediaType) String ¶
func (o *GetGamificationProfilesUserUnsupportedMediaType) String() string
type GetGamificationProfilesUsersMeBadRequest ¶
GetGamificationProfilesUsersMeBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationProfilesUsersMeBadRequest ¶
func NewGetGamificationProfilesUsersMeBadRequest() *GetGamificationProfilesUsersMeBadRequest
NewGetGamificationProfilesUsersMeBadRequest creates a GetGamificationProfilesUsersMeBadRequest with default headers values
func (*GetGamificationProfilesUsersMeBadRequest) Error ¶
func (o *GetGamificationProfilesUsersMeBadRequest) Error() string
func (*GetGamificationProfilesUsersMeBadRequest) GetPayload ¶
func (o *GetGamificationProfilesUsersMeBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeBadRequest) IsClientError ¶
func (o *GetGamificationProfilesUsersMeBadRequest) IsClientError() bool
IsClientError returns true when this get gamification profiles users me bad request response has a 4xx status code
func (*GetGamificationProfilesUsersMeBadRequest) IsCode ¶
func (o *GetGamificationProfilesUsersMeBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me bad request response a status code equal to that given
func (*GetGamificationProfilesUsersMeBadRequest) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me bad request response has a 3xx status code
func (*GetGamificationProfilesUsersMeBadRequest) IsServerError ¶
func (o *GetGamificationProfilesUsersMeBadRequest) IsServerError() bool
IsServerError returns true when this get gamification profiles users me bad request response has a 5xx status code
func (*GetGamificationProfilesUsersMeBadRequest) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me bad request response has a 2xx status code
func (*GetGamificationProfilesUsersMeBadRequest) String ¶
func (o *GetGamificationProfilesUsersMeBadRequest) String() string
type GetGamificationProfilesUsersMeForbidden ¶
GetGamificationProfilesUsersMeForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationProfilesUsersMeForbidden ¶
func NewGetGamificationProfilesUsersMeForbidden() *GetGamificationProfilesUsersMeForbidden
NewGetGamificationProfilesUsersMeForbidden creates a GetGamificationProfilesUsersMeForbidden with default headers values
func (*GetGamificationProfilesUsersMeForbidden) Error ¶
func (o *GetGamificationProfilesUsersMeForbidden) Error() string
func (*GetGamificationProfilesUsersMeForbidden) GetPayload ¶
func (o *GetGamificationProfilesUsersMeForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeForbidden) IsClientError ¶
func (o *GetGamificationProfilesUsersMeForbidden) IsClientError() bool
IsClientError returns true when this get gamification profiles users me forbidden response has a 4xx status code
func (*GetGamificationProfilesUsersMeForbidden) IsCode ¶
func (o *GetGamificationProfilesUsersMeForbidden) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me forbidden response a status code equal to that given
func (*GetGamificationProfilesUsersMeForbidden) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me forbidden response has a 3xx status code
func (*GetGamificationProfilesUsersMeForbidden) IsServerError ¶
func (o *GetGamificationProfilesUsersMeForbidden) IsServerError() bool
IsServerError returns true when this get gamification profiles users me forbidden response has a 5xx status code
func (*GetGamificationProfilesUsersMeForbidden) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me forbidden response has a 2xx status code
func (*GetGamificationProfilesUsersMeForbidden) String ¶
func (o *GetGamificationProfilesUsersMeForbidden) String() string
type GetGamificationProfilesUsersMeGatewayTimeout ¶
GetGamificationProfilesUsersMeGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationProfilesUsersMeGatewayTimeout ¶
func NewGetGamificationProfilesUsersMeGatewayTimeout() *GetGamificationProfilesUsersMeGatewayTimeout
NewGetGamificationProfilesUsersMeGatewayTimeout creates a GetGamificationProfilesUsersMeGatewayTimeout with default headers values
func (*GetGamificationProfilesUsersMeGatewayTimeout) Error ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) Error() string
func (*GetGamificationProfilesUsersMeGatewayTimeout) GetPayload ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeGatewayTimeout) IsClientError ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles users me gateway timeout response has a 4xx status code
func (*GetGamificationProfilesUsersMeGatewayTimeout) IsCode ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me gateway timeout response a status code equal to that given
func (*GetGamificationProfilesUsersMeGatewayTimeout) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me gateway timeout response has a 3xx status code
func (*GetGamificationProfilesUsersMeGatewayTimeout) IsServerError ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles users me gateway timeout response has a 5xx status code
func (*GetGamificationProfilesUsersMeGatewayTimeout) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me gateway timeout response has a 2xx status code
func (*GetGamificationProfilesUsersMeGatewayTimeout) String ¶
func (o *GetGamificationProfilesUsersMeGatewayTimeout) String() string
type GetGamificationProfilesUsersMeInternalServerError ¶
GetGamificationProfilesUsersMeInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationProfilesUsersMeInternalServerError ¶
func NewGetGamificationProfilesUsersMeInternalServerError() *GetGamificationProfilesUsersMeInternalServerError
NewGetGamificationProfilesUsersMeInternalServerError creates a GetGamificationProfilesUsersMeInternalServerError with default headers values
func (*GetGamificationProfilesUsersMeInternalServerError) Error ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) Error() string
func (*GetGamificationProfilesUsersMeInternalServerError) GetPayload ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeInternalServerError) IsClientError ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification profiles users me internal server error response has a 4xx status code
func (*GetGamificationProfilesUsersMeInternalServerError) IsCode ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me internal server error response a status code equal to that given
func (*GetGamificationProfilesUsersMeInternalServerError) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me internal server error response has a 3xx status code
func (*GetGamificationProfilesUsersMeInternalServerError) IsServerError ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification profiles users me internal server error response has a 5xx status code
func (*GetGamificationProfilesUsersMeInternalServerError) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me internal server error response has a 2xx status code
func (*GetGamificationProfilesUsersMeInternalServerError) String ¶
func (o *GetGamificationProfilesUsersMeInternalServerError) String() string
type GetGamificationProfilesUsersMeNotFound ¶
GetGamificationProfilesUsersMeNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationProfilesUsersMeNotFound ¶
func NewGetGamificationProfilesUsersMeNotFound() *GetGamificationProfilesUsersMeNotFound
NewGetGamificationProfilesUsersMeNotFound creates a GetGamificationProfilesUsersMeNotFound with default headers values
func (*GetGamificationProfilesUsersMeNotFound) Error ¶
func (o *GetGamificationProfilesUsersMeNotFound) Error() string
func (*GetGamificationProfilesUsersMeNotFound) GetPayload ¶
func (o *GetGamificationProfilesUsersMeNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeNotFound) IsClientError ¶
func (o *GetGamificationProfilesUsersMeNotFound) IsClientError() bool
IsClientError returns true when this get gamification profiles users me not found response has a 4xx status code
func (*GetGamificationProfilesUsersMeNotFound) IsCode ¶
func (o *GetGamificationProfilesUsersMeNotFound) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me not found response a status code equal to that given
func (*GetGamificationProfilesUsersMeNotFound) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me not found response has a 3xx status code
func (*GetGamificationProfilesUsersMeNotFound) IsServerError ¶
func (o *GetGamificationProfilesUsersMeNotFound) IsServerError() bool
IsServerError returns true when this get gamification profiles users me not found response has a 5xx status code
func (*GetGamificationProfilesUsersMeNotFound) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me not found response has a 2xx status code
func (*GetGamificationProfilesUsersMeNotFound) String ¶
func (o *GetGamificationProfilesUsersMeNotFound) String() string
type GetGamificationProfilesUsersMeOK ¶
type GetGamificationProfilesUsersMeOK struct {
Payload *models.PerformanceProfile
}
GetGamificationProfilesUsersMeOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationProfilesUsersMeOK ¶
func NewGetGamificationProfilesUsersMeOK() *GetGamificationProfilesUsersMeOK
NewGetGamificationProfilesUsersMeOK creates a GetGamificationProfilesUsersMeOK with default headers values
func (*GetGamificationProfilesUsersMeOK) Error ¶
func (o *GetGamificationProfilesUsersMeOK) Error() string
func (*GetGamificationProfilesUsersMeOK) GetPayload ¶
func (o *GetGamificationProfilesUsersMeOK) GetPayload() *models.PerformanceProfile
func (*GetGamificationProfilesUsersMeOK) IsClientError ¶
func (o *GetGamificationProfilesUsersMeOK) IsClientError() bool
IsClientError returns true when this get gamification profiles users me o k response has a 4xx status code
func (*GetGamificationProfilesUsersMeOK) IsCode ¶
func (o *GetGamificationProfilesUsersMeOK) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me o k response a status code equal to that given
func (*GetGamificationProfilesUsersMeOK) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeOK) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me o k response has a 3xx status code
func (*GetGamificationProfilesUsersMeOK) IsServerError ¶
func (o *GetGamificationProfilesUsersMeOK) IsServerError() bool
IsServerError returns true when this get gamification profiles users me o k response has a 5xx status code
func (*GetGamificationProfilesUsersMeOK) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeOK) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me o k response has a 2xx status code
func (*GetGamificationProfilesUsersMeOK) String ¶
func (o *GetGamificationProfilesUsersMeOK) String() string
type GetGamificationProfilesUsersMeParams ¶
type GetGamificationProfilesUsersMeParams struct {
/* Workday.
Target querying workday. If not provided, then queries the current performance profile. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday *strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationProfilesUsersMeParams contains all the parameters to send to the API endpoint
for the get gamification profiles users me operation. Typically these are written to a http.Request.
func NewGetGamificationProfilesUsersMeParams ¶
func NewGetGamificationProfilesUsersMeParams() *GetGamificationProfilesUsersMeParams
NewGetGamificationProfilesUsersMeParams creates a new GetGamificationProfilesUsersMeParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationProfilesUsersMeParamsWithContext ¶
func NewGetGamificationProfilesUsersMeParamsWithContext(ctx context.Context) *GetGamificationProfilesUsersMeParams
NewGetGamificationProfilesUsersMeParamsWithContext creates a new GetGamificationProfilesUsersMeParams object with the ability to set a context for a request.
func NewGetGamificationProfilesUsersMeParamsWithHTTPClient ¶
func NewGetGamificationProfilesUsersMeParamsWithHTTPClient(client *http.Client) *GetGamificationProfilesUsersMeParams
NewGetGamificationProfilesUsersMeParamsWithHTTPClient creates a new GetGamificationProfilesUsersMeParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationProfilesUsersMeParamsWithTimeout ¶
func NewGetGamificationProfilesUsersMeParamsWithTimeout(timeout time.Duration) *GetGamificationProfilesUsersMeParams
NewGetGamificationProfilesUsersMeParamsWithTimeout creates a new GetGamificationProfilesUsersMeParams object with the ability to set a timeout on a request.
func (*GetGamificationProfilesUsersMeParams) SetContext ¶
func (o *GetGamificationProfilesUsersMeParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) SetDefaults ¶
func (o *GetGamificationProfilesUsersMeParams) SetDefaults()
SetDefaults hydrates default values in the get gamification profiles users me params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesUsersMeParams) SetHTTPClient ¶
func (o *GetGamificationProfilesUsersMeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) SetTimeout ¶
func (o *GetGamificationProfilesUsersMeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) SetWorkday ¶
func (o *GetGamificationProfilesUsersMeParams) SetWorkday(workday *strfmt.Date)
SetWorkday adds the workday to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) WithContext ¶
func (o *GetGamificationProfilesUsersMeParams) WithContext(ctx context.Context) *GetGamificationProfilesUsersMeParams
WithContext adds the context to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) WithDefaults ¶
func (o *GetGamificationProfilesUsersMeParams) WithDefaults() *GetGamificationProfilesUsersMeParams
WithDefaults hydrates default values in the get gamification profiles users me params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationProfilesUsersMeParams) WithHTTPClient ¶
func (o *GetGamificationProfilesUsersMeParams) WithHTTPClient(client *http.Client) *GetGamificationProfilesUsersMeParams
WithHTTPClient adds the HTTPClient to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) WithTimeout ¶
func (o *GetGamificationProfilesUsersMeParams) WithTimeout(timeout time.Duration) *GetGamificationProfilesUsersMeParams
WithTimeout adds the timeout to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) WithWorkday ¶
func (o *GetGamificationProfilesUsersMeParams) WithWorkday(workday *strfmt.Date) *GetGamificationProfilesUsersMeParams
WithWorkday adds the workday to the get gamification profiles users me params
func (*GetGamificationProfilesUsersMeParams) WriteToRequest ¶
func (o *GetGamificationProfilesUsersMeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationProfilesUsersMeReader ¶
type GetGamificationProfilesUsersMeReader struct {
// contains filtered or unexported fields
}
GetGamificationProfilesUsersMeReader is a Reader for the GetGamificationProfilesUsersMe structure.
func (*GetGamificationProfilesUsersMeReader) ReadResponse ¶
func (o *GetGamificationProfilesUsersMeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationProfilesUsersMeRequestEntityTooLarge ¶
GetGamificationProfilesUsersMeRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationProfilesUsersMeRequestEntityTooLarge ¶
func NewGetGamificationProfilesUsersMeRequestEntityTooLarge() *GetGamificationProfilesUsersMeRequestEntityTooLarge
NewGetGamificationProfilesUsersMeRequestEntityTooLarge creates a GetGamificationProfilesUsersMeRequestEntityTooLarge with default headers values
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) Error ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) Error() string
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification profiles users me request entity too large response has a 4xx status code
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me request entity too large response a status code equal to that given
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me request entity too large response has a 3xx status code
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification profiles users me request entity too large response has a 5xx status code
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me request entity too large response has a 2xx status code
func (*GetGamificationProfilesUsersMeRequestEntityTooLarge) String ¶
func (o *GetGamificationProfilesUsersMeRequestEntityTooLarge) String() string
type GetGamificationProfilesUsersMeRequestTimeout ¶
GetGamificationProfilesUsersMeRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationProfilesUsersMeRequestTimeout ¶
func NewGetGamificationProfilesUsersMeRequestTimeout() *GetGamificationProfilesUsersMeRequestTimeout
NewGetGamificationProfilesUsersMeRequestTimeout creates a GetGamificationProfilesUsersMeRequestTimeout with default headers values
func (*GetGamificationProfilesUsersMeRequestTimeout) Error ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) Error() string
func (*GetGamificationProfilesUsersMeRequestTimeout) GetPayload ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeRequestTimeout) IsClientError ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification profiles users me request timeout response has a 4xx status code
func (*GetGamificationProfilesUsersMeRequestTimeout) IsCode ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me request timeout response a status code equal to that given
func (*GetGamificationProfilesUsersMeRequestTimeout) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me request timeout response has a 3xx status code
func (*GetGamificationProfilesUsersMeRequestTimeout) IsServerError ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification profiles users me request timeout response has a 5xx status code
func (*GetGamificationProfilesUsersMeRequestTimeout) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me request timeout response has a 2xx status code
func (*GetGamificationProfilesUsersMeRequestTimeout) String ¶
func (o *GetGamificationProfilesUsersMeRequestTimeout) String() string
type GetGamificationProfilesUsersMeServiceUnavailable ¶
type GetGamificationProfilesUsersMeServiceUnavailable struct {
}
GetGamificationProfilesUsersMeServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationProfilesUsersMeServiceUnavailable ¶
func NewGetGamificationProfilesUsersMeServiceUnavailable() *GetGamificationProfilesUsersMeServiceUnavailable
NewGetGamificationProfilesUsersMeServiceUnavailable creates a GetGamificationProfilesUsersMeServiceUnavailable with default headers values
func (*GetGamificationProfilesUsersMeServiceUnavailable) Error ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) Error() string
func (*GetGamificationProfilesUsersMeServiceUnavailable) GetPayload ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeServiceUnavailable) IsClientError ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification profiles users me service unavailable response has a 4xx status code
func (*GetGamificationProfilesUsersMeServiceUnavailable) IsCode ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me service unavailable response a status code equal to that given
func (*GetGamificationProfilesUsersMeServiceUnavailable) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me service unavailable response has a 3xx status code
func (*GetGamificationProfilesUsersMeServiceUnavailable) IsServerError ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification profiles users me service unavailable response has a 5xx status code
func (*GetGamificationProfilesUsersMeServiceUnavailable) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me service unavailable response has a 2xx status code
func (*GetGamificationProfilesUsersMeServiceUnavailable) String ¶
func (o *GetGamificationProfilesUsersMeServiceUnavailable) String() string
type GetGamificationProfilesUsersMeTooManyRequests ¶
GetGamificationProfilesUsersMeTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationProfilesUsersMeTooManyRequests ¶
func NewGetGamificationProfilesUsersMeTooManyRequests() *GetGamificationProfilesUsersMeTooManyRequests
NewGetGamificationProfilesUsersMeTooManyRequests creates a GetGamificationProfilesUsersMeTooManyRequests with default headers values
func (*GetGamificationProfilesUsersMeTooManyRequests) Error ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) Error() string
func (*GetGamificationProfilesUsersMeTooManyRequests) GetPayload ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeTooManyRequests) IsClientError ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification profiles users me too many requests response has a 4xx status code
func (*GetGamificationProfilesUsersMeTooManyRequests) IsCode ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me too many requests response a status code equal to that given
func (*GetGamificationProfilesUsersMeTooManyRequests) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me too many requests response has a 3xx status code
func (*GetGamificationProfilesUsersMeTooManyRequests) IsServerError ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification profiles users me too many requests response has a 5xx status code
func (*GetGamificationProfilesUsersMeTooManyRequests) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me too many requests response has a 2xx status code
func (*GetGamificationProfilesUsersMeTooManyRequests) String ¶
func (o *GetGamificationProfilesUsersMeTooManyRequests) String() string
type GetGamificationProfilesUsersMeUnauthorized ¶
type GetGamificationProfilesUsersMeUnauthorized struct {
}
GetGamificationProfilesUsersMeUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationProfilesUsersMeUnauthorized ¶
func NewGetGamificationProfilesUsersMeUnauthorized() *GetGamificationProfilesUsersMeUnauthorized
NewGetGamificationProfilesUsersMeUnauthorized creates a GetGamificationProfilesUsersMeUnauthorized with default headers values
func (*GetGamificationProfilesUsersMeUnauthorized) Error ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) Error() string
func (*GetGamificationProfilesUsersMeUnauthorized) GetPayload ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeUnauthorized) IsClientError ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification profiles users me unauthorized response has a 4xx status code
func (*GetGamificationProfilesUsersMeUnauthorized) IsCode ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me unauthorized response a status code equal to that given
func (*GetGamificationProfilesUsersMeUnauthorized) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me unauthorized response has a 3xx status code
func (*GetGamificationProfilesUsersMeUnauthorized) IsServerError ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification profiles users me unauthorized response has a 5xx status code
func (*GetGamificationProfilesUsersMeUnauthorized) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me unauthorized response has a 2xx status code
func (*GetGamificationProfilesUsersMeUnauthorized) String ¶
func (o *GetGamificationProfilesUsersMeUnauthorized) String() string
type GetGamificationProfilesUsersMeUnsupportedMediaType ¶
GetGamificationProfilesUsersMeUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationProfilesUsersMeUnsupportedMediaType ¶
func NewGetGamificationProfilesUsersMeUnsupportedMediaType() *GetGamificationProfilesUsersMeUnsupportedMediaType
NewGetGamificationProfilesUsersMeUnsupportedMediaType creates a GetGamificationProfilesUsersMeUnsupportedMediaType with default headers values
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) Error ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) Error() string
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification profiles users me unsupported media type response has a 4xx status code
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) IsCode ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification profiles users me unsupported media type response a status code equal to that given
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification profiles users me unsupported media type response has a 3xx status code
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification profiles users me unsupported media type response has a 5xx status code
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification profiles users me unsupported media type response has a 2xx status code
func (*GetGamificationProfilesUsersMeUnsupportedMediaType) String ¶
func (o *GetGamificationProfilesUsersMeUnsupportedMediaType) String() string
type GetGamificationScorecardsAttendanceBadRequest ¶
GetGamificationScorecardsAttendanceBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsAttendanceBadRequest ¶
func NewGetGamificationScorecardsAttendanceBadRequest() *GetGamificationScorecardsAttendanceBadRequest
NewGetGamificationScorecardsAttendanceBadRequest creates a GetGamificationScorecardsAttendanceBadRequest with default headers values
func (*GetGamificationScorecardsAttendanceBadRequest) Error ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) Error() string
func (*GetGamificationScorecardsAttendanceBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance bad request response has a 4xx status code
func (*GetGamificationScorecardsAttendanceBadRequest) IsCode ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance bad request response a status code equal to that given
func (*GetGamificationScorecardsAttendanceBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance bad request response has a 3xx status code
func (*GetGamificationScorecardsAttendanceBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance bad request response has a 5xx status code
func (*GetGamificationScorecardsAttendanceBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance bad request response has a 2xx status code
func (*GetGamificationScorecardsAttendanceBadRequest) String ¶
func (o *GetGamificationScorecardsAttendanceBadRequest) String() string
type GetGamificationScorecardsAttendanceForbidden ¶
GetGamificationScorecardsAttendanceForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsAttendanceForbidden ¶
func NewGetGamificationScorecardsAttendanceForbidden() *GetGamificationScorecardsAttendanceForbidden
NewGetGamificationScorecardsAttendanceForbidden creates a GetGamificationScorecardsAttendanceForbidden with default headers values
func (*GetGamificationScorecardsAttendanceForbidden) Error ¶
func (o *GetGamificationScorecardsAttendanceForbidden) Error() string
func (*GetGamificationScorecardsAttendanceForbidden) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceForbidden) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance forbidden response has a 4xx status code
func (*GetGamificationScorecardsAttendanceForbidden) IsCode ¶
func (o *GetGamificationScorecardsAttendanceForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance forbidden response a status code equal to that given
func (*GetGamificationScorecardsAttendanceForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance forbidden response has a 3xx status code
func (*GetGamificationScorecardsAttendanceForbidden) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance forbidden response has a 5xx status code
func (*GetGamificationScorecardsAttendanceForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance forbidden response has a 2xx status code
func (*GetGamificationScorecardsAttendanceForbidden) String ¶
func (o *GetGamificationScorecardsAttendanceForbidden) String() string
type GetGamificationScorecardsAttendanceGatewayTimeout ¶
GetGamificationScorecardsAttendanceGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsAttendanceGatewayTimeout ¶
func NewGetGamificationScorecardsAttendanceGatewayTimeout() *GetGamificationScorecardsAttendanceGatewayTimeout
NewGetGamificationScorecardsAttendanceGatewayTimeout creates a GetGamificationScorecardsAttendanceGatewayTimeout with default headers values
func (*GetGamificationScorecardsAttendanceGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) Error() string
func (*GetGamificationScorecardsAttendanceGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsAttendanceGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsAttendanceGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsAttendanceGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsAttendanceGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsAttendanceGatewayTimeout) String ¶
func (o *GetGamificationScorecardsAttendanceGatewayTimeout) String() string
type GetGamificationScorecardsAttendanceInternalServerError ¶
GetGamificationScorecardsAttendanceInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsAttendanceInternalServerError ¶
func NewGetGamificationScorecardsAttendanceInternalServerError() *GetGamificationScorecardsAttendanceInternalServerError
NewGetGamificationScorecardsAttendanceInternalServerError creates a GetGamificationScorecardsAttendanceInternalServerError with default headers values
func (*GetGamificationScorecardsAttendanceInternalServerError) Error ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) Error() string
func (*GetGamificationScorecardsAttendanceInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance internal server error response has a 4xx status code
func (*GetGamificationScorecardsAttendanceInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance internal server error response a status code equal to that given
func (*GetGamificationScorecardsAttendanceInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance internal server error response has a 3xx status code
func (*GetGamificationScorecardsAttendanceInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance internal server error response has a 5xx status code
func (*GetGamificationScorecardsAttendanceInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance internal server error response has a 2xx status code
func (*GetGamificationScorecardsAttendanceInternalServerError) String ¶
func (o *GetGamificationScorecardsAttendanceInternalServerError) String() string
type GetGamificationScorecardsAttendanceNotFound ¶
GetGamificationScorecardsAttendanceNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsAttendanceNotFound ¶
func NewGetGamificationScorecardsAttendanceNotFound() *GetGamificationScorecardsAttendanceNotFound
NewGetGamificationScorecardsAttendanceNotFound creates a GetGamificationScorecardsAttendanceNotFound with default headers values
func (*GetGamificationScorecardsAttendanceNotFound) Error ¶
func (o *GetGamificationScorecardsAttendanceNotFound) Error() string
func (*GetGamificationScorecardsAttendanceNotFound) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceNotFound) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance not found response has a 4xx status code
func (*GetGamificationScorecardsAttendanceNotFound) IsCode ¶
func (o *GetGamificationScorecardsAttendanceNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance not found response a status code equal to that given
func (*GetGamificationScorecardsAttendanceNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance not found response has a 3xx status code
func (*GetGamificationScorecardsAttendanceNotFound) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance not found response has a 5xx status code
func (*GetGamificationScorecardsAttendanceNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance not found response has a 2xx status code
func (*GetGamificationScorecardsAttendanceNotFound) String ¶
func (o *GetGamificationScorecardsAttendanceNotFound) String() string
type GetGamificationScorecardsAttendanceOK ¶
type GetGamificationScorecardsAttendanceOK struct {
Payload *models.AttendanceStatusListing
}
GetGamificationScorecardsAttendanceOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsAttendanceOK ¶
func NewGetGamificationScorecardsAttendanceOK() *GetGamificationScorecardsAttendanceOK
NewGetGamificationScorecardsAttendanceOK creates a GetGamificationScorecardsAttendanceOK with default headers values
func (*GetGamificationScorecardsAttendanceOK) Error ¶
func (o *GetGamificationScorecardsAttendanceOK) Error() string
func (*GetGamificationScorecardsAttendanceOK) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceOK) GetPayload() *models.AttendanceStatusListing
func (*GetGamificationScorecardsAttendanceOK) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance o k response has a 4xx status code
func (*GetGamificationScorecardsAttendanceOK) IsCode ¶
func (o *GetGamificationScorecardsAttendanceOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance o k response a status code equal to that given
func (*GetGamificationScorecardsAttendanceOK) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance o k response has a 3xx status code
func (*GetGamificationScorecardsAttendanceOK) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance o k response has a 5xx status code
func (*GetGamificationScorecardsAttendanceOK) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance o k response has a 2xx status code
func (*GetGamificationScorecardsAttendanceOK) String ¶
func (o *GetGamificationScorecardsAttendanceOK) String() string
type GetGamificationScorecardsAttendanceParams ¶
type GetGamificationScorecardsAttendanceParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsAttendanceParams contains all the parameters to send to the API endpoint
for the get gamification scorecards attendance operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsAttendanceParams ¶
func NewGetGamificationScorecardsAttendanceParams() *GetGamificationScorecardsAttendanceParams
NewGetGamificationScorecardsAttendanceParams creates a new GetGamificationScorecardsAttendanceParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsAttendanceParamsWithContext ¶
func NewGetGamificationScorecardsAttendanceParamsWithContext(ctx context.Context) *GetGamificationScorecardsAttendanceParams
NewGetGamificationScorecardsAttendanceParamsWithContext creates a new GetGamificationScorecardsAttendanceParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsAttendanceParamsWithHTTPClient ¶
func NewGetGamificationScorecardsAttendanceParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsAttendanceParams
NewGetGamificationScorecardsAttendanceParamsWithHTTPClient creates a new GetGamificationScorecardsAttendanceParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsAttendanceParamsWithTimeout ¶
func NewGetGamificationScorecardsAttendanceParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsAttendanceParams
NewGetGamificationScorecardsAttendanceParamsWithTimeout creates a new GetGamificationScorecardsAttendanceParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsAttendanceParams) SetContext ¶
func (o *GetGamificationScorecardsAttendanceParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) SetDefaults ¶
func (o *GetGamificationScorecardsAttendanceParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards attendance params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsAttendanceParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsAttendanceParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsAttendanceParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsAttendanceParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) SetTimeout ¶
func (o *GetGamificationScorecardsAttendanceParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WithContext ¶
func (o *GetGamificationScorecardsAttendanceParams) WithContext(ctx context.Context) *GetGamificationScorecardsAttendanceParams
WithContext adds the context to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WithDefaults ¶
func (o *GetGamificationScorecardsAttendanceParams) WithDefaults() *GetGamificationScorecardsAttendanceParams
WithDefaults hydrates default values in the get gamification scorecards attendance params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsAttendanceParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsAttendanceParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsAttendanceParams
WithEndWorkday adds the endWorkday to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsAttendanceParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsAttendanceParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsAttendanceParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsAttendanceParams
WithStartWorkday adds the startWorkday to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WithTimeout ¶
func (o *GetGamificationScorecardsAttendanceParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsAttendanceParams
WithTimeout adds the timeout to the get gamification scorecards attendance params
func (*GetGamificationScorecardsAttendanceParams) WriteToRequest ¶
func (o *GetGamificationScorecardsAttendanceParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsAttendanceReader ¶
type GetGamificationScorecardsAttendanceReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsAttendanceReader is a Reader for the GetGamificationScorecardsAttendance structure.
func (*GetGamificationScorecardsAttendanceReader) ReadResponse ¶
func (o *GetGamificationScorecardsAttendanceReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsAttendanceRequestEntityTooLarge ¶
GetGamificationScorecardsAttendanceRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsAttendanceRequestEntityTooLarge ¶
func NewGetGamificationScorecardsAttendanceRequestEntityTooLarge() *GetGamificationScorecardsAttendanceRequestEntityTooLarge
NewGetGamificationScorecardsAttendanceRequestEntityTooLarge creates a GetGamificationScorecardsAttendanceRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance request entity too large response has a 4xx status code
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance request entity too large response a status code equal to that given
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance request entity too large response has a 3xx status code
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance request entity too large response has a 5xx status code
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance request entity too large response has a 2xx status code
func (*GetGamificationScorecardsAttendanceRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsAttendanceRequestEntityTooLarge) String() string
type GetGamificationScorecardsAttendanceRequestTimeout ¶
GetGamificationScorecardsAttendanceRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsAttendanceRequestTimeout ¶
func NewGetGamificationScorecardsAttendanceRequestTimeout() *GetGamificationScorecardsAttendanceRequestTimeout
NewGetGamificationScorecardsAttendanceRequestTimeout creates a GetGamificationScorecardsAttendanceRequestTimeout with default headers values
func (*GetGamificationScorecardsAttendanceRequestTimeout) Error ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) Error() string
func (*GetGamificationScorecardsAttendanceRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance request timeout response has a 4xx status code
func (*GetGamificationScorecardsAttendanceRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance request timeout response a status code equal to that given
func (*GetGamificationScorecardsAttendanceRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance request timeout response has a 3xx status code
func (*GetGamificationScorecardsAttendanceRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance request timeout response has a 5xx status code
func (*GetGamificationScorecardsAttendanceRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance request timeout response has a 2xx status code
func (*GetGamificationScorecardsAttendanceRequestTimeout) String ¶
func (o *GetGamificationScorecardsAttendanceRequestTimeout) String() string
type GetGamificationScorecardsAttendanceServiceUnavailable ¶
type GetGamificationScorecardsAttendanceServiceUnavailable struct {
}
GetGamificationScorecardsAttendanceServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsAttendanceServiceUnavailable ¶
func NewGetGamificationScorecardsAttendanceServiceUnavailable() *GetGamificationScorecardsAttendanceServiceUnavailable
NewGetGamificationScorecardsAttendanceServiceUnavailable creates a GetGamificationScorecardsAttendanceServiceUnavailable with default headers values
func (*GetGamificationScorecardsAttendanceServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) Error() string
func (*GetGamificationScorecardsAttendanceServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance service unavailable response has a 4xx status code
func (*GetGamificationScorecardsAttendanceServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance service unavailable response a status code equal to that given
func (*GetGamificationScorecardsAttendanceServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance service unavailable response has a 3xx status code
func (*GetGamificationScorecardsAttendanceServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance service unavailable response has a 5xx status code
func (*GetGamificationScorecardsAttendanceServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance service unavailable response has a 2xx status code
func (*GetGamificationScorecardsAttendanceServiceUnavailable) String ¶
func (o *GetGamificationScorecardsAttendanceServiceUnavailable) String() string
type GetGamificationScorecardsAttendanceTooManyRequests ¶
GetGamificationScorecardsAttendanceTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsAttendanceTooManyRequests ¶
func NewGetGamificationScorecardsAttendanceTooManyRequests() *GetGamificationScorecardsAttendanceTooManyRequests
NewGetGamificationScorecardsAttendanceTooManyRequests creates a GetGamificationScorecardsAttendanceTooManyRequests with default headers values
func (*GetGamificationScorecardsAttendanceTooManyRequests) Error ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) Error() string
func (*GetGamificationScorecardsAttendanceTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance too many requests response has a 4xx status code
func (*GetGamificationScorecardsAttendanceTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance too many requests response a status code equal to that given
func (*GetGamificationScorecardsAttendanceTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance too many requests response has a 3xx status code
func (*GetGamificationScorecardsAttendanceTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance too many requests response has a 5xx status code
func (*GetGamificationScorecardsAttendanceTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance too many requests response has a 2xx status code
func (*GetGamificationScorecardsAttendanceTooManyRequests) String ¶
func (o *GetGamificationScorecardsAttendanceTooManyRequests) String() string
type GetGamificationScorecardsAttendanceUnauthorized ¶
type GetGamificationScorecardsAttendanceUnauthorized struct {
}
GetGamificationScorecardsAttendanceUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsAttendanceUnauthorized ¶
func NewGetGamificationScorecardsAttendanceUnauthorized() *GetGamificationScorecardsAttendanceUnauthorized
NewGetGamificationScorecardsAttendanceUnauthorized creates a GetGamificationScorecardsAttendanceUnauthorized with default headers values
func (*GetGamificationScorecardsAttendanceUnauthorized) Error ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) Error() string
func (*GetGamificationScorecardsAttendanceUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance unauthorized response has a 4xx status code
func (*GetGamificationScorecardsAttendanceUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance unauthorized response a status code equal to that given
func (*GetGamificationScorecardsAttendanceUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance unauthorized response has a 3xx status code
func (*GetGamificationScorecardsAttendanceUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance unauthorized response has a 5xx status code
func (*GetGamificationScorecardsAttendanceUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance unauthorized response has a 2xx status code
func (*GetGamificationScorecardsAttendanceUnauthorized) String ¶
func (o *GetGamificationScorecardsAttendanceUnauthorized) String() string
type GetGamificationScorecardsAttendanceUnsupportedMediaType ¶
GetGamificationScorecardsAttendanceUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsAttendanceUnsupportedMediaType ¶
func NewGetGamificationScorecardsAttendanceUnsupportedMediaType() *GetGamificationScorecardsAttendanceUnsupportedMediaType
NewGetGamificationScorecardsAttendanceUnsupportedMediaType creates a GetGamificationScorecardsAttendanceUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards attendance unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards attendance unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards attendance unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards attendance unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards attendance unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsAttendanceUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsAttendanceUnsupportedMediaType) String() string
type GetGamificationScorecardsBadRequest ¶
GetGamificationScorecardsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsBadRequest ¶
func NewGetGamificationScorecardsBadRequest() *GetGamificationScorecardsBadRequest
NewGetGamificationScorecardsBadRequest creates a GetGamificationScorecardsBadRequest with default headers values
func (*GetGamificationScorecardsBadRequest) Error ¶
func (o *GetGamificationScorecardsBadRequest) Error() string
func (*GetGamificationScorecardsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards bad request response has a 4xx status code
func (*GetGamificationScorecardsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bad request response a status code equal to that given
func (*GetGamificationScorecardsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bad request response has a 3xx status code
func (*GetGamificationScorecardsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards bad request response has a 5xx status code
func (*GetGamificationScorecardsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bad request response has a 2xx status code
func (*GetGamificationScorecardsBadRequest) String ¶
func (o *GetGamificationScorecardsBadRequest) String() string
type GetGamificationScorecardsBestpointsBadRequest ¶
GetGamificationScorecardsBestpointsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsBestpointsBadRequest ¶
func NewGetGamificationScorecardsBestpointsBadRequest() *GetGamificationScorecardsBestpointsBadRequest
NewGetGamificationScorecardsBestpointsBadRequest creates a GetGamificationScorecardsBestpointsBadRequest with default headers values
func (*GetGamificationScorecardsBestpointsBadRequest) Error ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) Error() string
func (*GetGamificationScorecardsBestpointsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints bad request response has a 4xx status code
func (*GetGamificationScorecardsBestpointsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints bad request response a status code equal to that given
func (*GetGamificationScorecardsBestpointsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints bad request response has a 3xx status code
func (*GetGamificationScorecardsBestpointsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints bad request response has a 5xx status code
func (*GetGamificationScorecardsBestpointsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints bad request response has a 2xx status code
func (*GetGamificationScorecardsBestpointsBadRequest) String ¶
func (o *GetGamificationScorecardsBestpointsBadRequest) String() string
type GetGamificationScorecardsBestpointsForbidden ¶
GetGamificationScorecardsBestpointsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsBestpointsForbidden ¶
func NewGetGamificationScorecardsBestpointsForbidden() *GetGamificationScorecardsBestpointsForbidden
NewGetGamificationScorecardsBestpointsForbidden creates a GetGamificationScorecardsBestpointsForbidden with default headers values
func (*GetGamificationScorecardsBestpointsForbidden) Error ¶
func (o *GetGamificationScorecardsBestpointsForbidden) Error() string
func (*GetGamificationScorecardsBestpointsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints forbidden response has a 4xx status code
func (*GetGamificationScorecardsBestpointsForbidden) IsCode ¶
func (o *GetGamificationScorecardsBestpointsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints forbidden response a status code equal to that given
func (*GetGamificationScorecardsBestpointsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints forbidden response has a 3xx status code
func (*GetGamificationScorecardsBestpointsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints forbidden response has a 5xx status code
func (*GetGamificationScorecardsBestpointsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints forbidden response has a 2xx status code
func (*GetGamificationScorecardsBestpointsForbidden) String ¶
func (o *GetGamificationScorecardsBestpointsForbidden) String() string
type GetGamificationScorecardsBestpointsGatewayTimeout ¶
GetGamificationScorecardsBestpointsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsBestpointsGatewayTimeout ¶
func NewGetGamificationScorecardsBestpointsGatewayTimeout() *GetGamificationScorecardsBestpointsGatewayTimeout
NewGetGamificationScorecardsBestpointsGatewayTimeout creates a GetGamificationScorecardsBestpointsGatewayTimeout with default headers values
func (*GetGamificationScorecardsBestpointsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) Error() string
func (*GetGamificationScorecardsBestpointsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsBestpointsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsBestpointsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsBestpointsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsBestpointsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsBestpointsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsBestpointsGatewayTimeout) String() string
type GetGamificationScorecardsBestpointsInternalServerError ¶
GetGamificationScorecardsBestpointsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsBestpointsInternalServerError ¶
func NewGetGamificationScorecardsBestpointsInternalServerError() *GetGamificationScorecardsBestpointsInternalServerError
NewGetGamificationScorecardsBestpointsInternalServerError creates a GetGamificationScorecardsBestpointsInternalServerError with default headers values
func (*GetGamificationScorecardsBestpointsInternalServerError) Error ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) Error() string
func (*GetGamificationScorecardsBestpointsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints internal server error response has a 4xx status code
func (*GetGamificationScorecardsBestpointsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints internal server error response a status code equal to that given
func (*GetGamificationScorecardsBestpointsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints internal server error response has a 3xx status code
func (*GetGamificationScorecardsBestpointsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints internal server error response has a 5xx status code
func (*GetGamificationScorecardsBestpointsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints internal server error response has a 2xx status code
func (*GetGamificationScorecardsBestpointsInternalServerError) String ¶
func (o *GetGamificationScorecardsBestpointsInternalServerError) String() string
type GetGamificationScorecardsBestpointsNotFound ¶
GetGamificationScorecardsBestpointsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsBestpointsNotFound ¶
func NewGetGamificationScorecardsBestpointsNotFound() *GetGamificationScorecardsBestpointsNotFound
NewGetGamificationScorecardsBestpointsNotFound creates a GetGamificationScorecardsBestpointsNotFound with default headers values
func (*GetGamificationScorecardsBestpointsNotFound) Error ¶
func (o *GetGamificationScorecardsBestpointsNotFound) Error() string
func (*GetGamificationScorecardsBestpointsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints not found response has a 4xx status code
func (*GetGamificationScorecardsBestpointsNotFound) IsCode ¶
func (o *GetGamificationScorecardsBestpointsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints not found response a status code equal to that given
func (*GetGamificationScorecardsBestpointsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints not found response has a 3xx status code
func (*GetGamificationScorecardsBestpointsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints not found response has a 5xx status code
func (*GetGamificationScorecardsBestpointsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints not found response has a 2xx status code
func (*GetGamificationScorecardsBestpointsNotFound) String ¶
func (o *GetGamificationScorecardsBestpointsNotFound) String() string
type GetGamificationScorecardsBestpointsOK ¶
type GetGamificationScorecardsBestpointsOK struct {
Payload *models.UserBestPoints
}
GetGamificationScorecardsBestpointsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsBestpointsOK ¶
func NewGetGamificationScorecardsBestpointsOK() *GetGamificationScorecardsBestpointsOK
NewGetGamificationScorecardsBestpointsOK creates a GetGamificationScorecardsBestpointsOK with default headers values
func (*GetGamificationScorecardsBestpointsOK) Error ¶
func (o *GetGamificationScorecardsBestpointsOK) Error() string
func (*GetGamificationScorecardsBestpointsOK) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsOK) GetPayload() *models.UserBestPoints
func (*GetGamificationScorecardsBestpointsOK) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints o k response has a 4xx status code
func (*GetGamificationScorecardsBestpointsOK) IsCode ¶
func (o *GetGamificationScorecardsBestpointsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints o k response a status code equal to that given
func (*GetGamificationScorecardsBestpointsOK) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints o k response has a 3xx status code
func (*GetGamificationScorecardsBestpointsOK) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints o k response has a 5xx status code
func (*GetGamificationScorecardsBestpointsOK) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints o k response has a 2xx status code
func (*GetGamificationScorecardsBestpointsOK) String ¶
func (o *GetGamificationScorecardsBestpointsOK) String() string
type GetGamificationScorecardsBestpointsParams ¶
type GetGamificationScorecardsBestpointsParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsBestpointsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards bestpoints operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsBestpointsParams ¶
func NewGetGamificationScorecardsBestpointsParams() *GetGamificationScorecardsBestpointsParams
NewGetGamificationScorecardsBestpointsParams creates a new GetGamificationScorecardsBestpointsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsBestpointsParamsWithContext ¶
func NewGetGamificationScorecardsBestpointsParamsWithContext(ctx context.Context) *GetGamificationScorecardsBestpointsParams
NewGetGamificationScorecardsBestpointsParamsWithContext creates a new GetGamificationScorecardsBestpointsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsBestpointsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsBestpointsParams
NewGetGamificationScorecardsBestpointsParamsWithHTTPClient creates a new GetGamificationScorecardsBestpointsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsBestpointsParamsWithTimeout ¶
func NewGetGamificationScorecardsBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsBestpointsParams
NewGetGamificationScorecardsBestpointsParamsWithTimeout creates a new GetGamificationScorecardsBestpointsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsBestpointsParams) SetContext ¶
func (o *GetGamificationScorecardsBestpointsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) SetDefaults ¶
func (o *GetGamificationScorecardsBestpointsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsBestpointsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsBestpointsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) SetTimeout ¶
func (o *GetGamificationScorecardsBestpointsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) WithContext ¶
func (o *GetGamificationScorecardsBestpointsParams) WithContext(ctx context.Context) *GetGamificationScorecardsBestpointsParams
WithContext adds the context to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) WithDefaults ¶
func (o *GetGamificationScorecardsBestpointsParams) WithDefaults() *GetGamificationScorecardsBestpointsParams
WithDefaults hydrates default values in the get gamification scorecards bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsBestpointsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsBestpointsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) WithTimeout ¶
func (o *GetGamificationScorecardsBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsBestpointsParams
WithTimeout adds the timeout to the get gamification scorecards bestpoints params
func (*GetGamificationScorecardsBestpointsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsBestpointsReader ¶
type GetGamificationScorecardsBestpointsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsBestpointsReader is a Reader for the GetGamificationScorecardsBestpoints structure.
func (*GetGamificationScorecardsBestpointsReader) ReadResponse ¶
func (o *GetGamificationScorecardsBestpointsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsBestpointsRequestEntityTooLarge ¶
GetGamificationScorecardsBestpointsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsBestpointsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsBestpointsRequestEntityTooLarge() *GetGamificationScorecardsBestpointsRequestEntityTooLarge
NewGetGamificationScorecardsBestpointsRequestEntityTooLarge creates a GetGamificationScorecardsBestpointsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints request entity too large response has a 4xx status code
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints request entity too large response a status code equal to that given
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints request entity too large response has a 3xx status code
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints request entity too large response has a 5xx status code
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints request entity too large response has a 2xx status code
func (*GetGamificationScorecardsBestpointsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsBestpointsRequestEntityTooLarge) String() string
type GetGamificationScorecardsBestpointsRequestTimeout ¶
GetGamificationScorecardsBestpointsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsBestpointsRequestTimeout ¶
func NewGetGamificationScorecardsBestpointsRequestTimeout() *GetGamificationScorecardsBestpointsRequestTimeout
NewGetGamificationScorecardsBestpointsRequestTimeout creates a GetGamificationScorecardsBestpointsRequestTimeout with default headers values
func (*GetGamificationScorecardsBestpointsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) Error() string
func (*GetGamificationScorecardsBestpointsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints request timeout response has a 4xx status code
func (*GetGamificationScorecardsBestpointsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints request timeout response a status code equal to that given
func (*GetGamificationScorecardsBestpointsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints request timeout response has a 3xx status code
func (*GetGamificationScorecardsBestpointsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints request timeout response has a 5xx status code
func (*GetGamificationScorecardsBestpointsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints request timeout response has a 2xx status code
func (*GetGamificationScorecardsBestpointsRequestTimeout) String ¶
func (o *GetGamificationScorecardsBestpointsRequestTimeout) String() string
type GetGamificationScorecardsBestpointsServiceUnavailable ¶
type GetGamificationScorecardsBestpointsServiceUnavailable struct {
}
GetGamificationScorecardsBestpointsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsBestpointsServiceUnavailable ¶
func NewGetGamificationScorecardsBestpointsServiceUnavailable() *GetGamificationScorecardsBestpointsServiceUnavailable
NewGetGamificationScorecardsBestpointsServiceUnavailable creates a GetGamificationScorecardsBestpointsServiceUnavailable with default headers values
func (*GetGamificationScorecardsBestpointsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) Error() string
func (*GetGamificationScorecardsBestpointsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints service unavailable response has a 4xx status code
func (*GetGamificationScorecardsBestpointsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints service unavailable response a status code equal to that given
func (*GetGamificationScorecardsBestpointsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints service unavailable response has a 3xx status code
func (*GetGamificationScorecardsBestpointsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints service unavailable response has a 5xx status code
func (*GetGamificationScorecardsBestpointsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints service unavailable response has a 2xx status code
func (*GetGamificationScorecardsBestpointsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsBestpointsServiceUnavailable) String() string
type GetGamificationScorecardsBestpointsTooManyRequests ¶
GetGamificationScorecardsBestpointsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsBestpointsTooManyRequests ¶
func NewGetGamificationScorecardsBestpointsTooManyRequests() *GetGamificationScorecardsBestpointsTooManyRequests
NewGetGamificationScorecardsBestpointsTooManyRequests creates a GetGamificationScorecardsBestpointsTooManyRequests with default headers values
func (*GetGamificationScorecardsBestpointsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) Error() string
func (*GetGamificationScorecardsBestpointsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints too many requests response has a 4xx status code
func (*GetGamificationScorecardsBestpointsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints too many requests response a status code equal to that given
func (*GetGamificationScorecardsBestpointsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints too many requests response has a 3xx status code
func (*GetGamificationScorecardsBestpointsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints too many requests response has a 5xx status code
func (*GetGamificationScorecardsBestpointsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints too many requests response has a 2xx status code
func (*GetGamificationScorecardsBestpointsTooManyRequests) String ¶
func (o *GetGamificationScorecardsBestpointsTooManyRequests) String() string
type GetGamificationScorecardsBestpointsUnauthorized ¶
type GetGamificationScorecardsBestpointsUnauthorized struct {
}
GetGamificationScorecardsBestpointsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsBestpointsUnauthorized ¶
func NewGetGamificationScorecardsBestpointsUnauthorized() *GetGamificationScorecardsBestpointsUnauthorized
NewGetGamificationScorecardsBestpointsUnauthorized creates a GetGamificationScorecardsBestpointsUnauthorized with default headers values
func (*GetGamificationScorecardsBestpointsUnauthorized) Error ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) Error() string
func (*GetGamificationScorecardsBestpointsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints unauthorized response has a 4xx status code
func (*GetGamificationScorecardsBestpointsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints unauthorized response a status code equal to that given
func (*GetGamificationScorecardsBestpointsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints unauthorized response has a 3xx status code
func (*GetGamificationScorecardsBestpointsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints unauthorized response has a 5xx status code
func (*GetGamificationScorecardsBestpointsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints unauthorized response has a 2xx status code
func (*GetGamificationScorecardsBestpointsUnauthorized) String ¶
func (o *GetGamificationScorecardsBestpointsUnauthorized) String() string
type GetGamificationScorecardsBestpointsUnsupportedMediaType ¶
GetGamificationScorecardsBestpointsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsBestpointsUnsupportedMediaType ¶
func NewGetGamificationScorecardsBestpointsUnsupportedMediaType() *GetGamificationScorecardsBestpointsUnsupportedMediaType
NewGetGamificationScorecardsBestpointsUnsupportedMediaType creates a GetGamificationScorecardsBestpointsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards bestpoints unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards bestpoints unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards bestpoints unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards bestpoints unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards bestpoints unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsBestpointsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsBestpointsUnsupportedMediaType) String() string
type GetGamificationScorecardsForbidden ¶
GetGamificationScorecardsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsForbidden ¶
func NewGetGamificationScorecardsForbidden() *GetGamificationScorecardsForbidden
NewGetGamificationScorecardsForbidden creates a GetGamificationScorecardsForbidden with default headers values
func (*GetGamificationScorecardsForbidden) Error ¶
func (o *GetGamificationScorecardsForbidden) Error() string
func (*GetGamificationScorecardsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards forbidden response has a 4xx status code
func (*GetGamificationScorecardsForbidden) IsCode ¶
func (o *GetGamificationScorecardsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards forbidden response a status code equal to that given
func (*GetGamificationScorecardsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards forbidden response has a 3xx status code
func (*GetGamificationScorecardsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards forbidden response has a 5xx status code
func (*GetGamificationScorecardsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards forbidden response has a 2xx status code
func (*GetGamificationScorecardsForbidden) String ¶
func (o *GetGamificationScorecardsForbidden) String() string
type GetGamificationScorecardsGatewayTimeout ¶
GetGamificationScorecardsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsGatewayTimeout ¶
func NewGetGamificationScorecardsGatewayTimeout() *GetGamificationScorecardsGatewayTimeout
NewGetGamificationScorecardsGatewayTimeout creates a GetGamificationScorecardsGatewayTimeout with default headers values
func (*GetGamificationScorecardsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsGatewayTimeout) Error() string
func (*GetGamificationScorecardsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsGatewayTimeout) String() string
type GetGamificationScorecardsInternalServerError ¶
GetGamificationScorecardsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsInternalServerError ¶
func NewGetGamificationScorecardsInternalServerError() *GetGamificationScorecardsInternalServerError
NewGetGamificationScorecardsInternalServerError creates a GetGamificationScorecardsInternalServerError with default headers values
func (*GetGamificationScorecardsInternalServerError) Error ¶
func (o *GetGamificationScorecardsInternalServerError) Error() string
func (*GetGamificationScorecardsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards internal server error response has a 4xx status code
func (*GetGamificationScorecardsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards internal server error response a status code equal to that given
func (*GetGamificationScorecardsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards internal server error response has a 3xx status code
func (*GetGamificationScorecardsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards internal server error response has a 5xx status code
func (*GetGamificationScorecardsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards internal server error response has a 2xx status code
func (*GetGamificationScorecardsInternalServerError) String ¶
func (o *GetGamificationScorecardsInternalServerError) String() string
type GetGamificationScorecardsNotFound ¶
GetGamificationScorecardsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsNotFound ¶
func NewGetGamificationScorecardsNotFound() *GetGamificationScorecardsNotFound
NewGetGamificationScorecardsNotFound creates a GetGamificationScorecardsNotFound with default headers values
func (*GetGamificationScorecardsNotFound) Error ¶
func (o *GetGamificationScorecardsNotFound) Error() string
func (*GetGamificationScorecardsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards not found response has a 4xx status code
func (*GetGamificationScorecardsNotFound) IsCode ¶
func (o *GetGamificationScorecardsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards not found response a status code equal to that given
func (*GetGamificationScorecardsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards not found response has a 3xx status code
func (*GetGamificationScorecardsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards not found response has a 5xx status code
func (*GetGamificationScorecardsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards not found response has a 2xx status code
func (*GetGamificationScorecardsNotFound) String ¶
func (o *GetGamificationScorecardsNotFound) String() string
type GetGamificationScorecardsOK ¶
type GetGamificationScorecardsOK struct {
Payload *models.WorkdayMetricListing
}
GetGamificationScorecardsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsOK ¶
func NewGetGamificationScorecardsOK() *GetGamificationScorecardsOK
NewGetGamificationScorecardsOK creates a GetGamificationScorecardsOK with default headers values
func (*GetGamificationScorecardsOK) Error ¶
func (o *GetGamificationScorecardsOK) Error() string
func (*GetGamificationScorecardsOK) GetPayload ¶
func (o *GetGamificationScorecardsOK) GetPayload() *models.WorkdayMetricListing
func (*GetGamificationScorecardsOK) IsClientError ¶
func (o *GetGamificationScorecardsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards o k response has a 4xx status code
func (*GetGamificationScorecardsOK) IsCode ¶
func (o *GetGamificationScorecardsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards o k response a status code equal to that given
func (*GetGamificationScorecardsOK) IsRedirect ¶
func (o *GetGamificationScorecardsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards o k response has a 3xx status code
func (*GetGamificationScorecardsOK) IsServerError ¶
func (o *GetGamificationScorecardsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards o k response has a 5xx status code
func (*GetGamificationScorecardsOK) IsSuccess ¶
func (o *GetGamificationScorecardsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards o k response has a 2xx status code
func (*GetGamificationScorecardsOK) String ¶
func (o *GetGamificationScorecardsOK) String() string
type GetGamificationScorecardsParams ¶
type GetGamificationScorecardsParams struct {
/* Expand.
Which fields, if any, to expand.
*/
Expand []string
/* Workday.
Target querying workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsParams ¶
func NewGetGamificationScorecardsParams() *GetGamificationScorecardsParams
NewGetGamificationScorecardsParams creates a new GetGamificationScorecardsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsParamsWithContext ¶
func NewGetGamificationScorecardsParamsWithContext(ctx context.Context) *GetGamificationScorecardsParams
NewGetGamificationScorecardsParamsWithContext creates a new GetGamificationScorecardsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsParams
NewGetGamificationScorecardsParamsWithHTTPClient creates a new GetGamificationScorecardsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsParamsWithTimeout ¶
func NewGetGamificationScorecardsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsParams
NewGetGamificationScorecardsParamsWithTimeout creates a new GetGamificationScorecardsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsParams) SetContext ¶
func (o *GetGamificationScorecardsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards params
func (*GetGamificationScorecardsParams) SetDefaults ¶
func (o *GetGamificationScorecardsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsParams) SetExpand ¶
func (o *GetGamificationScorecardsParams) SetExpand(expand []string)
SetExpand adds the expand to the get gamification scorecards params
func (*GetGamificationScorecardsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards params
func (*GetGamificationScorecardsParams) SetTimeout ¶
func (o *GetGamificationScorecardsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards params
func (*GetGamificationScorecardsParams) SetWorkday ¶
func (o *GetGamificationScorecardsParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WithContext ¶
func (o *GetGamificationScorecardsParams) WithContext(ctx context.Context) *GetGamificationScorecardsParams
WithContext adds the context to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WithDefaults ¶
func (o *GetGamificationScorecardsParams) WithDefaults() *GetGamificationScorecardsParams
WithDefaults hydrates default values in the get gamification scorecards params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsParams) WithExpand ¶
func (o *GetGamificationScorecardsParams) WithExpand(expand []string) *GetGamificationScorecardsParams
WithExpand adds the expand to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WithTimeout ¶
func (o *GetGamificationScorecardsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsParams
WithTimeout adds the timeout to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WithWorkday ¶
func (o *GetGamificationScorecardsParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsParams
WithWorkday adds the workday to the get gamification scorecards params
func (*GetGamificationScorecardsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsPointsAlltimeBadRequest ¶
GetGamificationScorecardsPointsAlltimeBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsPointsAlltimeBadRequest ¶
func NewGetGamificationScorecardsPointsAlltimeBadRequest() *GetGamificationScorecardsPointsAlltimeBadRequest
NewGetGamificationScorecardsPointsAlltimeBadRequest creates a GetGamificationScorecardsPointsAlltimeBadRequest with default headers values
func (*GetGamificationScorecardsPointsAlltimeBadRequest) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) Error() string
func (*GetGamificationScorecardsPointsAlltimeBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime bad request response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeBadRequest) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime bad request response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime bad request response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime bad request response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime bad request response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeBadRequest) String ¶
func (o *GetGamificationScorecardsPointsAlltimeBadRequest) String() string
type GetGamificationScorecardsPointsAlltimeForbidden ¶
GetGamificationScorecardsPointsAlltimeForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsPointsAlltimeForbidden ¶
func NewGetGamificationScorecardsPointsAlltimeForbidden() *GetGamificationScorecardsPointsAlltimeForbidden
NewGetGamificationScorecardsPointsAlltimeForbidden creates a GetGamificationScorecardsPointsAlltimeForbidden with default headers values
func (*GetGamificationScorecardsPointsAlltimeForbidden) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) Error() string
func (*GetGamificationScorecardsPointsAlltimeForbidden) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeForbidden) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime forbidden response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeForbidden) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime forbidden response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime forbidden response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeForbidden) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime forbidden response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime forbidden response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeForbidden) String ¶
func (o *GetGamificationScorecardsPointsAlltimeForbidden) String() string
type GetGamificationScorecardsPointsAlltimeGatewayTimeout ¶
GetGamificationScorecardsPointsAlltimeGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsPointsAlltimeGatewayTimeout ¶
func NewGetGamificationScorecardsPointsAlltimeGatewayTimeout() *GetGamificationScorecardsPointsAlltimeGatewayTimeout
NewGetGamificationScorecardsPointsAlltimeGatewayTimeout creates a GetGamificationScorecardsPointsAlltimeGatewayTimeout with default headers values
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) Error() string
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeGatewayTimeout) String ¶
func (o *GetGamificationScorecardsPointsAlltimeGatewayTimeout) String() string
type GetGamificationScorecardsPointsAlltimeInternalServerError ¶
GetGamificationScorecardsPointsAlltimeInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsPointsAlltimeInternalServerError ¶
func NewGetGamificationScorecardsPointsAlltimeInternalServerError() *GetGamificationScorecardsPointsAlltimeInternalServerError
NewGetGamificationScorecardsPointsAlltimeInternalServerError creates a GetGamificationScorecardsPointsAlltimeInternalServerError with default headers values
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) Error() string
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime internal server error response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime internal server error response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime internal server error response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime internal server error response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime internal server error response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeInternalServerError) String ¶
func (o *GetGamificationScorecardsPointsAlltimeInternalServerError) String() string
type GetGamificationScorecardsPointsAlltimeNotFound ¶
GetGamificationScorecardsPointsAlltimeNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsPointsAlltimeNotFound ¶
func NewGetGamificationScorecardsPointsAlltimeNotFound() *GetGamificationScorecardsPointsAlltimeNotFound
NewGetGamificationScorecardsPointsAlltimeNotFound creates a GetGamificationScorecardsPointsAlltimeNotFound with default headers values
func (*GetGamificationScorecardsPointsAlltimeNotFound) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) Error() string
func (*GetGamificationScorecardsPointsAlltimeNotFound) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeNotFound) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime not found response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeNotFound) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime not found response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime not found response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeNotFound) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime not found response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime not found response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeNotFound) String ¶
func (o *GetGamificationScorecardsPointsAlltimeNotFound) String() string
type GetGamificationScorecardsPointsAlltimeOK ¶
type GetGamificationScorecardsPointsAlltimeOK struct {
Payload *models.AllTimePoints
}
GetGamificationScorecardsPointsAlltimeOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsPointsAlltimeOK ¶
func NewGetGamificationScorecardsPointsAlltimeOK() *GetGamificationScorecardsPointsAlltimeOK
NewGetGamificationScorecardsPointsAlltimeOK creates a GetGamificationScorecardsPointsAlltimeOK with default headers values
func (*GetGamificationScorecardsPointsAlltimeOK) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) Error() string
func (*GetGamificationScorecardsPointsAlltimeOK) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) GetPayload() *models.AllTimePoints
func (*GetGamificationScorecardsPointsAlltimeOK) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime o k response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeOK) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime o k response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeOK) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime o k response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeOK) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime o k response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeOK) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime o k response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeOK) String ¶
func (o *GetGamificationScorecardsPointsAlltimeOK) String() string
type GetGamificationScorecardsPointsAlltimeParams ¶
type GetGamificationScorecardsPointsAlltimeParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsAlltimeParams contains all the parameters to send to the API endpoint
for the get gamification scorecards points alltime operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsPointsAlltimeParams ¶
func NewGetGamificationScorecardsPointsAlltimeParams() *GetGamificationScorecardsPointsAlltimeParams
NewGetGamificationScorecardsPointsAlltimeParams creates a new GetGamificationScorecardsPointsAlltimeParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsPointsAlltimeParamsWithContext ¶
func NewGetGamificationScorecardsPointsAlltimeParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsAlltimeParams
NewGetGamificationScorecardsPointsAlltimeParamsWithContext creates a new GetGamificationScorecardsPointsAlltimeParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsPointsAlltimeParamsWithHTTPClient ¶
func NewGetGamificationScorecardsPointsAlltimeParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAlltimeParams
NewGetGamificationScorecardsPointsAlltimeParamsWithHTTPClient creates a new GetGamificationScorecardsPointsAlltimeParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsPointsAlltimeParamsWithTimeout ¶
func NewGetGamificationScorecardsPointsAlltimeParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAlltimeParams
NewGetGamificationScorecardsPointsAlltimeParamsWithTimeout creates a new GetGamificationScorecardsPointsAlltimeParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsPointsAlltimeParams) SetContext ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) SetDefaults ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards points alltime params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsAlltimeParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) SetTimeout ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) WithContext ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsAlltimeParams
WithContext adds the context to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) WithDefaults ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WithDefaults() *GetGamificationScorecardsPointsAlltimeParams
WithDefaults hydrates default values in the get gamification scorecards points alltime params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsAlltimeParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsPointsAlltimeParams
WithEndWorkday adds the endWorkday to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAlltimeParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) WithTimeout ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAlltimeParams
WithTimeout adds the timeout to the get gamification scorecards points alltime params
func (*GetGamificationScorecardsPointsAlltimeParams) WriteToRequest ¶
func (o *GetGamificationScorecardsPointsAlltimeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsPointsAlltimeReader ¶
type GetGamificationScorecardsPointsAlltimeReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsAlltimeReader is a Reader for the GetGamificationScorecardsPointsAlltime structure.
func (*GetGamificationScorecardsPointsAlltimeReader) ReadResponse ¶
func (o *GetGamificationScorecardsPointsAlltimeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge ¶
type GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsPointsAlltimeRequestEntityTooLarge ¶
func NewGetGamificationScorecardsPointsAlltimeRequestEntityTooLarge() *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge
NewGetGamificationScorecardsPointsAlltimeRequestEntityTooLarge creates a GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime request entity too large response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime request entity too large response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime request entity too large response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime request entity too large response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime request entity too large response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestEntityTooLarge) String() string
type GetGamificationScorecardsPointsAlltimeRequestTimeout ¶
GetGamificationScorecardsPointsAlltimeRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsPointsAlltimeRequestTimeout ¶
func NewGetGamificationScorecardsPointsAlltimeRequestTimeout() *GetGamificationScorecardsPointsAlltimeRequestTimeout
NewGetGamificationScorecardsPointsAlltimeRequestTimeout creates a GetGamificationScorecardsPointsAlltimeRequestTimeout with default headers values
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) Error() string
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime request timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime request timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime request timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime request timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime request timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeRequestTimeout) String ¶
func (o *GetGamificationScorecardsPointsAlltimeRequestTimeout) String() string
type GetGamificationScorecardsPointsAlltimeServiceUnavailable ¶
type GetGamificationScorecardsPointsAlltimeServiceUnavailable struct {
}
GetGamificationScorecardsPointsAlltimeServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsPointsAlltimeServiceUnavailable ¶
func NewGetGamificationScorecardsPointsAlltimeServiceUnavailable() *GetGamificationScorecardsPointsAlltimeServiceUnavailable
NewGetGamificationScorecardsPointsAlltimeServiceUnavailable creates a GetGamificationScorecardsPointsAlltimeServiceUnavailable with default headers values
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) Error() string
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime service unavailable response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime service unavailable response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime service unavailable response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime service unavailable response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime service unavailable response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeServiceUnavailable) String ¶
func (o *GetGamificationScorecardsPointsAlltimeServiceUnavailable) String() string
type GetGamificationScorecardsPointsAlltimeTooManyRequests ¶
GetGamificationScorecardsPointsAlltimeTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsPointsAlltimeTooManyRequests ¶
func NewGetGamificationScorecardsPointsAlltimeTooManyRequests() *GetGamificationScorecardsPointsAlltimeTooManyRequests
NewGetGamificationScorecardsPointsAlltimeTooManyRequests creates a GetGamificationScorecardsPointsAlltimeTooManyRequests with default headers values
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) Error() string
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime too many requests response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime too many requests response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime too many requests response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime too many requests response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime too many requests response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeTooManyRequests) String ¶
func (o *GetGamificationScorecardsPointsAlltimeTooManyRequests) String() string
type GetGamificationScorecardsPointsAlltimeUnauthorized ¶
type GetGamificationScorecardsPointsAlltimeUnauthorized struct {
}
GetGamificationScorecardsPointsAlltimeUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsPointsAlltimeUnauthorized ¶
func NewGetGamificationScorecardsPointsAlltimeUnauthorized() *GetGamificationScorecardsPointsAlltimeUnauthorized
NewGetGamificationScorecardsPointsAlltimeUnauthorized creates a GetGamificationScorecardsPointsAlltimeUnauthorized with default headers values
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) Error() string
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime unauthorized response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime unauthorized response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime unauthorized response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime unauthorized response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime unauthorized response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeUnauthorized) String ¶
func (o *GetGamificationScorecardsPointsAlltimeUnauthorized) String() string
type GetGamificationScorecardsPointsAlltimeUnsupportedMediaType ¶
type GetGamificationScorecardsPointsAlltimeUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsPointsAlltimeUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsPointsAlltimeUnsupportedMediaType ¶
func NewGetGamificationScorecardsPointsAlltimeUnsupportedMediaType() *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType
NewGetGamificationScorecardsPointsAlltimeUnsupportedMediaType creates a GetGamificationScorecardsPointsAlltimeUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards points alltime unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points alltime unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points alltime unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards points alltime unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points alltime unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsPointsAlltimeUnsupportedMediaType) String() string
type GetGamificationScorecardsPointsAverageBadRequest ¶
GetGamificationScorecardsPointsAverageBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsPointsAverageBadRequest ¶
func NewGetGamificationScorecardsPointsAverageBadRequest() *GetGamificationScorecardsPointsAverageBadRequest
NewGetGamificationScorecardsPointsAverageBadRequest creates a GetGamificationScorecardsPointsAverageBadRequest with default headers values
func (*GetGamificationScorecardsPointsAverageBadRequest) Error ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) Error() string
func (*GetGamificationScorecardsPointsAverageBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average bad request response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageBadRequest) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average bad request response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average bad request response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average bad request response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average bad request response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageBadRequest) String ¶
func (o *GetGamificationScorecardsPointsAverageBadRequest) String() string
type GetGamificationScorecardsPointsAverageForbidden ¶
GetGamificationScorecardsPointsAverageForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsPointsAverageForbidden ¶
func NewGetGamificationScorecardsPointsAverageForbidden() *GetGamificationScorecardsPointsAverageForbidden
NewGetGamificationScorecardsPointsAverageForbidden creates a GetGamificationScorecardsPointsAverageForbidden with default headers values
func (*GetGamificationScorecardsPointsAverageForbidden) Error ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) Error() string
func (*GetGamificationScorecardsPointsAverageForbidden) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageForbidden) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average forbidden response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageForbidden) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average forbidden response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average forbidden response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageForbidden) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average forbidden response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average forbidden response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageForbidden) String ¶
func (o *GetGamificationScorecardsPointsAverageForbidden) String() string
type GetGamificationScorecardsPointsAverageGatewayTimeout ¶
GetGamificationScorecardsPointsAverageGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsPointsAverageGatewayTimeout ¶
func NewGetGamificationScorecardsPointsAverageGatewayTimeout() *GetGamificationScorecardsPointsAverageGatewayTimeout
NewGetGamificationScorecardsPointsAverageGatewayTimeout creates a GetGamificationScorecardsPointsAverageGatewayTimeout with default headers values
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) Error() string
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageGatewayTimeout) String ¶
func (o *GetGamificationScorecardsPointsAverageGatewayTimeout) String() string
type GetGamificationScorecardsPointsAverageInternalServerError ¶
GetGamificationScorecardsPointsAverageInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsPointsAverageInternalServerError ¶
func NewGetGamificationScorecardsPointsAverageInternalServerError() *GetGamificationScorecardsPointsAverageInternalServerError
NewGetGamificationScorecardsPointsAverageInternalServerError creates a GetGamificationScorecardsPointsAverageInternalServerError with default headers values
func (*GetGamificationScorecardsPointsAverageInternalServerError) Error ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) Error() string
func (*GetGamificationScorecardsPointsAverageInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average internal server error response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average internal server error response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average internal server error response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average internal server error response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average internal server error response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageInternalServerError) String ¶
func (o *GetGamificationScorecardsPointsAverageInternalServerError) String() string
type GetGamificationScorecardsPointsAverageNotFound ¶
GetGamificationScorecardsPointsAverageNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsPointsAverageNotFound ¶
func NewGetGamificationScorecardsPointsAverageNotFound() *GetGamificationScorecardsPointsAverageNotFound
NewGetGamificationScorecardsPointsAverageNotFound creates a GetGamificationScorecardsPointsAverageNotFound with default headers values
func (*GetGamificationScorecardsPointsAverageNotFound) Error ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) Error() string
func (*GetGamificationScorecardsPointsAverageNotFound) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageNotFound) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average not found response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageNotFound) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average not found response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average not found response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageNotFound) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average not found response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average not found response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageNotFound) String ¶
func (o *GetGamificationScorecardsPointsAverageNotFound) String() string
type GetGamificationScorecardsPointsAverageOK ¶
type GetGamificationScorecardsPointsAverageOK struct {
Payload *models.SingleWorkdayAveragePoints
}
GetGamificationScorecardsPointsAverageOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsPointsAverageOK ¶
func NewGetGamificationScorecardsPointsAverageOK() *GetGamificationScorecardsPointsAverageOK
NewGetGamificationScorecardsPointsAverageOK creates a GetGamificationScorecardsPointsAverageOK with default headers values
func (*GetGamificationScorecardsPointsAverageOK) Error ¶
func (o *GetGamificationScorecardsPointsAverageOK) Error() string
func (*GetGamificationScorecardsPointsAverageOK) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageOK) GetPayload() *models.SingleWorkdayAveragePoints
func (*GetGamificationScorecardsPointsAverageOK) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average o k response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageOK) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average o k response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageOK) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average o k response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageOK) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average o k response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageOK) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average o k response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageOK) String ¶
func (o *GetGamificationScorecardsPointsAverageOK) String() string
type GetGamificationScorecardsPointsAverageParams ¶
type GetGamificationScorecardsPointsAverageParams struct {
/* Workday.
The target workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsAverageParams contains all the parameters to send to the API endpoint
for the get gamification scorecards points average operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsPointsAverageParams ¶
func NewGetGamificationScorecardsPointsAverageParams() *GetGamificationScorecardsPointsAverageParams
NewGetGamificationScorecardsPointsAverageParams creates a new GetGamificationScorecardsPointsAverageParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsPointsAverageParamsWithContext ¶
func NewGetGamificationScorecardsPointsAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsAverageParams
NewGetGamificationScorecardsPointsAverageParamsWithContext creates a new GetGamificationScorecardsPointsAverageParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsPointsAverageParamsWithHTTPClient ¶
func NewGetGamificationScorecardsPointsAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAverageParams
NewGetGamificationScorecardsPointsAverageParamsWithHTTPClient creates a new GetGamificationScorecardsPointsAverageParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsPointsAverageParamsWithTimeout ¶
func NewGetGamificationScorecardsPointsAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAverageParams
NewGetGamificationScorecardsPointsAverageParamsWithTimeout creates a new GetGamificationScorecardsPointsAverageParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsPointsAverageParams) SetContext ¶
func (o *GetGamificationScorecardsPointsAverageParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) SetDefaults ¶
func (o *GetGamificationScorecardsPointsAverageParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards points average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsAverageParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsPointsAverageParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) SetTimeout ¶
func (o *GetGamificationScorecardsPointsAverageParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) SetWorkday ¶
func (o *GetGamificationScorecardsPointsAverageParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) WithContext ¶
func (o *GetGamificationScorecardsPointsAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsAverageParams
WithContext adds the context to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) WithDefaults ¶
func (o *GetGamificationScorecardsPointsAverageParams) WithDefaults() *GetGamificationScorecardsPointsAverageParams
WithDefaults hydrates default values in the get gamification scorecards points average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsAverageParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsPointsAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsAverageParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) WithTimeout ¶
func (o *GetGamificationScorecardsPointsAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsAverageParams
WithTimeout adds the timeout to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) WithWorkday ¶
func (o *GetGamificationScorecardsPointsAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsPointsAverageParams
WithWorkday adds the workday to the get gamification scorecards points average params
func (*GetGamificationScorecardsPointsAverageParams) WriteToRequest ¶
func (o *GetGamificationScorecardsPointsAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsPointsAverageReader ¶
type GetGamificationScorecardsPointsAverageReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsAverageReader is a Reader for the GetGamificationScorecardsPointsAverage structure.
func (*GetGamificationScorecardsPointsAverageReader) ReadResponse ¶
func (o *GetGamificationScorecardsPointsAverageReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsPointsAverageRequestEntityTooLarge ¶
type GetGamificationScorecardsPointsAverageRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsPointsAverageRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsPointsAverageRequestEntityTooLarge ¶
func NewGetGamificationScorecardsPointsAverageRequestEntityTooLarge() *GetGamificationScorecardsPointsAverageRequestEntityTooLarge
NewGetGamificationScorecardsPointsAverageRequestEntityTooLarge creates a GetGamificationScorecardsPointsAverageRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average request entity too large response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average request entity too large response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average request entity too large response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average request entity too large response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average request entity too large response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsPointsAverageRequestEntityTooLarge) String() string
type GetGamificationScorecardsPointsAverageRequestTimeout ¶
GetGamificationScorecardsPointsAverageRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsPointsAverageRequestTimeout ¶
func NewGetGamificationScorecardsPointsAverageRequestTimeout() *GetGamificationScorecardsPointsAverageRequestTimeout
NewGetGamificationScorecardsPointsAverageRequestTimeout creates a GetGamificationScorecardsPointsAverageRequestTimeout with default headers values
func (*GetGamificationScorecardsPointsAverageRequestTimeout) Error ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) Error() string
func (*GetGamificationScorecardsPointsAverageRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average request timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average request timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average request timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average request timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average request timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageRequestTimeout) String ¶
func (o *GetGamificationScorecardsPointsAverageRequestTimeout) String() string
type GetGamificationScorecardsPointsAverageServiceUnavailable ¶
type GetGamificationScorecardsPointsAverageServiceUnavailable struct {
}
GetGamificationScorecardsPointsAverageServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsPointsAverageServiceUnavailable ¶
func NewGetGamificationScorecardsPointsAverageServiceUnavailable() *GetGamificationScorecardsPointsAverageServiceUnavailable
NewGetGamificationScorecardsPointsAverageServiceUnavailable creates a GetGamificationScorecardsPointsAverageServiceUnavailable with default headers values
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) Error() string
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average service unavailable response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average service unavailable response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average service unavailable response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average service unavailable response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average service unavailable response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageServiceUnavailable) String ¶
func (o *GetGamificationScorecardsPointsAverageServiceUnavailable) String() string
type GetGamificationScorecardsPointsAverageTooManyRequests ¶
GetGamificationScorecardsPointsAverageTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsPointsAverageTooManyRequests ¶
func NewGetGamificationScorecardsPointsAverageTooManyRequests() *GetGamificationScorecardsPointsAverageTooManyRequests
NewGetGamificationScorecardsPointsAverageTooManyRequests creates a GetGamificationScorecardsPointsAverageTooManyRequests with default headers values
func (*GetGamificationScorecardsPointsAverageTooManyRequests) Error ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) Error() string
func (*GetGamificationScorecardsPointsAverageTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average too many requests response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average too many requests response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average too many requests response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average too many requests response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average too many requests response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageTooManyRequests) String ¶
func (o *GetGamificationScorecardsPointsAverageTooManyRequests) String() string
type GetGamificationScorecardsPointsAverageUnauthorized ¶
type GetGamificationScorecardsPointsAverageUnauthorized struct {
}
GetGamificationScorecardsPointsAverageUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsPointsAverageUnauthorized ¶
func NewGetGamificationScorecardsPointsAverageUnauthorized() *GetGamificationScorecardsPointsAverageUnauthorized
NewGetGamificationScorecardsPointsAverageUnauthorized creates a GetGamificationScorecardsPointsAverageUnauthorized with default headers values
func (*GetGamificationScorecardsPointsAverageUnauthorized) Error ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) Error() string
func (*GetGamificationScorecardsPointsAverageUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average unauthorized response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average unauthorized response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average unauthorized response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average unauthorized response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average unauthorized response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageUnauthorized) String ¶
func (o *GetGamificationScorecardsPointsAverageUnauthorized) String() string
type GetGamificationScorecardsPointsAverageUnsupportedMediaType ¶
type GetGamificationScorecardsPointsAverageUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsPointsAverageUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsPointsAverageUnsupportedMediaType ¶
func NewGetGamificationScorecardsPointsAverageUnsupportedMediaType() *GetGamificationScorecardsPointsAverageUnsupportedMediaType
NewGetGamificationScorecardsPointsAverageUnsupportedMediaType creates a GetGamificationScorecardsPointsAverageUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards points average unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points average unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points average unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards points average unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points average unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsPointsAverageUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsPointsAverageUnsupportedMediaType) String() string
type GetGamificationScorecardsPointsTrendsBadRequest ¶
GetGamificationScorecardsPointsTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsPointsTrendsBadRequest ¶
func NewGetGamificationScorecardsPointsTrendsBadRequest() *GetGamificationScorecardsPointsTrendsBadRequest
NewGetGamificationScorecardsPointsTrendsBadRequest creates a GetGamificationScorecardsPointsTrendsBadRequest with default headers values
func (*GetGamificationScorecardsPointsTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) Error() string
func (*GetGamificationScorecardsPointsTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends bad request response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends bad request response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends bad request response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends bad request response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends bad request response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsPointsTrendsBadRequest) String() string
type GetGamificationScorecardsPointsTrendsForbidden ¶
GetGamificationScorecardsPointsTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsPointsTrendsForbidden ¶
func NewGetGamificationScorecardsPointsTrendsForbidden() *GetGamificationScorecardsPointsTrendsForbidden
NewGetGamificationScorecardsPointsTrendsForbidden creates a GetGamificationScorecardsPointsTrendsForbidden with default headers values
func (*GetGamificationScorecardsPointsTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) Error() string
func (*GetGamificationScorecardsPointsTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsForbidden) String ¶
func (o *GetGamificationScorecardsPointsTrendsForbidden) String() string
type GetGamificationScorecardsPointsTrendsGatewayTimeout ¶
GetGamificationScorecardsPointsTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsPointsTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsPointsTrendsGatewayTimeout() *GetGamificationScorecardsPointsTrendsGatewayTimeout
NewGetGamificationScorecardsPointsTrendsGatewayTimeout creates a GetGamificationScorecardsPointsTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsPointsTrendsGatewayTimeout) String() string
type GetGamificationScorecardsPointsTrendsInternalServerError ¶
GetGamificationScorecardsPointsTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsPointsTrendsInternalServerError ¶
func NewGetGamificationScorecardsPointsTrendsInternalServerError() *GetGamificationScorecardsPointsTrendsInternalServerError
NewGetGamificationScorecardsPointsTrendsInternalServerError creates a GetGamificationScorecardsPointsTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsPointsTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsPointsTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsPointsTrendsInternalServerError) String() string
type GetGamificationScorecardsPointsTrendsNotFound ¶
GetGamificationScorecardsPointsTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsPointsTrendsNotFound ¶
func NewGetGamificationScorecardsPointsTrendsNotFound() *GetGamificationScorecardsPointsTrendsNotFound
NewGetGamificationScorecardsPointsTrendsNotFound creates a GetGamificationScorecardsPointsTrendsNotFound with default headers values
func (*GetGamificationScorecardsPointsTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) Error() string
func (*GetGamificationScorecardsPointsTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends not found response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends not found response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends not found response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends not found response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends not found response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsNotFound) String ¶
func (o *GetGamificationScorecardsPointsTrendsNotFound) String() string
type GetGamificationScorecardsPointsTrendsOK ¶
type GetGamificationScorecardsPointsTrendsOK struct {
Payload *models.WorkdayPointsTrend
}
GetGamificationScorecardsPointsTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsPointsTrendsOK ¶
func NewGetGamificationScorecardsPointsTrendsOK() *GetGamificationScorecardsPointsTrendsOK
NewGetGamificationScorecardsPointsTrendsOK creates a GetGamificationScorecardsPointsTrendsOK with default headers values
func (*GetGamificationScorecardsPointsTrendsOK) Error ¶
func (o *GetGamificationScorecardsPointsTrendsOK) Error() string
func (*GetGamificationScorecardsPointsTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsOK) GetPayload() *models.WorkdayPointsTrend
func (*GetGamificationScorecardsPointsTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends o k response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends o k response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends o k response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends o k response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends o k response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsOK) String ¶
func (o *GetGamificationScorecardsPointsTrendsOK) String() string
type GetGamificationScorecardsPointsTrendsParams ¶
type GetGamificationScorecardsPointsTrendsParams struct {
/* DayOfWeek.
Optional filter to specify which day of weeks to be included in the response
*/
DayOfWeek *string
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards points trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsPointsTrendsParams ¶
func NewGetGamificationScorecardsPointsTrendsParams() *GetGamificationScorecardsPointsTrendsParams
NewGetGamificationScorecardsPointsTrendsParams creates a new GetGamificationScorecardsPointsTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsPointsTrendsParamsWithContext ¶
func NewGetGamificationScorecardsPointsTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsPointsTrendsParams
NewGetGamificationScorecardsPointsTrendsParamsWithContext creates a new GetGamificationScorecardsPointsTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsPointsTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsPointsTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsTrendsParams
NewGetGamificationScorecardsPointsTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsPointsTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsPointsTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsPointsTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsTrendsParams
NewGetGamificationScorecardsPointsTrendsParamsWithTimeout creates a new GetGamificationScorecardsPointsTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsPointsTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) SetDayOfWeek ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetDayOfWeek(dayOfWeek *string)
SetDayOfWeek adds the dayOfWeek to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards points trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsPointsTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsPointsTrendsParams
WithContext adds the context to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithDayOfWeek ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithDayOfWeek(dayOfWeek *string) *GetGamificationScorecardsPointsTrendsParams
WithDayOfWeek adds the dayOfWeek to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithDefaults() *GetGamificationScorecardsPointsTrendsParams
WithDefaults hydrates default values in the get gamification scorecards points trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsPointsTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsPointsTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsPointsTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsPointsTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsPointsTrendsParams
WithTimeout adds the timeout to the get gamification scorecards points trends params
func (*GetGamificationScorecardsPointsTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsPointsTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsPointsTrendsReader ¶
type GetGamificationScorecardsPointsTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsPointsTrendsReader is a Reader for the GetGamificationScorecardsPointsTrends structure.
func (*GetGamificationScorecardsPointsTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsPointsTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsPointsTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsPointsTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsPointsTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsPointsTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsPointsTrendsRequestEntityTooLarge() *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge
NewGetGamificationScorecardsPointsTrendsRequestEntityTooLarge creates a GetGamificationScorecardsPointsTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsPointsTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsPointsTrendsRequestTimeout ¶
GetGamificationScorecardsPointsTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsPointsTrendsRequestTimeout ¶
func NewGetGamificationScorecardsPointsTrendsRequestTimeout() *GetGamificationScorecardsPointsTrendsRequestTimeout
NewGetGamificationScorecardsPointsTrendsRequestTimeout creates a GetGamificationScorecardsPointsTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsPointsTrendsRequestTimeout) String() string
type GetGamificationScorecardsPointsTrendsServiceUnavailable ¶
type GetGamificationScorecardsPointsTrendsServiceUnavailable struct {
}
GetGamificationScorecardsPointsTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsPointsTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsPointsTrendsServiceUnavailable() *GetGamificationScorecardsPointsTrendsServiceUnavailable
NewGetGamificationScorecardsPointsTrendsServiceUnavailable creates a GetGamificationScorecardsPointsTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsPointsTrendsServiceUnavailable) String() string
type GetGamificationScorecardsPointsTrendsTooManyRequests ¶
GetGamificationScorecardsPointsTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsPointsTrendsTooManyRequests ¶
func NewGetGamificationScorecardsPointsTrendsTooManyRequests() *GetGamificationScorecardsPointsTrendsTooManyRequests
NewGetGamificationScorecardsPointsTrendsTooManyRequests creates a GetGamificationScorecardsPointsTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsPointsTrendsTooManyRequests) String() string
type GetGamificationScorecardsPointsTrendsUnauthorized ¶
type GetGamificationScorecardsPointsTrendsUnauthorized struct {
}
GetGamificationScorecardsPointsTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsPointsTrendsUnauthorized ¶
func NewGetGamificationScorecardsPointsTrendsUnauthorized() *GetGamificationScorecardsPointsTrendsUnauthorized
NewGetGamificationScorecardsPointsTrendsUnauthorized creates a GetGamificationScorecardsPointsTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsPointsTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsPointsTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsPointsTrendsUnauthorized) String() string
type GetGamificationScorecardsPointsTrendsUnsupportedMediaType ¶
GetGamificationScorecardsPointsTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsPointsTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsPointsTrendsUnsupportedMediaType() *GetGamificationScorecardsPointsTrendsUnsupportedMediaType
NewGetGamificationScorecardsPointsTrendsUnsupportedMediaType creates a GetGamificationScorecardsPointsTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards points trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards points trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards points trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards points trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards points trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsPointsTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsPointsTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest() *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest
NewGetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest creates a GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsBadRequest) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsForbidden ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsForbidden() *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden
NewGetGamificationScorecardsProfileMetricUserValuesTrendsForbidden creates a GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsForbidden) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout() *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout
NewGetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout creates a GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError() *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError
NewGetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError creates a GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsNotFound ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsNotFound() *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound
NewGetGamificationScorecardsProfileMetricUserValuesTrendsNotFound creates a GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends not found response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends not found response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends not found response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends not found response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends not found response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsNotFound) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsOK ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsOK struct {
Payload *models.MetricValueTrendAverage
}
GetGamificationScorecardsProfileMetricUserValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsOK ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsOK() *GetGamificationScorecardsProfileMetricUserValuesTrendsOK
NewGetGamificationScorecardsProfileMetricUserValuesTrendsOK creates a GetGamificationScorecardsProfileMetricUserValuesTrendsOK with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends o k response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends o k response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends o k response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends o k response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends o k response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsOK) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsParams ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* MetricID.
metricId
*/
MetricID string
/* ProfileID.
performanceProfileId
*/
ProfileID string
/* ReferenceWorkday.
Reference workday for the trend. Used to determine the associated metric definition. If not set, then the value of endWorkday is used. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
ReferenceWorkday *strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricUserValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards profile metric user values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParams ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParams() *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUserValuesTrendsParams creates a new GetGamificationScorecardsProfileMetricUserValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithContext creates a new GetGamificationScorecardsProfileMetricUserValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsProfileMetricUserValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUserValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsProfileMetricUserValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards profile metric user values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetMetricID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetProfileID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
SetReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetUserID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithContext adds the context to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards profile metric user values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithMetricID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithMetricID adds the metricID to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithProfileID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithProfileID adds the profileID to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithUserID ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WithUserID(userID string) *GetGamificationScorecardsProfileMetricUserValuesTrendsParams
WithUserID adds the userID to the get gamification scorecards profile metric user values trends params
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsProfileMetricUserValuesTrendsReader ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricUserValuesTrendsReader is a Reader for the GetGamificationScorecardsProfileMetricUserValuesTrends structure.
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends request entity too large response has a 2xx status code
type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout() *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout
NewGetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout creates a GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable() *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable
NewGetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable creates a GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests() *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests
NewGetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests creates a GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized() *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized
NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized creates a GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric user values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric user values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric user values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric user values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric user values trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsProfileMetricUserValuesTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest() *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsBadRequest) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden() *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsForbidden) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout() *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError() *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound() *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends not found response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends not found response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends not found response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends not found response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends not found response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsNotFound) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsOK ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsOK struct {
Payload *models.MetricValueTrendAverage
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsOK ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsOK() *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsOK creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsOK with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends o k response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends o k response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends o k response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends o k response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends o k response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsOK) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsParams ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* FilterID.
ID for the filter type. Only required when filterType is Division.
*/
FilterID *string
/* FilterType.
Filter type for the query request.
*/
FilterType string
/* MetricID.
metricId
*/
MetricID string
/* ProfileID.
performanceProfileId
*/
ProfileID string
/* ReferenceWorkday.
Reference workday for the trend. Used to determine the associated metric definition. If not set, then the value of endWorkday is used. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
ReferenceWorkday *strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards profile metric users values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParams ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParams() *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParams creates a new GetGamificationScorecardsProfileMetricUsersValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithContext creates a new GetGamificationScorecardsProfileMetricUsersValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsProfileMetricUsersValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsProfileMetricUsersValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards profile metric users values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterID(filterID *string)
SetFilterID adds the filterId to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterType ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetMetricID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetProfileID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
SetReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithContext adds the context to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards profile metric users values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterID(filterID *string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithFilterID adds the filterID to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterType ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithFilterType(filterType string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithFilterType adds the filterType to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithMetricID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithMetricID adds the metricID to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithProfileID ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithProfileID adds the profileID to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards profile metric users values trends params
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsProfileMetricUsersValuesTrendsReader ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsReader is a Reader for the GetGamificationScorecardsProfileMetricUsersValuesTrends structure.
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends request entity too large response has a 2xx status code
type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout() *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable() *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests() *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized() *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric users values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric users values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric users values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric users values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricUsersValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric users values trends unsupported media type response has a 2xx status code
type GetGamificationScorecardsProfileMetricValuesTrendsBadRequest ¶
type GetGamificationScorecardsProfileMetricValuesTrendsBadRequest struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsProfileMetricValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsBadRequest() *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest
NewGetGamificationScorecardsProfileMetricValuesTrendsBadRequest creates a GetGamificationScorecardsProfileMetricValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsBadRequest) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsForbidden ¶
type GetGamificationScorecardsProfileMetricValuesTrendsForbidden struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsProfileMetricValuesTrendsForbidden ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsForbidden() *GetGamificationScorecardsProfileMetricValuesTrendsForbidden
NewGetGamificationScorecardsProfileMetricValuesTrendsForbidden creates a GetGamificationScorecardsProfileMetricValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsForbidden) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout ¶
type GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout() *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout
NewGetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout creates a GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError ¶
type GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsProfileMetricValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsInternalServerError() *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError
NewGetGamificationScorecardsProfileMetricValuesTrendsInternalServerError creates a GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsNotFound ¶
type GetGamificationScorecardsProfileMetricValuesTrendsNotFound struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsProfileMetricValuesTrendsNotFound ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsNotFound() *GetGamificationScorecardsProfileMetricValuesTrendsNotFound
NewGetGamificationScorecardsProfileMetricValuesTrendsNotFound creates a GetGamificationScorecardsProfileMetricValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends not found response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends not found response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends not found response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends not found response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends not found response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsNotFound) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsOK ¶
type GetGamificationScorecardsProfileMetricValuesTrendsOK struct {
Payload *models.MetricValueTrendAverage
}
GetGamificationScorecardsProfileMetricValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsProfileMetricValuesTrendsOK ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsOK() *GetGamificationScorecardsProfileMetricValuesTrendsOK
NewGetGamificationScorecardsProfileMetricValuesTrendsOK creates a GetGamificationScorecardsProfileMetricValuesTrendsOK with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) GetPayload() *models.MetricValueTrendAverage
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends o k response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends o k response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends o k response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends o k response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends o k response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsOK) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsParams ¶
type GetGamificationScorecardsProfileMetricValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* FilterType.
Filter type for the query request. If not set, returns the values trends of the requesting user
*/
FilterType *string
/* MetricID.
metricId
*/
MetricID string
/* ProfileID.
performanceProfileId
*/
ProfileID string
/* ReferenceWorkday.
Reference workday for the trend. Used to determine the associated metric definition. If not set, then the value of endWorkday is used. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
ReferenceWorkday *strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards profile metric values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsProfileMetricValuesTrendsParams ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsParams() *GetGamificationScorecardsProfileMetricValuesTrendsParams
NewGetGamificationScorecardsProfileMetricValuesTrendsParams creates a new GetGamificationScorecardsProfileMetricValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricValuesTrendsParams
NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithContext creates a new GetGamificationScorecardsProfileMetricValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricValuesTrendsParams
NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsProfileMetricValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricValuesTrendsParams
NewGetGamificationScorecardsProfileMetricValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsProfileMetricValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards profile metric values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetFilterType ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetFilterType(filterType *string)
SetFilterType adds the filterType to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetMetricID ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetProfileID ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
SetReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithContext adds the context to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithDefaults() *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards profile metric values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithFilterType ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithFilterType(filterType *string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithFilterType adds the filterType to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithMetricID ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithMetricID(metricID string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithMetricID adds the metricID to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithProfileID ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithProfileID(profileID string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithProfileID adds the profileID to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithReferenceWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithReferenceWorkday adds the referenceWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsProfileMetricValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards profile metric values trends params
func (*GetGamificationScorecardsProfileMetricValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsProfileMetricValuesTrendsReader ¶
type GetGamificationScorecardsProfileMetricValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsProfileMetricValuesTrendsReader is a Reader for the GetGamificationScorecardsProfileMetricValuesTrends structure.
func (*GetGamificationScorecardsProfileMetricValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout ¶
type GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout() *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout
NewGetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout creates a GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable() *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable
NewGetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable creates a GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests ¶
type GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests() *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests
NewGetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests creates a GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized ¶
type GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsProfileMetricValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsUnauthorized() *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized
NewGetGamificationScorecardsProfileMetricValuesTrendsUnauthorized creates a GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards profile metric values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards profile metric values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards profile metric values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards profile metric values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards profile metric values trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsProfileMetricValuesTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsReader ¶
type GetGamificationScorecardsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsReader is a Reader for the GetGamificationScorecards structure.
func (*GetGamificationScorecardsReader) ReadResponse ¶
func (o *GetGamificationScorecardsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsRequestEntityTooLarge ¶
GetGamificationScorecardsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsRequestEntityTooLarge() *GetGamificationScorecardsRequestEntityTooLarge
NewGetGamificationScorecardsRequestEntityTooLarge creates a GetGamificationScorecardsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards request entity too large response has a 4xx status code
func (*GetGamificationScorecardsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards request entity too large response a status code equal to that given
func (*GetGamificationScorecardsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards request entity too large response has a 3xx status code
func (*GetGamificationScorecardsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards request entity too large response has a 5xx status code
func (*GetGamificationScorecardsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards request entity too large response has a 2xx status code
func (*GetGamificationScorecardsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsRequestEntityTooLarge) String() string
type GetGamificationScorecardsRequestTimeout ¶
GetGamificationScorecardsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsRequestTimeout ¶
func NewGetGamificationScorecardsRequestTimeout() *GetGamificationScorecardsRequestTimeout
NewGetGamificationScorecardsRequestTimeout creates a GetGamificationScorecardsRequestTimeout with default headers values
func (*GetGamificationScorecardsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsRequestTimeout) Error() string
func (*GetGamificationScorecardsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards request timeout response has a 4xx status code
func (*GetGamificationScorecardsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards request timeout response a status code equal to that given
func (*GetGamificationScorecardsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards request timeout response has a 3xx status code
func (*GetGamificationScorecardsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards request timeout response has a 5xx status code
func (*GetGamificationScorecardsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards request timeout response has a 2xx status code
func (*GetGamificationScorecardsRequestTimeout) String ¶
func (o *GetGamificationScorecardsRequestTimeout) String() string
type GetGamificationScorecardsServiceUnavailable ¶
type GetGamificationScorecardsServiceUnavailable struct {
}
GetGamificationScorecardsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsServiceUnavailable ¶
func NewGetGamificationScorecardsServiceUnavailable() *GetGamificationScorecardsServiceUnavailable
NewGetGamificationScorecardsServiceUnavailable creates a GetGamificationScorecardsServiceUnavailable with default headers values
func (*GetGamificationScorecardsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsServiceUnavailable) Error() string
func (*GetGamificationScorecardsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards service unavailable response has a 4xx status code
func (*GetGamificationScorecardsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards service unavailable response a status code equal to that given
func (*GetGamificationScorecardsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards service unavailable response has a 3xx status code
func (*GetGamificationScorecardsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards service unavailable response has a 5xx status code
func (*GetGamificationScorecardsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards service unavailable response has a 2xx status code
func (*GetGamificationScorecardsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsServiceUnavailable) String() string
type GetGamificationScorecardsTooManyRequests ¶
GetGamificationScorecardsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsTooManyRequests ¶
func NewGetGamificationScorecardsTooManyRequests() *GetGamificationScorecardsTooManyRequests
NewGetGamificationScorecardsTooManyRequests creates a GetGamificationScorecardsTooManyRequests with default headers values
func (*GetGamificationScorecardsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsTooManyRequests) Error() string
func (*GetGamificationScorecardsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards too many requests response has a 4xx status code
func (*GetGamificationScorecardsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards too many requests response a status code equal to that given
func (*GetGamificationScorecardsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards too many requests response has a 3xx status code
func (*GetGamificationScorecardsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards too many requests response has a 5xx status code
func (*GetGamificationScorecardsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards too many requests response has a 2xx status code
func (*GetGamificationScorecardsTooManyRequests) String ¶
func (o *GetGamificationScorecardsTooManyRequests) String() string
type GetGamificationScorecardsUnauthorized ¶
type GetGamificationScorecardsUnauthorized struct {
}
GetGamificationScorecardsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUnauthorized ¶
func NewGetGamificationScorecardsUnauthorized() *GetGamificationScorecardsUnauthorized
NewGetGamificationScorecardsUnauthorized creates a GetGamificationScorecardsUnauthorized with default headers values
func (*GetGamificationScorecardsUnauthorized) Error ¶
func (o *GetGamificationScorecardsUnauthorized) Error() string
func (*GetGamificationScorecardsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUnauthorized) String ¶
func (o *GetGamificationScorecardsUnauthorized) String() string
type GetGamificationScorecardsUnsupportedMediaType ¶
GetGamificationScorecardsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUnsupportedMediaType ¶
func NewGetGamificationScorecardsUnsupportedMediaType() *GetGamificationScorecardsUnsupportedMediaType
NewGetGamificationScorecardsUnsupportedMediaType creates a GetGamificationScorecardsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUnsupportedMediaType) String() string
type GetGamificationScorecardsUserAttendanceBadRequest ¶
GetGamificationScorecardsUserAttendanceBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserAttendanceBadRequest ¶
func NewGetGamificationScorecardsUserAttendanceBadRequest() *GetGamificationScorecardsUserAttendanceBadRequest
NewGetGamificationScorecardsUserAttendanceBadRequest creates a GetGamificationScorecardsUserAttendanceBadRequest with default headers values
func (*GetGamificationScorecardsUserAttendanceBadRequest) Error ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) Error() string
func (*GetGamificationScorecardsUserAttendanceBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance bad request response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance bad request response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance bad request response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance bad request response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance bad request response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceBadRequest) String ¶
func (o *GetGamificationScorecardsUserAttendanceBadRequest) String() string
type GetGamificationScorecardsUserAttendanceForbidden ¶
GetGamificationScorecardsUserAttendanceForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserAttendanceForbidden ¶
func NewGetGamificationScorecardsUserAttendanceForbidden() *GetGamificationScorecardsUserAttendanceForbidden
NewGetGamificationScorecardsUserAttendanceForbidden creates a GetGamificationScorecardsUserAttendanceForbidden with default headers values
func (*GetGamificationScorecardsUserAttendanceForbidden) Error ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) Error() string
func (*GetGamificationScorecardsUserAttendanceForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceForbidden) String ¶
func (o *GetGamificationScorecardsUserAttendanceForbidden) String() string
type GetGamificationScorecardsUserAttendanceGatewayTimeout ¶
GetGamificationScorecardsUserAttendanceGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserAttendanceGatewayTimeout ¶
func NewGetGamificationScorecardsUserAttendanceGatewayTimeout() *GetGamificationScorecardsUserAttendanceGatewayTimeout
NewGetGamificationScorecardsUserAttendanceGatewayTimeout creates a GetGamificationScorecardsUserAttendanceGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserAttendanceGatewayTimeout) String() string
type GetGamificationScorecardsUserAttendanceInternalServerError ¶
type GetGamificationScorecardsUserAttendanceInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserAttendanceInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserAttendanceInternalServerError ¶
func NewGetGamificationScorecardsUserAttendanceInternalServerError() *GetGamificationScorecardsUserAttendanceInternalServerError
NewGetGamificationScorecardsUserAttendanceInternalServerError creates a GetGamificationScorecardsUserAttendanceInternalServerError with default headers values
func (*GetGamificationScorecardsUserAttendanceInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) Error() string
func (*GetGamificationScorecardsUserAttendanceInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceInternalServerError) String ¶
func (o *GetGamificationScorecardsUserAttendanceInternalServerError) String() string
type GetGamificationScorecardsUserAttendanceNotFound ¶
GetGamificationScorecardsUserAttendanceNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserAttendanceNotFound ¶
func NewGetGamificationScorecardsUserAttendanceNotFound() *GetGamificationScorecardsUserAttendanceNotFound
NewGetGamificationScorecardsUserAttendanceNotFound creates a GetGamificationScorecardsUserAttendanceNotFound with default headers values
func (*GetGamificationScorecardsUserAttendanceNotFound) Error ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) Error() string
func (*GetGamificationScorecardsUserAttendanceNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance not found response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance not found response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance not found response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance not found response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance not found response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceNotFound) String ¶
func (o *GetGamificationScorecardsUserAttendanceNotFound) String() string
type GetGamificationScorecardsUserAttendanceOK ¶
type GetGamificationScorecardsUserAttendanceOK struct {
Payload *models.AttendanceStatusListing
}
GetGamificationScorecardsUserAttendanceOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserAttendanceOK ¶
func NewGetGamificationScorecardsUserAttendanceOK() *GetGamificationScorecardsUserAttendanceOK
NewGetGamificationScorecardsUserAttendanceOK creates a GetGamificationScorecardsUserAttendanceOK with default headers values
func (*GetGamificationScorecardsUserAttendanceOK) Error ¶
func (o *GetGamificationScorecardsUserAttendanceOK) Error() string
func (*GetGamificationScorecardsUserAttendanceOK) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceOK) GetPayload() *models.AttendanceStatusListing
func (*GetGamificationScorecardsUserAttendanceOK) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance o k response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceOK) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance o k response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance o k response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceOK) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance o k response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance o k response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceOK) String ¶
func (o *GetGamificationScorecardsUserAttendanceOK) String() string
type GetGamificationScorecardsUserAttendanceParams ¶
type GetGamificationScorecardsUserAttendanceParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserAttendanceParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user attendance operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserAttendanceParams ¶
func NewGetGamificationScorecardsUserAttendanceParams() *GetGamificationScorecardsUserAttendanceParams
NewGetGamificationScorecardsUserAttendanceParams creates a new GetGamificationScorecardsUserAttendanceParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserAttendanceParamsWithContext ¶
func NewGetGamificationScorecardsUserAttendanceParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserAttendanceParams
NewGetGamificationScorecardsUserAttendanceParamsWithContext creates a new GetGamificationScorecardsUserAttendanceParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserAttendanceParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserAttendanceParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserAttendanceParams
NewGetGamificationScorecardsUserAttendanceParamsWithHTTPClient creates a new GetGamificationScorecardsUserAttendanceParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserAttendanceParamsWithTimeout ¶
func NewGetGamificationScorecardsUserAttendanceParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserAttendanceParams
NewGetGamificationScorecardsUserAttendanceParamsWithTimeout creates a new GetGamificationScorecardsUserAttendanceParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserAttendanceParams) SetContext ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user attendance params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserAttendanceParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) SetUserID ¶
func (o *GetGamificationScorecardsUserAttendanceParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithContext ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserAttendanceParams
WithContext adds the context to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithDefaults() *GetGamificationScorecardsUserAttendanceParams
WithDefaults hydrates default values in the get gamification scorecards user attendance params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserAttendanceParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserAttendanceParams
WithEndWorkday adds the endWorkday to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserAttendanceParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserAttendanceParams
WithStartWorkday adds the startWorkday to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserAttendanceParams
WithTimeout adds the timeout to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WithUserID ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WithUserID(userID string) *GetGamificationScorecardsUserAttendanceParams
WithUserID adds the userID to the get gamification scorecards user attendance params
func (*GetGamificationScorecardsUserAttendanceParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserAttendanceParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserAttendanceReader ¶
type GetGamificationScorecardsUserAttendanceReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserAttendanceReader is a Reader for the GetGamificationScorecardsUserAttendance structure.
func (*GetGamificationScorecardsUserAttendanceReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserAttendanceReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserAttendanceRequestEntityTooLarge ¶
type GetGamificationScorecardsUserAttendanceRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserAttendanceRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserAttendanceRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserAttendanceRequestEntityTooLarge() *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge
NewGetGamificationScorecardsUserAttendanceRequestEntityTooLarge creates a GetGamificationScorecardsUserAttendanceRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserAttendanceRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserAttendanceRequestTimeout ¶
GetGamificationScorecardsUserAttendanceRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserAttendanceRequestTimeout ¶
func NewGetGamificationScorecardsUserAttendanceRequestTimeout() *GetGamificationScorecardsUserAttendanceRequestTimeout
NewGetGamificationScorecardsUserAttendanceRequestTimeout creates a GetGamificationScorecardsUserAttendanceRequestTimeout with default headers values
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) Error() string
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserAttendanceRequestTimeout) String() string
type GetGamificationScorecardsUserAttendanceServiceUnavailable ¶
type GetGamificationScorecardsUserAttendanceServiceUnavailable struct {
}
GetGamificationScorecardsUserAttendanceServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserAttendanceServiceUnavailable ¶
func NewGetGamificationScorecardsUserAttendanceServiceUnavailable() *GetGamificationScorecardsUserAttendanceServiceUnavailable
NewGetGamificationScorecardsUserAttendanceServiceUnavailable creates a GetGamificationScorecardsUserAttendanceServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserAttendanceServiceUnavailable) String() string
type GetGamificationScorecardsUserAttendanceTooManyRequests ¶
GetGamificationScorecardsUserAttendanceTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserAttendanceTooManyRequests ¶
func NewGetGamificationScorecardsUserAttendanceTooManyRequests() *GetGamificationScorecardsUserAttendanceTooManyRequests
NewGetGamificationScorecardsUserAttendanceTooManyRequests creates a GetGamificationScorecardsUserAttendanceTooManyRequests with default headers values
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) Error() string
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserAttendanceTooManyRequests) String() string
type GetGamificationScorecardsUserAttendanceUnauthorized ¶
type GetGamificationScorecardsUserAttendanceUnauthorized struct {
}
GetGamificationScorecardsUserAttendanceUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserAttendanceUnauthorized ¶
func NewGetGamificationScorecardsUserAttendanceUnauthorized() *GetGamificationScorecardsUserAttendanceUnauthorized
NewGetGamificationScorecardsUserAttendanceUnauthorized creates a GetGamificationScorecardsUserAttendanceUnauthorized with default headers values
func (*GetGamificationScorecardsUserAttendanceUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) Error() string
func (*GetGamificationScorecardsUserAttendanceUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceUnauthorized) String ¶
func (o *GetGamificationScorecardsUserAttendanceUnauthorized) String() string
type GetGamificationScorecardsUserAttendanceUnsupportedMediaType ¶
type GetGamificationScorecardsUserAttendanceUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserAttendanceUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserAttendanceUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserAttendanceUnsupportedMediaType() *GetGamificationScorecardsUserAttendanceUnsupportedMediaType
NewGetGamificationScorecardsUserAttendanceUnsupportedMediaType creates a GetGamificationScorecardsUserAttendanceUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user attendance unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user attendance unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user attendance unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user attendance unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user attendance unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserAttendanceUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserAttendanceUnsupportedMediaType) String() string
type GetGamificationScorecardsUserBadRequest ¶
GetGamificationScorecardsUserBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserBadRequest ¶
func NewGetGamificationScorecardsUserBadRequest() *GetGamificationScorecardsUserBadRequest
NewGetGamificationScorecardsUserBadRequest creates a GetGamificationScorecardsUserBadRequest with default headers values
func (*GetGamificationScorecardsUserBadRequest) Error ¶
func (o *GetGamificationScorecardsUserBadRequest) Error() string
func (*GetGamificationScorecardsUserBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bad request response has a 4xx status code
func (*GetGamificationScorecardsUserBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bad request response a status code equal to that given
func (*GetGamificationScorecardsUserBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bad request response has a 3xx status code
func (*GetGamificationScorecardsUserBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bad request response has a 5xx status code
func (*GetGamificationScorecardsUserBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bad request response has a 2xx status code
func (*GetGamificationScorecardsUserBadRequest) String ¶
func (o *GetGamificationScorecardsUserBadRequest) String() string
type GetGamificationScorecardsUserBestpointsBadRequest ¶
GetGamificationScorecardsUserBestpointsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserBestpointsBadRequest ¶
func NewGetGamificationScorecardsUserBestpointsBadRequest() *GetGamificationScorecardsUserBestpointsBadRequest
NewGetGamificationScorecardsUserBestpointsBadRequest creates a GetGamificationScorecardsUserBestpointsBadRequest with default headers values
func (*GetGamificationScorecardsUserBestpointsBadRequest) Error ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) Error() string
func (*GetGamificationScorecardsUserBestpointsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints bad request response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints bad request response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints bad request response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints bad request response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints bad request response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsBadRequest) String ¶
func (o *GetGamificationScorecardsUserBestpointsBadRequest) String() string
type GetGamificationScorecardsUserBestpointsForbidden ¶
GetGamificationScorecardsUserBestpointsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserBestpointsForbidden ¶
func NewGetGamificationScorecardsUserBestpointsForbidden() *GetGamificationScorecardsUserBestpointsForbidden
NewGetGamificationScorecardsUserBestpointsForbidden creates a GetGamificationScorecardsUserBestpointsForbidden with default headers values
func (*GetGamificationScorecardsUserBestpointsForbidden) Error ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) Error() string
func (*GetGamificationScorecardsUserBestpointsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsForbidden) String ¶
func (o *GetGamificationScorecardsUserBestpointsForbidden) String() string
type GetGamificationScorecardsUserBestpointsGatewayTimeout ¶
GetGamificationScorecardsUserBestpointsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserBestpointsGatewayTimeout ¶
func NewGetGamificationScorecardsUserBestpointsGatewayTimeout() *GetGamificationScorecardsUserBestpointsGatewayTimeout
NewGetGamificationScorecardsUserBestpointsGatewayTimeout creates a GetGamificationScorecardsUserBestpointsGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserBestpointsGatewayTimeout) String() string
type GetGamificationScorecardsUserBestpointsInternalServerError ¶
type GetGamificationScorecardsUserBestpointsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserBestpointsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserBestpointsInternalServerError ¶
func NewGetGamificationScorecardsUserBestpointsInternalServerError() *GetGamificationScorecardsUserBestpointsInternalServerError
NewGetGamificationScorecardsUserBestpointsInternalServerError creates a GetGamificationScorecardsUserBestpointsInternalServerError with default headers values
func (*GetGamificationScorecardsUserBestpointsInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) Error() string
func (*GetGamificationScorecardsUserBestpointsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsInternalServerError) String ¶
func (o *GetGamificationScorecardsUserBestpointsInternalServerError) String() string
type GetGamificationScorecardsUserBestpointsNotFound ¶
GetGamificationScorecardsUserBestpointsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserBestpointsNotFound ¶
func NewGetGamificationScorecardsUserBestpointsNotFound() *GetGamificationScorecardsUserBestpointsNotFound
NewGetGamificationScorecardsUserBestpointsNotFound creates a GetGamificationScorecardsUserBestpointsNotFound with default headers values
func (*GetGamificationScorecardsUserBestpointsNotFound) Error ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) Error() string
func (*GetGamificationScorecardsUserBestpointsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints not found response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints not found response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints not found response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints not found response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints not found response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsNotFound) String ¶
func (o *GetGamificationScorecardsUserBestpointsNotFound) String() string
type GetGamificationScorecardsUserBestpointsOK ¶
type GetGamificationScorecardsUserBestpointsOK struct {
Payload *models.UserBestPoints
}
GetGamificationScorecardsUserBestpointsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserBestpointsOK ¶
func NewGetGamificationScorecardsUserBestpointsOK() *GetGamificationScorecardsUserBestpointsOK
NewGetGamificationScorecardsUserBestpointsOK creates a GetGamificationScorecardsUserBestpointsOK with default headers values
func (*GetGamificationScorecardsUserBestpointsOK) Error ¶
func (o *GetGamificationScorecardsUserBestpointsOK) Error() string
func (*GetGamificationScorecardsUserBestpointsOK) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsOK) GetPayload() *models.UserBestPoints
func (*GetGamificationScorecardsUserBestpointsOK) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints o k response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsOK) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints o k response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints o k response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsOK) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints o k response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints o k response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsOK) String ¶
func (o *GetGamificationScorecardsUserBestpointsOK) String() string
type GetGamificationScorecardsUserBestpointsParams ¶
type GetGamificationScorecardsUserBestpointsParams struct {
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserBestpointsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user bestpoints operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserBestpointsParams ¶
func NewGetGamificationScorecardsUserBestpointsParams() *GetGamificationScorecardsUserBestpointsParams
NewGetGamificationScorecardsUserBestpointsParams creates a new GetGamificationScorecardsUserBestpointsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserBestpointsParamsWithContext ¶
func NewGetGamificationScorecardsUserBestpointsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserBestpointsParams
NewGetGamificationScorecardsUserBestpointsParamsWithContext creates a new GetGamificationScorecardsUserBestpointsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserBestpointsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserBestpointsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserBestpointsParams
NewGetGamificationScorecardsUserBestpointsParamsWithHTTPClient creates a new GetGamificationScorecardsUserBestpointsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserBestpointsParamsWithTimeout ¶
func NewGetGamificationScorecardsUserBestpointsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserBestpointsParams
NewGetGamificationScorecardsUserBestpointsParamsWithTimeout creates a new GetGamificationScorecardsUserBestpointsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserBestpointsParams) SetContext ¶
func (o *GetGamificationScorecardsUserBestpointsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserBestpointsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserBestpointsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserBestpointsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserBestpointsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) SetUserID ¶
func (o *GetGamificationScorecardsUserBestpointsParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) WithContext ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserBestpointsParams
WithContext adds the context to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WithDefaults() *GetGamificationScorecardsUserBestpointsParams
WithDefaults hydrates default values in the get gamification scorecards user bestpoints params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserBestpointsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserBestpointsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserBestpointsParams
WithTimeout adds the timeout to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) WithUserID ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WithUserID(userID string) *GetGamificationScorecardsUserBestpointsParams
WithUserID adds the userID to the get gamification scorecards user bestpoints params
func (*GetGamificationScorecardsUserBestpointsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserBestpointsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserBestpointsReader ¶
type GetGamificationScorecardsUserBestpointsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserBestpointsReader is a Reader for the GetGamificationScorecardsUserBestpoints structure.
func (*GetGamificationScorecardsUserBestpointsReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserBestpointsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserBestpointsRequestEntityTooLarge ¶
type GetGamificationScorecardsUserBestpointsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserBestpointsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserBestpointsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserBestpointsRequestEntityTooLarge() *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge
NewGetGamificationScorecardsUserBestpointsRequestEntityTooLarge creates a GetGamificationScorecardsUserBestpointsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserBestpointsRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserBestpointsRequestTimeout ¶
GetGamificationScorecardsUserBestpointsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserBestpointsRequestTimeout ¶
func NewGetGamificationScorecardsUserBestpointsRequestTimeout() *GetGamificationScorecardsUserBestpointsRequestTimeout
NewGetGamificationScorecardsUserBestpointsRequestTimeout creates a GetGamificationScorecardsUserBestpointsRequestTimeout with default headers values
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) Error() string
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserBestpointsRequestTimeout) String() string
type GetGamificationScorecardsUserBestpointsServiceUnavailable ¶
type GetGamificationScorecardsUserBestpointsServiceUnavailable struct {
}
GetGamificationScorecardsUserBestpointsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserBestpointsServiceUnavailable ¶
func NewGetGamificationScorecardsUserBestpointsServiceUnavailable() *GetGamificationScorecardsUserBestpointsServiceUnavailable
NewGetGamificationScorecardsUserBestpointsServiceUnavailable creates a GetGamificationScorecardsUserBestpointsServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserBestpointsServiceUnavailable) String() string
type GetGamificationScorecardsUserBestpointsTooManyRequests ¶
GetGamificationScorecardsUserBestpointsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserBestpointsTooManyRequests ¶
func NewGetGamificationScorecardsUserBestpointsTooManyRequests() *GetGamificationScorecardsUserBestpointsTooManyRequests
NewGetGamificationScorecardsUserBestpointsTooManyRequests creates a GetGamificationScorecardsUserBestpointsTooManyRequests with default headers values
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) Error() string
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserBestpointsTooManyRequests) String() string
type GetGamificationScorecardsUserBestpointsUnauthorized ¶
type GetGamificationScorecardsUserBestpointsUnauthorized struct {
}
GetGamificationScorecardsUserBestpointsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserBestpointsUnauthorized ¶
func NewGetGamificationScorecardsUserBestpointsUnauthorized() *GetGamificationScorecardsUserBestpointsUnauthorized
NewGetGamificationScorecardsUserBestpointsUnauthorized creates a GetGamificationScorecardsUserBestpointsUnauthorized with default headers values
func (*GetGamificationScorecardsUserBestpointsUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) Error() string
func (*GetGamificationScorecardsUserBestpointsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsUnauthorized) String ¶
func (o *GetGamificationScorecardsUserBestpointsUnauthorized) String() string
type GetGamificationScorecardsUserBestpointsUnsupportedMediaType ¶
type GetGamificationScorecardsUserBestpointsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserBestpointsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserBestpointsUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserBestpointsUnsupportedMediaType() *GetGamificationScorecardsUserBestpointsUnsupportedMediaType
NewGetGamificationScorecardsUserBestpointsUnsupportedMediaType creates a GetGamificationScorecardsUserBestpointsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user bestpoints unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user bestpoints unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user bestpoints unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user bestpoints unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user bestpoints unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserBestpointsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserBestpointsUnsupportedMediaType) String() string
type GetGamificationScorecardsUserForbidden ¶
GetGamificationScorecardsUserForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserForbidden ¶
func NewGetGamificationScorecardsUserForbidden() *GetGamificationScorecardsUserForbidden
NewGetGamificationScorecardsUserForbidden creates a GetGamificationScorecardsUserForbidden with default headers values
func (*GetGamificationScorecardsUserForbidden) Error ¶
func (o *GetGamificationScorecardsUserForbidden) Error() string
func (*GetGamificationScorecardsUserForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserForbidden) String ¶
func (o *GetGamificationScorecardsUserForbidden) String() string
type GetGamificationScorecardsUserGatewayTimeout ¶
GetGamificationScorecardsUserGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserGatewayTimeout ¶
func NewGetGamificationScorecardsUserGatewayTimeout() *GetGamificationScorecardsUserGatewayTimeout
NewGetGamificationScorecardsUserGatewayTimeout creates a GetGamificationScorecardsUserGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserGatewayTimeout) String() string
type GetGamificationScorecardsUserInternalServerError ¶
GetGamificationScorecardsUserInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserInternalServerError ¶
func NewGetGamificationScorecardsUserInternalServerError() *GetGamificationScorecardsUserInternalServerError
NewGetGamificationScorecardsUserInternalServerError creates a GetGamificationScorecardsUserInternalServerError with default headers values
func (*GetGamificationScorecardsUserInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserInternalServerError) Error() string
func (*GetGamificationScorecardsUserInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserInternalServerError) String ¶
func (o *GetGamificationScorecardsUserInternalServerError) String() string
type GetGamificationScorecardsUserNotFound ¶
GetGamificationScorecardsUserNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserNotFound ¶
func NewGetGamificationScorecardsUserNotFound() *GetGamificationScorecardsUserNotFound
NewGetGamificationScorecardsUserNotFound creates a GetGamificationScorecardsUserNotFound with default headers values
func (*GetGamificationScorecardsUserNotFound) Error ¶
func (o *GetGamificationScorecardsUserNotFound) Error() string
func (*GetGamificationScorecardsUserNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user not found response has a 4xx status code
func (*GetGamificationScorecardsUserNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user not found response a status code equal to that given
func (*GetGamificationScorecardsUserNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user not found response has a 3xx status code
func (*GetGamificationScorecardsUserNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user not found response has a 5xx status code
func (*GetGamificationScorecardsUserNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user not found response has a 2xx status code
func (*GetGamificationScorecardsUserNotFound) String ¶
func (o *GetGamificationScorecardsUserNotFound) String() string
type GetGamificationScorecardsUserOK ¶
type GetGamificationScorecardsUserOK struct {
Payload *models.WorkdayMetricListing
}
GetGamificationScorecardsUserOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserOK ¶
func NewGetGamificationScorecardsUserOK() *GetGamificationScorecardsUserOK
NewGetGamificationScorecardsUserOK creates a GetGamificationScorecardsUserOK with default headers values
func (*GetGamificationScorecardsUserOK) Error ¶
func (o *GetGamificationScorecardsUserOK) Error() string
func (*GetGamificationScorecardsUserOK) GetPayload ¶
func (o *GetGamificationScorecardsUserOK) GetPayload() *models.WorkdayMetricListing
func (*GetGamificationScorecardsUserOK) IsClientError ¶
func (o *GetGamificationScorecardsUserOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user o k response has a 4xx status code
func (*GetGamificationScorecardsUserOK) IsCode ¶
func (o *GetGamificationScorecardsUserOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user o k response a status code equal to that given
func (*GetGamificationScorecardsUserOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user o k response has a 3xx status code
func (*GetGamificationScorecardsUserOK) IsServerError ¶
func (o *GetGamificationScorecardsUserOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user o k response has a 5xx status code
func (*GetGamificationScorecardsUserOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user o k response has a 2xx status code
func (*GetGamificationScorecardsUserOK) String ¶
func (o *GetGamificationScorecardsUserOK) String() string
type GetGamificationScorecardsUserParams ¶
type GetGamificationScorecardsUserParams struct {
/* Expand.
Which fields, if any, to expand.
*/
Expand []string
// UserID.
UserID string
/* Workday.
Target querying workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserParams ¶
func NewGetGamificationScorecardsUserParams() *GetGamificationScorecardsUserParams
NewGetGamificationScorecardsUserParams creates a new GetGamificationScorecardsUserParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserParamsWithContext ¶
func NewGetGamificationScorecardsUserParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserParams
NewGetGamificationScorecardsUserParamsWithContext creates a new GetGamificationScorecardsUserParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserParams
NewGetGamificationScorecardsUserParamsWithHTTPClient creates a new GetGamificationScorecardsUserParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserParamsWithTimeout ¶
func NewGetGamificationScorecardsUserParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserParams
NewGetGamificationScorecardsUserParamsWithTimeout creates a new GetGamificationScorecardsUserParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserParams) SetContext ¶
func (o *GetGamificationScorecardsUserParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserParams) SetExpand ¶
func (o *GetGamificationScorecardsUserParams) SetExpand(expand []string)
SetExpand adds the expand to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) SetUserID ¶
func (o *GetGamificationScorecardsUserParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) SetWorkday ¶
func (o *GetGamificationScorecardsUserParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithContext ¶
func (o *GetGamificationScorecardsUserParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserParams
WithContext adds the context to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserParams) WithDefaults() *GetGamificationScorecardsUserParams
WithDefaults hydrates default values in the get gamification scorecards user params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserParams) WithExpand ¶
func (o *GetGamificationScorecardsUserParams) WithExpand(expand []string) *GetGamificationScorecardsUserParams
WithExpand adds the expand to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserParams
WithTimeout adds the timeout to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithUserID ¶
func (o *GetGamificationScorecardsUserParams) WithUserID(userID string) *GetGamificationScorecardsUserParams
WithUserID adds the userID to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WithWorkday ¶
func (o *GetGamificationScorecardsUserParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUserParams
WithWorkday adds the workday to the get gamification scorecards user params
func (*GetGamificationScorecardsUserParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserPointsAlltimeBadRequest ¶
GetGamificationScorecardsUserPointsAlltimeBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserPointsAlltimeBadRequest ¶
func NewGetGamificationScorecardsUserPointsAlltimeBadRequest() *GetGamificationScorecardsUserPointsAlltimeBadRequest
NewGetGamificationScorecardsUserPointsAlltimeBadRequest creates a GetGamificationScorecardsUserPointsAlltimeBadRequest with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime bad request response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime bad request response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime bad request response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime bad request response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime bad request response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeBadRequest) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeBadRequest) String() string
type GetGamificationScorecardsUserPointsAlltimeForbidden ¶
GetGamificationScorecardsUserPointsAlltimeForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserPointsAlltimeForbidden ¶
func NewGetGamificationScorecardsUserPointsAlltimeForbidden() *GetGamificationScorecardsUserPointsAlltimeForbidden
NewGetGamificationScorecardsUserPointsAlltimeForbidden creates a GetGamificationScorecardsUserPointsAlltimeForbidden with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeForbidden) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeForbidden) String() string
type GetGamificationScorecardsUserPointsAlltimeGatewayTimeout ¶
GetGamificationScorecardsUserPointsAlltimeGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserPointsAlltimeGatewayTimeout ¶
func NewGetGamificationScorecardsUserPointsAlltimeGatewayTimeout() *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout
NewGetGamificationScorecardsUserPointsAlltimeGatewayTimeout creates a GetGamificationScorecardsUserPointsAlltimeGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeGatewayTimeout) String() string
type GetGamificationScorecardsUserPointsAlltimeInternalServerError ¶
type GetGamificationScorecardsUserPointsAlltimeInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsAlltimeInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserPointsAlltimeInternalServerError ¶
func NewGetGamificationScorecardsUserPointsAlltimeInternalServerError() *GetGamificationScorecardsUserPointsAlltimeInternalServerError
NewGetGamificationScorecardsUserPointsAlltimeInternalServerError creates a GetGamificationScorecardsUserPointsAlltimeInternalServerError with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeInternalServerError) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeInternalServerError) String() string
type GetGamificationScorecardsUserPointsAlltimeNotFound ¶
GetGamificationScorecardsUserPointsAlltimeNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserPointsAlltimeNotFound ¶
func NewGetGamificationScorecardsUserPointsAlltimeNotFound() *GetGamificationScorecardsUserPointsAlltimeNotFound
NewGetGamificationScorecardsUserPointsAlltimeNotFound creates a GetGamificationScorecardsUserPointsAlltimeNotFound with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime not found response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime not found response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime not found response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime not found response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime not found response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeNotFound) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeNotFound) String() string
type GetGamificationScorecardsUserPointsAlltimeOK ¶
type GetGamificationScorecardsUserPointsAlltimeOK struct {
Payload *models.AllTimePoints
}
GetGamificationScorecardsUserPointsAlltimeOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserPointsAlltimeOK ¶
func NewGetGamificationScorecardsUserPointsAlltimeOK() *GetGamificationScorecardsUserPointsAlltimeOK
NewGetGamificationScorecardsUserPointsAlltimeOK creates a GetGamificationScorecardsUserPointsAlltimeOK with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeOK) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeOK) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) GetPayload() *models.AllTimePoints
func (*GetGamificationScorecardsUserPointsAlltimeOK) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime o k response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeOK) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime o k response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime o k response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeOK) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime o k response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime o k response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeOK) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeOK) String() string
type GetGamificationScorecardsUserPointsAlltimeParams ¶
type GetGamificationScorecardsUserPointsAlltimeParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserPointsAlltimeParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user points alltime operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserPointsAlltimeParams ¶
func NewGetGamificationScorecardsUserPointsAlltimeParams() *GetGamificationScorecardsUserPointsAlltimeParams
NewGetGamificationScorecardsUserPointsAlltimeParams creates a new GetGamificationScorecardsUserPointsAlltimeParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithContext ¶
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserPointsAlltimeParams
NewGetGamificationScorecardsUserPointsAlltimeParamsWithContext creates a new GetGamificationScorecardsUserPointsAlltimeParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsAlltimeParams
NewGetGamificationScorecardsUserPointsAlltimeParamsWithHTTPClient creates a new GetGamificationScorecardsUserPointsAlltimeParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithTimeout ¶
func NewGetGamificationScorecardsUserPointsAlltimeParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsAlltimeParams
NewGetGamificationScorecardsUserPointsAlltimeParamsWithTimeout creates a new GetGamificationScorecardsUserPointsAlltimeParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetContext ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user points alltime params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) SetUserID ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithContext ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserPointsAlltimeParams
WithContext adds the context to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithDefaults() *GetGamificationScorecardsUserPointsAlltimeParams
WithDefaults hydrates default values in the get gamification scorecards user points alltime params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserPointsAlltimeParams
WithEndWorkday adds the endWorkday to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsAlltimeParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsAlltimeParams
WithTimeout adds the timeout to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WithUserID ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WithUserID(userID string) *GetGamificationScorecardsUserPointsAlltimeParams
WithUserID adds the userID to the get gamification scorecards user points alltime params
func (*GetGamificationScorecardsUserPointsAlltimeParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserPointsAlltimeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserPointsAlltimeReader ¶
type GetGamificationScorecardsUserPointsAlltimeReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserPointsAlltimeReader is a Reader for the GetGamificationScorecardsUserPointsAlltime structure.
func (*GetGamificationScorecardsUserPointsAlltimeReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserPointsAlltimeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge ¶
type GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge() *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge
NewGetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge creates a GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserPointsAlltimeRequestTimeout ¶
GetGamificationScorecardsUserPointsAlltimeRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserPointsAlltimeRequestTimeout ¶
func NewGetGamificationScorecardsUserPointsAlltimeRequestTimeout() *GetGamificationScorecardsUserPointsAlltimeRequestTimeout
NewGetGamificationScorecardsUserPointsAlltimeRequestTimeout creates a GetGamificationScorecardsUserPointsAlltimeRequestTimeout with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeRequestTimeout) String() string
type GetGamificationScorecardsUserPointsAlltimeServiceUnavailable ¶
type GetGamificationScorecardsUserPointsAlltimeServiceUnavailable struct {
}
GetGamificationScorecardsUserPointsAlltimeServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserPointsAlltimeServiceUnavailable ¶
func NewGetGamificationScorecardsUserPointsAlltimeServiceUnavailable() *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable
NewGetGamificationScorecardsUserPointsAlltimeServiceUnavailable creates a GetGamificationScorecardsUserPointsAlltimeServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeServiceUnavailable) String() string
type GetGamificationScorecardsUserPointsAlltimeTooManyRequests ¶
GetGamificationScorecardsUserPointsAlltimeTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserPointsAlltimeTooManyRequests ¶
func NewGetGamificationScorecardsUserPointsAlltimeTooManyRequests() *GetGamificationScorecardsUserPointsAlltimeTooManyRequests
NewGetGamificationScorecardsUserPointsAlltimeTooManyRequests creates a GetGamificationScorecardsUserPointsAlltimeTooManyRequests with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeTooManyRequests) String() string
type GetGamificationScorecardsUserPointsAlltimeUnauthorized ¶
type GetGamificationScorecardsUserPointsAlltimeUnauthorized struct {
}
GetGamificationScorecardsUserPointsAlltimeUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserPointsAlltimeUnauthorized ¶
func NewGetGamificationScorecardsUserPointsAlltimeUnauthorized() *GetGamificationScorecardsUserPointsAlltimeUnauthorized
NewGetGamificationScorecardsUserPointsAlltimeUnauthorized creates a GetGamificationScorecardsUserPointsAlltimeUnauthorized with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnauthorized) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnauthorized) String() string
type GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType ¶
type GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType() *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType
NewGetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType creates a GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points alltime unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points alltime unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points alltime unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points alltime unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points alltime unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserPointsAlltimeUnsupportedMediaType) String() string
type GetGamificationScorecardsUserPointsTrendsBadRequest ¶
GetGamificationScorecardsUserPointsTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserPointsTrendsBadRequest ¶
func NewGetGamificationScorecardsUserPointsTrendsBadRequest() *GetGamificationScorecardsUserPointsTrendsBadRequest
NewGetGamificationScorecardsUserPointsTrendsBadRequest creates a GetGamificationScorecardsUserPointsTrendsBadRequest with default headers values
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) Error() string
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends bad request response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends bad request response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends bad request response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends bad request response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends bad request response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsBadRequest) String() string
type GetGamificationScorecardsUserPointsTrendsForbidden ¶
GetGamificationScorecardsUserPointsTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserPointsTrendsForbidden ¶
func NewGetGamificationScorecardsUserPointsTrendsForbidden() *GetGamificationScorecardsUserPointsTrendsForbidden
NewGetGamificationScorecardsUserPointsTrendsForbidden creates a GetGamificationScorecardsUserPointsTrendsForbidden with default headers values
func (*GetGamificationScorecardsUserPointsTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) Error() string
func (*GetGamificationScorecardsUserPointsTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsForbidden) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsForbidden) String() string
type GetGamificationScorecardsUserPointsTrendsGatewayTimeout ¶
GetGamificationScorecardsUserPointsTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserPointsTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsUserPointsTrendsGatewayTimeout() *GetGamificationScorecardsUserPointsTrendsGatewayTimeout
NewGetGamificationScorecardsUserPointsTrendsGatewayTimeout creates a GetGamificationScorecardsUserPointsTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsGatewayTimeout) String() string
type GetGamificationScorecardsUserPointsTrendsInternalServerError ¶
type GetGamificationScorecardsUserPointsTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserPointsTrendsInternalServerError ¶
func NewGetGamificationScorecardsUserPointsTrendsInternalServerError() *GetGamificationScorecardsUserPointsTrendsInternalServerError
NewGetGamificationScorecardsUserPointsTrendsInternalServerError creates a GetGamificationScorecardsUserPointsTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsInternalServerError) String() string
type GetGamificationScorecardsUserPointsTrendsNotFound ¶
GetGamificationScorecardsUserPointsTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserPointsTrendsNotFound ¶
func NewGetGamificationScorecardsUserPointsTrendsNotFound() *GetGamificationScorecardsUserPointsTrendsNotFound
NewGetGamificationScorecardsUserPointsTrendsNotFound creates a GetGamificationScorecardsUserPointsTrendsNotFound with default headers values
func (*GetGamificationScorecardsUserPointsTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) Error() string
func (*GetGamificationScorecardsUserPointsTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends not found response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends not found response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends not found response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends not found response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends not found response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsNotFound) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsNotFound) String() string
type GetGamificationScorecardsUserPointsTrendsOK ¶
type GetGamificationScorecardsUserPointsTrendsOK struct {
Payload *models.WorkdayPointsTrend
}
GetGamificationScorecardsUserPointsTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserPointsTrendsOK ¶
func NewGetGamificationScorecardsUserPointsTrendsOK() *GetGamificationScorecardsUserPointsTrendsOK
NewGetGamificationScorecardsUserPointsTrendsOK creates a GetGamificationScorecardsUserPointsTrendsOK with default headers values
func (*GetGamificationScorecardsUserPointsTrendsOK) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) Error() string
func (*GetGamificationScorecardsUserPointsTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) GetPayload() *models.WorkdayPointsTrend
func (*GetGamificationScorecardsUserPointsTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends o k response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends o k response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends o k response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends o k response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends o k response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsOK) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsOK) String() string
type GetGamificationScorecardsUserPointsTrendsParams ¶
type GetGamificationScorecardsUserPointsTrendsParams struct {
/* DayOfWeek.
Optional filter to specify which day of weeks to be included in the response
*/
DayOfWeek *string
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserPointsTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user points trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserPointsTrendsParams ¶
func NewGetGamificationScorecardsUserPointsTrendsParams() *GetGamificationScorecardsUserPointsTrendsParams
NewGetGamificationScorecardsUserPointsTrendsParams creates a new GetGamificationScorecardsUserPointsTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserPointsTrendsParamsWithContext ¶
func NewGetGamificationScorecardsUserPointsTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserPointsTrendsParams
NewGetGamificationScorecardsUserPointsTrendsParamsWithContext creates a new GetGamificationScorecardsUserPointsTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserPointsTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserPointsTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsTrendsParams
NewGetGamificationScorecardsUserPointsTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsUserPointsTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserPointsTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsUserPointsTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsTrendsParams
NewGetGamificationScorecardsUserPointsTrendsParamsWithTimeout creates a new GetGamificationScorecardsUserPointsTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserPointsTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetDayOfWeek ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetDayOfWeek(dayOfWeek *string)
SetDayOfWeek adds the dayOfWeek to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user points trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserPointsTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) SetUserID ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserPointsTrendsParams
WithContext adds the context to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithDayOfWeek ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithDayOfWeek(dayOfWeek *string) *GetGamificationScorecardsUserPointsTrendsParams
WithDayOfWeek adds the dayOfWeek to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithDefaults() *GetGamificationScorecardsUserPointsTrendsParams
WithDefaults hydrates default values in the get gamification scorecards user points trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserPointsTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserPointsTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserPointsTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserPointsTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserPointsTrendsParams
WithTimeout adds the timeout to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WithUserID ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WithUserID(userID string) *GetGamificationScorecardsUserPointsTrendsParams
WithUserID adds the userID to the get gamification scorecards user points trends params
func (*GetGamificationScorecardsUserPointsTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserPointsTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserPointsTrendsReader ¶
type GetGamificationScorecardsUserPointsTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserPointsTrendsReader is a Reader for the GetGamificationScorecardsUserPointsTrends structure.
func (*GetGamificationScorecardsUserPointsTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserPointsTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge() *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge
NewGetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge creates a GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserPointsTrendsRequestTimeout ¶
GetGamificationScorecardsUserPointsTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserPointsTrendsRequestTimeout ¶
func NewGetGamificationScorecardsUserPointsTrendsRequestTimeout() *GetGamificationScorecardsUserPointsTrendsRequestTimeout
NewGetGamificationScorecardsUserPointsTrendsRequestTimeout creates a GetGamificationScorecardsUserPointsTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsRequestTimeout) String() string
type GetGamificationScorecardsUserPointsTrendsServiceUnavailable ¶
type GetGamificationScorecardsUserPointsTrendsServiceUnavailable struct {
}
GetGamificationScorecardsUserPointsTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserPointsTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsUserPointsTrendsServiceUnavailable() *GetGamificationScorecardsUserPointsTrendsServiceUnavailable
NewGetGamificationScorecardsUserPointsTrendsServiceUnavailable creates a GetGamificationScorecardsUserPointsTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsServiceUnavailable) String() string
type GetGamificationScorecardsUserPointsTrendsTooManyRequests ¶
GetGamificationScorecardsUserPointsTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserPointsTrendsTooManyRequests ¶
func NewGetGamificationScorecardsUserPointsTrendsTooManyRequests() *GetGamificationScorecardsUserPointsTrendsTooManyRequests
NewGetGamificationScorecardsUserPointsTrendsTooManyRequests creates a GetGamificationScorecardsUserPointsTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsTooManyRequests) String() string
type GetGamificationScorecardsUserPointsTrendsUnauthorized ¶
type GetGamificationScorecardsUserPointsTrendsUnauthorized struct {
}
GetGamificationScorecardsUserPointsTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserPointsTrendsUnauthorized ¶
func NewGetGamificationScorecardsUserPointsTrendsUnauthorized() *GetGamificationScorecardsUserPointsTrendsUnauthorized
NewGetGamificationScorecardsUserPointsTrendsUnauthorized creates a GetGamificationScorecardsUserPointsTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnauthorized) String() string
type GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserPointsTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserPointsTrendsUnsupportedMediaType() *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType
NewGetGamificationScorecardsUserPointsTrendsUnsupportedMediaType creates a GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user points trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user points trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user points trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user points trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user points trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserPointsTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsUserReader ¶
type GetGamificationScorecardsUserReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserReader is a Reader for the GetGamificationScorecardsUser structure.
func (*GetGamificationScorecardsUserReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserRequestEntityTooLarge ¶
GetGamificationScorecardsUserRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserRequestEntityTooLarge() *GetGamificationScorecardsUserRequestEntityTooLarge
NewGetGamificationScorecardsUserRequestEntityTooLarge creates a GetGamificationScorecardsUserRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserRequestTimeout ¶
GetGamificationScorecardsUserRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserRequestTimeout ¶
func NewGetGamificationScorecardsUserRequestTimeout() *GetGamificationScorecardsUserRequestTimeout
NewGetGamificationScorecardsUserRequestTimeout creates a GetGamificationScorecardsUserRequestTimeout with default headers values
func (*GetGamificationScorecardsUserRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserRequestTimeout) Error() string
func (*GetGamificationScorecardsUserRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserRequestTimeout) String() string
type GetGamificationScorecardsUserServiceUnavailable ¶
type GetGamificationScorecardsUserServiceUnavailable struct {
}
GetGamificationScorecardsUserServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserServiceUnavailable ¶
func NewGetGamificationScorecardsUserServiceUnavailable() *GetGamificationScorecardsUserServiceUnavailable
NewGetGamificationScorecardsUserServiceUnavailable creates a GetGamificationScorecardsUserServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserServiceUnavailable) String() string
type GetGamificationScorecardsUserTooManyRequests ¶
GetGamificationScorecardsUserTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserTooManyRequests ¶
func NewGetGamificationScorecardsUserTooManyRequests() *GetGamificationScorecardsUserTooManyRequests
NewGetGamificationScorecardsUserTooManyRequests creates a GetGamificationScorecardsUserTooManyRequests with default headers values
func (*GetGamificationScorecardsUserTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserTooManyRequests) Error() string
func (*GetGamificationScorecardsUserTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserTooManyRequests) String() string
type GetGamificationScorecardsUserUnauthorized ¶
type GetGamificationScorecardsUserUnauthorized struct {
}
GetGamificationScorecardsUserUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserUnauthorized ¶
func NewGetGamificationScorecardsUserUnauthorized() *GetGamificationScorecardsUserUnauthorized
NewGetGamificationScorecardsUserUnauthorized creates a GetGamificationScorecardsUserUnauthorized with default headers values
func (*GetGamificationScorecardsUserUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserUnauthorized) Error() string
func (*GetGamificationScorecardsUserUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserUnauthorized) String ¶
func (o *GetGamificationScorecardsUserUnauthorized) String() string
type GetGamificationScorecardsUserUnsupportedMediaType ¶
GetGamificationScorecardsUserUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserUnsupportedMediaType() *GetGamificationScorecardsUserUnsupportedMediaType
NewGetGamificationScorecardsUserUnsupportedMediaType creates a GetGamificationScorecardsUserUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserUnsupportedMediaType) String() string
type GetGamificationScorecardsUserValuesTrendsBadRequest ¶
GetGamificationScorecardsUserValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUserValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsUserValuesTrendsBadRequest() *GetGamificationScorecardsUserValuesTrendsBadRequest
NewGetGamificationScorecardsUserValuesTrendsBadRequest creates a GetGamificationScorecardsUserValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsBadRequest) String() string
type GetGamificationScorecardsUserValuesTrendsForbidden ¶
GetGamificationScorecardsUserValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUserValuesTrendsForbidden ¶
func NewGetGamificationScorecardsUserValuesTrendsForbidden() *GetGamificationScorecardsUserValuesTrendsForbidden
NewGetGamificationScorecardsUserValuesTrendsForbidden creates a GetGamificationScorecardsUserValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsUserValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsUserValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsForbidden) String() string
type GetGamificationScorecardsUserValuesTrendsGatewayTimeout ¶
GetGamificationScorecardsUserValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUserValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsUserValuesTrendsGatewayTimeout() *GetGamificationScorecardsUserValuesTrendsGatewayTimeout
NewGetGamificationScorecardsUserValuesTrendsGatewayTimeout creates a GetGamificationScorecardsUserValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsUserValuesTrendsInternalServerError ¶
type GetGamificationScorecardsUserValuesTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUserValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsUserValuesTrendsInternalServerError() *GetGamificationScorecardsUserValuesTrendsInternalServerError
NewGetGamificationScorecardsUserValuesTrendsInternalServerError creates a GetGamificationScorecardsUserValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsUserValuesTrendsNotFound ¶
GetGamificationScorecardsUserValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUserValuesTrendsNotFound ¶
func NewGetGamificationScorecardsUserValuesTrendsNotFound() *GetGamificationScorecardsUserValuesTrendsNotFound
NewGetGamificationScorecardsUserValuesTrendsNotFound creates a GetGamificationScorecardsUserValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsUserValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsUserValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends not found response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends not found response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends not found response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends not found response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends not found response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsNotFound) String() string
type GetGamificationScorecardsUserValuesTrendsOK ¶
type GetGamificationScorecardsUserValuesTrendsOK struct {
Payload *models.WorkdayValuesTrend
}
GetGamificationScorecardsUserValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUserValuesTrendsOK ¶
func NewGetGamificationScorecardsUserValuesTrendsOK() *GetGamificationScorecardsUserValuesTrendsOK
NewGetGamificationScorecardsUserValuesTrendsOK creates a GetGamificationScorecardsUserValuesTrendsOK with default headers values
func (*GetGamificationScorecardsUserValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) Error() string
func (*GetGamificationScorecardsUserValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
func (*GetGamificationScorecardsUserValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends o k response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends o k response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends o k response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends o k response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends o k response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsOK) String() string
type GetGamificationScorecardsUserValuesTrendsParams ¶
type GetGamificationScorecardsUserValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
// UserID.
UserID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUserValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards user values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUserValuesTrendsParams ¶
func NewGetGamificationScorecardsUserValuesTrendsParams() *GetGamificationScorecardsUserValuesTrendsParams
NewGetGamificationScorecardsUserValuesTrendsParams creates a new GetGamificationScorecardsUserValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUserValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsUserValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUserValuesTrendsParams
NewGetGamificationScorecardsUserValuesTrendsParamsWithContext creates a new GetGamificationScorecardsUserValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUserValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUserValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUserValuesTrendsParams
NewGetGamificationScorecardsUserValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsUserValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUserValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsUserValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUserValuesTrendsParams
NewGetGamificationScorecardsUserValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsUserValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUserValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards user values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) SetUserID ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) SetUserID(userID string)
SetUserID adds the userId to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUserValuesTrendsParams
WithContext adds the context to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithDefaults() *GetGamificationScorecardsUserValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards user values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUserValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUserValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUserValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUserValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUserValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUserValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WithUserID ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WithUserID(userID string) *GetGamificationScorecardsUserValuesTrendsParams
WithUserID adds the userID to the get gamification scorecards user values trends params
func (*GetGamificationScorecardsUserValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUserValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUserValuesTrendsReader ¶
type GetGamificationScorecardsUserValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUserValuesTrendsReader is a Reader for the GetGamificationScorecardsUserValuesTrends structure.
func (*GetGamificationScorecardsUserValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsUserValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsUserValuesTrendsRequestTimeout ¶
GetGamificationScorecardsUserValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUserValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsUserValuesTrendsRequestTimeout() *GetGamificationScorecardsUserValuesTrendsRequestTimeout
NewGetGamificationScorecardsUserValuesTrendsRequestTimeout creates a GetGamificationScorecardsUserValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsUserValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsUserValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsUserValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUserValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsUserValuesTrendsServiceUnavailable() *GetGamificationScorecardsUserValuesTrendsServiceUnavailable
NewGetGamificationScorecardsUserValuesTrendsServiceUnavailable creates a GetGamificationScorecardsUserValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsUserValuesTrendsTooManyRequests ¶
GetGamificationScorecardsUserValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUserValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsUserValuesTrendsTooManyRequests() *GetGamificationScorecardsUserValuesTrendsTooManyRequests
NewGetGamificationScorecardsUserValuesTrendsTooManyRequests creates a GetGamificationScorecardsUserValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsUserValuesTrendsUnauthorized ¶
type GetGamificationScorecardsUserValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsUserValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUserValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsUserValuesTrendsUnauthorized() *GetGamificationScorecardsUserValuesTrendsUnauthorized
NewGetGamificationScorecardsUserValuesTrendsUnauthorized creates a GetGamificationScorecardsUserValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUserValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsUserValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsUserValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards user values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards user values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards user values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards user values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards user values trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUserValuesTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsUsersPointsAverageBadRequest ¶
GetGamificationScorecardsUsersPointsAverageBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUsersPointsAverageBadRequest ¶
func NewGetGamificationScorecardsUsersPointsAverageBadRequest() *GetGamificationScorecardsUsersPointsAverageBadRequest
NewGetGamificationScorecardsUsersPointsAverageBadRequest creates a GetGamificationScorecardsUsersPointsAverageBadRequest with default headers values
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) Error() string
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average bad request response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average bad request response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average bad request response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average bad request response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average bad request response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageBadRequest) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageBadRequest) String() string
type GetGamificationScorecardsUsersPointsAverageForbidden ¶
GetGamificationScorecardsUsersPointsAverageForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUsersPointsAverageForbidden ¶
func NewGetGamificationScorecardsUsersPointsAverageForbidden() *GetGamificationScorecardsUsersPointsAverageForbidden
NewGetGamificationScorecardsUsersPointsAverageForbidden creates a GetGamificationScorecardsUsersPointsAverageForbidden with default headers values
func (*GetGamificationScorecardsUsersPointsAverageForbidden) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) Error() string
func (*GetGamificationScorecardsUsersPointsAverageForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average forbidden response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageForbidden) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average forbidden response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average forbidden response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average forbidden response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average forbidden response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageForbidden) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageForbidden) String() string
type GetGamificationScorecardsUsersPointsAverageGatewayTimeout ¶
GetGamificationScorecardsUsersPointsAverageGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUsersPointsAverageGatewayTimeout ¶
func NewGetGamificationScorecardsUsersPointsAverageGatewayTimeout() *GetGamificationScorecardsUsersPointsAverageGatewayTimeout
NewGetGamificationScorecardsUsersPointsAverageGatewayTimeout creates a GetGamificationScorecardsUsersPointsAverageGatewayTimeout with default headers values
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) Error() string
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageGatewayTimeout) String() string
type GetGamificationScorecardsUsersPointsAverageInternalServerError ¶
type GetGamificationScorecardsUsersPointsAverageInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersPointsAverageInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUsersPointsAverageInternalServerError ¶
func NewGetGamificationScorecardsUsersPointsAverageInternalServerError() *GetGamificationScorecardsUsersPointsAverageInternalServerError
NewGetGamificationScorecardsUsersPointsAverageInternalServerError creates a GetGamificationScorecardsUsersPointsAverageInternalServerError with default headers values
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) Error() string
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average internal server error response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average internal server error response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average internal server error response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average internal server error response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average internal server error response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageInternalServerError) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageInternalServerError) String() string
type GetGamificationScorecardsUsersPointsAverageNotFound ¶
GetGamificationScorecardsUsersPointsAverageNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUsersPointsAverageNotFound ¶
func NewGetGamificationScorecardsUsersPointsAverageNotFound() *GetGamificationScorecardsUsersPointsAverageNotFound
NewGetGamificationScorecardsUsersPointsAverageNotFound creates a GetGamificationScorecardsUsersPointsAverageNotFound with default headers values
func (*GetGamificationScorecardsUsersPointsAverageNotFound) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) Error() string
func (*GetGamificationScorecardsUsersPointsAverageNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average not found response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageNotFound) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average not found response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average not found response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average not found response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average not found response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageNotFound) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageNotFound) String() string
type GetGamificationScorecardsUsersPointsAverageOK ¶
type GetGamificationScorecardsUsersPointsAverageOK struct {
Payload *models.SingleWorkdayAveragePoints
}
GetGamificationScorecardsUsersPointsAverageOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUsersPointsAverageOK ¶
func NewGetGamificationScorecardsUsersPointsAverageOK() *GetGamificationScorecardsUsersPointsAverageOK
NewGetGamificationScorecardsUsersPointsAverageOK creates a GetGamificationScorecardsUsersPointsAverageOK with default headers values
func (*GetGamificationScorecardsUsersPointsAverageOK) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) Error() string
func (*GetGamificationScorecardsUsersPointsAverageOK) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) GetPayload() *models.SingleWorkdayAveragePoints
func (*GetGamificationScorecardsUsersPointsAverageOK) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average o k response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageOK) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average o k response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageOK) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average o k response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageOK) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average o k response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageOK) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average o k response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageOK) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageOK) String() string
type GetGamificationScorecardsUsersPointsAverageParams ¶
type GetGamificationScorecardsUsersPointsAverageParams struct {
/* FilterID.
ID for the filter type.
*/
FilterID string
/* FilterType.
Filter type for the query request.
*/
FilterType string
/* Workday.
The target workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersPointsAverageParams contains all the parameters to send to the API endpoint
for the get gamification scorecards users points average operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUsersPointsAverageParams ¶
func NewGetGamificationScorecardsUsersPointsAverageParams() *GetGamificationScorecardsUsersPointsAverageParams
NewGetGamificationScorecardsUsersPointsAverageParams creates a new GetGamificationScorecardsUsersPointsAverageParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUsersPointsAverageParamsWithContext ¶
func NewGetGamificationScorecardsUsersPointsAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersPointsAverageParams
NewGetGamificationScorecardsUsersPointsAverageParamsWithContext creates a new GetGamificationScorecardsUsersPointsAverageParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUsersPointsAverageParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUsersPointsAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersPointsAverageParams
NewGetGamificationScorecardsUsersPointsAverageParamsWithHTTPClient creates a new GetGamificationScorecardsUsersPointsAverageParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUsersPointsAverageParamsWithTimeout ¶
func NewGetGamificationScorecardsUsersPointsAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersPointsAverageParams
NewGetGamificationScorecardsUsersPointsAverageParamsWithTimeout creates a new GetGamificationScorecardsUsersPointsAverageParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUsersPointsAverageParams) SetContext ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) SetDefaults ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards users points average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersPointsAverageParams) SetFilterID ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetFilterID(filterID string)
SetFilterID adds the filterId to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) SetFilterType ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) SetTimeout ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) SetWorkday ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithContext ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersPointsAverageParams
WithContext adds the context to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithDefaults ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithDefaults() *GetGamificationScorecardsUsersPointsAverageParams
WithDefaults hydrates default values in the get gamification scorecards users points average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersPointsAverageParams) WithFilterID ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersPointsAverageParams
WithFilterID adds the filterID to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithFilterType ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersPointsAverageParams
WithFilterType adds the filterType to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersPointsAverageParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithTimeout ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersPointsAverageParams
WithTimeout adds the timeout to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WithWorkday ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUsersPointsAverageParams
WithWorkday adds the workday to the get gamification scorecards users points average params
func (*GetGamificationScorecardsUsersPointsAverageParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUsersPointsAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUsersPointsAverageReader ¶
type GetGamificationScorecardsUsersPointsAverageReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersPointsAverageReader is a Reader for the GetGamificationScorecardsUsersPointsAverage structure.
func (*GetGamificationScorecardsUsersPointsAverageReader) ReadResponse ¶
func (o *GetGamificationScorecardsUsersPointsAverageReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge ¶
type GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge() *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge
NewGetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge creates a GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestEntityTooLarge) String() string
type GetGamificationScorecardsUsersPointsAverageRequestTimeout ¶
GetGamificationScorecardsUsersPointsAverageRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUsersPointsAverageRequestTimeout ¶
func NewGetGamificationScorecardsUsersPointsAverageRequestTimeout() *GetGamificationScorecardsUsersPointsAverageRequestTimeout
NewGetGamificationScorecardsUsersPointsAverageRequestTimeout creates a GetGamificationScorecardsUsersPointsAverageRequestTimeout with default headers values
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) Error() string
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average request timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average request timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average request timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average request timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average request timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageRequestTimeout) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageRequestTimeout) String() string
type GetGamificationScorecardsUsersPointsAverageServiceUnavailable ¶
type GetGamificationScorecardsUsersPointsAverageServiceUnavailable struct {
}
GetGamificationScorecardsUsersPointsAverageServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUsersPointsAverageServiceUnavailable ¶
func NewGetGamificationScorecardsUsersPointsAverageServiceUnavailable() *GetGamificationScorecardsUsersPointsAverageServiceUnavailable
NewGetGamificationScorecardsUsersPointsAverageServiceUnavailable creates a GetGamificationScorecardsUsersPointsAverageServiceUnavailable with default headers values
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) Error() string
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageServiceUnavailable) String() string
type GetGamificationScorecardsUsersPointsAverageTooManyRequests ¶
type GetGamificationScorecardsUsersPointsAverageTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersPointsAverageTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUsersPointsAverageTooManyRequests ¶
func NewGetGamificationScorecardsUsersPointsAverageTooManyRequests() *GetGamificationScorecardsUsersPointsAverageTooManyRequests
NewGetGamificationScorecardsUsersPointsAverageTooManyRequests creates a GetGamificationScorecardsUsersPointsAverageTooManyRequests with default headers values
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) Error() string
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average too many requests response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average too many requests response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average too many requests response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average too many requests response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average too many requests response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageTooManyRequests) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageTooManyRequests) String() string
type GetGamificationScorecardsUsersPointsAverageUnauthorized ¶
type GetGamificationScorecardsUsersPointsAverageUnauthorized struct {
}
GetGamificationScorecardsUsersPointsAverageUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUsersPointsAverageUnauthorized ¶
func NewGetGamificationScorecardsUsersPointsAverageUnauthorized() *GetGamificationScorecardsUsersPointsAverageUnauthorized
NewGetGamificationScorecardsUsersPointsAverageUnauthorized creates a GetGamificationScorecardsUsersPointsAverageUnauthorized with default headers values
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) Error() string
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnauthorized) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnauthorized) String() string
type GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType ¶
type GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUsersPointsAverageUnsupportedMediaType ¶
func NewGetGamificationScorecardsUsersPointsAverageUnsupportedMediaType() *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType
NewGetGamificationScorecardsUsersPointsAverageUnsupportedMediaType creates a GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards users points average unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users points average unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users points average unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards users points average unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users points average unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUsersPointsAverageUnsupportedMediaType) String() string
type GetGamificationScorecardsUsersValuesAverageBadRequest ¶
GetGamificationScorecardsUsersValuesAverageBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUsersValuesAverageBadRequest ¶
func NewGetGamificationScorecardsUsersValuesAverageBadRequest() *GetGamificationScorecardsUsersValuesAverageBadRequest
NewGetGamificationScorecardsUsersValuesAverageBadRequest creates a GetGamificationScorecardsUsersValuesAverageBadRequest with default headers values
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) Error() string
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average bad request response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average bad request response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average bad request response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average bad request response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average bad request response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageBadRequest) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageBadRequest) String() string
type GetGamificationScorecardsUsersValuesAverageForbidden ¶
GetGamificationScorecardsUsersValuesAverageForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUsersValuesAverageForbidden ¶
func NewGetGamificationScorecardsUsersValuesAverageForbidden() *GetGamificationScorecardsUsersValuesAverageForbidden
NewGetGamificationScorecardsUsersValuesAverageForbidden creates a GetGamificationScorecardsUsersValuesAverageForbidden with default headers values
func (*GetGamificationScorecardsUsersValuesAverageForbidden) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) Error() string
func (*GetGamificationScorecardsUsersValuesAverageForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average forbidden response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageForbidden) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average forbidden response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average forbidden response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average forbidden response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average forbidden response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageForbidden) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageForbidden) String() string
type GetGamificationScorecardsUsersValuesAverageGatewayTimeout ¶
GetGamificationScorecardsUsersValuesAverageGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUsersValuesAverageGatewayTimeout ¶
func NewGetGamificationScorecardsUsersValuesAverageGatewayTimeout() *GetGamificationScorecardsUsersValuesAverageGatewayTimeout
NewGetGamificationScorecardsUsersValuesAverageGatewayTimeout creates a GetGamificationScorecardsUsersValuesAverageGatewayTimeout with default headers values
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) Error() string
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageGatewayTimeout) String() string
type GetGamificationScorecardsUsersValuesAverageInternalServerError ¶
type GetGamificationScorecardsUsersValuesAverageInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesAverageInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUsersValuesAverageInternalServerError ¶
func NewGetGamificationScorecardsUsersValuesAverageInternalServerError() *GetGamificationScorecardsUsersValuesAverageInternalServerError
NewGetGamificationScorecardsUsersValuesAverageInternalServerError creates a GetGamificationScorecardsUsersValuesAverageInternalServerError with default headers values
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) Error() string
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average internal server error response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average internal server error response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average internal server error response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average internal server error response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average internal server error response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageInternalServerError) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageInternalServerError) String() string
type GetGamificationScorecardsUsersValuesAverageNotFound ¶
GetGamificationScorecardsUsersValuesAverageNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUsersValuesAverageNotFound ¶
func NewGetGamificationScorecardsUsersValuesAverageNotFound() *GetGamificationScorecardsUsersValuesAverageNotFound
NewGetGamificationScorecardsUsersValuesAverageNotFound creates a GetGamificationScorecardsUsersValuesAverageNotFound with default headers values
func (*GetGamificationScorecardsUsersValuesAverageNotFound) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) Error() string
func (*GetGamificationScorecardsUsersValuesAverageNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average not found response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageNotFound) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average not found response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average not found response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average not found response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average not found response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageNotFound) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageNotFound) String() string
type GetGamificationScorecardsUsersValuesAverageOK ¶
type GetGamificationScorecardsUsersValuesAverageOK struct {
Payload *models.SingleWorkdayAverageValues
}
GetGamificationScorecardsUsersValuesAverageOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUsersValuesAverageOK ¶
func NewGetGamificationScorecardsUsersValuesAverageOK() *GetGamificationScorecardsUsersValuesAverageOK
NewGetGamificationScorecardsUsersValuesAverageOK creates a GetGamificationScorecardsUsersValuesAverageOK with default headers values
func (*GetGamificationScorecardsUsersValuesAverageOK) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) Error() string
func (*GetGamificationScorecardsUsersValuesAverageOK) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) GetPayload() *models.SingleWorkdayAverageValues
func (*GetGamificationScorecardsUsersValuesAverageOK) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average o k response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageOK) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average o k response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageOK) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average o k response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageOK) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average o k response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageOK) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average o k response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageOK) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageOK) String() string
type GetGamificationScorecardsUsersValuesAverageParams ¶
type GetGamificationScorecardsUsersValuesAverageParams struct {
/* FilterID.
ID for the filter type. For example, division Id
*/
FilterID string
/* FilterType.
Filter type for the query request.
*/
FilterType string
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
/* Workday.
The target workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersValuesAverageParams contains all the parameters to send to the API endpoint
for the get gamification scorecards users values average operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUsersValuesAverageParams ¶
func NewGetGamificationScorecardsUsersValuesAverageParams() *GetGamificationScorecardsUsersValuesAverageParams
NewGetGamificationScorecardsUsersValuesAverageParams creates a new GetGamificationScorecardsUsersValuesAverageParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUsersValuesAverageParamsWithContext ¶
func NewGetGamificationScorecardsUsersValuesAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesAverageParams
NewGetGamificationScorecardsUsersValuesAverageParamsWithContext creates a new GetGamificationScorecardsUsersValuesAverageParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUsersValuesAverageParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUsersValuesAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesAverageParams
NewGetGamificationScorecardsUsersValuesAverageParamsWithHTTPClient creates a new GetGamificationScorecardsUsersValuesAverageParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUsersValuesAverageParamsWithTimeout ¶
func NewGetGamificationScorecardsUsersValuesAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesAverageParams
NewGetGamificationScorecardsUsersValuesAverageParamsWithTimeout creates a new GetGamificationScorecardsUsersValuesAverageParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUsersValuesAverageParams) SetContext ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetDefaults ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards users values average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersValuesAverageParams) SetFilterID ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetFilterID(filterID string)
SetFilterID adds the filterId to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetFilterType ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetTimeZone ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetTimeout ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) SetWorkday ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithContext ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesAverageParams
WithContext adds the context to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithDefaults ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithDefaults() *GetGamificationScorecardsUsersValuesAverageParams
WithDefaults hydrates default values in the get gamification scorecards users values average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersValuesAverageParams) WithFilterID ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersValuesAverageParams
WithFilterID adds the filterID to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithFilterType ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersValuesAverageParams
WithFilterType adds the filterType to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesAverageParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithTimeZone ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUsersValuesAverageParams
WithTimeZone adds the timeZone to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithTimeout ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesAverageParams
WithTimeout adds the timeout to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WithWorkday ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsUsersValuesAverageParams
WithWorkday adds the workday to the get gamification scorecards users values average params
func (*GetGamificationScorecardsUsersValuesAverageParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUsersValuesAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUsersValuesAverageReader ¶
type GetGamificationScorecardsUsersValuesAverageReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersValuesAverageReader is a Reader for the GetGamificationScorecardsUsersValuesAverage structure.
func (*GetGamificationScorecardsUsersValuesAverageReader) ReadResponse ¶
func (o *GetGamificationScorecardsUsersValuesAverageReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge ¶
type GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge() *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge
NewGetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge creates a GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestEntityTooLarge) String() string
type GetGamificationScorecardsUsersValuesAverageRequestTimeout ¶
GetGamificationScorecardsUsersValuesAverageRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUsersValuesAverageRequestTimeout ¶
func NewGetGamificationScorecardsUsersValuesAverageRequestTimeout() *GetGamificationScorecardsUsersValuesAverageRequestTimeout
NewGetGamificationScorecardsUsersValuesAverageRequestTimeout creates a GetGamificationScorecardsUsersValuesAverageRequestTimeout with default headers values
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) Error() string
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average request timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average request timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average request timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average request timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average request timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageRequestTimeout) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageRequestTimeout) String() string
type GetGamificationScorecardsUsersValuesAverageServiceUnavailable ¶
type GetGamificationScorecardsUsersValuesAverageServiceUnavailable struct {
}
GetGamificationScorecardsUsersValuesAverageServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUsersValuesAverageServiceUnavailable ¶
func NewGetGamificationScorecardsUsersValuesAverageServiceUnavailable() *GetGamificationScorecardsUsersValuesAverageServiceUnavailable
NewGetGamificationScorecardsUsersValuesAverageServiceUnavailable creates a GetGamificationScorecardsUsersValuesAverageServiceUnavailable with default headers values
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) Error() string
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageServiceUnavailable) String() string
type GetGamificationScorecardsUsersValuesAverageTooManyRequests ¶
type GetGamificationScorecardsUsersValuesAverageTooManyRequests struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesAverageTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUsersValuesAverageTooManyRequests ¶
func NewGetGamificationScorecardsUsersValuesAverageTooManyRequests() *GetGamificationScorecardsUsersValuesAverageTooManyRequests
NewGetGamificationScorecardsUsersValuesAverageTooManyRequests creates a GetGamificationScorecardsUsersValuesAverageTooManyRequests with default headers values
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) Error() string
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average too many requests response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average too many requests response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average too many requests response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average too many requests response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average too many requests response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageTooManyRequests) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageTooManyRequests) String() string
type GetGamificationScorecardsUsersValuesAverageUnauthorized ¶
type GetGamificationScorecardsUsersValuesAverageUnauthorized struct {
}
GetGamificationScorecardsUsersValuesAverageUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUsersValuesAverageUnauthorized ¶
func NewGetGamificationScorecardsUsersValuesAverageUnauthorized() *GetGamificationScorecardsUsersValuesAverageUnauthorized
NewGetGamificationScorecardsUsersValuesAverageUnauthorized creates a GetGamificationScorecardsUsersValuesAverageUnauthorized with default headers values
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) Error() string
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnauthorized) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnauthorized) String() string
type GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType ¶
type GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUsersValuesAverageUnsupportedMediaType ¶
func NewGetGamificationScorecardsUsersValuesAverageUnsupportedMediaType() *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType
NewGetGamificationScorecardsUsersValuesAverageUnsupportedMediaType creates a GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values average unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values average unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values average unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values average unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values average unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUsersValuesAverageUnsupportedMediaType) String() string
type GetGamificationScorecardsUsersValuesTrendsBadRequest ¶
GetGamificationScorecardsUsersValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsUsersValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsUsersValuesTrendsBadRequest() *GetGamificationScorecardsUsersValuesTrendsBadRequest
NewGetGamificationScorecardsUsersValuesTrendsBadRequest creates a GetGamificationScorecardsUsersValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsBadRequest) String() string
type GetGamificationScorecardsUsersValuesTrendsForbidden ¶
GetGamificationScorecardsUsersValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsUsersValuesTrendsForbidden ¶
func NewGetGamificationScorecardsUsersValuesTrendsForbidden() *GetGamificationScorecardsUsersValuesTrendsForbidden
NewGetGamificationScorecardsUsersValuesTrendsForbidden creates a GetGamificationScorecardsUsersValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsForbidden) String() string
type GetGamificationScorecardsUsersValuesTrendsGatewayTimeout ¶
GetGamificationScorecardsUsersValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsUsersValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsUsersValuesTrendsGatewayTimeout() *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout
NewGetGamificationScorecardsUsersValuesTrendsGatewayTimeout creates a GetGamificationScorecardsUsersValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsUsersValuesTrendsInternalServerError ¶
type GetGamificationScorecardsUsersValuesTrendsInternalServerError struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsUsersValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsUsersValuesTrendsInternalServerError() *GetGamificationScorecardsUsersValuesTrendsInternalServerError
NewGetGamificationScorecardsUsersValuesTrendsInternalServerError creates a GetGamificationScorecardsUsersValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsUsersValuesTrendsNotFound ¶
GetGamificationScorecardsUsersValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsUsersValuesTrendsNotFound ¶
func NewGetGamificationScorecardsUsersValuesTrendsNotFound() *GetGamificationScorecardsUsersValuesTrendsNotFound
NewGetGamificationScorecardsUsersValuesTrendsNotFound creates a GetGamificationScorecardsUsersValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends not found response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends not found response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends not found response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends not found response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends not found response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsNotFound) String() string
type GetGamificationScorecardsUsersValuesTrendsOK ¶
type GetGamificationScorecardsUsersValuesTrendsOK struct {
Payload *models.WorkdayValuesTrend
}
GetGamificationScorecardsUsersValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsUsersValuesTrendsOK ¶
func NewGetGamificationScorecardsUsersValuesTrendsOK() *GetGamificationScorecardsUsersValuesTrendsOK
NewGetGamificationScorecardsUsersValuesTrendsOK creates a GetGamificationScorecardsUsersValuesTrendsOK with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
func (*GetGamificationScorecardsUsersValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends o k response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends o k response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends o k response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends o k response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends o k response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsOK) String() string
type GetGamificationScorecardsUsersValuesTrendsParams ¶
type GetGamificationScorecardsUsersValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* FilterID.
ID for the filter type.
*/
FilterID string
/* FilterType.
Filter type for the query request.
*/
FilterType string
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards users values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsUsersValuesTrendsParams ¶
func NewGetGamificationScorecardsUsersValuesTrendsParams() *GetGamificationScorecardsUsersValuesTrendsParams
NewGetGamificationScorecardsUsersValuesTrendsParams creates a new GetGamificationScorecardsUsersValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesTrendsParams
NewGetGamificationScorecardsUsersValuesTrendsParamsWithContext creates a new GetGamificationScorecardsUsersValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesTrendsParams
NewGetGamificationScorecardsUsersValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsUsersValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsUsersValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesTrendsParams
NewGetGamificationScorecardsUsersValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsUsersValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards users values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetFilterID ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetFilterID(filterID string)
SetFilterID adds the filterId to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetFilterType ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetFilterType(filterType string)
SetFilterType adds the filterType to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsUsersValuesTrendsParams
WithContext adds the context to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithDefaults() *GetGamificationScorecardsUsersValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards users values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsUsersValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithFilterID ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithFilterID(filterID string) *GetGamificationScorecardsUsersValuesTrendsParams
WithFilterID adds the filterID to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithFilterType ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithFilterType(filterType string) *GetGamificationScorecardsUsersValuesTrendsParams
WithFilterType adds the filterType to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsUsersValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsUsersValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsUsersValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsUsersValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards users values trends params
func (*GetGamificationScorecardsUsersValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsUsersValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsUsersValuesTrendsReader ¶
type GetGamificationScorecardsUsersValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsUsersValuesTrendsReader is a Reader for the GetGamificationScorecardsUsersValuesTrends structure.
func (*GetGamificationScorecardsUsersValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsUsersValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsUsersValuesTrendsRequestTimeout ¶
GetGamificationScorecardsUsersValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsUsersValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsUsersValuesTrendsRequestTimeout() *GetGamificationScorecardsUsersValuesTrendsRequestTimeout
NewGetGamificationScorecardsUsersValuesTrendsRequestTimeout creates a GetGamificationScorecardsUsersValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsUsersValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsUsersValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsUsersValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsUsersValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsUsersValuesTrendsServiceUnavailable() *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable
NewGetGamificationScorecardsUsersValuesTrendsServiceUnavailable creates a GetGamificationScorecardsUsersValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsUsersValuesTrendsTooManyRequests ¶
GetGamificationScorecardsUsersValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsUsersValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsUsersValuesTrendsTooManyRequests() *GetGamificationScorecardsUsersValuesTrendsTooManyRequests
NewGetGamificationScorecardsUsersValuesTrendsTooManyRequests creates a GetGamificationScorecardsUsersValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsUsersValuesTrendsUnauthorized ¶
type GetGamificationScorecardsUsersValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsUsersValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsUsersValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsUsersValuesTrendsUnauthorized() *GetGamificationScorecardsUsersValuesTrendsUnauthorized
NewGetGamificationScorecardsUsersValuesTrendsUnauthorized creates a GetGamificationScorecardsUsersValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType ¶
type GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards users values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards users values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards users values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards users values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards users values trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsUsersValuesTrendsUnsupportedMediaType) String() string
type GetGamificationScorecardsValuesAverageBadRequest ¶
GetGamificationScorecardsValuesAverageBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsValuesAverageBadRequest ¶
func NewGetGamificationScorecardsValuesAverageBadRequest() *GetGamificationScorecardsValuesAverageBadRequest
NewGetGamificationScorecardsValuesAverageBadRequest creates a GetGamificationScorecardsValuesAverageBadRequest with default headers values
func (*GetGamificationScorecardsValuesAverageBadRequest) Error ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) Error() string
func (*GetGamificationScorecardsValuesAverageBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average bad request response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageBadRequest) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average bad request response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average bad request response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average bad request response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average bad request response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageBadRequest) String ¶
func (o *GetGamificationScorecardsValuesAverageBadRequest) String() string
type GetGamificationScorecardsValuesAverageForbidden ¶
GetGamificationScorecardsValuesAverageForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsValuesAverageForbidden ¶
func NewGetGamificationScorecardsValuesAverageForbidden() *GetGamificationScorecardsValuesAverageForbidden
NewGetGamificationScorecardsValuesAverageForbidden creates a GetGamificationScorecardsValuesAverageForbidden with default headers values
func (*GetGamificationScorecardsValuesAverageForbidden) Error ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) Error() string
func (*GetGamificationScorecardsValuesAverageForbidden) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageForbidden) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average forbidden response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageForbidden) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average forbidden response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average forbidden response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageForbidden) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average forbidden response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average forbidden response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageForbidden) String ¶
func (o *GetGamificationScorecardsValuesAverageForbidden) String() string
type GetGamificationScorecardsValuesAverageGatewayTimeout ¶
GetGamificationScorecardsValuesAverageGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsValuesAverageGatewayTimeout ¶
func NewGetGamificationScorecardsValuesAverageGatewayTimeout() *GetGamificationScorecardsValuesAverageGatewayTimeout
NewGetGamificationScorecardsValuesAverageGatewayTimeout creates a GetGamificationScorecardsValuesAverageGatewayTimeout with default headers values
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) Error() string
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageGatewayTimeout) String ¶
func (o *GetGamificationScorecardsValuesAverageGatewayTimeout) String() string
type GetGamificationScorecardsValuesAverageInternalServerError ¶
GetGamificationScorecardsValuesAverageInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsValuesAverageInternalServerError ¶
func NewGetGamificationScorecardsValuesAverageInternalServerError() *GetGamificationScorecardsValuesAverageInternalServerError
NewGetGamificationScorecardsValuesAverageInternalServerError creates a GetGamificationScorecardsValuesAverageInternalServerError with default headers values
func (*GetGamificationScorecardsValuesAverageInternalServerError) Error ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) Error() string
func (*GetGamificationScorecardsValuesAverageInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average internal server error response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average internal server error response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average internal server error response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average internal server error response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average internal server error response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageInternalServerError) String ¶
func (o *GetGamificationScorecardsValuesAverageInternalServerError) String() string
type GetGamificationScorecardsValuesAverageNotFound ¶
GetGamificationScorecardsValuesAverageNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsValuesAverageNotFound ¶
func NewGetGamificationScorecardsValuesAverageNotFound() *GetGamificationScorecardsValuesAverageNotFound
NewGetGamificationScorecardsValuesAverageNotFound creates a GetGamificationScorecardsValuesAverageNotFound with default headers values
func (*GetGamificationScorecardsValuesAverageNotFound) Error ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) Error() string
func (*GetGamificationScorecardsValuesAverageNotFound) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageNotFound) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average not found response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageNotFound) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average not found response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average not found response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageNotFound) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average not found response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average not found response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageNotFound) String ¶
func (o *GetGamificationScorecardsValuesAverageNotFound) String() string
type GetGamificationScorecardsValuesAverageOK ¶
type GetGamificationScorecardsValuesAverageOK struct {
Payload *models.SingleWorkdayAverageValues
}
GetGamificationScorecardsValuesAverageOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsValuesAverageOK ¶
func NewGetGamificationScorecardsValuesAverageOK() *GetGamificationScorecardsValuesAverageOK
NewGetGamificationScorecardsValuesAverageOK creates a GetGamificationScorecardsValuesAverageOK with default headers values
func (*GetGamificationScorecardsValuesAverageOK) Error ¶
func (o *GetGamificationScorecardsValuesAverageOK) Error() string
func (*GetGamificationScorecardsValuesAverageOK) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageOK) GetPayload() *models.SingleWorkdayAverageValues
func (*GetGamificationScorecardsValuesAverageOK) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average o k response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageOK) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average o k response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageOK) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average o k response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageOK) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average o k response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageOK) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average o k response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageOK) String ¶
func (o *GetGamificationScorecardsValuesAverageOK) String() string
type GetGamificationScorecardsValuesAverageParams ¶
type GetGamificationScorecardsValuesAverageParams struct {
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
/* Workday.
The target workday. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
Workday strfmt.Date
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsValuesAverageParams contains all the parameters to send to the API endpoint
for the get gamification scorecards values average operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsValuesAverageParams ¶
func NewGetGamificationScorecardsValuesAverageParams() *GetGamificationScorecardsValuesAverageParams
NewGetGamificationScorecardsValuesAverageParams creates a new GetGamificationScorecardsValuesAverageParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsValuesAverageParamsWithContext ¶
func NewGetGamificationScorecardsValuesAverageParamsWithContext(ctx context.Context) *GetGamificationScorecardsValuesAverageParams
NewGetGamificationScorecardsValuesAverageParamsWithContext creates a new GetGamificationScorecardsValuesAverageParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsValuesAverageParamsWithHTTPClient ¶
func NewGetGamificationScorecardsValuesAverageParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesAverageParams
NewGetGamificationScorecardsValuesAverageParamsWithHTTPClient creates a new GetGamificationScorecardsValuesAverageParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsValuesAverageParamsWithTimeout ¶
func NewGetGamificationScorecardsValuesAverageParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesAverageParams
NewGetGamificationScorecardsValuesAverageParamsWithTimeout creates a new GetGamificationScorecardsValuesAverageParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsValuesAverageParams) SetContext ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) SetDefaults ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards values average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsValuesAverageParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) SetTimeZone ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) SetTimeout ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) SetWorkday ¶
func (o *GetGamificationScorecardsValuesAverageParams) SetWorkday(workday strfmt.Date)
SetWorkday adds the workday to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WithContext ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithContext(ctx context.Context) *GetGamificationScorecardsValuesAverageParams
WithContext adds the context to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WithDefaults ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithDefaults() *GetGamificationScorecardsValuesAverageParams
WithDefaults hydrates default values in the get gamification scorecards values average params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsValuesAverageParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesAverageParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WithTimeZone ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsValuesAverageParams
WithTimeZone adds the timeZone to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WithTimeout ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesAverageParams
WithTimeout adds the timeout to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WithWorkday ¶
func (o *GetGamificationScorecardsValuesAverageParams) WithWorkday(workday strfmt.Date) *GetGamificationScorecardsValuesAverageParams
WithWorkday adds the workday to the get gamification scorecards values average params
func (*GetGamificationScorecardsValuesAverageParams) WriteToRequest ¶
func (o *GetGamificationScorecardsValuesAverageParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsValuesAverageReader ¶
type GetGamificationScorecardsValuesAverageReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsValuesAverageReader is a Reader for the GetGamificationScorecardsValuesAverage structure.
func (*GetGamificationScorecardsValuesAverageReader) ReadResponse ¶
func (o *GetGamificationScorecardsValuesAverageReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsValuesAverageRequestEntityTooLarge ¶
type GetGamificationScorecardsValuesAverageRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsValuesAverageRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsValuesAverageRequestEntityTooLarge ¶
func NewGetGamificationScorecardsValuesAverageRequestEntityTooLarge() *GetGamificationScorecardsValuesAverageRequestEntityTooLarge
NewGetGamificationScorecardsValuesAverageRequestEntityTooLarge creates a GetGamificationScorecardsValuesAverageRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average request entity too large response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average request entity too large response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average request entity too large response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average request entity too large response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average request entity too large response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsValuesAverageRequestEntityTooLarge) String() string
type GetGamificationScorecardsValuesAverageRequestTimeout ¶
GetGamificationScorecardsValuesAverageRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsValuesAverageRequestTimeout ¶
func NewGetGamificationScorecardsValuesAverageRequestTimeout() *GetGamificationScorecardsValuesAverageRequestTimeout
NewGetGamificationScorecardsValuesAverageRequestTimeout creates a GetGamificationScorecardsValuesAverageRequestTimeout with default headers values
func (*GetGamificationScorecardsValuesAverageRequestTimeout) Error ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) Error() string
func (*GetGamificationScorecardsValuesAverageRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average request timeout response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average request timeout response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average request timeout response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average request timeout response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average request timeout response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageRequestTimeout) String ¶
func (o *GetGamificationScorecardsValuesAverageRequestTimeout) String() string
type GetGamificationScorecardsValuesAverageServiceUnavailable ¶
type GetGamificationScorecardsValuesAverageServiceUnavailable struct {
}
GetGamificationScorecardsValuesAverageServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsValuesAverageServiceUnavailable ¶
func NewGetGamificationScorecardsValuesAverageServiceUnavailable() *GetGamificationScorecardsValuesAverageServiceUnavailable
NewGetGamificationScorecardsValuesAverageServiceUnavailable creates a GetGamificationScorecardsValuesAverageServiceUnavailable with default headers values
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) Error() string
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average service unavailable response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average service unavailable response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average service unavailable response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average service unavailable response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average service unavailable response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageServiceUnavailable) String ¶
func (o *GetGamificationScorecardsValuesAverageServiceUnavailable) String() string
type GetGamificationScorecardsValuesAverageTooManyRequests ¶
GetGamificationScorecardsValuesAverageTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsValuesAverageTooManyRequests ¶
func NewGetGamificationScorecardsValuesAverageTooManyRequests() *GetGamificationScorecardsValuesAverageTooManyRequests
NewGetGamificationScorecardsValuesAverageTooManyRequests creates a GetGamificationScorecardsValuesAverageTooManyRequests with default headers values
func (*GetGamificationScorecardsValuesAverageTooManyRequests) Error ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) Error() string
func (*GetGamificationScorecardsValuesAverageTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average too many requests response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average too many requests response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average too many requests response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average too many requests response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average too many requests response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageTooManyRequests) String ¶
func (o *GetGamificationScorecardsValuesAverageTooManyRequests) String() string
type GetGamificationScorecardsValuesAverageUnauthorized ¶
type GetGamificationScorecardsValuesAverageUnauthorized struct {
}
GetGamificationScorecardsValuesAverageUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsValuesAverageUnauthorized ¶
func NewGetGamificationScorecardsValuesAverageUnauthorized() *GetGamificationScorecardsValuesAverageUnauthorized
NewGetGamificationScorecardsValuesAverageUnauthorized creates a GetGamificationScorecardsValuesAverageUnauthorized with default headers values
func (*GetGamificationScorecardsValuesAverageUnauthorized) Error ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) Error() string
func (*GetGamificationScorecardsValuesAverageUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average unauthorized response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average unauthorized response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average unauthorized response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average unauthorized response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average unauthorized response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageUnauthorized) String ¶
func (o *GetGamificationScorecardsValuesAverageUnauthorized) String() string
type GetGamificationScorecardsValuesAverageUnsupportedMediaType ¶
type GetGamificationScorecardsValuesAverageUnsupportedMediaType struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsValuesAverageUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsValuesAverageUnsupportedMediaType ¶
func NewGetGamificationScorecardsValuesAverageUnsupportedMediaType() *GetGamificationScorecardsValuesAverageUnsupportedMediaType
NewGetGamificationScorecardsValuesAverageUnsupportedMediaType creates a GetGamificationScorecardsValuesAverageUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards values average unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values average unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values average unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards values average unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values average unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsValuesAverageUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsValuesAverageUnsupportedMediaType) String() string
type GetGamificationScorecardsValuesTrendsBadRequest ¶
GetGamificationScorecardsValuesTrendsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationScorecardsValuesTrendsBadRequest ¶
func NewGetGamificationScorecardsValuesTrendsBadRequest() *GetGamificationScorecardsValuesTrendsBadRequest
NewGetGamificationScorecardsValuesTrendsBadRequest creates a GetGamificationScorecardsValuesTrendsBadRequest with default headers values
func (*GetGamificationScorecardsValuesTrendsBadRequest) Error ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) Error() string
func (*GetGamificationScorecardsValuesTrendsBadRequest) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsBadRequest) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends bad request response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsBadRequest) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends bad request response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsBadRequest) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends bad request response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsBadRequest) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends bad request response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsBadRequest) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends bad request response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsBadRequest) String ¶
func (o *GetGamificationScorecardsValuesTrendsBadRequest) String() string
type GetGamificationScorecardsValuesTrendsForbidden ¶
GetGamificationScorecardsValuesTrendsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationScorecardsValuesTrendsForbidden ¶
func NewGetGamificationScorecardsValuesTrendsForbidden() *GetGamificationScorecardsValuesTrendsForbidden
NewGetGamificationScorecardsValuesTrendsForbidden creates a GetGamificationScorecardsValuesTrendsForbidden with default headers values
func (*GetGamificationScorecardsValuesTrendsForbidden) Error ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) Error() string
func (*GetGamificationScorecardsValuesTrendsForbidden) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsForbidden) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends forbidden response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsForbidden) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends forbidden response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsForbidden) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends forbidden response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsForbidden) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends forbidden response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsForbidden) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends forbidden response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsForbidden) String ¶
func (o *GetGamificationScorecardsValuesTrendsForbidden) String() string
type GetGamificationScorecardsValuesTrendsGatewayTimeout ¶
GetGamificationScorecardsValuesTrendsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationScorecardsValuesTrendsGatewayTimeout ¶
func NewGetGamificationScorecardsValuesTrendsGatewayTimeout() *GetGamificationScorecardsValuesTrendsGatewayTimeout
NewGetGamificationScorecardsValuesTrendsGatewayTimeout creates a GetGamificationScorecardsValuesTrendsGatewayTimeout with default headers values
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) Error ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) Error() string
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends gateway timeout response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends gateway timeout response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends gateway timeout response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends gateway timeout response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends gateway timeout response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsGatewayTimeout) String ¶
func (o *GetGamificationScorecardsValuesTrendsGatewayTimeout) String() string
type GetGamificationScorecardsValuesTrendsInternalServerError ¶
GetGamificationScorecardsValuesTrendsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationScorecardsValuesTrendsInternalServerError ¶
func NewGetGamificationScorecardsValuesTrendsInternalServerError() *GetGamificationScorecardsValuesTrendsInternalServerError
NewGetGamificationScorecardsValuesTrendsInternalServerError creates a GetGamificationScorecardsValuesTrendsInternalServerError with default headers values
func (*GetGamificationScorecardsValuesTrendsInternalServerError) Error ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) Error() string
func (*GetGamificationScorecardsValuesTrendsInternalServerError) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsInternalServerError) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends internal server error response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsInternalServerError) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends internal server error response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsInternalServerError) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends internal server error response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsInternalServerError) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends internal server error response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsInternalServerError) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends internal server error response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsInternalServerError) String ¶
func (o *GetGamificationScorecardsValuesTrendsInternalServerError) String() string
type GetGamificationScorecardsValuesTrendsNotFound ¶
GetGamificationScorecardsValuesTrendsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationScorecardsValuesTrendsNotFound ¶
func NewGetGamificationScorecardsValuesTrendsNotFound() *GetGamificationScorecardsValuesTrendsNotFound
NewGetGamificationScorecardsValuesTrendsNotFound creates a GetGamificationScorecardsValuesTrendsNotFound with default headers values
func (*GetGamificationScorecardsValuesTrendsNotFound) Error ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) Error() string
func (*GetGamificationScorecardsValuesTrendsNotFound) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsNotFound) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends not found response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsNotFound) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends not found response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsNotFound) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends not found response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsNotFound) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends not found response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsNotFound) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends not found response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsNotFound) String ¶
func (o *GetGamificationScorecardsValuesTrendsNotFound) String() string
type GetGamificationScorecardsValuesTrendsOK ¶
type GetGamificationScorecardsValuesTrendsOK struct {
Payload *models.WorkdayValuesTrend
}
GetGamificationScorecardsValuesTrendsOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationScorecardsValuesTrendsOK ¶
func NewGetGamificationScorecardsValuesTrendsOK() *GetGamificationScorecardsValuesTrendsOK
NewGetGamificationScorecardsValuesTrendsOK creates a GetGamificationScorecardsValuesTrendsOK with default headers values
func (*GetGamificationScorecardsValuesTrendsOK) Error ¶
func (o *GetGamificationScorecardsValuesTrendsOK) Error() string
func (*GetGamificationScorecardsValuesTrendsOK) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsOK) GetPayload() *models.WorkdayValuesTrend
func (*GetGamificationScorecardsValuesTrendsOK) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsOK) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends o k response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsOK) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsOK) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends o k response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsOK) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsOK) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends o k response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsOK) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsOK) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends o k response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsOK) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsOK) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends o k response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsOK) String ¶
func (o *GetGamificationScorecardsValuesTrendsOK) String() string
type GetGamificationScorecardsValuesTrendsParams ¶
type GetGamificationScorecardsValuesTrendsParams struct {
/* EndWorkday.
End workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
EndWorkday strfmt.Date
/* FilterType.
Filter type for the query request. If not set, then the request is for the requesting user.
*/
FilterType *string
/* ReferenceWorkday.
Reference workday for the trend. Used to determine the profile of the user as of this date. If not set, then the user's current profile will be used. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
ReferenceWorkday *strfmt.Date
/* StartWorkday.
Start workday of querying workdays range. Dates are represented as an ISO-8601 string. For example: yyyy-MM-dd
Format: date
*/
StartWorkday strfmt.Date
/* TimeZone.
Timezone for the workday. Defaults to UTC
Default: "UTC"
*/
TimeZone *string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationScorecardsValuesTrendsParams contains all the parameters to send to the API endpoint
for the get gamification scorecards values trends operation. Typically these are written to a http.Request.
func NewGetGamificationScorecardsValuesTrendsParams ¶
func NewGetGamificationScorecardsValuesTrendsParams() *GetGamificationScorecardsValuesTrendsParams
NewGetGamificationScorecardsValuesTrendsParams creates a new GetGamificationScorecardsValuesTrendsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationScorecardsValuesTrendsParamsWithContext ¶
func NewGetGamificationScorecardsValuesTrendsParamsWithContext(ctx context.Context) *GetGamificationScorecardsValuesTrendsParams
NewGetGamificationScorecardsValuesTrendsParamsWithContext creates a new GetGamificationScorecardsValuesTrendsParams object with the ability to set a context for a request.
func NewGetGamificationScorecardsValuesTrendsParamsWithHTTPClient ¶
func NewGetGamificationScorecardsValuesTrendsParamsWithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesTrendsParams
NewGetGamificationScorecardsValuesTrendsParamsWithHTTPClient creates a new GetGamificationScorecardsValuesTrendsParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationScorecardsValuesTrendsParamsWithTimeout ¶
func NewGetGamificationScorecardsValuesTrendsParamsWithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesTrendsParams
NewGetGamificationScorecardsValuesTrendsParamsWithTimeout creates a new GetGamificationScorecardsValuesTrendsParams object with the ability to set a timeout on a request.
func (*GetGamificationScorecardsValuesTrendsParams) SetContext ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetDefaults ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetDefaults()
SetDefaults hydrates default values in the get gamification scorecards values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsValuesTrendsParams) SetEndWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetEndWorkday(endWorkday strfmt.Date)
SetEndWorkday adds the endWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetFilterType ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetFilterType(filterType *string)
SetFilterType adds the filterType to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetHTTPClient ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetReferenceWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetReferenceWorkday(referenceWorkday *strfmt.Date)
SetReferenceWorkday adds the referenceWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetStartWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetStartWorkday(startWorkday strfmt.Date)
SetStartWorkday adds the startWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetTimeZone ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetTimeZone(timeZone *string)
SetTimeZone adds the timeZone to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) SetTimeout ¶
func (o *GetGamificationScorecardsValuesTrendsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithContext ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithContext(ctx context.Context) *GetGamificationScorecardsValuesTrendsParams
WithContext adds the context to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithDefaults ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithDefaults() *GetGamificationScorecardsValuesTrendsParams
WithDefaults hydrates default values in the get gamification scorecards values trends params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationScorecardsValuesTrendsParams) WithEndWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithEndWorkday(endWorkday strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
WithEndWorkday adds the endWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithFilterType ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithFilterType(filterType *string) *GetGamificationScorecardsValuesTrendsParams
WithFilterType adds the filterType to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithHTTPClient ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithHTTPClient(client *http.Client) *GetGamificationScorecardsValuesTrendsParams
WithHTTPClient adds the HTTPClient to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithReferenceWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithReferenceWorkday(referenceWorkday *strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
WithReferenceWorkday adds the referenceWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithStartWorkday ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithStartWorkday(startWorkday strfmt.Date) *GetGamificationScorecardsValuesTrendsParams
WithStartWorkday adds the startWorkday to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithTimeZone ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithTimeZone(timeZone *string) *GetGamificationScorecardsValuesTrendsParams
WithTimeZone adds the timeZone to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WithTimeout ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WithTimeout(timeout time.Duration) *GetGamificationScorecardsValuesTrendsParams
WithTimeout adds the timeout to the get gamification scorecards values trends params
func (*GetGamificationScorecardsValuesTrendsParams) WriteToRequest ¶
func (o *GetGamificationScorecardsValuesTrendsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationScorecardsValuesTrendsReader ¶
type GetGamificationScorecardsValuesTrendsReader struct {
// contains filtered or unexported fields
}
GetGamificationScorecardsValuesTrendsReader is a Reader for the GetGamificationScorecardsValuesTrends structure.
func (*GetGamificationScorecardsValuesTrendsReader) ReadResponse ¶
func (o *GetGamificationScorecardsValuesTrendsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationScorecardsValuesTrendsRequestEntityTooLarge ¶
type GetGamificationScorecardsValuesTrendsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
GetGamificationScorecardsValuesTrendsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationScorecardsValuesTrendsRequestEntityTooLarge ¶
func NewGetGamificationScorecardsValuesTrendsRequestEntityTooLarge() *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge
NewGetGamificationScorecardsValuesTrendsRequestEntityTooLarge creates a GetGamificationScorecardsValuesTrendsRequestEntityTooLarge with default headers values
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) Error ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) Error() string
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends request entity too large response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends request entity too large response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends request entity too large response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends request entity too large response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends request entity too large response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) String ¶
func (o *GetGamificationScorecardsValuesTrendsRequestEntityTooLarge) String() string
type GetGamificationScorecardsValuesTrendsRequestTimeout ¶
GetGamificationScorecardsValuesTrendsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationScorecardsValuesTrendsRequestTimeout ¶
func NewGetGamificationScorecardsValuesTrendsRequestTimeout() *GetGamificationScorecardsValuesTrendsRequestTimeout
NewGetGamificationScorecardsValuesTrendsRequestTimeout creates a GetGamificationScorecardsValuesTrendsRequestTimeout with default headers values
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) Error ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) Error() string
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends request timeout response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends request timeout response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends request timeout response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends request timeout response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends request timeout response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsRequestTimeout) String ¶
func (o *GetGamificationScorecardsValuesTrendsRequestTimeout) String() string
type GetGamificationScorecardsValuesTrendsServiceUnavailable ¶
type GetGamificationScorecardsValuesTrendsServiceUnavailable struct {
}
GetGamificationScorecardsValuesTrendsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationScorecardsValuesTrendsServiceUnavailable ¶
func NewGetGamificationScorecardsValuesTrendsServiceUnavailable() *GetGamificationScorecardsValuesTrendsServiceUnavailable
NewGetGamificationScorecardsValuesTrendsServiceUnavailable creates a GetGamificationScorecardsValuesTrendsServiceUnavailable with default headers values
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) Error ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) Error() string
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends service unavailable response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends service unavailable response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends service unavailable response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends service unavailable response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends service unavailable response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsServiceUnavailable) String ¶
func (o *GetGamificationScorecardsValuesTrendsServiceUnavailable) String() string
type GetGamificationScorecardsValuesTrendsTooManyRequests ¶
GetGamificationScorecardsValuesTrendsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationScorecardsValuesTrendsTooManyRequests ¶
func NewGetGamificationScorecardsValuesTrendsTooManyRequests() *GetGamificationScorecardsValuesTrendsTooManyRequests
NewGetGamificationScorecardsValuesTrendsTooManyRequests creates a GetGamificationScorecardsValuesTrendsTooManyRequests with default headers values
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) Error ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) Error() string
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends too many requests response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends too many requests response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends too many requests response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends too many requests response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends too many requests response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsTooManyRequests) String ¶
func (o *GetGamificationScorecardsValuesTrendsTooManyRequests) String() string
type GetGamificationScorecardsValuesTrendsUnauthorized ¶
type GetGamificationScorecardsValuesTrendsUnauthorized struct {
}
GetGamificationScorecardsValuesTrendsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationScorecardsValuesTrendsUnauthorized ¶
func NewGetGamificationScorecardsValuesTrendsUnauthorized() *GetGamificationScorecardsValuesTrendsUnauthorized
NewGetGamificationScorecardsValuesTrendsUnauthorized creates a GetGamificationScorecardsValuesTrendsUnauthorized with default headers values
func (*GetGamificationScorecardsValuesTrendsUnauthorized) Error ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) Error() string
func (*GetGamificationScorecardsValuesTrendsUnauthorized) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsUnauthorized) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends unauthorized response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsUnauthorized) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends unauthorized response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsUnauthorized) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends unauthorized response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsUnauthorized) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends unauthorized response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsUnauthorized) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends unauthorized response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsUnauthorized) String ¶
func (o *GetGamificationScorecardsValuesTrendsUnauthorized) String() string
type GetGamificationScorecardsValuesTrendsUnsupportedMediaType ¶
GetGamificationScorecardsValuesTrendsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationScorecardsValuesTrendsUnsupportedMediaType ¶
func NewGetGamificationScorecardsValuesTrendsUnsupportedMediaType() *GetGamificationScorecardsValuesTrendsUnsupportedMediaType
NewGetGamificationScorecardsValuesTrendsUnsupportedMediaType creates a GetGamificationScorecardsValuesTrendsUnsupportedMediaType with default headers values
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) Error ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) Error() string
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification scorecards values trends unsupported media type response has a 4xx status code
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsCode ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification scorecards values trends unsupported media type response a status code equal to that given
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification scorecards values trends unsupported media type response has a 3xx status code
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification scorecards values trends unsupported media type response has a 5xx status code
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification scorecards values trends unsupported media type response has a 2xx status code
func (*GetGamificationScorecardsValuesTrendsUnsupportedMediaType) String ¶
func (o *GetGamificationScorecardsValuesTrendsUnsupportedMediaType) String() string
type GetGamificationStatusBadRequest ¶
GetGamificationStatusBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationStatusBadRequest ¶
func NewGetGamificationStatusBadRequest() *GetGamificationStatusBadRequest
NewGetGamificationStatusBadRequest creates a GetGamificationStatusBadRequest with default headers values
func (*GetGamificationStatusBadRequest) Error ¶
func (o *GetGamificationStatusBadRequest) Error() string
func (*GetGamificationStatusBadRequest) GetPayload ¶
func (o *GetGamificationStatusBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationStatusBadRequest) IsClientError ¶
func (o *GetGamificationStatusBadRequest) IsClientError() bool
IsClientError returns true when this get gamification status bad request response has a 4xx status code
func (*GetGamificationStatusBadRequest) IsCode ¶
func (o *GetGamificationStatusBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification status bad request response a status code equal to that given
func (*GetGamificationStatusBadRequest) IsRedirect ¶
func (o *GetGamificationStatusBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification status bad request response has a 3xx status code
func (*GetGamificationStatusBadRequest) IsServerError ¶
func (o *GetGamificationStatusBadRequest) IsServerError() bool
IsServerError returns true when this get gamification status bad request response has a 5xx status code
func (*GetGamificationStatusBadRequest) IsSuccess ¶
func (o *GetGamificationStatusBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification status bad request response has a 2xx status code
func (*GetGamificationStatusBadRequest) String ¶
func (o *GetGamificationStatusBadRequest) String() string
type GetGamificationStatusForbidden ¶
GetGamificationStatusForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationStatusForbidden ¶
func NewGetGamificationStatusForbidden() *GetGamificationStatusForbidden
NewGetGamificationStatusForbidden creates a GetGamificationStatusForbidden with default headers values
func (*GetGamificationStatusForbidden) Error ¶
func (o *GetGamificationStatusForbidden) Error() string
func (*GetGamificationStatusForbidden) GetPayload ¶
func (o *GetGamificationStatusForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationStatusForbidden) IsClientError ¶
func (o *GetGamificationStatusForbidden) IsClientError() bool
IsClientError returns true when this get gamification status forbidden response has a 4xx status code
func (*GetGamificationStatusForbidden) IsCode ¶
func (o *GetGamificationStatusForbidden) IsCode(code int) bool
IsCode returns true when this get gamification status forbidden response a status code equal to that given
func (*GetGamificationStatusForbidden) IsRedirect ¶
func (o *GetGamificationStatusForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification status forbidden response has a 3xx status code
func (*GetGamificationStatusForbidden) IsServerError ¶
func (o *GetGamificationStatusForbidden) IsServerError() bool
IsServerError returns true when this get gamification status forbidden response has a 5xx status code
func (*GetGamificationStatusForbidden) IsSuccess ¶
func (o *GetGamificationStatusForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification status forbidden response has a 2xx status code
func (*GetGamificationStatusForbidden) String ¶
func (o *GetGamificationStatusForbidden) String() string
type GetGamificationStatusGatewayTimeout ¶
GetGamificationStatusGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationStatusGatewayTimeout ¶
func NewGetGamificationStatusGatewayTimeout() *GetGamificationStatusGatewayTimeout
NewGetGamificationStatusGatewayTimeout creates a GetGamificationStatusGatewayTimeout with default headers values
func (*GetGamificationStatusGatewayTimeout) Error ¶
func (o *GetGamificationStatusGatewayTimeout) Error() string
func (*GetGamificationStatusGatewayTimeout) GetPayload ¶
func (o *GetGamificationStatusGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationStatusGatewayTimeout) IsClientError ¶
func (o *GetGamificationStatusGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification status gateway timeout response has a 4xx status code
func (*GetGamificationStatusGatewayTimeout) IsCode ¶
func (o *GetGamificationStatusGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification status gateway timeout response a status code equal to that given
func (*GetGamificationStatusGatewayTimeout) IsRedirect ¶
func (o *GetGamificationStatusGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification status gateway timeout response has a 3xx status code
func (*GetGamificationStatusGatewayTimeout) IsServerError ¶
func (o *GetGamificationStatusGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification status gateway timeout response has a 5xx status code
func (*GetGamificationStatusGatewayTimeout) IsSuccess ¶
func (o *GetGamificationStatusGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification status gateway timeout response has a 2xx status code
func (*GetGamificationStatusGatewayTimeout) String ¶
func (o *GetGamificationStatusGatewayTimeout) String() string
type GetGamificationStatusInternalServerError ¶
GetGamificationStatusInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationStatusInternalServerError ¶
func NewGetGamificationStatusInternalServerError() *GetGamificationStatusInternalServerError
NewGetGamificationStatusInternalServerError creates a GetGamificationStatusInternalServerError with default headers values
func (*GetGamificationStatusInternalServerError) Error ¶
func (o *GetGamificationStatusInternalServerError) Error() string
func (*GetGamificationStatusInternalServerError) GetPayload ¶
func (o *GetGamificationStatusInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationStatusInternalServerError) IsClientError ¶
func (o *GetGamificationStatusInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification status internal server error response has a 4xx status code
func (*GetGamificationStatusInternalServerError) IsCode ¶
func (o *GetGamificationStatusInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification status internal server error response a status code equal to that given
func (*GetGamificationStatusInternalServerError) IsRedirect ¶
func (o *GetGamificationStatusInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification status internal server error response has a 3xx status code
func (*GetGamificationStatusInternalServerError) IsServerError ¶
func (o *GetGamificationStatusInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification status internal server error response has a 5xx status code
func (*GetGamificationStatusInternalServerError) IsSuccess ¶
func (o *GetGamificationStatusInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification status internal server error response has a 2xx status code
func (*GetGamificationStatusInternalServerError) String ¶
func (o *GetGamificationStatusInternalServerError) String() string
type GetGamificationStatusNotFound ¶
GetGamificationStatusNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationStatusNotFound ¶
func NewGetGamificationStatusNotFound() *GetGamificationStatusNotFound
NewGetGamificationStatusNotFound creates a GetGamificationStatusNotFound with default headers values
func (*GetGamificationStatusNotFound) Error ¶
func (o *GetGamificationStatusNotFound) Error() string
func (*GetGamificationStatusNotFound) GetPayload ¶
func (o *GetGamificationStatusNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationStatusNotFound) IsClientError ¶
func (o *GetGamificationStatusNotFound) IsClientError() bool
IsClientError returns true when this get gamification status not found response has a 4xx status code
func (*GetGamificationStatusNotFound) IsCode ¶
func (o *GetGamificationStatusNotFound) IsCode(code int) bool
IsCode returns true when this get gamification status not found response a status code equal to that given
func (*GetGamificationStatusNotFound) IsRedirect ¶
func (o *GetGamificationStatusNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification status not found response has a 3xx status code
func (*GetGamificationStatusNotFound) IsServerError ¶
func (o *GetGamificationStatusNotFound) IsServerError() bool
IsServerError returns true when this get gamification status not found response has a 5xx status code
func (*GetGamificationStatusNotFound) IsSuccess ¶
func (o *GetGamificationStatusNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification status not found response has a 2xx status code
func (*GetGamificationStatusNotFound) String ¶
func (o *GetGamificationStatusNotFound) String() string
type GetGamificationStatusOK ¶
type GetGamificationStatusOK struct {
Payload *models.GamificationStatus
}
GetGamificationStatusOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationStatusOK ¶
func NewGetGamificationStatusOK() *GetGamificationStatusOK
NewGetGamificationStatusOK creates a GetGamificationStatusOK with default headers values
func (*GetGamificationStatusOK) Error ¶
func (o *GetGamificationStatusOK) Error() string
func (*GetGamificationStatusOK) GetPayload ¶
func (o *GetGamificationStatusOK) GetPayload() *models.GamificationStatus
func (*GetGamificationStatusOK) IsClientError ¶
func (o *GetGamificationStatusOK) IsClientError() bool
IsClientError returns true when this get gamification status o k response has a 4xx status code
func (*GetGamificationStatusOK) IsCode ¶
func (o *GetGamificationStatusOK) IsCode(code int) bool
IsCode returns true when this get gamification status o k response a status code equal to that given
func (*GetGamificationStatusOK) IsRedirect ¶
func (o *GetGamificationStatusOK) IsRedirect() bool
IsRedirect returns true when this get gamification status o k response has a 3xx status code
func (*GetGamificationStatusOK) IsServerError ¶
func (o *GetGamificationStatusOK) IsServerError() bool
IsServerError returns true when this get gamification status o k response has a 5xx status code
func (*GetGamificationStatusOK) IsSuccess ¶
func (o *GetGamificationStatusOK) IsSuccess() bool
IsSuccess returns true when this get gamification status o k response has a 2xx status code
func (*GetGamificationStatusOK) String ¶
func (o *GetGamificationStatusOK) String() string
type GetGamificationStatusParams ¶
type GetGamificationStatusParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationStatusParams contains all the parameters to send to the API endpoint
for the get gamification status operation. Typically these are written to a http.Request.
func NewGetGamificationStatusParams ¶
func NewGetGamificationStatusParams() *GetGamificationStatusParams
NewGetGamificationStatusParams creates a new GetGamificationStatusParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationStatusParamsWithContext ¶
func NewGetGamificationStatusParamsWithContext(ctx context.Context) *GetGamificationStatusParams
NewGetGamificationStatusParamsWithContext creates a new GetGamificationStatusParams object with the ability to set a context for a request.
func NewGetGamificationStatusParamsWithHTTPClient ¶
func NewGetGamificationStatusParamsWithHTTPClient(client *http.Client) *GetGamificationStatusParams
NewGetGamificationStatusParamsWithHTTPClient creates a new GetGamificationStatusParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationStatusParamsWithTimeout ¶
func NewGetGamificationStatusParamsWithTimeout(timeout time.Duration) *GetGamificationStatusParams
NewGetGamificationStatusParamsWithTimeout creates a new GetGamificationStatusParams object with the ability to set a timeout on a request.
func (*GetGamificationStatusParams) SetContext ¶
func (o *GetGamificationStatusParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification status params
func (*GetGamificationStatusParams) SetDefaults ¶
func (o *GetGamificationStatusParams) SetDefaults()
SetDefaults hydrates default values in the get gamification status params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationStatusParams) SetHTTPClient ¶
func (o *GetGamificationStatusParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification status params
func (*GetGamificationStatusParams) SetTimeout ¶
func (o *GetGamificationStatusParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification status params
func (*GetGamificationStatusParams) WithContext ¶
func (o *GetGamificationStatusParams) WithContext(ctx context.Context) *GetGamificationStatusParams
WithContext adds the context to the get gamification status params
func (*GetGamificationStatusParams) WithDefaults ¶
func (o *GetGamificationStatusParams) WithDefaults() *GetGamificationStatusParams
WithDefaults hydrates default values in the get gamification status params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationStatusParams) WithHTTPClient ¶
func (o *GetGamificationStatusParams) WithHTTPClient(client *http.Client) *GetGamificationStatusParams
WithHTTPClient adds the HTTPClient to the get gamification status params
func (*GetGamificationStatusParams) WithTimeout ¶
func (o *GetGamificationStatusParams) WithTimeout(timeout time.Duration) *GetGamificationStatusParams
WithTimeout adds the timeout to the get gamification status params
func (*GetGamificationStatusParams) WriteToRequest ¶
func (o *GetGamificationStatusParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationStatusReader ¶
type GetGamificationStatusReader struct {
// contains filtered or unexported fields
}
GetGamificationStatusReader is a Reader for the GetGamificationStatus structure.
func (*GetGamificationStatusReader) ReadResponse ¶
func (o *GetGamificationStatusReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationStatusRequestEntityTooLarge ¶
GetGamificationStatusRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationStatusRequestEntityTooLarge ¶
func NewGetGamificationStatusRequestEntityTooLarge() *GetGamificationStatusRequestEntityTooLarge
NewGetGamificationStatusRequestEntityTooLarge creates a GetGamificationStatusRequestEntityTooLarge with default headers values
func (*GetGamificationStatusRequestEntityTooLarge) Error ¶
func (o *GetGamificationStatusRequestEntityTooLarge) Error() string
func (*GetGamificationStatusRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationStatusRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationStatusRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationStatusRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification status request entity too large response has a 4xx status code
func (*GetGamificationStatusRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationStatusRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification status request entity too large response a status code equal to that given
func (*GetGamificationStatusRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationStatusRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification status request entity too large response has a 3xx status code
func (*GetGamificationStatusRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationStatusRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification status request entity too large response has a 5xx status code
func (*GetGamificationStatusRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationStatusRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification status request entity too large response has a 2xx status code
func (*GetGamificationStatusRequestEntityTooLarge) String ¶
func (o *GetGamificationStatusRequestEntityTooLarge) String() string
type GetGamificationStatusRequestTimeout ¶
GetGamificationStatusRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationStatusRequestTimeout ¶
func NewGetGamificationStatusRequestTimeout() *GetGamificationStatusRequestTimeout
NewGetGamificationStatusRequestTimeout creates a GetGamificationStatusRequestTimeout with default headers values
func (*GetGamificationStatusRequestTimeout) Error ¶
func (o *GetGamificationStatusRequestTimeout) Error() string
func (*GetGamificationStatusRequestTimeout) GetPayload ¶
func (o *GetGamificationStatusRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationStatusRequestTimeout) IsClientError ¶
func (o *GetGamificationStatusRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification status request timeout response has a 4xx status code
func (*GetGamificationStatusRequestTimeout) IsCode ¶
func (o *GetGamificationStatusRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification status request timeout response a status code equal to that given
func (*GetGamificationStatusRequestTimeout) IsRedirect ¶
func (o *GetGamificationStatusRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification status request timeout response has a 3xx status code
func (*GetGamificationStatusRequestTimeout) IsServerError ¶
func (o *GetGamificationStatusRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification status request timeout response has a 5xx status code
func (*GetGamificationStatusRequestTimeout) IsSuccess ¶
func (o *GetGamificationStatusRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification status request timeout response has a 2xx status code
func (*GetGamificationStatusRequestTimeout) String ¶
func (o *GetGamificationStatusRequestTimeout) String() string
type GetGamificationStatusServiceUnavailable ¶
type GetGamificationStatusServiceUnavailable struct {
}
GetGamificationStatusServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationStatusServiceUnavailable ¶
func NewGetGamificationStatusServiceUnavailable() *GetGamificationStatusServiceUnavailable
NewGetGamificationStatusServiceUnavailable creates a GetGamificationStatusServiceUnavailable with default headers values
func (*GetGamificationStatusServiceUnavailable) Error ¶
func (o *GetGamificationStatusServiceUnavailable) Error() string
func (*GetGamificationStatusServiceUnavailable) GetPayload ¶
func (o *GetGamificationStatusServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationStatusServiceUnavailable) IsClientError ¶
func (o *GetGamificationStatusServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification status service unavailable response has a 4xx status code
func (*GetGamificationStatusServiceUnavailable) IsCode ¶
func (o *GetGamificationStatusServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification status service unavailable response a status code equal to that given
func (*GetGamificationStatusServiceUnavailable) IsRedirect ¶
func (o *GetGamificationStatusServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification status service unavailable response has a 3xx status code
func (*GetGamificationStatusServiceUnavailable) IsServerError ¶
func (o *GetGamificationStatusServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification status service unavailable response has a 5xx status code
func (*GetGamificationStatusServiceUnavailable) IsSuccess ¶
func (o *GetGamificationStatusServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification status service unavailable response has a 2xx status code
func (*GetGamificationStatusServiceUnavailable) String ¶
func (o *GetGamificationStatusServiceUnavailable) String() string
type GetGamificationStatusTooManyRequests ¶
GetGamificationStatusTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationStatusTooManyRequests ¶
func NewGetGamificationStatusTooManyRequests() *GetGamificationStatusTooManyRequests
NewGetGamificationStatusTooManyRequests creates a GetGamificationStatusTooManyRequests with default headers values
func (*GetGamificationStatusTooManyRequests) Error ¶
func (o *GetGamificationStatusTooManyRequests) Error() string
func (*GetGamificationStatusTooManyRequests) GetPayload ¶
func (o *GetGamificationStatusTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationStatusTooManyRequests) IsClientError ¶
func (o *GetGamificationStatusTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification status too many requests response has a 4xx status code
func (*GetGamificationStatusTooManyRequests) IsCode ¶
func (o *GetGamificationStatusTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification status too many requests response a status code equal to that given
func (*GetGamificationStatusTooManyRequests) IsRedirect ¶
func (o *GetGamificationStatusTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification status too many requests response has a 3xx status code
func (*GetGamificationStatusTooManyRequests) IsServerError ¶
func (o *GetGamificationStatusTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification status too many requests response has a 5xx status code
func (*GetGamificationStatusTooManyRequests) IsSuccess ¶
func (o *GetGamificationStatusTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification status too many requests response has a 2xx status code
func (*GetGamificationStatusTooManyRequests) String ¶
func (o *GetGamificationStatusTooManyRequests) String() string
type GetGamificationStatusUnauthorized ¶
type GetGamificationStatusUnauthorized struct {
}
GetGamificationStatusUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationStatusUnauthorized ¶
func NewGetGamificationStatusUnauthorized() *GetGamificationStatusUnauthorized
NewGetGamificationStatusUnauthorized creates a GetGamificationStatusUnauthorized with default headers values
func (*GetGamificationStatusUnauthorized) Error ¶
func (o *GetGamificationStatusUnauthorized) Error() string
func (*GetGamificationStatusUnauthorized) GetPayload ¶
func (o *GetGamificationStatusUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationStatusUnauthorized) IsClientError ¶
func (o *GetGamificationStatusUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification status unauthorized response has a 4xx status code
func (*GetGamificationStatusUnauthorized) IsCode ¶
func (o *GetGamificationStatusUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification status unauthorized response a status code equal to that given
func (*GetGamificationStatusUnauthorized) IsRedirect ¶
func (o *GetGamificationStatusUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification status unauthorized response has a 3xx status code
func (*GetGamificationStatusUnauthorized) IsServerError ¶
func (o *GetGamificationStatusUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification status unauthorized response has a 5xx status code
func (*GetGamificationStatusUnauthorized) IsSuccess ¶
func (o *GetGamificationStatusUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification status unauthorized response has a 2xx status code
func (*GetGamificationStatusUnauthorized) String ¶
func (o *GetGamificationStatusUnauthorized) String() string
type GetGamificationStatusUnsupportedMediaType ¶
GetGamificationStatusUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationStatusUnsupportedMediaType ¶
func NewGetGamificationStatusUnsupportedMediaType() *GetGamificationStatusUnsupportedMediaType
NewGetGamificationStatusUnsupportedMediaType creates a GetGamificationStatusUnsupportedMediaType with default headers values
func (*GetGamificationStatusUnsupportedMediaType) Error ¶
func (o *GetGamificationStatusUnsupportedMediaType) Error() string
func (*GetGamificationStatusUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationStatusUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationStatusUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationStatusUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification status unsupported media type response has a 4xx status code
func (*GetGamificationStatusUnsupportedMediaType) IsCode ¶
func (o *GetGamificationStatusUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification status unsupported media type response a status code equal to that given
func (*GetGamificationStatusUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationStatusUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification status unsupported media type response has a 3xx status code
func (*GetGamificationStatusUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationStatusUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification status unsupported media type response has a 5xx status code
func (*GetGamificationStatusUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationStatusUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification status unsupported media type response has a 2xx status code
func (*GetGamificationStatusUnsupportedMediaType) String ¶
func (o *GetGamificationStatusUnsupportedMediaType) String() string
type GetGamificationTemplateBadRequest ¶
GetGamificationTemplateBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationTemplateBadRequest ¶
func NewGetGamificationTemplateBadRequest() *GetGamificationTemplateBadRequest
NewGetGamificationTemplateBadRequest creates a GetGamificationTemplateBadRequest with default headers values
func (*GetGamificationTemplateBadRequest) Error ¶
func (o *GetGamificationTemplateBadRequest) Error() string
func (*GetGamificationTemplateBadRequest) GetPayload ¶
func (o *GetGamificationTemplateBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateBadRequest) IsClientError ¶
func (o *GetGamificationTemplateBadRequest) IsClientError() bool
IsClientError returns true when this get gamification template bad request response has a 4xx status code
func (*GetGamificationTemplateBadRequest) IsCode ¶
func (o *GetGamificationTemplateBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification template bad request response a status code equal to that given
func (*GetGamificationTemplateBadRequest) IsRedirect ¶
func (o *GetGamificationTemplateBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification template bad request response has a 3xx status code
func (*GetGamificationTemplateBadRequest) IsServerError ¶
func (o *GetGamificationTemplateBadRequest) IsServerError() bool
IsServerError returns true when this get gamification template bad request response has a 5xx status code
func (*GetGamificationTemplateBadRequest) IsSuccess ¶
func (o *GetGamificationTemplateBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification template bad request response has a 2xx status code
func (*GetGamificationTemplateBadRequest) String ¶
func (o *GetGamificationTemplateBadRequest) String() string
type GetGamificationTemplateForbidden ¶
GetGamificationTemplateForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationTemplateForbidden ¶
func NewGetGamificationTemplateForbidden() *GetGamificationTemplateForbidden
NewGetGamificationTemplateForbidden creates a GetGamificationTemplateForbidden with default headers values
func (*GetGamificationTemplateForbidden) Error ¶
func (o *GetGamificationTemplateForbidden) Error() string
func (*GetGamificationTemplateForbidden) GetPayload ¶
func (o *GetGamificationTemplateForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateForbidden) IsClientError ¶
func (o *GetGamificationTemplateForbidden) IsClientError() bool
IsClientError returns true when this get gamification template forbidden response has a 4xx status code
func (*GetGamificationTemplateForbidden) IsCode ¶
func (o *GetGamificationTemplateForbidden) IsCode(code int) bool
IsCode returns true when this get gamification template forbidden response a status code equal to that given
func (*GetGamificationTemplateForbidden) IsRedirect ¶
func (o *GetGamificationTemplateForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification template forbidden response has a 3xx status code
func (*GetGamificationTemplateForbidden) IsServerError ¶
func (o *GetGamificationTemplateForbidden) IsServerError() bool
IsServerError returns true when this get gamification template forbidden response has a 5xx status code
func (*GetGamificationTemplateForbidden) IsSuccess ¶
func (o *GetGamificationTemplateForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification template forbidden response has a 2xx status code
func (*GetGamificationTemplateForbidden) String ¶
func (o *GetGamificationTemplateForbidden) String() string
type GetGamificationTemplateGatewayTimeout ¶
GetGamificationTemplateGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationTemplateGatewayTimeout ¶
func NewGetGamificationTemplateGatewayTimeout() *GetGamificationTemplateGatewayTimeout
NewGetGamificationTemplateGatewayTimeout creates a GetGamificationTemplateGatewayTimeout with default headers values
func (*GetGamificationTemplateGatewayTimeout) Error ¶
func (o *GetGamificationTemplateGatewayTimeout) Error() string
func (*GetGamificationTemplateGatewayTimeout) GetPayload ¶
func (o *GetGamificationTemplateGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateGatewayTimeout) IsClientError ¶
func (o *GetGamificationTemplateGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification template gateway timeout response has a 4xx status code
func (*GetGamificationTemplateGatewayTimeout) IsCode ¶
func (o *GetGamificationTemplateGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification template gateway timeout response a status code equal to that given
func (*GetGamificationTemplateGatewayTimeout) IsRedirect ¶
func (o *GetGamificationTemplateGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification template gateway timeout response has a 3xx status code
func (*GetGamificationTemplateGatewayTimeout) IsServerError ¶
func (o *GetGamificationTemplateGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification template gateway timeout response has a 5xx status code
func (*GetGamificationTemplateGatewayTimeout) IsSuccess ¶
func (o *GetGamificationTemplateGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification template gateway timeout response has a 2xx status code
func (*GetGamificationTemplateGatewayTimeout) String ¶
func (o *GetGamificationTemplateGatewayTimeout) String() string
type GetGamificationTemplateInternalServerError ¶
GetGamificationTemplateInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationTemplateInternalServerError ¶
func NewGetGamificationTemplateInternalServerError() *GetGamificationTemplateInternalServerError
NewGetGamificationTemplateInternalServerError creates a GetGamificationTemplateInternalServerError with default headers values
func (*GetGamificationTemplateInternalServerError) Error ¶
func (o *GetGamificationTemplateInternalServerError) Error() string
func (*GetGamificationTemplateInternalServerError) GetPayload ¶
func (o *GetGamificationTemplateInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateInternalServerError) IsClientError ¶
func (o *GetGamificationTemplateInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification template internal server error response has a 4xx status code
func (*GetGamificationTemplateInternalServerError) IsCode ¶
func (o *GetGamificationTemplateInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification template internal server error response a status code equal to that given
func (*GetGamificationTemplateInternalServerError) IsRedirect ¶
func (o *GetGamificationTemplateInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification template internal server error response has a 3xx status code
func (*GetGamificationTemplateInternalServerError) IsServerError ¶
func (o *GetGamificationTemplateInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification template internal server error response has a 5xx status code
func (*GetGamificationTemplateInternalServerError) IsSuccess ¶
func (o *GetGamificationTemplateInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification template internal server error response has a 2xx status code
func (*GetGamificationTemplateInternalServerError) String ¶
func (o *GetGamificationTemplateInternalServerError) String() string
type GetGamificationTemplateNotFound ¶
GetGamificationTemplateNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationTemplateNotFound ¶
func NewGetGamificationTemplateNotFound() *GetGamificationTemplateNotFound
NewGetGamificationTemplateNotFound creates a GetGamificationTemplateNotFound with default headers values
func (*GetGamificationTemplateNotFound) Error ¶
func (o *GetGamificationTemplateNotFound) Error() string
func (*GetGamificationTemplateNotFound) GetPayload ¶
func (o *GetGamificationTemplateNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateNotFound) IsClientError ¶
func (o *GetGamificationTemplateNotFound) IsClientError() bool
IsClientError returns true when this get gamification template not found response has a 4xx status code
func (*GetGamificationTemplateNotFound) IsCode ¶
func (o *GetGamificationTemplateNotFound) IsCode(code int) bool
IsCode returns true when this get gamification template not found response a status code equal to that given
func (*GetGamificationTemplateNotFound) IsRedirect ¶
func (o *GetGamificationTemplateNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification template not found response has a 3xx status code
func (*GetGamificationTemplateNotFound) IsServerError ¶
func (o *GetGamificationTemplateNotFound) IsServerError() bool
IsServerError returns true when this get gamification template not found response has a 5xx status code
func (*GetGamificationTemplateNotFound) IsSuccess ¶
func (o *GetGamificationTemplateNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification template not found response has a 2xx status code
func (*GetGamificationTemplateNotFound) String ¶
func (o *GetGamificationTemplateNotFound) String() string
type GetGamificationTemplateOK ¶
type GetGamificationTemplateOK struct {
Payload *models.ObjectiveTemplate
}
GetGamificationTemplateOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationTemplateOK ¶
func NewGetGamificationTemplateOK() *GetGamificationTemplateOK
NewGetGamificationTemplateOK creates a GetGamificationTemplateOK with default headers values
func (*GetGamificationTemplateOK) Error ¶
func (o *GetGamificationTemplateOK) Error() string
func (*GetGamificationTemplateOK) GetPayload ¶
func (o *GetGamificationTemplateOK) GetPayload() *models.ObjectiveTemplate
func (*GetGamificationTemplateOK) IsClientError ¶
func (o *GetGamificationTemplateOK) IsClientError() bool
IsClientError returns true when this get gamification template o k response has a 4xx status code
func (*GetGamificationTemplateOK) IsCode ¶
func (o *GetGamificationTemplateOK) IsCode(code int) bool
IsCode returns true when this get gamification template o k response a status code equal to that given
func (*GetGamificationTemplateOK) IsRedirect ¶
func (o *GetGamificationTemplateOK) IsRedirect() bool
IsRedirect returns true when this get gamification template o k response has a 3xx status code
func (*GetGamificationTemplateOK) IsServerError ¶
func (o *GetGamificationTemplateOK) IsServerError() bool
IsServerError returns true when this get gamification template o k response has a 5xx status code
func (*GetGamificationTemplateOK) IsSuccess ¶
func (o *GetGamificationTemplateOK) IsSuccess() bool
IsSuccess returns true when this get gamification template o k response has a 2xx status code
func (*GetGamificationTemplateOK) String ¶
func (o *GetGamificationTemplateOK) String() string
type GetGamificationTemplateParams ¶
type GetGamificationTemplateParams struct {
/* TemplateID.
template id
*/
TemplateID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationTemplateParams contains all the parameters to send to the API endpoint
for the get gamification template operation. Typically these are written to a http.Request.
func NewGetGamificationTemplateParams ¶
func NewGetGamificationTemplateParams() *GetGamificationTemplateParams
NewGetGamificationTemplateParams creates a new GetGamificationTemplateParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationTemplateParamsWithContext ¶
func NewGetGamificationTemplateParamsWithContext(ctx context.Context) *GetGamificationTemplateParams
NewGetGamificationTemplateParamsWithContext creates a new GetGamificationTemplateParams object with the ability to set a context for a request.
func NewGetGamificationTemplateParamsWithHTTPClient ¶
func NewGetGamificationTemplateParamsWithHTTPClient(client *http.Client) *GetGamificationTemplateParams
NewGetGamificationTemplateParamsWithHTTPClient creates a new GetGamificationTemplateParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationTemplateParamsWithTimeout ¶
func NewGetGamificationTemplateParamsWithTimeout(timeout time.Duration) *GetGamificationTemplateParams
NewGetGamificationTemplateParamsWithTimeout creates a new GetGamificationTemplateParams object with the ability to set a timeout on a request.
func (*GetGamificationTemplateParams) SetContext ¶
func (o *GetGamificationTemplateParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification template params
func (*GetGamificationTemplateParams) SetDefaults ¶
func (o *GetGamificationTemplateParams) SetDefaults()
SetDefaults hydrates default values in the get gamification template params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationTemplateParams) SetHTTPClient ¶
func (o *GetGamificationTemplateParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification template params
func (*GetGamificationTemplateParams) SetTemplateID ¶
func (o *GetGamificationTemplateParams) SetTemplateID(templateID string)
SetTemplateID adds the templateId to the get gamification template params
func (*GetGamificationTemplateParams) SetTimeout ¶
func (o *GetGamificationTemplateParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification template params
func (*GetGamificationTemplateParams) WithContext ¶
func (o *GetGamificationTemplateParams) WithContext(ctx context.Context) *GetGamificationTemplateParams
WithContext adds the context to the get gamification template params
func (*GetGamificationTemplateParams) WithDefaults ¶
func (o *GetGamificationTemplateParams) WithDefaults() *GetGamificationTemplateParams
WithDefaults hydrates default values in the get gamification template params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationTemplateParams) WithHTTPClient ¶
func (o *GetGamificationTemplateParams) WithHTTPClient(client *http.Client) *GetGamificationTemplateParams
WithHTTPClient adds the HTTPClient to the get gamification template params
func (*GetGamificationTemplateParams) WithTemplateID ¶
func (o *GetGamificationTemplateParams) WithTemplateID(templateID string) *GetGamificationTemplateParams
WithTemplateID adds the templateID to the get gamification template params
func (*GetGamificationTemplateParams) WithTimeout ¶
func (o *GetGamificationTemplateParams) WithTimeout(timeout time.Duration) *GetGamificationTemplateParams
WithTimeout adds the timeout to the get gamification template params
func (*GetGamificationTemplateParams) WriteToRequest ¶
func (o *GetGamificationTemplateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationTemplateReader ¶
type GetGamificationTemplateReader struct {
// contains filtered or unexported fields
}
GetGamificationTemplateReader is a Reader for the GetGamificationTemplate structure.
func (*GetGamificationTemplateReader) ReadResponse ¶
func (o *GetGamificationTemplateReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationTemplateRequestEntityTooLarge ¶
GetGamificationTemplateRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationTemplateRequestEntityTooLarge ¶
func NewGetGamificationTemplateRequestEntityTooLarge() *GetGamificationTemplateRequestEntityTooLarge
NewGetGamificationTemplateRequestEntityTooLarge creates a GetGamificationTemplateRequestEntityTooLarge with default headers values
func (*GetGamificationTemplateRequestEntityTooLarge) Error ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) Error() string
func (*GetGamificationTemplateRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification template request entity too large response has a 4xx status code
func (*GetGamificationTemplateRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification template request entity too large response a status code equal to that given
func (*GetGamificationTemplateRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification template request entity too large response has a 3xx status code
func (*GetGamificationTemplateRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification template request entity too large response has a 5xx status code
func (*GetGamificationTemplateRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification template request entity too large response has a 2xx status code
func (*GetGamificationTemplateRequestEntityTooLarge) String ¶
func (o *GetGamificationTemplateRequestEntityTooLarge) String() string
type GetGamificationTemplateRequestTimeout ¶
GetGamificationTemplateRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationTemplateRequestTimeout ¶
func NewGetGamificationTemplateRequestTimeout() *GetGamificationTemplateRequestTimeout
NewGetGamificationTemplateRequestTimeout creates a GetGamificationTemplateRequestTimeout with default headers values
func (*GetGamificationTemplateRequestTimeout) Error ¶
func (o *GetGamificationTemplateRequestTimeout) Error() string
func (*GetGamificationTemplateRequestTimeout) GetPayload ¶
func (o *GetGamificationTemplateRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateRequestTimeout) IsClientError ¶
func (o *GetGamificationTemplateRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification template request timeout response has a 4xx status code
func (*GetGamificationTemplateRequestTimeout) IsCode ¶
func (o *GetGamificationTemplateRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification template request timeout response a status code equal to that given
func (*GetGamificationTemplateRequestTimeout) IsRedirect ¶
func (o *GetGamificationTemplateRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification template request timeout response has a 3xx status code
func (*GetGamificationTemplateRequestTimeout) IsServerError ¶
func (o *GetGamificationTemplateRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification template request timeout response has a 5xx status code
func (*GetGamificationTemplateRequestTimeout) IsSuccess ¶
func (o *GetGamificationTemplateRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification template request timeout response has a 2xx status code
func (*GetGamificationTemplateRequestTimeout) String ¶
func (o *GetGamificationTemplateRequestTimeout) String() string
type GetGamificationTemplateServiceUnavailable ¶
type GetGamificationTemplateServiceUnavailable struct {
}
GetGamificationTemplateServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationTemplateServiceUnavailable ¶
func NewGetGamificationTemplateServiceUnavailable() *GetGamificationTemplateServiceUnavailable
NewGetGamificationTemplateServiceUnavailable creates a GetGamificationTemplateServiceUnavailable with default headers values
func (*GetGamificationTemplateServiceUnavailable) Error ¶
func (o *GetGamificationTemplateServiceUnavailable) Error() string
func (*GetGamificationTemplateServiceUnavailable) GetPayload ¶
func (o *GetGamificationTemplateServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateServiceUnavailable) IsClientError ¶
func (o *GetGamificationTemplateServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification template service unavailable response has a 4xx status code
func (*GetGamificationTemplateServiceUnavailable) IsCode ¶
func (o *GetGamificationTemplateServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification template service unavailable response a status code equal to that given
func (*GetGamificationTemplateServiceUnavailable) IsRedirect ¶
func (o *GetGamificationTemplateServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification template service unavailable response has a 3xx status code
func (*GetGamificationTemplateServiceUnavailable) IsServerError ¶
func (o *GetGamificationTemplateServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification template service unavailable response has a 5xx status code
func (*GetGamificationTemplateServiceUnavailable) IsSuccess ¶
func (o *GetGamificationTemplateServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification template service unavailable response has a 2xx status code
func (*GetGamificationTemplateServiceUnavailable) String ¶
func (o *GetGamificationTemplateServiceUnavailable) String() string
type GetGamificationTemplateTooManyRequests ¶
GetGamificationTemplateTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationTemplateTooManyRequests ¶
func NewGetGamificationTemplateTooManyRequests() *GetGamificationTemplateTooManyRequests
NewGetGamificationTemplateTooManyRequests creates a GetGamificationTemplateTooManyRequests with default headers values
func (*GetGamificationTemplateTooManyRequests) Error ¶
func (o *GetGamificationTemplateTooManyRequests) Error() string
func (*GetGamificationTemplateTooManyRequests) GetPayload ¶
func (o *GetGamificationTemplateTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateTooManyRequests) IsClientError ¶
func (o *GetGamificationTemplateTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification template too many requests response has a 4xx status code
func (*GetGamificationTemplateTooManyRequests) IsCode ¶
func (o *GetGamificationTemplateTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification template too many requests response a status code equal to that given
func (*GetGamificationTemplateTooManyRequests) IsRedirect ¶
func (o *GetGamificationTemplateTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification template too many requests response has a 3xx status code
func (*GetGamificationTemplateTooManyRequests) IsServerError ¶
func (o *GetGamificationTemplateTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification template too many requests response has a 5xx status code
func (*GetGamificationTemplateTooManyRequests) IsSuccess ¶
func (o *GetGamificationTemplateTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification template too many requests response has a 2xx status code
func (*GetGamificationTemplateTooManyRequests) String ¶
func (o *GetGamificationTemplateTooManyRequests) String() string
type GetGamificationTemplateUnauthorized ¶
type GetGamificationTemplateUnauthorized struct {
}
GetGamificationTemplateUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationTemplateUnauthorized ¶
func NewGetGamificationTemplateUnauthorized() *GetGamificationTemplateUnauthorized
NewGetGamificationTemplateUnauthorized creates a GetGamificationTemplateUnauthorized with default headers values
func (*GetGamificationTemplateUnauthorized) Error ¶
func (o *GetGamificationTemplateUnauthorized) Error() string
func (*GetGamificationTemplateUnauthorized) GetPayload ¶
func (o *GetGamificationTemplateUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateUnauthorized) IsClientError ¶
func (o *GetGamificationTemplateUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification template unauthorized response has a 4xx status code
func (*GetGamificationTemplateUnauthorized) IsCode ¶
func (o *GetGamificationTemplateUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification template unauthorized response a status code equal to that given
func (*GetGamificationTemplateUnauthorized) IsRedirect ¶
func (o *GetGamificationTemplateUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification template unauthorized response has a 3xx status code
func (*GetGamificationTemplateUnauthorized) IsServerError ¶
func (o *GetGamificationTemplateUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification template unauthorized response has a 5xx status code
func (*GetGamificationTemplateUnauthorized) IsSuccess ¶
func (o *GetGamificationTemplateUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification template unauthorized response has a 2xx status code
func (*GetGamificationTemplateUnauthorized) String ¶
func (o *GetGamificationTemplateUnauthorized) String() string
type GetGamificationTemplateUnsupportedMediaType ¶
GetGamificationTemplateUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationTemplateUnsupportedMediaType ¶
func NewGetGamificationTemplateUnsupportedMediaType() *GetGamificationTemplateUnsupportedMediaType
NewGetGamificationTemplateUnsupportedMediaType creates a GetGamificationTemplateUnsupportedMediaType with default headers values
func (*GetGamificationTemplateUnsupportedMediaType) Error ¶
func (o *GetGamificationTemplateUnsupportedMediaType) Error() string
func (*GetGamificationTemplateUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationTemplateUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationTemplateUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationTemplateUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification template unsupported media type response has a 4xx status code
func (*GetGamificationTemplateUnsupportedMediaType) IsCode ¶
func (o *GetGamificationTemplateUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification template unsupported media type response a status code equal to that given
func (*GetGamificationTemplateUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationTemplateUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification template unsupported media type response has a 3xx status code
func (*GetGamificationTemplateUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationTemplateUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification template unsupported media type response has a 5xx status code
func (*GetGamificationTemplateUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationTemplateUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification template unsupported media type response has a 2xx status code
func (*GetGamificationTemplateUnsupportedMediaType) String ¶
func (o *GetGamificationTemplateUnsupportedMediaType) String() string
type GetGamificationTemplatesBadRequest ¶
GetGamificationTemplatesBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewGetGamificationTemplatesBadRequest ¶
func NewGetGamificationTemplatesBadRequest() *GetGamificationTemplatesBadRequest
NewGetGamificationTemplatesBadRequest creates a GetGamificationTemplatesBadRequest with default headers values
func (*GetGamificationTemplatesBadRequest) Error ¶
func (o *GetGamificationTemplatesBadRequest) Error() string
func (*GetGamificationTemplatesBadRequest) GetPayload ¶
func (o *GetGamificationTemplatesBadRequest) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesBadRequest) IsClientError ¶
func (o *GetGamificationTemplatesBadRequest) IsClientError() bool
IsClientError returns true when this get gamification templates bad request response has a 4xx status code
func (*GetGamificationTemplatesBadRequest) IsCode ¶
func (o *GetGamificationTemplatesBadRequest) IsCode(code int) bool
IsCode returns true when this get gamification templates bad request response a status code equal to that given
func (*GetGamificationTemplatesBadRequest) IsRedirect ¶
func (o *GetGamificationTemplatesBadRequest) IsRedirect() bool
IsRedirect returns true when this get gamification templates bad request response has a 3xx status code
func (*GetGamificationTemplatesBadRequest) IsServerError ¶
func (o *GetGamificationTemplatesBadRequest) IsServerError() bool
IsServerError returns true when this get gamification templates bad request response has a 5xx status code
func (*GetGamificationTemplatesBadRequest) IsSuccess ¶
func (o *GetGamificationTemplatesBadRequest) IsSuccess() bool
IsSuccess returns true when this get gamification templates bad request response has a 2xx status code
func (*GetGamificationTemplatesBadRequest) String ¶
func (o *GetGamificationTemplatesBadRequest) String() string
type GetGamificationTemplatesForbidden ¶
GetGamificationTemplatesForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewGetGamificationTemplatesForbidden ¶
func NewGetGamificationTemplatesForbidden() *GetGamificationTemplatesForbidden
NewGetGamificationTemplatesForbidden creates a GetGamificationTemplatesForbidden with default headers values
func (*GetGamificationTemplatesForbidden) Error ¶
func (o *GetGamificationTemplatesForbidden) Error() string
func (*GetGamificationTemplatesForbidden) GetPayload ¶
func (o *GetGamificationTemplatesForbidden) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesForbidden) IsClientError ¶
func (o *GetGamificationTemplatesForbidden) IsClientError() bool
IsClientError returns true when this get gamification templates forbidden response has a 4xx status code
func (*GetGamificationTemplatesForbidden) IsCode ¶
func (o *GetGamificationTemplatesForbidden) IsCode(code int) bool
IsCode returns true when this get gamification templates forbidden response a status code equal to that given
func (*GetGamificationTemplatesForbidden) IsRedirect ¶
func (o *GetGamificationTemplatesForbidden) IsRedirect() bool
IsRedirect returns true when this get gamification templates forbidden response has a 3xx status code
func (*GetGamificationTemplatesForbidden) IsServerError ¶
func (o *GetGamificationTemplatesForbidden) IsServerError() bool
IsServerError returns true when this get gamification templates forbidden response has a 5xx status code
func (*GetGamificationTemplatesForbidden) IsSuccess ¶
func (o *GetGamificationTemplatesForbidden) IsSuccess() bool
IsSuccess returns true when this get gamification templates forbidden response has a 2xx status code
func (*GetGamificationTemplatesForbidden) String ¶
func (o *GetGamificationTemplatesForbidden) String() string
type GetGamificationTemplatesGatewayTimeout ¶
GetGamificationTemplatesGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewGetGamificationTemplatesGatewayTimeout ¶
func NewGetGamificationTemplatesGatewayTimeout() *GetGamificationTemplatesGatewayTimeout
NewGetGamificationTemplatesGatewayTimeout creates a GetGamificationTemplatesGatewayTimeout with default headers values
func (*GetGamificationTemplatesGatewayTimeout) Error ¶
func (o *GetGamificationTemplatesGatewayTimeout) Error() string
func (*GetGamificationTemplatesGatewayTimeout) GetPayload ¶
func (o *GetGamificationTemplatesGatewayTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesGatewayTimeout) IsClientError ¶
func (o *GetGamificationTemplatesGatewayTimeout) IsClientError() bool
IsClientError returns true when this get gamification templates gateway timeout response has a 4xx status code
func (*GetGamificationTemplatesGatewayTimeout) IsCode ¶
func (o *GetGamificationTemplatesGatewayTimeout) IsCode(code int) bool
IsCode returns true when this get gamification templates gateway timeout response a status code equal to that given
func (*GetGamificationTemplatesGatewayTimeout) IsRedirect ¶
func (o *GetGamificationTemplatesGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification templates gateway timeout response has a 3xx status code
func (*GetGamificationTemplatesGatewayTimeout) IsServerError ¶
func (o *GetGamificationTemplatesGatewayTimeout) IsServerError() bool
IsServerError returns true when this get gamification templates gateway timeout response has a 5xx status code
func (*GetGamificationTemplatesGatewayTimeout) IsSuccess ¶
func (o *GetGamificationTemplatesGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification templates gateway timeout response has a 2xx status code
func (*GetGamificationTemplatesGatewayTimeout) String ¶
func (o *GetGamificationTemplatesGatewayTimeout) String() string
type GetGamificationTemplatesInternalServerError ¶
GetGamificationTemplatesInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewGetGamificationTemplatesInternalServerError ¶
func NewGetGamificationTemplatesInternalServerError() *GetGamificationTemplatesInternalServerError
NewGetGamificationTemplatesInternalServerError creates a GetGamificationTemplatesInternalServerError with default headers values
func (*GetGamificationTemplatesInternalServerError) Error ¶
func (o *GetGamificationTemplatesInternalServerError) Error() string
func (*GetGamificationTemplatesInternalServerError) GetPayload ¶
func (o *GetGamificationTemplatesInternalServerError) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesInternalServerError) IsClientError ¶
func (o *GetGamificationTemplatesInternalServerError) IsClientError() bool
IsClientError returns true when this get gamification templates internal server error response has a 4xx status code
func (*GetGamificationTemplatesInternalServerError) IsCode ¶
func (o *GetGamificationTemplatesInternalServerError) IsCode(code int) bool
IsCode returns true when this get gamification templates internal server error response a status code equal to that given
func (*GetGamificationTemplatesInternalServerError) IsRedirect ¶
func (o *GetGamificationTemplatesInternalServerError) IsRedirect() bool
IsRedirect returns true when this get gamification templates internal server error response has a 3xx status code
func (*GetGamificationTemplatesInternalServerError) IsServerError ¶
func (o *GetGamificationTemplatesInternalServerError) IsServerError() bool
IsServerError returns true when this get gamification templates internal server error response has a 5xx status code
func (*GetGamificationTemplatesInternalServerError) IsSuccess ¶
func (o *GetGamificationTemplatesInternalServerError) IsSuccess() bool
IsSuccess returns true when this get gamification templates internal server error response has a 2xx status code
func (*GetGamificationTemplatesInternalServerError) String ¶
func (o *GetGamificationTemplatesInternalServerError) String() string
type GetGamificationTemplatesNotFound ¶
GetGamificationTemplatesNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewGetGamificationTemplatesNotFound ¶
func NewGetGamificationTemplatesNotFound() *GetGamificationTemplatesNotFound
NewGetGamificationTemplatesNotFound creates a GetGamificationTemplatesNotFound with default headers values
func (*GetGamificationTemplatesNotFound) Error ¶
func (o *GetGamificationTemplatesNotFound) Error() string
func (*GetGamificationTemplatesNotFound) GetPayload ¶
func (o *GetGamificationTemplatesNotFound) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesNotFound) IsClientError ¶
func (o *GetGamificationTemplatesNotFound) IsClientError() bool
IsClientError returns true when this get gamification templates not found response has a 4xx status code
func (*GetGamificationTemplatesNotFound) IsCode ¶
func (o *GetGamificationTemplatesNotFound) IsCode(code int) bool
IsCode returns true when this get gamification templates not found response a status code equal to that given
func (*GetGamificationTemplatesNotFound) IsRedirect ¶
func (o *GetGamificationTemplatesNotFound) IsRedirect() bool
IsRedirect returns true when this get gamification templates not found response has a 3xx status code
func (*GetGamificationTemplatesNotFound) IsServerError ¶
func (o *GetGamificationTemplatesNotFound) IsServerError() bool
IsServerError returns true when this get gamification templates not found response has a 5xx status code
func (*GetGamificationTemplatesNotFound) IsSuccess ¶
func (o *GetGamificationTemplatesNotFound) IsSuccess() bool
IsSuccess returns true when this get gamification templates not found response has a 2xx status code
func (*GetGamificationTemplatesNotFound) String ¶
func (o *GetGamificationTemplatesNotFound) String() string
type GetGamificationTemplatesOK ¶
type GetGamificationTemplatesOK struct {
Payload *models.GetTemplatesResponse
}
GetGamificationTemplatesOK describes a response with status code 200, with default header values.
successful operation
func NewGetGamificationTemplatesOK ¶
func NewGetGamificationTemplatesOK() *GetGamificationTemplatesOK
NewGetGamificationTemplatesOK creates a GetGamificationTemplatesOK with default headers values
func (*GetGamificationTemplatesOK) Error ¶
func (o *GetGamificationTemplatesOK) Error() string
func (*GetGamificationTemplatesOK) GetPayload ¶
func (o *GetGamificationTemplatesOK) GetPayload() *models.GetTemplatesResponse
func (*GetGamificationTemplatesOK) IsClientError ¶
func (o *GetGamificationTemplatesOK) IsClientError() bool
IsClientError returns true when this get gamification templates o k response has a 4xx status code
func (*GetGamificationTemplatesOK) IsCode ¶
func (o *GetGamificationTemplatesOK) IsCode(code int) bool
IsCode returns true when this get gamification templates o k response a status code equal to that given
func (*GetGamificationTemplatesOK) IsRedirect ¶
func (o *GetGamificationTemplatesOK) IsRedirect() bool
IsRedirect returns true when this get gamification templates o k response has a 3xx status code
func (*GetGamificationTemplatesOK) IsServerError ¶
func (o *GetGamificationTemplatesOK) IsServerError() bool
IsServerError returns true when this get gamification templates o k response has a 5xx status code
func (*GetGamificationTemplatesOK) IsSuccess ¶
func (o *GetGamificationTemplatesOK) IsSuccess() bool
IsSuccess returns true when this get gamification templates o k response has a 2xx status code
func (*GetGamificationTemplatesOK) String ¶
func (o *GetGamificationTemplatesOK) String() string
type GetGamificationTemplatesParams ¶
type GetGamificationTemplatesParams struct {
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
GetGamificationTemplatesParams contains all the parameters to send to the API endpoint
for the get gamification templates operation. Typically these are written to a http.Request.
func NewGetGamificationTemplatesParams ¶
func NewGetGamificationTemplatesParams() *GetGamificationTemplatesParams
NewGetGamificationTemplatesParams creates a new GetGamificationTemplatesParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewGetGamificationTemplatesParamsWithContext ¶
func NewGetGamificationTemplatesParamsWithContext(ctx context.Context) *GetGamificationTemplatesParams
NewGetGamificationTemplatesParamsWithContext creates a new GetGamificationTemplatesParams object with the ability to set a context for a request.
func NewGetGamificationTemplatesParamsWithHTTPClient ¶
func NewGetGamificationTemplatesParamsWithHTTPClient(client *http.Client) *GetGamificationTemplatesParams
NewGetGamificationTemplatesParamsWithHTTPClient creates a new GetGamificationTemplatesParams object with the ability to set a custom HTTPClient for a request.
func NewGetGamificationTemplatesParamsWithTimeout ¶
func NewGetGamificationTemplatesParamsWithTimeout(timeout time.Duration) *GetGamificationTemplatesParams
NewGetGamificationTemplatesParamsWithTimeout creates a new GetGamificationTemplatesParams object with the ability to set a timeout on a request.
func (*GetGamificationTemplatesParams) SetContext ¶
func (o *GetGamificationTemplatesParams) SetContext(ctx context.Context)
SetContext adds the context to the get gamification templates params
func (*GetGamificationTemplatesParams) SetDefaults ¶
func (o *GetGamificationTemplatesParams) SetDefaults()
SetDefaults hydrates default values in the get gamification templates params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationTemplatesParams) SetHTTPClient ¶
func (o *GetGamificationTemplatesParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the get gamification templates params
func (*GetGamificationTemplatesParams) SetTimeout ¶
func (o *GetGamificationTemplatesParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the get gamification templates params
func (*GetGamificationTemplatesParams) WithContext ¶
func (o *GetGamificationTemplatesParams) WithContext(ctx context.Context) *GetGamificationTemplatesParams
WithContext adds the context to the get gamification templates params
func (*GetGamificationTemplatesParams) WithDefaults ¶
func (o *GetGamificationTemplatesParams) WithDefaults() *GetGamificationTemplatesParams
WithDefaults hydrates default values in the get gamification templates params (not the query body).
All values with no default are reset to their zero value.
func (*GetGamificationTemplatesParams) WithHTTPClient ¶
func (o *GetGamificationTemplatesParams) WithHTTPClient(client *http.Client) *GetGamificationTemplatesParams
WithHTTPClient adds the HTTPClient to the get gamification templates params
func (*GetGamificationTemplatesParams) WithTimeout ¶
func (o *GetGamificationTemplatesParams) WithTimeout(timeout time.Duration) *GetGamificationTemplatesParams
WithTimeout adds the timeout to the get gamification templates params
func (*GetGamificationTemplatesParams) WriteToRequest ¶
func (o *GetGamificationTemplatesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type GetGamificationTemplatesReader ¶
type GetGamificationTemplatesReader struct {
// contains filtered or unexported fields
}
GetGamificationTemplatesReader is a Reader for the GetGamificationTemplates structure.
func (*GetGamificationTemplatesReader) ReadResponse ¶
func (o *GetGamificationTemplatesReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type GetGamificationTemplatesRequestEntityTooLarge ¶
GetGamificationTemplatesRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewGetGamificationTemplatesRequestEntityTooLarge ¶
func NewGetGamificationTemplatesRequestEntityTooLarge() *GetGamificationTemplatesRequestEntityTooLarge
NewGetGamificationTemplatesRequestEntityTooLarge creates a GetGamificationTemplatesRequestEntityTooLarge with default headers values
func (*GetGamificationTemplatesRequestEntityTooLarge) Error ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) Error() string
func (*GetGamificationTemplatesRequestEntityTooLarge) GetPayload ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesRequestEntityTooLarge) IsClientError ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this get gamification templates request entity too large response has a 4xx status code
func (*GetGamificationTemplatesRequestEntityTooLarge) IsCode ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this get gamification templates request entity too large response a status code equal to that given
func (*GetGamificationTemplatesRequestEntityTooLarge) IsRedirect ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this get gamification templates request entity too large response has a 3xx status code
func (*GetGamificationTemplatesRequestEntityTooLarge) IsServerError ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this get gamification templates request entity too large response has a 5xx status code
func (*GetGamificationTemplatesRequestEntityTooLarge) IsSuccess ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this get gamification templates request entity too large response has a 2xx status code
func (*GetGamificationTemplatesRequestEntityTooLarge) String ¶
func (o *GetGamificationTemplatesRequestEntityTooLarge) String() string
type GetGamificationTemplatesRequestTimeout ¶
GetGamificationTemplatesRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewGetGamificationTemplatesRequestTimeout ¶
func NewGetGamificationTemplatesRequestTimeout() *GetGamificationTemplatesRequestTimeout
NewGetGamificationTemplatesRequestTimeout creates a GetGamificationTemplatesRequestTimeout with default headers values
func (*GetGamificationTemplatesRequestTimeout) Error ¶
func (o *GetGamificationTemplatesRequestTimeout) Error() string
func (*GetGamificationTemplatesRequestTimeout) GetPayload ¶
func (o *GetGamificationTemplatesRequestTimeout) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesRequestTimeout) IsClientError ¶
func (o *GetGamificationTemplatesRequestTimeout) IsClientError() bool
IsClientError returns true when this get gamification templates request timeout response has a 4xx status code
func (*GetGamificationTemplatesRequestTimeout) IsCode ¶
func (o *GetGamificationTemplatesRequestTimeout) IsCode(code int) bool
IsCode returns true when this get gamification templates request timeout response a status code equal to that given
func (*GetGamificationTemplatesRequestTimeout) IsRedirect ¶
func (o *GetGamificationTemplatesRequestTimeout) IsRedirect() bool
IsRedirect returns true when this get gamification templates request timeout response has a 3xx status code
func (*GetGamificationTemplatesRequestTimeout) IsServerError ¶
func (o *GetGamificationTemplatesRequestTimeout) IsServerError() bool
IsServerError returns true when this get gamification templates request timeout response has a 5xx status code
func (*GetGamificationTemplatesRequestTimeout) IsSuccess ¶
func (o *GetGamificationTemplatesRequestTimeout) IsSuccess() bool
IsSuccess returns true when this get gamification templates request timeout response has a 2xx status code
func (*GetGamificationTemplatesRequestTimeout) String ¶
func (o *GetGamificationTemplatesRequestTimeout) String() string
type GetGamificationTemplatesServiceUnavailable ¶
type GetGamificationTemplatesServiceUnavailable struct {
}
GetGamificationTemplatesServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewGetGamificationTemplatesServiceUnavailable ¶
func NewGetGamificationTemplatesServiceUnavailable() *GetGamificationTemplatesServiceUnavailable
NewGetGamificationTemplatesServiceUnavailable creates a GetGamificationTemplatesServiceUnavailable with default headers values
func (*GetGamificationTemplatesServiceUnavailable) Error ¶
func (o *GetGamificationTemplatesServiceUnavailable) Error() string
func (*GetGamificationTemplatesServiceUnavailable) GetPayload ¶
func (o *GetGamificationTemplatesServiceUnavailable) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesServiceUnavailable) IsClientError ¶
func (o *GetGamificationTemplatesServiceUnavailable) IsClientError() bool
IsClientError returns true when this get gamification templates service unavailable response has a 4xx status code
func (*GetGamificationTemplatesServiceUnavailable) IsCode ¶
func (o *GetGamificationTemplatesServiceUnavailable) IsCode(code int) bool
IsCode returns true when this get gamification templates service unavailable response a status code equal to that given
func (*GetGamificationTemplatesServiceUnavailable) IsRedirect ¶
func (o *GetGamificationTemplatesServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this get gamification templates service unavailable response has a 3xx status code
func (*GetGamificationTemplatesServiceUnavailable) IsServerError ¶
func (o *GetGamificationTemplatesServiceUnavailable) IsServerError() bool
IsServerError returns true when this get gamification templates service unavailable response has a 5xx status code
func (*GetGamificationTemplatesServiceUnavailable) IsSuccess ¶
func (o *GetGamificationTemplatesServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this get gamification templates service unavailable response has a 2xx status code
func (*GetGamificationTemplatesServiceUnavailable) String ¶
func (o *GetGamificationTemplatesServiceUnavailable) String() string
type GetGamificationTemplatesTooManyRequests ¶
GetGamificationTemplatesTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewGetGamificationTemplatesTooManyRequests ¶
func NewGetGamificationTemplatesTooManyRequests() *GetGamificationTemplatesTooManyRequests
NewGetGamificationTemplatesTooManyRequests creates a GetGamificationTemplatesTooManyRequests with default headers values
func (*GetGamificationTemplatesTooManyRequests) Error ¶
func (o *GetGamificationTemplatesTooManyRequests) Error() string
func (*GetGamificationTemplatesTooManyRequests) GetPayload ¶
func (o *GetGamificationTemplatesTooManyRequests) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesTooManyRequests) IsClientError ¶
func (o *GetGamificationTemplatesTooManyRequests) IsClientError() bool
IsClientError returns true when this get gamification templates too many requests response has a 4xx status code
func (*GetGamificationTemplatesTooManyRequests) IsCode ¶
func (o *GetGamificationTemplatesTooManyRequests) IsCode(code int) bool
IsCode returns true when this get gamification templates too many requests response a status code equal to that given
func (*GetGamificationTemplatesTooManyRequests) IsRedirect ¶
func (o *GetGamificationTemplatesTooManyRequests) IsRedirect() bool
IsRedirect returns true when this get gamification templates too many requests response has a 3xx status code
func (*GetGamificationTemplatesTooManyRequests) IsServerError ¶
func (o *GetGamificationTemplatesTooManyRequests) IsServerError() bool
IsServerError returns true when this get gamification templates too many requests response has a 5xx status code
func (*GetGamificationTemplatesTooManyRequests) IsSuccess ¶
func (o *GetGamificationTemplatesTooManyRequests) IsSuccess() bool
IsSuccess returns true when this get gamification templates too many requests response has a 2xx status code
func (*GetGamificationTemplatesTooManyRequests) String ¶
func (o *GetGamificationTemplatesTooManyRequests) String() string
type GetGamificationTemplatesUnauthorized ¶
type GetGamificationTemplatesUnauthorized struct {
}
GetGamificationTemplatesUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewGetGamificationTemplatesUnauthorized ¶
func NewGetGamificationTemplatesUnauthorized() *GetGamificationTemplatesUnauthorized
NewGetGamificationTemplatesUnauthorized creates a GetGamificationTemplatesUnauthorized with default headers values
func (*GetGamificationTemplatesUnauthorized) Error ¶
func (o *GetGamificationTemplatesUnauthorized) Error() string
func (*GetGamificationTemplatesUnauthorized) GetPayload ¶
func (o *GetGamificationTemplatesUnauthorized) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesUnauthorized) IsClientError ¶
func (o *GetGamificationTemplatesUnauthorized) IsClientError() bool
IsClientError returns true when this get gamification templates unauthorized response has a 4xx status code
func (*GetGamificationTemplatesUnauthorized) IsCode ¶
func (o *GetGamificationTemplatesUnauthorized) IsCode(code int) bool
IsCode returns true when this get gamification templates unauthorized response a status code equal to that given
func (*GetGamificationTemplatesUnauthorized) IsRedirect ¶
func (o *GetGamificationTemplatesUnauthorized) IsRedirect() bool
IsRedirect returns true when this get gamification templates unauthorized response has a 3xx status code
func (*GetGamificationTemplatesUnauthorized) IsServerError ¶
func (o *GetGamificationTemplatesUnauthorized) IsServerError() bool
IsServerError returns true when this get gamification templates unauthorized response has a 5xx status code
func (*GetGamificationTemplatesUnauthorized) IsSuccess ¶
func (o *GetGamificationTemplatesUnauthorized) IsSuccess() bool
IsSuccess returns true when this get gamification templates unauthorized response has a 2xx status code
func (*GetGamificationTemplatesUnauthorized) String ¶
func (o *GetGamificationTemplatesUnauthorized) String() string
type GetGamificationTemplatesUnsupportedMediaType ¶
GetGamificationTemplatesUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewGetGamificationTemplatesUnsupportedMediaType ¶
func NewGetGamificationTemplatesUnsupportedMediaType() *GetGamificationTemplatesUnsupportedMediaType
NewGetGamificationTemplatesUnsupportedMediaType creates a GetGamificationTemplatesUnsupportedMediaType with default headers values
func (*GetGamificationTemplatesUnsupportedMediaType) Error ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) Error() string
func (*GetGamificationTemplatesUnsupportedMediaType) GetPayload ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*GetGamificationTemplatesUnsupportedMediaType) IsClientError ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this get gamification templates unsupported media type response has a 4xx status code
func (*GetGamificationTemplatesUnsupportedMediaType) IsCode ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this get gamification templates unsupported media type response a status code equal to that given
func (*GetGamificationTemplatesUnsupportedMediaType) IsRedirect ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this get gamification templates unsupported media type response has a 3xx status code
func (*GetGamificationTemplatesUnsupportedMediaType) IsServerError ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this get gamification templates unsupported media type response has a 5xx status code
func (*GetGamificationTemplatesUnsupportedMediaType) IsSuccess ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this get gamification templates unsupported media type response has a 2xx status code
func (*GetGamificationTemplatesUnsupportedMediaType) String ¶
func (o *GetGamificationTemplatesUnsupportedMediaType) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
type PatchEmployeeperformanceExternalmetricsDefinitionBadRequest struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPatchEmployeeperformanceExternalmetricsDefinitionBadRequest ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionBadRequest() *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest
NewPatchEmployeeperformanceExternalmetricsDefinitionBadRequest creates a PatchEmployeeperformanceExternalmetricsDefinitionBadRequest with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition bad request response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition bad request response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition bad request response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition bad request response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition bad request response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionBadRequest) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionConflict ¶
PatchEmployeeperformanceExternalmetricsDefinitionConflict describes a response with status code 409, with default header values.
Conflict
func NewPatchEmployeeperformanceExternalmetricsDefinitionConflict ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionConflict() *PatchEmployeeperformanceExternalmetricsDefinitionConflict
NewPatchEmployeeperformanceExternalmetricsDefinitionConflict creates a PatchEmployeeperformanceExternalmetricsDefinitionConflict with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition conflict response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition conflict response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition conflict response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition conflict response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition conflict response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionConflict) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionConflict) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionForbidden ¶
type PatchEmployeeperformanceExternalmetricsDefinitionForbidden struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPatchEmployeeperformanceExternalmetricsDefinitionForbidden ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionForbidden() *PatchEmployeeperformanceExternalmetricsDefinitionForbidden
NewPatchEmployeeperformanceExternalmetricsDefinitionForbidden creates a PatchEmployeeperformanceExternalmetricsDefinitionForbidden with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition forbidden response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition forbidden response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition forbidden response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition forbidden response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition forbidden response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionForbidden) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionForbidden) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
type PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout() *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout
NewPatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout creates a PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition gateway timeout response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition gateway timeout response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition gateway timeout response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition gateway timeout response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition gateway timeout response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionGatewayTimeout) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
type PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPatchEmployeeperformanceExternalmetricsDefinitionInternalServerError ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionInternalServerError() *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError
NewPatchEmployeeperformanceExternalmetricsDefinitionInternalServerError creates a PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition internal server error response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition internal server error response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition internal server error response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition internal server error response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition internal server error response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionInternalServerError) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionNotFound ¶
PatchEmployeeperformanceExternalmetricsDefinitionNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPatchEmployeeperformanceExternalmetricsDefinitionNotFound ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionNotFound() *PatchEmployeeperformanceExternalmetricsDefinitionNotFound
NewPatchEmployeeperformanceExternalmetricsDefinitionNotFound creates a PatchEmployeeperformanceExternalmetricsDefinitionNotFound with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition not found response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition not found response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition not found response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition not found response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition not found response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionNotFound) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionNotFound) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionOK ¶
type PatchEmployeeperformanceExternalmetricsDefinitionOK struct {
Payload *models.ExternalMetricDefinition
}
PatchEmployeeperformanceExternalmetricsDefinitionOK describes a response with status code 200, with default header values.
successful operation
func NewPatchEmployeeperformanceExternalmetricsDefinitionOK ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionOK() *PatchEmployeeperformanceExternalmetricsDefinitionOK
NewPatchEmployeeperformanceExternalmetricsDefinitionOK creates a PatchEmployeeperformanceExternalmetricsDefinitionOK with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) GetPayload() *models.ExternalMetricDefinition
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition o k response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition o k response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition o k response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition o k response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition o k response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionOK) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionOK) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionParams ¶
type PatchEmployeeperformanceExternalmetricsDefinitionParams struct {
/* Body.
The External Metric Definition parameters to be updated
*/
Body *models.ExternalMetricDefinitionUpdateRequest
/* MetricID.
Specifies the metric definition ID
*/
MetricID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PatchEmployeeperformanceExternalmetricsDefinitionParams contains all the parameters to send to the API endpoint
for the patch employeeperformance externalmetrics definition operation. Typically these are written to a http.Request.
func NewPatchEmployeeperformanceExternalmetricsDefinitionParams ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionParams() *PatchEmployeeperformanceExternalmetricsDefinitionParams
NewPatchEmployeeperformanceExternalmetricsDefinitionParams creates a new PatchEmployeeperformanceExternalmetricsDefinitionParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithContext ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithContext(ctx context.Context) *PatchEmployeeperformanceExternalmetricsDefinitionParams
NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithContext creates a new PatchEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a context for a request.
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient(client *http.Client) *PatchEmployeeperformanceExternalmetricsDefinitionParams
NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithHTTPClient creates a new PatchEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a custom HTTPClient for a request.
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout(timeout time.Duration) *PatchEmployeeperformanceExternalmetricsDefinitionParams
NewPatchEmployeeperformanceExternalmetricsDefinitionParamsWithTimeout creates a new PatchEmployeeperformanceExternalmetricsDefinitionParams object with the ability to set a timeout on a request.
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetBody ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetBody(body *models.ExternalMetricDefinitionUpdateRequest)
SetBody adds the body to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetContext ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetContext(ctx context.Context)
SetContext adds the context to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetDefaults()
SetDefaults hydrates default values in the patch employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithBody ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithBody(body *models.ExternalMetricDefinitionUpdateRequest) *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithBody adds the body to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithContext ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithContext(ctx context.Context) *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithContext adds the context to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithDefaults() *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithDefaults hydrates default values in the patch employeeperformance externalmetrics definition params (not the query body).
All values with no default are reset to their zero value.
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithHTTPClient(client *http.Client) *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithHTTPClient adds the HTTPClient to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithMetricID(metricID string) *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithMetricID adds the metricID to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WithTimeout(timeout time.Duration) *PatchEmployeeperformanceExternalmetricsDefinitionParams
WithTimeout adds the timeout to the patch employeeperformance externalmetrics definition params
func (*PatchEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PatchEmployeeperformanceExternalmetricsDefinitionReader ¶
type PatchEmployeeperformanceExternalmetricsDefinitionReader struct {
// contains filtered or unexported fields
}
PatchEmployeeperformanceExternalmetricsDefinitionReader is a Reader for the PatchEmployeeperformanceExternalmetricsDefinition structure.
func (*PatchEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
type PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge() *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge
NewPatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge creates a PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition request entity too large response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition request entity too large response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition request entity too large response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition request entity too large response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition request entity too large response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestEntityTooLarge) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
type PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout() *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout
NewPatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout creates a PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition request timeout response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition request timeout response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition request timeout response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition request timeout response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition request timeout response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionRequestTimeout) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
type PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable struct {
}
PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable() *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable
NewPatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable creates a PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition service unavailable response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition service unavailable response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition service unavailable response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition service unavailable response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition service unavailable response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionServiceUnavailable) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
type PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests() *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests
NewPatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests creates a PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition too many requests response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition too many requests response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition too many requests response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition too many requests response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition too many requests response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionTooManyRequests) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
type PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized struct {
}
PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPatchEmployeeperformanceExternalmetricsDefinitionUnauthorized ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionUnauthorized() *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized
NewPatchEmployeeperformanceExternalmetricsDefinitionUnauthorized creates a PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition unauthorized response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition unauthorized response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition unauthorized response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition unauthorized response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition unauthorized response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnauthorized) String() string
type PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
type PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType struct {
Payload *models.ErrorBody
}
PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType ¶
func NewPatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType() *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType
NewPatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType creates a PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType with default headers values
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) Error() string
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this patch employeeperformance externalmetrics definition unsupported media type response has a 4xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this patch employeeperformance externalmetrics definition unsupported media type response a status code equal to that given
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this patch employeeperformance externalmetrics definition unsupported media type response has a 3xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this patch employeeperformance externalmetrics definition unsupported media type response has a 5xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this patch employeeperformance externalmetrics definition unsupported media type response has a 2xx status code
func (*PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String ¶
func (o *PatchEmployeeperformanceExternalmetricsDefinitionUnsupportedMediaType) String() string
type PostEmployeeperformanceExternalmetricsDataBadRequest ¶
PostEmployeeperformanceExternalmetricsDataBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostEmployeeperformanceExternalmetricsDataBadRequest ¶
func NewPostEmployeeperformanceExternalmetricsDataBadRequest() *PostEmployeeperformanceExternalmetricsDataBadRequest
NewPostEmployeeperformanceExternalmetricsDataBadRequest creates a PostEmployeeperformanceExternalmetricsDataBadRequest with default headers values
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) Error() string
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data bad request response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data bad request response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data bad request response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data bad request response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data bad request response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataBadRequest) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataBadRequest) String() string
type PostEmployeeperformanceExternalmetricsDataForbidden ¶
PostEmployeeperformanceExternalmetricsDataForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostEmployeeperformanceExternalmetricsDataForbidden ¶
func NewPostEmployeeperformanceExternalmetricsDataForbidden() *PostEmployeeperformanceExternalmetricsDataForbidden
NewPostEmployeeperformanceExternalmetricsDataForbidden creates a PostEmployeeperformanceExternalmetricsDataForbidden with default headers values
func (*PostEmployeeperformanceExternalmetricsDataForbidden) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) Error() string
func (*PostEmployeeperformanceExternalmetricsDataForbidden) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataForbidden) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data forbidden response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataForbidden) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data forbidden response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataForbidden) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data forbidden response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataForbidden) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data forbidden response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataForbidden) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data forbidden response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataForbidden) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataForbidden) String() string
type PostEmployeeperformanceExternalmetricsDataGatewayTimeout ¶
PostEmployeeperformanceExternalmetricsDataGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostEmployeeperformanceExternalmetricsDataGatewayTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDataGatewayTimeout() *PostEmployeeperformanceExternalmetricsDataGatewayTimeout
NewPostEmployeeperformanceExternalmetricsDataGatewayTimeout creates a PostEmployeeperformanceExternalmetricsDataGatewayTimeout with default headers values
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) Error() string
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data gateway timeout response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data gateway timeout response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data gateway timeout response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data gateway timeout response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data gateway timeout response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataGatewayTimeout) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataGatewayTimeout) String() string
type PostEmployeeperformanceExternalmetricsDataInternalServerError ¶
type PostEmployeeperformanceExternalmetricsDataInternalServerError struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDataInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostEmployeeperformanceExternalmetricsDataInternalServerError ¶
func NewPostEmployeeperformanceExternalmetricsDataInternalServerError() *PostEmployeeperformanceExternalmetricsDataInternalServerError
NewPostEmployeeperformanceExternalmetricsDataInternalServerError creates a PostEmployeeperformanceExternalmetricsDataInternalServerError with default headers values
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) Error() string
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data internal server error response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data internal server error response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data internal server error response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data internal server error response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data internal server error response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataInternalServerError) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataInternalServerError) String() string
type PostEmployeeperformanceExternalmetricsDataNotFound ¶
PostEmployeeperformanceExternalmetricsDataNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostEmployeeperformanceExternalmetricsDataNotFound ¶
func NewPostEmployeeperformanceExternalmetricsDataNotFound() *PostEmployeeperformanceExternalmetricsDataNotFound
NewPostEmployeeperformanceExternalmetricsDataNotFound creates a PostEmployeeperformanceExternalmetricsDataNotFound with default headers values
func (*PostEmployeeperformanceExternalmetricsDataNotFound) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) Error() string
func (*PostEmployeeperformanceExternalmetricsDataNotFound) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataNotFound) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data not found response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataNotFound) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data not found response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataNotFound) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data not found response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataNotFound) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data not found response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataNotFound) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data not found response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataNotFound) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataNotFound) String() string
type PostEmployeeperformanceExternalmetricsDataOK ¶
type PostEmployeeperformanceExternalmetricsDataOK struct {
Payload *models.ExternalMetricDataWriteResponse
}
PostEmployeeperformanceExternalmetricsDataOK describes a response with status code 200, with default header values.
successful operation
func NewPostEmployeeperformanceExternalmetricsDataOK ¶
func NewPostEmployeeperformanceExternalmetricsDataOK() *PostEmployeeperformanceExternalmetricsDataOK
NewPostEmployeeperformanceExternalmetricsDataOK creates a PostEmployeeperformanceExternalmetricsDataOK with default headers values
func (*PostEmployeeperformanceExternalmetricsDataOK) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) Error() string
func (*PostEmployeeperformanceExternalmetricsDataOK) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) GetPayload() *models.ExternalMetricDataWriteResponse
func (*PostEmployeeperformanceExternalmetricsDataOK) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data o k response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataOK) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data o k response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataOK) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data o k response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataOK) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data o k response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataOK) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data o k response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataOK) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataOK) String() string
type PostEmployeeperformanceExternalmetricsDataParams ¶
type PostEmployeeperformanceExternalmetricsDataParams struct {
/* Body.
The External Metric Data to be added
*/
Body *models.ExternalMetricDataWriteRequest
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostEmployeeperformanceExternalmetricsDataParams contains all the parameters to send to the API endpoint
for the post employeeperformance externalmetrics data operation. Typically these are written to a http.Request.
func NewPostEmployeeperformanceExternalmetricsDataParams ¶
func NewPostEmployeeperformanceExternalmetricsDataParams() *PostEmployeeperformanceExternalmetricsDataParams
NewPostEmployeeperformanceExternalmetricsDataParams creates a new PostEmployeeperformanceExternalmetricsDataParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostEmployeeperformanceExternalmetricsDataParamsWithContext ¶
func NewPostEmployeeperformanceExternalmetricsDataParamsWithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDataParams
NewPostEmployeeperformanceExternalmetricsDataParamsWithContext creates a new PostEmployeeperformanceExternalmetricsDataParams object with the ability to set a context for a request.
func NewPostEmployeeperformanceExternalmetricsDataParamsWithHTTPClient ¶
func NewPostEmployeeperformanceExternalmetricsDataParamsWithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDataParams
NewPostEmployeeperformanceExternalmetricsDataParamsWithHTTPClient creates a new PostEmployeeperformanceExternalmetricsDataParams object with the ability to set a custom HTTPClient for a request.
func NewPostEmployeeperformanceExternalmetricsDataParamsWithTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDataParamsWithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDataParams
NewPostEmployeeperformanceExternalmetricsDataParamsWithTimeout creates a new PostEmployeeperformanceExternalmetricsDataParams object with the ability to set a timeout on a request.
func (*PostEmployeeperformanceExternalmetricsDataParams) SetBody ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) SetBody(body *models.ExternalMetricDataWriteRequest)
SetBody adds the body to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) SetContext ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) SetContext(ctx context.Context)
SetContext adds the context to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) SetDefaults ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) SetDefaults()
SetDefaults hydrates default values in the post employeeperformance externalmetrics data params (not the query body).
All values with no default are reset to their zero value.
func (*PostEmployeeperformanceExternalmetricsDataParams) SetHTTPClient ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) SetTimeout ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) WithBody ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WithBody(body *models.ExternalMetricDataWriteRequest) *PostEmployeeperformanceExternalmetricsDataParams
WithBody adds the body to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) WithContext ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDataParams
WithContext adds the context to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) WithDefaults ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WithDefaults() *PostEmployeeperformanceExternalmetricsDataParams
WithDefaults hydrates default values in the post employeeperformance externalmetrics data params (not the query body).
All values with no default are reset to their zero value.
func (*PostEmployeeperformanceExternalmetricsDataParams) WithHTTPClient ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDataParams
WithHTTPClient adds the HTTPClient to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) WithTimeout ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDataParams
WithTimeout adds the timeout to the post employeeperformance externalmetrics data params
func (*PostEmployeeperformanceExternalmetricsDataParams) WriteToRequest ¶
func (o *PostEmployeeperformanceExternalmetricsDataParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostEmployeeperformanceExternalmetricsDataReader ¶
type PostEmployeeperformanceExternalmetricsDataReader struct {
// contains filtered or unexported fields
}
PostEmployeeperformanceExternalmetricsDataReader is a Reader for the PostEmployeeperformanceExternalmetricsData structure.
func (*PostEmployeeperformanceExternalmetricsDataReader) ReadResponse ¶
func (o *PostEmployeeperformanceExternalmetricsDataReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge ¶
type PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge ¶
func NewPostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge() *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge
NewPostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge creates a PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge with default headers values
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) Error() string
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data request entity too large response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data request entity too large response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data request entity too large response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data request entity too large response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data request entity too large response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestEntityTooLarge) String() string
type PostEmployeeperformanceExternalmetricsDataRequestTimeout ¶
PostEmployeeperformanceExternalmetricsDataRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostEmployeeperformanceExternalmetricsDataRequestTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDataRequestTimeout() *PostEmployeeperformanceExternalmetricsDataRequestTimeout
NewPostEmployeeperformanceExternalmetricsDataRequestTimeout creates a PostEmployeeperformanceExternalmetricsDataRequestTimeout with default headers values
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) Error() string
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data request timeout response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data request timeout response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data request timeout response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data request timeout response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data request timeout response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataRequestTimeout) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataRequestTimeout) String() string
type PostEmployeeperformanceExternalmetricsDataServiceUnavailable ¶
type PostEmployeeperformanceExternalmetricsDataServiceUnavailable struct {
}
PostEmployeeperformanceExternalmetricsDataServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostEmployeeperformanceExternalmetricsDataServiceUnavailable ¶
func NewPostEmployeeperformanceExternalmetricsDataServiceUnavailable() *PostEmployeeperformanceExternalmetricsDataServiceUnavailable
NewPostEmployeeperformanceExternalmetricsDataServiceUnavailable creates a PostEmployeeperformanceExternalmetricsDataServiceUnavailable with default headers values
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) Error() string
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data service unavailable response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data service unavailable response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data service unavailable response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data service unavailable response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data service unavailable response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataServiceUnavailable) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataServiceUnavailable) String() string
type PostEmployeeperformanceExternalmetricsDataTooManyRequests ¶
PostEmployeeperformanceExternalmetricsDataTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostEmployeeperformanceExternalmetricsDataTooManyRequests ¶
func NewPostEmployeeperformanceExternalmetricsDataTooManyRequests() *PostEmployeeperformanceExternalmetricsDataTooManyRequests
NewPostEmployeeperformanceExternalmetricsDataTooManyRequests creates a PostEmployeeperformanceExternalmetricsDataTooManyRequests with default headers values
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) Error() string
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data too many requests response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data too many requests response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data too many requests response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data too many requests response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data too many requests response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataTooManyRequests) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataTooManyRequests) String() string
type PostEmployeeperformanceExternalmetricsDataUnauthorized ¶
type PostEmployeeperformanceExternalmetricsDataUnauthorized struct {
}
PostEmployeeperformanceExternalmetricsDataUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostEmployeeperformanceExternalmetricsDataUnauthorized ¶
func NewPostEmployeeperformanceExternalmetricsDataUnauthorized() *PostEmployeeperformanceExternalmetricsDataUnauthorized
NewPostEmployeeperformanceExternalmetricsDataUnauthorized creates a PostEmployeeperformanceExternalmetricsDataUnauthorized with default headers values
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) Error() string
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data unauthorized response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data unauthorized response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data unauthorized response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data unauthorized response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data unauthorized response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnauthorized) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnauthorized) String() string
type PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType ¶
type PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostEmployeeperformanceExternalmetricsDataUnsupportedMediaType ¶
func NewPostEmployeeperformanceExternalmetricsDataUnsupportedMediaType() *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType
NewPostEmployeeperformanceExternalmetricsDataUnsupportedMediaType creates a PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType with default headers values
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) Error() string
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics data unsupported media type response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics data unsupported media type response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics data unsupported media type response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics data unsupported media type response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics data unsupported media type response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) String ¶
func (o *PostEmployeeperformanceExternalmetricsDataUnsupportedMediaType) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsBadRequest ¶
type PostEmployeeperformanceExternalmetricsDefinitionsBadRequest struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostEmployeeperformanceExternalmetricsDefinitionsBadRequest ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsBadRequest() *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest
NewPostEmployeeperformanceExternalmetricsDefinitionsBadRequest creates a PostEmployeeperformanceExternalmetricsDefinitionsBadRequest with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions bad request response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions bad request response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions bad request response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions bad request response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions bad request response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsBadRequest) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsCreated ¶
type PostEmployeeperformanceExternalmetricsDefinitionsCreated struct {
Payload *models.ExternalMetricDefinition
}
PostEmployeeperformanceExternalmetricsDefinitionsCreated describes a response with status code 201, with default header values.
The External Metric Definition was successfully created
func NewPostEmployeeperformanceExternalmetricsDefinitionsCreated ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsCreated() *PostEmployeeperformanceExternalmetricsDefinitionsCreated
NewPostEmployeeperformanceExternalmetricsDefinitionsCreated creates a PostEmployeeperformanceExternalmetricsDefinitionsCreated with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) GetPayload() *models.ExternalMetricDefinition
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions created response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions created response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions created response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions created response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions created response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsCreated) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsCreated) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsForbidden ¶
type PostEmployeeperformanceExternalmetricsDefinitionsForbidden struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostEmployeeperformanceExternalmetricsDefinitionsForbidden ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsForbidden() *PostEmployeeperformanceExternalmetricsDefinitionsForbidden
NewPostEmployeeperformanceExternalmetricsDefinitionsForbidden creates a PostEmployeeperformanceExternalmetricsDefinitionsForbidden with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions forbidden response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions forbidden response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions forbidden response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions forbidden response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions forbidden response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsForbidden) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsForbidden) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout ¶
type PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout() *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout
NewPostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout creates a PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions gateway timeout response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions gateway timeout response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions gateway timeout response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions gateway timeout response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions gateway timeout response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsGatewayTimeout) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError ¶
type PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostEmployeeperformanceExternalmetricsDefinitionsInternalServerError ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsInternalServerError() *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError
NewPostEmployeeperformanceExternalmetricsDefinitionsInternalServerError creates a PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions internal server error response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions internal server error response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions internal server error response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions internal server error response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions internal server error response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsInternalServerError) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsNotFound ¶
PostEmployeeperformanceExternalmetricsDefinitionsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostEmployeeperformanceExternalmetricsDefinitionsNotFound ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsNotFound() *PostEmployeeperformanceExternalmetricsDefinitionsNotFound
NewPostEmployeeperformanceExternalmetricsDefinitionsNotFound creates a PostEmployeeperformanceExternalmetricsDefinitionsNotFound with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions not found response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions not found response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions not found response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions not found response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions not found response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsNotFound) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsNotFound) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsOK ¶
type PostEmployeeperformanceExternalmetricsDefinitionsOK struct {
Payload *models.ExternalMetricDefinition
}
PostEmployeeperformanceExternalmetricsDefinitionsOK describes a response with status code 200, with default header values.
successful operation
func NewPostEmployeeperformanceExternalmetricsDefinitionsOK ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsOK() *PostEmployeeperformanceExternalmetricsDefinitionsOK
NewPostEmployeeperformanceExternalmetricsDefinitionsOK creates a PostEmployeeperformanceExternalmetricsDefinitionsOK with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) GetPayload() *models.ExternalMetricDefinition
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions o k response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions o k response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions o k response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions o k response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions o k response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsOK) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsOK) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsParams ¶
type PostEmployeeperformanceExternalmetricsDefinitionsParams struct {
/* Body.
The External Metric Definition to be created
*/
Body *models.ExternalMetricDefinitionCreateRequest
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostEmployeeperformanceExternalmetricsDefinitionsParams contains all the parameters to send to the API endpoint
for the post employeeperformance externalmetrics definitions operation. Typically these are written to a http.Request.
func NewPostEmployeeperformanceExternalmetricsDefinitionsParams ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsParams() *PostEmployeeperformanceExternalmetricsDefinitionsParams
NewPostEmployeeperformanceExternalmetricsDefinitionsParams creates a new PostEmployeeperformanceExternalmetricsDefinitionsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithContext ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDefinitionsParams
NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithContext creates a new PostEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a context for a request.
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDefinitionsParams
NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithHTTPClient creates a new PostEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a custom HTTPClient for a request.
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDefinitionsParams
NewPostEmployeeperformanceExternalmetricsDefinitionsParamsWithTimeout creates a new PostEmployeeperformanceExternalmetricsDefinitionsParams object with the ability to set a timeout on a request.
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) SetBody ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetBody(body *models.ExternalMetricDefinitionCreateRequest)
SetBody adds the body to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) SetContext ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetContext(ctx context.Context)
SetContext adds the context to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetDefaults()
SetDefaults hydrates default values in the post employeeperformance externalmetrics definitions params (not the query body).
All values with no default are reset to their zero value.
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WithBody ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithBody(body *models.ExternalMetricDefinitionCreateRequest) *PostEmployeeperformanceExternalmetricsDefinitionsParams
WithBody adds the body to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WithContext ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithContext(ctx context.Context) *PostEmployeeperformanceExternalmetricsDefinitionsParams
WithContext adds the context to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithDefaults() *PostEmployeeperformanceExternalmetricsDefinitionsParams
WithDefaults hydrates default values in the post employeeperformance externalmetrics definitions params (not the query body).
All values with no default are reset to their zero value.
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithHTTPClient(client *http.Client) *PostEmployeeperformanceExternalmetricsDefinitionsParams
WithHTTPClient adds the HTTPClient to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WithTimeout(timeout time.Duration) *PostEmployeeperformanceExternalmetricsDefinitionsParams
WithTimeout adds the timeout to the post employeeperformance externalmetrics definitions params
func (*PostEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostEmployeeperformanceExternalmetricsDefinitionsReader ¶
type PostEmployeeperformanceExternalmetricsDefinitionsReader struct {
// contains filtered or unexported fields
}
PostEmployeeperformanceExternalmetricsDefinitionsReader is a Reader for the PostEmployeeperformanceExternalmetricsDefinitions structure.
func (*PostEmployeeperformanceExternalmetricsDefinitionsReader) ReadResponse ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge ¶
type PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge() *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge
NewPostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge creates a PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions request entity too large response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions request entity too large response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions request entity too large response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions request entity too large response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions request entity too large response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestEntityTooLarge) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout ¶
type PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout() *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout
NewPostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout creates a PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions request timeout response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions request timeout response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions request timeout response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions request timeout response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions request timeout response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsRequestTimeout) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable ¶
type PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable struct {
}
PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable() *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable
NewPostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable creates a PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions service unavailable response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions service unavailable response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions service unavailable response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions service unavailable response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions service unavailable response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsServiceUnavailable) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests ¶
type PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests() *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests
NewPostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests creates a PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions too many requests response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions too many requests response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions too many requests response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions too many requests response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions too many requests response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsTooManyRequests) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized ¶
type PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized struct {
}
PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostEmployeeperformanceExternalmetricsDefinitionsUnauthorized ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsUnauthorized() *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized
NewPostEmployeeperformanceExternalmetricsDefinitionsUnauthorized creates a PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions unauthorized response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions unauthorized response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions unauthorized response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions unauthorized response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions unauthorized response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnauthorized) String() string
type PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType ¶
type PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType struct {
Payload *models.ErrorBody
}
PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType ¶
func NewPostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType() *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType
NewPostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType creates a PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType with default headers values
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) Error() string
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post employeeperformance externalmetrics definitions unsupported media type response has a 4xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post employeeperformance externalmetrics definitions unsupported media type response a status code equal to that given
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post employeeperformance externalmetrics definitions unsupported media type response has a 3xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post employeeperformance externalmetrics definitions unsupported media type response has a 5xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post employeeperformance externalmetrics definitions unsupported media type response has a 2xx status code
func (*PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String ¶
func (o *PostEmployeeperformanceExternalmetricsDefinitionsUnsupportedMediaType) String() string
type PostGamificationProfileActivateBadRequest ¶
PostGamificationProfileActivateBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileActivateBadRequest ¶
func NewPostGamificationProfileActivateBadRequest() *PostGamificationProfileActivateBadRequest
NewPostGamificationProfileActivateBadRequest creates a PostGamificationProfileActivateBadRequest with default headers values
func (*PostGamificationProfileActivateBadRequest) Error ¶
func (o *PostGamificationProfileActivateBadRequest) Error() string
func (*PostGamificationProfileActivateBadRequest) GetPayload ¶
func (o *PostGamificationProfileActivateBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateBadRequest) IsClientError ¶
func (o *PostGamificationProfileActivateBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile activate bad request response has a 4xx status code
func (*PostGamificationProfileActivateBadRequest) IsCode ¶
func (o *PostGamificationProfileActivateBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile activate bad request response a status code equal to that given
func (*PostGamificationProfileActivateBadRequest) IsRedirect ¶
func (o *PostGamificationProfileActivateBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate bad request response has a 3xx status code
func (*PostGamificationProfileActivateBadRequest) IsServerError ¶
func (o *PostGamificationProfileActivateBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile activate bad request response has a 5xx status code
func (*PostGamificationProfileActivateBadRequest) IsSuccess ¶
func (o *PostGamificationProfileActivateBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate bad request response has a 2xx status code
func (*PostGamificationProfileActivateBadRequest) String ¶
func (o *PostGamificationProfileActivateBadRequest) String() string
type PostGamificationProfileActivateForbidden ¶
PostGamificationProfileActivateForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileActivateForbidden ¶
func NewPostGamificationProfileActivateForbidden() *PostGamificationProfileActivateForbidden
NewPostGamificationProfileActivateForbidden creates a PostGamificationProfileActivateForbidden with default headers values
func (*PostGamificationProfileActivateForbidden) Error ¶
func (o *PostGamificationProfileActivateForbidden) Error() string
func (*PostGamificationProfileActivateForbidden) GetPayload ¶
func (o *PostGamificationProfileActivateForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateForbidden) IsClientError ¶
func (o *PostGamificationProfileActivateForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile activate forbidden response has a 4xx status code
func (*PostGamificationProfileActivateForbidden) IsCode ¶
func (o *PostGamificationProfileActivateForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile activate forbidden response a status code equal to that given
func (*PostGamificationProfileActivateForbidden) IsRedirect ¶
func (o *PostGamificationProfileActivateForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate forbidden response has a 3xx status code
func (*PostGamificationProfileActivateForbidden) IsServerError ¶
func (o *PostGamificationProfileActivateForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile activate forbidden response has a 5xx status code
func (*PostGamificationProfileActivateForbidden) IsSuccess ¶
func (o *PostGamificationProfileActivateForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate forbidden response has a 2xx status code
func (*PostGamificationProfileActivateForbidden) String ¶
func (o *PostGamificationProfileActivateForbidden) String() string
type PostGamificationProfileActivateGatewayTimeout ¶
PostGamificationProfileActivateGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileActivateGatewayTimeout ¶
func NewPostGamificationProfileActivateGatewayTimeout() *PostGamificationProfileActivateGatewayTimeout
NewPostGamificationProfileActivateGatewayTimeout creates a PostGamificationProfileActivateGatewayTimeout with default headers values
func (*PostGamificationProfileActivateGatewayTimeout) Error ¶
func (o *PostGamificationProfileActivateGatewayTimeout) Error() string
func (*PostGamificationProfileActivateGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileActivateGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileActivateGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile activate gateway timeout response has a 4xx status code
func (*PostGamificationProfileActivateGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileActivateGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile activate gateway timeout response a status code equal to that given
func (*PostGamificationProfileActivateGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileActivateGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate gateway timeout response has a 3xx status code
func (*PostGamificationProfileActivateGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileActivateGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile activate gateway timeout response has a 5xx status code
func (*PostGamificationProfileActivateGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileActivateGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate gateway timeout response has a 2xx status code
func (*PostGamificationProfileActivateGatewayTimeout) String ¶
func (o *PostGamificationProfileActivateGatewayTimeout) String() string
type PostGamificationProfileActivateInternalServerError ¶
PostGamificationProfileActivateInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileActivateInternalServerError ¶
func NewPostGamificationProfileActivateInternalServerError() *PostGamificationProfileActivateInternalServerError
NewPostGamificationProfileActivateInternalServerError creates a PostGamificationProfileActivateInternalServerError with default headers values
func (*PostGamificationProfileActivateInternalServerError) Error ¶
func (o *PostGamificationProfileActivateInternalServerError) Error() string
func (*PostGamificationProfileActivateInternalServerError) GetPayload ¶
func (o *PostGamificationProfileActivateInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateInternalServerError) IsClientError ¶
func (o *PostGamificationProfileActivateInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile activate internal server error response has a 4xx status code
func (*PostGamificationProfileActivateInternalServerError) IsCode ¶
func (o *PostGamificationProfileActivateInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile activate internal server error response a status code equal to that given
func (*PostGamificationProfileActivateInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileActivateInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate internal server error response has a 3xx status code
func (*PostGamificationProfileActivateInternalServerError) IsServerError ¶
func (o *PostGamificationProfileActivateInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile activate internal server error response has a 5xx status code
func (*PostGamificationProfileActivateInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileActivateInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate internal server error response has a 2xx status code
func (*PostGamificationProfileActivateInternalServerError) String ¶
func (o *PostGamificationProfileActivateInternalServerError) String() string
type PostGamificationProfileActivateNotFound ¶
PostGamificationProfileActivateNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileActivateNotFound ¶
func NewPostGamificationProfileActivateNotFound() *PostGamificationProfileActivateNotFound
NewPostGamificationProfileActivateNotFound creates a PostGamificationProfileActivateNotFound with default headers values
func (*PostGamificationProfileActivateNotFound) Error ¶
func (o *PostGamificationProfileActivateNotFound) Error() string
func (*PostGamificationProfileActivateNotFound) GetPayload ¶
func (o *PostGamificationProfileActivateNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateNotFound) IsClientError ¶
func (o *PostGamificationProfileActivateNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile activate not found response has a 4xx status code
func (*PostGamificationProfileActivateNotFound) IsCode ¶
func (o *PostGamificationProfileActivateNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile activate not found response a status code equal to that given
func (*PostGamificationProfileActivateNotFound) IsRedirect ¶
func (o *PostGamificationProfileActivateNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate not found response has a 3xx status code
func (*PostGamificationProfileActivateNotFound) IsServerError ¶
func (o *PostGamificationProfileActivateNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile activate not found response has a 5xx status code
func (*PostGamificationProfileActivateNotFound) IsSuccess ¶
func (o *PostGamificationProfileActivateNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate not found response has a 2xx status code
func (*PostGamificationProfileActivateNotFound) String ¶
func (o *PostGamificationProfileActivateNotFound) String() string
type PostGamificationProfileActivateOK ¶
type PostGamificationProfileActivateOK struct {
Payload *models.PerformanceProfile
}
PostGamificationProfileActivateOK describes a response with status code 200, with default header values.
successful operation
func NewPostGamificationProfileActivateOK ¶
func NewPostGamificationProfileActivateOK() *PostGamificationProfileActivateOK
NewPostGamificationProfileActivateOK creates a PostGamificationProfileActivateOK with default headers values
func (*PostGamificationProfileActivateOK) Error ¶
func (o *PostGamificationProfileActivateOK) Error() string
func (*PostGamificationProfileActivateOK) GetPayload ¶
func (o *PostGamificationProfileActivateOK) GetPayload() *models.PerformanceProfile
func (*PostGamificationProfileActivateOK) IsClientError ¶
func (o *PostGamificationProfileActivateOK) IsClientError() bool
IsClientError returns true when this post gamification profile activate o k response has a 4xx status code
func (*PostGamificationProfileActivateOK) IsCode ¶
func (o *PostGamificationProfileActivateOK) IsCode(code int) bool
IsCode returns true when this post gamification profile activate o k response a status code equal to that given
func (*PostGamificationProfileActivateOK) IsRedirect ¶
func (o *PostGamificationProfileActivateOK) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate o k response has a 3xx status code
func (*PostGamificationProfileActivateOK) IsServerError ¶
func (o *PostGamificationProfileActivateOK) IsServerError() bool
IsServerError returns true when this post gamification profile activate o k response has a 5xx status code
func (*PostGamificationProfileActivateOK) IsSuccess ¶
func (o *PostGamificationProfileActivateOK) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate o k response has a 2xx status code
func (*PostGamificationProfileActivateOK) String ¶
func (o *PostGamificationProfileActivateOK) String() string
type PostGamificationProfileActivateParams ¶
type PostGamificationProfileActivateParams struct {
/* ProfileID.
performanceProfileId
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileActivateParams contains all the parameters to send to the API endpoint
for the post gamification profile activate operation. Typically these are written to a http.Request.
func NewPostGamificationProfileActivateParams ¶
func NewPostGamificationProfileActivateParams() *PostGamificationProfileActivateParams
NewPostGamificationProfileActivateParams creates a new PostGamificationProfileActivateParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileActivateParamsWithContext ¶
func NewPostGamificationProfileActivateParamsWithContext(ctx context.Context) *PostGamificationProfileActivateParams
NewPostGamificationProfileActivateParamsWithContext creates a new PostGamificationProfileActivateParams object with the ability to set a context for a request.
func NewPostGamificationProfileActivateParamsWithHTTPClient ¶
func NewPostGamificationProfileActivateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileActivateParams
NewPostGamificationProfileActivateParamsWithHTTPClient creates a new PostGamificationProfileActivateParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileActivateParamsWithTimeout ¶
func NewPostGamificationProfileActivateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileActivateParams
NewPostGamificationProfileActivateParamsWithTimeout creates a new PostGamificationProfileActivateParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileActivateParams) SetContext ¶
func (o *PostGamificationProfileActivateParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) SetDefaults ¶
func (o *PostGamificationProfileActivateParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile activate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileActivateParams) SetHTTPClient ¶
func (o *PostGamificationProfileActivateParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) SetProfileID ¶
func (o *PostGamificationProfileActivateParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) SetTimeout ¶
func (o *PostGamificationProfileActivateParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) WithContext ¶
func (o *PostGamificationProfileActivateParams) WithContext(ctx context.Context) *PostGamificationProfileActivateParams
WithContext adds the context to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) WithDefaults ¶
func (o *PostGamificationProfileActivateParams) WithDefaults() *PostGamificationProfileActivateParams
WithDefaults hydrates default values in the post gamification profile activate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileActivateParams) WithHTTPClient ¶
func (o *PostGamificationProfileActivateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileActivateParams
WithHTTPClient adds the HTTPClient to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) WithProfileID ¶
func (o *PostGamificationProfileActivateParams) WithProfileID(profileID string) *PostGamificationProfileActivateParams
WithProfileID adds the profileID to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) WithTimeout ¶
func (o *PostGamificationProfileActivateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileActivateParams
WithTimeout adds the timeout to the post gamification profile activate params
func (*PostGamificationProfileActivateParams) WriteToRequest ¶
func (o *PostGamificationProfileActivateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileActivateReader ¶
type PostGamificationProfileActivateReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileActivateReader is a Reader for the PostGamificationProfileActivate structure.
func (*PostGamificationProfileActivateReader) ReadResponse ¶
func (o *PostGamificationProfileActivateReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileActivateRequestEntityTooLarge ¶
PostGamificationProfileActivateRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileActivateRequestEntityTooLarge ¶
func NewPostGamificationProfileActivateRequestEntityTooLarge() *PostGamificationProfileActivateRequestEntityTooLarge
NewPostGamificationProfileActivateRequestEntityTooLarge creates a PostGamificationProfileActivateRequestEntityTooLarge with default headers values
func (*PostGamificationProfileActivateRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) Error() string
func (*PostGamificationProfileActivateRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile activate request entity too large response has a 4xx status code
func (*PostGamificationProfileActivateRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile activate request entity too large response a status code equal to that given
func (*PostGamificationProfileActivateRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate request entity too large response has a 3xx status code
func (*PostGamificationProfileActivateRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile activate request entity too large response has a 5xx status code
func (*PostGamificationProfileActivateRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate request entity too large response has a 2xx status code
func (*PostGamificationProfileActivateRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileActivateRequestEntityTooLarge) String() string
type PostGamificationProfileActivateRequestTimeout ¶
PostGamificationProfileActivateRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileActivateRequestTimeout ¶
func NewPostGamificationProfileActivateRequestTimeout() *PostGamificationProfileActivateRequestTimeout
NewPostGamificationProfileActivateRequestTimeout creates a PostGamificationProfileActivateRequestTimeout with default headers values
func (*PostGamificationProfileActivateRequestTimeout) Error ¶
func (o *PostGamificationProfileActivateRequestTimeout) Error() string
func (*PostGamificationProfileActivateRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileActivateRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileActivateRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile activate request timeout response has a 4xx status code
func (*PostGamificationProfileActivateRequestTimeout) IsCode ¶
func (o *PostGamificationProfileActivateRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile activate request timeout response a status code equal to that given
func (*PostGamificationProfileActivateRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileActivateRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate request timeout response has a 3xx status code
func (*PostGamificationProfileActivateRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileActivateRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile activate request timeout response has a 5xx status code
func (*PostGamificationProfileActivateRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileActivateRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate request timeout response has a 2xx status code
func (*PostGamificationProfileActivateRequestTimeout) String ¶
func (o *PostGamificationProfileActivateRequestTimeout) String() string
type PostGamificationProfileActivateServiceUnavailable ¶
type PostGamificationProfileActivateServiceUnavailable struct {
}
PostGamificationProfileActivateServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileActivateServiceUnavailable ¶
func NewPostGamificationProfileActivateServiceUnavailable() *PostGamificationProfileActivateServiceUnavailable
NewPostGamificationProfileActivateServiceUnavailable creates a PostGamificationProfileActivateServiceUnavailable with default headers values
func (*PostGamificationProfileActivateServiceUnavailable) Error ¶
func (o *PostGamificationProfileActivateServiceUnavailable) Error() string
func (*PostGamificationProfileActivateServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileActivateServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileActivateServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile activate service unavailable response has a 4xx status code
func (*PostGamificationProfileActivateServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileActivateServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile activate service unavailable response a status code equal to that given
func (*PostGamificationProfileActivateServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileActivateServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate service unavailable response has a 3xx status code
func (*PostGamificationProfileActivateServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileActivateServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile activate service unavailable response has a 5xx status code
func (*PostGamificationProfileActivateServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileActivateServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate service unavailable response has a 2xx status code
func (*PostGamificationProfileActivateServiceUnavailable) String ¶
func (o *PostGamificationProfileActivateServiceUnavailable) String() string
type PostGamificationProfileActivateTooManyRequests ¶
PostGamificationProfileActivateTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileActivateTooManyRequests ¶
func NewPostGamificationProfileActivateTooManyRequests() *PostGamificationProfileActivateTooManyRequests
NewPostGamificationProfileActivateTooManyRequests creates a PostGamificationProfileActivateTooManyRequests with default headers values
func (*PostGamificationProfileActivateTooManyRequests) Error ¶
func (o *PostGamificationProfileActivateTooManyRequests) Error() string
func (*PostGamificationProfileActivateTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileActivateTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileActivateTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile activate too many requests response has a 4xx status code
func (*PostGamificationProfileActivateTooManyRequests) IsCode ¶
func (o *PostGamificationProfileActivateTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile activate too many requests response a status code equal to that given
func (*PostGamificationProfileActivateTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileActivateTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate too many requests response has a 3xx status code
func (*PostGamificationProfileActivateTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileActivateTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile activate too many requests response has a 5xx status code
func (*PostGamificationProfileActivateTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileActivateTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate too many requests response has a 2xx status code
func (*PostGamificationProfileActivateTooManyRequests) String ¶
func (o *PostGamificationProfileActivateTooManyRequests) String() string
type PostGamificationProfileActivateUnauthorized ¶
type PostGamificationProfileActivateUnauthorized struct {
}
PostGamificationProfileActivateUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileActivateUnauthorized ¶
func NewPostGamificationProfileActivateUnauthorized() *PostGamificationProfileActivateUnauthorized
NewPostGamificationProfileActivateUnauthorized creates a PostGamificationProfileActivateUnauthorized with default headers values
func (*PostGamificationProfileActivateUnauthorized) Error ¶
func (o *PostGamificationProfileActivateUnauthorized) Error() string
func (*PostGamificationProfileActivateUnauthorized) GetPayload ¶
func (o *PostGamificationProfileActivateUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateUnauthorized) IsClientError ¶
func (o *PostGamificationProfileActivateUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile activate unauthorized response has a 4xx status code
func (*PostGamificationProfileActivateUnauthorized) IsCode ¶
func (o *PostGamificationProfileActivateUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile activate unauthorized response a status code equal to that given
func (*PostGamificationProfileActivateUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileActivateUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate unauthorized response has a 3xx status code
func (*PostGamificationProfileActivateUnauthorized) IsServerError ¶
func (o *PostGamificationProfileActivateUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile activate unauthorized response has a 5xx status code
func (*PostGamificationProfileActivateUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileActivateUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate unauthorized response has a 2xx status code
func (*PostGamificationProfileActivateUnauthorized) String ¶
func (o *PostGamificationProfileActivateUnauthorized) String() string
type PostGamificationProfileActivateUnsupportedMediaType ¶
PostGamificationProfileActivateUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileActivateUnsupportedMediaType ¶
func NewPostGamificationProfileActivateUnsupportedMediaType() *PostGamificationProfileActivateUnsupportedMediaType
NewPostGamificationProfileActivateUnsupportedMediaType creates a PostGamificationProfileActivateUnsupportedMediaType with default headers values
func (*PostGamificationProfileActivateUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) Error() string
func (*PostGamificationProfileActivateUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileActivateUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile activate unsupported media type response has a 4xx status code
func (*PostGamificationProfileActivateUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile activate unsupported media type response a status code equal to that given
func (*PostGamificationProfileActivateUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile activate unsupported media type response has a 3xx status code
func (*PostGamificationProfileActivateUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile activate unsupported media type response has a 5xx status code
func (*PostGamificationProfileActivateUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile activate unsupported media type response has a 2xx status code
func (*PostGamificationProfileActivateUnsupportedMediaType) String ¶
func (o *PostGamificationProfileActivateUnsupportedMediaType) String() string
type PostGamificationProfileDeactivateBadRequest ¶
PostGamificationProfileDeactivateBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileDeactivateBadRequest ¶
func NewPostGamificationProfileDeactivateBadRequest() *PostGamificationProfileDeactivateBadRequest
NewPostGamificationProfileDeactivateBadRequest creates a PostGamificationProfileDeactivateBadRequest with default headers values
func (*PostGamificationProfileDeactivateBadRequest) Error ¶
func (o *PostGamificationProfileDeactivateBadRequest) Error() string
func (*PostGamificationProfileDeactivateBadRequest) GetPayload ¶
func (o *PostGamificationProfileDeactivateBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateBadRequest) IsClientError ¶
func (o *PostGamificationProfileDeactivateBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate bad request response has a 4xx status code
func (*PostGamificationProfileDeactivateBadRequest) IsCode ¶
func (o *PostGamificationProfileDeactivateBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate bad request response a status code equal to that given
func (*PostGamificationProfileDeactivateBadRequest) IsRedirect ¶
func (o *PostGamificationProfileDeactivateBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate bad request response has a 3xx status code
func (*PostGamificationProfileDeactivateBadRequest) IsServerError ¶
func (o *PostGamificationProfileDeactivateBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate bad request response has a 5xx status code
func (*PostGamificationProfileDeactivateBadRequest) IsSuccess ¶
func (o *PostGamificationProfileDeactivateBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate bad request response has a 2xx status code
func (*PostGamificationProfileDeactivateBadRequest) String ¶
func (o *PostGamificationProfileDeactivateBadRequest) String() string
type PostGamificationProfileDeactivateForbidden ¶
PostGamificationProfileDeactivateForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileDeactivateForbidden ¶
func NewPostGamificationProfileDeactivateForbidden() *PostGamificationProfileDeactivateForbidden
NewPostGamificationProfileDeactivateForbidden creates a PostGamificationProfileDeactivateForbidden with default headers values
func (*PostGamificationProfileDeactivateForbidden) Error ¶
func (o *PostGamificationProfileDeactivateForbidden) Error() string
func (*PostGamificationProfileDeactivateForbidden) GetPayload ¶
func (o *PostGamificationProfileDeactivateForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateForbidden) IsClientError ¶
func (o *PostGamificationProfileDeactivateForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate forbidden response has a 4xx status code
func (*PostGamificationProfileDeactivateForbidden) IsCode ¶
func (o *PostGamificationProfileDeactivateForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate forbidden response a status code equal to that given
func (*PostGamificationProfileDeactivateForbidden) IsRedirect ¶
func (o *PostGamificationProfileDeactivateForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate forbidden response has a 3xx status code
func (*PostGamificationProfileDeactivateForbidden) IsServerError ¶
func (o *PostGamificationProfileDeactivateForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate forbidden response has a 5xx status code
func (*PostGamificationProfileDeactivateForbidden) IsSuccess ¶
func (o *PostGamificationProfileDeactivateForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate forbidden response has a 2xx status code
func (*PostGamificationProfileDeactivateForbidden) String ¶
func (o *PostGamificationProfileDeactivateForbidden) String() string
type PostGamificationProfileDeactivateGatewayTimeout ¶
PostGamificationProfileDeactivateGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileDeactivateGatewayTimeout ¶
func NewPostGamificationProfileDeactivateGatewayTimeout() *PostGamificationProfileDeactivateGatewayTimeout
NewPostGamificationProfileDeactivateGatewayTimeout creates a PostGamificationProfileDeactivateGatewayTimeout with default headers values
func (*PostGamificationProfileDeactivateGatewayTimeout) Error ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) Error() string
func (*PostGamificationProfileDeactivateGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate gateway timeout response has a 4xx status code
func (*PostGamificationProfileDeactivateGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate gateway timeout response a status code equal to that given
func (*PostGamificationProfileDeactivateGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate gateway timeout response has a 3xx status code
func (*PostGamificationProfileDeactivateGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate gateway timeout response has a 5xx status code
func (*PostGamificationProfileDeactivateGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate gateway timeout response has a 2xx status code
func (*PostGamificationProfileDeactivateGatewayTimeout) String ¶
func (o *PostGamificationProfileDeactivateGatewayTimeout) String() string
type PostGamificationProfileDeactivateInternalServerError ¶
PostGamificationProfileDeactivateInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileDeactivateInternalServerError ¶
func NewPostGamificationProfileDeactivateInternalServerError() *PostGamificationProfileDeactivateInternalServerError
NewPostGamificationProfileDeactivateInternalServerError creates a PostGamificationProfileDeactivateInternalServerError with default headers values
func (*PostGamificationProfileDeactivateInternalServerError) Error ¶
func (o *PostGamificationProfileDeactivateInternalServerError) Error() string
func (*PostGamificationProfileDeactivateInternalServerError) GetPayload ¶
func (o *PostGamificationProfileDeactivateInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateInternalServerError) IsClientError ¶
func (o *PostGamificationProfileDeactivateInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate internal server error response has a 4xx status code
func (*PostGamificationProfileDeactivateInternalServerError) IsCode ¶
func (o *PostGamificationProfileDeactivateInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate internal server error response a status code equal to that given
func (*PostGamificationProfileDeactivateInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileDeactivateInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate internal server error response has a 3xx status code
func (*PostGamificationProfileDeactivateInternalServerError) IsServerError ¶
func (o *PostGamificationProfileDeactivateInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate internal server error response has a 5xx status code
func (*PostGamificationProfileDeactivateInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileDeactivateInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate internal server error response has a 2xx status code
func (*PostGamificationProfileDeactivateInternalServerError) String ¶
func (o *PostGamificationProfileDeactivateInternalServerError) String() string
type PostGamificationProfileDeactivateNotFound ¶
PostGamificationProfileDeactivateNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileDeactivateNotFound ¶
func NewPostGamificationProfileDeactivateNotFound() *PostGamificationProfileDeactivateNotFound
NewPostGamificationProfileDeactivateNotFound creates a PostGamificationProfileDeactivateNotFound with default headers values
func (*PostGamificationProfileDeactivateNotFound) Error ¶
func (o *PostGamificationProfileDeactivateNotFound) Error() string
func (*PostGamificationProfileDeactivateNotFound) GetPayload ¶
func (o *PostGamificationProfileDeactivateNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateNotFound) IsClientError ¶
func (o *PostGamificationProfileDeactivateNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate not found response has a 4xx status code
func (*PostGamificationProfileDeactivateNotFound) IsCode ¶
func (o *PostGamificationProfileDeactivateNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate not found response a status code equal to that given
func (*PostGamificationProfileDeactivateNotFound) IsRedirect ¶
func (o *PostGamificationProfileDeactivateNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate not found response has a 3xx status code
func (*PostGamificationProfileDeactivateNotFound) IsServerError ¶
func (o *PostGamificationProfileDeactivateNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate not found response has a 5xx status code
func (*PostGamificationProfileDeactivateNotFound) IsSuccess ¶
func (o *PostGamificationProfileDeactivateNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate not found response has a 2xx status code
func (*PostGamificationProfileDeactivateNotFound) String ¶
func (o *PostGamificationProfileDeactivateNotFound) String() string
type PostGamificationProfileDeactivateOK ¶
type PostGamificationProfileDeactivateOK struct {
Payload *models.PerformanceProfile
}
PostGamificationProfileDeactivateOK describes a response with status code 200, with default header values.
successful operation
func NewPostGamificationProfileDeactivateOK ¶
func NewPostGamificationProfileDeactivateOK() *PostGamificationProfileDeactivateOK
NewPostGamificationProfileDeactivateOK creates a PostGamificationProfileDeactivateOK with default headers values
func (*PostGamificationProfileDeactivateOK) Error ¶
func (o *PostGamificationProfileDeactivateOK) Error() string
func (*PostGamificationProfileDeactivateOK) GetPayload ¶
func (o *PostGamificationProfileDeactivateOK) GetPayload() *models.PerformanceProfile
func (*PostGamificationProfileDeactivateOK) IsClientError ¶
func (o *PostGamificationProfileDeactivateOK) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate o k response has a 4xx status code
func (*PostGamificationProfileDeactivateOK) IsCode ¶
func (o *PostGamificationProfileDeactivateOK) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate o k response a status code equal to that given
func (*PostGamificationProfileDeactivateOK) IsRedirect ¶
func (o *PostGamificationProfileDeactivateOK) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate o k response has a 3xx status code
func (*PostGamificationProfileDeactivateOK) IsServerError ¶
func (o *PostGamificationProfileDeactivateOK) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate o k response has a 5xx status code
func (*PostGamificationProfileDeactivateOK) IsSuccess ¶
func (o *PostGamificationProfileDeactivateOK) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate o k response has a 2xx status code
func (*PostGamificationProfileDeactivateOK) String ¶
func (o *PostGamificationProfileDeactivateOK) String() string
type PostGamificationProfileDeactivateParams ¶
type PostGamificationProfileDeactivateParams struct {
/* ProfileID.
performanceProfileId
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileDeactivateParams contains all the parameters to send to the API endpoint
for the post gamification profile deactivate operation. Typically these are written to a http.Request.
func NewPostGamificationProfileDeactivateParams ¶
func NewPostGamificationProfileDeactivateParams() *PostGamificationProfileDeactivateParams
NewPostGamificationProfileDeactivateParams creates a new PostGamificationProfileDeactivateParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileDeactivateParamsWithContext ¶
func NewPostGamificationProfileDeactivateParamsWithContext(ctx context.Context) *PostGamificationProfileDeactivateParams
NewPostGamificationProfileDeactivateParamsWithContext creates a new PostGamificationProfileDeactivateParams object with the ability to set a context for a request.
func NewPostGamificationProfileDeactivateParamsWithHTTPClient ¶
func NewPostGamificationProfileDeactivateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileDeactivateParams
NewPostGamificationProfileDeactivateParamsWithHTTPClient creates a new PostGamificationProfileDeactivateParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileDeactivateParamsWithTimeout ¶
func NewPostGamificationProfileDeactivateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileDeactivateParams
NewPostGamificationProfileDeactivateParamsWithTimeout creates a new PostGamificationProfileDeactivateParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileDeactivateParams) SetContext ¶
func (o *PostGamificationProfileDeactivateParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) SetDefaults ¶
func (o *PostGamificationProfileDeactivateParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile deactivate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileDeactivateParams) SetHTTPClient ¶
func (o *PostGamificationProfileDeactivateParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) SetProfileID ¶
func (o *PostGamificationProfileDeactivateParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) SetTimeout ¶
func (o *PostGamificationProfileDeactivateParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) WithContext ¶
func (o *PostGamificationProfileDeactivateParams) WithContext(ctx context.Context) *PostGamificationProfileDeactivateParams
WithContext adds the context to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) WithDefaults ¶
func (o *PostGamificationProfileDeactivateParams) WithDefaults() *PostGamificationProfileDeactivateParams
WithDefaults hydrates default values in the post gamification profile deactivate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileDeactivateParams) WithHTTPClient ¶
func (o *PostGamificationProfileDeactivateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileDeactivateParams
WithHTTPClient adds the HTTPClient to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) WithProfileID ¶
func (o *PostGamificationProfileDeactivateParams) WithProfileID(profileID string) *PostGamificationProfileDeactivateParams
WithProfileID adds the profileID to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) WithTimeout ¶
func (o *PostGamificationProfileDeactivateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileDeactivateParams
WithTimeout adds the timeout to the post gamification profile deactivate params
func (*PostGamificationProfileDeactivateParams) WriteToRequest ¶
func (o *PostGamificationProfileDeactivateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileDeactivateReader ¶
type PostGamificationProfileDeactivateReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileDeactivateReader is a Reader for the PostGamificationProfileDeactivate structure.
func (*PostGamificationProfileDeactivateReader) ReadResponse ¶
func (o *PostGamificationProfileDeactivateReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileDeactivateRequestEntityTooLarge ¶
PostGamificationProfileDeactivateRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileDeactivateRequestEntityTooLarge ¶
func NewPostGamificationProfileDeactivateRequestEntityTooLarge() *PostGamificationProfileDeactivateRequestEntityTooLarge
NewPostGamificationProfileDeactivateRequestEntityTooLarge creates a PostGamificationProfileDeactivateRequestEntityTooLarge with default headers values
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) Error() string
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate request entity too large response has a 4xx status code
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate request entity too large response a status code equal to that given
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate request entity too large response has a 3xx status code
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate request entity too large response has a 5xx status code
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate request entity too large response has a 2xx status code
func (*PostGamificationProfileDeactivateRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileDeactivateRequestEntityTooLarge) String() string
type PostGamificationProfileDeactivateRequestTimeout ¶
PostGamificationProfileDeactivateRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileDeactivateRequestTimeout ¶
func NewPostGamificationProfileDeactivateRequestTimeout() *PostGamificationProfileDeactivateRequestTimeout
NewPostGamificationProfileDeactivateRequestTimeout creates a PostGamificationProfileDeactivateRequestTimeout with default headers values
func (*PostGamificationProfileDeactivateRequestTimeout) Error ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) Error() string
func (*PostGamificationProfileDeactivateRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate request timeout response has a 4xx status code
func (*PostGamificationProfileDeactivateRequestTimeout) IsCode ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate request timeout response a status code equal to that given
func (*PostGamificationProfileDeactivateRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate request timeout response has a 3xx status code
func (*PostGamificationProfileDeactivateRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate request timeout response has a 5xx status code
func (*PostGamificationProfileDeactivateRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate request timeout response has a 2xx status code
func (*PostGamificationProfileDeactivateRequestTimeout) String ¶
func (o *PostGamificationProfileDeactivateRequestTimeout) String() string
type PostGamificationProfileDeactivateServiceUnavailable ¶
type PostGamificationProfileDeactivateServiceUnavailable struct {
}
PostGamificationProfileDeactivateServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileDeactivateServiceUnavailable ¶
func NewPostGamificationProfileDeactivateServiceUnavailable() *PostGamificationProfileDeactivateServiceUnavailable
NewPostGamificationProfileDeactivateServiceUnavailable creates a PostGamificationProfileDeactivateServiceUnavailable with default headers values
func (*PostGamificationProfileDeactivateServiceUnavailable) Error ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) Error() string
func (*PostGamificationProfileDeactivateServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate service unavailable response has a 4xx status code
func (*PostGamificationProfileDeactivateServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate service unavailable response a status code equal to that given
func (*PostGamificationProfileDeactivateServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate service unavailable response has a 3xx status code
func (*PostGamificationProfileDeactivateServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate service unavailable response has a 5xx status code
func (*PostGamificationProfileDeactivateServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate service unavailable response has a 2xx status code
func (*PostGamificationProfileDeactivateServiceUnavailable) String ¶
func (o *PostGamificationProfileDeactivateServiceUnavailable) String() string
type PostGamificationProfileDeactivateTooManyRequests ¶
PostGamificationProfileDeactivateTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileDeactivateTooManyRequests ¶
func NewPostGamificationProfileDeactivateTooManyRequests() *PostGamificationProfileDeactivateTooManyRequests
NewPostGamificationProfileDeactivateTooManyRequests creates a PostGamificationProfileDeactivateTooManyRequests with default headers values
func (*PostGamificationProfileDeactivateTooManyRequests) Error ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) Error() string
func (*PostGamificationProfileDeactivateTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate too many requests response has a 4xx status code
func (*PostGamificationProfileDeactivateTooManyRequests) IsCode ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate too many requests response a status code equal to that given
func (*PostGamificationProfileDeactivateTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate too many requests response has a 3xx status code
func (*PostGamificationProfileDeactivateTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate too many requests response has a 5xx status code
func (*PostGamificationProfileDeactivateTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate too many requests response has a 2xx status code
func (*PostGamificationProfileDeactivateTooManyRequests) String ¶
func (o *PostGamificationProfileDeactivateTooManyRequests) String() string
type PostGamificationProfileDeactivateUnauthorized ¶
type PostGamificationProfileDeactivateUnauthorized struct {
}
PostGamificationProfileDeactivateUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileDeactivateUnauthorized ¶
func NewPostGamificationProfileDeactivateUnauthorized() *PostGamificationProfileDeactivateUnauthorized
NewPostGamificationProfileDeactivateUnauthorized creates a PostGamificationProfileDeactivateUnauthorized with default headers values
func (*PostGamificationProfileDeactivateUnauthorized) Error ¶
func (o *PostGamificationProfileDeactivateUnauthorized) Error() string
func (*PostGamificationProfileDeactivateUnauthorized) GetPayload ¶
func (o *PostGamificationProfileDeactivateUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateUnauthorized) IsClientError ¶
func (o *PostGamificationProfileDeactivateUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate unauthorized response has a 4xx status code
func (*PostGamificationProfileDeactivateUnauthorized) IsCode ¶
func (o *PostGamificationProfileDeactivateUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate unauthorized response a status code equal to that given
func (*PostGamificationProfileDeactivateUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileDeactivateUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate unauthorized response has a 3xx status code
func (*PostGamificationProfileDeactivateUnauthorized) IsServerError ¶
func (o *PostGamificationProfileDeactivateUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate unauthorized response has a 5xx status code
func (*PostGamificationProfileDeactivateUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileDeactivateUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate unauthorized response has a 2xx status code
func (*PostGamificationProfileDeactivateUnauthorized) String ¶
func (o *PostGamificationProfileDeactivateUnauthorized) String() string
type PostGamificationProfileDeactivateUnsupportedMediaType ¶
PostGamificationProfileDeactivateUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileDeactivateUnsupportedMediaType ¶
func NewPostGamificationProfileDeactivateUnsupportedMediaType() *PostGamificationProfileDeactivateUnsupportedMediaType
NewPostGamificationProfileDeactivateUnsupportedMediaType creates a PostGamificationProfileDeactivateUnsupportedMediaType with default headers values
func (*PostGamificationProfileDeactivateUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) Error() string
func (*PostGamificationProfileDeactivateUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileDeactivateUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile deactivate unsupported media type response has a 4xx status code
func (*PostGamificationProfileDeactivateUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile deactivate unsupported media type response a status code equal to that given
func (*PostGamificationProfileDeactivateUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile deactivate unsupported media type response has a 3xx status code
func (*PostGamificationProfileDeactivateUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile deactivate unsupported media type response has a 5xx status code
func (*PostGamificationProfileDeactivateUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile deactivate unsupported media type response has a 2xx status code
func (*PostGamificationProfileDeactivateUnsupportedMediaType) String ¶
func (o *PostGamificationProfileDeactivateUnsupportedMediaType) String() string
type PostGamificationProfileMembersBadRequest ¶
PostGamificationProfileMembersBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileMembersBadRequest ¶
func NewPostGamificationProfileMembersBadRequest() *PostGamificationProfileMembersBadRequest
NewPostGamificationProfileMembersBadRequest creates a PostGamificationProfileMembersBadRequest with default headers values
func (*PostGamificationProfileMembersBadRequest) Error ¶
func (o *PostGamificationProfileMembersBadRequest) Error() string
func (*PostGamificationProfileMembersBadRequest) GetPayload ¶
func (o *PostGamificationProfileMembersBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersBadRequest) IsClientError ¶
func (o *PostGamificationProfileMembersBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile members bad request response has a 4xx status code
func (*PostGamificationProfileMembersBadRequest) IsCode ¶
func (o *PostGamificationProfileMembersBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile members bad request response a status code equal to that given
func (*PostGamificationProfileMembersBadRequest) IsRedirect ¶
func (o *PostGamificationProfileMembersBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile members bad request response has a 3xx status code
func (*PostGamificationProfileMembersBadRequest) IsServerError ¶
func (o *PostGamificationProfileMembersBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile members bad request response has a 5xx status code
func (*PostGamificationProfileMembersBadRequest) IsSuccess ¶
func (o *PostGamificationProfileMembersBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile members bad request response has a 2xx status code
func (*PostGamificationProfileMembersBadRequest) String ¶
func (o *PostGamificationProfileMembersBadRequest) String() string
type PostGamificationProfileMembersForbidden ¶
PostGamificationProfileMembersForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileMembersForbidden ¶
func NewPostGamificationProfileMembersForbidden() *PostGamificationProfileMembersForbidden
NewPostGamificationProfileMembersForbidden creates a PostGamificationProfileMembersForbidden with default headers values
func (*PostGamificationProfileMembersForbidden) Error ¶
func (o *PostGamificationProfileMembersForbidden) Error() string
func (*PostGamificationProfileMembersForbidden) GetPayload ¶
func (o *PostGamificationProfileMembersForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersForbidden) IsClientError ¶
func (o *PostGamificationProfileMembersForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile members forbidden response has a 4xx status code
func (*PostGamificationProfileMembersForbidden) IsCode ¶
func (o *PostGamificationProfileMembersForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile members forbidden response a status code equal to that given
func (*PostGamificationProfileMembersForbidden) IsRedirect ¶
func (o *PostGamificationProfileMembersForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile members forbidden response has a 3xx status code
func (*PostGamificationProfileMembersForbidden) IsServerError ¶
func (o *PostGamificationProfileMembersForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile members forbidden response has a 5xx status code
func (*PostGamificationProfileMembersForbidden) IsSuccess ¶
func (o *PostGamificationProfileMembersForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile members forbidden response has a 2xx status code
func (*PostGamificationProfileMembersForbidden) String ¶
func (o *PostGamificationProfileMembersForbidden) String() string
type PostGamificationProfileMembersGatewayTimeout ¶
PostGamificationProfileMembersGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileMembersGatewayTimeout ¶
func NewPostGamificationProfileMembersGatewayTimeout() *PostGamificationProfileMembersGatewayTimeout
NewPostGamificationProfileMembersGatewayTimeout creates a PostGamificationProfileMembersGatewayTimeout with default headers values
func (*PostGamificationProfileMembersGatewayTimeout) Error ¶
func (o *PostGamificationProfileMembersGatewayTimeout) Error() string
func (*PostGamificationProfileMembersGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileMembersGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileMembersGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile members gateway timeout response has a 4xx status code
func (*PostGamificationProfileMembersGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileMembersGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile members gateway timeout response a status code equal to that given
func (*PostGamificationProfileMembersGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileMembersGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile members gateway timeout response has a 3xx status code
func (*PostGamificationProfileMembersGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileMembersGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile members gateway timeout response has a 5xx status code
func (*PostGamificationProfileMembersGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileMembersGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile members gateway timeout response has a 2xx status code
func (*PostGamificationProfileMembersGatewayTimeout) String ¶
func (o *PostGamificationProfileMembersGatewayTimeout) String() string
type PostGamificationProfileMembersInternalServerError ¶
PostGamificationProfileMembersInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileMembersInternalServerError ¶
func NewPostGamificationProfileMembersInternalServerError() *PostGamificationProfileMembersInternalServerError
NewPostGamificationProfileMembersInternalServerError creates a PostGamificationProfileMembersInternalServerError with default headers values
func (*PostGamificationProfileMembersInternalServerError) Error ¶
func (o *PostGamificationProfileMembersInternalServerError) Error() string
func (*PostGamificationProfileMembersInternalServerError) GetPayload ¶
func (o *PostGamificationProfileMembersInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersInternalServerError) IsClientError ¶
func (o *PostGamificationProfileMembersInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile members internal server error response has a 4xx status code
func (*PostGamificationProfileMembersInternalServerError) IsCode ¶
func (o *PostGamificationProfileMembersInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile members internal server error response a status code equal to that given
func (*PostGamificationProfileMembersInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileMembersInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile members internal server error response has a 3xx status code
func (*PostGamificationProfileMembersInternalServerError) IsServerError ¶
func (o *PostGamificationProfileMembersInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile members internal server error response has a 5xx status code
func (*PostGamificationProfileMembersInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileMembersInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile members internal server error response has a 2xx status code
func (*PostGamificationProfileMembersInternalServerError) String ¶
func (o *PostGamificationProfileMembersInternalServerError) String() string
type PostGamificationProfileMembersNotFound ¶
PostGamificationProfileMembersNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileMembersNotFound ¶
func NewPostGamificationProfileMembersNotFound() *PostGamificationProfileMembersNotFound
NewPostGamificationProfileMembersNotFound creates a PostGamificationProfileMembersNotFound with default headers values
func (*PostGamificationProfileMembersNotFound) Error ¶
func (o *PostGamificationProfileMembersNotFound) Error() string
func (*PostGamificationProfileMembersNotFound) GetPayload ¶
func (o *PostGamificationProfileMembersNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersNotFound) IsClientError ¶
func (o *PostGamificationProfileMembersNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile members not found response has a 4xx status code
func (*PostGamificationProfileMembersNotFound) IsCode ¶
func (o *PostGamificationProfileMembersNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile members not found response a status code equal to that given
func (*PostGamificationProfileMembersNotFound) IsRedirect ¶
func (o *PostGamificationProfileMembersNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile members not found response has a 3xx status code
func (*PostGamificationProfileMembersNotFound) IsServerError ¶
func (o *PostGamificationProfileMembersNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile members not found response has a 5xx status code
func (*PostGamificationProfileMembersNotFound) IsSuccess ¶
func (o *PostGamificationProfileMembersNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile members not found response has a 2xx status code
func (*PostGamificationProfileMembersNotFound) String ¶
func (o *PostGamificationProfileMembersNotFound) String() string
type PostGamificationProfileMembersOK ¶
type PostGamificationProfileMembersOK struct {
Payload *models.Assignment
}
PostGamificationProfileMembersOK describes a response with status code 200, with default header values.
successful operation
func NewPostGamificationProfileMembersOK ¶
func NewPostGamificationProfileMembersOK() *PostGamificationProfileMembersOK
NewPostGamificationProfileMembersOK creates a PostGamificationProfileMembersOK with default headers values
func (*PostGamificationProfileMembersOK) Error ¶
func (o *PostGamificationProfileMembersOK) Error() string
func (*PostGamificationProfileMembersOK) GetPayload ¶
func (o *PostGamificationProfileMembersOK) GetPayload() *models.Assignment
func (*PostGamificationProfileMembersOK) IsClientError ¶
func (o *PostGamificationProfileMembersOK) IsClientError() bool
IsClientError returns true when this post gamification profile members o k response has a 4xx status code
func (*PostGamificationProfileMembersOK) IsCode ¶
func (o *PostGamificationProfileMembersOK) IsCode(code int) bool
IsCode returns true when this post gamification profile members o k response a status code equal to that given
func (*PostGamificationProfileMembersOK) IsRedirect ¶
func (o *PostGamificationProfileMembersOK) IsRedirect() bool
IsRedirect returns true when this post gamification profile members o k response has a 3xx status code
func (*PostGamificationProfileMembersOK) IsServerError ¶
func (o *PostGamificationProfileMembersOK) IsServerError() bool
IsServerError returns true when this post gamification profile members o k response has a 5xx status code
func (*PostGamificationProfileMembersOK) IsSuccess ¶
func (o *PostGamificationProfileMembersOK) IsSuccess() bool
IsSuccess returns true when this post gamification profile members o k response has a 2xx status code
func (*PostGamificationProfileMembersOK) String ¶
func (o *PostGamificationProfileMembersOK) String() string
type PostGamificationProfileMembersParams ¶
type PostGamificationProfileMembersParams struct {
/* Body.
assignUsers
*/
Body *models.AssignUsers
/* ProfileID.
Profile Id
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileMembersParams contains all the parameters to send to the API endpoint
for the post gamification profile members operation. Typically these are written to a http.Request.
func NewPostGamificationProfileMembersParams ¶
func NewPostGamificationProfileMembersParams() *PostGamificationProfileMembersParams
NewPostGamificationProfileMembersParams creates a new PostGamificationProfileMembersParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileMembersParamsWithContext ¶
func NewPostGamificationProfileMembersParamsWithContext(ctx context.Context) *PostGamificationProfileMembersParams
NewPostGamificationProfileMembersParamsWithContext creates a new PostGamificationProfileMembersParams object with the ability to set a context for a request.
func NewPostGamificationProfileMembersParamsWithHTTPClient ¶
func NewPostGamificationProfileMembersParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMembersParams
NewPostGamificationProfileMembersParamsWithHTTPClient creates a new PostGamificationProfileMembersParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileMembersParamsWithTimeout ¶
func NewPostGamificationProfileMembersParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMembersParams
NewPostGamificationProfileMembersParamsWithTimeout creates a new PostGamificationProfileMembersParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileMembersParams) SetBody ¶
func (o *PostGamificationProfileMembersParams) SetBody(body *models.AssignUsers)
SetBody adds the body to the post gamification profile members params
func (*PostGamificationProfileMembersParams) SetContext ¶
func (o *PostGamificationProfileMembersParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile members params
func (*PostGamificationProfileMembersParams) SetDefaults ¶
func (o *PostGamificationProfileMembersParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile members params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMembersParams) SetHTTPClient ¶
func (o *PostGamificationProfileMembersParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile members params
func (*PostGamificationProfileMembersParams) SetProfileID ¶
func (o *PostGamificationProfileMembersParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the post gamification profile members params
func (*PostGamificationProfileMembersParams) SetTimeout ¶
func (o *PostGamificationProfileMembersParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WithBody ¶
func (o *PostGamificationProfileMembersParams) WithBody(body *models.AssignUsers) *PostGamificationProfileMembersParams
WithBody adds the body to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WithContext ¶
func (o *PostGamificationProfileMembersParams) WithContext(ctx context.Context) *PostGamificationProfileMembersParams
WithContext adds the context to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WithDefaults ¶
func (o *PostGamificationProfileMembersParams) WithDefaults() *PostGamificationProfileMembersParams
WithDefaults hydrates default values in the post gamification profile members params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMembersParams) WithHTTPClient ¶
func (o *PostGamificationProfileMembersParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMembersParams
WithHTTPClient adds the HTTPClient to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WithProfileID ¶
func (o *PostGamificationProfileMembersParams) WithProfileID(profileID string) *PostGamificationProfileMembersParams
WithProfileID adds the profileID to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WithTimeout ¶
func (o *PostGamificationProfileMembersParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMembersParams
WithTimeout adds the timeout to the post gamification profile members params
func (*PostGamificationProfileMembersParams) WriteToRequest ¶
func (o *PostGamificationProfileMembersParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileMembersReader ¶
type PostGamificationProfileMembersReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileMembersReader is a Reader for the PostGamificationProfileMembers structure.
func (*PostGamificationProfileMembersReader) ReadResponse ¶
func (o *PostGamificationProfileMembersReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileMembersRequestEntityTooLarge ¶
PostGamificationProfileMembersRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileMembersRequestEntityTooLarge ¶
func NewPostGamificationProfileMembersRequestEntityTooLarge() *PostGamificationProfileMembersRequestEntityTooLarge
NewPostGamificationProfileMembersRequestEntityTooLarge creates a PostGamificationProfileMembersRequestEntityTooLarge with default headers values
func (*PostGamificationProfileMembersRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) Error() string
func (*PostGamificationProfileMembersRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile members request entity too large response has a 4xx status code
func (*PostGamificationProfileMembersRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile members request entity too large response a status code equal to that given
func (*PostGamificationProfileMembersRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile members request entity too large response has a 3xx status code
func (*PostGamificationProfileMembersRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile members request entity too large response has a 5xx status code
func (*PostGamificationProfileMembersRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile members request entity too large response has a 2xx status code
func (*PostGamificationProfileMembersRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileMembersRequestEntityTooLarge) String() string
type PostGamificationProfileMembersRequestTimeout ¶
PostGamificationProfileMembersRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileMembersRequestTimeout ¶
func NewPostGamificationProfileMembersRequestTimeout() *PostGamificationProfileMembersRequestTimeout
NewPostGamificationProfileMembersRequestTimeout creates a PostGamificationProfileMembersRequestTimeout with default headers values
func (*PostGamificationProfileMembersRequestTimeout) Error ¶
func (o *PostGamificationProfileMembersRequestTimeout) Error() string
func (*PostGamificationProfileMembersRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileMembersRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileMembersRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile members request timeout response has a 4xx status code
func (*PostGamificationProfileMembersRequestTimeout) IsCode ¶
func (o *PostGamificationProfileMembersRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile members request timeout response a status code equal to that given
func (*PostGamificationProfileMembersRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileMembersRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile members request timeout response has a 3xx status code
func (*PostGamificationProfileMembersRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileMembersRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile members request timeout response has a 5xx status code
func (*PostGamificationProfileMembersRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileMembersRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile members request timeout response has a 2xx status code
func (*PostGamificationProfileMembersRequestTimeout) String ¶
func (o *PostGamificationProfileMembersRequestTimeout) String() string
type PostGamificationProfileMembersServiceUnavailable ¶
type PostGamificationProfileMembersServiceUnavailable struct {
}
PostGamificationProfileMembersServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileMembersServiceUnavailable ¶
func NewPostGamificationProfileMembersServiceUnavailable() *PostGamificationProfileMembersServiceUnavailable
NewPostGamificationProfileMembersServiceUnavailable creates a PostGamificationProfileMembersServiceUnavailable with default headers values
func (*PostGamificationProfileMembersServiceUnavailable) Error ¶
func (o *PostGamificationProfileMembersServiceUnavailable) Error() string
func (*PostGamificationProfileMembersServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileMembersServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileMembersServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile members service unavailable response has a 4xx status code
func (*PostGamificationProfileMembersServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileMembersServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile members service unavailable response a status code equal to that given
func (*PostGamificationProfileMembersServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileMembersServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile members service unavailable response has a 3xx status code
func (*PostGamificationProfileMembersServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileMembersServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile members service unavailable response has a 5xx status code
func (*PostGamificationProfileMembersServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileMembersServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile members service unavailable response has a 2xx status code
func (*PostGamificationProfileMembersServiceUnavailable) String ¶
func (o *PostGamificationProfileMembersServiceUnavailable) String() string
type PostGamificationProfileMembersTooManyRequests ¶
PostGamificationProfileMembersTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileMembersTooManyRequests ¶
func NewPostGamificationProfileMembersTooManyRequests() *PostGamificationProfileMembersTooManyRequests
NewPostGamificationProfileMembersTooManyRequests creates a PostGamificationProfileMembersTooManyRequests with default headers values
func (*PostGamificationProfileMembersTooManyRequests) Error ¶
func (o *PostGamificationProfileMembersTooManyRequests) Error() string
func (*PostGamificationProfileMembersTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileMembersTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileMembersTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile members too many requests response has a 4xx status code
func (*PostGamificationProfileMembersTooManyRequests) IsCode ¶
func (o *PostGamificationProfileMembersTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile members too many requests response a status code equal to that given
func (*PostGamificationProfileMembersTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileMembersTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile members too many requests response has a 3xx status code
func (*PostGamificationProfileMembersTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileMembersTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile members too many requests response has a 5xx status code
func (*PostGamificationProfileMembersTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileMembersTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile members too many requests response has a 2xx status code
func (*PostGamificationProfileMembersTooManyRequests) String ¶
func (o *PostGamificationProfileMembersTooManyRequests) String() string
type PostGamificationProfileMembersUnauthorized ¶
type PostGamificationProfileMembersUnauthorized struct {
}
PostGamificationProfileMembersUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileMembersUnauthorized ¶
func NewPostGamificationProfileMembersUnauthorized() *PostGamificationProfileMembersUnauthorized
NewPostGamificationProfileMembersUnauthorized creates a PostGamificationProfileMembersUnauthorized with default headers values
func (*PostGamificationProfileMembersUnauthorized) Error ¶
func (o *PostGamificationProfileMembersUnauthorized) Error() string
func (*PostGamificationProfileMembersUnauthorized) GetPayload ¶
func (o *PostGamificationProfileMembersUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersUnauthorized) IsClientError ¶
func (o *PostGamificationProfileMembersUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile members unauthorized response has a 4xx status code
func (*PostGamificationProfileMembersUnauthorized) IsCode ¶
func (o *PostGamificationProfileMembersUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile members unauthorized response a status code equal to that given
func (*PostGamificationProfileMembersUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileMembersUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile members unauthorized response has a 3xx status code
func (*PostGamificationProfileMembersUnauthorized) IsServerError ¶
func (o *PostGamificationProfileMembersUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile members unauthorized response has a 5xx status code
func (*PostGamificationProfileMembersUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileMembersUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile members unauthorized response has a 2xx status code
func (*PostGamificationProfileMembersUnauthorized) String ¶
func (o *PostGamificationProfileMembersUnauthorized) String() string
type PostGamificationProfileMembersUnsupportedMediaType ¶
PostGamificationProfileMembersUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileMembersUnsupportedMediaType ¶
func NewPostGamificationProfileMembersUnsupportedMediaType() *PostGamificationProfileMembersUnsupportedMediaType
NewPostGamificationProfileMembersUnsupportedMediaType creates a PostGamificationProfileMembersUnsupportedMediaType with default headers values
func (*PostGamificationProfileMembersUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) Error() string
func (*PostGamificationProfileMembersUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile members unsupported media type response has a 4xx status code
func (*PostGamificationProfileMembersUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile members unsupported media type response a status code equal to that given
func (*PostGamificationProfileMembersUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile members unsupported media type response has a 3xx status code
func (*PostGamificationProfileMembersUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile members unsupported media type response has a 5xx status code
func (*PostGamificationProfileMembersUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile members unsupported media type response has a 2xx status code
func (*PostGamificationProfileMembersUnsupportedMediaType) String ¶
func (o *PostGamificationProfileMembersUnsupportedMediaType) String() string
type PostGamificationProfileMembersValidateBadRequest ¶
PostGamificationProfileMembersValidateBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileMembersValidateBadRequest ¶
func NewPostGamificationProfileMembersValidateBadRequest() *PostGamificationProfileMembersValidateBadRequest
NewPostGamificationProfileMembersValidateBadRequest creates a PostGamificationProfileMembersValidateBadRequest with default headers values
func (*PostGamificationProfileMembersValidateBadRequest) Error ¶
func (o *PostGamificationProfileMembersValidateBadRequest) Error() string
func (*PostGamificationProfileMembersValidateBadRequest) GetPayload ¶
func (o *PostGamificationProfileMembersValidateBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateBadRequest) IsClientError ¶
func (o *PostGamificationProfileMembersValidateBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile members validate bad request response has a 4xx status code
func (*PostGamificationProfileMembersValidateBadRequest) IsCode ¶
func (o *PostGamificationProfileMembersValidateBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate bad request response a status code equal to that given
func (*PostGamificationProfileMembersValidateBadRequest) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate bad request response has a 3xx status code
func (*PostGamificationProfileMembersValidateBadRequest) IsServerError ¶
func (o *PostGamificationProfileMembersValidateBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile members validate bad request response has a 5xx status code
func (*PostGamificationProfileMembersValidateBadRequest) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate bad request response has a 2xx status code
func (*PostGamificationProfileMembersValidateBadRequest) String ¶
func (o *PostGamificationProfileMembersValidateBadRequest) String() string
type PostGamificationProfileMembersValidateForbidden ¶
PostGamificationProfileMembersValidateForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileMembersValidateForbidden ¶
func NewPostGamificationProfileMembersValidateForbidden() *PostGamificationProfileMembersValidateForbidden
NewPostGamificationProfileMembersValidateForbidden creates a PostGamificationProfileMembersValidateForbidden with default headers values
func (*PostGamificationProfileMembersValidateForbidden) Error ¶
func (o *PostGamificationProfileMembersValidateForbidden) Error() string
func (*PostGamificationProfileMembersValidateForbidden) GetPayload ¶
func (o *PostGamificationProfileMembersValidateForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateForbidden) IsClientError ¶
func (o *PostGamificationProfileMembersValidateForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile members validate forbidden response has a 4xx status code
func (*PostGamificationProfileMembersValidateForbidden) IsCode ¶
func (o *PostGamificationProfileMembersValidateForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate forbidden response a status code equal to that given
func (*PostGamificationProfileMembersValidateForbidden) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate forbidden response has a 3xx status code
func (*PostGamificationProfileMembersValidateForbidden) IsServerError ¶
func (o *PostGamificationProfileMembersValidateForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile members validate forbidden response has a 5xx status code
func (*PostGamificationProfileMembersValidateForbidden) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate forbidden response has a 2xx status code
func (*PostGamificationProfileMembersValidateForbidden) String ¶
func (o *PostGamificationProfileMembersValidateForbidden) String() string
type PostGamificationProfileMembersValidateGatewayTimeout ¶
PostGamificationProfileMembersValidateGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileMembersValidateGatewayTimeout ¶
func NewPostGamificationProfileMembersValidateGatewayTimeout() *PostGamificationProfileMembersValidateGatewayTimeout
NewPostGamificationProfileMembersValidateGatewayTimeout creates a PostGamificationProfileMembersValidateGatewayTimeout with default headers values
func (*PostGamificationProfileMembersValidateGatewayTimeout) Error ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) Error() string
func (*PostGamificationProfileMembersValidateGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile members validate gateway timeout response has a 4xx status code
func (*PostGamificationProfileMembersValidateGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate gateway timeout response a status code equal to that given
func (*PostGamificationProfileMembersValidateGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate gateway timeout response has a 3xx status code
func (*PostGamificationProfileMembersValidateGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile members validate gateway timeout response has a 5xx status code
func (*PostGamificationProfileMembersValidateGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate gateway timeout response has a 2xx status code
func (*PostGamificationProfileMembersValidateGatewayTimeout) String ¶
func (o *PostGamificationProfileMembersValidateGatewayTimeout) String() string
type PostGamificationProfileMembersValidateInternalServerError ¶
PostGamificationProfileMembersValidateInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileMembersValidateInternalServerError ¶
func NewPostGamificationProfileMembersValidateInternalServerError() *PostGamificationProfileMembersValidateInternalServerError
NewPostGamificationProfileMembersValidateInternalServerError creates a PostGamificationProfileMembersValidateInternalServerError with default headers values
func (*PostGamificationProfileMembersValidateInternalServerError) Error ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) Error() string
func (*PostGamificationProfileMembersValidateInternalServerError) GetPayload ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateInternalServerError) IsClientError ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile members validate internal server error response has a 4xx status code
func (*PostGamificationProfileMembersValidateInternalServerError) IsCode ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate internal server error response a status code equal to that given
func (*PostGamificationProfileMembersValidateInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate internal server error response has a 3xx status code
func (*PostGamificationProfileMembersValidateInternalServerError) IsServerError ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile members validate internal server error response has a 5xx status code
func (*PostGamificationProfileMembersValidateInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate internal server error response has a 2xx status code
func (*PostGamificationProfileMembersValidateInternalServerError) String ¶
func (o *PostGamificationProfileMembersValidateInternalServerError) String() string
type PostGamificationProfileMembersValidateNotFound ¶
PostGamificationProfileMembersValidateNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileMembersValidateNotFound ¶
func NewPostGamificationProfileMembersValidateNotFound() *PostGamificationProfileMembersValidateNotFound
NewPostGamificationProfileMembersValidateNotFound creates a PostGamificationProfileMembersValidateNotFound with default headers values
func (*PostGamificationProfileMembersValidateNotFound) Error ¶
func (o *PostGamificationProfileMembersValidateNotFound) Error() string
func (*PostGamificationProfileMembersValidateNotFound) GetPayload ¶
func (o *PostGamificationProfileMembersValidateNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateNotFound) IsClientError ¶
func (o *PostGamificationProfileMembersValidateNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile members validate not found response has a 4xx status code
func (*PostGamificationProfileMembersValidateNotFound) IsCode ¶
func (o *PostGamificationProfileMembersValidateNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate not found response a status code equal to that given
func (*PostGamificationProfileMembersValidateNotFound) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate not found response has a 3xx status code
func (*PostGamificationProfileMembersValidateNotFound) IsServerError ¶
func (o *PostGamificationProfileMembersValidateNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile members validate not found response has a 5xx status code
func (*PostGamificationProfileMembersValidateNotFound) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate not found response has a 2xx status code
func (*PostGamificationProfileMembersValidateNotFound) String ¶
func (o *PostGamificationProfileMembersValidateNotFound) String() string
type PostGamificationProfileMembersValidateOK ¶
type PostGamificationProfileMembersValidateOK struct {
Payload *models.AssignmentValidation
}
PostGamificationProfileMembersValidateOK describes a response with status code 200, with default header values.
successful operation
func NewPostGamificationProfileMembersValidateOK ¶
func NewPostGamificationProfileMembersValidateOK() *PostGamificationProfileMembersValidateOK
NewPostGamificationProfileMembersValidateOK creates a PostGamificationProfileMembersValidateOK with default headers values
func (*PostGamificationProfileMembersValidateOK) Error ¶
func (o *PostGamificationProfileMembersValidateOK) Error() string
func (*PostGamificationProfileMembersValidateOK) GetPayload ¶
func (o *PostGamificationProfileMembersValidateOK) GetPayload() *models.AssignmentValidation
func (*PostGamificationProfileMembersValidateOK) IsClientError ¶
func (o *PostGamificationProfileMembersValidateOK) IsClientError() bool
IsClientError returns true when this post gamification profile members validate o k response has a 4xx status code
func (*PostGamificationProfileMembersValidateOK) IsCode ¶
func (o *PostGamificationProfileMembersValidateOK) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate o k response a status code equal to that given
func (*PostGamificationProfileMembersValidateOK) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateOK) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate o k response has a 3xx status code
func (*PostGamificationProfileMembersValidateOK) IsServerError ¶
func (o *PostGamificationProfileMembersValidateOK) IsServerError() bool
IsServerError returns true when this post gamification profile members validate o k response has a 5xx status code
func (*PostGamificationProfileMembersValidateOK) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateOK) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate o k response has a 2xx status code
func (*PostGamificationProfileMembersValidateOK) String ¶
func (o *PostGamificationProfileMembersValidateOK) String() string
type PostGamificationProfileMembersValidateParams ¶
type PostGamificationProfileMembersValidateParams struct {
/* Body.
memberAssignments
*/
Body *models.ValidateAssignUsers
/* ProfileID.
Profile Id
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileMembersValidateParams contains all the parameters to send to the API endpoint
for the post gamification profile members validate operation. Typically these are written to a http.Request.
func NewPostGamificationProfileMembersValidateParams ¶
func NewPostGamificationProfileMembersValidateParams() *PostGamificationProfileMembersValidateParams
NewPostGamificationProfileMembersValidateParams creates a new PostGamificationProfileMembersValidateParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileMembersValidateParamsWithContext ¶
func NewPostGamificationProfileMembersValidateParamsWithContext(ctx context.Context) *PostGamificationProfileMembersValidateParams
NewPostGamificationProfileMembersValidateParamsWithContext creates a new PostGamificationProfileMembersValidateParams object with the ability to set a context for a request.
func NewPostGamificationProfileMembersValidateParamsWithHTTPClient ¶
func NewPostGamificationProfileMembersValidateParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMembersValidateParams
NewPostGamificationProfileMembersValidateParamsWithHTTPClient creates a new PostGamificationProfileMembersValidateParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileMembersValidateParamsWithTimeout ¶
func NewPostGamificationProfileMembersValidateParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMembersValidateParams
NewPostGamificationProfileMembersValidateParamsWithTimeout creates a new PostGamificationProfileMembersValidateParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileMembersValidateParams) SetBody ¶
func (o *PostGamificationProfileMembersValidateParams) SetBody(body *models.ValidateAssignUsers)
SetBody adds the body to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) SetContext ¶
func (o *PostGamificationProfileMembersValidateParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) SetDefaults ¶
func (o *PostGamificationProfileMembersValidateParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile members validate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMembersValidateParams) SetHTTPClient ¶
func (o *PostGamificationProfileMembersValidateParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) SetProfileID ¶
func (o *PostGamificationProfileMembersValidateParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) SetTimeout ¶
func (o *PostGamificationProfileMembersValidateParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WithBody ¶
func (o *PostGamificationProfileMembersValidateParams) WithBody(body *models.ValidateAssignUsers) *PostGamificationProfileMembersValidateParams
WithBody adds the body to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WithContext ¶
func (o *PostGamificationProfileMembersValidateParams) WithContext(ctx context.Context) *PostGamificationProfileMembersValidateParams
WithContext adds the context to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WithDefaults ¶
func (o *PostGamificationProfileMembersValidateParams) WithDefaults() *PostGamificationProfileMembersValidateParams
WithDefaults hydrates default values in the post gamification profile members validate params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMembersValidateParams) WithHTTPClient ¶
func (o *PostGamificationProfileMembersValidateParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMembersValidateParams
WithHTTPClient adds the HTTPClient to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WithProfileID ¶
func (o *PostGamificationProfileMembersValidateParams) WithProfileID(profileID string) *PostGamificationProfileMembersValidateParams
WithProfileID adds the profileID to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WithTimeout ¶
func (o *PostGamificationProfileMembersValidateParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMembersValidateParams
WithTimeout adds the timeout to the post gamification profile members validate params
func (*PostGamificationProfileMembersValidateParams) WriteToRequest ¶
func (o *PostGamificationProfileMembersValidateParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileMembersValidateReader ¶
type PostGamificationProfileMembersValidateReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileMembersValidateReader is a Reader for the PostGamificationProfileMembersValidate structure.
func (*PostGamificationProfileMembersValidateReader) ReadResponse ¶
func (o *PostGamificationProfileMembersValidateReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileMembersValidateRequestEntityTooLarge ¶
type PostGamificationProfileMembersValidateRequestEntityTooLarge struct {
Payload *models.ErrorBody
}
PostGamificationProfileMembersValidateRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileMembersValidateRequestEntityTooLarge ¶
func NewPostGamificationProfileMembersValidateRequestEntityTooLarge() *PostGamificationProfileMembersValidateRequestEntityTooLarge
NewPostGamificationProfileMembersValidateRequestEntityTooLarge creates a PostGamificationProfileMembersValidateRequestEntityTooLarge with default headers values
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) Error() string
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile members validate request entity too large response has a 4xx status code
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate request entity too large response a status code equal to that given
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate request entity too large response has a 3xx status code
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile members validate request entity too large response has a 5xx status code
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate request entity too large response has a 2xx status code
func (*PostGamificationProfileMembersValidateRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileMembersValidateRequestEntityTooLarge) String() string
type PostGamificationProfileMembersValidateRequestTimeout ¶
PostGamificationProfileMembersValidateRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileMembersValidateRequestTimeout ¶
func NewPostGamificationProfileMembersValidateRequestTimeout() *PostGamificationProfileMembersValidateRequestTimeout
NewPostGamificationProfileMembersValidateRequestTimeout creates a PostGamificationProfileMembersValidateRequestTimeout with default headers values
func (*PostGamificationProfileMembersValidateRequestTimeout) Error ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) Error() string
func (*PostGamificationProfileMembersValidateRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile members validate request timeout response has a 4xx status code
func (*PostGamificationProfileMembersValidateRequestTimeout) IsCode ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate request timeout response a status code equal to that given
func (*PostGamificationProfileMembersValidateRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate request timeout response has a 3xx status code
func (*PostGamificationProfileMembersValidateRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile members validate request timeout response has a 5xx status code
func (*PostGamificationProfileMembersValidateRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate request timeout response has a 2xx status code
func (*PostGamificationProfileMembersValidateRequestTimeout) String ¶
func (o *PostGamificationProfileMembersValidateRequestTimeout) String() string
type PostGamificationProfileMembersValidateServiceUnavailable ¶
type PostGamificationProfileMembersValidateServiceUnavailable struct {
}
PostGamificationProfileMembersValidateServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileMembersValidateServiceUnavailable ¶
func NewPostGamificationProfileMembersValidateServiceUnavailable() *PostGamificationProfileMembersValidateServiceUnavailable
NewPostGamificationProfileMembersValidateServiceUnavailable creates a PostGamificationProfileMembersValidateServiceUnavailable with default headers values
func (*PostGamificationProfileMembersValidateServiceUnavailable) Error ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) Error() string
func (*PostGamificationProfileMembersValidateServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile members validate service unavailable response has a 4xx status code
func (*PostGamificationProfileMembersValidateServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate service unavailable response a status code equal to that given
func (*PostGamificationProfileMembersValidateServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate service unavailable response has a 3xx status code
func (*PostGamificationProfileMembersValidateServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile members validate service unavailable response has a 5xx status code
func (*PostGamificationProfileMembersValidateServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate service unavailable response has a 2xx status code
func (*PostGamificationProfileMembersValidateServiceUnavailable) String ¶
func (o *PostGamificationProfileMembersValidateServiceUnavailable) String() string
type PostGamificationProfileMembersValidateTooManyRequests ¶
PostGamificationProfileMembersValidateTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileMembersValidateTooManyRequests ¶
func NewPostGamificationProfileMembersValidateTooManyRequests() *PostGamificationProfileMembersValidateTooManyRequests
NewPostGamificationProfileMembersValidateTooManyRequests creates a PostGamificationProfileMembersValidateTooManyRequests with default headers values
func (*PostGamificationProfileMembersValidateTooManyRequests) Error ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) Error() string
func (*PostGamificationProfileMembersValidateTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile members validate too many requests response has a 4xx status code
func (*PostGamificationProfileMembersValidateTooManyRequests) IsCode ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate too many requests response a status code equal to that given
func (*PostGamificationProfileMembersValidateTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate too many requests response has a 3xx status code
func (*PostGamificationProfileMembersValidateTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile members validate too many requests response has a 5xx status code
func (*PostGamificationProfileMembersValidateTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate too many requests response has a 2xx status code
func (*PostGamificationProfileMembersValidateTooManyRequests) String ¶
func (o *PostGamificationProfileMembersValidateTooManyRequests) String() string
type PostGamificationProfileMembersValidateUnauthorized ¶
type PostGamificationProfileMembersValidateUnauthorized struct {
}
PostGamificationProfileMembersValidateUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileMembersValidateUnauthorized ¶
func NewPostGamificationProfileMembersValidateUnauthorized() *PostGamificationProfileMembersValidateUnauthorized
NewPostGamificationProfileMembersValidateUnauthorized creates a PostGamificationProfileMembersValidateUnauthorized with default headers values
func (*PostGamificationProfileMembersValidateUnauthorized) Error ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) Error() string
func (*PostGamificationProfileMembersValidateUnauthorized) GetPayload ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateUnauthorized) IsClientError ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile members validate unauthorized response has a 4xx status code
func (*PostGamificationProfileMembersValidateUnauthorized) IsCode ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate unauthorized response a status code equal to that given
func (*PostGamificationProfileMembersValidateUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate unauthorized response has a 3xx status code
func (*PostGamificationProfileMembersValidateUnauthorized) IsServerError ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile members validate unauthorized response has a 5xx status code
func (*PostGamificationProfileMembersValidateUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate unauthorized response has a 2xx status code
func (*PostGamificationProfileMembersValidateUnauthorized) String ¶
func (o *PostGamificationProfileMembersValidateUnauthorized) String() string
type PostGamificationProfileMembersValidateUnsupportedMediaType ¶
type PostGamificationProfileMembersValidateUnsupportedMediaType struct {
Payload *models.ErrorBody
}
PostGamificationProfileMembersValidateUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileMembersValidateUnsupportedMediaType ¶
func NewPostGamificationProfileMembersValidateUnsupportedMediaType() *PostGamificationProfileMembersValidateUnsupportedMediaType
NewPostGamificationProfileMembersValidateUnsupportedMediaType creates a PostGamificationProfileMembersValidateUnsupportedMediaType with default headers values
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) Error() string
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile members validate unsupported media type response has a 4xx status code
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile members validate unsupported media type response a status code equal to that given
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile members validate unsupported media type response has a 3xx status code
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile members validate unsupported media type response has a 5xx status code
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile members validate unsupported media type response has a 2xx status code
func (*PostGamificationProfileMembersValidateUnsupportedMediaType) String ¶
func (o *PostGamificationProfileMembersValidateUnsupportedMediaType) String() string
type PostGamificationProfileMetricLinkBadRequest ¶
PostGamificationProfileMetricLinkBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileMetricLinkBadRequest ¶
func NewPostGamificationProfileMetricLinkBadRequest() *PostGamificationProfileMetricLinkBadRequest
NewPostGamificationProfileMetricLinkBadRequest creates a PostGamificationProfileMetricLinkBadRequest with default headers values
func (*PostGamificationProfileMetricLinkBadRequest) Error ¶
func (o *PostGamificationProfileMetricLinkBadRequest) Error() string
func (*PostGamificationProfileMetricLinkBadRequest) GetPayload ¶
func (o *PostGamificationProfileMetricLinkBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkBadRequest) IsClientError ¶
func (o *PostGamificationProfileMetricLinkBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile metric link bad request response has a 4xx status code
func (*PostGamificationProfileMetricLinkBadRequest) IsCode ¶
func (o *PostGamificationProfileMetricLinkBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link bad request response a status code equal to that given
func (*PostGamificationProfileMetricLinkBadRequest) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link bad request response has a 3xx status code
func (*PostGamificationProfileMetricLinkBadRequest) IsServerError ¶
func (o *PostGamificationProfileMetricLinkBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile metric link bad request response has a 5xx status code
func (*PostGamificationProfileMetricLinkBadRequest) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link bad request response has a 2xx status code
func (*PostGamificationProfileMetricLinkBadRequest) String ¶
func (o *PostGamificationProfileMetricLinkBadRequest) String() string
type PostGamificationProfileMetricLinkCreated ¶
PostGamificationProfileMetricLinkCreated describes a response with status code 201, with default header values.
Linked Metric successfully created
func NewPostGamificationProfileMetricLinkCreated ¶
func NewPostGamificationProfileMetricLinkCreated() *PostGamificationProfileMetricLinkCreated
NewPostGamificationProfileMetricLinkCreated creates a PostGamificationProfileMetricLinkCreated with default headers values
func (*PostGamificationProfileMetricLinkCreated) Error ¶
func (o *PostGamificationProfileMetricLinkCreated) Error() string
func (*PostGamificationProfileMetricLinkCreated) GetPayload ¶
func (o *PostGamificationProfileMetricLinkCreated) GetPayload() *models.Metric
func (*PostGamificationProfileMetricLinkCreated) IsClientError ¶
func (o *PostGamificationProfileMetricLinkCreated) IsClientError() bool
IsClientError returns true when this post gamification profile metric link created response has a 4xx status code
func (*PostGamificationProfileMetricLinkCreated) IsCode ¶
func (o *PostGamificationProfileMetricLinkCreated) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link created response a status code equal to that given
func (*PostGamificationProfileMetricLinkCreated) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkCreated) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link created response has a 3xx status code
func (*PostGamificationProfileMetricLinkCreated) IsServerError ¶
func (o *PostGamificationProfileMetricLinkCreated) IsServerError() bool
IsServerError returns true when this post gamification profile metric link created response has a 5xx status code
func (*PostGamificationProfileMetricLinkCreated) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkCreated) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link created response has a 2xx status code
func (*PostGamificationProfileMetricLinkCreated) String ¶
func (o *PostGamificationProfileMetricLinkCreated) String() string
type PostGamificationProfileMetricLinkForbidden ¶
PostGamificationProfileMetricLinkForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileMetricLinkForbidden ¶
func NewPostGamificationProfileMetricLinkForbidden() *PostGamificationProfileMetricLinkForbidden
NewPostGamificationProfileMetricLinkForbidden creates a PostGamificationProfileMetricLinkForbidden with default headers values
func (*PostGamificationProfileMetricLinkForbidden) Error ¶
func (o *PostGamificationProfileMetricLinkForbidden) Error() string
func (*PostGamificationProfileMetricLinkForbidden) GetPayload ¶
func (o *PostGamificationProfileMetricLinkForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkForbidden) IsClientError ¶
func (o *PostGamificationProfileMetricLinkForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile metric link forbidden response has a 4xx status code
func (*PostGamificationProfileMetricLinkForbidden) IsCode ¶
func (o *PostGamificationProfileMetricLinkForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link forbidden response a status code equal to that given
func (*PostGamificationProfileMetricLinkForbidden) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link forbidden response has a 3xx status code
func (*PostGamificationProfileMetricLinkForbidden) IsServerError ¶
func (o *PostGamificationProfileMetricLinkForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile metric link forbidden response has a 5xx status code
func (*PostGamificationProfileMetricLinkForbidden) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link forbidden response has a 2xx status code
func (*PostGamificationProfileMetricLinkForbidden) String ¶
func (o *PostGamificationProfileMetricLinkForbidden) String() string
type PostGamificationProfileMetricLinkGatewayTimeout ¶
PostGamificationProfileMetricLinkGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileMetricLinkGatewayTimeout ¶
func NewPostGamificationProfileMetricLinkGatewayTimeout() *PostGamificationProfileMetricLinkGatewayTimeout
NewPostGamificationProfileMetricLinkGatewayTimeout creates a PostGamificationProfileMetricLinkGatewayTimeout with default headers values
func (*PostGamificationProfileMetricLinkGatewayTimeout) Error ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) Error() string
func (*PostGamificationProfileMetricLinkGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile metric link gateway timeout response has a 4xx status code
func (*PostGamificationProfileMetricLinkGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link gateway timeout response a status code equal to that given
func (*PostGamificationProfileMetricLinkGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link gateway timeout response has a 3xx status code
func (*PostGamificationProfileMetricLinkGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile metric link gateway timeout response has a 5xx status code
func (*PostGamificationProfileMetricLinkGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link gateway timeout response has a 2xx status code
func (*PostGamificationProfileMetricLinkGatewayTimeout) String ¶
func (o *PostGamificationProfileMetricLinkGatewayTimeout) String() string
type PostGamificationProfileMetricLinkInternalServerError ¶
PostGamificationProfileMetricLinkInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileMetricLinkInternalServerError ¶
func NewPostGamificationProfileMetricLinkInternalServerError() *PostGamificationProfileMetricLinkInternalServerError
NewPostGamificationProfileMetricLinkInternalServerError creates a PostGamificationProfileMetricLinkInternalServerError with default headers values
func (*PostGamificationProfileMetricLinkInternalServerError) Error ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) Error() string
func (*PostGamificationProfileMetricLinkInternalServerError) GetPayload ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkInternalServerError) IsClientError ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile metric link internal server error response has a 4xx status code
func (*PostGamificationProfileMetricLinkInternalServerError) IsCode ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link internal server error response a status code equal to that given
func (*PostGamificationProfileMetricLinkInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link internal server error response has a 3xx status code
func (*PostGamificationProfileMetricLinkInternalServerError) IsServerError ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile metric link internal server error response has a 5xx status code
func (*PostGamificationProfileMetricLinkInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link internal server error response has a 2xx status code
func (*PostGamificationProfileMetricLinkInternalServerError) String ¶
func (o *PostGamificationProfileMetricLinkInternalServerError) String() string
type PostGamificationProfileMetricLinkNotFound ¶
PostGamificationProfileMetricLinkNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileMetricLinkNotFound ¶
func NewPostGamificationProfileMetricLinkNotFound() *PostGamificationProfileMetricLinkNotFound
NewPostGamificationProfileMetricLinkNotFound creates a PostGamificationProfileMetricLinkNotFound with default headers values
func (*PostGamificationProfileMetricLinkNotFound) Error ¶
func (o *PostGamificationProfileMetricLinkNotFound) Error() string
func (*PostGamificationProfileMetricLinkNotFound) GetPayload ¶
func (o *PostGamificationProfileMetricLinkNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkNotFound) IsClientError ¶
func (o *PostGamificationProfileMetricLinkNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile metric link not found response has a 4xx status code
func (*PostGamificationProfileMetricLinkNotFound) IsCode ¶
func (o *PostGamificationProfileMetricLinkNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link not found response a status code equal to that given
func (*PostGamificationProfileMetricLinkNotFound) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link not found response has a 3xx status code
func (*PostGamificationProfileMetricLinkNotFound) IsServerError ¶
func (o *PostGamificationProfileMetricLinkNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile metric link not found response has a 5xx status code
func (*PostGamificationProfileMetricLinkNotFound) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link not found response has a 2xx status code
func (*PostGamificationProfileMetricLinkNotFound) String ¶
func (o *PostGamificationProfileMetricLinkNotFound) String() string
type PostGamificationProfileMetricLinkParams ¶
type PostGamificationProfileMetricLinkParams struct {
/* Body.
linkedMetric
*/
Body *models.TargetPerformanceProfile
/* SourceMetricID.
Source Metric Id
*/
SourceMetricID string
/* SourceProfileID.
Source Performance Profile Id
*/
SourceProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileMetricLinkParams contains all the parameters to send to the API endpoint
for the post gamification profile metric link operation. Typically these are written to a http.Request.
func NewPostGamificationProfileMetricLinkParams ¶
func NewPostGamificationProfileMetricLinkParams() *PostGamificationProfileMetricLinkParams
NewPostGamificationProfileMetricLinkParams creates a new PostGamificationProfileMetricLinkParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileMetricLinkParamsWithContext ¶
func NewPostGamificationProfileMetricLinkParamsWithContext(ctx context.Context) *PostGamificationProfileMetricLinkParams
NewPostGamificationProfileMetricLinkParamsWithContext creates a new PostGamificationProfileMetricLinkParams object with the ability to set a context for a request.
func NewPostGamificationProfileMetricLinkParamsWithHTTPClient ¶
func NewPostGamificationProfileMetricLinkParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMetricLinkParams
NewPostGamificationProfileMetricLinkParamsWithHTTPClient creates a new PostGamificationProfileMetricLinkParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileMetricLinkParamsWithTimeout ¶
func NewPostGamificationProfileMetricLinkParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMetricLinkParams
NewPostGamificationProfileMetricLinkParamsWithTimeout creates a new PostGamificationProfileMetricLinkParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileMetricLinkParams) SetBody ¶
func (o *PostGamificationProfileMetricLinkParams) SetBody(body *models.TargetPerformanceProfile)
SetBody adds the body to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) SetContext ¶
func (o *PostGamificationProfileMetricLinkParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) SetDefaults ¶
func (o *PostGamificationProfileMetricLinkParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile metric link params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMetricLinkParams) SetHTTPClient ¶
func (o *PostGamificationProfileMetricLinkParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) SetSourceMetricID ¶
func (o *PostGamificationProfileMetricLinkParams) SetSourceMetricID(sourceMetricID string)
SetSourceMetricID adds the sourceMetricId to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) SetSourceProfileID ¶
func (o *PostGamificationProfileMetricLinkParams) SetSourceProfileID(sourceProfileID string)
SetSourceProfileID adds the sourceProfileId to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) SetTimeout ¶
func (o *PostGamificationProfileMetricLinkParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithBody ¶
func (o *PostGamificationProfileMetricLinkParams) WithBody(body *models.TargetPerformanceProfile) *PostGamificationProfileMetricLinkParams
WithBody adds the body to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithContext ¶
func (o *PostGamificationProfileMetricLinkParams) WithContext(ctx context.Context) *PostGamificationProfileMetricLinkParams
WithContext adds the context to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithDefaults ¶
func (o *PostGamificationProfileMetricLinkParams) WithDefaults() *PostGamificationProfileMetricLinkParams
WithDefaults hydrates default values in the post gamification profile metric link params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMetricLinkParams) WithHTTPClient ¶
func (o *PostGamificationProfileMetricLinkParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMetricLinkParams
WithHTTPClient adds the HTTPClient to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithSourceMetricID ¶
func (o *PostGamificationProfileMetricLinkParams) WithSourceMetricID(sourceMetricID string) *PostGamificationProfileMetricLinkParams
WithSourceMetricID adds the sourceMetricID to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithSourceProfileID ¶
func (o *PostGamificationProfileMetricLinkParams) WithSourceProfileID(sourceProfileID string) *PostGamificationProfileMetricLinkParams
WithSourceProfileID adds the sourceProfileID to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WithTimeout ¶
func (o *PostGamificationProfileMetricLinkParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMetricLinkParams
WithTimeout adds the timeout to the post gamification profile metric link params
func (*PostGamificationProfileMetricLinkParams) WriteToRequest ¶
func (o *PostGamificationProfileMetricLinkParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileMetricLinkReader ¶
type PostGamificationProfileMetricLinkReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileMetricLinkReader is a Reader for the PostGamificationProfileMetricLink structure.
func (*PostGamificationProfileMetricLinkReader) ReadResponse ¶
func (o *PostGamificationProfileMetricLinkReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileMetricLinkRequestEntityTooLarge ¶
PostGamificationProfileMetricLinkRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileMetricLinkRequestEntityTooLarge ¶
func NewPostGamificationProfileMetricLinkRequestEntityTooLarge() *PostGamificationProfileMetricLinkRequestEntityTooLarge
NewPostGamificationProfileMetricLinkRequestEntityTooLarge creates a PostGamificationProfileMetricLinkRequestEntityTooLarge with default headers values
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) Error() string
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile metric link request entity too large response has a 4xx status code
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link request entity too large response a status code equal to that given
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link request entity too large response has a 3xx status code
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile metric link request entity too large response has a 5xx status code
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link request entity too large response has a 2xx status code
func (*PostGamificationProfileMetricLinkRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileMetricLinkRequestEntityTooLarge) String() string
type PostGamificationProfileMetricLinkRequestTimeout ¶
PostGamificationProfileMetricLinkRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileMetricLinkRequestTimeout ¶
func NewPostGamificationProfileMetricLinkRequestTimeout() *PostGamificationProfileMetricLinkRequestTimeout
NewPostGamificationProfileMetricLinkRequestTimeout creates a PostGamificationProfileMetricLinkRequestTimeout with default headers values
func (*PostGamificationProfileMetricLinkRequestTimeout) Error ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) Error() string
func (*PostGamificationProfileMetricLinkRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile metric link request timeout response has a 4xx status code
func (*PostGamificationProfileMetricLinkRequestTimeout) IsCode ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link request timeout response a status code equal to that given
func (*PostGamificationProfileMetricLinkRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link request timeout response has a 3xx status code
func (*PostGamificationProfileMetricLinkRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile metric link request timeout response has a 5xx status code
func (*PostGamificationProfileMetricLinkRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link request timeout response has a 2xx status code
func (*PostGamificationProfileMetricLinkRequestTimeout) String ¶
func (o *PostGamificationProfileMetricLinkRequestTimeout) String() string
type PostGamificationProfileMetricLinkServiceUnavailable ¶
type PostGamificationProfileMetricLinkServiceUnavailable struct {
}
PostGamificationProfileMetricLinkServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileMetricLinkServiceUnavailable ¶
func NewPostGamificationProfileMetricLinkServiceUnavailable() *PostGamificationProfileMetricLinkServiceUnavailable
NewPostGamificationProfileMetricLinkServiceUnavailable creates a PostGamificationProfileMetricLinkServiceUnavailable with default headers values
func (*PostGamificationProfileMetricLinkServiceUnavailable) Error ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) Error() string
func (*PostGamificationProfileMetricLinkServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile metric link service unavailable response has a 4xx status code
func (*PostGamificationProfileMetricLinkServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link service unavailable response a status code equal to that given
func (*PostGamificationProfileMetricLinkServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link service unavailable response has a 3xx status code
func (*PostGamificationProfileMetricLinkServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile metric link service unavailable response has a 5xx status code
func (*PostGamificationProfileMetricLinkServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link service unavailable response has a 2xx status code
func (*PostGamificationProfileMetricLinkServiceUnavailable) String ¶
func (o *PostGamificationProfileMetricLinkServiceUnavailable) String() string
type PostGamificationProfileMetricLinkTooManyRequests ¶
PostGamificationProfileMetricLinkTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileMetricLinkTooManyRequests ¶
func NewPostGamificationProfileMetricLinkTooManyRequests() *PostGamificationProfileMetricLinkTooManyRequests
NewPostGamificationProfileMetricLinkTooManyRequests creates a PostGamificationProfileMetricLinkTooManyRequests with default headers values
func (*PostGamificationProfileMetricLinkTooManyRequests) Error ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) Error() string
func (*PostGamificationProfileMetricLinkTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile metric link too many requests response has a 4xx status code
func (*PostGamificationProfileMetricLinkTooManyRequests) IsCode ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link too many requests response a status code equal to that given
func (*PostGamificationProfileMetricLinkTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link too many requests response has a 3xx status code
func (*PostGamificationProfileMetricLinkTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile metric link too many requests response has a 5xx status code
func (*PostGamificationProfileMetricLinkTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link too many requests response has a 2xx status code
func (*PostGamificationProfileMetricLinkTooManyRequests) String ¶
func (o *PostGamificationProfileMetricLinkTooManyRequests) String() string
type PostGamificationProfileMetricLinkUnauthorized ¶
type PostGamificationProfileMetricLinkUnauthorized struct {
}
PostGamificationProfileMetricLinkUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileMetricLinkUnauthorized ¶
func NewPostGamificationProfileMetricLinkUnauthorized() *PostGamificationProfileMetricLinkUnauthorized
NewPostGamificationProfileMetricLinkUnauthorized creates a PostGamificationProfileMetricLinkUnauthorized with default headers values
func (*PostGamificationProfileMetricLinkUnauthorized) Error ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) Error() string
func (*PostGamificationProfileMetricLinkUnauthorized) GetPayload ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkUnauthorized) IsClientError ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile metric link unauthorized response has a 4xx status code
func (*PostGamificationProfileMetricLinkUnauthorized) IsCode ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link unauthorized response a status code equal to that given
func (*PostGamificationProfileMetricLinkUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link unauthorized response has a 3xx status code
func (*PostGamificationProfileMetricLinkUnauthorized) IsServerError ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile metric link unauthorized response has a 5xx status code
func (*PostGamificationProfileMetricLinkUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link unauthorized response has a 2xx status code
func (*PostGamificationProfileMetricLinkUnauthorized) String ¶
func (o *PostGamificationProfileMetricLinkUnauthorized) String() string
type PostGamificationProfileMetricLinkUnsupportedMediaType ¶
PostGamificationProfileMetricLinkUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileMetricLinkUnsupportedMediaType ¶
func NewPostGamificationProfileMetricLinkUnsupportedMediaType() *PostGamificationProfileMetricLinkUnsupportedMediaType
NewPostGamificationProfileMetricLinkUnsupportedMediaType creates a PostGamificationProfileMetricLinkUnsupportedMediaType with default headers values
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) Error() string
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile metric link unsupported media type response has a 4xx status code
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile metric link unsupported media type response a status code equal to that given
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile metric link unsupported media type response has a 3xx status code
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile metric link unsupported media type response has a 5xx status code
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile metric link unsupported media type response has a 2xx status code
func (*PostGamificationProfileMetricLinkUnsupportedMediaType) String ¶
func (o *PostGamificationProfileMetricLinkUnsupportedMediaType) String() string
type PostGamificationProfileMetricsBadRequest ¶
PostGamificationProfileMetricsBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfileMetricsBadRequest ¶
func NewPostGamificationProfileMetricsBadRequest() *PostGamificationProfileMetricsBadRequest
NewPostGamificationProfileMetricsBadRequest creates a PostGamificationProfileMetricsBadRequest with default headers values
func (*PostGamificationProfileMetricsBadRequest) Error ¶
func (o *PostGamificationProfileMetricsBadRequest) Error() string
func (*PostGamificationProfileMetricsBadRequest) GetPayload ¶
func (o *PostGamificationProfileMetricsBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsBadRequest) IsClientError ¶
func (o *PostGamificationProfileMetricsBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profile metrics bad request response has a 4xx status code
func (*PostGamificationProfileMetricsBadRequest) IsCode ¶
func (o *PostGamificationProfileMetricsBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics bad request response a status code equal to that given
func (*PostGamificationProfileMetricsBadRequest) IsRedirect ¶
func (o *PostGamificationProfileMetricsBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics bad request response has a 3xx status code
func (*PostGamificationProfileMetricsBadRequest) IsServerError ¶
func (o *PostGamificationProfileMetricsBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profile metrics bad request response has a 5xx status code
func (*PostGamificationProfileMetricsBadRequest) IsSuccess ¶
func (o *PostGamificationProfileMetricsBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics bad request response has a 2xx status code
func (*PostGamificationProfileMetricsBadRequest) String ¶
func (o *PostGamificationProfileMetricsBadRequest) String() string
type PostGamificationProfileMetricsCreated ¶
PostGamificationProfileMetricsCreated describes a response with status code 201, with default header values.
Metric successfully created
func NewPostGamificationProfileMetricsCreated ¶
func NewPostGamificationProfileMetricsCreated() *PostGamificationProfileMetricsCreated
NewPostGamificationProfileMetricsCreated creates a PostGamificationProfileMetricsCreated with default headers values
func (*PostGamificationProfileMetricsCreated) Error ¶
func (o *PostGamificationProfileMetricsCreated) Error() string
func (*PostGamificationProfileMetricsCreated) GetPayload ¶
func (o *PostGamificationProfileMetricsCreated) GetPayload() *models.Metric
func (*PostGamificationProfileMetricsCreated) IsClientError ¶
func (o *PostGamificationProfileMetricsCreated) IsClientError() bool
IsClientError returns true when this post gamification profile metrics created response has a 4xx status code
func (*PostGamificationProfileMetricsCreated) IsCode ¶
func (o *PostGamificationProfileMetricsCreated) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics created response a status code equal to that given
func (*PostGamificationProfileMetricsCreated) IsRedirect ¶
func (o *PostGamificationProfileMetricsCreated) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics created response has a 3xx status code
func (*PostGamificationProfileMetricsCreated) IsServerError ¶
func (o *PostGamificationProfileMetricsCreated) IsServerError() bool
IsServerError returns true when this post gamification profile metrics created response has a 5xx status code
func (*PostGamificationProfileMetricsCreated) IsSuccess ¶
func (o *PostGamificationProfileMetricsCreated) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics created response has a 2xx status code
func (*PostGamificationProfileMetricsCreated) String ¶
func (o *PostGamificationProfileMetricsCreated) String() string
type PostGamificationProfileMetricsForbidden ¶
PostGamificationProfileMetricsForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfileMetricsForbidden ¶
func NewPostGamificationProfileMetricsForbidden() *PostGamificationProfileMetricsForbidden
NewPostGamificationProfileMetricsForbidden creates a PostGamificationProfileMetricsForbidden with default headers values
func (*PostGamificationProfileMetricsForbidden) Error ¶
func (o *PostGamificationProfileMetricsForbidden) Error() string
func (*PostGamificationProfileMetricsForbidden) GetPayload ¶
func (o *PostGamificationProfileMetricsForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsForbidden) IsClientError ¶
func (o *PostGamificationProfileMetricsForbidden) IsClientError() bool
IsClientError returns true when this post gamification profile metrics forbidden response has a 4xx status code
func (*PostGamificationProfileMetricsForbidden) IsCode ¶
func (o *PostGamificationProfileMetricsForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics forbidden response a status code equal to that given
func (*PostGamificationProfileMetricsForbidden) IsRedirect ¶
func (o *PostGamificationProfileMetricsForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics forbidden response has a 3xx status code
func (*PostGamificationProfileMetricsForbidden) IsServerError ¶
func (o *PostGamificationProfileMetricsForbidden) IsServerError() bool
IsServerError returns true when this post gamification profile metrics forbidden response has a 5xx status code
func (*PostGamificationProfileMetricsForbidden) IsSuccess ¶
func (o *PostGamificationProfileMetricsForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics forbidden response has a 2xx status code
func (*PostGamificationProfileMetricsForbidden) String ¶
func (o *PostGamificationProfileMetricsForbidden) String() string
type PostGamificationProfileMetricsGatewayTimeout ¶
PostGamificationProfileMetricsGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfileMetricsGatewayTimeout ¶
func NewPostGamificationProfileMetricsGatewayTimeout() *PostGamificationProfileMetricsGatewayTimeout
NewPostGamificationProfileMetricsGatewayTimeout creates a PostGamificationProfileMetricsGatewayTimeout with default headers values
func (*PostGamificationProfileMetricsGatewayTimeout) Error ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) Error() string
func (*PostGamificationProfileMetricsGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile metrics gateway timeout response has a 4xx status code
func (*PostGamificationProfileMetricsGatewayTimeout) IsCode ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics gateway timeout response a status code equal to that given
func (*PostGamificationProfileMetricsGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics gateway timeout response has a 3xx status code
func (*PostGamificationProfileMetricsGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile metrics gateway timeout response has a 5xx status code
func (*PostGamificationProfileMetricsGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics gateway timeout response has a 2xx status code
func (*PostGamificationProfileMetricsGatewayTimeout) String ¶
func (o *PostGamificationProfileMetricsGatewayTimeout) String() string
type PostGamificationProfileMetricsInternalServerError ¶
PostGamificationProfileMetricsInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfileMetricsInternalServerError ¶
func NewPostGamificationProfileMetricsInternalServerError() *PostGamificationProfileMetricsInternalServerError
NewPostGamificationProfileMetricsInternalServerError creates a PostGamificationProfileMetricsInternalServerError with default headers values
func (*PostGamificationProfileMetricsInternalServerError) Error ¶
func (o *PostGamificationProfileMetricsInternalServerError) Error() string
func (*PostGamificationProfileMetricsInternalServerError) GetPayload ¶
func (o *PostGamificationProfileMetricsInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsInternalServerError) IsClientError ¶
func (o *PostGamificationProfileMetricsInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profile metrics internal server error response has a 4xx status code
func (*PostGamificationProfileMetricsInternalServerError) IsCode ¶
func (o *PostGamificationProfileMetricsInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics internal server error response a status code equal to that given
func (*PostGamificationProfileMetricsInternalServerError) IsRedirect ¶
func (o *PostGamificationProfileMetricsInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics internal server error response has a 3xx status code
func (*PostGamificationProfileMetricsInternalServerError) IsServerError ¶
func (o *PostGamificationProfileMetricsInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profile metrics internal server error response has a 5xx status code
func (*PostGamificationProfileMetricsInternalServerError) IsSuccess ¶
func (o *PostGamificationProfileMetricsInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics internal server error response has a 2xx status code
func (*PostGamificationProfileMetricsInternalServerError) String ¶
func (o *PostGamificationProfileMetricsInternalServerError) String() string
type PostGamificationProfileMetricsNotFound ¶
PostGamificationProfileMetricsNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfileMetricsNotFound ¶
func NewPostGamificationProfileMetricsNotFound() *PostGamificationProfileMetricsNotFound
NewPostGamificationProfileMetricsNotFound creates a PostGamificationProfileMetricsNotFound with default headers values
func (*PostGamificationProfileMetricsNotFound) Error ¶
func (o *PostGamificationProfileMetricsNotFound) Error() string
func (*PostGamificationProfileMetricsNotFound) GetPayload ¶
func (o *PostGamificationProfileMetricsNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsNotFound) IsClientError ¶
func (o *PostGamificationProfileMetricsNotFound) IsClientError() bool
IsClientError returns true when this post gamification profile metrics not found response has a 4xx status code
func (*PostGamificationProfileMetricsNotFound) IsCode ¶
func (o *PostGamificationProfileMetricsNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics not found response a status code equal to that given
func (*PostGamificationProfileMetricsNotFound) IsRedirect ¶
func (o *PostGamificationProfileMetricsNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics not found response has a 3xx status code
func (*PostGamificationProfileMetricsNotFound) IsServerError ¶
func (o *PostGamificationProfileMetricsNotFound) IsServerError() bool
IsServerError returns true when this post gamification profile metrics not found response has a 5xx status code
func (*PostGamificationProfileMetricsNotFound) IsSuccess ¶
func (o *PostGamificationProfileMetricsNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics not found response has a 2xx status code
func (*PostGamificationProfileMetricsNotFound) String ¶
func (o *PostGamificationProfileMetricsNotFound) String() string
type PostGamificationProfileMetricsParams ¶
type PostGamificationProfileMetricsParams struct {
/* Body.
Metric
*/
Body *models.CreateMetric
/* ProfileID.
Performance Profile Id
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfileMetricsParams contains all the parameters to send to the API endpoint
for the post gamification profile metrics operation. Typically these are written to a http.Request.
func NewPostGamificationProfileMetricsParams ¶
func NewPostGamificationProfileMetricsParams() *PostGamificationProfileMetricsParams
NewPostGamificationProfileMetricsParams creates a new PostGamificationProfileMetricsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfileMetricsParamsWithContext ¶
func NewPostGamificationProfileMetricsParamsWithContext(ctx context.Context) *PostGamificationProfileMetricsParams
NewPostGamificationProfileMetricsParamsWithContext creates a new PostGamificationProfileMetricsParams object with the ability to set a context for a request.
func NewPostGamificationProfileMetricsParamsWithHTTPClient ¶
func NewPostGamificationProfileMetricsParamsWithHTTPClient(client *http.Client) *PostGamificationProfileMetricsParams
NewPostGamificationProfileMetricsParamsWithHTTPClient creates a new PostGamificationProfileMetricsParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfileMetricsParamsWithTimeout ¶
func NewPostGamificationProfileMetricsParamsWithTimeout(timeout time.Duration) *PostGamificationProfileMetricsParams
NewPostGamificationProfileMetricsParamsWithTimeout creates a new PostGamificationProfileMetricsParams object with the ability to set a timeout on a request.
func (*PostGamificationProfileMetricsParams) SetBody ¶
func (o *PostGamificationProfileMetricsParams) SetBody(body *models.CreateMetric)
SetBody adds the body to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) SetContext ¶
func (o *PostGamificationProfileMetricsParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) SetDefaults ¶
func (o *PostGamificationProfileMetricsParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profile metrics params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMetricsParams) SetHTTPClient ¶
func (o *PostGamificationProfileMetricsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) SetProfileID ¶
func (o *PostGamificationProfileMetricsParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) SetTimeout ¶
func (o *PostGamificationProfileMetricsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WithBody ¶
func (o *PostGamificationProfileMetricsParams) WithBody(body *models.CreateMetric) *PostGamificationProfileMetricsParams
WithBody adds the body to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WithContext ¶
func (o *PostGamificationProfileMetricsParams) WithContext(ctx context.Context) *PostGamificationProfileMetricsParams
WithContext adds the context to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WithDefaults ¶
func (o *PostGamificationProfileMetricsParams) WithDefaults() *PostGamificationProfileMetricsParams
WithDefaults hydrates default values in the post gamification profile metrics params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfileMetricsParams) WithHTTPClient ¶
func (o *PostGamificationProfileMetricsParams) WithHTTPClient(client *http.Client) *PostGamificationProfileMetricsParams
WithHTTPClient adds the HTTPClient to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WithProfileID ¶
func (o *PostGamificationProfileMetricsParams) WithProfileID(profileID string) *PostGamificationProfileMetricsParams
WithProfileID adds the profileID to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WithTimeout ¶
func (o *PostGamificationProfileMetricsParams) WithTimeout(timeout time.Duration) *PostGamificationProfileMetricsParams
WithTimeout adds the timeout to the post gamification profile metrics params
func (*PostGamificationProfileMetricsParams) WriteToRequest ¶
func (o *PostGamificationProfileMetricsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfileMetricsReader ¶
type PostGamificationProfileMetricsReader struct {
// contains filtered or unexported fields
}
PostGamificationProfileMetricsReader is a Reader for the PostGamificationProfileMetrics structure.
func (*PostGamificationProfileMetricsReader) ReadResponse ¶
func (o *PostGamificationProfileMetricsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfileMetricsRequestEntityTooLarge ¶
PostGamificationProfileMetricsRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfileMetricsRequestEntityTooLarge ¶
func NewPostGamificationProfileMetricsRequestEntityTooLarge() *PostGamificationProfileMetricsRequestEntityTooLarge
NewPostGamificationProfileMetricsRequestEntityTooLarge creates a PostGamificationProfileMetricsRequestEntityTooLarge with default headers values
func (*PostGamificationProfileMetricsRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) Error() string
func (*PostGamificationProfileMetricsRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profile metrics request entity too large response has a 4xx status code
func (*PostGamificationProfileMetricsRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics request entity too large response a status code equal to that given
func (*PostGamificationProfileMetricsRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics request entity too large response has a 3xx status code
func (*PostGamificationProfileMetricsRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profile metrics request entity too large response has a 5xx status code
func (*PostGamificationProfileMetricsRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics request entity too large response has a 2xx status code
func (*PostGamificationProfileMetricsRequestEntityTooLarge) String ¶
func (o *PostGamificationProfileMetricsRequestEntityTooLarge) String() string
type PostGamificationProfileMetricsRequestTimeout ¶
PostGamificationProfileMetricsRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfileMetricsRequestTimeout ¶
func NewPostGamificationProfileMetricsRequestTimeout() *PostGamificationProfileMetricsRequestTimeout
NewPostGamificationProfileMetricsRequestTimeout creates a PostGamificationProfileMetricsRequestTimeout with default headers values
func (*PostGamificationProfileMetricsRequestTimeout) Error ¶
func (o *PostGamificationProfileMetricsRequestTimeout) Error() string
func (*PostGamificationProfileMetricsRequestTimeout) GetPayload ¶
func (o *PostGamificationProfileMetricsRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsRequestTimeout) IsClientError ¶
func (o *PostGamificationProfileMetricsRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profile metrics request timeout response has a 4xx status code
func (*PostGamificationProfileMetricsRequestTimeout) IsCode ¶
func (o *PostGamificationProfileMetricsRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics request timeout response a status code equal to that given
func (*PostGamificationProfileMetricsRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfileMetricsRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics request timeout response has a 3xx status code
func (*PostGamificationProfileMetricsRequestTimeout) IsServerError ¶
func (o *PostGamificationProfileMetricsRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profile metrics request timeout response has a 5xx status code
func (*PostGamificationProfileMetricsRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfileMetricsRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics request timeout response has a 2xx status code
func (*PostGamificationProfileMetricsRequestTimeout) String ¶
func (o *PostGamificationProfileMetricsRequestTimeout) String() string
type PostGamificationProfileMetricsServiceUnavailable ¶
type PostGamificationProfileMetricsServiceUnavailable struct {
}
PostGamificationProfileMetricsServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfileMetricsServiceUnavailable ¶
func NewPostGamificationProfileMetricsServiceUnavailable() *PostGamificationProfileMetricsServiceUnavailable
NewPostGamificationProfileMetricsServiceUnavailable creates a PostGamificationProfileMetricsServiceUnavailable with default headers values
func (*PostGamificationProfileMetricsServiceUnavailable) Error ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) Error() string
func (*PostGamificationProfileMetricsServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profile metrics service unavailable response has a 4xx status code
func (*PostGamificationProfileMetricsServiceUnavailable) IsCode ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics service unavailable response a status code equal to that given
func (*PostGamificationProfileMetricsServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics service unavailable response has a 3xx status code
func (*PostGamificationProfileMetricsServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profile metrics service unavailable response has a 5xx status code
func (*PostGamificationProfileMetricsServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics service unavailable response has a 2xx status code
func (*PostGamificationProfileMetricsServiceUnavailable) String ¶
func (o *PostGamificationProfileMetricsServiceUnavailable) String() string
type PostGamificationProfileMetricsTooManyRequests ¶
PostGamificationProfileMetricsTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfileMetricsTooManyRequests ¶
func NewPostGamificationProfileMetricsTooManyRequests() *PostGamificationProfileMetricsTooManyRequests
NewPostGamificationProfileMetricsTooManyRequests creates a PostGamificationProfileMetricsTooManyRequests with default headers values
func (*PostGamificationProfileMetricsTooManyRequests) Error ¶
func (o *PostGamificationProfileMetricsTooManyRequests) Error() string
func (*PostGamificationProfileMetricsTooManyRequests) GetPayload ¶
func (o *PostGamificationProfileMetricsTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsTooManyRequests) IsClientError ¶
func (o *PostGamificationProfileMetricsTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profile metrics too many requests response has a 4xx status code
func (*PostGamificationProfileMetricsTooManyRequests) IsCode ¶
func (o *PostGamificationProfileMetricsTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics too many requests response a status code equal to that given
func (*PostGamificationProfileMetricsTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfileMetricsTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics too many requests response has a 3xx status code
func (*PostGamificationProfileMetricsTooManyRequests) IsServerError ¶
func (o *PostGamificationProfileMetricsTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profile metrics too many requests response has a 5xx status code
func (*PostGamificationProfileMetricsTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfileMetricsTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics too many requests response has a 2xx status code
func (*PostGamificationProfileMetricsTooManyRequests) String ¶
func (o *PostGamificationProfileMetricsTooManyRequests) String() string
type PostGamificationProfileMetricsUnauthorized ¶
type PostGamificationProfileMetricsUnauthorized struct {
}
PostGamificationProfileMetricsUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfileMetricsUnauthorized ¶
func NewPostGamificationProfileMetricsUnauthorized() *PostGamificationProfileMetricsUnauthorized
NewPostGamificationProfileMetricsUnauthorized creates a PostGamificationProfileMetricsUnauthorized with default headers values
func (*PostGamificationProfileMetricsUnauthorized) Error ¶
func (o *PostGamificationProfileMetricsUnauthorized) Error() string
func (*PostGamificationProfileMetricsUnauthorized) GetPayload ¶
func (o *PostGamificationProfileMetricsUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsUnauthorized) IsClientError ¶
func (o *PostGamificationProfileMetricsUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profile metrics unauthorized response has a 4xx status code
func (*PostGamificationProfileMetricsUnauthorized) IsCode ¶
func (o *PostGamificationProfileMetricsUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics unauthorized response a status code equal to that given
func (*PostGamificationProfileMetricsUnauthorized) IsRedirect ¶
func (o *PostGamificationProfileMetricsUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics unauthorized response has a 3xx status code
func (*PostGamificationProfileMetricsUnauthorized) IsServerError ¶
func (o *PostGamificationProfileMetricsUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profile metrics unauthorized response has a 5xx status code
func (*PostGamificationProfileMetricsUnauthorized) IsSuccess ¶
func (o *PostGamificationProfileMetricsUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics unauthorized response has a 2xx status code
func (*PostGamificationProfileMetricsUnauthorized) String ¶
func (o *PostGamificationProfileMetricsUnauthorized) String() string
type PostGamificationProfileMetricsUnsupportedMediaType ¶
PostGamificationProfileMetricsUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfileMetricsUnsupportedMediaType ¶
func NewPostGamificationProfileMetricsUnsupportedMediaType() *PostGamificationProfileMetricsUnsupportedMediaType
NewPostGamificationProfileMetricsUnsupportedMediaType creates a PostGamificationProfileMetricsUnsupportedMediaType with default headers values
func (*PostGamificationProfileMetricsUnsupportedMediaType) Error ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) Error() string
func (*PostGamificationProfileMetricsUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfileMetricsUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profile metrics unsupported media type response has a 4xx status code
func (*PostGamificationProfileMetricsUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profile metrics unsupported media type response a status code equal to that given
func (*PostGamificationProfileMetricsUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profile metrics unsupported media type response has a 3xx status code
func (*PostGamificationProfileMetricsUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profile metrics unsupported media type response has a 5xx status code
func (*PostGamificationProfileMetricsUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profile metrics unsupported media type response has a 2xx status code
func (*PostGamificationProfileMetricsUnsupportedMediaType) String ¶
func (o *PostGamificationProfileMetricsUnsupportedMediaType) String() string
type PostGamificationProfilesBadRequest ¶
PostGamificationProfilesBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPostGamificationProfilesBadRequest ¶
func NewPostGamificationProfilesBadRequest() *PostGamificationProfilesBadRequest
NewPostGamificationProfilesBadRequest creates a PostGamificationProfilesBadRequest with default headers values
func (*PostGamificationProfilesBadRequest) Error ¶
func (o *PostGamificationProfilesBadRequest) Error() string
func (*PostGamificationProfilesBadRequest) GetPayload ¶
func (o *PostGamificationProfilesBadRequest) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesBadRequest) IsClientError ¶
func (o *PostGamificationProfilesBadRequest) IsClientError() bool
IsClientError returns true when this post gamification profiles bad request response has a 4xx status code
func (*PostGamificationProfilesBadRequest) IsCode ¶
func (o *PostGamificationProfilesBadRequest) IsCode(code int) bool
IsCode returns true when this post gamification profiles bad request response a status code equal to that given
func (*PostGamificationProfilesBadRequest) IsRedirect ¶
func (o *PostGamificationProfilesBadRequest) IsRedirect() bool
IsRedirect returns true when this post gamification profiles bad request response has a 3xx status code
func (*PostGamificationProfilesBadRequest) IsServerError ¶
func (o *PostGamificationProfilesBadRequest) IsServerError() bool
IsServerError returns true when this post gamification profiles bad request response has a 5xx status code
func (*PostGamificationProfilesBadRequest) IsSuccess ¶
func (o *PostGamificationProfilesBadRequest) IsSuccess() bool
IsSuccess returns true when this post gamification profiles bad request response has a 2xx status code
func (*PostGamificationProfilesBadRequest) String ¶
func (o *PostGamificationProfilesBadRequest) String() string
type PostGamificationProfilesCreated ¶
type PostGamificationProfilesCreated struct {
Payload *models.PerformanceProfile
}
PostGamificationProfilesCreated describes a response with status code 201, with default header values.
Performance Profile successfully created
func NewPostGamificationProfilesCreated ¶
func NewPostGamificationProfilesCreated() *PostGamificationProfilesCreated
NewPostGamificationProfilesCreated creates a PostGamificationProfilesCreated with default headers values
func (*PostGamificationProfilesCreated) Error ¶
func (o *PostGamificationProfilesCreated) Error() string
func (*PostGamificationProfilesCreated) GetPayload ¶
func (o *PostGamificationProfilesCreated) GetPayload() *models.PerformanceProfile
func (*PostGamificationProfilesCreated) IsClientError ¶
func (o *PostGamificationProfilesCreated) IsClientError() bool
IsClientError returns true when this post gamification profiles created response has a 4xx status code
func (*PostGamificationProfilesCreated) IsCode ¶
func (o *PostGamificationProfilesCreated) IsCode(code int) bool
IsCode returns true when this post gamification profiles created response a status code equal to that given
func (*PostGamificationProfilesCreated) IsRedirect ¶
func (o *PostGamificationProfilesCreated) IsRedirect() bool
IsRedirect returns true when this post gamification profiles created response has a 3xx status code
func (*PostGamificationProfilesCreated) IsServerError ¶
func (o *PostGamificationProfilesCreated) IsServerError() bool
IsServerError returns true when this post gamification profiles created response has a 5xx status code
func (*PostGamificationProfilesCreated) IsSuccess ¶
func (o *PostGamificationProfilesCreated) IsSuccess() bool
IsSuccess returns true when this post gamification profiles created response has a 2xx status code
func (*PostGamificationProfilesCreated) String ¶
func (o *PostGamificationProfilesCreated) String() string
type PostGamificationProfilesForbidden ¶
PostGamificationProfilesForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPostGamificationProfilesForbidden ¶
func NewPostGamificationProfilesForbidden() *PostGamificationProfilesForbidden
NewPostGamificationProfilesForbidden creates a PostGamificationProfilesForbidden with default headers values
func (*PostGamificationProfilesForbidden) Error ¶
func (o *PostGamificationProfilesForbidden) Error() string
func (*PostGamificationProfilesForbidden) GetPayload ¶
func (o *PostGamificationProfilesForbidden) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesForbidden) IsClientError ¶
func (o *PostGamificationProfilesForbidden) IsClientError() bool
IsClientError returns true when this post gamification profiles forbidden response has a 4xx status code
func (*PostGamificationProfilesForbidden) IsCode ¶
func (o *PostGamificationProfilesForbidden) IsCode(code int) bool
IsCode returns true when this post gamification profiles forbidden response a status code equal to that given
func (*PostGamificationProfilesForbidden) IsRedirect ¶
func (o *PostGamificationProfilesForbidden) IsRedirect() bool
IsRedirect returns true when this post gamification profiles forbidden response has a 3xx status code
func (*PostGamificationProfilesForbidden) IsServerError ¶
func (o *PostGamificationProfilesForbidden) IsServerError() bool
IsServerError returns true when this post gamification profiles forbidden response has a 5xx status code
func (*PostGamificationProfilesForbidden) IsSuccess ¶
func (o *PostGamificationProfilesForbidden) IsSuccess() bool
IsSuccess returns true when this post gamification profiles forbidden response has a 2xx status code
func (*PostGamificationProfilesForbidden) String ¶
func (o *PostGamificationProfilesForbidden) String() string
type PostGamificationProfilesGatewayTimeout ¶
PostGamificationProfilesGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPostGamificationProfilesGatewayTimeout ¶
func NewPostGamificationProfilesGatewayTimeout() *PostGamificationProfilesGatewayTimeout
NewPostGamificationProfilesGatewayTimeout creates a PostGamificationProfilesGatewayTimeout with default headers values
func (*PostGamificationProfilesGatewayTimeout) Error ¶
func (o *PostGamificationProfilesGatewayTimeout) Error() string
func (*PostGamificationProfilesGatewayTimeout) GetPayload ¶
func (o *PostGamificationProfilesGatewayTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesGatewayTimeout) IsClientError ¶
func (o *PostGamificationProfilesGatewayTimeout) IsClientError() bool
IsClientError returns true when this post gamification profiles gateway timeout response has a 4xx status code
func (*PostGamificationProfilesGatewayTimeout) IsCode ¶
func (o *PostGamificationProfilesGatewayTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profiles gateway timeout response a status code equal to that given
func (*PostGamificationProfilesGatewayTimeout) IsRedirect ¶
func (o *PostGamificationProfilesGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profiles gateway timeout response has a 3xx status code
func (*PostGamificationProfilesGatewayTimeout) IsServerError ¶
func (o *PostGamificationProfilesGatewayTimeout) IsServerError() bool
IsServerError returns true when this post gamification profiles gateway timeout response has a 5xx status code
func (*PostGamificationProfilesGatewayTimeout) IsSuccess ¶
func (o *PostGamificationProfilesGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profiles gateway timeout response has a 2xx status code
func (*PostGamificationProfilesGatewayTimeout) String ¶
func (o *PostGamificationProfilesGatewayTimeout) String() string
type PostGamificationProfilesInternalServerError ¶
PostGamificationProfilesInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPostGamificationProfilesInternalServerError ¶
func NewPostGamificationProfilesInternalServerError() *PostGamificationProfilesInternalServerError
NewPostGamificationProfilesInternalServerError creates a PostGamificationProfilesInternalServerError with default headers values
func (*PostGamificationProfilesInternalServerError) Error ¶
func (o *PostGamificationProfilesInternalServerError) Error() string
func (*PostGamificationProfilesInternalServerError) GetPayload ¶
func (o *PostGamificationProfilesInternalServerError) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesInternalServerError) IsClientError ¶
func (o *PostGamificationProfilesInternalServerError) IsClientError() bool
IsClientError returns true when this post gamification profiles internal server error response has a 4xx status code
func (*PostGamificationProfilesInternalServerError) IsCode ¶
func (o *PostGamificationProfilesInternalServerError) IsCode(code int) bool
IsCode returns true when this post gamification profiles internal server error response a status code equal to that given
func (*PostGamificationProfilesInternalServerError) IsRedirect ¶
func (o *PostGamificationProfilesInternalServerError) IsRedirect() bool
IsRedirect returns true when this post gamification profiles internal server error response has a 3xx status code
func (*PostGamificationProfilesInternalServerError) IsServerError ¶
func (o *PostGamificationProfilesInternalServerError) IsServerError() bool
IsServerError returns true when this post gamification profiles internal server error response has a 5xx status code
func (*PostGamificationProfilesInternalServerError) IsSuccess ¶
func (o *PostGamificationProfilesInternalServerError) IsSuccess() bool
IsSuccess returns true when this post gamification profiles internal server error response has a 2xx status code
func (*PostGamificationProfilesInternalServerError) String ¶
func (o *PostGamificationProfilesInternalServerError) String() string
type PostGamificationProfilesNotFound ¶
PostGamificationProfilesNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPostGamificationProfilesNotFound ¶
func NewPostGamificationProfilesNotFound() *PostGamificationProfilesNotFound
NewPostGamificationProfilesNotFound creates a PostGamificationProfilesNotFound with default headers values
func (*PostGamificationProfilesNotFound) Error ¶
func (o *PostGamificationProfilesNotFound) Error() string
func (*PostGamificationProfilesNotFound) GetPayload ¶
func (o *PostGamificationProfilesNotFound) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesNotFound) IsClientError ¶
func (o *PostGamificationProfilesNotFound) IsClientError() bool
IsClientError returns true when this post gamification profiles not found response has a 4xx status code
func (*PostGamificationProfilesNotFound) IsCode ¶
func (o *PostGamificationProfilesNotFound) IsCode(code int) bool
IsCode returns true when this post gamification profiles not found response a status code equal to that given
func (*PostGamificationProfilesNotFound) IsRedirect ¶
func (o *PostGamificationProfilesNotFound) IsRedirect() bool
IsRedirect returns true when this post gamification profiles not found response has a 3xx status code
func (*PostGamificationProfilesNotFound) IsServerError ¶
func (o *PostGamificationProfilesNotFound) IsServerError() bool
IsServerError returns true when this post gamification profiles not found response has a 5xx status code
func (*PostGamificationProfilesNotFound) IsSuccess ¶
func (o *PostGamificationProfilesNotFound) IsSuccess() bool
IsSuccess returns true when this post gamification profiles not found response has a 2xx status code
func (*PostGamificationProfilesNotFound) String ¶
func (o *PostGamificationProfilesNotFound) String() string
type PostGamificationProfilesParams ¶
type PostGamificationProfilesParams struct {
/* Body.
performanceProfile
*/
Body *models.CreatePerformanceProfile
/* CopyMetrics.
Flag to copy metrics. If set to false, there will be no metrics associated with the new profile. If set to true or is absent (the default behavior), all metrics from the default profile will be copied over into the new profile.
Default: true
*/
CopyMetrics *bool
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PostGamificationProfilesParams contains all the parameters to send to the API endpoint
for the post gamification profiles operation. Typically these are written to a http.Request.
func NewPostGamificationProfilesParams ¶
func NewPostGamificationProfilesParams() *PostGamificationProfilesParams
NewPostGamificationProfilesParams creates a new PostGamificationProfilesParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPostGamificationProfilesParamsWithContext ¶
func NewPostGamificationProfilesParamsWithContext(ctx context.Context) *PostGamificationProfilesParams
NewPostGamificationProfilesParamsWithContext creates a new PostGamificationProfilesParams object with the ability to set a context for a request.
func NewPostGamificationProfilesParamsWithHTTPClient ¶
func NewPostGamificationProfilesParamsWithHTTPClient(client *http.Client) *PostGamificationProfilesParams
NewPostGamificationProfilesParamsWithHTTPClient creates a new PostGamificationProfilesParams object with the ability to set a custom HTTPClient for a request.
func NewPostGamificationProfilesParamsWithTimeout ¶
func NewPostGamificationProfilesParamsWithTimeout(timeout time.Duration) *PostGamificationProfilesParams
NewPostGamificationProfilesParamsWithTimeout creates a new PostGamificationProfilesParams object with the ability to set a timeout on a request.
func (*PostGamificationProfilesParams) SetBody ¶
func (o *PostGamificationProfilesParams) SetBody(body *models.CreatePerformanceProfile)
SetBody adds the body to the post gamification profiles params
func (*PostGamificationProfilesParams) SetContext ¶
func (o *PostGamificationProfilesParams) SetContext(ctx context.Context)
SetContext adds the context to the post gamification profiles params
func (*PostGamificationProfilesParams) SetCopyMetrics ¶
func (o *PostGamificationProfilesParams) SetCopyMetrics(copyMetrics *bool)
SetCopyMetrics adds the copyMetrics to the post gamification profiles params
func (*PostGamificationProfilesParams) SetDefaults ¶
func (o *PostGamificationProfilesParams) SetDefaults()
SetDefaults hydrates default values in the post gamification profiles params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfilesParams) SetHTTPClient ¶
func (o *PostGamificationProfilesParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the post gamification profiles params
func (*PostGamificationProfilesParams) SetTimeout ¶
func (o *PostGamificationProfilesParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the post gamification profiles params
func (*PostGamificationProfilesParams) WithBody ¶
func (o *PostGamificationProfilesParams) WithBody(body *models.CreatePerformanceProfile) *PostGamificationProfilesParams
WithBody adds the body to the post gamification profiles params
func (*PostGamificationProfilesParams) WithContext ¶
func (o *PostGamificationProfilesParams) WithContext(ctx context.Context) *PostGamificationProfilesParams
WithContext adds the context to the post gamification profiles params
func (*PostGamificationProfilesParams) WithCopyMetrics ¶
func (o *PostGamificationProfilesParams) WithCopyMetrics(copyMetrics *bool) *PostGamificationProfilesParams
WithCopyMetrics adds the copyMetrics to the post gamification profiles params
func (*PostGamificationProfilesParams) WithDefaults ¶
func (o *PostGamificationProfilesParams) WithDefaults() *PostGamificationProfilesParams
WithDefaults hydrates default values in the post gamification profiles params (not the query body).
All values with no default are reset to their zero value.
func (*PostGamificationProfilesParams) WithHTTPClient ¶
func (o *PostGamificationProfilesParams) WithHTTPClient(client *http.Client) *PostGamificationProfilesParams
WithHTTPClient adds the HTTPClient to the post gamification profiles params
func (*PostGamificationProfilesParams) WithTimeout ¶
func (o *PostGamificationProfilesParams) WithTimeout(timeout time.Duration) *PostGamificationProfilesParams
WithTimeout adds the timeout to the post gamification profiles params
func (*PostGamificationProfilesParams) WriteToRequest ¶
func (o *PostGamificationProfilesParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PostGamificationProfilesReader ¶
type PostGamificationProfilesReader struct {
// contains filtered or unexported fields
}
PostGamificationProfilesReader is a Reader for the PostGamificationProfiles structure.
func (*PostGamificationProfilesReader) ReadResponse ¶
func (o *PostGamificationProfilesReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PostGamificationProfilesRequestEntityTooLarge ¶
PostGamificationProfilesRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPostGamificationProfilesRequestEntityTooLarge ¶
func NewPostGamificationProfilesRequestEntityTooLarge() *PostGamificationProfilesRequestEntityTooLarge
NewPostGamificationProfilesRequestEntityTooLarge creates a PostGamificationProfilesRequestEntityTooLarge with default headers values
func (*PostGamificationProfilesRequestEntityTooLarge) Error ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) Error() string
func (*PostGamificationProfilesRequestEntityTooLarge) GetPayload ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesRequestEntityTooLarge) IsClientError ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this post gamification profiles request entity too large response has a 4xx status code
func (*PostGamificationProfilesRequestEntityTooLarge) IsCode ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this post gamification profiles request entity too large response a status code equal to that given
func (*PostGamificationProfilesRequestEntityTooLarge) IsRedirect ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this post gamification profiles request entity too large response has a 3xx status code
func (*PostGamificationProfilesRequestEntityTooLarge) IsServerError ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this post gamification profiles request entity too large response has a 5xx status code
func (*PostGamificationProfilesRequestEntityTooLarge) IsSuccess ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this post gamification profiles request entity too large response has a 2xx status code
func (*PostGamificationProfilesRequestEntityTooLarge) String ¶
func (o *PostGamificationProfilesRequestEntityTooLarge) String() string
type PostGamificationProfilesRequestTimeout ¶
PostGamificationProfilesRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPostGamificationProfilesRequestTimeout ¶
func NewPostGamificationProfilesRequestTimeout() *PostGamificationProfilesRequestTimeout
NewPostGamificationProfilesRequestTimeout creates a PostGamificationProfilesRequestTimeout with default headers values
func (*PostGamificationProfilesRequestTimeout) Error ¶
func (o *PostGamificationProfilesRequestTimeout) Error() string
func (*PostGamificationProfilesRequestTimeout) GetPayload ¶
func (o *PostGamificationProfilesRequestTimeout) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesRequestTimeout) IsClientError ¶
func (o *PostGamificationProfilesRequestTimeout) IsClientError() bool
IsClientError returns true when this post gamification profiles request timeout response has a 4xx status code
func (*PostGamificationProfilesRequestTimeout) IsCode ¶
func (o *PostGamificationProfilesRequestTimeout) IsCode(code int) bool
IsCode returns true when this post gamification profiles request timeout response a status code equal to that given
func (*PostGamificationProfilesRequestTimeout) IsRedirect ¶
func (o *PostGamificationProfilesRequestTimeout) IsRedirect() bool
IsRedirect returns true when this post gamification profiles request timeout response has a 3xx status code
func (*PostGamificationProfilesRequestTimeout) IsServerError ¶
func (o *PostGamificationProfilesRequestTimeout) IsServerError() bool
IsServerError returns true when this post gamification profiles request timeout response has a 5xx status code
func (*PostGamificationProfilesRequestTimeout) IsSuccess ¶
func (o *PostGamificationProfilesRequestTimeout) IsSuccess() bool
IsSuccess returns true when this post gamification profiles request timeout response has a 2xx status code
func (*PostGamificationProfilesRequestTimeout) String ¶
func (o *PostGamificationProfilesRequestTimeout) String() string
type PostGamificationProfilesServiceUnavailable ¶
type PostGamificationProfilesServiceUnavailable struct {
}
PostGamificationProfilesServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPostGamificationProfilesServiceUnavailable ¶
func NewPostGamificationProfilesServiceUnavailable() *PostGamificationProfilesServiceUnavailable
NewPostGamificationProfilesServiceUnavailable creates a PostGamificationProfilesServiceUnavailable with default headers values
func (*PostGamificationProfilesServiceUnavailable) Error ¶
func (o *PostGamificationProfilesServiceUnavailable) Error() string
func (*PostGamificationProfilesServiceUnavailable) GetPayload ¶
func (o *PostGamificationProfilesServiceUnavailable) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesServiceUnavailable) IsClientError ¶
func (o *PostGamificationProfilesServiceUnavailable) IsClientError() bool
IsClientError returns true when this post gamification profiles service unavailable response has a 4xx status code
func (*PostGamificationProfilesServiceUnavailable) IsCode ¶
func (o *PostGamificationProfilesServiceUnavailable) IsCode(code int) bool
IsCode returns true when this post gamification profiles service unavailable response a status code equal to that given
func (*PostGamificationProfilesServiceUnavailable) IsRedirect ¶
func (o *PostGamificationProfilesServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this post gamification profiles service unavailable response has a 3xx status code
func (*PostGamificationProfilesServiceUnavailable) IsServerError ¶
func (o *PostGamificationProfilesServiceUnavailable) IsServerError() bool
IsServerError returns true when this post gamification profiles service unavailable response has a 5xx status code
func (*PostGamificationProfilesServiceUnavailable) IsSuccess ¶
func (o *PostGamificationProfilesServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this post gamification profiles service unavailable response has a 2xx status code
func (*PostGamificationProfilesServiceUnavailable) String ¶
func (o *PostGamificationProfilesServiceUnavailable) String() string
type PostGamificationProfilesTooManyRequests ¶
PostGamificationProfilesTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPostGamificationProfilesTooManyRequests ¶
func NewPostGamificationProfilesTooManyRequests() *PostGamificationProfilesTooManyRequests
NewPostGamificationProfilesTooManyRequests creates a PostGamificationProfilesTooManyRequests with default headers values
func (*PostGamificationProfilesTooManyRequests) Error ¶
func (o *PostGamificationProfilesTooManyRequests) Error() string
func (*PostGamificationProfilesTooManyRequests) GetPayload ¶
func (o *PostGamificationProfilesTooManyRequests) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesTooManyRequests) IsClientError ¶
func (o *PostGamificationProfilesTooManyRequests) IsClientError() bool
IsClientError returns true when this post gamification profiles too many requests response has a 4xx status code
func (*PostGamificationProfilesTooManyRequests) IsCode ¶
func (o *PostGamificationProfilesTooManyRequests) IsCode(code int) bool
IsCode returns true when this post gamification profiles too many requests response a status code equal to that given
func (*PostGamificationProfilesTooManyRequests) IsRedirect ¶
func (o *PostGamificationProfilesTooManyRequests) IsRedirect() bool
IsRedirect returns true when this post gamification profiles too many requests response has a 3xx status code
func (*PostGamificationProfilesTooManyRequests) IsServerError ¶
func (o *PostGamificationProfilesTooManyRequests) IsServerError() bool
IsServerError returns true when this post gamification profiles too many requests response has a 5xx status code
func (*PostGamificationProfilesTooManyRequests) IsSuccess ¶
func (o *PostGamificationProfilesTooManyRequests) IsSuccess() bool
IsSuccess returns true when this post gamification profiles too many requests response has a 2xx status code
func (*PostGamificationProfilesTooManyRequests) String ¶
func (o *PostGamificationProfilesTooManyRequests) String() string
type PostGamificationProfilesUnauthorized ¶
type PostGamificationProfilesUnauthorized struct {
}
PostGamificationProfilesUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPostGamificationProfilesUnauthorized ¶
func NewPostGamificationProfilesUnauthorized() *PostGamificationProfilesUnauthorized
NewPostGamificationProfilesUnauthorized creates a PostGamificationProfilesUnauthorized with default headers values
func (*PostGamificationProfilesUnauthorized) Error ¶
func (o *PostGamificationProfilesUnauthorized) Error() string
func (*PostGamificationProfilesUnauthorized) GetPayload ¶
func (o *PostGamificationProfilesUnauthorized) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesUnauthorized) IsClientError ¶
func (o *PostGamificationProfilesUnauthorized) IsClientError() bool
IsClientError returns true when this post gamification profiles unauthorized response has a 4xx status code
func (*PostGamificationProfilesUnauthorized) IsCode ¶
func (o *PostGamificationProfilesUnauthorized) IsCode(code int) bool
IsCode returns true when this post gamification profiles unauthorized response a status code equal to that given
func (*PostGamificationProfilesUnauthorized) IsRedirect ¶
func (o *PostGamificationProfilesUnauthorized) IsRedirect() bool
IsRedirect returns true when this post gamification profiles unauthorized response has a 3xx status code
func (*PostGamificationProfilesUnauthorized) IsServerError ¶
func (o *PostGamificationProfilesUnauthorized) IsServerError() bool
IsServerError returns true when this post gamification profiles unauthorized response has a 5xx status code
func (*PostGamificationProfilesUnauthorized) IsSuccess ¶
func (o *PostGamificationProfilesUnauthorized) IsSuccess() bool
IsSuccess returns true when this post gamification profiles unauthorized response has a 2xx status code
func (*PostGamificationProfilesUnauthorized) String ¶
func (o *PostGamificationProfilesUnauthorized) String() string
type PostGamificationProfilesUnsupportedMediaType ¶
PostGamificationProfilesUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPostGamificationProfilesUnsupportedMediaType ¶
func NewPostGamificationProfilesUnsupportedMediaType() *PostGamificationProfilesUnsupportedMediaType
NewPostGamificationProfilesUnsupportedMediaType creates a PostGamificationProfilesUnsupportedMediaType with default headers values
func (*PostGamificationProfilesUnsupportedMediaType) Error ¶
func (o *PostGamificationProfilesUnsupportedMediaType) Error() string
func (*PostGamificationProfilesUnsupportedMediaType) GetPayload ¶
func (o *PostGamificationProfilesUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PostGamificationProfilesUnsupportedMediaType) IsClientError ¶
func (o *PostGamificationProfilesUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this post gamification profiles unsupported media type response has a 4xx status code
func (*PostGamificationProfilesUnsupportedMediaType) IsCode ¶
func (o *PostGamificationProfilesUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this post gamification profiles unsupported media type response a status code equal to that given
func (*PostGamificationProfilesUnsupportedMediaType) IsRedirect ¶
func (o *PostGamificationProfilesUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this post gamification profiles unsupported media type response has a 3xx status code
func (*PostGamificationProfilesUnsupportedMediaType) IsServerError ¶
func (o *PostGamificationProfilesUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this post gamification profiles unsupported media type response has a 5xx status code
func (*PostGamificationProfilesUnsupportedMediaType) IsSuccess ¶
func (o *PostGamificationProfilesUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this post gamification profiles unsupported media type response has a 2xx status code
func (*PostGamificationProfilesUnsupportedMediaType) String ¶
func (o *PostGamificationProfilesUnsupportedMediaType) String() string
type PutGamificationProfileBadRequest ¶
PutGamificationProfileBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPutGamificationProfileBadRequest ¶
func NewPutGamificationProfileBadRequest() *PutGamificationProfileBadRequest
NewPutGamificationProfileBadRequest creates a PutGamificationProfileBadRequest with default headers values
func (*PutGamificationProfileBadRequest) Error ¶
func (o *PutGamificationProfileBadRequest) Error() string
func (*PutGamificationProfileBadRequest) GetPayload ¶
func (o *PutGamificationProfileBadRequest) GetPayload() *models.ErrorBody
func (*PutGamificationProfileBadRequest) IsClientError ¶
func (o *PutGamificationProfileBadRequest) IsClientError() bool
IsClientError returns true when this put gamification profile bad request response has a 4xx status code
func (*PutGamificationProfileBadRequest) IsCode ¶
func (o *PutGamificationProfileBadRequest) IsCode(code int) bool
IsCode returns true when this put gamification profile bad request response a status code equal to that given
func (*PutGamificationProfileBadRequest) IsRedirect ¶
func (o *PutGamificationProfileBadRequest) IsRedirect() bool
IsRedirect returns true when this put gamification profile bad request response has a 3xx status code
func (*PutGamificationProfileBadRequest) IsServerError ¶
func (o *PutGamificationProfileBadRequest) IsServerError() bool
IsServerError returns true when this put gamification profile bad request response has a 5xx status code
func (*PutGamificationProfileBadRequest) IsSuccess ¶
func (o *PutGamificationProfileBadRequest) IsSuccess() bool
IsSuccess returns true when this put gamification profile bad request response has a 2xx status code
func (*PutGamificationProfileBadRequest) String ¶
func (o *PutGamificationProfileBadRequest) String() string
type PutGamificationProfileForbidden ¶
PutGamificationProfileForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPutGamificationProfileForbidden ¶
func NewPutGamificationProfileForbidden() *PutGamificationProfileForbidden
NewPutGamificationProfileForbidden creates a PutGamificationProfileForbidden with default headers values
func (*PutGamificationProfileForbidden) Error ¶
func (o *PutGamificationProfileForbidden) Error() string
func (*PutGamificationProfileForbidden) GetPayload ¶
func (o *PutGamificationProfileForbidden) GetPayload() *models.ErrorBody
func (*PutGamificationProfileForbidden) IsClientError ¶
func (o *PutGamificationProfileForbidden) IsClientError() bool
IsClientError returns true when this put gamification profile forbidden response has a 4xx status code
func (*PutGamificationProfileForbidden) IsCode ¶
func (o *PutGamificationProfileForbidden) IsCode(code int) bool
IsCode returns true when this put gamification profile forbidden response a status code equal to that given
func (*PutGamificationProfileForbidden) IsRedirect ¶
func (o *PutGamificationProfileForbidden) IsRedirect() bool
IsRedirect returns true when this put gamification profile forbidden response has a 3xx status code
func (*PutGamificationProfileForbidden) IsServerError ¶
func (o *PutGamificationProfileForbidden) IsServerError() bool
IsServerError returns true when this put gamification profile forbidden response has a 5xx status code
func (*PutGamificationProfileForbidden) IsSuccess ¶
func (o *PutGamificationProfileForbidden) IsSuccess() bool
IsSuccess returns true when this put gamification profile forbidden response has a 2xx status code
func (*PutGamificationProfileForbidden) String ¶
func (o *PutGamificationProfileForbidden) String() string
type PutGamificationProfileGatewayTimeout ¶
PutGamificationProfileGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPutGamificationProfileGatewayTimeout ¶
func NewPutGamificationProfileGatewayTimeout() *PutGamificationProfileGatewayTimeout
NewPutGamificationProfileGatewayTimeout creates a PutGamificationProfileGatewayTimeout with default headers values
func (*PutGamificationProfileGatewayTimeout) Error ¶
func (o *PutGamificationProfileGatewayTimeout) Error() string
func (*PutGamificationProfileGatewayTimeout) GetPayload ¶
func (o *PutGamificationProfileGatewayTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationProfileGatewayTimeout) IsClientError ¶
func (o *PutGamificationProfileGatewayTimeout) IsClientError() bool
IsClientError returns true when this put gamification profile gateway timeout response has a 4xx status code
func (*PutGamificationProfileGatewayTimeout) IsCode ¶
func (o *PutGamificationProfileGatewayTimeout) IsCode(code int) bool
IsCode returns true when this put gamification profile gateway timeout response a status code equal to that given
func (*PutGamificationProfileGatewayTimeout) IsRedirect ¶
func (o *PutGamificationProfileGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification profile gateway timeout response has a 3xx status code
func (*PutGamificationProfileGatewayTimeout) IsServerError ¶
func (o *PutGamificationProfileGatewayTimeout) IsServerError() bool
IsServerError returns true when this put gamification profile gateway timeout response has a 5xx status code
func (*PutGamificationProfileGatewayTimeout) IsSuccess ¶
func (o *PutGamificationProfileGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification profile gateway timeout response has a 2xx status code
func (*PutGamificationProfileGatewayTimeout) String ¶
func (o *PutGamificationProfileGatewayTimeout) String() string
type PutGamificationProfileInternalServerError ¶
PutGamificationProfileInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPutGamificationProfileInternalServerError ¶
func NewPutGamificationProfileInternalServerError() *PutGamificationProfileInternalServerError
NewPutGamificationProfileInternalServerError creates a PutGamificationProfileInternalServerError with default headers values
func (*PutGamificationProfileInternalServerError) Error ¶
func (o *PutGamificationProfileInternalServerError) Error() string
func (*PutGamificationProfileInternalServerError) GetPayload ¶
func (o *PutGamificationProfileInternalServerError) GetPayload() *models.ErrorBody
func (*PutGamificationProfileInternalServerError) IsClientError ¶
func (o *PutGamificationProfileInternalServerError) IsClientError() bool
IsClientError returns true when this put gamification profile internal server error response has a 4xx status code
func (*PutGamificationProfileInternalServerError) IsCode ¶
func (o *PutGamificationProfileInternalServerError) IsCode(code int) bool
IsCode returns true when this put gamification profile internal server error response a status code equal to that given
func (*PutGamificationProfileInternalServerError) IsRedirect ¶
func (o *PutGamificationProfileInternalServerError) IsRedirect() bool
IsRedirect returns true when this put gamification profile internal server error response has a 3xx status code
func (*PutGamificationProfileInternalServerError) IsServerError ¶
func (o *PutGamificationProfileInternalServerError) IsServerError() bool
IsServerError returns true when this put gamification profile internal server error response has a 5xx status code
func (*PutGamificationProfileInternalServerError) IsSuccess ¶
func (o *PutGamificationProfileInternalServerError) IsSuccess() bool
IsSuccess returns true when this put gamification profile internal server error response has a 2xx status code
func (*PutGamificationProfileInternalServerError) String ¶
func (o *PutGamificationProfileInternalServerError) String() string
type PutGamificationProfileMetricBadRequest ¶
PutGamificationProfileMetricBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPutGamificationProfileMetricBadRequest ¶
func NewPutGamificationProfileMetricBadRequest() *PutGamificationProfileMetricBadRequest
NewPutGamificationProfileMetricBadRequest creates a PutGamificationProfileMetricBadRequest with default headers values
func (*PutGamificationProfileMetricBadRequest) Error ¶
func (o *PutGamificationProfileMetricBadRequest) Error() string
func (*PutGamificationProfileMetricBadRequest) GetPayload ¶
func (o *PutGamificationProfileMetricBadRequest) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricBadRequest) IsClientError ¶
func (o *PutGamificationProfileMetricBadRequest) IsClientError() bool
IsClientError returns true when this put gamification profile metric bad request response has a 4xx status code
func (*PutGamificationProfileMetricBadRequest) IsCode ¶
func (o *PutGamificationProfileMetricBadRequest) IsCode(code int) bool
IsCode returns true when this put gamification profile metric bad request response a status code equal to that given
func (*PutGamificationProfileMetricBadRequest) IsRedirect ¶
func (o *PutGamificationProfileMetricBadRequest) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric bad request response has a 3xx status code
func (*PutGamificationProfileMetricBadRequest) IsServerError ¶
func (o *PutGamificationProfileMetricBadRequest) IsServerError() bool
IsServerError returns true when this put gamification profile metric bad request response has a 5xx status code
func (*PutGamificationProfileMetricBadRequest) IsSuccess ¶
func (o *PutGamificationProfileMetricBadRequest) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric bad request response has a 2xx status code
func (*PutGamificationProfileMetricBadRequest) String ¶
func (o *PutGamificationProfileMetricBadRequest) String() string
type PutGamificationProfileMetricForbidden ¶
PutGamificationProfileMetricForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPutGamificationProfileMetricForbidden ¶
func NewPutGamificationProfileMetricForbidden() *PutGamificationProfileMetricForbidden
NewPutGamificationProfileMetricForbidden creates a PutGamificationProfileMetricForbidden with default headers values
func (*PutGamificationProfileMetricForbidden) Error ¶
func (o *PutGamificationProfileMetricForbidden) Error() string
func (*PutGamificationProfileMetricForbidden) GetPayload ¶
func (o *PutGamificationProfileMetricForbidden) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricForbidden) IsClientError ¶
func (o *PutGamificationProfileMetricForbidden) IsClientError() bool
IsClientError returns true when this put gamification profile metric forbidden response has a 4xx status code
func (*PutGamificationProfileMetricForbidden) IsCode ¶
func (o *PutGamificationProfileMetricForbidden) IsCode(code int) bool
IsCode returns true when this put gamification profile metric forbidden response a status code equal to that given
func (*PutGamificationProfileMetricForbidden) IsRedirect ¶
func (o *PutGamificationProfileMetricForbidden) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric forbidden response has a 3xx status code
func (*PutGamificationProfileMetricForbidden) IsServerError ¶
func (o *PutGamificationProfileMetricForbidden) IsServerError() bool
IsServerError returns true when this put gamification profile metric forbidden response has a 5xx status code
func (*PutGamificationProfileMetricForbidden) IsSuccess ¶
func (o *PutGamificationProfileMetricForbidden) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric forbidden response has a 2xx status code
func (*PutGamificationProfileMetricForbidden) String ¶
func (o *PutGamificationProfileMetricForbidden) String() string
type PutGamificationProfileMetricGatewayTimeout ¶
PutGamificationProfileMetricGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPutGamificationProfileMetricGatewayTimeout ¶
func NewPutGamificationProfileMetricGatewayTimeout() *PutGamificationProfileMetricGatewayTimeout
NewPutGamificationProfileMetricGatewayTimeout creates a PutGamificationProfileMetricGatewayTimeout with default headers values
func (*PutGamificationProfileMetricGatewayTimeout) Error ¶
func (o *PutGamificationProfileMetricGatewayTimeout) Error() string
func (*PutGamificationProfileMetricGatewayTimeout) GetPayload ¶
func (o *PutGamificationProfileMetricGatewayTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricGatewayTimeout) IsClientError ¶
func (o *PutGamificationProfileMetricGatewayTimeout) IsClientError() bool
IsClientError returns true when this put gamification profile metric gateway timeout response has a 4xx status code
func (*PutGamificationProfileMetricGatewayTimeout) IsCode ¶
func (o *PutGamificationProfileMetricGatewayTimeout) IsCode(code int) bool
IsCode returns true when this put gamification profile metric gateway timeout response a status code equal to that given
func (*PutGamificationProfileMetricGatewayTimeout) IsRedirect ¶
func (o *PutGamificationProfileMetricGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric gateway timeout response has a 3xx status code
func (*PutGamificationProfileMetricGatewayTimeout) IsServerError ¶
func (o *PutGamificationProfileMetricGatewayTimeout) IsServerError() bool
IsServerError returns true when this put gamification profile metric gateway timeout response has a 5xx status code
func (*PutGamificationProfileMetricGatewayTimeout) IsSuccess ¶
func (o *PutGamificationProfileMetricGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric gateway timeout response has a 2xx status code
func (*PutGamificationProfileMetricGatewayTimeout) String ¶
func (o *PutGamificationProfileMetricGatewayTimeout) String() string
type PutGamificationProfileMetricInternalServerError ¶
PutGamificationProfileMetricInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPutGamificationProfileMetricInternalServerError ¶
func NewPutGamificationProfileMetricInternalServerError() *PutGamificationProfileMetricInternalServerError
NewPutGamificationProfileMetricInternalServerError creates a PutGamificationProfileMetricInternalServerError with default headers values
func (*PutGamificationProfileMetricInternalServerError) Error ¶
func (o *PutGamificationProfileMetricInternalServerError) Error() string
func (*PutGamificationProfileMetricInternalServerError) GetPayload ¶
func (o *PutGamificationProfileMetricInternalServerError) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricInternalServerError) IsClientError ¶
func (o *PutGamificationProfileMetricInternalServerError) IsClientError() bool
IsClientError returns true when this put gamification profile metric internal server error response has a 4xx status code
func (*PutGamificationProfileMetricInternalServerError) IsCode ¶
func (o *PutGamificationProfileMetricInternalServerError) IsCode(code int) bool
IsCode returns true when this put gamification profile metric internal server error response a status code equal to that given
func (*PutGamificationProfileMetricInternalServerError) IsRedirect ¶
func (o *PutGamificationProfileMetricInternalServerError) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric internal server error response has a 3xx status code
func (*PutGamificationProfileMetricInternalServerError) IsServerError ¶
func (o *PutGamificationProfileMetricInternalServerError) IsServerError() bool
IsServerError returns true when this put gamification profile metric internal server error response has a 5xx status code
func (*PutGamificationProfileMetricInternalServerError) IsSuccess ¶
func (o *PutGamificationProfileMetricInternalServerError) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric internal server error response has a 2xx status code
func (*PutGamificationProfileMetricInternalServerError) String ¶
func (o *PutGamificationProfileMetricInternalServerError) String() string
type PutGamificationProfileMetricNotFound ¶
PutGamificationProfileMetricNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPutGamificationProfileMetricNotFound ¶
func NewPutGamificationProfileMetricNotFound() *PutGamificationProfileMetricNotFound
NewPutGamificationProfileMetricNotFound creates a PutGamificationProfileMetricNotFound with default headers values
func (*PutGamificationProfileMetricNotFound) Error ¶
func (o *PutGamificationProfileMetricNotFound) Error() string
func (*PutGamificationProfileMetricNotFound) GetPayload ¶
func (o *PutGamificationProfileMetricNotFound) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricNotFound) IsClientError ¶
func (o *PutGamificationProfileMetricNotFound) IsClientError() bool
IsClientError returns true when this put gamification profile metric not found response has a 4xx status code
func (*PutGamificationProfileMetricNotFound) IsCode ¶
func (o *PutGamificationProfileMetricNotFound) IsCode(code int) bool
IsCode returns true when this put gamification profile metric not found response a status code equal to that given
func (*PutGamificationProfileMetricNotFound) IsRedirect ¶
func (o *PutGamificationProfileMetricNotFound) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric not found response has a 3xx status code
func (*PutGamificationProfileMetricNotFound) IsServerError ¶
func (o *PutGamificationProfileMetricNotFound) IsServerError() bool
IsServerError returns true when this put gamification profile metric not found response has a 5xx status code
func (*PutGamificationProfileMetricNotFound) IsSuccess ¶
func (o *PutGamificationProfileMetricNotFound) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric not found response has a 2xx status code
func (*PutGamificationProfileMetricNotFound) String ¶
func (o *PutGamificationProfileMetricNotFound) String() string
type PutGamificationProfileMetricOK ¶
PutGamificationProfileMetricOK describes a response with status code 200, with default header values.
successful operation
func NewPutGamificationProfileMetricOK ¶
func NewPutGamificationProfileMetricOK() *PutGamificationProfileMetricOK
NewPutGamificationProfileMetricOK creates a PutGamificationProfileMetricOK with default headers values
func (*PutGamificationProfileMetricOK) Error ¶
func (o *PutGamificationProfileMetricOK) Error() string
func (*PutGamificationProfileMetricOK) GetPayload ¶
func (o *PutGamificationProfileMetricOK) GetPayload() *models.Metric
func (*PutGamificationProfileMetricOK) IsClientError ¶
func (o *PutGamificationProfileMetricOK) IsClientError() bool
IsClientError returns true when this put gamification profile metric o k response has a 4xx status code
func (*PutGamificationProfileMetricOK) IsCode ¶
func (o *PutGamificationProfileMetricOK) IsCode(code int) bool
IsCode returns true when this put gamification profile metric o k response a status code equal to that given
func (*PutGamificationProfileMetricOK) IsRedirect ¶
func (o *PutGamificationProfileMetricOK) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric o k response has a 3xx status code
func (*PutGamificationProfileMetricOK) IsServerError ¶
func (o *PutGamificationProfileMetricOK) IsServerError() bool
IsServerError returns true when this put gamification profile metric o k response has a 5xx status code
func (*PutGamificationProfileMetricOK) IsSuccess ¶
func (o *PutGamificationProfileMetricOK) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric o k response has a 2xx status code
func (*PutGamificationProfileMetricOK) String ¶
func (o *PutGamificationProfileMetricOK) String() string
type PutGamificationProfileMetricParams ¶
type PutGamificationProfileMetricParams struct {
/* Body.
Metric
*/
Body *models.CreateMetric
/* MetricID.
Metric Id
*/
MetricID string
/* ProfileID.
Performance Profile Id
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PutGamificationProfileMetricParams contains all the parameters to send to the API endpoint
for the put gamification profile metric operation. Typically these are written to a http.Request.
func NewPutGamificationProfileMetricParams ¶
func NewPutGamificationProfileMetricParams() *PutGamificationProfileMetricParams
NewPutGamificationProfileMetricParams creates a new PutGamificationProfileMetricParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPutGamificationProfileMetricParamsWithContext ¶
func NewPutGamificationProfileMetricParamsWithContext(ctx context.Context) *PutGamificationProfileMetricParams
NewPutGamificationProfileMetricParamsWithContext creates a new PutGamificationProfileMetricParams object with the ability to set a context for a request.
func NewPutGamificationProfileMetricParamsWithHTTPClient ¶
func NewPutGamificationProfileMetricParamsWithHTTPClient(client *http.Client) *PutGamificationProfileMetricParams
NewPutGamificationProfileMetricParamsWithHTTPClient creates a new PutGamificationProfileMetricParams object with the ability to set a custom HTTPClient for a request.
func NewPutGamificationProfileMetricParamsWithTimeout ¶
func NewPutGamificationProfileMetricParamsWithTimeout(timeout time.Duration) *PutGamificationProfileMetricParams
NewPutGamificationProfileMetricParamsWithTimeout creates a new PutGamificationProfileMetricParams object with the ability to set a timeout on a request.
func (*PutGamificationProfileMetricParams) SetBody ¶
func (o *PutGamificationProfileMetricParams) SetBody(body *models.CreateMetric)
SetBody adds the body to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) SetContext ¶
func (o *PutGamificationProfileMetricParams) SetContext(ctx context.Context)
SetContext adds the context to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) SetDefaults ¶
func (o *PutGamificationProfileMetricParams) SetDefaults()
SetDefaults hydrates default values in the put gamification profile metric params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationProfileMetricParams) SetHTTPClient ¶
func (o *PutGamificationProfileMetricParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) SetMetricID ¶
func (o *PutGamificationProfileMetricParams) SetMetricID(metricID string)
SetMetricID adds the metricId to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) SetProfileID ¶
func (o *PutGamificationProfileMetricParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) SetTimeout ¶
func (o *PutGamificationProfileMetricParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithBody ¶
func (o *PutGamificationProfileMetricParams) WithBody(body *models.CreateMetric) *PutGamificationProfileMetricParams
WithBody adds the body to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithContext ¶
func (o *PutGamificationProfileMetricParams) WithContext(ctx context.Context) *PutGamificationProfileMetricParams
WithContext adds the context to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithDefaults ¶
func (o *PutGamificationProfileMetricParams) WithDefaults() *PutGamificationProfileMetricParams
WithDefaults hydrates default values in the put gamification profile metric params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationProfileMetricParams) WithHTTPClient ¶
func (o *PutGamificationProfileMetricParams) WithHTTPClient(client *http.Client) *PutGamificationProfileMetricParams
WithHTTPClient adds the HTTPClient to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithMetricID ¶
func (o *PutGamificationProfileMetricParams) WithMetricID(metricID string) *PutGamificationProfileMetricParams
WithMetricID adds the metricID to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithProfileID ¶
func (o *PutGamificationProfileMetricParams) WithProfileID(profileID string) *PutGamificationProfileMetricParams
WithProfileID adds the profileID to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WithTimeout ¶
func (o *PutGamificationProfileMetricParams) WithTimeout(timeout time.Duration) *PutGamificationProfileMetricParams
WithTimeout adds the timeout to the put gamification profile metric params
func (*PutGamificationProfileMetricParams) WriteToRequest ¶
func (o *PutGamificationProfileMetricParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PutGamificationProfileMetricReader ¶
type PutGamificationProfileMetricReader struct {
// contains filtered or unexported fields
}
PutGamificationProfileMetricReader is a Reader for the PutGamificationProfileMetric structure.
func (*PutGamificationProfileMetricReader) ReadResponse ¶
func (o *PutGamificationProfileMetricReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PutGamificationProfileMetricRequestEntityTooLarge ¶
PutGamificationProfileMetricRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPutGamificationProfileMetricRequestEntityTooLarge ¶
func NewPutGamificationProfileMetricRequestEntityTooLarge() *PutGamificationProfileMetricRequestEntityTooLarge
NewPutGamificationProfileMetricRequestEntityTooLarge creates a PutGamificationProfileMetricRequestEntityTooLarge with default headers values
func (*PutGamificationProfileMetricRequestEntityTooLarge) Error ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) Error() string
func (*PutGamificationProfileMetricRequestEntityTooLarge) GetPayload ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricRequestEntityTooLarge) IsClientError ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this put gamification profile metric request entity too large response has a 4xx status code
func (*PutGamificationProfileMetricRequestEntityTooLarge) IsCode ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this put gamification profile metric request entity too large response a status code equal to that given
func (*PutGamificationProfileMetricRequestEntityTooLarge) IsRedirect ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric request entity too large response has a 3xx status code
func (*PutGamificationProfileMetricRequestEntityTooLarge) IsServerError ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this put gamification profile metric request entity too large response has a 5xx status code
func (*PutGamificationProfileMetricRequestEntityTooLarge) IsSuccess ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric request entity too large response has a 2xx status code
func (*PutGamificationProfileMetricRequestEntityTooLarge) String ¶
func (o *PutGamificationProfileMetricRequestEntityTooLarge) String() string
type PutGamificationProfileMetricRequestTimeout ¶
PutGamificationProfileMetricRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPutGamificationProfileMetricRequestTimeout ¶
func NewPutGamificationProfileMetricRequestTimeout() *PutGamificationProfileMetricRequestTimeout
NewPutGamificationProfileMetricRequestTimeout creates a PutGamificationProfileMetricRequestTimeout with default headers values
func (*PutGamificationProfileMetricRequestTimeout) Error ¶
func (o *PutGamificationProfileMetricRequestTimeout) Error() string
func (*PutGamificationProfileMetricRequestTimeout) GetPayload ¶
func (o *PutGamificationProfileMetricRequestTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricRequestTimeout) IsClientError ¶
func (o *PutGamificationProfileMetricRequestTimeout) IsClientError() bool
IsClientError returns true when this put gamification profile metric request timeout response has a 4xx status code
func (*PutGamificationProfileMetricRequestTimeout) IsCode ¶
func (o *PutGamificationProfileMetricRequestTimeout) IsCode(code int) bool
IsCode returns true when this put gamification profile metric request timeout response a status code equal to that given
func (*PutGamificationProfileMetricRequestTimeout) IsRedirect ¶
func (o *PutGamificationProfileMetricRequestTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric request timeout response has a 3xx status code
func (*PutGamificationProfileMetricRequestTimeout) IsServerError ¶
func (o *PutGamificationProfileMetricRequestTimeout) IsServerError() bool
IsServerError returns true when this put gamification profile metric request timeout response has a 5xx status code
func (*PutGamificationProfileMetricRequestTimeout) IsSuccess ¶
func (o *PutGamificationProfileMetricRequestTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric request timeout response has a 2xx status code
func (*PutGamificationProfileMetricRequestTimeout) String ¶
func (o *PutGamificationProfileMetricRequestTimeout) String() string
type PutGamificationProfileMetricServiceUnavailable ¶
type PutGamificationProfileMetricServiceUnavailable struct {
}
PutGamificationProfileMetricServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPutGamificationProfileMetricServiceUnavailable ¶
func NewPutGamificationProfileMetricServiceUnavailable() *PutGamificationProfileMetricServiceUnavailable
NewPutGamificationProfileMetricServiceUnavailable creates a PutGamificationProfileMetricServiceUnavailable with default headers values
func (*PutGamificationProfileMetricServiceUnavailable) Error ¶
func (o *PutGamificationProfileMetricServiceUnavailable) Error() string
func (*PutGamificationProfileMetricServiceUnavailable) GetPayload ¶
func (o *PutGamificationProfileMetricServiceUnavailable) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricServiceUnavailable) IsClientError ¶
func (o *PutGamificationProfileMetricServiceUnavailable) IsClientError() bool
IsClientError returns true when this put gamification profile metric service unavailable response has a 4xx status code
func (*PutGamificationProfileMetricServiceUnavailable) IsCode ¶
func (o *PutGamificationProfileMetricServiceUnavailable) IsCode(code int) bool
IsCode returns true when this put gamification profile metric service unavailable response a status code equal to that given
func (*PutGamificationProfileMetricServiceUnavailable) IsRedirect ¶
func (o *PutGamificationProfileMetricServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric service unavailable response has a 3xx status code
func (*PutGamificationProfileMetricServiceUnavailable) IsServerError ¶
func (o *PutGamificationProfileMetricServiceUnavailable) IsServerError() bool
IsServerError returns true when this put gamification profile metric service unavailable response has a 5xx status code
func (*PutGamificationProfileMetricServiceUnavailable) IsSuccess ¶
func (o *PutGamificationProfileMetricServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric service unavailable response has a 2xx status code
func (*PutGamificationProfileMetricServiceUnavailable) String ¶
func (o *PutGamificationProfileMetricServiceUnavailable) String() string
type PutGamificationProfileMetricTooManyRequests ¶
PutGamificationProfileMetricTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPutGamificationProfileMetricTooManyRequests ¶
func NewPutGamificationProfileMetricTooManyRequests() *PutGamificationProfileMetricTooManyRequests
NewPutGamificationProfileMetricTooManyRequests creates a PutGamificationProfileMetricTooManyRequests with default headers values
func (*PutGamificationProfileMetricTooManyRequests) Error ¶
func (o *PutGamificationProfileMetricTooManyRequests) Error() string
func (*PutGamificationProfileMetricTooManyRequests) GetPayload ¶
func (o *PutGamificationProfileMetricTooManyRequests) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricTooManyRequests) IsClientError ¶
func (o *PutGamificationProfileMetricTooManyRequests) IsClientError() bool
IsClientError returns true when this put gamification profile metric too many requests response has a 4xx status code
func (*PutGamificationProfileMetricTooManyRequests) IsCode ¶
func (o *PutGamificationProfileMetricTooManyRequests) IsCode(code int) bool
IsCode returns true when this put gamification profile metric too many requests response a status code equal to that given
func (*PutGamificationProfileMetricTooManyRequests) IsRedirect ¶
func (o *PutGamificationProfileMetricTooManyRequests) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric too many requests response has a 3xx status code
func (*PutGamificationProfileMetricTooManyRequests) IsServerError ¶
func (o *PutGamificationProfileMetricTooManyRequests) IsServerError() bool
IsServerError returns true when this put gamification profile metric too many requests response has a 5xx status code
func (*PutGamificationProfileMetricTooManyRequests) IsSuccess ¶
func (o *PutGamificationProfileMetricTooManyRequests) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric too many requests response has a 2xx status code
func (*PutGamificationProfileMetricTooManyRequests) String ¶
func (o *PutGamificationProfileMetricTooManyRequests) String() string
type PutGamificationProfileMetricUnauthorized ¶
type PutGamificationProfileMetricUnauthorized struct {
}
PutGamificationProfileMetricUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPutGamificationProfileMetricUnauthorized ¶
func NewPutGamificationProfileMetricUnauthorized() *PutGamificationProfileMetricUnauthorized
NewPutGamificationProfileMetricUnauthorized creates a PutGamificationProfileMetricUnauthorized with default headers values
func (*PutGamificationProfileMetricUnauthorized) Error ¶
func (o *PutGamificationProfileMetricUnauthorized) Error() string
func (*PutGamificationProfileMetricUnauthorized) GetPayload ¶
func (o *PutGamificationProfileMetricUnauthorized) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricUnauthorized) IsClientError ¶
func (o *PutGamificationProfileMetricUnauthorized) IsClientError() bool
IsClientError returns true when this put gamification profile metric unauthorized response has a 4xx status code
func (*PutGamificationProfileMetricUnauthorized) IsCode ¶
func (o *PutGamificationProfileMetricUnauthorized) IsCode(code int) bool
IsCode returns true when this put gamification profile metric unauthorized response a status code equal to that given
func (*PutGamificationProfileMetricUnauthorized) IsRedirect ¶
func (o *PutGamificationProfileMetricUnauthorized) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric unauthorized response has a 3xx status code
func (*PutGamificationProfileMetricUnauthorized) IsServerError ¶
func (o *PutGamificationProfileMetricUnauthorized) IsServerError() bool
IsServerError returns true when this put gamification profile metric unauthorized response has a 5xx status code
func (*PutGamificationProfileMetricUnauthorized) IsSuccess ¶
func (o *PutGamificationProfileMetricUnauthorized) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric unauthorized response has a 2xx status code
func (*PutGamificationProfileMetricUnauthorized) String ¶
func (o *PutGamificationProfileMetricUnauthorized) String() string
type PutGamificationProfileMetricUnsupportedMediaType ¶
PutGamificationProfileMetricUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPutGamificationProfileMetricUnsupportedMediaType ¶
func NewPutGamificationProfileMetricUnsupportedMediaType() *PutGamificationProfileMetricUnsupportedMediaType
NewPutGamificationProfileMetricUnsupportedMediaType creates a PutGamificationProfileMetricUnsupportedMediaType with default headers values
func (*PutGamificationProfileMetricUnsupportedMediaType) Error ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) Error() string
func (*PutGamificationProfileMetricUnsupportedMediaType) GetPayload ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PutGamificationProfileMetricUnsupportedMediaType) IsClientError ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this put gamification profile metric unsupported media type response has a 4xx status code
func (*PutGamificationProfileMetricUnsupportedMediaType) IsCode ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this put gamification profile metric unsupported media type response a status code equal to that given
func (*PutGamificationProfileMetricUnsupportedMediaType) IsRedirect ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this put gamification profile metric unsupported media type response has a 3xx status code
func (*PutGamificationProfileMetricUnsupportedMediaType) IsServerError ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this put gamification profile metric unsupported media type response has a 5xx status code
func (*PutGamificationProfileMetricUnsupportedMediaType) IsSuccess ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this put gamification profile metric unsupported media type response has a 2xx status code
func (*PutGamificationProfileMetricUnsupportedMediaType) String ¶
func (o *PutGamificationProfileMetricUnsupportedMediaType) String() string
type PutGamificationProfileNotFound ¶
PutGamificationProfileNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPutGamificationProfileNotFound ¶
func NewPutGamificationProfileNotFound() *PutGamificationProfileNotFound
NewPutGamificationProfileNotFound creates a PutGamificationProfileNotFound with default headers values
func (*PutGamificationProfileNotFound) Error ¶
func (o *PutGamificationProfileNotFound) Error() string
func (*PutGamificationProfileNotFound) GetPayload ¶
func (o *PutGamificationProfileNotFound) GetPayload() *models.ErrorBody
func (*PutGamificationProfileNotFound) IsClientError ¶
func (o *PutGamificationProfileNotFound) IsClientError() bool
IsClientError returns true when this put gamification profile not found response has a 4xx status code
func (*PutGamificationProfileNotFound) IsCode ¶
func (o *PutGamificationProfileNotFound) IsCode(code int) bool
IsCode returns true when this put gamification profile not found response a status code equal to that given
func (*PutGamificationProfileNotFound) IsRedirect ¶
func (o *PutGamificationProfileNotFound) IsRedirect() bool
IsRedirect returns true when this put gamification profile not found response has a 3xx status code
func (*PutGamificationProfileNotFound) IsServerError ¶
func (o *PutGamificationProfileNotFound) IsServerError() bool
IsServerError returns true when this put gamification profile not found response has a 5xx status code
func (*PutGamificationProfileNotFound) IsSuccess ¶
func (o *PutGamificationProfileNotFound) IsSuccess() bool
IsSuccess returns true when this put gamification profile not found response has a 2xx status code
func (*PutGamificationProfileNotFound) String ¶
func (o *PutGamificationProfileNotFound) String() string
type PutGamificationProfileOK ¶
type PutGamificationProfileOK struct {
Payload *models.PerformanceProfile
}
PutGamificationProfileOK describes a response with status code 200, with default header values.
successful operation
func NewPutGamificationProfileOK ¶
func NewPutGamificationProfileOK() *PutGamificationProfileOK
NewPutGamificationProfileOK creates a PutGamificationProfileOK with default headers values
func (*PutGamificationProfileOK) Error ¶
func (o *PutGamificationProfileOK) Error() string
func (*PutGamificationProfileOK) GetPayload ¶
func (o *PutGamificationProfileOK) GetPayload() *models.PerformanceProfile
func (*PutGamificationProfileOK) IsClientError ¶
func (o *PutGamificationProfileOK) IsClientError() bool
IsClientError returns true when this put gamification profile o k response has a 4xx status code
func (*PutGamificationProfileOK) IsCode ¶
func (o *PutGamificationProfileOK) IsCode(code int) bool
IsCode returns true when this put gamification profile o k response a status code equal to that given
func (*PutGamificationProfileOK) IsRedirect ¶
func (o *PutGamificationProfileOK) IsRedirect() bool
IsRedirect returns true when this put gamification profile o k response has a 3xx status code
func (*PutGamificationProfileOK) IsServerError ¶
func (o *PutGamificationProfileOK) IsServerError() bool
IsServerError returns true when this put gamification profile o k response has a 5xx status code
func (*PutGamificationProfileOK) IsSuccess ¶
func (o *PutGamificationProfileOK) IsSuccess() bool
IsSuccess returns true when this put gamification profile o k response has a 2xx status code
func (*PutGamificationProfileOK) String ¶
func (o *PutGamificationProfileOK) String() string
type PutGamificationProfileParams ¶
type PutGamificationProfileParams struct {
/* Body.
performanceProfile
*/
Body *models.PerformanceProfile
/* ProfileID.
performanceProfileId
*/
ProfileID string
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PutGamificationProfileParams contains all the parameters to send to the API endpoint
for the put gamification profile operation. Typically these are written to a http.Request.
func NewPutGamificationProfileParams ¶
func NewPutGamificationProfileParams() *PutGamificationProfileParams
NewPutGamificationProfileParams creates a new PutGamificationProfileParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPutGamificationProfileParamsWithContext ¶
func NewPutGamificationProfileParamsWithContext(ctx context.Context) *PutGamificationProfileParams
NewPutGamificationProfileParamsWithContext creates a new PutGamificationProfileParams object with the ability to set a context for a request.
func NewPutGamificationProfileParamsWithHTTPClient ¶
func NewPutGamificationProfileParamsWithHTTPClient(client *http.Client) *PutGamificationProfileParams
NewPutGamificationProfileParamsWithHTTPClient creates a new PutGamificationProfileParams object with the ability to set a custom HTTPClient for a request.
func NewPutGamificationProfileParamsWithTimeout ¶
func NewPutGamificationProfileParamsWithTimeout(timeout time.Duration) *PutGamificationProfileParams
NewPutGamificationProfileParamsWithTimeout creates a new PutGamificationProfileParams object with the ability to set a timeout on a request.
func (*PutGamificationProfileParams) SetBody ¶
func (o *PutGamificationProfileParams) SetBody(body *models.PerformanceProfile)
SetBody adds the body to the put gamification profile params
func (*PutGamificationProfileParams) SetContext ¶
func (o *PutGamificationProfileParams) SetContext(ctx context.Context)
SetContext adds the context to the put gamification profile params
func (*PutGamificationProfileParams) SetDefaults ¶
func (o *PutGamificationProfileParams) SetDefaults()
SetDefaults hydrates default values in the put gamification profile params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationProfileParams) SetHTTPClient ¶
func (o *PutGamificationProfileParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the put gamification profile params
func (*PutGamificationProfileParams) SetProfileID ¶
func (o *PutGamificationProfileParams) SetProfileID(profileID string)
SetProfileID adds the profileId to the put gamification profile params
func (*PutGamificationProfileParams) SetTimeout ¶
func (o *PutGamificationProfileParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the put gamification profile params
func (*PutGamificationProfileParams) WithBody ¶
func (o *PutGamificationProfileParams) WithBody(body *models.PerformanceProfile) *PutGamificationProfileParams
WithBody adds the body to the put gamification profile params
func (*PutGamificationProfileParams) WithContext ¶
func (o *PutGamificationProfileParams) WithContext(ctx context.Context) *PutGamificationProfileParams
WithContext adds the context to the put gamification profile params
func (*PutGamificationProfileParams) WithDefaults ¶
func (o *PutGamificationProfileParams) WithDefaults() *PutGamificationProfileParams
WithDefaults hydrates default values in the put gamification profile params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationProfileParams) WithHTTPClient ¶
func (o *PutGamificationProfileParams) WithHTTPClient(client *http.Client) *PutGamificationProfileParams
WithHTTPClient adds the HTTPClient to the put gamification profile params
func (*PutGamificationProfileParams) WithProfileID ¶
func (o *PutGamificationProfileParams) WithProfileID(profileID string) *PutGamificationProfileParams
WithProfileID adds the profileID to the put gamification profile params
func (*PutGamificationProfileParams) WithTimeout ¶
func (o *PutGamificationProfileParams) WithTimeout(timeout time.Duration) *PutGamificationProfileParams
WithTimeout adds the timeout to the put gamification profile params
func (*PutGamificationProfileParams) WriteToRequest ¶
func (o *PutGamificationProfileParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PutGamificationProfileReader ¶
type PutGamificationProfileReader struct {
// contains filtered or unexported fields
}
PutGamificationProfileReader is a Reader for the PutGamificationProfile structure.
func (*PutGamificationProfileReader) ReadResponse ¶
func (o *PutGamificationProfileReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PutGamificationProfileRequestEntityTooLarge ¶
PutGamificationProfileRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPutGamificationProfileRequestEntityTooLarge ¶
func NewPutGamificationProfileRequestEntityTooLarge() *PutGamificationProfileRequestEntityTooLarge
NewPutGamificationProfileRequestEntityTooLarge creates a PutGamificationProfileRequestEntityTooLarge with default headers values
func (*PutGamificationProfileRequestEntityTooLarge) Error ¶
func (o *PutGamificationProfileRequestEntityTooLarge) Error() string
func (*PutGamificationProfileRequestEntityTooLarge) GetPayload ¶
func (o *PutGamificationProfileRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PutGamificationProfileRequestEntityTooLarge) IsClientError ¶
func (o *PutGamificationProfileRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this put gamification profile request entity too large response has a 4xx status code
func (*PutGamificationProfileRequestEntityTooLarge) IsCode ¶
func (o *PutGamificationProfileRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this put gamification profile request entity too large response a status code equal to that given
func (*PutGamificationProfileRequestEntityTooLarge) IsRedirect ¶
func (o *PutGamificationProfileRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this put gamification profile request entity too large response has a 3xx status code
func (*PutGamificationProfileRequestEntityTooLarge) IsServerError ¶
func (o *PutGamificationProfileRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this put gamification profile request entity too large response has a 5xx status code
func (*PutGamificationProfileRequestEntityTooLarge) IsSuccess ¶
func (o *PutGamificationProfileRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this put gamification profile request entity too large response has a 2xx status code
func (*PutGamificationProfileRequestEntityTooLarge) String ¶
func (o *PutGamificationProfileRequestEntityTooLarge) String() string
type PutGamificationProfileRequestTimeout ¶
PutGamificationProfileRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPutGamificationProfileRequestTimeout ¶
func NewPutGamificationProfileRequestTimeout() *PutGamificationProfileRequestTimeout
NewPutGamificationProfileRequestTimeout creates a PutGamificationProfileRequestTimeout with default headers values
func (*PutGamificationProfileRequestTimeout) Error ¶
func (o *PutGamificationProfileRequestTimeout) Error() string
func (*PutGamificationProfileRequestTimeout) GetPayload ¶
func (o *PutGamificationProfileRequestTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationProfileRequestTimeout) IsClientError ¶
func (o *PutGamificationProfileRequestTimeout) IsClientError() bool
IsClientError returns true when this put gamification profile request timeout response has a 4xx status code
func (*PutGamificationProfileRequestTimeout) IsCode ¶
func (o *PutGamificationProfileRequestTimeout) IsCode(code int) bool
IsCode returns true when this put gamification profile request timeout response a status code equal to that given
func (*PutGamificationProfileRequestTimeout) IsRedirect ¶
func (o *PutGamificationProfileRequestTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification profile request timeout response has a 3xx status code
func (*PutGamificationProfileRequestTimeout) IsServerError ¶
func (o *PutGamificationProfileRequestTimeout) IsServerError() bool
IsServerError returns true when this put gamification profile request timeout response has a 5xx status code
func (*PutGamificationProfileRequestTimeout) IsSuccess ¶
func (o *PutGamificationProfileRequestTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification profile request timeout response has a 2xx status code
func (*PutGamificationProfileRequestTimeout) String ¶
func (o *PutGamificationProfileRequestTimeout) String() string
type PutGamificationProfileServiceUnavailable ¶
type PutGamificationProfileServiceUnavailable struct {
}
PutGamificationProfileServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPutGamificationProfileServiceUnavailable ¶
func NewPutGamificationProfileServiceUnavailable() *PutGamificationProfileServiceUnavailable
NewPutGamificationProfileServiceUnavailable creates a PutGamificationProfileServiceUnavailable with default headers values
func (*PutGamificationProfileServiceUnavailable) Error ¶
func (o *PutGamificationProfileServiceUnavailable) Error() string
func (*PutGamificationProfileServiceUnavailable) GetPayload ¶
func (o *PutGamificationProfileServiceUnavailable) GetPayload() *models.ErrorBody
func (*PutGamificationProfileServiceUnavailable) IsClientError ¶
func (o *PutGamificationProfileServiceUnavailable) IsClientError() bool
IsClientError returns true when this put gamification profile service unavailable response has a 4xx status code
func (*PutGamificationProfileServiceUnavailable) IsCode ¶
func (o *PutGamificationProfileServiceUnavailable) IsCode(code int) bool
IsCode returns true when this put gamification profile service unavailable response a status code equal to that given
func (*PutGamificationProfileServiceUnavailable) IsRedirect ¶
func (o *PutGamificationProfileServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this put gamification profile service unavailable response has a 3xx status code
func (*PutGamificationProfileServiceUnavailable) IsServerError ¶
func (o *PutGamificationProfileServiceUnavailable) IsServerError() bool
IsServerError returns true when this put gamification profile service unavailable response has a 5xx status code
func (*PutGamificationProfileServiceUnavailable) IsSuccess ¶
func (o *PutGamificationProfileServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this put gamification profile service unavailable response has a 2xx status code
func (*PutGamificationProfileServiceUnavailable) String ¶
func (o *PutGamificationProfileServiceUnavailable) String() string
type PutGamificationProfileTooManyRequests ¶
PutGamificationProfileTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPutGamificationProfileTooManyRequests ¶
func NewPutGamificationProfileTooManyRequests() *PutGamificationProfileTooManyRequests
NewPutGamificationProfileTooManyRequests creates a PutGamificationProfileTooManyRequests with default headers values
func (*PutGamificationProfileTooManyRequests) Error ¶
func (o *PutGamificationProfileTooManyRequests) Error() string
func (*PutGamificationProfileTooManyRequests) GetPayload ¶
func (o *PutGamificationProfileTooManyRequests) GetPayload() *models.ErrorBody
func (*PutGamificationProfileTooManyRequests) IsClientError ¶
func (o *PutGamificationProfileTooManyRequests) IsClientError() bool
IsClientError returns true when this put gamification profile too many requests response has a 4xx status code
func (*PutGamificationProfileTooManyRequests) IsCode ¶
func (o *PutGamificationProfileTooManyRequests) IsCode(code int) bool
IsCode returns true when this put gamification profile too many requests response a status code equal to that given
func (*PutGamificationProfileTooManyRequests) IsRedirect ¶
func (o *PutGamificationProfileTooManyRequests) IsRedirect() bool
IsRedirect returns true when this put gamification profile too many requests response has a 3xx status code
func (*PutGamificationProfileTooManyRequests) IsServerError ¶
func (o *PutGamificationProfileTooManyRequests) IsServerError() bool
IsServerError returns true when this put gamification profile too many requests response has a 5xx status code
func (*PutGamificationProfileTooManyRequests) IsSuccess ¶
func (o *PutGamificationProfileTooManyRequests) IsSuccess() bool
IsSuccess returns true when this put gamification profile too many requests response has a 2xx status code
func (*PutGamificationProfileTooManyRequests) String ¶
func (o *PutGamificationProfileTooManyRequests) String() string
type PutGamificationProfileUnauthorized ¶
type PutGamificationProfileUnauthorized struct {
}
PutGamificationProfileUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPutGamificationProfileUnauthorized ¶
func NewPutGamificationProfileUnauthorized() *PutGamificationProfileUnauthorized
NewPutGamificationProfileUnauthorized creates a PutGamificationProfileUnauthorized with default headers values
func (*PutGamificationProfileUnauthorized) Error ¶
func (o *PutGamificationProfileUnauthorized) Error() string
func (*PutGamificationProfileUnauthorized) GetPayload ¶
func (o *PutGamificationProfileUnauthorized) GetPayload() *models.ErrorBody
func (*PutGamificationProfileUnauthorized) IsClientError ¶
func (o *PutGamificationProfileUnauthorized) IsClientError() bool
IsClientError returns true when this put gamification profile unauthorized response has a 4xx status code
func (*PutGamificationProfileUnauthorized) IsCode ¶
func (o *PutGamificationProfileUnauthorized) IsCode(code int) bool
IsCode returns true when this put gamification profile unauthorized response a status code equal to that given
func (*PutGamificationProfileUnauthorized) IsRedirect ¶
func (o *PutGamificationProfileUnauthorized) IsRedirect() bool
IsRedirect returns true when this put gamification profile unauthorized response has a 3xx status code
func (*PutGamificationProfileUnauthorized) IsServerError ¶
func (o *PutGamificationProfileUnauthorized) IsServerError() bool
IsServerError returns true when this put gamification profile unauthorized response has a 5xx status code
func (*PutGamificationProfileUnauthorized) IsSuccess ¶
func (o *PutGamificationProfileUnauthorized) IsSuccess() bool
IsSuccess returns true when this put gamification profile unauthorized response has a 2xx status code
func (*PutGamificationProfileUnauthorized) String ¶
func (o *PutGamificationProfileUnauthorized) String() string
type PutGamificationProfileUnsupportedMediaType ¶
PutGamificationProfileUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPutGamificationProfileUnsupportedMediaType ¶
func NewPutGamificationProfileUnsupportedMediaType() *PutGamificationProfileUnsupportedMediaType
NewPutGamificationProfileUnsupportedMediaType creates a PutGamificationProfileUnsupportedMediaType with default headers values
func (*PutGamificationProfileUnsupportedMediaType) Error ¶
func (o *PutGamificationProfileUnsupportedMediaType) Error() string
func (*PutGamificationProfileUnsupportedMediaType) GetPayload ¶
func (o *PutGamificationProfileUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PutGamificationProfileUnsupportedMediaType) IsClientError ¶
func (o *PutGamificationProfileUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this put gamification profile unsupported media type response has a 4xx status code
func (*PutGamificationProfileUnsupportedMediaType) IsCode ¶
func (o *PutGamificationProfileUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this put gamification profile unsupported media type response a status code equal to that given
func (*PutGamificationProfileUnsupportedMediaType) IsRedirect ¶
func (o *PutGamificationProfileUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this put gamification profile unsupported media type response has a 3xx status code
func (*PutGamificationProfileUnsupportedMediaType) IsServerError ¶
func (o *PutGamificationProfileUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this put gamification profile unsupported media type response has a 5xx status code
func (*PutGamificationProfileUnsupportedMediaType) IsSuccess ¶
func (o *PutGamificationProfileUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this put gamification profile unsupported media type response has a 2xx status code
func (*PutGamificationProfileUnsupportedMediaType) String ¶
func (o *PutGamificationProfileUnsupportedMediaType) String() string
type PutGamificationStatusBadRequest ¶
PutGamificationStatusBadRequest describes a response with status code 400, with default header values.
The request could not be understood by the server due to malformed syntax.
func NewPutGamificationStatusBadRequest ¶
func NewPutGamificationStatusBadRequest() *PutGamificationStatusBadRequest
NewPutGamificationStatusBadRequest creates a PutGamificationStatusBadRequest with default headers values
func (*PutGamificationStatusBadRequest) Error ¶
func (o *PutGamificationStatusBadRequest) Error() string
func (*PutGamificationStatusBadRequest) GetPayload ¶
func (o *PutGamificationStatusBadRequest) GetPayload() *models.ErrorBody
func (*PutGamificationStatusBadRequest) IsClientError ¶
func (o *PutGamificationStatusBadRequest) IsClientError() bool
IsClientError returns true when this put gamification status bad request response has a 4xx status code
func (*PutGamificationStatusBadRequest) IsCode ¶
func (o *PutGamificationStatusBadRequest) IsCode(code int) bool
IsCode returns true when this put gamification status bad request response a status code equal to that given
func (*PutGamificationStatusBadRequest) IsRedirect ¶
func (o *PutGamificationStatusBadRequest) IsRedirect() bool
IsRedirect returns true when this put gamification status bad request response has a 3xx status code
func (*PutGamificationStatusBadRequest) IsServerError ¶
func (o *PutGamificationStatusBadRequest) IsServerError() bool
IsServerError returns true when this put gamification status bad request response has a 5xx status code
func (*PutGamificationStatusBadRequest) IsSuccess ¶
func (o *PutGamificationStatusBadRequest) IsSuccess() bool
IsSuccess returns true when this put gamification status bad request response has a 2xx status code
func (*PutGamificationStatusBadRequest) String ¶
func (o *PutGamificationStatusBadRequest) String() string
type PutGamificationStatusForbidden ¶
PutGamificationStatusForbidden describes a response with status code 403, with default header values.
You are not authorized to perform the requested action.
func NewPutGamificationStatusForbidden ¶
func NewPutGamificationStatusForbidden() *PutGamificationStatusForbidden
NewPutGamificationStatusForbidden creates a PutGamificationStatusForbidden with default headers values
func (*PutGamificationStatusForbidden) Error ¶
func (o *PutGamificationStatusForbidden) Error() string
func (*PutGamificationStatusForbidden) GetPayload ¶
func (o *PutGamificationStatusForbidden) GetPayload() *models.ErrorBody
func (*PutGamificationStatusForbidden) IsClientError ¶
func (o *PutGamificationStatusForbidden) IsClientError() bool
IsClientError returns true when this put gamification status forbidden response has a 4xx status code
func (*PutGamificationStatusForbidden) IsCode ¶
func (o *PutGamificationStatusForbidden) IsCode(code int) bool
IsCode returns true when this put gamification status forbidden response a status code equal to that given
func (*PutGamificationStatusForbidden) IsRedirect ¶
func (o *PutGamificationStatusForbidden) IsRedirect() bool
IsRedirect returns true when this put gamification status forbidden response has a 3xx status code
func (*PutGamificationStatusForbidden) IsServerError ¶
func (o *PutGamificationStatusForbidden) IsServerError() bool
IsServerError returns true when this put gamification status forbidden response has a 5xx status code
func (*PutGamificationStatusForbidden) IsSuccess ¶
func (o *PutGamificationStatusForbidden) IsSuccess() bool
IsSuccess returns true when this put gamification status forbidden response has a 2xx status code
func (*PutGamificationStatusForbidden) String ¶
func (o *PutGamificationStatusForbidden) String() string
type PutGamificationStatusGatewayTimeout ¶
PutGamificationStatusGatewayTimeout describes a response with status code 504, with default header values.
The request timed out.
func NewPutGamificationStatusGatewayTimeout ¶
func NewPutGamificationStatusGatewayTimeout() *PutGamificationStatusGatewayTimeout
NewPutGamificationStatusGatewayTimeout creates a PutGamificationStatusGatewayTimeout with default headers values
func (*PutGamificationStatusGatewayTimeout) Error ¶
func (o *PutGamificationStatusGatewayTimeout) Error() string
func (*PutGamificationStatusGatewayTimeout) GetPayload ¶
func (o *PutGamificationStatusGatewayTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationStatusGatewayTimeout) IsClientError ¶
func (o *PutGamificationStatusGatewayTimeout) IsClientError() bool
IsClientError returns true when this put gamification status gateway timeout response has a 4xx status code
func (*PutGamificationStatusGatewayTimeout) IsCode ¶
func (o *PutGamificationStatusGatewayTimeout) IsCode(code int) bool
IsCode returns true when this put gamification status gateway timeout response a status code equal to that given
func (*PutGamificationStatusGatewayTimeout) IsRedirect ¶
func (o *PutGamificationStatusGatewayTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification status gateway timeout response has a 3xx status code
func (*PutGamificationStatusGatewayTimeout) IsServerError ¶
func (o *PutGamificationStatusGatewayTimeout) IsServerError() bool
IsServerError returns true when this put gamification status gateway timeout response has a 5xx status code
func (*PutGamificationStatusGatewayTimeout) IsSuccess ¶
func (o *PutGamificationStatusGatewayTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification status gateway timeout response has a 2xx status code
func (*PutGamificationStatusGatewayTimeout) String ¶
func (o *PutGamificationStatusGatewayTimeout) String() string
type PutGamificationStatusInternalServerError ¶
PutGamificationStatusInternalServerError describes a response with status code 500, with default header values.
The server encountered an unexpected condition which prevented it from fulfilling the request.
func NewPutGamificationStatusInternalServerError ¶
func NewPutGamificationStatusInternalServerError() *PutGamificationStatusInternalServerError
NewPutGamificationStatusInternalServerError creates a PutGamificationStatusInternalServerError with default headers values
func (*PutGamificationStatusInternalServerError) Error ¶
func (o *PutGamificationStatusInternalServerError) Error() string
func (*PutGamificationStatusInternalServerError) GetPayload ¶
func (o *PutGamificationStatusInternalServerError) GetPayload() *models.ErrorBody
func (*PutGamificationStatusInternalServerError) IsClientError ¶
func (o *PutGamificationStatusInternalServerError) IsClientError() bool
IsClientError returns true when this put gamification status internal server error response has a 4xx status code
func (*PutGamificationStatusInternalServerError) IsCode ¶
func (o *PutGamificationStatusInternalServerError) IsCode(code int) bool
IsCode returns true when this put gamification status internal server error response a status code equal to that given
func (*PutGamificationStatusInternalServerError) IsRedirect ¶
func (o *PutGamificationStatusInternalServerError) IsRedirect() bool
IsRedirect returns true when this put gamification status internal server error response has a 3xx status code
func (*PutGamificationStatusInternalServerError) IsServerError ¶
func (o *PutGamificationStatusInternalServerError) IsServerError() bool
IsServerError returns true when this put gamification status internal server error response has a 5xx status code
func (*PutGamificationStatusInternalServerError) IsSuccess ¶
func (o *PutGamificationStatusInternalServerError) IsSuccess() bool
IsSuccess returns true when this put gamification status internal server error response has a 2xx status code
func (*PutGamificationStatusInternalServerError) String ¶
func (o *PutGamificationStatusInternalServerError) String() string
type PutGamificationStatusNotFound ¶
PutGamificationStatusNotFound describes a response with status code 404, with default header values.
The requested resource was not found.
func NewPutGamificationStatusNotFound ¶
func NewPutGamificationStatusNotFound() *PutGamificationStatusNotFound
NewPutGamificationStatusNotFound creates a PutGamificationStatusNotFound with default headers values
func (*PutGamificationStatusNotFound) Error ¶
func (o *PutGamificationStatusNotFound) Error() string
func (*PutGamificationStatusNotFound) GetPayload ¶
func (o *PutGamificationStatusNotFound) GetPayload() *models.ErrorBody
func (*PutGamificationStatusNotFound) IsClientError ¶
func (o *PutGamificationStatusNotFound) IsClientError() bool
IsClientError returns true when this put gamification status not found response has a 4xx status code
func (*PutGamificationStatusNotFound) IsCode ¶
func (o *PutGamificationStatusNotFound) IsCode(code int) bool
IsCode returns true when this put gamification status not found response a status code equal to that given
func (*PutGamificationStatusNotFound) IsRedirect ¶
func (o *PutGamificationStatusNotFound) IsRedirect() bool
IsRedirect returns true when this put gamification status not found response has a 3xx status code
func (*PutGamificationStatusNotFound) IsServerError ¶
func (o *PutGamificationStatusNotFound) IsServerError() bool
IsServerError returns true when this put gamification status not found response has a 5xx status code
func (*PutGamificationStatusNotFound) IsSuccess ¶
func (o *PutGamificationStatusNotFound) IsSuccess() bool
IsSuccess returns true when this put gamification status not found response has a 2xx status code
func (*PutGamificationStatusNotFound) String ¶
func (o *PutGamificationStatusNotFound) String() string
type PutGamificationStatusOK ¶
type PutGamificationStatusOK struct {
Payload *models.GamificationStatus
}
PutGamificationStatusOK describes a response with status code 200, with default header values.
successful operation
func NewPutGamificationStatusOK ¶
func NewPutGamificationStatusOK() *PutGamificationStatusOK
NewPutGamificationStatusOK creates a PutGamificationStatusOK with default headers values
func (*PutGamificationStatusOK) Error ¶
func (o *PutGamificationStatusOK) Error() string
func (*PutGamificationStatusOK) GetPayload ¶
func (o *PutGamificationStatusOK) GetPayload() *models.GamificationStatus
func (*PutGamificationStatusOK) IsClientError ¶
func (o *PutGamificationStatusOK) IsClientError() bool
IsClientError returns true when this put gamification status o k response has a 4xx status code
func (*PutGamificationStatusOK) IsCode ¶
func (o *PutGamificationStatusOK) IsCode(code int) bool
IsCode returns true when this put gamification status o k response a status code equal to that given
func (*PutGamificationStatusOK) IsRedirect ¶
func (o *PutGamificationStatusOK) IsRedirect() bool
IsRedirect returns true when this put gamification status o k response has a 3xx status code
func (*PutGamificationStatusOK) IsServerError ¶
func (o *PutGamificationStatusOK) IsServerError() bool
IsServerError returns true when this put gamification status o k response has a 5xx status code
func (*PutGamificationStatusOK) IsSuccess ¶
func (o *PutGamificationStatusOK) IsSuccess() bool
IsSuccess returns true when this put gamification status o k response has a 2xx status code
func (*PutGamificationStatusOK) String ¶
func (o *PutGamificationStatusOK) String() string
type PutGamificationStatusParams ¶
type PutGamificationStatusParams struct {
/* Status.
Gamification status
*/
Status *models.GamificationStatus
Context context.Context
HTTPClient *http.Client
// contains filtered or unexported fields
}
PutGamificationStatusParams contains all the parameters to send to the API endpoint
for the put gamification status operation. Typically these are written to a http.Request.
func NewPutGamificationStatusParams ¶
func NewPutGamificationStatusParams() *PutGamificationStatusParams
NewPutGamificationStatusParams creates a new PutGamificationStatusParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewPutGamificationStatusParamsWithContext ¶
func NewPutGamificationStatusParamsWithContext(ctx context.Context) *PutGamificationStatusParams
NewPutGamificationStatusParamsWithContext creates a new PutGamificationStatusParams object with the ability to set a context for a request.
func NewPutGamificationStatusParamsWithHTTPClient ¶
func NewPutGamificationStatusParamsWithHTTPClient(client *http.Client) *PutGamificationStatusParams
NewPutGamificationStatusParamsWithHTTPClient creates a new PutGamificationStatusParams object with the ability to set a custom HTTPClient for a request.
func NewPutGamificationStatusParamsWithTimeout ¶
func NewPutGamificationStatusParamsWithTimeout(timeout time.Duration) *PutGamificationStatusParams
NewPutGamificationStatusParamsWithTimeout creates a new PutGamificationStatusParams object with the ability to set a timeout on a request.
func (*PutGamificationStatusParams) SetContext ¶
func (o *PutGamificationStatusParams) SetContext(ctx context.Context)
SetContext adds the context to the put gamification status params
func (*PutGamificationStatusParams) SetDefaults ¶
func (o *PutGamificationStatusParams) SetDefaults()
SetDefaults hydrates default values in the put gamification status params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationStatusParams) SetHTTPClient ¶
func (o *PutGamificationStatusParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the put gamification status params
func (*PutGamificationStatusParams) SetStatus ¶
func (o *PutGamificationStatusParams) SetStatus(status *models.GamificationStatus)
SetStatus adds the status to the put gamification status params
func (*PutGamificationStatusParams) SetTimeout ¶
func (o *PutGamificationStatusParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the put gamification status params
func (*PutGamificationStatusParams) WithContext ¶
func (o *PutGamificationStatusParams) WithContext(ctx context.Context) *PutGamificationStatusParams
WithContext adds the context to the put gamification status params
func (*PutGamificationStatusParams) WithDefaults ¶
func (o *PutGamificationStatusParams) WithDefaults() *PutGamificationStatusParams
WithDefaults hydrates default values in the put gamification status params (not the query body).
All values with no default are reset to their zero value.
func (*PutGamificationStatusParams) WithHTTPClient ¶
func (o *PutGamificationStatusParams) WithHTTPClient(client *http.Client) *PutGamificationStatusParams
WithHTTPClient adds the HTTPClient to the put gamification status params
func (*PutGamificationStatusParams) WithStatus ¶
func (o *PutGamificationStatusParams) WithStatus(status *models.GamificationStatus) *PutGamificationStatusParams
WithStatus adds the status to the put gamification status params
func (*PutGamificationStatusParams) WithTimeout ¶
func (o *PutGamificationStatusParams) WithTimeout(timeout time.Duration) *PutGamificationStatusParams
WithTimeout adds the timeout to the put gamification status params
func (*PutGamificationStatusParams) WriteToRequest ¶
func (o *PutGamificationStatusParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PutGamificationStatusReader ¶
type PutGamificationStatusReader struct {
// contains filtered or unexported fields
}
PutGamificationStatusReader is a Reader for the PutGamificationStatus structure.
func (*PutGamificationStatusReader) ReadResponse ¶
func (o *PutGamificationStatusReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PutGamificationStatusRequestEntityTooLarge ¶
PutGamificationStatusRequestEntityTooLarge describes a response with status code 413, with default header values.
The request is over the size limit. Maximum bytes: %s
func NewPutGamificationStatusRequestEntityTooLarge ¶
func NewPutGamificationStatusRequestEntityTooLarge() *PutGamificationStatusRequestEntityTooLarge
NewPutGamificationStatusRequestEntityTooLarge creates a PutGamificationStatusRequestEntityTooLarge with default headers values
func (*PutGamificationStatusRequestEntityTooLarge) Error ¶
func (o *PutGamificationStatusRequestEntityTooLarge) Error() string
func (*PutGamificationStatusRequestEntityTooLarge) GetPayload ¶
func (o *PutGamificationStatusRequestEntityTooLarge) GetPayload() *models.ErrorBody
func (*PutGamificationStatusRequestEntityTooLarge) IsClientError ¶
func (o *PutGamificationStatusRequestEntityTooLarge) IsClientError() bool
IsClientError returns true when this put gamification status request entity too large response has a 4xx status code
func (*PutGamificationStatusRequestEntityTooLarge) IsCode ¶
func (o *PutGamificationStatusRequestEntityTooLarge) IsCode(code int) bool
IsCode returns true when this put gamification status request entity too large response a status code equal to that given
func (*PutGamificationStatusRequestEntityTooLarge) IsRedirect ¶
func (o *PutGamificationStatusRequestEntityTooLarge) IsRedirect() bool
IsRedirect returns true when this put gamification status request entity too large response has a 3xx status code
func (*PutGamificationStatusRequestEntityTooLarge) IsServerError ¶
func (o *PutGamificationStatusRequestEntityTooLarge) IsServerError() bool
IsServerError returns true when this put gamification status request entity too large response has a 5xx status code
func (*PutGamificationStatusRequestEntityTooLarge) IsSuccess ¶
func (o *PutGamificationStatusRequestEntityTooLarge) IsSuccess() bool
IsSuccess returns true when this put gamification status request entity too large response has a 2xx status code
func (*PutGamificationStatusRequestEntityTooLarge) String ¶
func (o *PutGamificationStatusRequestEntityTooLarge) String() string
type PutGamificationStatusRequestTimeout ¶
PutGamificationStatusRequestTimeout describes a response with status code 408, with default header values.
The client did not produce a request within the server timeout limit. This can be caused by a slow network connection and/or large payloads.
func NewPutGamificationStatusRequestTimeout ¶
func NewPutGamificationStatusRequestTimeout() *PutGamificationStatusRequestTimeout
NewPutGamificationStatusRequestTimeout creates a PutGamificationStatusRequestTimeout with default headers values
func (*PutGamificationStatusRequestTimeout) Error ¶
func (o *PutGamificationStatusRequestTimeout) Error() string
func (*PutGamificationStatusRequestTimeout) GetPayload ¶
func (o *PutGamificationStatusRequestTimeout) GetPayload() *models.ErrorBody
func (*PutGamificationStatusRequestTimeout) IsClientError ¶
func (o *PutGamificationStatusRequestTimeout) IsClientError() bool
IsClientError returns true when this put gamification status request timeout response has a 4xx status code
func (*PutGamificationStatusRequestTimeout) IsCode ¶
func (o *PutGamificationStatusRequestTimeout) IsCode(code int) bool
IsCode returns true when this put gamification status request timeout response a status code equal to that given
func (*PutGamificationStatusRequestTimeout) IsRedirect ¶
func (o *PutGamificationStatusRequestTimeout) IsRedirect() bool
IsRedirect returns true when this put gamification status request timeout response has a 3xx status code
func (*PutGamificationStatusRequestTimeout) IsServerError ¶
func (o *PutGamificationStatusRequestTimeout) IsServerError() bool
IsServerError returns true when this put gamification status request timeout response has a 5xx status code
func (*PutGamificationStatusRequestTimeout) IsSuccess ¶
func (o *PutGamificationStatusRequestTimeout) IsSuccess() bool
IsSuccess returns true when this put gamification status request timeout response has a 2xx status code
func (*PutGamificationStatusRequestTimeout) String ¶
func (o *PutGamificationStatusRequestTimeout) String() string
type PutGamificationStatusServiceUnavailable ¶
type PutGamificationStatusServiceUnavailable struct {
}
PutGamificationStatusServiceUnavailable describes a response with status code 503, with default header values.
Service Unavailable - The server is currently unavailable (because it is overloaded or down for maintenance).
func NewPutGamificationStatusServiceUnavailable ¶
func NewPutGamificationStatusServiceUnavailable() *PutGamificationStatusServiceUnavailable
NewPutGamificationStatusServiceUnavailable creates a PutGamificationStatusServiceUnavailable with default headers values
func (*PutGamificationStatusServiceUnavailable) Error ¶
func (o *PutGamificationStatusServiceUnavailable) Error() string
func (*PutGamificationStatusServiceUnavailable) GetPayload ¶
func (o *PutGamificationStatusServiceUnavailable) GetPayload() *models.ErrorBody
func (*PutGamificationStatusServiceUnavailable) IsClientError ¶
func (o *PutGamificationStatusServiceUnavailable) IsClientError() bool
IsClientError returns true when this put gamification status service unavailable response has a 4xx status code
func (*PutGamificationStatusServiceUnavailable) IsCode ¶
func (o *PutGamificationStatusServiceUnavailable) IsCode(code int) bool
IsCode returns true when this put gamification status service unavailable response a status code equal to that given
func (*PutGamificationStatusServiceUnavailable) IsRedirect ¶
func (o *PutGamificationStatusServiceUnavailable) IsRedirect() bool
IsRedirect returns true when this put gamification status service unavailable response has a 3xx status code
func (*PutGamificationStatusServiceUnavailable) IsServerError ¶
func (o *PutGamificationStatusServiceUnavailable) IsServerError() bool
IsServerError returns true when this put gamification status service unavailable response has a 5xx status code
func (*PutGamificationStatusServiceUnavailable) IsSuccess ¶
func (o *PutGamificationStatusServiceUnavailable) IsSuccess() bool
IsSuccess returns true when this put gamification status service unavailable response has a 2xx status code
func (*PutGamificationStatusServiceUnavailable) String ¶
func (o *PutGamificationStatusServiceUnavailable) String() string
type PutGamificationStatusTooManyRequests ¶
PutGamificationStatusTooManyRequests describes a response with status code 429, with default header values.
Rate limit exceeded the maximum. Retry the request in [%s] seconds
func NewPutGamificationStatusTooManyRequests ¶
func NewPutGamificationStatusTooManyRequests() *PutGamificationStatusTooManyRequests
NewPutGamificationStatusTooManyRequests creates a PutGamificationStatusTooManyRequests with default headers values
func (*PutGamificationStatusTooManyRequests) Error ¶
func (o *PutGamificationStatusTooManyRequests) Error() string
func (*PutGamificationStatusTooManyRequests) GetPayload ¶
func (o *PutGamificationStatusTooManyRequests) GetPayload() *models.ErrorBody
func (*PutGamificationStatusTooManyRequests) IsClientError ¶
func (o *PutGamificationStatusTooManyRequests) IsClientError() bool
IsClientError returns true when this put gamification status too many requests response has a 4xx status code
func (*PutGamificationStatusTooManyRequests) IsCode ¶
func (o *PutGamificationStatusTooManyRequests) IsCode(code int) bool
IsCode returns true when this put gamification status too many requests response a status code equal to that given
func (*PutGamificationStatusTooManyRequests) IsRedirect ¶
func (o *PutGamificationStatusTooManyRequests) IsRedirect() bool
IsRedirect returns true when this put gamification status too many requests response has a 3xx status code
func (*PutGamificationStatusTooManyRequests) IsServerError ¶
func (o *PutGamificationStatusTooManyRequests) IsServerError() bool
IsServerError returns true when this put gamification status too many requests response has a 5xx status code
func (*PutGamificationStatusTooManyRequests) IsSuccess ¶
func (o *PutGamificationStatusTooManyRequests) IsSuccess() bool
IsSuccess returns true when this put gamification status too many requests response has a 2xx status code
func (*PutGamificationStatusTooManyRequests) String ¶
func (o *PutGamificationStatusTooManyRequests) String() string
type PutGamificationStatusUnauthorized ¶
type PutGamificationStatusUnauthorized struct {
}
PutGamificationStatusUnauthorized describes a response with status code 401, with default header values.
No authentication bearer token specified in authorization header.
func NewPutGamificationStatusUnauthorized ¶
func NewPutGamificationStatusUnauthorized() *PutGamificationStatusUnauthorized
NewPutGamificationStatusUnauthorized creates a PutGamificationStatusUnauthorized with default headers values
func (*PutGamificationStatusUnauthorized) Error ¶
func (o *PutGamificationStatusUnauthorized) Error() string
func (*PutGamificationStatusUnauthorized) GetPayload ¶
func (o *PutGamificationStatusUnauthorized) GetPayload() *models.ErrorBody
func (*PutGamificationStatusUnauthorized) IsClientError ¶
func (o *PutGamificationStatusUnauthorized) IsClientError() bool
IsClientError returns true when this put gamification status unauthorized response has a 4xx status code
func (*PutGamificationStatusUnauthorized) IsCode ¶
func (o *PutGamificationStatusUnauthorized) IsCode(code int) bool
IsCode returns true when this put gamification status unauthorized response a status code equal to that given
func (*PutGamificationStatusUnauthorized) IsRedirect ¶
func (o *PutGamificationStatusUnauthorized) IsRedirect() bool
IsRedirect returns true when this put gamification status unauthorized response has a 3xx status code
func (*PutGamificationStatusUnauthorized) IsServerError ¶
func (o *PutGamificationStatusUnauthorized) IsServerError() bool
IsServerError returns true when this put gamification status unauthorized response has a 5xx status code
func (*PutGamificationStatusUnauthorized) IsSuccess ¶
func (o *PutGamificationStatusUnauthorized) IsSuccess() bool
IsSuccess returns true when this put gamification status unauthorized response has a 2xx status code
func (*PutGamificationStatusUnauthorized) String ¶
func (o *PutGamificationStatusUnauthorized) String() string
type PutGamificationStatusUnsupportedMediaType ¶
PutGamificationStatusUnsupportedMediaType describes a response with status code 415, with default header values.
Unsupported Media Type - Unsupported or incorrect media type, such as an incorrect Content-Type value in the header.
func NewPutGamificationStatusUnsupportedMediaType ¶
func NewPutGamificationStatusUnsupportedMediaType() *PutGamificationStatusUnsupportedMediaType
NewPutGamificationStatusUnsupportedMediaType creates a PutGamificationStatusUnsupportedMediaType with default headers values
func (*PutGamificationStatusUnsupportedMediaType) Error ¶
func (o *PutGamificationStatusUnsupportedMediaType) Error() string
func (*PutGamificationStatusUnsupportedMediaType) GetPayload ¶
func (o *PutGamificationStatusUnsupportedMediaType) GetPayload() *models.ErrorBody
func (*PutGamificationStatusUnsupportedMediaType) IsClientError ¶
func (o *PutGamificationStatusUnsupportedMediaType) IsClientError() bool
IsClientError returns true when this put gamification status unsupported media type response has a 4xx status code
func (*PutGamificationStatusUnsupportedMediaType) IsCode ¶
func (o *PutGamificationStatusUnsupportedMediaType) IsCode(code int) bool
IsCode returns true when this put gamification status unsupported media type response a status code equal to that given
func (*PutGamificationStatusUnsupportedMediaType) IsRedirect ¶
func (o *PutGamificationStatusUnsupportedMediaType) IsRedirect() bool
IsRedirect returns true when this put gamification status unsupported media type response has a 3xx status code
func (*PutGamificationStatusUnsupportedMediaType) IsServerError ¶
func (o *PutGamificationStatusUnsupportedMediaType) IsServerError() bool
IsServerError returns true when this put gamification status unsupported media type response has a 5xx status code
func (*PutGamificationStatusUnsupportedMediaType) IsSuccess ¶
func (o *PutGamificationStatusUnsupportedMediaType) IsSuccess() bool
IsSuccess returns true when this put gamification status unsupported media type response has a 2xx status code
func (*PutGamificationStatusUnsupportedMediaType) String ¶
func (o *PutGamificationStatusUnsupportedMediaType) String() string
Source Files
¶
- delete_employeeperformance_externalmetrics_definition_parameters.go
- delete_employeeperformance_externalmetrics_definition_responses.go
- gamification_client.go
- get_employeeperformance_externalmetrics_definition_parameters.go
- get_employeeperformance_externalmetrics_definition_responses.go
- get_employeeperformance_externalmetrics_definitions_parameters.go
- get_employeeperformance_externalmetrics_definitions_responses.go
- get_gamification_leaderboard_all_bestpoints_parameters.go
- get_gamification_leaderboard_all_bestpoints_responses.go
- get_gamification_leaderboard_all_parameters.go
- get_gamification_leaderboard_all_responses.go
- get_gamification_leaderboard_bestpoints_parameters.go
- get_gamification_leaderboard_bestpoints_responses.go
- get_gamification_leaderboard_parameters.go
- get_gamification_leaderboard_responses.go
- get_gamification_metricdefinition_parameters.go
- get_gamification_metricdefinition_responses.go
- get_gamification_metricdefinitions_parameters.go
- get_gamification_metricdefinitions_responses.go
- get_gamification_profile_members_parameters.go
- get_gamification_profile_members_responses.go
- get_gamification_profile_metric_parameters.go
- get_gamification_profile_metric_responses.go
- get_gamification_profile_metrics_objectivedetails_parameters.go
- get_gamification_profile_metrics_objectivedetails_responses.go
- get_gamification_profile_metrics_parameters.go
- get_gamification_profile_metrics_responses.go
- get_gamification_profile_parameters.go
- get_gamification_profile_responses.go
- get_gamification_profiles_parameters.go
- get_gamification_profiles_responses.go
- get_gamification_profiles_user_parameters.go
- get_gamification_profiles_user_responses.go
- get_gamification_profiles_users_me_parameters.go
- get_gamification_profiles_users_me_responses.go
- get_gamification_scorecards_attendance_parameters.go
- get_gamification_scorecards_attendance_responses.go
- get_gamification_scorecards_bestpoints_parameters.go
- get_gamification_scorecards_bestpoints_responses.go
- get_gamification_scorecards_parameters.go
- get_gamification_scorecards_points_alltime_parameters.go
- get_gamification_scorecards_points_alltime_responses.go
- get_gamification_scorecards_points_average_parameters.go
- get_gamification_scorecards_points_average_responses.go
- get_gamification_scorecards_points_trends_parameters.go
- get_gamification_scorecards_points_trends_responses.go
- get_gamification_scorecards_profile_metric_user_values_trends_parameters.go
- get_gamification_scorecards_profile_metric_user_values_trends_responses.go
- get_gamification_scorecards_profile_metric_users_values_trends_parameters.go
- get_gamification_scorecards_profile_metric_users_values_trends_responses.go
- get_gamification_scorecards_profile_metric_values_trends_parameters.go
- get_gamification_scorecards_profile_metric_values_trends_responses.go
- get_gamification_scorecards_responses.go
- get_gamification_scorecards_user_attendance_parameters.go
- get_gamification_scorecards_user_attendance_responses.go
- get_gamification_scorecards_user_bestpoints_parameters.go
- get_gamification_scorecards_user_bestpoints_responses.go
- get_gamification_scorecards_user_parameters.go
- get_gamification_scorecards_user_points_alltime_parameters.go
- get_gamification_scorecards_user_points_alltime_responses.go
- get_gamification_scorecards_user_points_trends_parameters.go
- get_gamification_scorecards_user_points_trends_responses.go
- get_gamification_scorecards_user_responses.go
- get_gamification_scorecards_user_values_trends_parameters.go
- get_gamification_scorecards_user_values_trends_responses.go
- get_gamification_scorecards_users_points_average_parameters.go
- get_gamification_scorecards_users_points_average_responses.go
- get_gamification_scorecards_users_values_average_parameters.go
- get_gamification_scorecards_users_values_average_responses.go
- get_gamification_scorecards_users_values_trends_parameters.go
- get_gamification_scorecards_users_values_trends_responses.go
- get_gamification_scorecards_values_average_parameters.go
- get_gamification_scorecards_values_average_responses.go
- get_gamification_scorecards_values_trends_parameters.go
- get_gamification_scorecards_values_trends_responses.go
- get_gamification_status_parameters.go
- get_gamification_status_responses.go
- get_gamification_template_parameters.go
- get_gamification_template_responses.go
- get_gamification_templates_parameters.go
- get_gamification_templates_responses.go
- patch_employeeperformance_externalmetrics_definition_parameters.go
- patch_employeeperformance_externalmetrics_definition_responses.go
- post_employeeperformance_externalmetrics_data_parameters.go
- post_employeeperformance_externalmetrics_data_responses.go
- post_employeeperformance_externalmetrics_definitions_parameters.go
- post_employeeperformance_externalmetrics_definitions_responses.go
- post_gamification_profile_activate_parameters.go
- post_gamification_profile_activate_responses.go
- post_gamification_profile_deactivate_parameters.go
- post_gamification_profile_deactivate_responses.go
- post_gamification_profile_members_parameters.go
- post_gamification_profile_members_responses.go
- post_gamification_profile_members_validate_parameters.go
- post_gamification_profile_members_validate_responses.go
- post_gamification_profile_metric_link_parameters.go
- post_gamification_profile_metric_link_responses.go
- post_gamification_profile_metrics_parameters.go
- post_gamification_profile_metrics_responses.go
- post_gamification_profiles_parameters.go
- post_gamification_profiles_responses.go
- put_gamification_profile_metric_parameters.go
- put_gamification_profile_metric_responses.go
- put_gamification_profile_parameters.go
- put_gamification_profile_responses.go
- put_gamification_status_parameters.go
- put_gamification_status_responses.go