Documentation
¶
Index ¶
- func HashSeedString(seed maphash.Seed, s string) uint64
- func HashSeedUint64(seed maphash.Seed, n uint64) uint64
- func HashUint64[K IntegerConstraint](seed maphash.Seed, k K) uint64
- type HashMapOf
- type IntegerConstraint
- type Map
- func (m *Map) Clear()
- func (m *Map) Compute(key string, ...) (actual interface{}, ok bool)
- func (m *Map) Delete(key string)
- func (m *Map) Load(key string) (value interface{}, ok bool)
- func (m *Map) LoadAndDelete(key string) (value interface{}, loaded bool)
- func (m *Map) LoadAndStore(key string, value interface{}) (actual interface{}, loaded bool)
- func (m *Map) LoadOrCompute(key string, valueFn func() interface{}) (actual interface{}, loaded bool)
- func (m *Map) LoadOrStore(key string, value interface{}) (actual interface{}, loaded bool)
- func (m *Map) Range(f func(key string, value interface{}) bool)
- func (m *Map) Size() int
- func (m *Map) Store(key string, value interface{})
- type MapOf
- func (m *MapOf[K, V]) Clear()
- func (m *MapOf[K, V]) Compute(key K, valueFn func(oldValue V, loaded bool) (newValue V, delete bool)) (actual V, ok bool)
- func (m *MapOf[K, V]) Delete(key K)
- func (m *MapOf[K, V]) Load(key K) (value V, ok bool)
- func (m *MapOf[K, V]) LoadAndDelete(key K) (value V, loaded bool)
- func (m *MapOf[K, V]) LoadAndStore(key K, value V) (actual V, loaded bool)
- func (m *MapOf[K, V]) LoadOrCompute(key K, valueFn func() V) (actual V, loaded bool)
- func (m *MapOf[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool)
- func (m *MapOf[K, V]) Range(f func(key K, value V) bool)
- func (m *MapOf[K, V]) Size() int
- func (m *MapOf[K, V]) Store(key K, value V)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func HashSeedString ¶ added in v0.1.1
HashSeedString calculates a hash of s with the given seed.
func HashSeedUint64 ¶ added in v0.1.1
HashSeedUint64 calculates a hash of n with the given seed.
func HashUint64 ¶ added in v0.1.1
func HashUint64[K IntegerConstraint](seed maphash.Seed, k K) uint64
Types ¶
type HashMapOf ¶ added in v0.1.0
type HashMapOf[K comparable, V any] interface { // Load returns the value stored in the map for a key, or nil if no // value is present. // The ok result indicates whether value was found in the map. Load(key K) (value V, ok bool) // Store sets the value for a key. Store(key K, value V) // LoadOrStore returns the existing value for the key if present. // Otherwise, it stores and returns the given value. // The loaded result is true if the value was loaded, false if stored. LoadOrStore(key K, value V) (actual V, loaded bool) // LoadAndStore returns the existing value for the key if present, // while setting the new value for the key. // It stores the new value and returns the existing one, if present. // The loaded result is true if the existing value was loaded, // false otherwise. LoadAndStore(key K, value V) (actual V, loaded bool) // LoadOrCompute returns the existing value for the key if present. // Otherwise, it computes the value using the provided function and // returns the computed value. The loaded result is true if the value // was loaded, false if stored. LoadOrCompute(key K, valueFn func() V) (actual V, loaded bool) // Compute either sets the computed new value for the key or deletes // the value for the key. When the delete result of the valueFn function // is set to true, the value will be deleted, if it exists. When delete // is set to false, the value is updated to the newValue. // The ok result indicates whether value was computed and stored, thus, is // present in the map. The actual result contains the new value in cases where // the value was computed and stored. See the example for a few use cases. Compute( key K, valueFn func(oldValue V, loaded bool) (newValue V, delete bool), ) (actual V, ok bool) // LoadAndDelete deletes the value for a key, returning the previous // value if any. The loaded result reports whether the key was // present. LoadAndDelete(key K) (value V, loaded bool) // Delete deletes the value for a key. Delete(key K) // Range calls f sequentially for each key and value present in the // map. If f returns false, range stops the iteration. // // Range does not necessarily correspond to any consistent snapshot // of the Map's contents: no key will be visited more than once, but // if the value for any key is stored or deleted concurrently, Range // may reflect any mapping for that key from any point during the // Range call. // // It is safe to modify the map while iterating it. However, the // concurrent modification rule apply, i.e. the changes may be not // reflected in the subsequently iterated entries. Range(f func(key K, value V) bool) // Clear deletes all keys and values currently stored in the map. Clear() // Size returns current size of the map. Size() int }
func NewHashMapOf ¶ added in v0.1.0
NewHashMapOf creates a new HashMapOf instance with arbitrarily typed keys. If no hasher is specified, an automatic generation will be attempted. Hashable allowed map key types constraint. Automatically generated hashes for these types are safe:
type Hashable interface {
~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr |
~float32 | ~float64 | ~string | ~complex64 | ~complex128
}
type IntegerConstraint ¶ added in v0.1.0
type IntegerConstraint interface {
~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr
}
IntegerConstraint represents any integer type.
type Map ¶
type Map struct {
// contains filtered or unexported fields
}
Map is like a Go map[string]interface{} but is safe for concurrent use by multiple goroutines without additional locking or coordination. It follows the interface of sync.Map with a number of valuable extensions like Compute or Size.
A Map must not be copied after first use.
Map uses a modified version of Cache-Line Hash Table (CLHT) data structure: https://github.com/LPD-EPFL/CLHT
CLHT is built around idea to organize the hash table in cache-line-sized buckets, so that on all modern CPUs update operations complete with at most one cache-line transfer. Also, Get operations involve no write to memory, as well as no mutexes or any other sort of locks. Due to this design, in all considered scenarios Map outperforms sync.Map.
One important difference with sync.Map is that only string keys are supported. That's because Golang standard library does not expose the built-in hash functions for interface{} values.
func (*Map) Clear ¶ added in v0.1.0
func (m *Map) Clear()
Clear deletes all keys and values currently stored in the map.
func (*Map) Compute ¶ added in v0.1.0
func (m *Map) Compute( key string, valueFn func(oldValue interface{}, loaded bool) (newValue interface{}, delete bool), ) (actual interface{}, ok bool)
Compute either sets the computed new value for the key or deletes the value for the key. When the delete result of the valueFn function is set to true, the value will be deleted, if it exists. When delete is set to false, the value is updated to the newValue. The ok result indicates whether value was computed and stored, thus, is present in the map. The actual result contains the new value in cases where the value was computed and stored. See the example for a few use cases.
func (*Map) Load ¶
Load returns the value stored in the map for a key, or nil if no value is present. The ok result indicates whether value was found in the map.
func (*Map) LoadAndDelete ¶
LoadAndDelete deletes the value for a key, returning the previous value if any. The loaded result reports whether the key was present.
func (*Map) LoadAndStore ¶
LoadAndStore returns the existing value for the key if present, while setting the new value for the key. It stores the new value and returns the existing one, if present. The loaded result is true if the existing value was loaded, false otherwise.
func (*Map) LoadOrCompute ¶ added in v0.1.0
func (m *Map) LoadOrCompute(key string, valueFn func() interface{}) (actual interface{}, loaded bool)
LoadOrCompute returns the existing value for the key if present. Otherwise, it computes the value using the provided function and returns the computed value. The loaded result is true if the value was loaded, false if stored.
func (*Map) LoadOrStore ¶
LoadOrStore returns the existing value for the key if present. Otherwise, it stores and returns the given value. The loaded result is true if the value was loaded, false if stored.
func (*Map) Range ¶
Range calls f sequentially for each key and value present in the map. If f returns false, range stops the iteration.
Range does not necessarily correspond to any consistent snapshot of the Map's contents: no key will be visited more than once, but if the value for any key is stored or deleted concurrently, Range may reflect any mapping for that key from any point during the Range call.
It is safe to modify the map while iterating it. However, the concurrent modification rule apply, i.e. the changes may be not reflected in the subsequently iterated entries.
type MapOf ¶
type MapOf[K comparable, V any] struct { // contains filtered or unexported fields }
MapOf is like a Go map[string]V but is safe for concurrent use by multiple goroutines without additional locking or coordination. It follows the interface of sync.Map with a number of valuable extensions like Compute or Size.
A MapOf must not be copied after first use.
MapOf uses a modified version of Cache-Line Hash Table (CLHT) data structure: https://github.com/LPD-EPFL/CLHT
CLHT is built around idea to organize the hash table in cache-line-sized buckets, so that on all modern CPUs update operations complete with at most one cache-line transfer. Also, Get operations involve no write to memory, as well as no mutexes or any other sort of locks. Due to this design, in all considered scenarios MapOf outperforms sync.Map.
func NewIntegerMapOf ¶ added in v0.1.0
func NewIntegerMapOf[K IntegerConstraint, V any]() *MapOf[K, V]
NewIntegerMapOf creates a new MapOf instance with integer typed keys.
func NewTypedMapOf ¶ added in v0.1.0
NewTypedMapOf creates a new MapOf instance with arbitrarily typed keys. Keys are hashed to uint64 using the hasher function. It is strongly recommended to use the hash/maphash package to implement hasher. See the example for how to do that.
func (*MapOf[K, V]) Clear ¶ added in v0.1.0
func (m *MapOf[K, V]) Clear()
Clear deletes all keys and values currently stored in the map.
func (*MapOf[K, V]) Compute ¶ added in v0.1.0
func (m *MapOf[K, V]) Compute( key K, valueFn func(oldValue V, loaded bool) (newValue V, delete bool), ) (actual V, ok bool)
Compute either sets the computed new value for the key or deletes the value for the key. When the delete result of the valueFn function is set to true, the value will be deleted, if it exists. When delete is set to false, the value is updated to the newValue. The ok result indicates whether value was computed and stored, thus, is present in the map. The actual result contains the new value in cases where the value was computed and stored. See the example for a few use cases.
func (*MapOf[K, V]) Delete ¶
func (m *MapOf[K, V]) Delete(key K)
Delete deletes the value for a key.
func (*MapOf[K, V]) Load ¶
Load returns the value stored in the map for a key, or nil if no value is present. The ok result indicates whether value was found in the map.
func (*MapOf[K, V]) LoadAndDelete ¶
LoadAndDelete deletes the value for a key, returning the previous value if any. The loaded result reports whether the key was present.
func (*MapOf[K, V]) LoadAndStore ¶
LoadAndStore returns the existing value for the key if present, while setting the new value for the key. It stores the new value and returns the existing one, if present. The loaded result is true if the existing value was loaded, false otherwise.
func (*MapOf[K, V]) LoadOrCompute ¶ added in v0.1.0
LoadOrCompute returns the existing value for the key if present. Otherwise, it computes the value using the provided function and returns the computed value. The loaded result is true if the value was loaded, false if stored.
func (*MapOf[K, V]) LoadOrStore ¶
LoadOrStore returns the existing value for the key if present. Otherwise, it stores and returns the given value. The loaded result is true if the value was loaded, false if stored.
func (*MapOf[K, V]) Range ¶
Range calls f sequentially for each key and value present in the map. If f returns false, range stops the iteration.
Range does not necessarily correspond to any consistent snapshot of the Map's contents: no key will be visited more than once, but if the value for any key is stored or deleted concurrently, Range may reflect any mapping for that key from any point during the Range call.
It is safe to modify the map while iterating it. However, the concurrent modification rule apply, i.e. the changes may be not reflected in the subsequently iterated entries.