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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Node ¶
type Node struct {
// PlaneNum is index of splitting place
PlaneNum int32
// Children are indexes of children that resulted from the split. It can reference either other Nodes or Leafs
Children [2]int32
// Mins is bounding volume min
Mins [3]int16
// Maxs is bounding volume maxs
Maxs [3]int16
// FirstFace is index into faces lump data
FirstFace uint16
// NumFaces is number of faces in this node
NumFaces uint16
// Area
Area int16
// Padding pads this structure to 4byte alignment (no other documented purpose)
Padding int16
}
Node is a bsp node that has 2 children, because it was splittable along a plane. It represents a non-convex volume with child volumes
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