Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LeafAmbientLighting ¶
type LeafAmbientLighting struct {
// Cube
Cube primitives.CompressedLightCube
// X x
X byte
// Y y
Y byte
// Z z
Z byte
// Pad is padding to 4 bytes (any other purpose unknown)
Pad byte
}
LeafAmbientLighting
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