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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Overlay ¶
type Overlay struct {
// NId
NId int32
// NTexInfo
NTexInfo int16
// AlignmentPadding
AlignmentPadding int16
}
struct doverlay_t
{
DECLARE_BYTESWAP_DATADESC();
int nId;
short nTexInfo;
// Accessors..
void SetFaceCount( unsigned short count );
unsigned short GetFaceCount() const;
void SetRenderOrder( unsigned short order );
unsigned short GetRenderOrder() const;
private:
unsigned short m_nFaceCountAndRenderOrder;
public:
int aFaces[OVERLAY_BSP_FACE_COUNT]; float flU[2]; float flV[2]; Vector vecUVPoints[4]; Vector vecOrigin; Vector vecBasisNormal; };
Overlay
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