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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Vis ¶
type Vis struct {
ClusterCache []Cache
VisibilityLump *visibility.Vis
Leafs []leaf.Leaf
LeafFaces []uint16
Nodes []node.Node
Planes []plane.Plane
// contains filtered or unexported fields
}
func NewVisFromBSP ¶
func (*Vis) FindCurrentLeaf ¶
Test if the camera has moved, and find the current leaf if so
func (*Vis) GetPVSCacheForCluster ¶
func (*Vis) PVSForCluster ¶
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