Documentation
¶
Overview ¶
Package stack provides CLI commands for operating on entire stacks.
Package stack provides CLI commands for operating on entire stacks.
Package stack provides CLI commands for operating on entire stacks.
Package stack provides CLI commands for operating on entire stacks.
Package stack provides CLI commands for operating on entire stacks.
Package stack provides CLI commands for operating on entire stacks.
Index ¶
- func NewAbortUI(out output.Output, interactive bool) abort.Handler
- func NewFlattenCmd() *cobra.Command
- func NewFlattenUI(out output.Output, logger output.Logger) (*tui.Runner, flatten.Handler)
- func NewForeachCmd() *cobra.Command
- func NewForeachUI(out output.Output, logger output.Logger, parallel bool) (*tui.Runner, foreach.Handler)
- func NewMergeCmd() *cobra.Command
- func NewMoveCmd() *cobra.Command
- func NewMoveUI(out output.Output, _ output.Logger, interactive bool) (*tui.Runner, move.Handler)
- func NewNavigationUI(out output.Output, interactive bool) navigation.Handler
- func NewPluckCmd() *cobra.Command
- func NewPluckUI(out output.Output, _ output.Logger, interactive bool) (*tui.Runner, pluck.Handler)
- func NewReorderCmd() *cobra.Command
- func NewRestackCmd() *cobra.Command
- func NewScopeUI(out output.Output, interactive bool) scope.Handler
- func NewSsCmd() *cobra.Command
- func NewSubmitCmd() *cobra.Command
- func NewSubmitUI(out output.Output, logger output.Logger) (*tui.Runner, submit.Handler)
- func NewSyncCmd() *cobra.Command
- func NewSyncUI(out output.Output, logger output.Logger) (*tui.Runner, syncAction.Handler)
- func NewTrackUI(out output.Output, interactive bool) track.Handler
- func NewUntrackUI(out output.Output, interactive bool) untrack.Handler
- type InteractiveAbortHandler
- type InteractiveFlattenHandler
- func (h *InteractiveFlattenHandler) Cleanup()
- func (h *InteractiveFlattenHandler) Complete(result flatten.Result)
- func (h *InteractiveFlattenHandler) IsInteractive() bool
- func (h *InteractiveFlattenHandler) OnStep(step flatten.Step, status handler.StepStatus, _ string)
- func (h *InteractiveFlattenHandler) OnValidationProgress(current, total int, branchName string)
- func (h *InteractiveFlattenHandler) PromptConfirmFlatten(preview flatten.Preview) (bool, error)
- type InteractiveForeachHandler
- type InteractiveMoveHandler
- func (h *InteractiveMoveHandler) IsInteractive() bool
- func (h *InteractiveMoveHandler) PromptConfirmMove(preview move.Preview) (bool, error)
- func (h *InteractiveMoveHandler) PromptRename(_, oldScope, newScope string) (bool, error)
- func (h *InteractiveMoveHandler) PromptSelectOnto(ctx *app.Context, sourceBranch string) (string, []engine.RebaseSpec, error)
- type InteractiveNavigationHandler
- type InteractivePluckHandler
- type InteractiveScopeHandler
- type InteractiveSubmitHandler
- type InteractiveSyncHandler
- func (h *InteractiveSyncHandler) Cleanup()
- func (h *InteractiveSyncHandler) Complete(summary syncAction.Summary)
- func (h *InteractiveSyncHandler) EmitEvent(event syncAction.Event)
- func (h *InteractiveSyncHandler) IsInteractive() bool
- func (h *InteractiveSyncHandler) OnRestackBranch(branch string, result syncAction.RestackResult, newRev string, prNumber *int, ...)
- func (h *InteractiveSyncHandler) OnRestackComplete(restacked, skipped int, conflicts []string)
- func (h *InteractiveSyncHandler) OnRestackStart(branchCount int)
- func (h *InteractiveSyncHandler) Pause()
- func (h *InteractiveSyncHandler) PromptBranchDeletions(branches map[string]string, unpushedBranches map[string]bool) (map[string]bool, error)
- func (h *InteractiveSyncHandler) PromptMetadataConflict(diff *engine.MetadataDiff) (bool, error)
- func (h *InteractiveSyncHandler) PromptOrphanedMetadata(info engine.OrphanedMetadataInfo) (bool, error)
- func (h *InteractiveSyncHandler) PromptResolveConflicts(conflictBranches []string) (bool, error)
- func (h *InteractiveSyncHandler) Resume()
- func (h *InteractiveSyncHandler) Start(totalOps int)
- type InteractiveTrackHandler
- type InteractiveUntrackHandler
- type SimpleAbortHandler
- type SimpleFlattenHandler
- func (h *SimpleFlattenHandler) Complete(_ flatten.Result)
- func (h *SimpleFlattenHandler) OnBranchMoved(_, _, _ string)
- func (h *SimpleFlattenHandler) OnStep(_ flatten.Step, _ handler.StepStatus, _ string)
- func (h *SimpleFlattenHandler) OnValidationProgress(_, _ int, _ string)
- func (h *SimpleFlattenHandler) PromptConfirmFlatten(_ flatten.Preview) (bool, error)
- func (h *SimpleFlattenHandler) Start(branchCount int)
- type SimpleForeachHandler
- type SimpleMoveHandler
- func (h *SimpleMoveHandler) Complete(_ move.Result)
- func (h *SimpleMoveHandler) OnRename(oldName, newName string)
- func (h *SimpleMoveHandler) OnStep(_ move.Step, _ handler.StepStatus, _ string)
- func (h *SimpleMoveHandler) PromptConfirmMove(_ move.Preview) (bool, error)
- func (h *SimpleMoveHandler) PromptRename(_, oldScope, newScope string) (bool, error)
- func (h *SimpleMoveHandler) PromptSelectOnto(_ *app.Context, _ string) (string, []engine.RebaseSpec, error)
- func (h *SimpleMoveHandler) Start(sourceBranch, oldParent, newParent string)
- type SimpleNavigationHandler
- type SimplePluckHandler
- func (h *SimplePluckHandler) Complete(_ pluck.Result)
- func (h *SimplePluckHandler) OnChildReparented(_, _, _ string)
- func (h *SimplePluckHandler) OnStep(_ pluck.Step, _ handler.StepStatus, _ string)
- func (h *SimplePluckHandler) PromptConfirmPluck(_ pluck.Preview) (bool, error)
- func (h *SimplePluckHandler) Start(sourceBranch, oldParent, newParent string)
- type SimpleScopeHandler
- type SimpleSubmitHandler
- type SimpleSyncHandler
- func (h *SimpleSyncHandler) Cleanup()
- func (h *SimpleSyncHandler) Complete(summary syncAction.Summary)
- func (h *SimpleSyncHandler) EmitEvent(event syncAction.Event)
- func (h *SimpleSyncHandler) IsInteractive() bool
- func (h *SimpleSyncHandler) OnRestackBranch(branch string, result syncAction.RestackResult, newRev string, prNumber *int, ...)
- func (h *SimpleSyncHandler) OnRestackComplete(restacked, skipped int, conflicts []string)
- func (h *SimpleSyncHandler) OnRestackStart(_ int)
- func (h *SimpleSyncHandler) PromptBranchDeletions(branches map[string]string, unpushedBranches map[string]bool) (map[string]bool, error)
- func (h *SimpleSyncHandler) PromptMetadataConflict(diff *engine.MetadataDiff) (bool, error)
- func (h *SimpleSyncHandler) PromptOrphanedMetadata(info engine.OrphanedMetadataInfo) (bool, error)
- func (h *SimpleSyncHandler) PromptResolveConflicts(_ []string) (bool, error)
- func (h *SimpleSyncHandler) Start(totalOps int)
- type SimpleTrackHandler
- type SimpleUntrackHandler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewAbortUI ¶
NewAbortUI creates a handler for abort operations. Caller must defer handler.Cleanup() to restore terminal on exit.
func NewFlattenUI ¶
NewFlattenUI creates a runner and handler pair for flatten operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit.
func NewForeachUI ¶
func NewForeachUI(out output.Output, logger output.Logger, parallel bool) (*tui.Runner, foreach.Handler)
NewForeachUI creates a runner and handler pair for foreach operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit.
func NewMoveUI ¶
NewMoveUI creates a runner and handler pair for move operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit. Currently returns nil runner as there's no TUI component yet.
func NewNavigationUI ¶
func NewNavigationUI(out output.Output, interactive bool) navigation.Handler
NewNavigationUI creates a handler for navigation operations. Caller must defer handler.Cleanup() to restore terminal on exit.
func NewPluckUI ¶
NewPluckUI creates a runner and handler pair for pluck operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit. Currently returns nil runner as there's no TUI component yet.
func NewScopeUI ¶
NewScopeUI creates a handler for scope operations. Caller must defer handler.Cleanup() to restore terminal on exit.
func NewSubmitUI ¶
NewSubmitUI creates a runner and handler pair for submit operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit.
func NewSyncUI ¶
NewSyncUI creates a runner and handler pair for sync operations. The runner manages terminal state; the handler processes events. Caller must defer runner.Cleanup() to restore terminal on exit.
func NewTrackUI ¶
NewTrackUI creates a handler for track operations. Caller must defer handler.Cleanup() to restore terminal on exit.
Types ¶
type InteractiveAbortHandler ¶
type InteractiveAbortHandler struct {
SimpleAbortHandler
}
InteractiveAbortHandler provides interactive prompts for abort operations
func NewInteractiveAbortHandler ¶
func NewInteractiveAbortHandler(out output.Output) *InteractiveAbortHandler
NewInteractiveAbortHandler creates a new InteractiveAbortHandler
func (*InteractiveAbortHandler) IsInteractive ¶
func (h *InteractiveAbortHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveAbortHandler) PromptConfirmAbort ¶
func (h *InteractiveAbortHandler) PromptConfirmAbort() (bool, error)
PromptConfirmAbort prompts user to confirm aborting the current operation
type InteractiveFlattenHandler ¶
type InteractiveFlattenHandler struct {
SimpleFlattenHandler
// contains filtered or unexported fields
}
InteractiveFlattenHandler provides interactive prompts for flatten operations
func NewInteractiveFlattenHandler ¶
func NewInteractiveFlattenHandler(out output.Output, runner *tui.Runner, model *flattenComponent.Model) *InteractiveFlattenHandler
NewInteractiveFlattenHandler creates a new InteractiveFlattenHandler
func (*InteractiveFlattenHandler) Cleanup ¶
func (h *InteractiveFlattenHandler) Cleanup()
Cleanup restores the terminal
func (*InteractiveFlattenHandler) Complete ¶
func (h *InteractiveFlattenHandler) Complete(result flatten.Result)
Complete sends completion message to the TUI
func (*InteractiveFlattenHandler) IsInteractive ¶
func (h *InteractiveFlattenHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveFlattenHandler) OnStep ¶
func (h *InteractiveFlattenHandler) OnStep(step flatten.Step, status handler.StepStatus, _ string)
OnStep sends step updates to the TUI
func (*InteractiveFlattenHandler) OnValidationProgress ¶
func (h *InteractiveFlattenHandler) OnValidationProgress(current, total int, branchName string)
OnValidationProgress sends validation progress to the TUI
func (*InteractiveFlattenHandler) PromptConfirmFlatten ¶
func (h *InteractiveFlattenHandler) PromptConfirmFlatten(preview flatten.Preview) (bool, error)
PromptConfirmFlatten displays a preview of the flatten and asks for confirmation
type InteractiveForeachHandler ¶
type InteractiveForeachHandler struct {
// contains filtered or unexported fields
}
InteractiveForeachHandler implements foreach.Handler with bubbletea for animated progress
func NewInteractiveForeachHandler ¶
func NewInteractiveForeachHandler(runner *tui.Runner, model *foreachComponent.Model, out output.Output) *InteractiveForeachHandler
NewInteractiveForeachHandler creates a new interactive foreach handler
func (*InteractiveForeachHandler) OnEvent ¶
func (h *InteractiveForeachHandler) OnEvent(e foreach.Event)
OnEvent handles events from the foreach action
type InteractiveMoveHandler ¶
type InteractiveMoveHandler struct {
SimpleMoveHandler
}
InteractiveMoveHandler provides interactive prompts for move operations
func NewInteractiveMoveHandler ¶
func NewInteractiveMoveHandler(out output.Output) *InteractiveMoveHandler
NewInteractiveMoveHandler creates a new InteractiveMoveHandler
func (*InteractiveMoveHandler) IsInteractive ¶
func (h *InteractiveMoveHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveMoveHandler) PromptConfirmMove ¶
func (h *InteractiveMoveHandler) PromptConfirmMove(preview move.Preview) (bool, error)
PromptConfirmMove displays a preview of the move and asks for confirmation
func (*InteractiveMoveHandler) PromptRename ¶
func (h *InteractiveMoveHandler) PromptRename(_, oldScope, newScope string) (bool, error)
PromptRename prompts user to confirm branch rename due to scope change
func (*InteractiveMoveHandler) PromptSelectOnto ¶
func (h *InteractiveMoveHandler) PromptSelectOnto(ctx *app.Context, sourceBranch string) (string, []engine.RebaseSpec, error)
PromptSelectOnto prompts user to select a new parent when --onto is not provided.
type InteractiveNavigationHandler ¶
type InteractiveNavigationHandler struct {
}
InteractiveNavigationHandler provides interactive prompts for navigation operations
func NewInteractiveNavigationHandler ¶
func NewInteractiveNavigationHandler(out output.Output) *InteractiveNavigationHandler
NewInteractiveNavigationHandler creates a new InteractiveNavigationHandler
func (*InteractiveNavigationHandler) IsInteractive ¶
func (h *InteractiveNavigationHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveNavigationHandler) PromptSelectBranch ¶
func (h *InteractiveNavigationHandler) PromptSelectBranch(message string, branches []string) (string, error)
PromptSelectBranch prompts user to select a branch from the list
type InteractivePluckHandler ¶
type InteractivePluckHandler struct {
SimplePluckHandler
}
InteractivePluckHandler provides interactive prompts for pluck operations
func NewInteractivePluckHandler ¶
func NewInteractivePluckHandler(out output.Output) *InteractivePluckHandler
NewInteractivePluckHandler creates a new InteractivePluckHandler
func (*InteractivePluckHandler) IsInteractive ¶
func (h *InteractivePluckHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractivePluckHandler) PromptConfirmPluck ¶
func (h *InteractivePluckHandler) PromptConfirmPluck(preview pluck.Preview) (bool, error)
PromptConfirmPluck displays a preview of the pluck and asks for confirmation
type InteractiveScopeHandler ¶
type InteractiveScopeHandler struct {
SimpleScopeHandler
}
InteractiveScopeHandler provides interactive prompts for scope operations
func NewInteractiveScopeHandler ¶
func NewInteractiveScopeHandler(out output.Output) *InteractiveScopeHandler
NewInteractiveScopeHandler creates a new InteractiveScopeHandler
func (*InteractiveScopeHandler) IsInteractive ¶
func (h *InteractiveScopeHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveScopeHandler) PromptConfirmRename ¶
func (h *InteractiveScopeHandler) PromptConfirmRename(_, oldScope, newScope string) (bool, error)
PromptConfirmRename prompts user to confirm branch rename after scope change
type InteractiveSubmitHandler ¶
type InteractiveSubmitHandler struct {
// contains filtered or unexported fields
}
InteractiveSubmitHandler implements submit.Handler with bubbletea for animated progress
func NewInteractiveSubmitHandler ¶
func NewInteractiveSubmitHandler(runner *tui.Runner, model *submitComponent.Model) *InteractiveSubmitHandler
NewInteractiveSubmitHandler creates a new interactive submit handler
func (*InteractiveSubmitHandler) Confirm ¶
func (h *InteractiveSubmitHandler) Confirm(message string, defaultYes bool) (bool, error)
Confirm prompts for user confirmation
func (*InteractiveSubmitHandler) IsInteractive ¶
func (h *InteractiveSubmitHandler) IsInteractive() bool
IsInteractive returns true - interactive handler supports prompts.
func (*InteractiveSubmitHandler) OnEvent ¶
func (h *InteractiveSubmitHandler) OnEvent(e submit.Event)
OnEvent handles events from the submit action
type InteractiveSyncHandler ¶
type InteractiveSyncHandler struct {
// contains filtered or unexported fields
}
InteractiveSyncHandler provides bubbletea TUI for TTY environments
func NewInteractiveSyncHandler ¶
func NewInteractiveSyncHandler(runner tui.Sender, model *syncComponent.Model, out output.Output, logger output.Logger) *InteractiveSyncHandler
NewInteractiveSyncHandler creates a new InteractiveSyncHandler
func (*InteractiveSyncHandler) Cleanup ¶
func (h *InteractiveSyncHandler) Cleanup()
Cleanup is a no-op - terminal cleanup is handled by the runner via defer.
func (*InteractiveSyncHandler) Complete ¶
func (h *InteractiveSyncHandler) Complete(summary syncAction.Summary)
Complete is called when sync finishes
func (*InteractiveSyncHandler) EmitEvent ¶
func (h *InteractiveSyncHandler) EmitEvent(event syncAction.Event)
EmitEvent handles progress updates
func (*InteractiveSyncHandler) IsInteractive ¶
func (h *InteractiveSyncHandler) IsInteractive() bool
IsInteractive implements Handler. Returns true for TTY handler.
func (*InteractiveSyncHandler) OnRestackBranch ¶
func (h *InteractiveSyncHandler) OnRestackBranch(branch string, result syncAction.RestackResult, newRev string, prNumber *int, lockReason engine.LockReason, frozen bool, isCurrent bool, parent string, reparented bool, oldParent, newParent string, rerereResolvedCount int)
OnRestackBranch implements RestackHandler for standalone restack operations
func (*InteractiveSyncHandler) OnRestackComplete ¶
func (h *InteractiveSyncHandler) OnRestackComplete(restacked, skipped int, conflicts []string)
OnRestackComplete implements RestackHandler for standalone restack operations
func (*InteractiveSyncHandler) OnRestackStart ¶
func (h *InteractiveSyncHandler) OnRestackStart(branchCount int)
OnRestackStart implements RestackHandler for standalone restack operations
func (*InteractiveSyncHandler) Pause ¶
func (h *InteractiveSyncHandler) Pause()
Pause releases the terminal so external prompts can run without contending with the active Bubble Tea program. Implements rerere.Pauser.
func (*InteractiveSyncHandler) PromptBranchDeletions ¶
func (h *InteractiveSyncHandler) PromptBranchDeletions(branches map[string]string, unpushedBranches map[string]bool) (map[string]bool, error)
PromptBranchDeletions implements Handler. Pauses TUI, displays planned deletions, prompts for each.
func (*InteractiveSyncHandler) PromptMetadataConflict ¶
func (h *InteractiveSyncHandler) PromptMetadataConflict(diff *engine.MetadataDiff) (bool, error)
PromptMetadataConflict implements Handler. Pauses TUI, displays conflict, prompts user.
func (*InteractiveSyncHandler) PromptOrphanedMetadata ¶
func (h *InteractiveSyncHandler) PromptOrphanedMetadata(info engine.OrphanedMetadataInfo) (bool, error)
PromptOrphanedMetadata implements Handler. Pauses TUI, displays info, prompts user.
func (*InteractiveSyncHandler) PromptResolveConflicts ¶
func (h *InteractiveSyncHandler) PromptResolveConflicts(conflictBranches []string) (bool, error)
PromptResolveConflicts implements Handler. Pauses TUI, displays conflicts, prompts user.
func (*InteractiveSyncHandler) Resume ¶
func (h *InteractiveSyncHandler) Resume()
Resume restores the TUI after Pause. Implements rerere.Pauser.
func (*InteractiveSyncHandler) Start ¶
func (h *InteractiveSyncHandler) Start(totalOps int)
Start is called at the beginning of sync
type InteractiveTrackHandler ¶
type InteractiveTrackHandler struct {
SimpleTrackHandler
}
InteractiveTrackHandler provides interactive prompts for track operations
func NewInteractiveTrackHandler ¶
func NewInteractiveTrackHandler(out output.Output) *InteractiveTrackHandler
NewInteractiveTrackHandler creates a new InteractiveTrackHandler
func (*InteractiveTrackHandler) IsInteractive ¶
func (h *InteractiveTrackHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveTrackHandler) PromptSelectParent ¶
func (h *InteractiveTrackHandler) PromptSelectParent(ctx context.Context, eng engine.Engine, ghClient github.Client, logger output.Logger, branchName string) (string, error)
PromptSelectParent prompts user to select a parent for the branch
func (*InteractiveTrackHandler) PromptTrackChild ¶
func (h *InteractiveTrackHandler) PromptTrackChild(childName, parentName string) (bool, error)
PromptTrackChild prompts user to confirm tracking a child branch
type InteractiveUntrackHandler ¶
type InteractiveUntrackHandler struct {
SimpleUntrackHandler
}
InteractiveUntrackHandler provides interactive prompts for untrack operations
func NewInteractiveUntrackHandler ¶
func NewInteractiveUntrackHandler(out output.Output) *InteractiveUntrackHandler
NewInteractiveUntrackHandler creates a new InteractiveUntrackHandler
func (*InteractiveUntrackHandler) IsInteractive ¶
func (h *InteractiveUntrackHandler) IsInteractive() bool
IsInteractive returns true for interactive handler
func (*InteractiveUntrackHandler) PromptConfirmUntrackDescendants ¶
func (h *InteractiveUntrackHandler) PromptConfirmUntrackDescendants(branchName string, descendantCount int) (bool, error)
PromptConfirmUntrackDescendants prompts user to confirm untracking descendants
type SimpleAbortHandler ¶
type SimpleAbortHandler struct {
common.BaseHandler
}
SimpleAbortHandler provides non-interactive handling for abort operations
func NewSimpleAbortHandler ¶
func NewSimpleAbortHandler(out output.Output) *SimpleAbortHandler
NewSimpleAbortHandler creates a new SimpleAbortHandler
func (*SimpleAbortHandler) PromptConfirmAbort ¶
func (h *SimpleAbortHandler) PromptConfirmAbort() (bool, error)
PromptConfirmAbort returns false for simple handler (non-interactive) In non-interactive mode, require --force flag to abort
type SimpleFlattenHandler ¶
type SimpleFlattenHandler struct {
common.BaseHandler
// contains filtered or unexported fields
}
SimpleFlattenHandler provides streaming text output for flatten operations
func NewSimpleFlattenHandler ¶
func NewSimpleFlattenHandler(out output.Output) *SimpleFlattenHandler
NewSimpleFlattenHandler creates a new SimpleFlattenHandler
func (*SimpleFlattenHandler) Complete ¶
func (h *SimpleFlattenHandler) Complete(_ flatten.Result)
Complete is called when flatten finishes
func (*SimpleFlattenHandler) OnBranchMoved ¶
func (h *SimpleFlattenHandler) OnBranchMoved(_, _, _ string)
OnBranchMoved is called when a branch is moved to a new parent
func (*SimpleFlattenHandler) OnStep ¶
func (h *SimpleFlattenHandler) OnStep(_ flatten.Step, _ handler.StepStatus, _ string)
OnStep is called for each step in the flatten process
func (*SimpleFlattenHandler) OnValidationProgress ¶
func (h *SimpleFlattenHandler) OnValidationProgress(_, _ int, _ string)
OnValidationProgress is called during branch validation to report progress
func (*SimpleFlattenHandler) PromptConfirmFlatten ¶
func (h *SimpleFlattenHandler) PromptConfirmFlatten(_ flatten.Preview) (bool, error)
PromptConfirmFlatten returns true (auto-confirm) for simple handler (non-interactive)
func (*SimpleFlattenHandler) Start ¶
func (h *SimpleFlattenHandler) Start(branchCount int)
Start is called at the beginning of flatten
type SimpleForeachHandler ¶
type SimpleForeachHandler struct {
common.BaseHandler
// contains filtered or unexported fields
}
SimpleForeachHandler implements foreach.Handler with line-by-line output
func NewSimpleForeachHandler ¶
func NewSimpleForeachHandler(out output.Output, parallel bool) *SimpleForeachHandler
NewSimpleForeachHandler creates a new simple foreach handler
func (*SimpleForeachHandler) OnEvent ¶
func (h *SimpleForeachHandler) OnEvent(e foreach.Event)
OnEvent handles events from the foreach action
type SimpleMoveHandler ¶
type SimpleMoveHandler struct {
common.BaseHandler
// contains filtered or unexported fields
}
SimpleMoveHandler provides streaming text output for move operations
func NewSimpleMoveHandler ¶
func NewSimpleMoveHandler(out output.Output) *SimpleMoveHandler
NewSimpleMoveHandler creates a new SimpleMoveHandler
func (*SimpleMoveHandler) Complete ¶
func (h *SimpleMoveHandler) Complete(_ move.Result)
Complete is called when move finishes
func (*SimpleMoveHandler) OnRename ¶
func (h *SimpleMoveHandler) OnRename(oldName, newName string)
OnRename is called when a branch is renamed due to scope change
func (*SimpleMoveHandler) OnStep ¶
func (h *SimpleMoveHandler) OnStep(_ move.Step, _ handler.StepStatus, _ string)
OnStep is called for each step in the move process
func (*SimpleMoveHandler) PromptConfirmMove ¶
func (h *SimpleMoveHandler) PromptConfirmMove(_ move.Preview) (bool, error)
PromptConfirmMove returns true (auto-confirm) for simple handler (non-interactive)
func (*SimpleMoveHandler) PromptRename ¶
func (h *SimpleMoveHandler) PromptRename(_, oldScope, newScope string) (bool, error)
PromptRename returns false for simple handler (non-interactive)
func (*SimpleMoveHandler) PromptSelectOnto ¶
func (h *SimpleMoveHandler) PromptSelectOnto(_ *app.Context, _ string) (string, []engine.RebaseSpec, error)
PromptSelectOnto returns error for simple handler (non-interactive).
func (*SimpleMoveHandler) Start ¶
func (h *SimpleMoveHandler) Start(sourceBranch, oldParent, newParent string)
Start is called at the beginning of move
type SimpleNavigationHandler ¶
type SimpleNavigationHandler struct {
}
SimpleNavigationHandler provides non-interactive handling for navigation operations
func NewSimpleNavigationHandler ¶
func NewSimpleNavigationHandler(out output.Output) *SimpleNavigationHandler
NewSimpleNavigationHandler creates a new SimpleNavigationHandler
func (*SimpleNavigationHandler) PromptSelectBranch ¶
func (h *SimpleNavigationHandler) PromptSelectBranch(_ string, _ []string) (string, error)
PromptSelectBranch returns an empty string for simple handler (non-interactive) The action will return an error listing available branches
type SimplePluckHandler ¶
type SimplePluckHandler struct {
common.BaseHandler
// contains filtered or unexported fields
}
SimplePluckHandler provides streaming text output for pluck operations
func NewSimplePluckHandler ¶
func NewSimplePluckHandler(out output.Output) *SimplePluckHandler
NewSimplePluckHandler creates a new SimplePluckHandler
func (*SimplePluckHandler) Complete ¶
func (h *SimplePluckHandler) Complete(_ pluck.Result)
Complete is called when pluck finishes
func (*SimplePluckHandler) OnChildReparented ¶
func (h *SimplePluckHandler) OnChildReparented(_, _, _ string)
OnChildReparented is called when a child is reparented
func (*SimplePluckHandler) OnStep ¶
func (h *SimplePluckHandler) OnStep(_ pluck.Step, _ handler.StepStatus, _ string)
OnStep is called for each step in the pluck process
func (*SimplePluckHandler) PromptConfirmPluck ¶
func (h *SimplePluckHandler) PromptConfirmPluck(_ pluck.Preview) (bool, error)
PromptConfirmPluck returns true (auto-confirm) for simple handler (non-interactive)
func (*SimplePluckHandler) Start ¶
func (h *SimplePluckHandler) Start(sourceBranch, oldParent, newParent string)
Start is called at the beginning of pluck
type SimpleScopeHandler ¶
type SimpleScopeHandler struct {
common.BaseHandler
}
SimpleScopeHandler provides non-interactive handling for scope operations
func NewSimpleScopeHandler ¶
func NewSimpleScopeHandler(out output.Output) *SimpleScopeHandler
NewSimpleScopeHandler creates a new SimpleScopeHandler
func (*SimpleScopeHandler) PromptConfirmRename ¶
func (h *SimpleScopeHandler) PromptConfirmRename(_, oldScope, newScope string) (bool, error)
PromptConfirmRename returns false for simple handler (non-interactive)
type SimpleSubmitHandler ¶
type SimpleSubmitHandler struct {
// contains filtered or unexported fields
}
SimpleSubmitHandler implements submit.Handler with line-by-line output
func NewSimpleSubmitHandler ¶
func NewSimpleSubmitHandler(splog output.Output) *SimpleSubmitHandler
NewSimpleSubmitHandler creates a new simple submit handler
func (*SimpleSubmitHandler) Confirm ¶
func (h *SimpleSubmitHandler) Confirm(_ string, defaultYes bool) (bool, error)
Confirm prompts for confirmation - in non-TTY mode, uses default
func (*SimpleSubmitHandler) IsInteractive ¶
func (h *SimpleSubmitHandler) IsInteractive() bool
IsInteractive returns false - simple handler is not interactive.
func (*SimpleSubmitHandler) OnEvent ¶
func (h *SimpleSubmitHandler) OnEvent(e submit.Event)
OnEvent handles events from the submit action
type SimpleSyncHandler ¶
type SimpleSyncHandler struct {
common.BaseHandler
// contains filtered or unexported fields
}
SimpleSyncHandler provides streaming text output for non-TTY environments
func NewSimpleSyncHandler ¶
func NewSimpleSyncHandler(out output.Output) *SimpleSyncHandler
NewSimpleSyncHandler creates a new SimpleSyncHandler
func (*SimpleSyncHandler) Cleanup ¶
func (h *SimpleSyncHandler) Cleanup()
Cleanup implements Handler. No-op for non-TTY handler.
func (*SimpleSyncHandler) Complete ¶
func (h *SimpleSyncHandler) Complete(summary syncAction.Summary)
Complete is called when sync finishes
func (*SimpleSyncHandler) EmitEvent ¶
func (h *SimpleSyncHandler) EmitEvent(event syncAction.Event)
EmitEvent handles progress updates
func (*SimpleSyncHandler) IsInteractive ¶
func (h *SimpleSyncHandler) IsInteractive() bool
IsInteractive implements Handler. Returns false for non-TTY handler.
func (*SimpleSyncHandler) OnRestackBranch ¶
func (h *SimpleSyncHandler) OnRestackBranch(branch string, result syncAction.RestackResult, newRev string, prNumber *int, lockReason engine.LockReason, frozen bool, isCurrent bool, parent string, reparented bool, oldParent, newParent string, rerereResolvedCount int)
OnRestackBranch implements RestackHandler for standalone restack operations
func (*SimpleSyncHandler) OnRestackComplete ¶
func (h *SimpleSyncHandler) OnRestackComplete(restacked, skipped int, conflicts []string)
OnRestackComplete implements RestackHandler for standalone restack operations
func (*SimpleSyncHandler) OnRestackStart ¶
func (h *SimpleSyncHandler) OnRestackStart(_ int)
OnRestackStart implements RestackHandler for standalone restack operations
func (*SimpleSyncHandler) PromptBranchDeletions ¶
func (h *SimpleSyncHandler) PromptBranchDeletions(branches map[string]string, unpushedBranches map[string]bool) (map[string]bool, error)
PromptBranchDeletions implements Handler. In non-interactive mode, skips unpushed branches and auto-confirms the rest.
func (*SimpleSyncHandler) PromptMetadataConflict ¶
func (h *SimpleSyncHandler) PromptMetadataConflict(diff *engine.MetadataDiff) (bool, error)
PromptMetadataConflict implements Handler. Logs warning and returns false (keep local) in non-interactive mode.
func (*SimpleSyncHandler) PromptOrphanedMetadata ¶
func (h *SimpleSyncHandler) PromptOrphanedMetadata(info engine.OrphanedMetadataInfo) (bool, error)
PromptOrphanedMetadata implements Handler. Logs warning and returns false (accept deletion) in non-interactive mode.
func (*SimpleSyncHandler) PromptResolveConflicts ¶
func (h *SimpleSyncHandler) PromptResolveConflicts(_ []string) (bool, error)
PromptResolveConflicts implements Handler. In non-interactive mode, skips conflicts.
func (*SimpleSyncHandler) Start ¶
func (h *SimpleSyncHandler) Start(totalOps int)
Start is called at the beginning of sync
type SimpleTrackHandler ¶
type SimpleTrackHandler struct {
common.BaseHandler
}
SimpleTrackHandler provides non-interactive handling for track operations
func NewSimpleTrackHandler ¶
func NewSimpleTrackHandler(out output.Output) *SimpleTrackHandler
NewSimpleTrackHandler creates a new SimpleTrackHandler
func (*SimpleTrackHandler) PromptSelectParent ¶
func (h *SimpleTrackHandler) PromptSelectParent(_ context.Context, _ engine.Engine, _ github.Client, _ output.Logger, _ string) (string, error)
PromptSelectParent returns empty string for simple handler (non-interactive)
func (*SimpleTrackHandler) PromptTrackChild ¶
func (h *SimpleTrackHandler) PromptTrackChild(_, _ string) (bool, error)
PromptTrackChild returns false for simple handler (auto-skip)
type SimpleUntrackHandler ¶
type SimpleUntrackHandler struct {
common.BaseHandler
}
SimpleUntrackHandler provides non-interactive handling for untrack operations
func NewSimpleUntrackHandler ¶
func NewSimpleUntrackHandler(out output.Output) *SimpleUntrackHandler
NewSimpleUntrackHandler creates a new SimpleUntrackHandler
func (*SimpleUntrackHandler) PromptConfirmUntrackDescendants ¶
func (h *SimpleUntrackHandler) PromptConfirmUntrackDescendants(_ string, _ int) (bool, error)
PromptConfirmUntrackDescendants returns true for simple handler (auto-confirm)