assets

package
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Published: Nov 18, 2018 License: GPL-3.0 Imports: 13 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDigest

func AssetDigest(name string) ([sha256.Size]byte, error)

AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func AssetString

func AssetString(name string) (string, error)

AssetString returns the asset contents as a string (instead of a []byte).

func Digests

func Digests() (map[string][sha256.Size]byte, error)

Digests returns a map of all known files and their checksums.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func MustAssetString

func MustAssetString(name string) string

MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory.

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively.

Types

type Schema

type Schema struct {
	// contains filtered or unexported fields
}

Compiled JSON schema.

func GetActionSchema

func GetActionSchema() *Schema

func GetBuildRequestSchema

func GetBuildRequestSchema() *Schema

func GetBuildResponseSchema

func GetBuildResponseSchema() *Schema

func GetInitRequestSchema

func GetInitRequestSchema() *Schema

func GetInitResponseSchema

func GetInitResponseSchema() *Schema

func GetResourceSchema

func GetResourceSchema() *Schema

func New

func New(mainSchemaSource interface{}, additionalSchemaSources ...interface{}) (*Schema, error)

Parse & compile a JSON schema from the given sources. The main schema is provided as the first argument, separated from any additional schemas that it may reference, that are provided in the second varargs argument.

Each source may be one of:

  • *string, string: path to an embedded asset. This is used as Asset(<value>)
  • *[]byte, []byte: bytes containing the actual JSON schema source code

func (*Schema) ParseAndValidate

func (schema *Schema) ParseAndValidate(target interface{}, inputBytes []byte) (err error)

Parse the JSON from the given source bytes into the given target object.

func (*Schema) Validate

func (schema *Schema) Validate(source interface{}) (err error)

Validate that the given source complies with this schema.

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