Documentation
¶
Index ¶
- Variables
- type AddrLocationSpec
- type AmbiguousLocationError
- type Config
- type Debugger
- func (d *Debugger) AmendBreakpoint(amend *api.Breakpoint) error
- func (d *Debugger) Ancestors(goroutineID, numAncestors, depth int) ([]api.Ancestor, error)
- func (d *Debugger) Attach(pid int, path string) (proc.Process, error)
- func (d *Debugger) Breakpoints() []*api.Breakpoint
- func (d *Debugger) CancelNext() error
- func (d *Debugger) Checkpoint(where string) (int, error)
- func (d *Debugger) Checkpoints() ([]api.Checkpoint, error)
- func (d *Debugger) ClearBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error)
- func (d *Debugger) ClearCheckpoint(id int) error
- func (d *Debugger) Command(command *api.DebuggerCommand) (*api.DebuggerState, error)
- func (d *Debugger) CreateBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error)
- func (d *Debugger) Detach(kill bool) error
- func (d *Debugger) Disassemble(goroutineID int, addr1, addr2 uint64, flavour api.AssemblyFlavour) (api.AsmInstructions, error)
- func (d *Debugger) EvalVariableInScope(scope api.EvalScope, symbol string, cfg proc.LoadConfig) (*api.Variable, error)
- func (d *Debugger) FindBreakpoint(id int) *api.Breakpoint
- func (d *Debugger) FindBreakpointByName(name string) *api.Breakpoint
- func (d *Debugger) FindLocation(scope api.EvalScope, locStr string) ([]api.Location, error)
- func (d *Debugger) FindThread(id int) (*api.Thread, error)
- func (d *Debugger) FunctionArguments(scope api.EvalScope, cfg proc.LoadConfig) ([]api.Variable, error)
- func (d *Debugger) FunctionReturnLocations(fnName string) ([]uint64, error)
- func (d *Debugger) Functions(filter string) ([]string, error)
- func (d *Debugger) GetVersion(out *api.GetVersionOut) error
- func (d *Debugger) Goroutines(start, count int) ([]*api.Goroutine, int, error)
- func (d *Debugger) LastModified() time.Time
- func (d *Debugger) Launch(processArgs []string, wd string) (proc.Process, error)
- func (d *Debugger) ListDynamicLibraries() []api.Image
- func (d *Debugger) LocalVariables(scope api.EvalScope, cfg proc.LoadConfig) ([]api.Variable, error)
- func (d *Debugger) PackageVariables(threadID int, filter string, cfg proc.LoadConfig) ([]api.Variable, error)
- func (d *Debugger) ProcessPid() int
- func (d *Debugger) Recorded() (recorded bool, tracedir string)
- func (d *Debugger) Registers(threadID int, floatingPoint bool) (api.Registers, error)
- func (d *Debugger) Restart(pos string, resetArgs bool, newArgs []string) ([]api.DiscardedBreakpoint, error)
- func (d *Debugger) SetVariableInScope(scope api.EvalScope, symbol, value string) error
- func (d *Debugger) Sources(filter string) ([]string, error)
- func (d *Debugger) Stacktrace(goroutineID, depth int, readDefers bool, cfg *proc.LoadConfig) ([]api.Stackframe, error)
- func (d *Debugger) State(nowait bool) (*api.DebuggerState, error)
- func (d *Debugger) Threads() ([]*api.Thread, error)
- func (d *Debugger) Types(filter string) ([]string, error)
- type FuncLocationSpec
- type LineLocationSpec
- type LocationSpec
- type NormalLocationSpec
- type OffsetLocationSpec
- type RegexLocationSpec
Constants ¶
This section is empty.
Variables ¶
var ErrNoAttachPath = errors.New("must specify executable path on macOS")
ErrNoAttachPath is the error returned when the client tries to attach to a process on macOS using the lldb backend without specifying the path to the target's executable.
Functions ¶
This section is empty.
Types ¶
type AddrLocationSpec ¶
type AddrLocationSpec struct {
AddrExpr string
}
type AmbiguousLocationError ¶
type AmbiguousLocationError struct {
Location string
CandidatesString []string
CandidatesLocation []api.Location
}
func (AmbiguousLocationError) Error ¶
func (ale AmbiguousLocationError) Error() string
type Config ¶
type Config struct {
// WorkingDir is working directory of the new process. This field is used
// only when launching a new process.
WorkingDir string
// AttachPid is the PID of an existing process to which the debugger should
// attach.
AttachPid int
// CoreFile specifies the path to the core dump to open.
CoreFile string
// Backend specifies the debugger backend.
Backend string
// Foreground lets target process access stdin.
Foreground bool
// DebugInfoDirectories is the list of directories to look for
// when resolving external debug info files.
DebugInfoDirectories []string
// CheckGoVersion is true if the debugger should check the version of Go
// used to compile the executable and refuse to work on incompatible
// versions.
CheckGoVersion bool
}
Config provides the configuration to start a Debugger.
Only one of ProcessArgs or AttachPid should be specified. If ProcessArgs is provided, a new process will be launched. Otherwise, the debugger will try to attach to an existing process with AttachPid.
type Debugger ¶
type Debugger struct {
// contains filtered or unexported fields
}
Debugger service.
Debugger provides a higher level of abstraction over proc.Process. It handles converting from internal types to the types expected by clients. It also handles functionality needed by clients, but not needed in lower lever packages such as proc.
func New ¶
New creates a new Debugger. ProcessArgs specify the commandline arguments for the new process.
func (*Debugger) AmendBreakpoint ¶
func (d *Debugger) AmendBreakpoint(amend *api.Breakpoint) error
AmendBreakpoint will update the breakpoint with the matching ID.
func (*Debugger) Ancestors ¶ added in v1.3.0
Ancestors returns the stacktraces for the ancestors of a goroutine.
func (*Debugger) Breakpoints ¶
func (d *Debugger) Breakpoints() []*api.Breakpoint
Breakpoints returns the list of current breakpoints.
func (*Debugger) CancelNext ¶
CancelNext will clear internal breakpoints, thus cancelling the 'next', 'step' or 'stepout' operation.
func (*Debugger) Checkpoint ¶ added in v1.0.0
Checkpoint will set a checkpoint specified by the locspec.
func (*Debugger) Checkpoints ¶ added in v1.0.0
func (d *Debugger) Checkpoints() ([]api.Checkpoint, error)
Checkpoints will return a list of checkpoints.
func (*Debugger) ClearBreakpoint ¶
func (d *Debugger) ClearBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error)
ClearBreakpoint clears a breakpoint.
func (*Debugger) ClearCheckpoint ¶ added in v1.0.0
ClearCheckpoint will clear the checkpoint of the given ID.
func (*Debugger) Command ¶
func (d *Debugger) Command(command *api.DebuggerCommand) (*api.DebuggerState, error)
Command handles commands which control the debugger lifecycle
func (*Debugger) CreateBreakpoint ¶
func (d *Debugger) CreateBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error)
CreateBreakpoint creates a breakpoint.
func (*Debugger) Detach ¶
Detach detaches from the target process. If `kill` is true we will kill the process after detaching.
func (*Debugger) Disassemble ¶
func (d *Debugger) Disassemble(goroutineID int, addr1, addr2 uint64, flavour api.AssemblyFlavour) (api.AsmInstructions, error)
Disassemble code between startPC and endPC. if endPC == 0 it will find the function containing startPC and disassemble the whole function.
func (*Debugger) EvalVariableInScope ¶
func (d *Debugger) EvalVariableInScope(scope api.EvalScope, symbol string, cfg proc.LoadConfig) (*api.Variable, error)
EvalVariableInScope will attempt to evaluate the variable represented by 'symbol' in the scope provided.
func (*Debugger) FindBreakpoint ¶
func (d *Debugger) FindBreakpoint(id int) *api.Breakpoint
FindBreakpoint returns the breakpoint specified by 'id'.
func (*Debugger) FindBreakpointByName ¶
func (d *Debugger) FindBreakpointByName(name string) *api.Breakpoint
FindBreakpointByName returns the breakpoint specified by 'name'
func (*Debugger) FindLocation ¶
FindLocation will find the location specified by 'locStr'.
func (*Debugger) FindThread ¶
FindThread returns the thread for the given 'id'.
func (*Debugger) FunctionArguments ¶
func (d *Debugger) FunctionArguments(scope api.EvalScope, cfg proc.LoadConfig) ([]api.Variable, error)
FunctionArguments returns the arguments to the current function.
func (*Debugger) FunctionReturnLocations ¶ added in v1.2.0
FunctionReturnLocations returns all return locations for the given function, a list of addresses corresponding to 'ret' or 'call runtime.deferreturn'.
func (*Debugger) GetVersion ¶ added in v1.3.0
func (d *Debugger) GetVersion(out *api.GetVersionOut) error
func (*Debugger) Goroutines ¶
Goroutines will return a list of goroutines in the target process.
func (*Debugger) LastModified ¶
LastModified returns the time that the process' executable was last modified.
func (*Debugger) Launch ¶ added in v1.0.0
Launch will start a process with the given args and working directory.
func (*Debugger) ListDynamicLibraries ¶ added in v1.3.0
ListDynamicLibraries returns a list of loaded dynamic libraries.
func (*Debugger) LocalVariables ¶
LocalVariables returns a list of the local variables.
func (*Debugger) PackageVariables ¶
func (d *Debugger) PackageVariables(threadID int, filter string, cfg proc.LoadConfig) ([]api.Variable, error)
PackageVariables returns a list of package variables for the thread, optionally regexp filtered using regexp described in 'filter'.
func (*Debugger) ProcessPid ¶
ProcessPid returns the PID of the process the debugger is debugging.
func (*Debugger) Restart ¶
func (d *Debugger) Restart(pos string, resetArgs bool, newArgs []string) ([]api.DiscardedBreakpoint, error)
Restart will restart the target process, first killing and then exec'ing it again. If the target process is a recording it will restart it from the given position. If pos starts with 'c' it's a checkpoint ID, otherwise it's an event number. If resetArgs is true, newArgs will replace the process args.
func (*Debugger) SetVariableInScope ¶
SetVariableInScope will set the value of the variable represented by 'symbol' to the value given, in the given scope.
func (*Debugger) Stacktrace ¶
func (d *Debugger) Stacktrace(goroutineID, depth int, readDefers bool, cfg *proc.LoadConfig) ([]api.Stackframe, error)
Stacktrace returns a list of Stackframes for the given goroutine. The length of the returned list will be min(stack_len, depth). If 'full' is true, then local vars, function args, etc will be returned as well.
func (*Debugger) State ¶
func (d *Debugger) State(nowait bool) (*api.DebuggerState, error)
State returns the current state of the debugger.
type FuncLocationSpec ¶
type LineLocationSpec ¶
type LineLocationSpec struct {
Line int
}
type LocationSpec ¶
type NormalLocationSpec ¶
type NormalLocationSpec struct {
Base string
FuncBase *FuncLocationSpec
LineOffset int
}
func (*NormalLocationSpec) FileMatch ¶
func (loc *NormalLocationSpec) FileMatch(path string) bool
type OffsetLocationSpec ¶
type OffsetLocationSpec struct {
Offset int
}