Documentation
¶
Overview ¶
Package window is a pure-Go (CGO-free, no Xlib/XCB) X11 windowing backend for the go-widgets toolkit. It opens a real window on an X11 server, blits the toolkit's RGBA framebuffer into it via the core protocol's PutImage, and routes X input events into toolkit.Event, so a go-widgets widget tree runs on a Linux desktop exactly as it does in the browser/wasm host.
The X11 protocol itself is implemented from scratch in the internal/x11 package over a raw byte stream, mirroring the sovereign transport+codec approach of github.com/go-freedesktop/dbus.
Open dials the server named by $DISPLAY; it is implemented on Linux and returns ErrUnsupported elsewhere, so cross-builds stay green. The windowing logic (framebuffer, present, event translation, run loop) is platform-independent and driven through the transport-agnostic internal/x11 connection.
Index ¶
Constants ¶
const NativeScale = -1.0
NativeScale asks for a framebuffer at the display's own resolution rather than one pixel per logical point. See Config.RenderScale for when that is the right thing to ask for -- it is a narrower case than it sounds.
Variables ¶
var ErrUnsupported = errors.New("window: no native windowing backend for this platform")
ErrUnsupported is returned by Open on platforms with no windowing backend — everything that is neither Linux (X11/Wayland) nor macOS (Cocoa/AppKit) nor Windows (Win32/GDI) nor the js/wasm wasmbox environment.
Functions ¶
This section is empty.
Types ¶
type Appearance ¶ added in v0.14.0
type Appearance struct {
// Dark is the effective dark/light mode.
Dark bool
// Accent is the user's accent colour, meaningful only when HasAccent is
// set. A system too old to have the notion, or one where the user made no
// choice, reports HasAccent false rather than a made-up colour.
Accent color.RGBA
HasAccent bool
}
Appearance is the host UI's look: what the user has told their system they want everything to look like.
A go-widgets app picks its own theme, which is right for an app with a designed identity and wrong for one that should feel native. An app that wants to belong on the desktop it is running on needs to know that the user chose dark mode and picked purple as their accent, and no amount of theming inside the toolkit can discover that: it is a platform fact.
type AppearanceReader ¶ added in v0.14.0
type AppearanceReader interface {
Appearance() Appearance
SystemFontTTF() ([]byte, error)
}
AppearanceReader is an optional Backend capability: reading the host look.
Appearance is cheap enough to poll -- a handful of platform queries, no allocation -- so a back-end need not push changes and an app can simply ask each frame and act when the answer differs. That keeps the seam a plain question instead of a callback with a lifetime.
SystemFontTTF is separate precisely because it is NOT cheap: the macOS system face is tens of megabytes on disk, so it is asked for once at startup, not on every poll. It returns the raw sfnt bytes, ready for toolkit.NewTrueTypeFont, and an error when the platform has no such file to offer.
Implemented today by the macOS (Cocoa) back-end.
type Backend ¶
type Backend interface {
// Run binds root, performs the initial layout+present, then dispatches
// server/compositor events into the widget tree until the window closes.
Run(root toolkit.Widget) error
// Close releases the window and its connection.
Close() error
// Size returns the current client size in pixels.
Size() (int, int)
// String identifies the window for debugging.
String() string
}
Backend is an open, backend-specific window bound to a go-widgets scene. The X11 (*Window), Wayland, macOS Cocoa, Windows Win32 and wasmbox backends all satisfy it, so Open can return whichever the environment selects and a go-widgets application is backend-agnostic: it just calls Run, Size, String and Close.
func Open ¶
Open connects to the running display server and returns a window ready for Run. It auto-selects the backend: Wayland when $WAYLAND_DISPLAY is set (the modern default on contemporary Linux desktops), otherwise the X11 backend driven by $DISPLAY. Both are sovereign, pure-Go, CGO-free implementations of their wire protocols.
type Clipboard ¶ added in v0.13.0
type Clipboard interface {
// ClipboardText returns the pasteboard's plain-text contents, or "" when it
// holds no text (an image, a file promise, or nothing at all).
ClipboardText() string
// SetClipboardText replaces the pasteboard's contents with text.
SetClipboardText(text string)
}
Clipboard is an optional Backend capability: the host OS text clipboard.
Copy and paste inside a go-widgets app already work through the toolkit's own in-process clipboard. What that cannot do is carry text ACROSS applications — paste a URL from a browser into a text field, or copy an article's title out to somewhere else — because the OS pasteboard is a platform facility and the toolkit is deliberately platform-free.
A back-end that can reach the pasteboard implements this. Its method set is deliberately identical to toolkit.Clipboard, so an app installs it in one line and every text widget's copy/cut/paste starts going through the real OS pasteboard:
w, err := window.Open(cfg)
...
if c, ok := w.(window.Clipboard); ok {
toolkit.SetClipboard(c)
}
That line is the app's to write, not Open's: reaching into a package-level toolkit setting is a decision an app makes, not a side effect a constructor should have. A back-end that cannot reach a pasteboard simply does not implement this, the assertion fails, and the toolkit's in-process clipboard stays in place — copy/paste still works within the app.
Implemented today by the macOS (Cocoa) back-end, through NSPasteboard.
type Config ¶
type Config struct {
// Title is the WM_NAME shown in the title bar.
Title string
// Instance and Class populate WM_CLASS (window-manager grouping). When
// empty they default to Title (Instance) and Title (Class).
Instance string
Class string
// Width and Height are the initial client size in LOGICAL points (the unit
// the toolkit lays out and the user reads in — not device pixels). A value ≤ 0
// asks the backend for a readable default: the macOS (Cocoa) backend derives
// it from the main screen's visible frame; the X11/Wayland backends use their
// standard 640×480. A desktop shell should pass its own point size here.
Width int
Height int
// Display overrides $DISPLAY (e.g. ":0"). Empty uses the environment.
Display string
// Theme overrides the toolkit theme used to paint the background and
// widgets. Nil uses toolkit.DefaultDark.
Theme *toolkit.Theme
// RenderScale is how many framebuffer pixels the back-end allocates per
// logical point.
//
// Zero, the default, is one pixel per point. The UI is laid out and painted
// at a readable size and the compositor up-samples it to a HiDPI display,
// which is slightly soft but correct for every widget tree: the toolkit lays
// out in the same units it paints in, so a framebuffer twice as wide would
// give a window full of widgets at half the size.
//
// [NativeScale] follows the display's backing factor, giving a framebuffer at
// the panel's true resolution. It is CORRECT ONLY FOR A ROOT THAT RENDERS ITS
// OWN PIXELS at the size it is given -- a [toolkit.Surface] over an
// application's own scene -- because such a root is told the render-pixel
// size and composes for it, so nothing is laid out in the wrong unit. Passing
// it with an ordinary widget tree is not an error the back-end can detect; it
// simply makes everything half-size on a 2x display.
//
// Any other positive value is used as-is.
//
// Honoured today by the macOS (Cocoa) back-end.
RenderScale float64
}
Config parametrises a window.
type DamageRenderer ¶ added in v0.4.0
type DamageRenderer interface {
// RenderDamaged paints this frame into p (the framebuffer painter, whose
// clip seam confines each rectangle's repaint to the damage) and returns
// the rectangles it repainted, in surface pixel coordinates. An empty
// result means nothing changed this frame, so the backend presents nothing.
// The returned slice need only stay valid until the backend has presented
// it (which it does immediately, before the next frame).
RenderDamaged(p painter.Painter, th *toolkit.Theme) []toolkit.Rect
}
DamageRenderer is the OPT-IN capability a root handed to Run may implement to drive incremental (damage-region) present instead of full-surface present.
A plain toolkit.Widget root keeps the full-surface path: every frame the whole framebuffer is repainted and blitted (correct, simple, unchanged). A root that ALSO implements DamageRenderer lets Run repaint and blit ONLY the rectangles that actually changed: Run draws the frame through RenderDamaged, takes the returned damage, and packs+presents just its (coalesced) union via the backend's small-rect present path (X11 MIT-SHM ShmPutImage over a framebuffer-mirroring segment, or a wl_shm sub-rect DamageBuffer). The very first frame, a resize and an X11 Expose still present the full surface — a resize because the framebuffer is reallocated, an Expose because the server discarded the window's contents — after which Run resumes incremental present.
github.com/go-widgets/toolkit/scene provides the reference implementation (scene.HostRoot), which is pixel-identical to a full repaint by construction; the interface is declared here, structurally, so the backend needs no import of the scene layer.
type Scaler ¶ added in v0.16.0
type Scaler interface {
RenderScale() float64
}
Scaler is an optional Backend capability: how many framebuffer pixels the back-end is allocating per logical point.
It is the answer to Config.RenderScale, which may have been NativeScale -- "whatever the panel is" -- and so is not something the caller can compute from what it passed in. A self-rendering root needs it to tell its own renderer what a point is worth: Backend.Size reports FRAMEBUFFER pixels, and dividing by this gives the logical size the user actually sees.
A back-end that does not implement it renders one pixel per point.
type Window ¶
type Window struct {
// contains filtered or unexported fields
}
Window is an open X11 window bound to a go-widgets scene. It owns the backing RGBA framebuffer, presents it to the server and drives the toolkit widget tree from X input events.
func (*Window) Run ¶
Run binds root to the window, performs the initial layout+draw+present, then dispatches server events into the toolkit until the window is closed (WM_DELETE_WINDOW) or the connection ends. It is the real-window analogue of the wasm compositor host loop.
Source Files
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Directories
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| Path | Synopsis |
|---|---|
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cmd
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gowidgetsclient
command
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windowdemo
command
Command windowdemo opens a real native window showing a few go-widgets widgets, driven by the pure-Go github.com/go-widgets/window backend — an X11 or Wayland window on Linux, an NSWindow on macOS, a Win32 window on Windows.
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Command windowdemo opens a real native window showing a few go-widgets widgets, driven by the pure-Go github.com/go-widgets/window backend — an X11 or Wayland window on Linux, an NSWindow on macOS, a Win32 window on Windows. |
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internal
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atspi
Package atspi is the Linux accessibility bridge: it publishes the widget tree on the AT-SPI bus, where Orca and every other Linux screen reader read it.
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Package atspi is the Linux accessibility bridge: it publishes the widget tree on the AT-SPI bus, where Orca and every other Linux screen reader read it. |
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cocoa
Package cocoa is the pure-Go (CGO-free, via purego) macOS AppKit windowing backend for the go-widgets toolkit.
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Package cocoa is the pure-Go (CGO-free, via purego) macOS AppKit windowing backend for the go-widgets toolkit. |
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dnd
Package dnd is the backend-agnostic drag-and-drop state machine that every native windowing backend shares.
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Package dnd is the backend-agnostic drag-and-drop state machine that every native windowing backend shares. |
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wasmbox
Package wasmbox implements the client half of the wasmdesk/wasmbox external-client wire protocol, so a go-widgets application can run as a client of the browser compositor exactly as it runs on X11 or Wayland.
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Package wasmbox implements the client half of the wasmdesk/wasmbox external-client wire protocol, so a go-widgets application can run as a client of the browser compositor exactly as it runs on X11 or Wayland. |
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wayland
Package wayland is a from-scratch, pure-Go (CGO-free, zero non-stdlib dependency) implementation of the Wayland wire protocol, spoken directly over a UNIX-domain stream socket.
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Package wayland is a from-scratch, pure-Go (CGO-free, zero non-stdlib dependency) implementation of the Wayland wire protocol, spoken directly over a UNIX-domain stream socket. |
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win32
Package win32 is the pure-Go (CGO-free) Windows Win32/GDI windowing backend for the go-widgets toolkit.
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Package win32 is the pure-Go (CGO-free) Windows Win32/GDI windowing backend for the go-widgets toolkit. |
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x11
Package x11 is a from-scratch, pure-Go (CGO-free, zero non-stdlib dependency) implementation of the X Window System core protocol, version 11.0, spoken directly over a byte stream (a unix-domain socket in practice).
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Package x11 is a from-scratch, pure-Go (CGO-free, zero non-stdlib dependency) implementation of the X Window System core protocol, version 11.0, spoken directly over a byte stream (a unix-domain socket in practice). |