Documentation
¶
Index ¶
- Constants
- func CountAddressByCity(ctx context.Context, city string) uint
- func CountAddressByID(ctx context.Context, id string) uint
- func CountAddressByPersonID(ctx context.Context, personID string) uint
- func CountAddressByStreet(ctx context.Context, street string) uint
- func CountLoginByID(ctx context.Context, id string) uint
- func CountLoginByIsEnabled(ctx context.Context, isEnabled bool) uint
- func CountLoginByPassword(ctx context.Context, password string) uint
- func CountLoginByPersonID(ctx context.Context, personID string) uint
- func CountLoginByUsername(ctx context.Context, username string) uint
- func CountMilestoneByID(ctx context.Context, id string) uint
- func CountMilestoneByName(ctx context.Context, name string) uint
- func CountMilestoneByProjectID(ctx context.Context, projectID string) uint
- func CountPersonByFirstName(ctx context.Context, firstName string) uint
- func CountPersonByID(ctx context.Context, id string) uint
- func CountPersonByLastName(ctx context.Context, lastName string) uint
- func CountPersonWithLockByFirstName(ctx context.Context, firstName string) uint
- func CountPersonWithLockByID(ctx context.Context, id string) uint
- func CountPersonWithLockByLastName(ctx context.Context, lastName string) uint
- func CountPersonWithLockBySysTimestamp(ctx context.Context, sysTimestamp datetime.DateTime) uint
- func CountProjectByBudget(ctx context.Context, budget string) uint
- func CountProjectByDescription(ctx context.Context, description string) uint
- func CountProjectByEndDate(ctx context.Context, endDate datetime.DateTime) uint
- func CountProjectByID(ctx context.Context, id string) uint
- func CountProjectByManagerID(ctx context.Context, managerID string) uint
- func CountProjectByName(ctx context.Context, name string) uint
- func CountProjectByNum(ctx context.Context, num int) uint
- func CountProjectByProjectStatusTypeID(ctx context.Context, projectStatusTypeID uint) uint
- func CountProjectBySpent(ctx context.Context, spent string) uint
- func CountProjectByStartDate(ctx context.Context, startDate datetime.DateTime) uint
- func CountTmpByD(ctx context.Context, d string) uint
- func CountTmpByI(ctx context.Context, i int) uint
- func CountTypeTestByDate(ctx context.Context, date datetime.DateTime) uint
- func CountTypeTestByDateTime(ctx context.Context, dateTime datetime.DateTime) uint
- func CountTypeTestByID(ctx context.Context, id string) uint
- func CountTypeTestByTestBit(ctx context.Context, testBit bool) uint
- func CountTypeTestByTestFloat(ctx context.Context, testFloat float32) uint
- func CountTypeTestByTestInt(ctx context.Context, testInt int) uint
- func CountTypeTestByTestText(ctx context.Context, testText string) uint
- func CountTypeTestByTestVarchar(ctx context.Context, testVarchar string) uint
- func CountTypeTestByTime(ctx context.Context, time datetime.DateTime) uint
- func CountTypeTestByTs(ctx context.Context, ts datetime.DateTime) uint
- func CountUnsupportedTypesByTypeBig(ctx context.Context, typeBig int64) uint
- func CountUnsupportedTypesByTypeBinary(ctx context.Context, typeBinary string) uint
- func CountUnsupportedTypesByTypeDecimal(ctx context.Context, typeDecimal string) uint
- func CountUnsupportedTypesByTypeDouble(ctx context.Context, typeDouble float32) uint
- func CountUnsupportedTypesByTypeEnum(ctx context.Context, typeEnum string) uint
- func CountUnsupportedTypesByTypeGeo(ctx context.Context, typeGeo string) uint
- func CountUnsupportedTypesByTypeLongtext(ctx context.Context, typeLongtext string) uint
- func CountUnsupportedTypesByTypeMedium(ctx context.Context, typeMedium int) uint
- func CountUnsupportedTypesByTypeMediumBlob(ctx context.Context, typeMediumBlob []byte) uint
- func CountUnsupportedTypesByTypeMultfk1(ctx context.Context, typeMultfk1 string) uint
- func CountUnsupportedTypesByTypeMultifk2(ctx context.Context, typeMultifk2 string) uint
- func CountUnsupportedTypesByTypePolygon(ctx context.Context, typePolygon string) uint
- func CountUnsupportedTypesByTypeSerial(ctx context.Context, typeSerial string) uint
- func CountUnsupportedTypesByTypeSet(ctx context.Context, typeSet string) uint
- func CountUnsupportedTypesByTypeSmall(ctx context.Context, typeSmall int) uint
- func CountUnsupportedTypesByTypeTinyBlob(ctx context.Context, typeTinyBlob []byte) uint
- func CountUnsupportedTypesByTypeUnsigned(ctx context.Context, typeUnsigned uint) uint
- func CountUnsupportedTypesByTypeVarbinary(ctx context.Context, typeVarbinary string) uint
- func DeleteAddress(ctx context.Context, pk string)
- func DeleteLogin(ctx context.Context, pk string)
- func DeleteMilestone(ctx context.Context, pk string)
- func DeletePerson(ctx context.Context, pk string)
- func DeletePersonWithLock(ctx context.Context, pk string)
- func DeleteProject(ctx context.Context, pk string)
- func DeleteTmp(ctx context.Context, pk string)
- func DeleteTypeTest(ctx context.Context, pk string)
- func DeleteUnsupportedTypes(ctx context.Context, pk string)
- func PersonTypeNames() []string
- func ProjectStatusTypeDescriptions() []string
- func ProjectStatusTypeGuidelines() []string
- func ProjectStatusTypeIsActives() []bool
- func ProjectStatusTypeNames() []string
- func QueryAddresses() *addressBuilder
- func QueryLogins() *loginBuilder
- func QueryMilestones() *milestoneBuilder
- func QueryPeople() *personBuilder
- func QueryPersonWithLocks() *personWithLockBuilder
- func QueryProjects() *projectBuilder
- func QueryTmps() *tmpBuilder
- func QueryTypeTests() *typeTestBuilder
- func QueryUnsupportedTypes() *unsupportedTypesBuilder
- type Address
- func (o *Address) City() string
- func (o *Address) CityIsNull() bool
- func (o *Address) CityIsValid() bool
- func (o *Address) Delete(ctx context.Context)
- func (o *Address) Get(key string) interface{}
- func (o *Address) GetAlias(key string) query.AliasValue
- func (o *Address) ID() string
- func (o *Address) IDIsValid() bool
- func (o *Address) Initialize(ctx context.Context)
- func (o *Address) Insert(ctx context.Context)
- func (o *Address) LoadPerson(ctx context.Context) *Person
- func (o *Address) MarshalBinary() (data []byte, err error)
- func (o *Address) Person() *Person
- func (o *Address) PersonID() string
- func (o *Address) PersonIDIsNull() bool
- func (o *Address) PersonIDIsValid() bool
- func (o *Address) PrimaryKey() string
- func (o *Address) Save(ctx context.Context)
- func (o *Address) SetCity(i interface{})
- func (o *Address) SetPerson(v *Person)
- func (o *Address) SetPersonID(i interface{})
- func (o *Address) SetStreet(v string)
- func (o *Address) Street() string
- func (o *Address) StreetIsValid() bool
- func (o *Address) String() string
- func (o *Address) UnmarshalBinary(data []byte) (err error)
- func (o *Address) Update(ctx context.Context)
- type Login
- func LoadLogin(ctx context.Context, pk string, joinOrSelectNodes ...query.NodeI) *Login
- func LoadLoginByPersonID(ctx context.Context, person_id string, joinOrSelectNodes ...query.NodeI) *Login
- func LoadLoginByUsername(ctx context.Context, username string, joinOrSelectNodes ...query.NodeI) *Login
- func NewLogin(ctx context.Context) *Login
- func (o *Login) Delete(ctx context.Context)
- func (o *Login) Get(key string) interface{}
- func (o *Login) GetAlias(key string) query.AliasValue
- func (o *Login) ID() string
- func (o *Login) IDIsValid() bool
- func (o *Login) Initialize(ctx context.Context)
- func (o *Login) Insert(ctx context.Context)
- func (o *Login) IsEnabled() bool
- func (o *Login) IsEnabledIsValid() bool
- func (o *Login) LoadPerson(ctx context.Context) *Person
- func (o *Login) MarshalBinary() (data []byte, err error)
- func (o *Login) Password() string
- func (o *Login) PasswordIsNull() bool
- func (o *Login) PasswordIsValid() bool
- func (o *Login) Person() *Person
- func (o *Login) PersonID() string
- func (o *Login) PersonIDIsNull() bool
- func (o *Login) PersonIDIsValid() bool
- func (o *Login) PrimaryKey() string
- func (o *Login) Save(ctx context.Context)
- func (o *Login) SetIsEnabled(v bool)
- func (o *Login) SetPassword(i interface{})
- func (o *Login) SetPerson(v *Person)
- func (o *Login) SetPersonID(i interface{})
- func (o *Login) SetUsername(v string)
- func (o *Login) String() string
- func (o *Login) UnmarshalBinary(data []byte) (err error)
- func (o *Login) Update(ctx context.Context)
- func (o *Login) Username() string
- func (o *Login) UsernameIsValid() bool
- type Milestone
- func (o *Milestone) Delete(ctx context.Context)
- func (o *Milestone) Get(key string) interface{}
- func (o *Milestone) GetAlias(key string) query.AliasValue
- func (o *Milestone) ID() string
- func (o *Milestone) IDIsValid() bool
- func (o *Milestone) Initialize(ctx context.Context)
- func (o *Milestone) Insert(ctx context.Context)
- func (o *Milestone) LoadProject(ctx context.Context) *Project
- func (o *Milestone) MarshalBinary() (data []byte, err error)
- func (o *Milestone) Name() string
- func (o *Milestone) NameIsValid() bool
- func (o *Milestone) PrimaryKey() string
- func (o *Milestone) Project() *Project
- func (o *Milestone) ProjectID() string
- func (o *Milestone) ProjectIDIsValid() bool
- func (o *Milestone) Save(ctx context.Context)
- func (o *Milestone) SetName(v string)
- func (o *Milestone) SetProject(v *Project)
- func (o *Milestone) SetProjectID(v string)
- func (o *Milestone) String() string
- func (o *Milestone) UnmarshalBinary(data []byte) (err error)
- func (o *Milestone) Update(ctx context.Context)
- type Person
- func (o *Person) Address(pk string) *Address
- func (o *Person) Addresses() []*Address
- func (o *Person) Delete(ctx context.Context)
- func (o *Person) FirstName() string
- func (o *Person) FirstNameIsValid() bool
- func (o *Person) Get(key string) interface{}
- func (o *Person) GetAlias(key string) query.AliasValue
- func (o *Person) ID() string
- func (o *Person) IDIsValid() bool
- func (o *Person) Initialize(ctx context.Context)
- func (o *Person) Insert(ctx context.Context)
- func (o *Person) LastName() string
- func (o *Person) LastNameIsValid() bool
- func (o *Person) LoadLogin(ctx context.Context) *Login
- func (o *Person) Login() *Login
- func (o *Person) MarshalBinary() (data []byte, err error)
- func (o *Person) PersonType() PersonType
- func (o *Person) PersonTypes() []PersonType
- func (o *Person) PrimaryKey() string
- func (o *Person) ProjectAsManager(pk string) *Project
- func (o *Person) ProjectAsTeamMember() *Project
- func (o *Person) ProjectsAsManager() []*Project
- func (o *Person) ProjectsAsTeamMember() []*Project
- func (o *Person) Save(ctx context.Context)
- func (o *Person) SetFirstName(v string)
- func (o *Person) SetLastName(v string)
- func (o *Person) String() string
- func (o *Person) UnmarshalBinary(data []byte) (err error)
- func (o *Person) Update(ctx context.Context)
- type PersonType
- type PersonWithLock
- func (o *PersonWithLock) Delete(ctx context.Context)
- func (o *PersonWithLock) FirstName() string
- func (o *PersonWithLock) FirstNameIsValid() bool
- func (o *PersonWithLock) Get(key string) interface{}
- func (o *PersonWithLock) GetAlias(key string) query.AliasValue
- func (o *PersonWithLock) ID() string
- func (o *PersonWithLock) IDIsValid() bool
- func (o *PersonWithLock) Initialize(ctx context.Context)
- func (o *PersonWithLock) Insert(ctx context.Context)
- func (o *PersonWithLock) LastName() string
- func (o *PersonWithLock) LastNameIsValid() bool
- func (o *PersonWithLock) MarshalBinary() (data []byte, err error)
- func (o *PersonWithLock) PrimaryKey() string
- func (o *PersonWithLock) Save(ctx context.Context)
- func (o *PersonWithLock) SetFirstName(v string)
- func (o *PersonWithLock) SetLastName(v string)
- func (o *PersonWithLock) SetSysTimestamp(i interface{})
- func (o *PersonWithLock) String() string
- func (o *PersonWithLock) SysTimestamp() datetime.DateTime
- func (o *PersonWithLock) SysTimestampIsNull() bool
- func (o *PersonWithLock) SysTimestampIsValid() bool
- func (o *PersonWithLock) UnmarshalBinary(data []byte) (err error)
- func (o *PersonWithLock) Update(ctx context.Context)
- type Project
- func (o *Project) Budget() string
- func (o *Project) BudgetIsNull() bool
- func (o *Project) BudgetIsValid() bool
- func (o *Project) ChildAsParent() *Project
- func (o *Project) ChildrenAsParent() []*Project
- func (o *Project) Delete(ctx context.Context)
- func (o *Project) Description() string
- func (o *Project) DescriptionIsNull() bool
- func (o *Project) DescriptionIsValid() bool
- func (o *Project) EndDate() datetime.DateTime
- func (o *Project) EndDateIsNull() bool
- func (o *Project) EndDateIsValid() bool
- func (o *Project) Get(key string) interface{}
- func (o *Project) GetAlias(key string) query.AliasValue
- func (o *Project) ID() string
- func (o *Project) IDIsValid() bool
- func (o *Project) Initialize(ctx context.Context)
- func (o *Project) Insert(ctx context.Context)
- func (o *Project) LoadManager(ctx context.Context) *Person
- func (o *Project) Manager() *Person
- func (o *Project) ManagerID() string
- func (o *Project) ManagerIDIsNull() bool
- func (o *Project) ManagerIDIsValid() bool
- func (o *Project) MarshalBinary() (data []byte, err error)
- func (o *Project) Milestone(pk string) *Milestone
- func (o *Project) Milestones() []*Milestone
- func (o *Project) Name() string
- func (o *Project) NameIsValid() bool
- func (o *Project) Num() int
- func (o *Project) NumIsValid() bool
- func (o *Project) ParentAsChild() *Project
- func (o *Project) ParentsAsChild() []*Project
- func (o *Project) PrimaryKey() string
- func (o *Project) ProjectStatusType() ProjectStatusType
- func (o *Project) Save(ctx context.Context)
- func (o *Project) SetBudget(i interface{})
- func (o *Project) SetDescription(i interface{})
- func (o *Project) SetEndDate(i interface{})
- func (o *Project) SetManager(v *Person)
- func (o *Project) SetManagerID(i interface{})
- func (o *Project) SetName(v string)
- func (o *Project) SetNum(v int)
- func (o *Project) SetProjectStatusType(v ProjectStatusType)
- func (o *Project) SetSpent(i interface{})
- func (o *Project) SetStartDate(i interface{})
- func (o *Project) Spent() string
- func (o *Project) SpentIsNull() bool
- func (o *Project) SpentIsValid() bool
- func (o *Project) StartDate() datetime.DateTime
- func (o *Project) StartDateIsNull() bool
- func (o *Project) StartDateIsValid() bool
- func (o *Project) String() string
- func (o *Project) TeamMember() *Person
- func (o *Project) TeamMembers() []*Person
- func (o *Project) UnmarshalBinary(data []byte) (err error)
- func (o *Project) Update(ctx context.Context)
- type ProjectStatusType
- type Tmp
- func (o *Tmp) D() string
- func (o *Tmp) DIsValid() bool
- func (o *Tmp) Delete(ctx context.Context)
- func (o *Tmp) Get(key string) interface{}
- func (o *Tmp) GetAlias(key string) query.AliasValue
- func (o *Tmp) I() int
- func (o *Tmp) IIsValid() bool
- func (o *Tmp) Initialize(ctx context.Context)
- func (o *Tmp) Insert(ctx context.Context)
- func (o *Tmp) MarshalBinary() (data []byte, err error)
- func (o *Tmp) PrimaryKey() string
- func (o *Tmp) Save(ctx context.Context)
- func (o *Tmp) SetD(v string)
- func (o *Tmp) SetI(v int)
- func (o *Tmp) String() string
- func (o *Tmp) UnmarshalBinary(data []byte) (err error)
- func (o *Tmp) Update(ctx context.Context)
- type TypeTest
- func (o *TypeTest) Date() datetime.DateTime
- func (o *TypeTest) DateIsNull() bool
- func (o *TypeTest) DateIsValid() bool
- func (o *TypeTest) DateTime() datetime.DateTime
- func (o *TypeTest) DateTimeIsNull() bool
- func (o *TypeTest) DateTimeIsValid() bool
- func (o *TypeTest) Delete(ctx context.Context)
- func (o *TypeTest) Get(key string) interface{}
- func (o *TypeTest) GetAlias(key string) query.AliasValue
- func (o *TypeTest) ID() string
- func (o *TypeTest) IDIsValid() bool
- func (o *TypeTest) Initialize(ctx context.Context)
- func (o *TypeTest) Insert(ctx context.Context)
- func (o *TypeTest) MarshalBinary() (data []byte, err error)
- func (o *TypeTest) PrimaryKey() string
- func (o *TypeTest) Save(ctx context.Context)
- func (o *TypeTest) SetDate(i interface{})
- func (o *TypeTest) SetDateTime(i interface{})
- func (o *TypeTest) SetTestBit(i interface{})
- func (o *TypeTest) SetTestFloat(i interface{})
- func (o *TypeTest) SetTestInt(i interface{})
- func (o *TypeTest) SetTestText(i interface{})
- func (o *TypeTest) SetTestVarchar(i interface{})
- func (o *TypeTest) SetTime(i interface{})
- func (o *TypeTest) SetTs(i interface{})
- func (o *TypeTest) String() string
- func (o *TypeTest) TestBit() bool
- func (o *TypeTest) TestBitIsNull() bool
- func (o *TypeTest) TestBitIsValid() bool
- func (o *TypeTest) TestFloat() float32
- func (o *TypeTest) TestFloatIsNull() bool
- func (o *TypeTest) TestFloatIsValid() bool
- func (o *TypeTest) TestInt() int
- func (o *TypeTest) TestIntIsNull() bool
- func (o *TypeTest) TestIntIsValid() bool
- func (o *TypeTest) TestText() string
- func (o *TypeTest) TestTextIsNull() bool
- func (o *TypeTest) TestTextIsValid() bool
- func (o *TypeTest) TestVarchar() string
- func (o *TypeTest) TestVarcharIsNull() bool
- func (o *TypeTest) TestVarcharIsValid() bool
- func (o *TypeTest) Time() datetime.DateTime
- func (o *TypeTest) TimeIsNull() bool
- func (o *TypeTest) TimeIsValid() bool
- func (o *TypeTest) Ts() datetime.DateTime
- func (o *TypeTest) TsIsNull() bool
- func (o *TypeTest) TsIsValid() bool
- func (o *TypeTest) UnmarshalBinary(data []byte) (err error)
- func (o *TypeTest) Update(ctx context.Context)
- type UnsupportedTypes
- func LoadUnsupportedTypes(ctx context.Context, pk string, joinOrSelectNodes ...query.NodeI) *UnsupportedTypes
- func LoadUnsupportedTypesByTypeSerial(ctx context.Context, type_serial string, joinOrSelectNodes ...query.NodeI) *UnsupportedTypes
- func NewUnsupportedTypes(ctx context.Context) *UnsupportedTypes
- func (o *UnsupportedTypes) Delete(ctx context.Context)
- func (o *UnsupportedTypes) Get(key string) interface{}
- func (o *UnsupportedTypes) GetAlias(key string) query.AliasValue
- func (o *UnsupportedTypes) Initialize(ctx context.Context)
- func (o *UnsupportedTypes) Insert(ctx context.Context)
- func (o *UnsupportedTypes) MarshalBinary() (data []byte, err error)
- func (o *UnsupportedTypes) PrimaryKey() string
- func (o *UnsupportedTypes) Save(ctx context.Context)
- func (o *UnsupportedTypes) SetTypeBig(v int64)
- func (o *UnsupportedTypes) SetTypeBinary(v string)
- func (o *UnsupportedTypes) SetTypeDecimal(v string)
- func (o *UnsupportedTypes) SetTypeDouble(v float32)
- func (o *UnsupportedTypes) SetTypeEnum(v string)
- func (o *UnsupportedTypes) SetTypeGeo(v string)
- func (o *UnsupportedTypes) SetTypeLongtext(v string)
- func (o *UnsupportedTypes) SetTypeMedium(v int)
- func (o *UnsupportedTypes) SetTypeMediumBlob(v []byte)
- func (o *UnsupportedTypes) SetTypeMultfk1(v string)
- func (o *UnsupportedTypes) SetTypeMultifk2(v string)
- func (o *UnsupportedTypes) SetTypePolygon(v string)
- func (o *UnsupportedTypes) SetTypeSet(v string)
- func (o *UnsupportedTypes) SetTypeSmall(v int)
- func (o *UnsupportedTypes) SetTypeTinyBlob(v []byte)
- func (o *UnsupportedTypes) SetTypeUnsigned(v uint)
- func (o *UnsupportedTypes) SetTypeVarbinary(v string)
- func (o *UnsupportedTypes) String() string
- func (o *UnsupportedTypes) TypeBig() int64
- func (o *UnsupportedTypes) TypeBigIsValid() bool
- func (o *UnsupportedTypes) TypeBinary() string
- func (o *UnsupportedTypes) TypeBinaryIsValid() bool
- func (o *UnsupportedTypes) TypeDecimal() string
- func (o *UnsupportedTypes) TypeDecimalIsValid() bool
- func (o *UnsupportedTypes) TypeDouble() float32
- func (o *UnsupportedTypes) TypeDoubleIsValid() bool
- func (o *UnsupportedTypes) TypeEnum() string
- func (o *UnsupportedTypes) TypeEnumIsValid() bool
- func (o *UnsupportedTypes) TypeGeo() string
- func (o *UnsupportedTypes) TypeGeoIsValid() bool
- func (o *UnsupportedTypes) TypeLongtext() string
- func (o *UnsupportedTypes) TypeLongtextIsValid() bool
- func (o *UnsupportedTypes) TypeMedium() int
- func (o *UnsupportedTypes) TypeMediumBlob() []byte
- func (o *UnsupportedTypes) TypeMediumBlobIsValid() bool
- func (o *UnsupportedTypes) TypeMediumIsValid() bool
- func (o *UnsupportedTypes) TypeMultfk1() string
- func (o *UnsupportedTypes) TypeMultfk1IsValid() bool
- func (o *UnsupportedTypes) TypeMultifk2() string
- func (o *UnsupportedTypes) TypeMultifk2IsValid() bool
- func (o *UnsupportedTypes) TypePolygon() string
- func (o *UnsupportedTypes) TypePolygonIsValid() bool
- func (o *UnsupportedTypes) TypeSerial() string
- func (o *UnsupportedTypes) TypeSerialIsValid() bool
- func (o *UnsupportedTypes) TypeSet() string
- func (o *UnsupportedTypes) TypeSetIsValid() bool
- func (o *UnsupportedTypes) TypeSmall() int
- func (o *UnsupportedTypes) TypeSmallIsValid() bool
- func (o *UnsupportedTypes) TypeTinyBlob() []byte
- func (o *UnsupportedTypes) TypeTinyBlobIsValid() bool
- func (o *UnsupportedTypes) TypeUnsigned() uint
- func (o *UnsupportedTypes) TypeUnsignedIsValid() bool
- func (o *UnsupportedTypes) TypeVarbinary() string
- func (o *UnsupportedTypes) TypeVarbinaryIsValid() bool
- func (o *UnsupportedTypes) UnmarshalBinary(data []byte) (err error)
- func (o *UnsupportedTypes) Update(ctx context.Context)
Constants ¶
const ( AddressIDDefault = "" AddressPersonIDDefault = "" AddressStreetDefault = "" AddressCityDefault = "" )
const ( AddressID = `ID` AddressPersonID = `PersonID` AddressPerson = `Person` AddressStreet = `Street` AddressCity = `City` )
const ( LoginIDDefault = "" LoginPersonIDDefault = "" LoginUsernameDefault = "" LoginPasswordDefault = "" LoginIsEnabledDefault = false )
const ( LoginID = `ID` LoginPersonID = `PersonID` LoginPerson = `Person` LoginUsername = `Username` LoginPassword = `Password` LoginIsEnabled = `IsEnabled` )
const ( MilestoneIDDefault = "" MilestoneProjectIDDefault = "" MilestoneNameDefault = "" )
const ( MilestoneID = `ID` MilestoneProjectID = `ProjectID` MilestoneProject = `Project` MilestoneName = `Name` )
const ( PersonIDDefault = "" PersonFirstNameDefault = "" PersonLastNameDefault = "" )
const ( PersonID = `ID` PersonFirstName = `FirstName` PersonLastName = `LastName` PersonProjectsAsManager = `ProjectsAsManager` PersonAddresses = `Addresses` PersonLogin = `Login` PersonProjectAsTeamMember = `ProjectAsTeamMember` PersonProjectsAsTeamMember = `ProjectsAsTeamMember` PersonPersonType = `PersonType` PersonPersonTypes = `PersonTypes` )
const ( PersonWithLockIDDefault = "" PersonWithLockFirstNameDefault = "" PersonWithLockLastNameDefault = "" PersonWithLockSysTimestampDefault = datetime.Zero )
const ( PersonWithLockID = `ID` PersonWithLockFirstName = `FirstName` PersonWithLockLastName = `LastName` PersonWithLockSysTimestamp = `SysTimestamp` )
const ( ProjectIDDefault = "" ProjectNumDefault = 0 ProjectProjectStatusTypeIDDefault = 0 ProjectManagerIDDefault = "" ProjectNameDefault = "" ProjectDescriptionDefault = "" ProjectStartDateDefault = datetime.Zero ProjectEndDateDefault = datetime.Zero ProjectBudgetDefault = "" ProjectSpentDefault = "" )
const ( ProjectID = `ID` ProjectNum = `Num` ProjectProjectStatusTypeID = `ProjectStatusTypeID` ProjectProjectStatusType = `ProjectStatusType` ProjectManagerID = `ManagerID` ProjectManager = `Manager` ProjectName = `Name` ProjectDescription = `Description` ProjectStartDate = `StartDate` ProjectEndDate = `EndDate` ProjectBudget = `Budget` ProjectSpent = `Spent` ProjectMilestones = `Milestones` ProjectTeamMember = `TeamMember` ProjectTeamMembers = `TeamMembers` ProjectChildAsParent = `ChildAsParent` ProjectChildrenAsParent = `ChildrenAsParent` ProjectParentAsChild = `ParentAsChild` ProjectParentsAsChild = `ParentsAsChild` )
const ( TmpDDefault = "" TmpIDefault = 0 )
const ( TmpD = `D` TmpI = `I` )
const ( TypeTestIDDefault = "" TypeTestDateDefault = datetime.Zero TypeTestTimeDefault = datetime.Zero TypeTestDateTimeDefault = datetime.Zero TypeTestTsDefault = datetime.Zero TypeTestTestIntDefault = 5 TypeTestTestFloatDefault = 0.0 TypeTestTestTextDefault = "" TypeTestTestBitDefault = false TypeTestTestVarcharDefault = "" )
const ( TypeTestID = `ID` TypeTestDate = `Date` TypeTestTime = `Time` TypeTestDateTime = `DateTime` TypeTestTs = `Ts` TypeTestTestInt = `TestInt` TypeTestTestFloat = `TestFloat` TypeTestTestText = `TestText` TypeTestTestBit = `TestBit` TypeTestTestVarchar = `TestVarchar` )
const ( UnsupportedTypesTypeSetDefault = "" UnsupportedTypesTypeEnumDefault = "" UnsupportedTypesTypeDecimalDefault = "" UnsupportedTypesTypeDoubleDefault = 0.0 UnsupportedTypesTypeGeoDefault = "" UnsupportedTypesTypeVarbinaryDefault = "" UnsupportedTypesTypeLongtextDefault = "" UnsupportedTypesTypeBinaryDefault = "" UnsupportedTypesTypeSmallDefault = 0 UnsupportedTypesTypeMediumDefault = 0 UnsupportedTypesTypeBigDefault = 0 UnsupportedTypesTypePolygonDefault = "" UnsupportedTypesTypeSerialDefault = "" UnsupportedTypesTypeUnsignedDefault = 0 UnsupportedTypesTypeMultfk1Default = "" UnsupportedTypesTypeMultifk2Default = "" )
const ( UnsupportedTypesTypeSet = `TypeSet` UnsupportedTypesTypeEnum = `TypeEnum` UnsupportedTypesTypeDecimal = `TypeDecimal` UnsupportedTypesTypeDouble = `TypeDouble` UnsupportedTypesTypeGeo = `TypeGeo` UnsupportedTypesTypeTinyBlob = `TypeTinyBlob` UnsupportedTypesTypeMediumBlob = `TypeMediumBlob` UnsupportedTypesTypeVarbinary = `TypeVarbinary` UnsupportedTypesTypeLongtext = `TypeLongtext` UnsupportedTypesTypeBinary = `TypeBinary` UnsupportedTypesTypeSmall = `TypeSmall` UnsupportedTypesTypeMedium = `TypeMedium` UnsupportedTypesTypeBig = `TypeBig` UnsupportedTypesTypePolygon = `TypePolygon` UnsupportedTypesTypeSerial = `TypeSerial` UnsupportedTypesTypeUnsigned = `TypeUnsigned` UnsupportedTypesTypeMultfk1 = `TypeMultfk1` UnsupportedTypesTypeMultifk2 = `TypeMultifk2` )
const PersonTypeMaxValue = 5
const ProjectStatusTypeMaxValue = 3
Variables ¶
This section is empty.
Functions ¶
func CountAddressByPersonID ¶
func CountPersonByFirstName ¶
func CountProjectByEndDate ¶
func CountProjectByManagerID ¶
func CountProjectByStartDate ¶
func CountTypeTestByDate ¶
func CountTypeTestByDateTime ¶
func CountTypeTestByTestText ¶
func CountTypeTestByTime ¶
func DeleteAddress ¶
DeleteAddress deletes the associated record from the database.
func DeleteLogin ¶
DeleteLogin deletes the associated record from the database.
func DeleteMilestone ¶
DeleteMilestone deletes the associated record from the database.
func DeletePerson ¶
DeletePerson deletes the associated record from the database.
func DeletePersonWithLock ¶
DeletePersonWithLock deletes the associated record from the database.
func DeleteProject ¶
DeleteProject deletes the associated record from the database.
func DeleteTypeTest ¶
DeleteTypeTest deletes the associated record from the database.
func DeleteUnsupportedTypes ¶
DeleteUnsupportedTypes deletes the associated record from the database.
func PersonTypeNames ¶
func PersonTypeNames() []string
func ProjectStatusTypeDescriptions ¶
func ProjectStatusTypeDescriptions() []string
func ProjectStatusTypeGuidelines ¶
func ProjectStatusTypeGuidelines() []string
func ProjectStatusTypeIsActives ¶
func ProjectStatusTypeIsActives() []bool
func ProjectStatusTypeNames ¶
func ProjectStatusTypeNames() []string
func QueryAddresses ¶
func QueryAddresses() *addressBuilder
func QueryLogins ¶
func QueryLogins() *loginBuilder
func QueryMilestones ¶
func QueryMilestones() *milestoneBuilder
func QueryPeople ¶
func QueryPeople() *personBuilder
func QueryPersonWithLocks ¶
func QueryPersonWithLocks() *personWithLockBuilder
func QueryProjects ¶
func QueryProjects() *projectBuilder
func QueryTypeTests ¶
func QueryTypeTests() *typeTestBuilder
func QueryUnsupportedTypes ¶
func QueryUnsupportedTypes() *unsupportedTypesBuilder
Types ¶
type Address ¶
type Address struct {
// contains filtered or unexported fields
}
func LoadAddress ¶
LoadAddress queries for a single Address object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryAddresses() to start a query builder.
func NewAddress ¶
Create a new Address object and initialize to default values.
func (*Address) CityIsNull ¶
func (o *Address) CityIsNull() bool
CityIsNull returns true if the related database value is null.
func (*Address) CityIsValid ¶
func (o *Address) CityIsValid() bool
CityIsValid returns true if the value was loaded from the database or has been set.
func (*Address) Get ¶
func (o *Address) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Address) GetAlias ¶
func (o *Address) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Address) IDIsValid ¶
func (o *Address) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*Address) Initialize ¶
Initialize or re-initialize a Address database object to default values.
func (*Address) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Address) LoadPerson ¶
LoadPerson returns the related Person. If it is not already loaded, it will attempt to load it first.
func (*Address) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Address) Person ¶
func (o *Address) Person() *Person
Person returns the current value of the loaded Person, and nil if its not loaded.
func (*Address) PersonIDIsNull ¶
func (o *Address) PersonIDIsNull() bool
PersonIDIsNull returns true if the related database value is null.
func (*Address) PersonIDIsValid ¶
func (o *Address) PersonIDIsValid() bool
PersonIDIsValid returns true if the value was loaded from the database or has been set.
func (*Address) PrimaryKey ¶
func (o *Address) PrimaryKey() string
func (*Address) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Address) SetPersonID ¶
func (o *Address) SetPersonID(i interface{})
func (*Address) SetStreet ¶
func (o *Address) SetStreet(v string)
SetStreet sets the value of Street in the object, to be saved later using the Save() function.
func (*Address) StreetIsValid ¶
func (o *Address) StreetIsValid() bool
StreetIsValid returns true if the value was loaded from the database or has been set.
func (*Address) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Address) UnmarshalBinary ¶
type Login ¶
type Login struct {
// contains filtered or unexported fields
}
func LoadLogin ¶
LoadLogin queries for a single Login object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryLogins() to start a query builder.
func LoadLoginByPersonID ¶
func LoadLoginByPersonID(ctx context.Context, person_id string, joinOrSelectNodes ...query.NodeI) *Login
LoadLoginByPersonID queries for a single Login object by the given unique index values. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryLogins() to start a query builder.
func LoadLoginByUsername ¶
func LoadLoginByUsername(ctx context.Context, username string, joinOrSelectNodes ...query.NodeI) *Login
LoadLoginByUsername queries for a single Login object by the given unique index values. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryLogins() to start a query builder.
func (*Login) Get ¶
func (o *Login) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Login) GetAlias ¶
func (o *Login) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Login) IDIsValid ¶
func (o *Login) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*Login) Initialize ¶
Initialize or re-initialize a Login database object to default values.
func (*Login) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Login) IsEnabledIsValid ¶
func (o *Login) IsEnabledIsValid() bool
IsEnabledIsValid returns true if the value was loaded from the database or has been set.
func (*Login) LoadPerson ¶
LoadPerson returns the related Person. If it is not already loaded, it will attempt to load it first.
func (*Login) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Login) PasswordIsNull ¶
func (o *Login) PasswordIsNull() bool
PasswordIsNull returns true if the related database value is null.
func (*Login) PasswordIsValid ¶
func (o *Login) PasswordIsValid() bool
PasswordIsValid returns true if the value was loaded from the database or has been set.
func (*Login) Person ¶
func (o *Login) Person() *Person
Person returns the current value of the loaded Person, and nil if its not loaded.
func (*Login) PersonIDIsNull ¶
func (o *Login) PersonIDIsNull() bool
PersonIDIsNull returns true if the related database value is null.
func (*Login) PersonIDIsValid ¶
func (o *Login) PersonIDIsValid() bool
PersonIDIsValid returns true if the value was loaded from the database or has been set.
func (*Login) PrimaryKey ¶
func (o *Login) PrimaryKey() string
func (*Login) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Login) SetIsEnabled ¶
func (o *Login) SetIsEnabled(v bool)
SetIsEnabled sets the value of IsEnabled in the object, to be saved later using the Save() function.
func (*Login) SetPassword ¶
func (o *Login) SetPassword(i interface{})
func (*Login) SetPersonID ¶
func (o *Login) SetPersonID(i interface{})
func (*Login) SetUsername ¶
func (o *Login) SetUsername(v string)
SetUsername sets the value of Username in the object, to be saved later using the Save() function.
func (*Login) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Login) UnmarshalBinary ¶
func (*Login) UsernameIsValid ¶
func (o *Login) UsernameIsValid() bool
UsernameIsValid returns true if the value was loaded from the database or has been set.
type Milestone ¶
type Milestone struct {
// contains filtered or unexported fields
}
func LoadMilestone ¶
LoadMilestone queries for a single Milestone object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryMilestones() to start a query builder.
func NewMilestone ¶
Create a new Milestone object and initialize to default values.
func (*Milestone) Get ¶
func (o *Milestone) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Milestone) GetAlias ¶
func (o *Milestone) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Milestone) IDIsValid ¶
func (o *Milestone) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*Milestone) Initialize ¶
Initialize or re-initialize a Milestone database object to default values.
func (*Milestone) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Milestone) LoadProject ¶
LoadProject returns the related Project. If it is not already loaded, it will attempt to load it first.
func (*Milestone) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Milestone) NameIsValid ¶
func (o *Milestone) NameIsValid() bool
NameIsValid returns true if the value was loaded from the database or has been set.
func (*Milestone) PrimaryKey ¶
func (o *Milestone) PrimaryKey() string
func (*Milestone) Project ¶
func (o *Milestone) Project() *Project
Project returns the current value of the loaded Project, and nil if its not loaded.
func (*Milestone) ProjectIDIsValid ¶
func (o *Milestone) ProjectIDIsValid() bool
ProjectIDIsValid returns true if the value was loaded from the database or has been set.
func (*Milestone) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Milestone) SetName ¶
func (o *Milestone) SetName(v string)
SetName sets the value of Name in the object, to be saved later using the Save() function.
func (*Milestone) SetProject ¶
func (o *Milestone) SetProject(v *Project)
SetProject sets the value of Project in the object, to be saved later using the Save() function.
func (*Milestone) SetProjectID ¶
func (o *Milestone) SetProjectID(v string)
SetProjectID sets the value of ProjectID in the object, to be saved later using the Save() function.
func (*Milestone) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Milestone) UnmarshalBinary ¶
type Person ¶
type Person struct {
// contains filtered or unexported fields
}
func LoadPerson ¶
LoadPerson queries for a single Person object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryPeople() to start a query builder.
func (*Person) Address ¶
Address returns a single Address object by primary key, if one was loaded. Otherwise, it will return nil.
func (*Person) Addresses ¶
func (o *Person) Addresses() []*Address
Addresses returns a slice of Address objects if loaded.
func (*Person) FirstNameIsValid ¶
func (o *Person) FirstNameIsValid() bool
FirstNameIsValid returns true if the value was loaded from the database or has been set.
func (*Person) Get ¶
func (o *Person) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Person) GetAlias ¶
func (o *Person) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Person) IDIsValid ¶
func (o *Person) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*Person) Initialize ¶
Initialize or re-initialize a Person database object to default values.
func (*Person) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Person) LastNameIsValid ¶
func (o *Person) LastNameIsValid() bool
LastNameIsValid returns true if the value was loaded from the database or has been set.
func (*Person) LoadLogin ¶
LoadLogin returns the connected Login object, if one was loaded otherwise, it will return nil.
func (*Person) Login ¶
func (o *Person) Login() *Login
Login returns the connected Login object, if one was loaded otherwise, it will return nil.
func (*Person) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Person) PersonType ¶
func (o *Person) PersonType() PersonType
PersonType returns a single PersonType object, if one was loaded otherwise, it will return zero.
func (*Person) PersonTypes ¶
func (o *Person) PersonTypes() []PersonType
PersonTypes returns a slice of PersonType objects if loaded.
func (*Person) PrimaryKey ¶
func (o *Person) PrimaryKey() string
func (*Person) ProjectAsManager ¶
ProjectAsManager returns a single Project object by primary key, if one was loaded. Otherwise, it will return nil.
func (*Person) ProjectAsTeamMember ¶
func (o *Person) ProjectAsTeamMember() *Project
ProjectAsTeamMember returns a single Project object, if one was loaded otherwise, it will return nil.
func (*Person) ProjectsAsManager ¶
func (o *Person) ProjectsAsManager() []*Project
ProjectsAsManager returns a slice of Project objects if loaded.
func (*Person) ProjectsAsTeamMember ¶
func (o *Person) ProjectsAsTeamMember() []*Project
ProjectsAsTeamMember returns a slice of Project objects if loaded. If not loaded, will return nil.
func (*Person) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Person) SetFirstName ¶
func (o *Person) SetFirstName(v string)
SetFirstName sets the value of FirstName in the object, to be saved later using the Save() function.
func (*Person) SetLastName ¶
func (o *Person) SetLastName(v string)
SetLastName sets the value of LastName in the object, to be saved later using the Save() function.
func (*Person) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Person) UnmarshalBinary ¶
type PersonType ¶
type PersonType uint
const ( PersonTypeContractor PersonType = 1 PersonTypeManager PersonType = 2 PersonTypeInactive PersonType = 3 PersonTypeCompanyCar PersonType = 4 PersonTypeWorksFromHome PersonType = 5 )
func PersonTypes ¶
func PersonTypes() (values []PersonType)
func (PersonType) ID ¶
func (p PersonType) ID() string
ID returns a string representation of the id and satisfies the IDer interface
func (PersonType) String ¶
func (p PersonType) String() string
String returns the name value of the type and satisfies the fmt.Stringer interface
type PersonWithLock ¶
type PersonWithLock struct {
// contains filtered or unexported fields
}
func LoadPersonWithLock ¶
func LoadPersonWithLock(ctx context.Context, pk string, joinOrSelectNodes ...query.NodeI) *PersonWithLock
LoadPersonWithLock queries for a single PersonWithLock object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryPersonWithLocks() to start a query builder.
func NewPersonWithLock ¶
func NewPersonWithLock(ctx context.Context) *PersonWithLock
Create a new PersonWithLock object and initialize to default values.
func (*PersonWithLock) FirstNameIsValid ¶
func (o *PersonWithLock) FirstNameIsValid() bool
FirstNameIsValid returns true if the value was loaded from the database or has been set.
func (*PersonWithLock) Get ¶
func (o *PersonWithLock) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*PersonWithLock) GetAlias ¶
func (o *PersonWithLock) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*PersonWithLock) IDIsValid ¶
func (o *PersonWithLock) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*PersonWithLock) Initialize ¶
func (o *PersonWithLock) Initialize(ctx context.Context)
Initialize or re-initialize a PersonWithLock database object to default values.
func (*PersonWithLock) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*PersonWithLock) LastNameIsValid ¶
func (o *PersonWithLock) LastNameIsValid() bool
LastNameIsValid returns true if the value was loaded from the database or has been set.
func (*PersonWithLock) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*PersonWithLock) PrimaryKey ¶
func (o *PersonWithLock) PrimaryKey() string
func (*PersonWithLock) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*PersonWithLock) SetFirstName ¶
func (o *PersonWithLock) SetFirstName(v string)
SetFirstName sets the value of FirstName in the object, to be saved later using the Save() function.
func (*PersonWithLock) SetLastName ¶
func (o *PersonWithLock) SetLastName(v string)
SetLastName sets the value of LastName in the object, to be saved later using the Save() function.
func (*PersonWithLock) SetSysTimestamp ¶
func (o *PersonWithLock) SetSysTimestamp(i interface{})
func (*PersonWithLock) String ¶
func (o *PersonWithLock) String() string
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*PersonWithLock) SysTimestamp ¶
func (*PersonWithLock) SysTimestampIsNull ¶
func (o *PersonWithLock) SysTimestampIsNull() bool
SysTimestampIsNull returns true if the related database value is null.
func (*PersonWithLock) SysTimestampIsValid ¶
func (o *PersonWithLock) SysTimestampIsValid() bool
SysTimestampIsValid returns true if the value was loaded from the database or has been set.
func (*PersonWithLock) UnmarshalBinary ¶
type Project ¶
type Project struct {
// contains filtered or unexported fields
}
func LoadProject ¶
LoadProject queries for a single Project object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryProjects() to start a query builder.
func LoadProjectByNum ¶
LoadProjectByNum queries for a single Project object by the given unique index values. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryProjects() to start a query builder.
func NewProject ¶
Create a new Project object and initialize to default values.
func (*Project) BudgetIsNull ¶
func (o *Project) BudgetIsNull() bool
BudgetIsNull returns true if the related database value is null.
func (*Project) BudgetIsValid ¶
func (o *Project) BudgetIsValid() bool
BudgetIsValid returns true if the value was loaded from the database or has been set.
func (*Project) ChildAsParent ¶
func (o *Project) ChildAsParent() *Project
ChildAsParent returns a single Project object, if one was loaded otherwise, it will return nil.
func (*Project) ChildrenAsParent ¶
func (o *Project) ChildrenAsParent() []*Project
ChildrenAsParent returns a slice of Project objects if loaded. If not loaded, will return nil.
func (*Project) Description ¶
func (o *Project) Description() string
func (*Project) DescriptionIsNull ¶
func (o *Project) DescriptionIsNull() bool
DescriptionIsNull returns true if the related database value is null.
func (*Project) DescriptionIsValid ¶
func (o *Project) DescriptionIsValid() bool
DescriptionIsValid returns true if the value was loaded from the database or has been set.
func (*Project) EndDateIsNull ¶
func (o *Project) EndDateIsNull() bool
EndDateIsNull returns true if the related database value is null.
func (*Project) EndDateIsValid ¶
func (o *Project) EndDateIsValid() bool
EndDateIsValid returns true if the value was loaded from the database or has been set.
func (*Project) Get ¶
func (o *Project) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Project) GetAlias ¶
func (o *Project) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Project) IDIsValid ¶
func (o *Project) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*Project) Initialize ¶
Initialize or re-initialize a Project database object to default values.
func (*Project) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Project) LoadManager ¶
LoadManager returns the related Manager. If it is not already loaded, it will attempt to load it first.
func (*Project) Manager ¶
func (o *Project) Manager() *Person
Manager returns the current value of the loaded Manager, and nil if its not loaded.
func (*Project) ManagerIDIsNull ¶
func (o *Project) ManagerIDIsNull() bool
ManagerIDIsNull returns true if the related database value is null.
func (*Project) ManagerIDIsValid ¶
func (o *Project) ManagerIDIsValid() bool
ManagerIDIsValid returns true if the value was loaded from the database or has been set.
func (*Project) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Project) Milestone ¶
Milestone returns a single Milestone object by primary key, if one was loaded. Otherwise, it will return nil.
func (*Project) Milestones ¶
func (o *Project) Milestones() []*Milestone
Milestones returns a slice of Milestone objects if loaded.
func (*Project) NameIsValid ¶
func (o *Project) NameIsValid() bool
NameIsValid returns true if the value was loaded from the database or has been set.
func (*Project) NumIsValid ¶
func (o *Project) NumIsValid() bool
NumIsValid returns true if the value was loaded from the database or has been set.
func (*Project) ParentAsChild ¶
func (o *Project) ParentAsChild() *Project
ParentAsChild returns a single Project object, if one was loaded otherwise, it will return nil.
func (*Project) ParentsAsChild ¶
func (o *Project) ParentsAsChild() []*Project
ParentsAsChild returns a slice of Project objects if loaded. If not loaded, will return nil.
func (*Project) PrimaryKey ¶
func (o *Project) PrimaryKey() string
func (*Project) ProjectStatusType ¶
func (o *Project) ProjectStatusType() ProjectStatusType
func (*Project) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Project) SetDescription ¶
func (o *Project) SetDescription(i interface{})
func (*Project) SetEndDate ¶
func (o *Project) SetEndDate(i interface{})
func (*Project) SetManager ¶
func (o *Project) SetManager(v *Person)
func (*Project) SetManagerID ¶
func (o *Project) SetManagerID(i interface{})
func (*Project) SetName ¶
func (o *Project) SetName(v string)
SetName sets the value of Name in the object, to be saved later using the Save() function.
func (*Project) SetNum ¶
func (o *Project) SetNum(v int)
SetNum sets the value of Num in the object, to be saved later using the Save() function.
func (*Project) SetProjectStatusType ¶
func (o *Project) SetProjectStatusType(v ProjectStatusType)
func (*Project) SetStartDate ¶
func (o *Project) SetStartDate(i interface{})
func (*Project) SpentIsNull ¶
func (o *Project) SpentIsNull() bool
SpentIsNull returns true if the related database value is null.
func (*Project) SpentIsValid ¶
func (o *Project) SpentIsValid() bool
SpentIsValid returns true if the value was loaded from the database or has been set.
func (*Project) StartDateIsNull ¶
func (o *Project) StartDateIsNull() bool
StartDateIsNull returns true if the related database value is null.
func (*Project) StartDateIsValid ¶
func (o *Project) StartDateIsValid() bool
StartDateIsValid returns true if the value was loaded from the database or has been set.
func (*Project) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Project) TeamMember ¶
func (o *Project) TeamMember() *Person
TeamMember returns a single Person object, if one was loaded otherwise, it will return nil.
func (*Project) TeamMembers ¶
func (o *Project) TeamMembers() []*Person
TeamMembers returns a slice of Person objects if loaded. If not loaded, will return nil.
func (*Project) UnmarshalBinary ¶
type ProjectStatusType ¶
type ProjectStatusType uint
const ( ProjectStatusTypeOpen ProjectStatusType = 1 ProjectStatusTypeCancelled ProjectStatusType = 2 ProjectStatusTypeCompleted ProjectStatusType = 3 )
func ProjectStatusTypes ¶
func ProjectStatusTypes() (values []ProjectStatusType)
func (ProjectStatusType) Description ¶
func (p ProjectStatusType) Description() string
func (ProjectStatusType) Guidelines ¶
func (p ProjectStatusType) Guidelines() string
func (ProjectStatusType) ID ¶
func (p ProjectStatusType) ID() string
ID returns a string representation of the id and satisfies the IDer interface
func (ProjectStatusType) IsActive ¶
func (p ProjectStatusType) IsActive() bool
func (ProjectStatusType) String ¶
func (p ProjectStatusType) String() string
String returns the name value of the type and satisfies the fmt.Stringer interface
type Tmp ¶
type Tmp struct {
// contains filtered or unexported fields
}
func LoadTmp ¶
LoadTmp queries for a single Tmp object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryTmps() to start a query builder.
func LoadTmpByD ¶
LoadTmpByD queries for a single Tmp object by the given unique index values. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryTmps() to start a query builder.
func (*Tmp) DIsValid ¶
func (o *Tmp) DIsValid() bool
DIsValid returns true if the value was loaded from the database or has been set.
func (*Tmp) Get ¶
func (o *Tmp) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*Tmp) GetAlias ¶
func (o *Tmp) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*Tmp) IIsValid ¶
func (o *Tmp) IIsValid() bool
IIsValid returns true if the value was loaded from the database or has been set.
func (*Tmp) Initialize ¶
Initialize or re-initialize a Tmp database object to default values.
func (*Tmp) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*Tmp) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*Tmp) PrimaryKey ¶
func (o *Tmp) PrimaryKey() string
func (*Tmp) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*Tmp) SetD ¶
func (o *Tmp) SetD(v string)
SetD sets the value of D in the object, to be saved later using the Save() function.
func (*Tmp) SetI ¶
func (o *Tmp) SetI(v int)
SetI sets the value of I in the object, to be saved later using the Save() function.
func (*Tmp) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*Tmp) UnmarshalBinary ¶
type TypeTest ¶
type TypeTest struct {
// contains filtered or unexported fields
}
func LoadTypeTest ¶
LoadTypeTest queries for a single TypeTest object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryTypeTests() to start a query builder.
func NewTypeTest ¶
Create a new TypeTest object and initialize to default values.
func (*TypeTest) DateIsNull ¶
func (o *TypeTest) DateIsNull() bool
DateIsNull returns true if the related database value is null.
func (*TypeTest) DateIsValid ¶
func (o *TypeTest) DateIsValid() bool
DateIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) DateTimeIsNull ¶
func (o *TypeTest) DateTimeIsNull() bool
DateTimeIsNull returns true if the related database value is null.
func (*TypeTest) DateTimeIsValid ¶
func (o *TypeTest) DateTimeIsValid() bool
DateTimeIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) Get ¶
func (o *TypeTest) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*TypeTest) GetAlias ¶
func (o *TypeTest) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*TypeTest) IDIsValid ¶
func (o *TypeTest) IDIsValid() bool
IDIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) Initialize ¶
Initialize or re-initialize a TypeTest database object to default values.
func (*TypeTest) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*TypeTest) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*TypeTest) PrimaryKey ¶
func (o *TypeTest) PrimaryKey() string
func (*TypeTest) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*TypeTest) SetDateTime ¶
func (o *TypeTest) SetDateTime(i interface{})
func (*TypeTest) SetTestBit ¶
func (o *TypeTest) SetTestBit(i interface{})
func (*TypeTest) SetTestFloat ¶
func (o *TypeTest) SetTestFloat(i interface{})
func (*TypeTest) SetTestInt ¶
func (o *TypeTest) SetTestInt(i interface{})
func (*TypeTest) SetTestText ¶
func (o *TypeTest) SetTestText(i interface{})
func (*TypeTest) SetTestVarchar ¶
func (o *TypeTest) SetTestVarchar(i interface{})
func (*TypeTest) String ¶
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*TypeTest) TestBitIsNull ¶
func (o *TypeTest) TestBitIsNull() bool
TestBitIsNull returns true if the related database value is null.
func (*TypeTest) TestBitIsValid ¶
func (o *TypeTest) TestBitIsValid() bool
TestBitIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TestFloatIsNull ¶
func (o *TypeTest) TestFloatIsNull() bool
TestFloatIsNull returns true if the related database value is null.
func (*TypeTest) TestFloatIsValid ¶
func (o *TypeTest) TestFloatIsValid() bool
TestFloatIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TestIntIsNull ¶
func (o *TypeTest) TestIntIsNull() bool
TestIntIsNull returns true if the related database value is null.
func (*TypeTest) TestIntIsValid ¶
func (o *TypeTest) TestIntIsValid() bool
TestIntIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TestTextIsNull ¶
func (o *TypeTest) TestTextIsNull() bool
TestTextIsNull returns true if the related database value is null.
func (*TypeTest) TestTextIsValid ¶
func (o *TypeTest) TestTextIsValid() bool
TestTextIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TestVarchar ¶
func (o *TypeTest) TestVarchar() string
func (*TypeTest) TestVarcharIsNull ¶
func (o *TypeTest) TestVarcharIsNull() bool
TestVarcharIsNull returns true if the related database value is null.
func (*TypeTest) TestVarcharIsValid ¶
func (o *TypeTest) TestVarcharIsValid() bool
TestVarcharIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TimeIsNull ¶
func (o *TypeTest) TimeIsNull() bool
TimeIsNull returns true if the related database value is null.
func (*TypeTest) TimeIsValid ¶
func (o *TypeTest) TimeIsValid() bool
TimeIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) TsIsNull ¶
func (o *TypeTest) TsIsNull() bool
TsIsNull returns true if the related database value is null.
func (*TypeTest) TsIsValid ¶
func (o *TypeTest) TsIsValid() bool
TsIsValid returns true if the value was loaded from the database or has been set.
func (*TypeTest) UnmarshalBinary ¶
type UnsupportedTypes ¶
type UnsupportedTypes struct {
// contains filtered or unexported fields
}
func LoadUnsupportedTypes ¶
func LoadUnsupportedTypes(ctx context.Context, pk string, joinOrSelectNodes ...query.NodeI) *UnsupportedTypes
LoadUnsupportedTypes queries for a single UnsupportedTypes object by primary key. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryUnsupportedTypes() to start a query builder.
func LoadUnsupportedTypesByTypeSerial ¶
func LoadUnsupportedTypesByTypeSerial(ctx context.Context, type_serial string, joinOrSelectNodes ...query.NodeI) *UnsupportedTypes
LoadUnsupportedTypesByTypeSerial queries for a single UnsupportedTypes object by the given unique index values. joinOrSelectNodes lets you provide nodes for joining to other tables or selecting specific fields. Table nodes will be considered Join nodes, and column nodes will be Select nodes. See Join() and Select() for more info. If you need a more elaborate query, use QueryUnsupportedTypes() to start a query builder.
func NewUnsupportedTypes ¶
func NewUnsupportedTypes(ctx context.Context) *UnsupportedTypes
Create a new UnsupportedTypes object and initialize to default values.
func (*UnsupportedTypes) Get ¶
func (o *UnsupportedTypes) Get(key string) interface{}
Get returns the value of a field in the object based on the field's name. It will also get related objects if they are loaded. Invalid fields and objects are returned as nil
func (*UnsupportedTypes) GetAlias ¶
func (o *UnsupportedTypes) GetAlias(key string) query.AliasValue
GetAlias returns the alias for the given key.
func (*UnsupportedTypes) Initialize ¶
func (o *UnsupportedTypes) Initialize(ctx context.Context)
Initialize or re-initialize a UnsupportedTypes database object to default values.
func (*UnsupportedTypes) Insert ¶
Insert forces the object to be inserted into the database. If the object was loaded from the database originally, this will create a duplicate in the database.
func (*UnsupportedTypes) MarshalBinary ¶
MarshalBinary serializes the object into a buffer that is deserializable using UnmarshalBinary. It should be used for transmitting database object over the wire, or for temporary storage. It does not send a version number, so if the data format changes, its up to you to invalidate the old stored objects. The framework uses this to serialize the object when it is stored in a control.
func (*UnsupportedTypes) PrimaryKey ¶
func (o *UnsupportedTypes) PrimaryKey() string
func (*UnsupportedTypes) Save ¶
Save will update or insert the object, depending on the state of the object. If it has any auto-generated ids, those will be updated.
func (*UnsupportedTypes) SetTypeBig ¶
func (o *UnsupportedTypes) SetTypeBig(v int64)
SetTypeBig sets the value of TypeBig in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeBinary ¶
func (o *UnsupportedTypes) SetTypeBinary(v string)
SetTypeBinary sets the value of TypeBinary in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeDecimal ¶
func (o *UnsupportedTypes) SetTypeDecimal(v string)
SetTypeDecimal sets the value of TypeDecimal in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeDouble ¶
func (o *UnsupportedTypes) SetTypeDouble(v float32)
SetTypeDouble sets the value of TypeDouble in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeEnum ¶
func (o *UnsupportedTypes) SetTypeEnum(v string)
SetTypeEnum sets the value of TypeEnum in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeGeo ¶
func (o *UnsupportedTypes) SetTypeGeo(v string)
SetTypeGeo sets the value of TypeGeo in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeLongtext ¶
func (o *UnsupportedTypes) SetTypeLongtext(v string)
SetTypeLongtext sets the value of TypeLongtext in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeMedium ¶
func (o *UnsupportedTypes) SetTypeMedium(v int)
SetTypeMedium sets the value of TypeMedium in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeMediumBlob ¶
func (o *UnsupportedTypes) SetTypeMediumBlob(v []byte)
SetTypeMediumBlob sets the value of TypeMediumBlob in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeMultfk1 ¶
func (o *UnsupportedTypes) SetTypeMultfk1(v string)
SetTypeMultfk1 sets the value of TypeMultfk1 in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeMultifk2 ¶
func (o *UnsupportedTypes) SetTypeMultifk2(v string)
SetTypeMultifk2 sets the value of TypeMultifk2 in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypePolygon ¶
func (o *UnsupportedTypes) SetTypePolygon(v string)
SetTypePolygon sets the value of TypePolygon in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeSet ¶
func (o *UnsupportedTypes) SetTypeSet(v string)
SetTypeSet sets the value of TypeSet in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeSmall ¶
func (o *UnsupportedTypes) SetTypeSmall(v int)
SetTypeSmall sets the value of TypeSmall in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeTinyBlob ¶
func (o *UnsupportedTypes) SetTypeTinyBlob(v []byte)
SetTypeTinyBlob sets the value of TypeTinyBlob in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeUnsigned ¶
func (o *UnsupportedTypes) SetTypeUnsigned(v uint)
SetTypeUnsigned sets the value of TypeUnsigned in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) SetTypeVarbinary ¶
func (o *UnsupportedTypes) SetTypeVarbinary(v string)
SetTypeVarbinary sets the value of TypeVarbinary in the object, to be saved later using the Save() function.
func (*UnsupportedTypes) String ¶
func (o *UnsupportedTypes) String() string
String implements the Stringer interface and returns the default label for the object as it appears in html lists. Typically you would change this to whatever was pertinent to your application.
func (*UnsupportedTypes) TypeBigIsValid ¶
func (o *UnsupportedTypes) TypeBigIsValid() bool
TypeBigIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeBinary ¶
func (o *UnsupportedTypes) TypeBinary() string
func (*UnsupportedTypes) TypeBinaryIsValid ¶
func (o *UnsupportedTypes) TypeBinaryIsValid() bool
TypeBinaryIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeDecimal ¶
func (o *UnsupportedTypes) TypeDecimal() string
func (*UnsupportedTypes) TypeDecimalIsValid ¶
func (o *UnsupportedTypes) TypeDecimalIsValid() bool
TypeDecimalIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeDouble ¶
func (o *UnsupportedTypes) TypeDouble() float32
func (*UnsupportedTypes) TypeDoubleIsValid ¶
func (o *UnsupportedTypes) TypeDoubleIsValid() bool
TypeDoubleIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeEnumIsValid ¶
func (o *UnsupportedTypes) TypeEnumIsValid() bool
TypeEnumIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeGeoIsValid ¶
func (o *UnsupportedTypes) TypeGeoIsValid() bool
TypeGeoIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeLongtext ¶
func (o *UnsupportedTypes) TypeLongtext() string
func (*UnsupportedTypes) TypeLongtextIsValid ¶
func (o *UnsupportedTypes) TypeLongtextIsValid() bool
TypeLongtextIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeMedium ¶
func (o *UnsupportedTypes) TypeMedium() int
func (*UnsupportedTypes) TypeMediumBlob ¶
func (o *UnsupportedTypes) TypeMediumBlob() []byte
func (*UnsupportedTypes) TypeMediumBlobIsValid ¶
func (o *UnsupportedTypes) TypeMediumBlobIsValid() bool
TypeMediumBlobIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeMediumIsValid ¶
func (o *UnsupportedTypes) TypeMediumIsValid() bool
TypeMediumIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeMultfk1 ¶
func (o *UnsupportedTypes) TypeMultfk1() string
func (*UnsupportedTypes) TypeMultfk1IsValid ¶
func (o *UnsupportedTypes) TypeMultfk1IsValid() bool
TypeMultfk1IsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeMultifk2 ¶
func (o *UnsupportedTypes) TypeMultifk2() string
func (*UnsupportedTypes) TypeMultifk2IsValid ¶
func (o *UnsupportedTypes) TypeMultifk2IsValid() bool
TypeMultifk2IsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypePolygon ¶
func (o *UnsupportedTypes) TypePolygon() string
func (*UnsupportedTypes) TypePolygonIsValid ¶
func (o *UnsupportedTypes) TypePolygonIsValid() bool
TypePolygonIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeSerial ¶
func (o *UnsupportedTypes) TypeSerial() string
TypeSerial returns the loaded value of TypeSerial.
func (*UnsupportedTypes) TypeSerialIsValid ¶
func (o *UnsupportedTypes) TypeSerialIsValid() bool
TypeSerialIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeSetIsValid ¶
func (o *UnsupportedTypes) TypeSetIsValid() bool
TypeSetIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeSmallIsValid ¶
func (o *UnsupportedTypes) TypeSmallIsValid() bool
TypeSmallIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeTinyBlob ¶
func (o *UnsupportedTypes) TypeTinyBlob() []byte
func (*UnsupportedTypes) TypeTinyBlobIsValid ¶
func (o *UnsupportedTypes) TypeTinyBlobIsValid() bool
TypeTinyBlobIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeUnsigned ¶
func (o *UnsupportedTypes) TypeUnsigned() uint
func (*UnsupportedTypes) TypeUnsignedIsValid ¶
func (o *UnsupportedTypes) TypeUnsignedIsValid() bool
TypeUnsignedIsValid returns true if the value was loaded from the database or has been set.
func (*UnsupportedTypes) TypeVarbinary ¶
func (o *UnsupportedTypes) TypeVarbinary() string
func (*UnsupportedTypes) TypeVarbinaryIsValid ¶
func (o *UnsupportedTypes) TypeVarbinaryIsValid() bool
TypeVarbinaryIsValid returns true if the value was loaded from the database or has been set.