Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Get ¶
func Get() *labels.ScratchBuilder
Get returns a labels.ScratchBuilder from the pool, or creates one of if the pool is empty. The returned builder is always in a fresh state.
labels.ScratchBuilder.Overwrite is only valid to use with pooled builders if the all references to the overwritten labels end before the builder is returned to the pool.
Types ¶
This section is empty.
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