Directories
¶
| Path | Synopsis |
|---|---|
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Package capture records local visual-review artifacts without embedding game imagery in tests or source control.
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Package capture records local visual-review artifacts without embedding game imagery in tests or source control. |
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Package profiling captures reviewable performance artifacts for native runs.
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Package profiling captures reviewable performance artifacts for native runs. |
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testapps
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audio_file
command
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scene_demo
command
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shell
command
Command shell is the renderer-free development harness for the same shell session that client, game-server, and realm adapters consume.
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Command shell is the renderer-free development harness for the same shell session that client, game-server, and realm adapters consume. |
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tools
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asset_catalog
command
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asset_inspect
command
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bik_view
command
Command bik_view validates and plays a BIK from a file, directory, ZIP, MPQ, or standard Diablo II MPQ directory without permanently extracting it.
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Command bik_view validates and plays a BIK from a file, directory, ZIP, MPQ, or standard Diablo II MPQ directory without permanently extracting it. |
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cast_rate_probe
command
Command cast_rate_probe validates and normalizes sanitized cast-timing observations from an owned Expansion 1.14d runtime.
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Command cast_rate_probe validates and normalizes sanitized cast-timing observations from an owned Expansion 1.14d runtime. |
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curse_presentation_probe
command
Command curse_presentation_probe validates and normalizes sanitized visual observations from an owned Expansion 1.14d runtime.
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Command curse_presentation_probe validates and normalizes sanitized visual observations from an owned Expansion 1.14d runtime. |
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d2legacy_lua_test
command
Command d2legacy_lua_test creates a readable sidecar suite for a d2legacy Lua module.
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Command d2legacy_lua_test creates a readable sidecar suite for a d2legacy Lua module. |
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d2legacy_pack
command
Command d2legacy_pack writes the embedded d2legacy content as a deterministic distribution archive.
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Command d2legacy_pack writes the embedded d2legacy content as a deterministic distribution archive. |
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defense_outcome_probe
command
Command defense_outcome_probe validates and normalizes sanitized visual observations from an owned Expansion 1.14d runtime.
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Command defense_outcome_probe validates and normalizes sanitized visual observations from an owned Expansion 1.14d runtime. |
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ds1_editor_assets
command
Command ds1_editor_assets converts generated source sheets into compact, palette-indexed DC6 frames owned by the standalone DS1 editor package.
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Command ds1_editor_assets converts generated source sheets into compact, palette-indexed DC6 frames owned by the standalone DS1 editor package. |
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dt1_catalog
command
Command dt1_catalog prints the renderer-independent identities contained in one or more DT1 files.
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Command dt1_catalog prints the renderer-independent identities contained in one or more DT1 files. |
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env_config
command
Command env_config installs or updates per-process Dark Magic environment files.
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Command env_config installs or updates per-process Dark Magic environment files. |
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fire_golem_death_probe
command
Command fire_golem_death_probe validates and normalizes an instrumented observation from an owned Expansion 1.14d runtime.
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Command fire_golem_death_probe validates and normalizes an instrumented observation from an owned Expansion 1.14d runtime. |
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knockback_probe
command
Command knockback_probe validates and normalizes sanitized observations from an owned Expansion 1.14d runtime.
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Command knockback_probe validates and normalizes sanitized observations from an owned Expansion 1.14d runtime. |
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lua_syntax
command
Command lua_syntax compiles Lua sources with the game's gopher-lua compiler (Lua 5.1 plus goto), so the check matches what the runtime can load rather than whichever system luac happens to be installed.
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Command lua_syntax compiles Lua sources with the game's gopher-lua compiler (Lua 5.1 plus goto), so the check matches what the runtime can load rather than whichever system luac happens to be installed. |
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missile_audio_probe
command
Command missile_audio_probe validates and normalizes sanitized audio/video observations from an owned Expansion 1.14d runtime.
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Command missile_audio_probe validates and normalizes sanitized audio/video observations from an owned Expansion 1.14d runtime. |
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mpq2file
command
Command mpq2file extracts one asset from a directory, ZIP, or MPQ source.
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Command mpq2file extracts one asset from a directory, ZIP, or MPQ source. |
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party_xp_probe
command
Command party_xp_probe validates and normalizes sanitized observations from an owned expansion 1.14d runtime.
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Command party_xp_probe validates and normalizes sanitized observations from an owned expansion 1.14d runtime. |
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player_death_probe
command
Command player_death_probe validates and normalizes sanitized visual observations from a probe-created character in an owned Expansion 1.14d runtime.
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Command player_death_probe validates and normalizes sanitized visual observations from a probe-created character in an owned Expansion 1.14d runtime. |
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presentation_coverage
command
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profile_check
command
Command profile_check verifies scene diagnostic snapshots against tracked performance budgets.
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Command profile_check verifies scene diagnostic snapshots against tracked performance budgets. |
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realm_acceptance
command
Command realm_acceptance exercises the native Realm-to-worker session path.
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Command realm_acceptance exercises the native Realm-to-worker session path. |
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render_backend_compare
command
Command render_backend_compare summarizes matched native-backend profiles.
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Command render_backend_compare summarizes matched native-backend profiles. |
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skill_behavior_coverage
command
Command skill_behavior_coverage reports target Skills.txt behavior-family coverage from owned, mounted expansion 1.14d archives.
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Command skill_behavior_coverage reports target Skills.txt behavior-family coverage from owned, mounted expansion 1.14d archives. |
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skill_evidence
command
Command skill_evidence joins exact target skill rows to layered localized descriptions and cross-skill formula references.
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Command skill_evidence joins exact target skill rows to layered localized descriptions and cross-skill formula references. |
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