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Types ¶
type Config ¶
type Config struct {
// The operation will be retried until StartTimeout has elapsed. 0 means
// forever.
StartTimeout time.Duration
// RetryDelay gives the time elapsed after a failure and before we try
// again. Returns 2s by default.
RetryDelay func() time.Duration
// Max number of retries, 0 means infinite
Tries int
// ShouldRetry tells wether error should be retried. Nil defaults to always
// true.
ShouldRetry func(error) bool
}
Config represents a retry config
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