 Documentation
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      Documentation
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    Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func InitGossipService ¶
func InitGossipService(peerIdentity []byte, endpoint string, s *grpc.Server, mcs api.MessageCryptoService, secAdv api.SecurityAdvisor, secureDialOpts api.PeerSecureDialOpts, bootPeers ...string) error
InitGossipService initialize gossip service
func InitGossipServiceCustomDeliveryFactory ¶
func InitGossipServiceCustomDeliveryFactory(peerIdentity []byte, endpoint string, s *grpc.Server, factory DeliveryServiceFactory, mcs api.MessageCryptoService, secAdv api.SecurityAdvisor, secureDialOpts api.PeerSecureDialOpts, bootPeers ...string) error
InitGossipServiceCustomDeliveryFactory initialize gossip service with customize delivery factory implementation, might be useful for testing and mocking purposes
Types ¶
type Config ¶
type Config interface {
	// ChainID returns the chainID for this channel
	ChainID() string
	// Organizations returns a map of org ID to ApplicationOrgConfig
	Organizations() map[string]config.ApplicationOrg
	// Sequence should return the sequence number of the current configuration
	Sequence() uint64
}
    Config enumerates the configuration methods required by gossip
type ConfigProcessor ¶
type ConfigProcessor interface {
	// ProcessConfig should be invoked whenever a channel's configuration is initialized or updated
	ProcessConfigUpdate(config Config)
}
    ConfigProcessor receives config updates
type DeliveryServiceFactory ¶
type DeliveryServiceFactory interface {
	// Returns an instance of delivery client
	Service(g GossipService, endpoints []string, msc api.MessageCryptoService) (deliverclient.DeliverService, error)
}
    DeliveryServiceFactory factory to create and initialize delivery service instance
type GossipService ¶
type GossipService interface {
	gossip.Gossip
	// NewConfigEventer creates a ConfigProcessor which the configtx.Manager can ultimately route config updates to
	NewConfigEventer() ConfigProcessor
	// InitializeChannel allocates the state provider and should be invoked once per channel per execution
	InitializeChannel(chainID string, committer committer.Committer, endpoints []string)
	// GetBlock returns block for given chain
	GetBlock(chainID string, index uint64) *common.Block
	// AddPayload appends message payload to for given chain
	AddPayload(chainID string, payload *proto.Payload) error
}
    GossipService encapsulates gossip and state capabilities into single interface
func GetGossipService ¶
func GetGossipService() GossipService
GetGossipService returns an instance of gossip service
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