Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // OK is an OK mark. OK = color.New(color.FgGreen).SprintFunc()("✔") // NotOK is a red cross mark NotOK = color.New(color.FgRed).SprintFunc()("✘") // Bullet is a bullet mark Bullet = color.New(color.FgYellow).SprintFunc()("⋆") // Info is an info mark Info = color.New(color.FgYellow).SprintFunc()("𝓲") )
Functions ¶
This section is empty.
Types ¶
type Spinner ¶
type Spinner struct {
// contains filtered or unexported fields
}
func (*Spinner) SetCharset ¶
SetCharset sets the prefix for spinner.
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