server

package
v0.0.0-...-f608c71 Latest Latest
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Published: May 30, 2026 License: GPL-3.0 Imports: 18 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Server

type Server struct {
	Status bool   `yaml:"status" json:"status"`
	Open   bool   `yaml:"open" json:"open"`
	Port   int    `yaml:"port" json:"port"`
	Host   string `yaml:"host" json:"host"`
	// contains filtered or unexported fields
}

Server settings

func (*Server) OpenURL

func (s *Server) OpenURL() error

OpenURL opens the server URL in the default browser.

func (*Server) Set

func (s *Server) Set(status bool, open bool, port int, host string)

func (*Server) SetApp

func (s *Server) SetApp(app ServerApp)

SetApp injects the app dependency.

func (*Server) Start

func (s *Server) Start() (err error)

Start the web server

type ServerApp

type ServerApp interface {
	GetJSON() ([]byte, error)
	LoadJSON(data []byte) error
	SaveConfig() error
	GetSync() chan string
	Prefix(string) string
	GetAddr() (host string, port int)
}

ServerApp is implemented by the main Realize struct to avoid circular imports.

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