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      Documentation
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    Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type SlidingWindowCounter ¶
type SlidingWindowCounter struct {
	Interval        time.Duration
	SlotGranularity time.Duration
	// contains filtered or unexported fields
}
    SlidingWindowCounter is used to count the number of events happened in the last X duration (in terms of a sliding window). Interval defines how big the time window is and SlotGranularity defines how fine grained the counter is.
func NewSlidingWindowCounter ¶
func NewSlidingWindowCounter(i time.Duration, sg time.Duration) *SlidingWindowCounter
NewSlidingWindowCounter creates an instance of SlidingWindowCounter
func NewSlidingWindowCounterWithSecondSlot ¶
func NewSlidingWindowCounterWithSecondSlot(i time.Duration) *SlidingWindowCounter
NewSlidingWindowCounterWithSecondSlot creates an instance of SlidingWindowCounter with the second level slot
func (*SlidingWindowCounter) Count ¶
func (c *SlidingWindowCounter) Count() uint64
Count reads the current gauge. It's a blocking operation.
func (*SlidingWindowCounter) Increment ¶
func (c *SlidingWindowCounter) Increment()
Increment increase the counter by 1. It's a blocking operation.
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