Documentation
¶
Index ¶
- type AccountExperienceResponseBody
- type CompetitiveUpdatesOptions
- type CompetitiveUpdatesResponseBody
- type LeaderboardOptions
- type LeaderboardResponseBody
- type MatchDetailsResponseBody
- type MatchHistoryOptions
- type MatchHistoryResponseBody
- type NameServiceRequestBody
- type NameServiceResponseBody
- type OwnedItemsResponseBody
- type PlayerLoadoutResponseBody
- type PlayerMMRResponseBody
- type PricesResponseBody
- type StoreFrontResponseBody
- type UserInfoResponseBody
- type WalletResponseBody
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AccountExperienceResponseBody ¶
type AccountExperienceResponseBody struct {
Version uint16 `json:"Version"`
PUUID string `json:"Subject"`
Progress struct {
Level uint32 `json:"Level"`
XP uint64 `json:"XP"`
} `json:"Progress"`
History []struct {
MatchID string `json:"ID"`
MatchStart string `json:"MatchStart"` // ISO 8601 Date
StartProgress struct {
Level uint32 `json:"Level"`
XP uint64 `json:"XP"`
} `json:"StartProgress"`
EndProgress struct {
Level uint32 `json:"Level"`
XP uint64 `json:"XP"`
} `json:"EndProgress"`
XPDelta uint32 `json:"XPDelta"`
XPSources struct {
ID string `json:"ID"`
Amount uint32 `json:"Amount"`
} `json:"XPSources"`
} `json:"History"`
LastGrantedFirstWin string `json:"LastTimeGrantedFirstWin"` // ISO 8601 Date
NextFirstWinAvailable string `json:"NextTimeFirstWinAvailable"` // ISO 8601 Date
}
func GetAccountXP ¶
func GetAccountXP(shard, puuid string) (*AccountExperienceResponseBody, error)
type CompetitiveUpdatesResponseBody ¶
type CompetitiveUpdatesResponseBody struct {
Version uint16 `json:"Version"`
PUUID string `json:"Subject"`
Matches []struct {
MatchID string `json:"MatchID"`
MapID string `json:"MapID"`
SeasonID string `json:"SeasonID"`
MatchStartTime uint64 `json:"MatchStartTime"`
TierAfterUpdate uint8 `json:"TierAfterUpdate"`
TierBeforeUpdate uint8 `json:"TierBeforeUpdate"`
RankedRatingAfterUpdate uint8 `json:"RankedRatingAfterUpdate"`
RankedRatingBeforeUpdate uint8 `json:"RankedRatingBeforeUpdate"`
RankedRatingEarned int8 `json:"RankedRatingEarned"`
RankedRatingPerformanceBonus uint8 `json:"RankedRatingPerformanceBonus"`
CompetitiveMovement string `json:"CompetitiveMovement"`
AFKPenalty int8 `json:"AFKPenalty"`
} `json:"Matches"`
}
func GetCompetitiveUpdates ¶
func GetCompetitiveUpdates(shard, puuid string, options *CompetitiveUpdatesOptions) (*CompetitiveUpdatesResponseBody, error)
type LeaderboardOptions ¶
type LeaderboardResponseBody ¶
type LeaderboardResponseBody struct {
Deployment string `json:"Deployment"`
QueueID string `json:"QueueID"`
SeasonID string `json:"SeasonID"`
Players struct {
PlayerCardID string `json:"PlayerCardID"`
TitleID string `json:"TitleID"`
IsBanned bool `json:"IsBanned"`
IsAnonymized bool `json:"IsAnonymized"`
PUUID string `json:"puuid"`
GameName string `json:"gameName"`
TagLine string `json:"tagLine"`
LeaderboardRank uint16 `json:"leaderboardRank"`
RankedRating uint16 `json:"rankedRating"`
Wins uint16 `json:"numberOfWins"`
Tier uint8 `json:"competitiveTier"`
} `json:"Players"`
TotalPlayers uint16 `json:"totalPlayers"`
ImmortalStartingPage uint16 `json:"immortalStartingPage"`
ImmortalStartingIndex uint16 `json:"immortalStartingIndex"`
TopTierRRThreshold uint16 `json:"topTierRRThreshold"`
TierDetails map[string]struct {
RankedRatingThreshold uint16 `json:"rankedRatingThreshold"`
StartingIndex uint16 `json:"startingIndex"`
} `json:"tierDetails"`
StartIndex uint16 `json:"startIndex"`
Query string `json:"query"`
}
func GetLeaderboard ¶
func GetLeaderboard(shard, seasonID string, options *LeaderboardOptions) (*LeaderboardResponseBody, error)
type MatchDetailsResponseBody ¶
type MatchDetailsResponseBody struct {
MatchInfo struct {
MatchID string `json:"matchId"`
MapID string `json:"mapID"`
GamePodID string `json:"gamePodId"`
GameLoopZone string `json:"gameLoopZone"`
GameServerAddress string `json:"gameServerAddress"`
GameVersion string `json:"gameVersion"`
GameLengthMillis uint32 `json:"gameLengthMillis"`
GameStartMillis uint64 `json:"gameStartMillis"`
ProvisioningFlowID string `json:"provisioningFlowID"`
IsCompleted bool `json:"isCompleted"`
CustomGameName string `json:"customGameName"`
ForcePostProcessing bool `json:"forcePostProcessing"`
QueueID string `json:"queueID"`
GameMode string `json:"gameMode"`
IsRanked bool `json:"isRanked"`
IsSampled bool `json:"isMatchSampled"`
SeasonID string `json:"seasonId"`
CompletionState string `json:"completionState"`
PlatformType string `json:"platformType"`
PremierMatchInfo struct{} `json:"premierMatchInfo"`
PartyRRPenalties map[string]uint16 `json:"partyRRPenalties"`
ShouldMatchDisablePenalties bool `json:"shouldMatchDisablePenalties"`
} `json:"matchInfo"`
Players []struct {
PUUID string `json:"subject"`
GameName string `json:"gameName"`
TagLine string `json:"tagLine"`
PlatformInfo struct {
PlatformType string `json:"platformType"`
PlatformOS string `json:"platformOS"`
PlatformOSVersion string `json:"platformOSVersion"`
PlatformChipset string `json:"platformChipset"`
} `json:"platformInfo"`
TeamID string `json:"teamId"`
CharacterID string `json:"characterId"`
Stats struct {
Score uint16 `json:"score"`
RoundsPlayed uint8 `json:"roundsPlayed"`
Kills uint8 `json:"kills"`
Deaths uint8 `json:"deaths"`
Assists uint8 `json:"assists"`
PlaytimeMillis uint32 `json:"playtimeMillis"`
AbilityCasts struct {
GrenadeCasts uint8 `json:"grenadeCasts"`
Ability1Casts uint8 `json:"ability1Casts"`
Ability2Casts uint8 `json:"ability2Casts"`
UltimateCasts uint8 `json:"ultimateCasts"`
} `json:"abilityCasts"`
} `json:"stats"`
RoundDamage []struct {
Round uint8 `json:"round"`
Receiver string `json:"receiver"`
Damage uint16 `json:"damage"`
} `json:"roundDamage"`
CompetitiveTier uint8 `json:"competitiveTier"`
IsObserver bool `json:"isObserver"`
PlayerCard string `json:"playerCard"`
PlayerTitle string `json:"playerTitle"`
PreferredLevelBorder string `json:"preferredLevelBorder"`
AccountLevel uint16 `json:"accountLevel"`
SessionPlaytimeMinutes uint16 `json:"sessionPlaytimeMinutes"`
XpModifications []struct {
Value float32 `json:"Value"`
ID string `json:"ID"`
} `json:"xpModifications"`
BehaviorFactors struct {
AFKRounds uint8 `json:"afkRounds"`
Collisions float32 `json:"collisions"`
CommsRatingRecovery uint32 `json:"commsRatingRecovery"`
DamageParticipationOutgoing uint32 `json:"damageParticipationOutgoing"`
FriendlyFireIncoming uint32 `json:"friendlyFireIncoming"`
FriendlyFireOutgoing uint32 `json:"friendlyFireOutgoing"`
MouseMovement uint32 `json:"mouseMovement"`
StayedInSpawnRounds uint32 `json:"stayedInSpawnRounds"`
} `json:"behaviorFactors"`
} `json:"players"`
Bots []struct{} `json:"bots"`
Coaches []struct {
PUUID string `json:"subject"`
TeamID string `json:"teamId"`
} `json:"coaches"`
Teams []struct {
TeamID string `json:"teamId"`
Won bool `json:"won"`
RoundsPlayed uint8 `json:"roundsPlayed"`
RoundsWon uint8 `json:"roundsWon"`
NumPoints uint8 `json:"numPoints"`
} `json:"teams"`
Rounds []struct {
Number uint8 `json:"roundNum"`
Result string `json:"roundResult"`
Ceremony string `json:"roundCeremony"`
WinningTeam string `json:"winningTeam"`
SpikePlanter string `json:"bombPlanter"`
SpikeDefuser string `json:"bombDefuser"`
PlantRoundTime uint32 `json:"plantRoundTime"`
PlantPlayerLocations []struct {
PUUID string `json:"subject"`
ViewRadians float32 `json:"viewRadians"`
Location struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"location"`
} `json:"plantPlayerLocations"`
PlantLocation struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"plantLocation"`
PlantSite string `json:"plantSite"`
DefuseRoundTime uint32 `json:"defuseRoundTime"`
DefusePlayerLocations []struct {
PUUID string `json:"subject"`
ViewRadians float32 `json:"viewRadians"`
Location struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"location"`
} `json:"defusePlayerLocations"`
DefuseLocation struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"defuseLocation"`
PlayerStats []struct {
PUUID string `json:"subject"`
Kills []struct {
GameTime uint32 `json:"gameTime"`
RoundTime uint32 `json:"roundTime"`
Killer string `json:"killer"`
Victim string `json:"victim"`
VictimLocation struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"victimLocation"`
Assistants []string `json:"assistants"`
PlayerLocations []struct {
PUUID string `json:"subject"`
ViewRadians float32 `json:"viewRadians"`
Location struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"location"`
} `json:"playerLocations"`
FinishingDamage struct {
Type string `json:"damageType"`
Item string `json:"damageItem"`
UsedSecondaryFireMode bool `json:"isSecondaryFireMode"`
} `json:"finishingDamage"`
} `json:"kills"`
Damages []struct {
Receiver string `json:"receiver"`
Damage uint16 `json:"damage"`
Legshots uint8 `json:"legshots"`
Bodyshots uint8 `json:"bodyshots"`
Headshots uint8 `json:"headshots"`
} `json:"damage"`
Score uint16 `json:"score"`
Economy struct {
LoadoutValue uint16 `json:"loadoutValue"`
Weapon string `json:"weapon"`
Armor string `json:"armor"`
RemainingCredits uint16 `json:"remaining"`
CreditsSpent uint16 `json:"spent"`
} `json:"economy"`
WasAfk bool `json:"wasAfk"`
WasPenalized bool `json:"wasPenalized"`
StayedInSpawn bool `json:"stayedInSpawn"`
} `json:"playerStats"`
ResultCode string `json:"roundResultCode"`
PlayerEconomies []struct {
PUUID string `json:"subject"`
LoadoutValue uint16 `json:"loadoutValue"`
Weapon string `json:"weapon"`
Armor string `json:"armor"`
RemainingCredits uint16 `json:"remaining"`
CreditsSpent uint16 `json:"spent"`
} `json:"playerEconomies"`
PlayerScores []struct {
PUUID string `json:"subject"`
Score uint16 `json:"score"`
} `json:"playerScores"`
} `json:"roundResults"`
Kills []struct {
GameTime uint32 `json:"gameTime"`
RoundTime uint32 `json:"roundTime"`
Killer string `json:"killer"`
Victim string `json:"victim"`
VictimLocation struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"victimLocation"`
Assistants []string `json:"assistants"`
PlayerLocations []struct {
PUUID string `json:"subject"`
ViewRadians float32 `json:"viewRadians"`
Location struct {
X int32 `json:"x"`
Y int32 `json:"y"`
} `json:"location"`
} `json:"playerLocations"`
FinishingDamage struct {
Type string `json:"damageType"`
Item string `json:"damageItem"`
UsedSecondaryFireMode bool `json:"isSecondaryFireMode"`
} `json:"finishingDamage"`
Round uint8 `json:"round"`
} `json:"kills"`
}
func GetMatchDetails ¶
func GetMatchDetails(shard, uuid string) (*MatchDetailsResponseBody, error)
type MatchHistoryOptions ¶
type MatchHistoryResponseBody ¶
type MatchHistoryResponseBody struct {
PUUID string `json:"Subject"`
StartingIndex uint16 `json:"BeginIndex"`
EndingIndex uint16 `json:"EndIndex"`
Total uint16 `json:"Total"`
History []struct {
MatchID string `json:"MatchID"`
GameStartTime uint64 `json:"GameStartTime"`
QueueID string `json:"QueueID"`
} `json:"History"`
}
func GetMatchHistory ¶
func GetMatchHistory(shard, puuid string, options *MatchHistoryOptions) (*MatchHistoryResponseBody, error)
type NameServiceRequestBody ¶
type NameServiceRequestBody []string
type NameServiceResponseBody ¶
type NameServiceResponseBody struct {
DisplayName string `json:"DisplayName"`
Subject string `json:"Subject"`
GameName string `json:"GameName"`
TagLine string `json:"TagLine"`
}
func GetNameService ¶
func GetNameService(shard, subject string) (*NameServiceResponseBody, error)
type OwnedItemsResponseBody ¶
type OwnedItemsResponseBody struct {
EntitlementsByTypes []struct {
ItemTypeID string `json:"ItemTypeID"`
Entitlements []struct {
TypeID string `json:"TypeID"`
ItemID string `json:"ItemID"`
InstanceID string `json:"InstanceID"`
} `json:"Entitlements"`
} `json:"EntitlementsByTypes"`
}
func GetOwnedItems ¶
func GetOwnedItems(shard, puuid, itemType string) (*OwnedItemsResponseBody, error)
type PlayerLoadoutResponseBody ¶
type PlayerLoadoutResponseBody struct {
PUUID string `json:"Subject"`
Version uint16 `json:"Version"`
Guns []struct {
ID string `json:"ID"`
CharmInstanceID string `json:"CharmInstanceID"`
CharmID string `json:"CharmID"`
CharmLevelID string `json:"CharmLevelID"`
SkinID string `json:"SkinID"`
SkinLevelID string `json:"SkinLevelID"`
ChromaID string `json:"ChromaID"`
} `json:"Guns"`
Sprays []struct {
EquipSlotID string `json:"EquipSlotID"`
SprayID string `json:"SprayID"`
} `json:"Sprays"`
Identity struct {
PlayerCardID string `json:"PlayerCardID"`
PlayerTitleID string `json:"PlayerTitleID"`
AccountLevel uint32 `json:"AccountLevel"`
PreferredLevelBorderID string `json:"PreferredLevelBorderID"`
HideAccountLevel bool `json:"HideAccountLevel"`
} `json:"Identity"`
Incognito bool `json:"Incognito"`
}
func GetPlayerLoadout ¶
func GetPlayerLoadout(shard, puuid string) (*PlayerLoadoutResponseBody, error)
type PlayerMMRResponseBody ¶
type PlayerMMRResponseBody struct {
Version uint16 `json:"Version"`
PUUID string `json:"Subject"`
NewPlayerExperienceFinished bool `json:"NewPlayerExperienceFinished"`
QueueSkills map[string]struct {
TotalGamesNeededForRating uint8 `json:"TotalGamesNeededForRating"`
TotalGamesNeededForLeaderboard uint8 `json:"TotalGamesNeededForLeaderboard"`
CurrentSeasonGamesNeededForRating uint8 `json:"CurrentSeasonGamesNeededForRating"`
SeasonalInfoBySeasonID map[string]struct {
SeasonID string `json:"SeasonID"`
NumberOfWins uint32 `json:"NumberOfWins"`
NumberOfWinsWithPlacements uint32 `json:"NumberOfWinsWithPlacements"`
NumberOfGames uint32 `json:"NumberOfGames"`
Rank uint8 `json:"Rank"`
CapstoneWins uint32 `json:"CapstoneWins"`
LeaderboardRank uint32 `json:"LeaderboardRank"`
CompetitiveTier uint8 `json:"CompetitiveTier"`
RankedRating uint8 `json:"RankedRating"`
WinsByTier map[string]uint32 `json:"WinsByTier"`
GamesNeededForRating uint8 `json:"GamesNeededForRating"`
TotalWinsNeededForRank uint8 `json:"TotalWinsNeededForRank"`
} `json:"SeasonalInfoBySeasonID"`
} `json:"QueueSkills"`
LatestCompetitiveUpdate struct {
MatchID string `json:"MatchID"`
MapID string `json:"MapID"`
SeasonID string `json:"SeasonID"`
MatchStartTime uint64 `json:"MatchStartTime"`
TierAfterUpdate uint8 `json:"TierAfterUpdate"`
TierBeforeUpdate uint8 `json:"TierBeforeUpdate"`
RankedRatingAfterUpdate uint8 `json:"RankedRatingAfterUpdate"`
RankedRatingBeforeUpdate uint8 `json:"RankedRatingBeforeUpdate"`
RankedRatingEarned uint8 `json:"RankedRatingEarned"`
RankedRatingPerformanceBonus uint8 `json:"RankedRatingPerformanceBonus"`
CompetitiveMovement string `json:"CompetitiveMovement"`
AFKPenalty uint8 `json:"AFKPenalty"`
} `json:"LatestCompetitiveUpdate"`
IsLeaderboardAnonymized bool `json:"IsLeaderboardAnonymized"`
IsActRankBadgeHidden bool `json:"IsActRankBadgeHidden"`
}
func GetPlayerMMR ¶
func GetPlayerMMR(shard, puuid string) (*PlayerMMRResponseBody, error)
type PricesResponseBody ¶
type PricesResponseBody struct {
Offers []struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 1806 Date
Cost map[string]uint32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint8 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offers"`
}
func GetStorePrices ¶
func GetStorePrices(shard string) (*PricesResponseBody, error)
type StoreFrontResponseBody ¶
type StoreFrontResponseBody struct {
FeaturedBundle struct {
Bundle struct {
ID string `json:"ID"`
DataAssetID string `json:"DataAssetID"`
CurrencyID string `json:"CurrencyID"`
Items []struct {
Item struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Amount uint8 `json:"Amount"`
} `json:"Item"`
CurrencyID string `json:"CurrencyID"`
DiscountPercent float32 `json:"DiscountPercent"`
DiscountPrice uint32 `json:"DiscountPrice"`
IsPromoItem bool `json:"IsPromoItem"`
} `json:"Items"`
ItemOffers []struct {
BundleItemOfferID string `json:"BundleItemOfferID"`
Offer struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]int32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint16 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offer"`
DiscountPercent float32 `json:"DiscountPercent"`
DiscountedCost map[string]uint32 `json:"DiscountedCost"`
} `json:"ItemOffers"`
TotalBaseCost map[string]uint32 `json:"TotalBaseCost"`
TotalDiscountedCost map[string]uint32 `json:"TotalDiscountedCost"`
TotalDiscountPercent uint32 `json:"TotalDiscountPercent"`
DurationRemainingInSeconds uint64 `json:"DurationRemainingInSeconds"`
WholesaleOnly bool `json:"WholesaleOnly"`
} `json:"Bundle"`
Bundles []struct {
ID string `json:"ID"`
DataAssetID string `json:"DataAssetID"`
CurrencyID string `json:"CurrencyID"`
Items []struct {
Item struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Amount uint8 `json:"Amount"`
} `json:"Item"`
BasePrice uint32 `json:"BasePrice"`
CurrencyID string `json:"CurrencyID"`
DiscountPercent float32 `json:"DiscountPercent"`
DiscountedPrice uint32 `json:"DiscountedPrice"`
IsPromoItem bool `json:"IsPromoItem"`
} `json:"Items"`
ItemOffers []struct {
BundleItemOfferID string `json:"BundleItemOfferID"`
Offer struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]int32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint16 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offer"`
DiscountPercent float32 `json:"DiscountPercent"`
DiscountedCost map[string]uint32 `json:"DiscountedCost"`
} `json:"ItemOffers"`
TotalBaseCost map[string]uint32 `json:"TotalBaseCost"`
TotalDiscountedCost map[string]uint32 `json:"TotalDiscountedCost"`
TotalDiscountPercent float32 `json:"TotalDiscountPercent"`
DurationRemainingInSeconds uint64 `json:"DurationRemainingInSeconds"`
WholesaleOnly bool `json:"WholesaleOnly"`
} `json:"Bundles"`
BundleRemainingDurationInSeconds uint32
} `json:"FeaturedBundle"`
SkinsPanelLayout struct {
SingleItemOffers []string `json:"SingleItemOffers"`
SingleItemStoreOffers []struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]uint32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint8 `json:"Quantity"`
} `json:"Rewards"`
} `json:"SingleItemStoreOffers"`
SingleItemOffersRemainingDurationInSeconds uint32 `json:"SingleItemOffersRemainingDurationInSeconds"`
} `json:"SkinsPanelLayout"`
UpgradeCurrencyStore struct {
UpgradeCurrencyOffers []struct {
OfferID string `json:"OfferID"`
StorefrontItemID string `json:"StorefrontItemID"`
Offer struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]uint32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint8 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offer"`
DiscountedPercent float32 `json:"DiscountedPercent"`
} `json:"UpgradeCurrencyOffers"`
} `json:"UpgradeCurrencyStore"`
AccessoryStore struct {
AccessoryStoreOffers []struct {
Offer struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]uint32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint8 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offer"`
ContractID string `json:"ContractID"`
} `json:"AccessoryStoreOffers"`
AccessoryStoreRemainingDurationInSeconds uint32 `json:"AccessoryStoreRemainingDurationInSeconds"`
StorefrontID string `json:"StorefrontID"`
} `json:"AccessoryStore"`
NightMarket struct {
Offers []struct {
BonusOfferID string `json:"BonusOfferID"`
Offer struct {
OfferID string `json:"OfferID"`
IsDirectPurchase bool `json:"IsDirectPurchase"`
StartDate string `json:"StartDate"` // ISO 8601 Date
Cost map[string]uint32 `json:"Cost"`
Rewards []struct {
ItemTypeID string `json:"ItemTypeID"`
ItemID string `json:"ItemID"`
Quantity uint8 `json:"Quantity"`
} `json:"Rewards"`
} `json:"Offer"`
DiscountPercent float32 `json:"DiscountPercent"`
DiscountCosts map[string]uint32 `json:"DiscountCosts"`
IsSeen bool `json:"IsSeen"`
} `json:"BonusStoreOffers"`
NightMarketRemainingDurationInSeconds uint32 `json:"BonusStoreRemainingDurationInSeconds"`
} `json:"BonusStore"`
}
func GetStorefront ¶
func GetStorefront(shard, puuid string) (*StoreFrontResponseBody, error)
type UserInfoResponseBody ¶
type UserInfoResponseBody struct {
Country string `json:"country"`
PlayerUUID string `json:"sub"`
EmailVerified bool `json:"email_verified"`
CountryAt uint64 `json:"country_at"`
Password struct {
ChangedAt uint64 `json:"cng_at"`
BeenReset bool `json:"reset"`
MustReset bool `json:"must_reset"`
} `json:"pw"`
PhoneNumberVerified bool `json:"phone_number_verified"`
AccountVerified bool `json:"account_verified"`
FederatedIdentityProviders []string `json:"federated_identity_providers"`
Locale string `json:"player_locale"`
Account struct {
Type uint16 `json:"type"`
State string `json:"state"`
Adm bool `json:"adm"`
GameName string `json:"game_name"`
TagLine string `json:"tag_line"`
CreatedAt uint64 `json:"created_at"`
} `json:"acct"`
Age uint8 `json:"age"`
JTI string `json:"jti"`
}
func GetUserInfo ¶
func GetUserInfo() (*UserInfoResponseBody, error)
type WalletResponseBody ¶
func GetWallet ¶
func GetWallet(shard, puuid string) (*WalletResponseBody, error)
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