Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BreakpointChunker ¶
type BreakpointChunker struct {
TargetSize int // target chunk size in runes
MinSize int // minimum chunk size before emitting
}
BreakpointChunker splits sections using break-point scoring with distance decay.
func NewBreakpointChunker ¶
func NewBreakpointChunker(targetSize int) *BreakpointChunker
Click to show internal directories.
Click to hide internal directories.