Documentation
¶
Index ¶
- type UploadCycloneDxCommand
- func (ucc *UploadCycloneDxCommand) CommandName() string
- func (ucc *UploadCycloneDxCommand) Run() (err error)
- func (ucc *UploadCycloneDxCommand) ServerDetails() (*config.ServerDetails, error)
- func (ucc *UploadCycloneDxCommand) SetFileToUpload(filePath string) *UploadCycloneDxCommand
- func (ucc *UploadCycloneDxCommand) SetProgress(progress ioUtils.ProgressMgr)
- func (ucc *UploadCycloneDxCommand) SetProjectKey(projectKey string) *UploadCycloneDxCommand
- func (ucc *UploadCycloneDxCommand) SetServerDetails(server *config.ServerDetails) *UploadCycloneDxCommand
- func (ucc *UploadCycloneDxCommand) SetUploadRepository(repo string) *UploadCycloneDxCommand
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type UploadCycloneDxCommand ¶
type UploadCycloneDxCommand struct {
// contains filtered or unexported fields
}
func NewUploadCycloneDxCommand ¶
func NewUploadCycloneDxCommand() *UploadCycloneDxCommand
func (*UploadCycloneDxCommand) CommandName ¶
func (ucc *UploadCycloneDxCommand) CommandName() string
func (*UploadCycloneDxCommand) Run ¶
func (ucc *UploadCycloneDxCommand) Run() (err error)
func (*UploadCycloneDxCommand) ServerDetails ¶
func (ucc *UploadCycloneDxCommand) ServerDetails() (*config.ServerDetails, error)
func (*UploadCycloneDxCommand) SetFileToUpload ¶
func (ucc *UploadCycloneDxCommand) SetFileToUpload(filePath string) *UploadCycloneDxCommand
func (*UploadCycloneDxCommand) SetProgress ¶
func (ucc *UploadCycloneDxCommand) SetProgress(progress ioUtils.ProgressMgr)
func (*UploadCycloneDxCommand) SetProjectKey ¶ added in v1.21.0
func (ucc *UploadCycloneDxCommand) SetProjectKey(projectKey string) *UploadCycloneDxCommand
func (*UploadCycloneDxCommand) SetServerDetails ¶
func (ucc *UploadCycloneDxCommand) SetServerDetails(server *config.ServerDetails) *UploadCycloneDxCommand
func (*UploadCycloneDxCommand) SetUploadRepository ¶
func (ucc *UploadCycloneDxCommand) SetUploadRepository(repo string) *UploadCycloneDxCommand
Click to show internal directories.
Click to hide internal directories.