Documentation
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Index ¶
- func ApplyQuaternionToVector(q *math32.Quaternion, v *math32.Vector3)
- func DivideScalarVector(scalar float32, v *math32.Vector3)
- func MultiplyQuaternions(a *math32.Quaternion, b *math32.Quaternion) *math32.Quaternion
- func MultiplyScalarVector(s float32, v *math32.Vector3)
- func NegateVector(v *math32.Vector3)
- func NormalizeVector(v *math32.Vector3)
- func SetAxisAngle(q *math32.Quaternion, axis *math32.Vector3, angle float32)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ApplyQuaternionToVector ¶
func ApplyQuaternionToVector(q *math32.Quaternion, v *math32.Vector3)
func DivideScalarVector ¶
func MultiplyQuaternions ¶
func MultiplyQuaternions(a *math32.Quaternion, b *math32.Quaternion) *math32.Quaternion
func MultiplyScalarVector ¶
func NegateVector ¶
func NormalizeVector ¶
func SetAxisAngle ¶
func SetAxisAngle(q *math32.Quaternion, axis *math32.Vector3, angle float32)
Types ¶
This section is empty.
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