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Index ¶
Constants ¶
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const ( EventClose uint64 = 1 EventTick uint64 = 2 EventWrite uint64 = 3 )
Variables ¶
This section is empty.
Functions ¶
func SetKeepAlive ¶
Types ¶
type EventFd ¶
type EventFd struct {
// contains filtered or unexported fields
}
func (*EventFd) WriteEvent ¶
type EventHandler ¶
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