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Index ¶
Constants ¶
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const NodeNameScratch = "__i3_scratch"
Variables ¶
This section is empty.
Functions ¶
func IsScratchpad ¶
Types ¶
type NodePredicate ¶
func MatchAnd ¶
func MatchAnd(left NodePredicate, right NodePredicate) NodePredicate
func MatchName ¶
func MatchName(name string) NodePredicate
func MatchNot ¶
func MatchNot(pred NodePredicate) NodePredicate
func MatchParentOf ¶
func MatchParentOf(child *ipc.Node) NodePredicate
func MatchType ¶
func MatchType(t ipc.NodeType) NodePredicate
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