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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // ErrNoEnt is generated on an unknown chaos ID. ErrNoEnt = errors.New("ID does not exist") // ErrChaos is generated when Action is set to Error ErrChaos = errors.New("Chaos generated error") )
Functions ¶
Types ¶
type Chaos ¶
type Chaos struct {
ID ID
Pkg string
Fn string
Desc string
Enabled bool
What Action
When When
Count int
}
Chaos represents an instance of a chaos point
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