Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Board ¶
type Board struct {
domainlayer.DomainEntity
Name string
Url string
}
type BoardIssue ¶
type Issue ¶
type Issue struct {
domainlayer.DomainEntity
// collected fields
Url string
Key string
Title string
Summary string
EpicKey string
Type string
Status string
StoryPoint uint
OriginalEstimateMinutes int64 // user input?
AggregateEstimateMinutes int64 // sum up of all subtasks?
RemainingEstimateMinutes int64 // could it be negative value?
CreatorId string
AssigneeId string
ResolutionDate *time.Time
Priority string // not sure how to deal with it yet, copy the name for now
ParentId string
SprintId string
CreatedDate time.Time
UpdatedDate time.Time
SpentMinutes int64
LeadTimeMinutes uint
}
type SprintIssue ¶
type SprintIssueBurndown ¶
type SprintIssueBurndown struct {
SprintId string `gorm:"primaryKey"`
EndedHour int `gorm:"primaryKey"`
StartedAt time.Time
EndedAt time.Time
Added int
Removed int
Remaining int
AddedRequirements int
RemovedRequirements int
RemainingRequirements int
AddedBugs int
RemovedBugs int
RemainingBugs int
AddedIncidents int
RemovedIncidents int
RemainingIncidents int
AddedOtherIssues int
RemovedOtherIssues int
RemainingOtherIssues int
AddedStoryPoints int
RemovedStoryPoints int
RemainingStoryPoints int
}
func (SprintIssueBurndown) TableName ¶
func (SprintIssueBurndown) TableName() string
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