Documentation ¶ Index ¶ func SigBits(uuid UUID) (msb, lsb int64) func UUIDToText(uuid UUID) (text string, err error) type Location type PositionF type PositionI type ServerData type UUID func BitsToUUID(msb, lsb int64) (data UUID, err error) func NewUUID() UUID func TextToUUID(text string) (data UUID, err error) Constants ¶ This section is empty. Variables ¶ This section is empty. Functions ¶ func SigBits ¶ func SigBits(uuid UUID) (msb, lsb int64) func UUIDToText ¶ func UUIDToText(uuid UUID) (text string, err error) Types ¶ type Location ¶ type Location struct { X float64 Y float64 Z float64 AxisX float32 AxisY float32 } type PositionF ¶ type PositionF struct { X float64 Y float64 Z float64 } type PositionI ¶ type PositionI struct { X int64 Y int64 Z int64 } type ServerData ¶ type ServerData struct { Compression int Motd string } var Server ServerData type UUID ¶ type UUID = uuid.UUID func BitsToUUID ¶ func BitsToUUID(msb, lsb int64) (data UUID, err error) func NewUUID ¶ func NewUUID() UUID func TextToUUID ¶ func TextToUUID(text string) (data UUID, err error) Source Files ¶ View all Source files position.goserver.gouuid.go Directories ¶ Show internal Expand all Path Synopsis block chat entities motd player server Click to show internal directories. Click to hide internal directories.