Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type PacketIEncryptionResponse ¶
func (*PacketIEncryptionResponse) Pull ¶
func (p *PacketIEncryptionResponse) Pull(reader network.Buffer)
func (*PacketIEncryptionResponse) UUID ¶
func (p *PacketIEncryptionResponse) UUID() int32
type PacketILoginPluginResponse ¶
func (*PacketILoginPluginResponse) Pull ¶
func (p *PacketILoginPluginResponse) Pull(reader network.Buffer)
func (*PacketILoginPluginResponse) UUID ¶
func (p *PacketILoginPluginResponse) UUID() int32
type PacketILoginStart ¶
type PacketILoginStart struct {
PlayerName string
}
func (*PacketILoginStart) Pull ¶
func (p *PacketILoginStart) Pull(reader network.Buffer)
func (*PacketILoginStart) UUID ¶
func (p *PacketILoginStart) UUID() int32
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