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Constants ¶
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const ( DefaultProgress = 0.01 DefaultDuration = 55 * time.Millisecond )
Variables ¶
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Functions ¶
Types ¶
type Model ¶
type Model struct {
Message string
Type ToastType
Icon rune
Height int
Width int
// contains filtered or unexported fields
}
func (*Model) SetProgressSpeed ¶
type NewToastMsg ¶
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