Documentation
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Index ¶
- func AllOrientations(grid [][]rune) [][][]rune
- func BordersEqual(b1 []rune, b2 []rune) bool
- func Equal(g1 [][]rune, g2 [][]rune) bool
- func Flip(grid [][]rune) (flipped [][]rune)
- func GetCol(grid [][]rune, n int) []rune
- func GetRow(grid [][]rune, n int) []rune
- func ParseGrid(input string) (grid [][]rune)
- func Print(grid [][]rune)
- func RemoveBorders(grid [][]rune) [][]rune
- func Rotate(grid [][]rune) [][]rune
- func Sprint(grid [][]rune) (out string)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AllOrientations ¶
AllOrientations all possible orientations of [][]rune grid
Types ¶
This section is empty.
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