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Constants ¶
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Variables ¶
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var ColorModel = color.ModelFunc(rgbModel)
ColorModel is RGB color model instance
Functions ¶
This section is empty.
Types ¶
type RGB24 ¶
type RGB24 struct {
// Pix holds the image's stream, in RGB order.
Pix []uint8
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
Stride int
// Rect is the image's bounds.
Rect image.Rectangle
}
func (*RGB24) ColorModel ¶
ColorModel returns RGB color model.
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