Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type QuadSegment ¶
func SplitCubic ¶
func SplitCubic(from, ctrl0, ctrl1, to f32.Point, quads []QuadSegment) []QuadSegment
func (QuadSegment) Transform ¶
func (q QuadSegment) Transform(t f32.Affine2D) QuadSegment
type StrokeQuad ¶
type StrokeQuad struct {
Contour uint32
Quad QuadSegment
}
type StrokeQuads ¶
type StrokeQuads []StrokeQuad
func StrokePathCommands ¶
func StrokePathCommands(style StrokeStyle, scene []byte) StrokeQuads
type StrokeStyle ¶
type StrokeStyle struct {
Width float32
}
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