Documentation
¶
Index ¶
Constants ¶
View Source
const BlueprintDirectoryContextVar = "__blueprintDir"
BlueprintDirectoryContextVar is the name of the context variable that holds the directory of the current blueprint being processed. This is used to resolve relative paths in child blueprint includes.
Variables ¶
This section is empty.
Functions ¶
func NewResolver ¶
func NewResolver(fs afero.Fs) includes.ChildResolver
NewResolver creates a new instance of a ChildResolver that resolves child blueprints from the provided file system.
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.