bpmn_engine

package
v0.3.0-beta4 Latest Latest
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Published: Aug 29, 2023 License: MIT Imports: 21 Imported by: 1

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Constants

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const CurrentSerializerVersion = 1

Variables

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Functions

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Types

type ActivatedJob

type ActivatedJob interface {
	// Key the key, a unique identifier for the job
	Key() int64

	// ProcessInstanceKey the job's process instance key
	ProcessInstanceKey() int64

	// BpmnProcessId Retrieve id of the job process definition
	BpmnProcessId() string

	// ProcessDefinitionVersion Retrieve version of the job process definition
	ProcessDefinitionVersion() int32

	// ProcessDefinitionKey Retrieve key of the job process definition
	ProcessDefinitionKey() int64

	// ElementId Get element id of the job
	ElementId() string

	// Variable from the process instance's variable context
	Variable(key string) interface{}

	// SetVariable in the variables context of the given process instance
	SetVariable(key string, value interface{})

	// InstanceKey get instance key from ProcessInfo
	InstanceKey() int64

	// CreatedAt when the job was created
	CreatedAt() time.Time

	// Fail does set the State the worker missed completing the job
	// Fail and Complete mutual exclude each other
	Fail(reason string)

	// Complete does set the State the worker successfully completing the job
	// Fail and Complete mutual exclude each other
	Complete()
}

ActivatedJob represents an abstraction for the activated job don't forget to call Fail or Complete when your task worker job is complete or not.

type Activity

type Activity interface {
	Key() int64
	State() ActivityState
	Element() *BPMN20.BaseElement
}

type ActivityState

type ActivityState string

ActivityState as per BPMN 2.0 spec, section 13.2.2 Activity, page 428 State diagram (just partially shown):

 ┌─────┐
 │Ready│
 └──┬──┘
    |
┌───▽──┐
│Active│
└───┬──┘
    |
┌───▽──────┐
│Completing│
└────┬─────┘
     |
┌────▽────┐
│Completed│
└─────────┘
const (
	Active       ActivityState = "ACTIVE"
	Compensated  ActivityState = "COMPENSATED"
	Compensating ActivityState = "COMPENSATING"
	Completed    ActivityState = "COMPLETED"
	Completing   ActivityState = "COMPLETING"
	Failed       ActivityState = "FAILED"
	Failing      ActivityState = "FAILING"
	Ready        ActivityState = "READY"
	Terminated   ActivityState = "TERMINATED"
	Terminating  ActivityState = "TERMINATING"
	WithDrawn    ActivityState = "WITHDRAWN"
)

type BpmnEngine

type BpmnEngine interface {
	LoadFromFile(filename string) (*ProcessInfo, error)
	LoadFromBytes(xmlData []byte) (*ProcessInfo, error)
	NewTaskHandler() NewTaskHandlerCommand1
	CreateInstance(processKey int64, variableContext map[string]interface{}) (*processInstanceInfo, error)
	CreateInstanceById(processId string, variableContext map[string]interface{}) (*processInstanceInfo, error)
	CreateAndRunInstance(processKey int64, variableContext map[string]interface{}) (*processInstanceInfo, error)
	CreateAndRunInstanceById(processId string, variableContext map[string]interface{}) (*processInstanceInfo, error)
	RunOrContinueInstance(processInstanceKey int64) (*processInstanceInfo, error)
	Name() string
	ProcessInstances() []*processInstanceInfo
	FindProcessInstanceById(processInstanceKey int64) *processInstanceInfo
	FindProcessesById(id string) []*ProcessInfo
}

type BpmnEngineError added in v0.2.2

type BpmnEngineError struct {
	Msg string
}

func (*BpmnEngineError) Error added in v0.2.2

func (e *BpmnEngineError) Error() string

type BpmnEngineState

type BpmnEngineState struct {
	// contains filtered or unexported fields
}

func New

func New() BpmnEngineState

New creates a new instance of the BPMN Engine;

func NewWithName

func NewWithName(name string) BpmnEngineState

NewWithName creates an engine with an arbitrary name of the engine; useful in case you have multiple ones, in order to distinguish them; also stored in when marshalling a process instance state, in case you want to store some special identifier

func Unmarshal

func Unmarshal(data []byte) (BpmnEngineState, error)

Unmarshal loads the data byte array and creates a new instance of the BPMN Engine Will return an BpmnEngineUnmarshallingError, if there was an issue AND in case of error, the engine return object is only partially initialized and likely not usable

func (*BpmnEngineState) AddEventExporter added in v0.2.0

func (state *BpmnEngineState) AddEventExporter(exporter exporter.EventExporter)

AddEventExporter registers an EventExporter instance

func (*BpmnEngineState) CreateAndRunInstance

func (state *BpmnEngineState) CreateAndRunInstance(processKey int64, variableContext map[string]interface{}) (*processInstanceInfo, error)

CreateAndRunInstance creates a new instance and executes it immediately. The provided variableContext can be nil or refers to a variable map, which is provided to every service task handler function. Might return BpmnEngineError or ExpressionEvaluationError.

func (*BpmnEngineState) CreateAndRunInstanceById

func (state *BpmnEngineState) CreateAndRunInstanceById(processId string, variableContext map[string]interface{}) (*processInstanceInfo, error)

CreateAndRunInstanceById creates a new instance by process ID (and uses latest process version), and executes it immediately. The provided variableContext can be nil or refers to a variable map, which is provided to every service task handler function. Might return BpmnEngineError or ExpressionEvaluationError.

func (*BpmnEngineState) CreateInstance

func (state *BpmnEngineState) CreateInstance(processKey int64, variableContext map[string]interface{}) (*processInstanceInfo, error)

CreateInstance creates a new instance for a process with given processKey Might return BpmnEngineError, if process key was not found

func (*BpmnEngineState) CreateInstanceById

func (state *BpmnEngineState) CreateInstanceById(processId string, variableContext map[string]interface{}) (*processInstanceInfo, error)

CreateInstanceById creates a new instance for a process with given process ID and uses latest version (if available) Might return BpmnEngineError, when no process with given ID was found

func (*BpmnEngineState) FindProcessInstanceById

func (state *BpmnEngineState) FindProcessInstanceById(processInstanceKey int64) *processInstanceInfo

FindProcessInstanceById searches for a give processInstanceKey and returns the corresponding processInstanceInfo otherwise nil

func (*BpmnEngineState) FindProcessesById

func (state *BpmnEngineState) FindProcessesById(id string) (infos []*ProcessInfo)

FindProcessesById returns all registered processes with given ID result array is ordered by version number, from 1 (first) and largest version (last)

func (*BpmnEngineState) GetMessageSubscriptions

func (state *BpmnEngineState) GetMessageSubscriptions() []MessageSubscription

GetMessageSubscriptions the list of message subscriptions hint: each intermediate message catch event, will create such an active subscription, when a processes instance reaches such an element.

func (*BpmnEngineState) GetTimersScheduled added in v0.2.4

func (state *BpmnEngineState) GetTimersScheduled() []Timer

GetTimersScheduled the list of all scheduled timers in the engine A Timer is created, when a process instance reaches a Timer Intermediate Catch Event element and expresses a timestamp in the future

func (*BpmnEngineState) LoadFromBytes

func (state *BpmnEngineState) LoadFromBytes(xmlData []byte) (*ProcessInfo, error)

LoadFromBytes loads a given BPMN file by xmlData byte array into the engine and returns ProcessInfo details for the deployed workflow

func (*BpmnEngineState) LoadFromFile

func (state *BpmnEngineState) LoadFromFile(filename string) (*ProcessInfo, error)

LoadFromFile loads a given BPMN file by filename into the engine and returns ProcessInfo details for the deployed workflow

func (*BpmnEngineState) Marshal

func (state *BpmnEngineState) Marshal() []byte

func (*BpmnEngineState) Name

func (state *BpmnEngineState) Name() string

Name returns the name of the engine, only useful in case you control multiple ones

func (*BpmnEngineState) NewTaskHandler

func (state *BpmnEngineState) NewTaskHandler() NewTaskHandlerCommand1

NewTaskHandler registers a handler function to be called for service tasks with a given taskId

func (*BpmnEngineState) ProcessInstances

func (state *BpmnEngineState) ProcessInstances() []*processInstanceInfo

ProcessInstances returns a list of instance information.

func (*BpmnEngineState) PublishEventForInstance

func (state *BpmnEngineState) PublishEventForInstance(processInstanceKey int64, messageName string, variables map[string]interface{}) error

PublishEventForInstance publishes a message with a given name and also adds variables to the process instance, which fetches this event

func (*BpmnEngineState) RunOrContinueInstance

func (state *BpmnEngineState) RunOrContinueInstance(processInstanceKey int64) (*processInstanceInfo, error)

RunOrContinueInstance runs or continues a process instance by a given processInstanceKey. returns the process instances, when found does nothing, if process is already in ProcessInstanceCompleted State returns nil, when no process instance was found Additionally, every time this method is called, former completed instances are 'garbage collected'. Might return BpmnEngineError or ExpressionEvaluationError.

type BpmnEngineUnmarshallingError

type BpmnEngineUnmarshallingError struct {
	Msg string
	Err error
}

func (*BpmnEngineUnmarshallingError) Error

type ErrorCommand

type ErrorCommand interface {
	ElementId() string
	ElementName() string
	Error() error
	// contains filtered or unexported methods
}

type EventBasedGatewayActivity

type EventBasedGatewayActivity interface {
	Activity
	SetOutboundCompleted(id string)
	OutboundCompleted() bool
}

type ExpressionEvaluationError

type ExpressionEvaluationError struct {
	Msg string
	Err error
}

func (*ExpressionEvaluationError) Error

func (e *ExpressionEvaluationError) Error() string

type GatewayActivity

type GatewayActivity interface {
	Activity
	IsParallel() bool
	AreInboundFlowsCompleted() bool
	SetInboundFlowIdCompleted(id string)
	SetState(completed ActivityState)
}

type MessageSubscription

type MessageSubscription struct {
	ElementId          string        `json:"id"`
	ElementInstanceKey int64         `json:"ik"`
	ProcessInstanceKey int64         `json:"pik"`
	Name               string        `json:"n"`
	State              ActivityState `json:"s"`
	CreatedAt          time.Time     `json:"c"`
	// contains filtered or unexported fields
}

type NewTaskHandlerCommand1

type NewTaskHandlerCommand1 interface {
	// Id defines a handler for a given element ID (as defined in the task element in the BPMN file)
	// This is 1:1 relation between a handler and a task definition (since IDs are supposed to be unique).
	Id(id string) NewTaskHandlerCommand2

	// Type defines a handler for a Service Task with a given 'type';
	// Hereby 'type' is defined as 'taskDefinition' extension element in the BPMN file.
	// This allows a single handler to be used for multiple task definitions.
	Type(taskType string) NewTaskHandlerCommand2

	// Assignee defines a handler for a User Task with a given 'assignee';
	// Hereby 'assignee' is defined as 'assignmentDefinition' extension element in the BPMN file.
	Assignee(assignee string) NewTaskHandlerCommand2

	// CandidateGroups defines a handler for a User Task with given 'candidate groups';
	// For the handler you can specify one or more groups.
	// If at least one matches a given user task, the handler will be called.
	CandidateGroups(groups ...string) NewTaskHandlerCommand2
}

type NewTaskHandlerCommand2

type NewTaskHandlerCommand2 interface {
	// Handler is the actual handler to be executed
	Handler(func(job ActivatedJob))
}

type ProcessInfo

type ProcessInfo struct {
	BpmnProcessId string // The ID as defined in the BPMN file
	Version       int32  // A version of the process, default=1, incremented, when another process with the same ID is loaded
	ProcessKey    int64  // The engines key for this given process with version
	// contains filtered or unexported fields
}

type ProcessInstance

type ProcessInstance interface {
	GetProcessInfo() *ProcessInfo
	GetInstanceKey() int64

	// GetVariable from the process instance's variable context
	GetVariable(key string) interface{}

	// SetVariable to the process instance's variable context
	SetVariable(key string, value interface{})

	GetCreatedAt() time.Time
	GetState() ActivityState
}

type ProcessInstanceInfoAlias

type ProcessInstanceInfoAlias processInstanceInfo

type Timer

type Timer struct {
	ElementId          string        `json:"id"`
	ElementInstanceKey int64         `json:"ik"`
	ProcessKey         int64         `json:"pk"`
	ProcessInstanceKey int64         `json:"pik"`
	TimerState         TimerState    `json:"s"`
	CreatedAt          time.Time     `json:"c"`
	DueAt              time.Time     `json:"da"`
	Duration           time.Duration `json:"du"`
	// contains filtered or unexported fields
}

Timer is created, when a process instance reaches a Timer Intermediate Message Event. The logic is simple: CreatedAt + Duration = DueAt The TimerState is one of [ TimerCreated, TimerTriggered, TimerCancelled ]

type TimerState

type TimerState string
const TimerCancelled TimerState = "CANCELLED"
const TimerCreated TimerState = "CREATED"
const TimerTriggered TimerState = "TRIGGERED"

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